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using System.Reflection; using Nancy; namespace Emanate.Service.Api { public class DefaultModule : NancyModule { public DefaultModule() { Get["/"] = _ => $"{Settings.ServiceName} v{Assembly.GetExecutingAssembly().GetName().Version}"; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using eIVOGo.Module.Base; using Model.Security.MembershipManagement; using Model.Locale; using Business.Helper; using Utility; using Model.DataEntity; namespace eIVOGo.Module.EIV...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace API.Models { public class Aviso { public int idAviso { get; set; } public string NomeAviso { get; set; } public int AvisoI1 { get; set; } public int AvisoI2 { get; set; } publ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class RoomPulse : MonoBehaviour { //public float roomScaleSize = 1.5f; public Color pulseColor; public float lerpingSpeed = 10f; Color originalColor; SpriteRenderer sRend; float nextBeat; // U...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Collections.Generic; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using liteCMS.Web.Contr...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Deployer2._0.Resources.APIResources { public class VMRoot { public List<VMValue> value { get; set; } } }
using System.ComponentModel.DataAnnotations; namespace Web.Models { public class ScoType { [Key] [MaxLength(8)] public string Id { get; set; } [MaxLength(20)] public string Name { get; set; } } }
using System; using System.IO; using System.Reflection; namespace Client { public static class StreamExtensions { public static Stream GetResourceStream(this Assembly assembly, string name) { return assembly.GetManifestResourceStream(name) ?? throw new Exception("Resource not found"...
/******************************************************************** * FulcrumWeb RAD Framework - Fulcrum of your business * * Copyright (c) 2002-2010 FulcrumWeb, ALL RIGHTS RESERVED * * * * THE SOURCE CODE CONTAINED WITHIN THI...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace TP1.Models { public class Turno { public TimeSpan HoraInicioTurno { get; set; } public TimeSpan HoraFinTurno { get; set; } public Turno(TimeSpan i,TimeSpan f) { HoraIn...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace XGhms.BLL { /// <summary> /// 课程-作业的管理 /// </summary> public partial class course_homework { DAL.course_homework courhwDal = new DAL.course_homework(); DAL.homework_st...
using UnityEngine.Networking; namespace Client.Models { public class RoomMessage: MessageBase { } }
namespace E02_MethodPrintStatisticsInCSharp { using System; public class Program { public static void Main(string[] args) { // Refactor the following code to apply variable usage and naming best practices: // public void PrintStatistics(double[] arr, int...
using FrontEndHousehold.Models.Domain; using FrontEndHousehold.Models.ViewModel; using FrontEndHousehold.Models.ViewModel.Households; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Web; using System.Web.Mvc; namespace FrontEndHousehold.Con...
using System; using System.Threading.Tasks; using Teste.Domain.Entidades; using Teste.Infra; using Teste.Infra.Interfaces; namespace Teste.Infra.Persistences { public class GeralPersistence : IGeralPersistence { private readonly ApplicationContext _context; public GeralPersistence(Application...
namespace Triton.Game.Mapping { using ns26; using System; using Triton.Game.Mono; [Attribute38("QuickChatFrameBones")] public class QuickChatFrameBones : MonoClass { public QuickChatFrameBones(IntPtr address) : this(address, "QuickChatFrameBones") { } public Qu...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using HoaDon.Interface; using QTHT.Interface; using CGCN.Configure.Interface; using DanhMuc.Interface; using CGCN.DataAccess; using QTH...
using System; using System.Windows; using System.Windows.Controls; using CRVCManager.DataModels; using CRVCManager.Utilities; namespace CRVCManager { /// <summary> /// Interaction logic for GroupWindow.xaml /// </summary> public partial class GroupWindow : Window { private readonly Use...
using UnityEngine; using System.Collections; public class cursorAmmoManager : MonoBehaviour { public SpriteRenderer cursorAmmoObject; public Sprite[] gunAmmoSprites; // Update is called once per frame void FixedUpdate () { if (gunManager.ActiveGun != -1) { cursorAmmoObject.sprite = g...
using System; using System.Collections.Generic; using System.Configuration; using LearningSignalR.Properties; namespace LearningSignalR.Infrastructure { public static class ConfigurationService { private static readonly Dictionary<string, object> ConfigurationSettings = new Dictionary<string, object>(...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Gestion { public partial class Euclides : Gestion.Forms.EnClasesForm { public Eucl...
using NServiceBus; using NServiceBus.Logging; using NServiceBus.Saga; using System; using System.Threading; #region TheSagaRavenDB public class SequenceSaga : Saga<SequenceSagaData>, IAmStartedByMessages<IssueNext> { static ILog logger = LogManager.GetLogger( typeof( SequenceSaga ) ); protected override void Con...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArrayExc { class Program { static void Main(string[] args) { string[] companies = { "Apple", "Microsoft", "IBM", "Intel" }; int[] array= { 1, 2,...
 using System.Collections.Generic; using SQLite; namespace SumoNinjaMonkey.Framework { public abstract class SqliteDatabase { private SQLiteConnection _sqlitedb; public static object lockobj = new object(); public SQLiteConnection SqliteDb { get { re...
using System.Collections.Generic; using System.Web.UI.WebControls; namespace Umbraco.Web._Legacy.Controls { internal class DataAttributes : Dictionary<string,string> { public void AppendTo(WebControl c) { foreach (var keyval in this) c.Attributes.Add("data-" + keyv...
using MCC.Core.Manager; using MCC.Utility; using System.Linq; namespace MultiCommentCollector.Extensions { public static class UserDataManagerExtensions { /// <summary> /// 既存の項目があれば上書き、なければ追加 /// </summary> /// <param name="manager"></param> /// <param name="user"></pa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DriveMgr.BLL { public class EnterStoreHouseBLL { private static readonly DriveMgr.IDAL.IEnterStoreHouseDAL enterStoreHouseDal = DriveMgr.DALFactory.Factory.GetEnterStoreHouseDAL(); /// <summary> ...
using System; using System.Collections.Generic; namespace SheMediaConverterClean.Infra.Data.Models { public partial class VwAktivitaetErledigungsstatus { public VwAktivitaetErledigungsstatus() { VwAktivitaet = new HashSet<VwAktivitaet>(); } public int AktivitaetErl...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace CloneDeploy_Entities { [Table("rooms")] public class RoomEntity { [Column("room_distribution_point")] public int ClusterGroupId { get; set; } [Key] [DatabaseGenerated...
namespace Currency.Client.ViewModel { public interface IPersistable { void Persist(object sender, object o); } }
using UnityEngine; using System.Collections; using System.Collections.Generic; public class QueueTest : MonoBehaviour { public GUISkin skin; private List<Player> players; private InitiativeQueue initiative; /* void Start() { players = new List<Player>(); players.Add(new Player...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Windows.Forms; namespace MailCommander { public class MailCommandExecutor { public static void CheckMailToExecute() { ...
using IndoorMap.Helpers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Windows.Devices.Geolocation; namespace IndoorMap.Models { public class JsonMallModel { public string reason { get; set; } public List<MallModel> re...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Text; using TurkishTechnic.Entities; namespace TurkishTechnic.DataAccess.Concrete.EntityFramework.Context { public class TurkishTechnicContext : DbContext { protected override void OnConfiguring...
using System; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging.Debug; using CarWash.ClassLibrary.Models; namespace CarWash.Functions { internal class FunctionsDbContext : DbContext, IPushDbContext { protected override void OnConfiguring(DbCont...
using System.Web.Mvc; using Logs.Authentication.Contracts; using Logs.Services.Contracts; using Logs.Web.Controllers; using Logs.Web.Infrastructure.Factories; using Moq; using NUnit.Framework; using TestStack.FluentMVCTesting; namespace Logs.Web.Tests.Controllers.ProfileControllerTests { [TestFixture] public ...
using System; namespace yocto { internal class ChildContainer : Container, IChildContainer { public ChildContainer(Container parent) : base(parent) { } public void Dispose() { Dispose(true); } } }
using FastReport; using mTransport.Models; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.In...
using System.Threading.Tasks; namespace Rinsen.IdentityProvider { public interface ILoginService { Task<LoginResult> LoginAsync(string email, string password, bool rememberMe); Task LogoutAsync(); } }
using Catalogo.Domain.Entities; using System.Collections.Generic; using System.Threading.Tasks; namespace Catalogo.Domain.Repositories { public interface ICategoriaRepository : IRepository<Categoria> { Task<IEnumerable<Categoria>> GetCategoriasProdutos(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SnapScript : MonoBehaviour { private Vector3 _snapPosition; private float _objectZ; private bool onPuzzle; private void Start() { onPuzzle = false; } private void OnTriggerEnter(Collid...
using System; using System.Collections; using System.Collections.Generic; using Android; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Support.Design.Widget; using Android.Support.V4.View; using Android.Support.V4.Widget; using Android.Support.V7.App; using Android.Vi...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FieldGizmo : MonoBehaviour { GizmoOSC gizmoOSC; [Header("General Settings")] [Range(0.0f, 1.0f)] public float noise; public float radius = 1.0f; public float strength = 1.0f; public bool overrideOS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; namespace Manager.Api.Response { public class ResidentResponse { public string Id { get; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.Json.Serialization; using System.Threading.Tasks; namespace Crt.Model.Dtos.CodeLookup { public class CodeLookupUpdateDto : CodeLookupBaseDto { [JsonPropertyName("id")] public decimal CodeLoo...
using System.Windows; using Clime.MVVMUtils; using GalaSoft.MvvmLight.Messaging; namespace Clime.View { public partial class MainView : Window { public MainView() { InitializeComponent(); Closing += (s, e) => ViewModelLocator.Cleanup(); // Showing MessageBo...
/* * Copyright 2014 Technische Universität Darmstadt * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; class BinaryToHex { static void Main() { /*Write a program to convert binary numbers to hexadecimal numbers (directly).*/ //string binNumber = "1111001101101"; Console.Write("Enter a binary number: ...
using Autofac; using Emanate.Core; using Emanate.Core.Configuration; using Emanate.Core.Input; using Serilog; namespace Emanate.Vso { public class VsoModule : IEmanateModule, IModule { public string Key { get; } = "vso"; public string Name { get; } = "Visual Studio Online"; public Dire...
using UnityEngine; public class SnakeMovement : MonoBehaviour { private bool _isFewer; private const float SPEED_MULIPLY = 3f; private float _lerpStabilization = 6f; private Rigidbody _rigidbody; private SnakeMouth _snakeMouth; private DiamondScore _diamondScore; private Vector3 _directio...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using SurveySite.Models; using SurveySite.ViewModels; namespace SurveySite.Controllers { [Authorize(Roles = "Administrator")] public class S...
using System; using Humanizer; using LubyClocker.Domain.BoundedContexts.Developers; using LubyClocker.Domain.BoundedContexts.Projects; using LubyClocker.Domain.BoundedContexts.Users; using LubyClocker.Infra.Data.Mappings; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; usin...
using System.Web.Mvc; using System.Net; using System.Web; using Newtonsoft.Json; using System.Collections.Generic; using Newtonsoft.Json.Linq; using System; using System.IO; using System.Text; using System.Web.Http.Description; using System.Linq; using System.Data.Entity.Validation; using System.Data.Entity.Infrastruc...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace POS_SYSTEM { public partial class ProductForm : Form { MySqlConnection con ...
using System.Web.Http; using CloneDeploy_App.Controllers.Authorization; using CloneDeploy_Entities; using CloneDeploy_Entities.DTOs; using CloneDeploy_Services; namespace CloneDeploy_App.Controllers { public class ImageProfileSysprepTagController : ApiController { private readonly ImageProfileSysprepT...
using PlayTennis.Bll; using PlayTennis.Utility; using System; using System.Collections.Generic; using System.Data.Entity; using System.IO; using System.Linq; using System.Net; using System.Net.Http; using System.Web; using System.Web.Http; using Microsoft.Ajax.Utilities; using PlayTennis.Model.Dto; namespace PlayTenn...
using NLog; namespace Vantage.Automation.VaultUITest.Helpers { public static class Log { public static readonly Logger TestLog = LogManager.GetLogger("TestLog"); } }
using System; using System.Collections.Generic; using System.Text; namespace EuropAssistance.Portugal.DRSA.Missioning.Models { public class CostModel { public ServiceCostModel serviceCost { get; set; } public IList<ExtraCostsModel> extraCosts { get; set; } public OvercostRoot...
using System; namespace Jieshai.Web.Models { public class IncomeSeachModel { public IncomeSeachModel() { IncomeDateRange = new DateTimeRange(DateTime.Today.AddDays(-100), DateTime.Today); } public DateTimeRange IncomeDateRange { set; get; } public string In...
using HotelAPI.Filters; using HotelAPI.Models; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Versioning; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjecti...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; namespace createManualImportOn2Steps { class createManualImportOn2Steps { static JObject getCreateIm...
using System; using System.Collections.Generic; using System.Text; using System.Data; using System.Threading; using Oracle.ManagedDataAccess.Client; namespace Marchen.DAL { class QueueDAL { /// <summary> /// 查询本群是否激活对应类型的bot功能 /// <param name="strGrpID">群号</param> /// <param na...
/* Project Prologue { * Name: Spencer Carter * Class: CS 1400 Section 003 Project 04 - Sales Invoice Windows Form Application * Date: 03/16/15 * * I declare that the following code was written by me, provided * by the instrustor, assisted via the lovely people in the drop * in lab, or provided in the textboo...
using System.Collections.Generic; using Android.App; using Android.Content; using Android.Graphics; using Android.OS; using Android.Support.V4.Content; using Android.Views; using Android.Widget; using StudyEspanol.Data; using StudyEspanol.Data.Managers; using StudyEspanol.Data.Models; using StudyEspanol.Droid; namesp...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Shapes; using System.Drawing.Text; using System.Windows.Media; using System.Windows.Controls.Primitives...
namespace Contoso.Forms.Configuration.TextForm { public class HyperLinkLabelItemDescriptor : LabelItemDescriptorBase { public string Text { get; set; } public string Url { get; set; } } }
using System; public class Ejercicio10_1 { public Ejercicio10_1() { } } class Producto { public string Nombre { get; set; } public int codigoProducto { get; set; } public int CantidadProducto { get; set; } public string Descripcion { get; set; } public double PrecioUnitario { get; se...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ejercicio_57 { class Program { static void Main(string[] args) { Persona p1 = new Persona("Roberto", "Funez"); Pe...
using System; using System.Collections.Concurrent; namespace JqD.Data.CodeSection { public abstract class BaseCodeSection : IDisposable { private string _nameSectionType; protected BaseCodeSection() { _nameSectionType = GetType().Name; } private class RefI...
using System; using System.Diagnostics; using Common.Input; using OpenTK; using OpenTK.Graphics; using OpenTK.Input; using SimpleShooter.Audio; using SimpleShooter.LevelLoaders; using gl4 = OpenTK.Graphics.OpenGL4; namespace SimpleShooter { class MainWindow : GameWindow { private readonly Engine _eng...
using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using RabbitsLifeCycle.Web.Api.Services; namespace RabbitsLifeCycle.Web.Api.Controllers { [Route("api/[controller]")] public class RabbitController : Controller { private readonly IRabbitService _rabbitService; public RabbitContr...
namespace JetBrains.Annotations { using System; using System.Runtime.CompilerServices; [AttributeUsage(AttributeTargets.Parameter)] public class PathReferenceAttribute : Attribute { [CompilerGenerated] private string string_0; public PathReferenceAttribute() { ...
using System; using System.Linq; using System.Reflection; namespace CodeSamples { class Program { public static void Main(string[] args) { // Use C# Reflection to get the list of all classes to display var ClassNames = Assembly.GetExecutingAssembly().GetTypes() ...
namespace syscrawl.Game.Models.Levels { public class FirewallNode : Node { public FirewallNode() : base(NodeType.Firewall) { } } }
using System; using System.Collections.Generic; namespace Yeasca.Metier { public interface IEntrepotConstat : IEntrepot { Constat récupérerLeConstat(Guid id); IList<Constat> récupérerLaListeDesConstats(IRechercheConstat recherche); IList<Constat> récupérerLaListeDesConstats(IRechercheG...
using System; using System.Collections.Generic; using SubSonic.BaseClasses; using SubSonic.Extensions; using SubSonic.SqlGeneration.Schema; namespace Pes.Core { [SubSonicTableNameOverride("FileSystemFolders")] public partial class FileSystemFolder : EntityBase<FileSystemFolder> { #region Pr...
using UnityEngine; public class PhysicsObject : MonoBehaviour { #region Members public Gravity gravity; protected Vector3 force; public float mass; #endregion #region Properties public float InvertMass { get; private set; } public Vector3 Position { get; protected set; } public Vect...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using HelperLibrary.Models.Interfaces; namespace HelperLibrary.Models { public class LectionModel : ITable { public LectionModel(int lecturerId, int subjectId) { Lect...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; using System.Xml.Linq; namespace BusAroundMe { public class RoutesOfStopPageViewModel : BasePageVieModel { #region constructor ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using Dentist.Enums; using Dentist.Models.Patient; namespace Dentist.Models { public class Appointment : IValidatableObject { public int Id { get; set; } ...
using System; using Profesion.Interface; using Profesion.Entidadades; using Profesion.Implementacion; using Profesiones.Negocio; namespace Profesionales.consola { class Program { static void Main(string[] args) { Hospital Hospital = new Hospital(); ...
using System.Collections.Generic; using Plus.HabboHotel.Games; namespace Plus.Communication.Packets.Outgoing.GameCenter { internal class GameListComposer : MessageComposer { public ICollection<GameData> Games { get; } public GameListComposer(ICollection<GameData> games) ...
using System; using System.Collections.Generic; using System.Globalization; using System.Text; namespace InterfaceClasseAbstr.Modelo.Entidades { class Retangulo : Forma { public double Altura { get; set; } public double Largura { get; set; } public override double Area() { ...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using SS; using SpreadsheetUtilities; using System.Collections.Generic; using System.IO; using System.Threading; using System.Xml; namespace SpreadsheetModelTests { /// <summary> /// Tests the functionality of a Spreadsheet. /// </summar...
using PagedList; using PagedList.Mvc; using QRCoder; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Security; using UdemyMurat.Models.Sınıflar; namespace UdemyMurat.Controll...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using StrategyPattern.Enums; using StrategyPattern.Interface.Strategies; namespace StrategyPattern.Strategies.ToReachOffice { public class ByTaxi :IToReachOffice { public TravelBy Travel...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Grapfs.Kruskal { public class KSubsets { public KVertex parent { get; set; } public int rank { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InternetOfGreens.Domain { public interface IPlantService { List<Plant> GetAll(); } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RegistroPersonas.Dominio { public class Foto { public Guid Id { get; set; } public string NombreFoto { get; set; } ...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using DotNetNuke.Entities.Users; namespace DotNetNuke.Services.ImprovementsProgram { public interface IBeaconService { string GetBeaconEn...
using System.Windows; using System.Windows.Media; namespace Notifications.Wpf.Core.Utils { internal static class VisualTreeHelperExtensions { public static T? GetParent<T>(DependencyObject child) where T : DependencyObject { var parent = VisualTreeHelper.GetParent(child); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI; public class PowerUpSpawner : MonoBehaviour { #region Editor Attributes public GameObject player; public bool spawnShield; public bool spawnKnockback; public bool spawnStun; #endregion Edito...
using System; namespace Praktika1 { class Program { public static void Main(string[] args) { // Размер доски int size = 8; // Координаты начала int m, n; // Координаты конца int x, y; int u, v; v...
using UnityEngine; public class PlayerMovement : MonoBehaviour { [Header("Movement Options")] public float moveSpeed = 3f; public float jumpForce = 5f; Vector3 direction; //Unity Rigidbody rb; bool move = false; bool canJump = true; GameObject oldCollision; Transform fishObjec...
/* * LambdaSharp (λ#) * Copyright (C) 2018-2019 * lambdasharp.net * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless req...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; namespace problem_solving { public class Program { static void Main(string[] args) { } public static long SumArray(IEnumera...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using Serilog.Events; namespace Serilog.Sinks.NewRelic.Sinks.NewRelic { public static class LogEventExtensions { public static bool IsTimerEvent(this LogEvent logEvent) { return ...
using System; using System.Text; //Write a program that creates an array containing all letters from the alphabet (A-Z). //Read a word from the console and print the index of each of its letters in the array class Program { static void Main() { char[] alphabet = new char[26]; for (in...
using System.Windows.Controls; namespace Tai_Shi_Xuan_Ji_Yi { /// <summary> /// Interaction logic for SplashScreenView1.xaml /// </summary> public partial class SplashScreenView1 : UserControl { public SplashScreenView1() { InitializeComponent(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using truckeventsXamPL.Util; using Xamarin.Forms; namespace truckeventsXamPL.ViewlCells { public class VCell_Resumo_Venda : ViewCell { StackLayout sl_principal; Label l_nomeProdu...