text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace krav
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cubecraft.Data.World
{
public struct BlockState
{
public int ID { get; private set; }
public int Data { get; private set; }
public BlockState(int id, int data)
... |
using System.Collections.Generic;
using KRF.Core.DTO.Employee;
using KRF.Core.Entities.Employee;
using KRF.Core.FunctionalContracts;
using KRF.Core.Repository;
namespace KRF.Persistence.RepositoryImplementation
{
public class EmployeeManagementRepository : IEmployeeManagementRepository
{
private reado... |
namespace ETModel
{
public static partial class GatherInnerOpcode
{
public const ushort R2U_VerifyUser = 2001;
public const ushort U2R_VerifyUser = 2002;
public const ushort G2S_UserOffline = 2003;
public const ushort G2S_UserOnline = 2004;
public const ushort S2U_UserGetGoods = 2005;
public const u... |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Reflection;
namespace Microsoft.CodeAnalysis.InternalUtilities
{
internal static class AssemblyLocationLightUp
{
... |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Windows;
namespace WPF_Data_Binding
{
public partial class BindingList : Window
{
ObservableCollection<Person> liste = new ObservableCollection<Person>();
public ObservableCollection<Person> GetPerson()
... |
namespace LogoHandler
{
using System.IO;
interface ILogoWriter
{
void WriteLogo(TextWriter writer, ILogo logo);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Controls;
namespace RosenblattNeuroNet.InterfaceFunctions
{
class IDrawOnCanvas
{
public static void StartF... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Webshop.Models
{
public class ShoppingCartItem
{
public int Kolicina { get; set; }
public Product Proizvod { get; set; }
public int Total {
get {
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace N2_Estrutura
{
class Vendas
{
//Codigo da venda | cliente | produto | dataVenda no formato("yyyyMMddHHmmss")
public int Codigo { set; get; }
public string Cli... |
using Assets.Scripts.RobinsonCrusoe_Game.Characters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.Overlay.MainMenu
{
public static class TempoarySettings
{
public static void Reset()
{
N... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace nmct.ba.cashlessproject.ui.ViewModel
{
class MedewerkersVM: ObservableObject, IPage
{
public string Name
{
get { return "Medewerkers"; }
}
}
}... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CTDLGT.Sort
{
public class QSort<T> where T : IComparable
{
public IList<T> A;
public QSort(IList<T> A)
{
this.A = A;
}
... |
/*
* Copyright 2014 Technische Universität Darmstadt
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appl... |
using Lfs.Calculator.Models;
using System;
namespace Lfs.Web.Api.Models.Query
{
public class QueryPost
{
public string Expression { get; set; }
public Guid PersonId { get; set; }
public Mode CalculatorModeId { get; set; }
public Algorithm CalculatorAlgorithmId { get; set; }
... |
using async_inn.Models;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace async_inn.Data
{
public class AsyncInnDbContext : IdentityDbContext<ApplicationUser>
... |
using System;
using System.Dynamic;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
namespace TheGoodReturnModel
{
public static class ToReturnExtension
{
/// <summary>
/// Converts to return.
/// </summary>
/// <typeparam name="Tout">The type of the out.<... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Etiqueta.NET.Core
{
public class Receiver : Person
{
public String Name { get { return base.Name; } }
public String Address { get { return base.Address; } }
pu... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Linq;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.En... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BoardGamedia.Entities
{
/// <summary>
/// Represents a user of the application.
/// </summary>
public class User
{
/// <summary>
/// Identifier of the user.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StudentExercise
{
public class StudentTest
{
//static field
private static Student[] students;
//static constructor
static StudentTest()
{
... |
using System.Collections.Generic;
namespace ArrayExtensions.Tests
{
internal class IntComarer : IComparer<int>
{
public int Compare(int x, int y)
{
if (x > y)
{
return 1;
}
if (x == y)
{
return 0;
... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
using Triton.Game.Mono;
[Attribute38("RandomAudioClip")]
public class RandomAudioClip : MonoClass
{
public RandomAudioClip(IntPtr address) : this(address, "RandomAudioClip")
{
}
public RandomAudioClip(In... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class BezierCubic : MonoBehaviour
{
[SerializeField]
public Vector3[] points;
public void Reset()
{
points = new Vector3[] {
new Vector3(1f, 0f, 0f),
new Vector3(2f, 0f, 0f),
... |
using InfoPole.Core.Entities.Interfaces;
namespace InfoPole.Core.Entities
{
public class SearchKey : IIdentifiable
{
public long Id { get; set; }
public string Key { get; set; }
public int WordsNumber { get; set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class Stage1Talk : StageBase
{
public GameObject yukariObject;
GameObject yukari;
GameObject bossWood;
BossWood bossWoodScript;
GraphDiffer yukariEyeBrows... |
using System.Text;
using System;
using System.Collections.Generic;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json;
using System.Net.Http;
using System.Drawing;
using System.Collections.ObjectModel;
using System.Xml;
using System.ComponentModel;
using System.Reflection;
namespace LinnworksAPI
{
public class ... |
using System;
using System.Collections.Generic;
using System.Threading;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Operations;
namespace Meziantou.Analyzer.Internals;
internal sealed class AwaitableTypes
{
private readonly INamedTypeSymbol[] _taskOrValueTaskSymbols;
public AwaitableTypes(Comp... |
namespace CallCenter.Common
{
public class OperatorEventInfo: IOperatorEventInfo
{
public string OperatorNumber { get; set; }
public EventReason Reason { get; set; }
public IHostInfo HostInfo { get; set; }
private OperatorEventInfo()
{
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace Hashnest
{
public class Account
{
public int id { get; set; }
public string email { get; set; }
public string temp_access_token { get; se... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="CreateUser.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// -------------------------------------------------------------------------------------... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Chat.RoomManagement;
using Chat.ViewModels;
using DAL.Models;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Cors;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace Cha... |
namespace XMLApiProject.Services.Models.PaymentService.XML.RequestService.Responses
{
public class Capture
{
public string ReferenceNumber { get; set; }
public string GatewayResult { get; set; }
public string GatewayTransID { get; set; }
public string GatewayMessage { get; set; ... |
using System;
using PMA.Store_Domain.Masters.Commands;
using PMA.Store_Domain.Masters.Entities;
using PMA.Store_Domain.Masters.Repositories.Interface;
using PMA.Store_Domain.Photos.Entities;
using PMA.Store_Framework.Commands;
using PMA.Store_Framework.Resources.Interface;
using PMA.Store_Resources.Resources;
namespa... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using System;
using System.Net;
using System.Security.Principal;
using System.Web;
using DotNetNuke.Common;
namespace Dnn.PersonaBar.Servers.Components.W... |
using System.Threading;
using System.Threading.Tasks;
namespace ApiServices.ApiService.Interfaces
{
public interface IWeatherProcessor
{
Task<string> LoadWeatherInformation(string url, string header, CancellationToken token);
}
}
|
using System;
using System.Security.Cryptography;
using System.Xml;
namespace Jaxwood.Crypto
{
/// <summary>
/// Extensions for <see cref="System.Security.Cryptography.RSA"/> as dotnet Core2.1 does not support <see cref="System.Security.Cryptography.RSA.ToXmlString(bool)"/> and <see cref="RSA.FromXmlString(st... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SFP.SIT.SERV.Model.RED
{
public class SIT_RED_NODO
{
public int? perclave { set; get; }
public DateTime nodfeclectura { set; get; }
public int nodusrausencia { set; get; }
public int? usrclave { ... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace GenericsClassCollections
{
internal class MyStack<T> : IEnumerator,IEnumerable
{
//variable for the IEnumerable
private int _position = -1;
// List to hold the class item
pr... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SkinLoader : MonoBehaviour {
[SerializeField]
private SkinPool _skinPool;
[SerializeField]
private Animator _animator;
void Awake () {
CostumeType type = (CostumeType)PlayerPrefs.GetInt("FullBodySk... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class blood : MonoBehaviour {
private AudioSource[] m_ArrayMusic;
// Use this for initialization
void Start () {
Destroy(gameObject,6);
m_ArrayMusic = gameObject.GetComponents<AudioSource>();
m_Ar... |
//Problem 9. Play with Int, Double and String
//• Write a program that, depending on the user’s choice, inputs an int , double or string variable. ◦ If the variable is int or double , the program increases it by one.
//◦ If the variable is a string , the program appends * at the end.
//• Print the result at... |
using System.Collections.Generic;
namespace Psub.DataService.DTO
{
public class PublicationMainSectionDTO
{
public int Id { get; set; }
public string Name { get; set; }
public List<PublicationSectionDTO> PublicationSection { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data.SqlClient;
using System.Globalization;
using utilities;
using System.Data;
namespace iSmart_BL.iSmart
{
public class iSmart_DAL
{
public iSmart_DAL()
{
// TODO: Add constructor ... |
using System.Threading.Tasks;
using Common;
using UIKit;
namespace iOSApp
{
public class iOSMessageService : IMessageService
{
public Task<int> ShowMessage(string message)
{
IUIAlertViewDelegate uiAlertViewDelegate = new UIAlertViewDelegate();
UIAlertView error = new UI... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Water2DTool
{
public class Water2D_Mesh
{
#region Fields and Properties
public List<Vector3> meshVerts;
private List<int> meshIndices;
public List<Vector2> meshUVs;
private List<Vec... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class avion : MonoBehaviour {
public GameObject hero;
public float poder;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update ()
{
if(hero == null)
{
hero = GameObje... |
using Microsoft.CognitiveServices.SpeechRecognition;
using System.Diagnostics;
using System.Windows;
using System.Linq;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using Microsoft.Cognitive.LUIS;
using Microsoft.WindowsAzure.Storage.Blob;
using Microsoft.WindowsAzure.Storage;
using Syst... |
using LubyClocker.Domain.BoundedContexts.Developers;
using LubyClocker.Domain.BoundedContexts.Projects;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
namespace LubyClocker.Infra.Data.Mappings
{
public class ProjectMap : BaseEntityMap<Project>
... |
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing.Design;
using System.Reflection;
using System.Windows.Forms;
using JasonJimenez.ClassicReport.Common;
namespace JasonJimenez.ClassicReport
{
public class ClassicReport : Component
{
string _template;
object d... |
using System.Collections.Generic;
using Printer_Status.Helpers;
using SnmpSharpNet;
// ReSharper disable MemberCanBePrivate.Global
#pragma warning disable 1591
namespace Printer_Status.Printers
{
/// <summary>
/// An object representation of a printer's input tray.
/// </summary>
public struct Input
... |
using UnityEngine;
using System.Collections;
public class IA : SinglePlayer {
public float time = 5f;
private Timer timer;
void Start() {
timer = new Timer(time);
}
public override void AddCard(GameObject card) {
base.AddCard(card);
card.transform.localScale = new Vector3(0... |
// <copyright file="DbBookRepository.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace AspNetSandbox.Services
{
using System;
using System.Collections.Generic;
using System.Linq;
using AspNetSandbox.Data;
using AspNetSandbox.Model... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Strukturak
{
class Program
{
struct Pont
{
public int x;
public int y;
public void Kiir()
{
Console.WriteLine("x: {0}, y: {1}",x,y... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using SympliTaskBackend.Entities;
using System.Net;
using System.IO;
using System.Web;
using System.Text;
using System.Windows.Forms;
namespace SympliTask... |
using UnityEngine;
[System.Serializable] //makes instances of this classes variables show in inspector
public class PlayerWeapon {
public string name = "Glock";
public int damage = 10;
public float range = 100f;
public float fireRate = 0f;
public GameObject graphics;
}
|
// By: Patrick Warren
// Program 1A
// CIS 200-76
// Fall 2017
// Due: 9/25/2017
// File: TwoDayAirPackage.cs
// TwoDayAirPackage extends AirPackage
// Computes the cost of the package based on a Early and Saver Enumerator
using System;
using System.Collections.Generic;
using System.Linq;
using System.T... |
using System.Text;
using System;
using System.Collections.Generic;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json;
using System.Net.Http;
using System.Drawing;
using System.Collections.ObjectModel;
using System.Xml;
using System.ComponentModel;
using System.Reflection;
namespace LinnworksAPI
{
public class ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ChangeMaker1
{
class Program
{
static void Main(string[] args)
{
ChangeMaker(3.18);
ChangeMaker(0.99);
ChangeMaker(12.93);
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml.Linq;
using Bindable.Linq.Documentation.Tests.Behaviour;
using Bindable.Linq.Documentation.Transformation;
using NUnit.Framework;
using Rhino.Mocks;
namespace Bindable.Linq.Documentation.Tests.Specifications
{
[TestFixture]
... |
using System;
using System.Collections.Generic;
using System.AddIn.Contract;
namespace Tivo.Has.Contracts
{
public interface IHmeStreamContract : IContract
{
bool CanRead { get; }
bool CanWrite { get; }
bool CanTimeout { get; }
int ReadTimeout { get; set; }
... |
using FLS.Business;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FuelSupervisorSetting.ViewModel
{
public delegate void PumpListPersistenceErrorHandler(PumpListDataProvider dataProvider, Exceptio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Phc_Common_Api.ViewModel
{
public class DivisionsLocationOption
{
public string parkerDivId { get; set; }
public string securityLocCD { get; set; }
public string parkerDivName { g... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameManager : MonoBehaviour {
private UIManager ui;
//creates a new player object which has the default player stats defined in player.cs.
public Player currentPlayer = new Player();
//this list is holding ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace 多线程
{
abstract class CounterBase
{
public abstract void Increment();
public abstract void Decrement();
}
class Counter : CounterBas... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Entities.Models
{
public class Semaine
{
[DatabaseGenerated(DatabaseGeneratedO... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using DotNetNuke.Services.Search.Entities;
namespace DotNetNuke.Services.Search.Internals
{
internal class LuceneSearchContext
{
... |
using KPI.Model.EF;
using KPI.Model.helpers;
using KPI.Model.ViewModel;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace KPI.Model.DAO
{
public class UserLoginDAO
{
KPIDbContext _dbContext = null;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LinkedListLibrary;
namespace LinkedListConsoleTest
{
class TestStub
{
static void Main(string[] args)
{
LinkedListLibrary.LinkedList<string> list = new LinkedLi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Collections;
using DukcapilWS.Utility;
namespace DukcapilWS
{
public class GeneralDAL
{
#region Insert
public void Insert(string TableName, Hashtable parameters, ref int id)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using RestApiEcom.Models;
namespace RestApiEcom.Controllers
{
[Route("api/[controller]")]
[ApiController]
p... |
using System;
using System.Collections.Generic;
using Xamarin.Forms;
using NoteTaker1.Data.ViewModel;
using NoteTaker1.Data;
namespace NoteTaker1
{
public partial class SettingsHomePage : BaseView
{
public SettingsHomePage()
{
BindingContext = App.Locator.SettingsHome;
InitializeComponent();
base.Init... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using MeterReadings.Schema;
namespace MeterReadings.Repository
{
public interface IMeterReadingsRepository
{
Task<IEnumerable<MeterReading>> AddReadings(IEnumerable<MeterReading> readings);
Task<IEnumerable<MeterRead... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MySecondApi.Entities
{
public class Employees
{
public int Id{ get; set; }
public string Name{ ... |
using System;
using System.Collections.Generic;
using Mathml.Operations;
namespace Mathml
{
/// <summary>
/// Execute operations and print out the results.
///
/// The person, operation name, and equation are printed as well.
/// </summary>
public class OperationExecuter
{
privat... |
using System.Collections.Generic;
using OmniGui.Layouts;
using OmniXaml;
using Xunit;
namespace OmniGui.Tests
{
public class StyleTests
{
[Fact]
public void Watch()
{
var converter = new ComponentModelTypeConverterBasedSourceValueConverter();
var styleWatcher =... |
using ArkadiumLibrary.Models;
using Xamarin.Forms;
namespace ArkadiumLibrary.ViewModels
{
public class BookViewModel : BaseViewModel
{
private string _author;
private string _description;
private bool _isFavorite;
private string _title;
private int _year;
public... |
using Game.Characters;
using Game.FrontEnd;
using System;
namespace Game
{
class Program
{
static void Main(string[] args)
{
Hero _hero = new Hero("Zaka", 10, " ♣ ");
Main _m = new Main(10, 10, _hero, new ViewUser());
_m.Start();
}
}
}
|
using Newtonsoft.Json;
using System;
using System.IO;
using System.Net;
namespace WebAppSpotifyConsumer.Controllers
{
internal class SpotifyService
{
public SpotifyService()
{
}
public SpotifyUser GetUserProfile(string token)
{
string url = "https://api.spo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Restaurant_System
{
public abstract class Table
{
private int _capacity;
private int _numberOfPeople;
public List<IFood> FoodOrders = new List<IFood>();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
namespace XamChat.Droid
{
[Activity (Label = "FriendListAct... |
using System.Configuration;
namespace WebServiceTestTools.Config.Config.Implement.CommonSetting
{
public class EnvironmentSection : ConfigurationElement
{
[ConfigurationProperty("title", IsKey = true, IsRequired = true)]
public string Title
{
get { return (string)this["titl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SincolPDV.Dominio
{
public class PerfilTransacao
{
public int PerfilTransacaoID { get; set; }
public bool Consultar { get; set; }
public bool Visualizar { get... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OnPlayerMove : MonoBehaviour
{
float h;
float v;
public float speed = 6;
public float turnSpeed = 15;
public Transform camTransform;
Vector3 movement;
Vector3 camForward;
void Update()
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Kers.Models.Repositories;
using Kers.Models.Entities.KERScore;
using Kers.Models.Abstract;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Kers.Mode... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DTO
{
[Serializable]
public class Message
{
public string UserName { get; set; }
public string UserMessage { get; set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using System.Threading;
public class Timer: MonoBehaviour {
public int timeLeft = 60; //Seconds Overall
public Text countdown; //UI Text Object
void Start () {
StartCoroutine... |
namespace Enrollment.Common.Configuration.ExpressionDescriptors
{
public class MaxOperatorDescriptor : SelectorMethodOperatorDescriptorBase
{
}
} |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using TestSavarankiskas3;
namespace TestSavarankiskas3.test
{
[TestClass]
public class TestSavarankiskas
{
[TestMethod]
public void TestMethod1()
{
// Arange
// Act
bool isvada = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using LePapeo.Models;
using LePapeoGenNHibernate.EN.LePapeo;
namespace LePapeo.Models
{
public class AssemblerAdmin
{
public AdminViewModel ConvertENToModelUI(AdminEN adminEN)
{
AdminViewModel adm... |
using System;
using System.Data;
using System.Configuration;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Xml.Linq;
using System.Data.SqlClient;
/// <summar... |
using System;
namespace ChatApp.Exceptions
{
/// <summary>
/// Custom exception used in all error cases originating from ChatHub
/// </summary>
public class ChatHubException : Exception
{
public ChatHubException(string message) : base(message)
{
}
}
}
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Text.RegularExpressions;
namespace ParseStrace
{
class ProcFDTable
{
private static readonly Regex regexOpen = new Regex(@"^\""(.+)\"",");
private static readonly Regex regexPipe = new... |
// ===== Enhanced Editor - https://github.com/LucasJoestar/EnhancedEditor ===== //
//
// Notes:
//
// ============================================================================ //
using System;
using System.Diagnostics;
using UnityEngine;
namespace EnhancedEditor {
/// <summary>
/// Base interface to use o... |
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using S... |
using System;
using System.Collections.Generic;
using FictionFantasyServer.Data.Enums;
namespace FictionFantasyServer.Models
{
public class BookIntroduction
{
public Guid Id { get; set; }
public string Summary { get; set; }
public List<Character> Characters { get; set; }
public ... |
namespace AddisonWesley.Michaelis.EssentialCSharp.Shared.Listing18_17
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
public class Program
{
public static List<string> ParallelEncrypt(
List<stri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Service.Interface;
using DataObject;
using DataAccessLayer;
namespace Service.Implements
{
public class DichVuService:IDichVu
{
public int ThemDichVu(DichVu dv)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ejercicio_42
{
public class MiException : Exception
{
public MiException() { }
public MiException(string message) : base(message) { }
public MiException(string ... |
using Newtonsoft.Json;
using System.Collections.Generic;
namespace _2048WinFormsApp
{
class resultsStorage
{
public static string Path = @"results.json";
public static List<User> GetAll()
{
if(!FileProvider.Exists(Path))
{
return new Lis... |
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