text stringlengths 13 6.01M |
|---|
namespace quanlysinhvien.DTO.UIAnalytics
{
internal class Theard
{
public Theard()
{
}
}
} |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace Pong
{
/// <summary>
/// This is the main type for your game.
/// </summary>
public class Game1 : Game
{
//Default variables.
GraphicsDeviceManager graphics;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevExpress.XtraEditors;
using DAL;
using BUS;
using DevExpress.XtraBars;
namespace GUI.frm
{
p... |
// Accord Statistics Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published ... |
namespace Gameplay.Entities
{
public class Witch : Entity
{
public override void InheritedAwake()
{
base.InheritedAwake();
}
public override void InheritedStart()
{
base.InheritedStart();
}
public override void InheritedUpdate()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace CIS420Redux.Models.ViewModels.Advisor
{
public class StudentRecordViewModel
{
public IEnumerable<Models.Student> StudentRecordsList { get; set; }
public IEnumerable<Todo> AdvisorTodosList {... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TrailSpreader : MonoBehaviour, ITaintable
{
private const float ZFightPreventionOffset = 0.01f;
[SerializeField]
private BezierVisualiser bezier;
[SerializeField]
private float maxTrailLength;... |
using Microsoft.Bot.Builder;
using Microsoft.Bot.Schema;
using QnABot.Users;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace QnABot.Images
{
public class SendImages
{
public static bool Right_answer { get; set; }
public static bool Was_answer {... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 屏幕后处理效果基类
/// </summary>
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
public class PostEffectBasePartial : MonoBehaviour {
private Camera mainCamera;
public Camera MainCamera { get { return mainCamera = mainC... |
using System.Collections.Immutable;
using System.Composition;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CodeActions;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Micr... |
namespace ShopApp.Entities
{
public class ProductBrand
{
public int BrandId { get; set; }
public Brand Brand { get; set; }
public int ProductId { get; set; }
public Product Product { get; set; }
}
}
|
namespace ServiceBase.Collections
{
using System.Collections.Generic;
public interface IPagedList
{
int Total { get; set; }
int Skip { get; set; }
int Take { get; set; }
IEnumerable<SortInfo> Sort { get; set; }
}
} |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShipCollider : MonoBehaviour, IRayCollider
{
public PlayerShip Ship;
public ShipCollisionDetector ShipCollisionDetector;
public BoxCollider2D Collider;
public Transform BottomPoint;
public Lay... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MvcMovie.Models
{
public class ReviewDto
{
public string Name { get; set; }
public string Review { get; set; }
public Movie Movie { get; set; }
public List<MovieReview> ... |
using System;
class MainClass
{
public static void Main ()
{
int code = 42;
Console.WriteLine ("The hexadecimal representation of code 42 is: {0:X}", code);
char sym = '\u002A';
//string symbol = code.ToString ("X");
//char character = "\u" + code.ToString ("X4");
Console.WriteLine ("The symbol is: {0... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using CLM = Task_41_Matrix_Algebra.Class_Matrix;
namespace Problem_42
{
class MainClass
{
public static void Main(string[] args)
{
/*double[,] A, U, L; int n; dou... |
using System.Collections.Generic;
namespace W3ChampionsStatisticService.Clans.ClanStates
{
public class NotFoundedClan : ClanState
{
public NotFoundedClan(string founder)
{
FoundingFathers = new List<string> { founder };
ChiefTain = founder;
}
public ov... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.EntityFrameworkCore;
using VoterSystem.Data;
using VoterSystem.Models;
namespace VoterSys... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace TestUser.Data.Migrations
{
public partial class add : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<string>(
name: "Action",
table: "Us... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace CommonCore.Rpg
{
/*
* This is pretty hacky, but honestly I'd expect it to stay until at least Downwarren
*/
public static class RpgValues
{
public const bool UseCustomLevelling = true; ... |
using System;
using System.Drawing;
using MatrixLib;
namespace cg_lr3
{
static class Affinity3D
{
public static PointF[] ProjectDimetric(PointF3D[] obj)
{
PointF[] Projected2D = new PointF[obj.Length];
float n7degrad = (float)(0 * Math.PI / 180); // best result when ... |
namespace BookShop.Services.Implementations
{
using AutoMapper.QueryableExtensions;
using Data;
using Data.Models;
using Interfaces;
using Microsoft.EntityFrameworkCore;
using Models.Category;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
pu... |
using System.Web;
using System.Web.Optimization;
namespace BPiaoBao.Web.SupplierManager
{
public class BundleConfig
{
// 有关 Bundling 的详细信息,请访问 http://go.microsoft.com/fwlink/?LinkId=254725
public static void RegisterBundles(BundleCollection bundles)
{
bundles.Add(new Script... |
using Microsoft.EntityFrameworkCore;
using NChampions.Domain.Entities;
using NChampions.Domain.Repositories;
using NChampions.Infra.Data.Context;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace NChampions.Infra.Repositories
{
public class ChampionshipRepo... |
namespace Koek
{
/// <summary>
/// For internal purposes only - do not ever use this class.
/// </summary>
/// <remarks>
/// Just have one empty class here for each helper method container you wish to provide above.
/// These are in a separate subclass just to make them harder to discover by accident, causing le... |
using System;
namespace ODataQuery.Tests.Data
{
public enum TestEnum { A, B, C };
public class TestData
{
public int Id { get; }
public decimal Dec {get; }
public string Name { get; }
public DateTime Date { get; }
public DateTimeOffset DateTz { get; }
public TestEnum Enum { ... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
public class UISelectPieceClaim : MonoBehaviour {
public Image[] m_TrophyImage;
public Sprite[] m_TrophySprite;
public Image[] m_CheckImage;
int m_CurrentSelected = -1;
public Text m_... |
using System;
namespace Card_Game
{
class LowGame : Game
{
public LowGame(Deck deck, int deal_amount) : base(deck, deal_amount)
{
}
public override void announce_winner()
{
Player winner = base.players[0];
foreach (var p in base.players)
... |
using System.Collections.Generic;
namespace Shared.Models
{
public class CompetitionPart
{
public string Name { get; set; } // Totaalstand van A1 Cup
public ICollection<Standing> Standings { get; set; }
}
} |
using CryptoInvestor.Core.Domain;
using CryptoInvestor.Core.Exceptions;
using Shouldly;
using System.Linq;
using Xunit;
namespace CryptoInvestor.Tests.Domain
{
public class CoinTest
{
private Coin coin;
public CoinTest()
{
coin = new Coin("btc", "bitcoin");
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayMovieTexture : MonoBehaviour
{
public RawImage rawimage;
public Texture m_MainTexture;
Renderer m_Renderer;
void Start()
{
m_Renderer = GetComponent<Renderer>();
... |
using MadScientistLab.Laboratory.Cli;
namespace MadScientistLab.Laboratory.LabInventory.Animals.Interfaces
{
public interface IBarkable
{
void Bark(ICommandInterface cli);
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Mobcast.Coffee.UI;
public class Character : MonoBehaviour {
[SerializeField] Rigidbody2D rigid;
[SerializeField] Camera cam;
[SerializeField] private AtlasImage soapImage;
public GameObject soapObj;
privat... |
using UnityEngine;
using System.Collections;
public class GameMusic : MonoBehaviour {
public static bool spawned = false;
void Awake() {
if(spawned == false)
{
spawned = true;
DontDestroyOnLoad(MusicManager.getMusicEmitter());
}
else
{
DestroyImmediate(MusicManager.getMusicEmitter()); //Th... |
using UnityEngine;
using System.IO;
using System.Security.Cryptography;
using System.Text;
using System;
namespace Game.Online.Manager.Auth
{
public class Encryptor : MonoBehaviour
{
public static string DecryptKey = "a2V5Z2VuZXJhdG9y";
public static string EncryptString(string key, string plai... |
using System.Collections.Generic;
namespace CakeShop.ViewModels
{
class StatisticsViewModel
{
public StatisticsViewModel() { }
}
public static class WeekOfMonth
{
private static List<int> DayEndWeek = new List<int> { 7, 14, 21 };
public static int WeekVerify(int date)
... |
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
using System;
namespace PokuponTestAutomation.Driver
{
class Browser
{
private static IWebDriver chrome;
public static IWebDriver Chrome
{
get
{
if (chrome == null)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ws2008.MODEL;
using Ws2008.DAL;
namespace Ws2008.BLL
{
public class GuestBookBLL
{
/// <summary>
/// 添加留言
/// </summary>
/// <param name="model"></param>
/// <returns></ret... |
using System;
namespace Polymorphism
{
public class polymorphism
{
public int Sum(int a, int b)
{
var sum = a + b;
return sum;
}
public double Sum(double a, double b)
{
var sum = a + b;
... |
using System;
namespace RealEstate.BusinessObjects
{
public class Apartment
{
#region ***** Fields & Properties *****
private int _ApartmentID;
public int ApartmentID
{
get
{
return _ApartmentID;
}
set
{
_ApartmentID = value;
}
}
private int _RealEstateOwnersID;
public ... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Web.Mvc;
using Web.Models;
using Web.ViewModels;
namespace Web.Areas.Admin.ViewModels
{
public class UserDetailsViewModel
{
public string Id { get; set; }
public string FullName { get; set; }
pu... |
#if UNITY_EDITOR_WIN
using System.Collections.Generic;
using System.Linq;
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Windows.Speech;
public class ShowHints : MonoBehaviour
{
private Dictionary<string, Action> keyActs = new Dictionary<string, Action>();
private KeywordRecogni... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace C1ILDGen
{
public partial class frmLogin : Form
{
... |
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
namespace SEODemo.Services.EngineStrategies
{
/// <summary>
/// This is for live google search.
/// We are going to use query parameters in the url.
/// Since we have tried multiple... |
using System;
using Android.Content;
using Android.Views;
using Android.Widget;
using Ts.Core.Containers;
using Ts.Core;
using Android.Util;
using Android.Graphics;
using System.Collections.Generic;
using GalaSoft.MvvmLight.Helpers;
namespace Ts.Core.CustomViews
{
public abstract class BaseHeaderView : RelativeLayo... |
// -----------------------------------------------------------------------
// <copyright file="TsProgramMapTable.cs" company="Henric Jungheim">
// Copyright (c) 2012-2014.
// <author>Henric Jungheim</author>
// </copyright>
// -----------------------------------------------------------------------
// Copyright (c) ... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using GalaSoft.MvvmLight;
using Newtonsoft.Json;
namespace Grisaia.Categories {
/// <summary>
/// A database for storing all known character infos along with their information.
/... |
using UnityEngine;
using System.Collections;
public interface ITooltip
{
string CreateTooltip();
} |
using QLSV.BD_layer;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace QLSV.BS_layer
{
class BLKetQua
{
DataProvider db = null;
public BLKetQua()
{
db = new DataProvider();
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BallMovement : MonoBehaviour
{
[Header("Movement settings")]
[SerializeField] private float _speed;
[SerializeField] private float _speedAddValue = 1f;
[SerializeField] private float _maximumSpeed = 50f;
[T... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SFP.SIT.SERV.Model.ADM
{
public class SIT_ADM_USRCOMPARTIR
{
public int comusr { set; get; }
public int usrclave { set; get; }
public SIT_ADM_USRCOMPARTIR () {}
}
}
|
/*
* Author: Konstantin Ivanov
*
* Official site: http://konstantini.data.bg/sharpbelot
*
* */
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
namespace SharpBelot
{
class DisabledDataGridTexboxColumn : DataGridTextBoxColumn
{
public DisabledDataGridTexboxColu... |
using System;
using System.Collections.Generic;
using System.Reflection;
using FluentAssertions.Execution;
using Godot;
namespace GodotSharp.BuildingBlocks.TestRunner
{
public interface ITest
{
Node Node => (Node)this;
int RequiredFrames => 0;
/// <summary>
/// Implement to te... |
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
namespace MonoGame.Extended
{
public class FramesPerSecondCounter : IUpdate
{
public FramesPerSecondCounter(int maximumSamples = 100)
{
MaximumSamples = maximumSamples;
}
private re... |
using LuaInterface;
using SLua;
using System;
using UnityEngine;
public class Lua_UnityEngine_RaycastHit2D : LuaObject
{
[MonoPInvokeCallback(typeof(LuaCSFunction))]
public static int constructor(IntPtr l)
{
int result;
try
{
RaycastHit2D r = default(RaycastHit2D);
LuaObject.pushValue(l, true);
LuaOb... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("ZoneDeck")]
public class ZoneDeck : Zone
{
public ZoneDeck(IntPtr address) : this(address, "ZoneDeck")
{
}
public ZoneDeck(IntPtr address, str... |
using SULS.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace SULS.Services
{
public interface IProblemService
{
IList<Submission> ProblemSubmissions(string problemId);
bool CreateProblem(string name,int totalPoints);
IList<Problem> GetAllProblems();... |
// Lê Tôn Năng - 20194339
using System.Collections.Generic;
using DTO;
namespace DAL
{
/// <summary>
/// Class lưu trữ danh sách các tài khoản của phần mềm
/// </summary>
public class TaiKhoanDAL
{
private List<TaiKhoanDTO> _dsTaiKhoan = new List<TaiKhoanDTO>();
/// <su... |
using System;
using System.Collections.Generic;
namespace SharpDL.Graphics
{
public interface IRenderer : IDisposable
{
/// <summary>Window in which this Renderer was created and will display to.
/// </summary>
IWindow Window { get; }
/// <summary>The index of the rendering dri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using SmallHouseManagerBLL;
using SmallHouseManagerModel;
namespace SmallHouseManagerWeb.Admin
{
public partial class AddBaseInfo : System.Web.UI.Page
{
... |
using System;
using System.Data;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LotteryHelper.Entities
{
public class SSQEntityHelper
{
public static DataTable CreatSSQAllChanceTable()
{
var tblItems = new DataTable("... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace UCMAService
{
public class WhiteListModule : IHttpModule
{
HttpApplication _application;
public void Init(HttpApplication context)
{
context.BeginRequest += context_BeginRequest;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace WebApplicationForSummerCamp.Models
{
public class Detalii
{
public int Id { get; set; }
public string Phonenumber { get; set; }
public DateTime PostDate { get; set; }
public DateTi... |
using System.Collections.Generic;
using MessagePack;
namespace SharpathonTask.Contracts
{
[MessagePackObject]
public class PagedResult<T>
{
[Key(0)]
public int PageNumber { get; set; }
[Key(1)]
public int TotalPages { get; set; }
[Key(2)]
public List<T> Items { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeReuse.CustomerGenericExample
{
public class Customer<T>
{
public string FirstName { get; set; }
public string LastName { get; set; }
public T Address { get;... |
using Microsoft.AspNetCore.Mvc;
using Skaitykla.Domains;
using Skaitykla.MVC.Models;
using Skaitykla.Services.Interfaces;
using System.Threading.Tasks;
namespace Skaitykla.MVC.Controllers
{
public class BookController : Controller
{
private readonly IBookService _bookService;
private readonly ... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace fes.Models
{
public class FileHeader
{
public List<ClaimHeader> lsdch = new List<ClaimHeader>();
public List<Field> lsFields;
private string m_Source;
private FESContext db = new FESContext(... |
using System;
namespace GaleService.DomainLayer.Managers.Exceptions
{
[Serializable]
public class GaleInvalidRequestException : GaleBusinessBaseException
{
public GaleInvalidRequestException()
{
}
public GaleInvalidRequestException(string message) : base(message)
{... |
using System;
using System.Collections.Generic;
#nullable disable
namespace APIpoc.Models
{
public partial class TblUser
{
public TblUser()
{
TblOrders = new HashSet<TblOrder>();
}
public int Id { get; set; }
public int AddressId { get; set;... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Xml.Linq;
namespace DatabaseApps
{
public class Song : INotifyPropertyChanged
{
private bool ishave;
public bool isHave
{
get { return ishave; }
... |
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Xml.Serialization;
namespace Tff.Panzer... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FreeViewCameraScript : MonoBehaviour
{
public float speed;
public static bool isActive;
private float cameraMovingSpeed;
// Start is called before the first frame update
void Start()
{
cam... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using P.Domain.Entities;
namespace P.Data.Configurations
{
class AddressConfiguration : ComplexTypeConfiguration<Address>
{
public AddressCon... |
using System;
using DataDynamics.ActiveReports;
using DataDynamics.ActiveReports.Document;
namespace lianda.REP
{
public class LDRP20RP : ActiveReport
{
public LDRP20RP(DateTime DateF,DateTime DateT,string ysy)
{
InitializeReport();
RQF.Text=DateF.ToString("yyyy-MM-dd");
RQT.Text=DateT.ToStr... |
using System;
using Autofac;
using SSW.DataOnion.Core;
using SSW.DataOnion.Interfaces;
namespace SSW.DataOnion.DependencyResolution.Autofac
{
public class AutofacRepositoryResolver : IRepositoryResolver
{
private readonly ILifetimeScope lifetimeScope;
public AutofacRepositoryResolver(ILifetim... |
namespace OCP.AppFramework.Http.Template
{
/**
* Interface IMenuAction
*
* @package OCP\AppFramework\Http\Template
* @since 14.0
*/
interface IMenuAction {
/**
* @since 14.0.0
* @return string
*/
public function getId(): string;
/**
* @since 14.0.0
... |
using CloneDeploy_Entities.DTOs;
namespace CloneDeploy_ApiCalls
{
public class APICall : IAPICall
{
private readonly CustomApiCallDTO _cApiDto;
public APICall(CustomApiCallDTO cApi)
{
_cApiDto = cApi;
}
public APICall()
{
}
public ... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace callingCard.Controllers
{
public class HelloController : Controller
{
[HttpGet]
[Route("/{FirstName}/{LastName}/{Age}/{FavColor}")]
public JsonResult CallCard(string FirstName, string LastName, int Age, string F... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Toolkit.Uwp.Notifications;
using Windows.UI.Notifications;
using Windows.UI.Xaml.Media.Imaging;
using Windows.Data.Xml.Dom;
namespace One.Common
{
public class TileManager
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
public Material[] walkMats;
public Material[] waitMats;
public BoxCollider[] waitZones;
public BoxCollider[] returnWaitZones;
public Text scoreText;
... |
using System;
namespace FootballScoreboard
{
public class Team
{
public string Name { get; private set; }
public uint Score { get; private set; }
public Team(string name)
{
if (string.IsNullOrWhiteSpace(name))
throw new ArgumentException("Name can n... |
using System;
public class Program
{
public static void Main()
{
var inputArr = Console.ReadLine().Split();
var indexToStart = 0;
var maximumSequence = 0;
for (int i = 0; i < inputArr.Length; i++)
{
var currentAnchorElement = inputArr[i];
var c... |
using System;
using System.Collections.Generic;
using System.Text;
namespace ExercisiSergames
{
class CuentaCorriente
{
public delegate void Alerta(string mensaje,int numero);
public Alerta listaAlertas;
private string nombre;
private double saldo;
public string Nombre ... |
using System;
namespace Koek
{
/// <summary>
/// Used in to ensure that a piece of code that should never be reachable will not accidentally execute.
/// </summary>
public sealed class UnreachableCodeException : Exception
{
}
} |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace OrderProject.Models
{
[Table("Order")]
class Order
{
public int Orderid { get; set; }
[ForeignKey("Item")]
public int Iid { get; set; }
public I... |
using System.Text;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Security.Cryptography;
using System.Threading.Tasks;
using System;
using System.ComponentModel.DataAnnotations.Schema;
namespace StudentNetwork.Models
{
public class Student
{
... |
using System.Windows.Controls;
namespace Chapter2.View
{
/// <summary>
/// Interaction logic for ImageAnalysisView.xaml
/// </summary>
public partial class CelebrityView : UserControl
{
public CelebrityView()
{
InitializeComponent();
}
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Web;
using TestGap.Api.Models;
namespace TestGap.Api.Class
{
public class RespuestaTratamiento:RespuestaJsonWebApi
{
[DefaultValue(false)]
public Tratamiento Tratamiento { get; set; }
... |
using System.Collections.Generic;
using System.IO;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SplitPdf.Engine;
namespace SplitPdf.UnitTests
{
[TestClass]
public class RunnerTests
{
[TestMethod]
public void Run_PassPdfFile1_Should_Create4Files()
{
var progressMessages = new List<... |
using DFe.Utils;
using MetroFramework;
using MetroFramework.Forms;
using NFe.Classes.Servicos.ConsultaCadastro;
using NFe.Servicos;
using PDV.CONTROLER.Funcoes;
using PDV.DAO.DB.Utils;
using PDV.DAO.Entidades;
using PDV.DAO.Entidades.Cep;
using PDV.UTIL;
using PDV.VIEW.App_Context;
using System;
using System.Collectio... |
using System;
class MainClass
{
public static void Main ()
{
Console.WriteLine ("Calculate circle area and perimeter");
Console.WriteLine ("Enter the radius: ");
float radius = float.Parse (Console.ReadLine ());
double perimeter = 2 * Math.PI * radius;
double area = Math.PI * Math.Pow (radius, 2);
Cons... |
using GAF;
using GAF.Operators;
using GAF.Extensions;
using Ninject;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Webcorp.Model;
using ReactiveUI;
namespace Webcorp.lib.onedcut
{
public class Solver : CustomReact... |
using Abp.AspNetCore.Mvc.ViewComponents;
namespace eForm.Web.Public.Views
{
public abstract class eFormViewComponent : AbpViewComponent
{
protected eFormViewComponent()
{
LocalizationSourceName = eFormConsts.LocalizationSourceName;
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PlayTennis.Model.Dto
{
public class AppointmentInformationDto
{
public int AppointmentCount { get; set; }
public string ExercisPurposeId { get; set; }
}
}
|
using MediatR;
using System.IO;
namespace Publicon.Infrastructure.Queries.Models.Publication
{
public class GetExcelSimpleRaportQuery : PublicationListQuery, IRequest<MemoryStream>
{
}
}
|
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace Microsoft.DotNet.Interactive.App.Lsp
{
public enum MarkupKind
{
Plaintext,
Markdown,
}
}
|
//-----------------------------------------------------------------------
// <copyright file="IronSparrowStartingHttpModule.cs" company="Aranea It Ltd">
// Copyright (c) Aranea It Ltd. All rights reserved.
// </copyright>
// <author>Szymon M Sasin</author>
//--------------------------------------------------------... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SFP.Persistencia.Dao;
using SFP.Persistencia.Model;
using SFP.SIT.SERV.Model.RESP;
namespace SFP.SIT.SERV.Dao.RESP
{
public class SIT_RESP_RESERVADao... |
namespace UserStorageServices.Repositories
{
public interface IUserSerializationStrategy
{
void SerializeUsers(string repositoryFileName, DataSetForUserRepository dataSet);
DataSetForUserRepository DeserializeUsers(string repositoryFileName);
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace Ecommerce.Web.Models.Account
{
public class RegisterModel
{
[Required]
public string FirstName { get; set; }
[Re... |
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