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namespace quanlysinhvien.DTO.UIAnalytics { internal class Theard { public Theard() { } } }
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Pong { /// <summary> /// This is the main type for your game. /// </summary> public class Game1 : Game { //Default variables. GraphicsDeviceManager graphics; ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; using DevExpress.XtraEditors; using DAL; using BUS; using DevExpress.XtraBars; namespace GUI.frm { p...
// Accord Statistics Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published ...
namespace Gameplay.Entities { public class Witch : Entity { public override void InheritedAwake() { base.InheritedAwake(); } public override void InheritedStart() { base.InheritedStart(); } public override void InheritedUpdate() ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CIS420Redux.Models.ViewModels.Advisor { public class StudentRecordViewModel { public IEnumerable<Models.Student> StudentRecordsList { get; set; } public IEnumerable<Todo> AdvisorTodosList {...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class TrailSpreader : MonoBehaviour, ITaintable { private const float ZFightPreventionOffset = 0.01f; [SerializeField] private BezierVisualiser bezier; [SerializeField] private float maxTrailLength;...
using Microsoft.Bot.Builder; using Microsoft.Bot.Schema; using QnABot.Users; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace QnABot.Images { public class SendImages { public static bool Right_answer { get; set; } public static bool Was_answer {...
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// 屏幕后处理效果基类 /// </summary> [ExecuteInEditMode] [RequireComponent(typeof(Camera))] public class PostEffectBasePartial : MonoBehaviour { private Camera mainCamera; public Camera MainCamera { get { return mainCamera = mainC...
using System.Collections.Immutable; using System.Composition; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CodeActions; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using Micr...
 namespace ShopApp.Entities { public class ProductBrand { public int BrandId { get; set; } public Brand Brand { get; set; } public int ProductId { get; set; } public Product Product { get; set; } } }
namespace ServiceBase.Collections { using System.Collections.Generic; public interface IPagedList { int Total { get; set; } int Skip { get; set; } int Take { get; set; } IEnumerable<SortInfo> Sort { get; set; } } }
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShipCollider : MonoBehaviour, IRayCollider { public PlayerShip Ship; public ShipCollisionDetector ShipCollisionDetector; public BoxCollider2D Collider; public Transform BottomPoint; public Lay...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MvcMovie.Models { public class ReviewDto { public string Name { get; set; } public string Review { get; set; } public Movie Movie { get; set; } public List<MovieReview> ...
using System; class MainClass { public static void Main () { int code = 42; Console.WriteLine ("The hexadecimal representation of code 42 is: {0:X}", code); char sym = '\u002A'; //string symbol = code.ToString ("X"); //char character = "\u" + code.ToString ("X4"); Console.WriteLine ("The symbol is: {0...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using CLM = Task_41_Matrix_Algebra.Class_Matrix; namespace Problem_42 { class MainClass { public static void Main(string[] args) { /*double[,] A, U, L; int n; dou...
using System.Collections.Generic; namespace W3ChampionsStatisticService.Clans.ClanStates { public class NotFoundedClan : ClanState { public NotFoundedClan(string founder) { FoundingFathers = new List<string> { founder }; ChiefTain = founder; } public ov...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using VoterSystem.Data; using VoterSystem.Models; namespace VoterSys...
using Microsoft.EntityFrameworkCore.Migrations; namespace TestUser.Data.Migrations { public partial class add : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<string>( name: "Action", table: "Us...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace CommonCore.Rpg { /* * This is pretty hacky, but honestly I'd expect it to stay until at least Downwarren */ public static class RpgValues { public const bool UseCustomLevelling = true; ...
using System; using System.Drawing; using MatrixLib; namespace cg_lr3 { static class Affinity3D { public static PointF[] ProjectDimetric(PointF3D[] obj) { PointF[] Projected2D = new PointF[obj.Length]; float n7degrad = (float)(0 * Math.PI / 180); // best result when ...
namespace BookShop.Services.Implementations { using AutoMapper.QueryableExtensions; using Data; using Data.Models; using Interfaces; using Microsoft.EntityFrameworkCore; using Models.Category; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; pu...
using System.Web; using System.Web.Optimization; namespace BPiaoBao.Web.SupplierManager { public class BundleConfig { // 有关 Bundling 的详细信息,请访问 http://go.microsoft.com/fwlink/?LinkId=254725 public static void RegisterBundles(BundleCollection bundles) { bundles.Add(new Script...
using Microsoft.EntityFrameworkCore; using NChampions.Domain.Entities; using NChampions.Domain.Repositories; using NChampions.Infra.Data.Context; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace NChampions.Infra.Repositories { public class ChampionshipRepo...
namespace Koek { /// <summary> /// For internal purposes only - do not ever use this class. /// </summary> /// <remarks> /// Just have one empty class here for each helper method container you wish to provide above. /// These are in a separate subclass just to make them harder to discover by accident, causing le...
using System; namespace ODataQuery.Tests.Data { public enum TestEnum { A, B, C }; public class TestData { public int Id { get; } public decimal Dec {get; } public string Name { get; } public DateTime Date { get; } public DateTimeOffset DateTz { get; } public TestEnum Enum { ...
using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; public class UISelectPieceClaim : MonoBehaviour { public Image[] m_TrophyImage; public Sprite[] m_TrophySprite; public Image[] m_CheckImage; int m_CurrentSelected = -1; public Text m_...
using System; namespace Card_Game { class LowGame : Game { public LowGame(Deck deck, int deal_amount) : base(deck, deal_amount) { } public override void announce_winner() { Player winner = base.players[0]; foreach (var p in base.players) ...
using System.Collections.Generic; namespace Shared.Models { public class CompetitionPart { public string Name { get; set; } // Totaalstand van A1 Cup public ICollection<Standing> Standings { get; set; } } }
using CryptoInvestor.Core.Domain; using CryptoInvestor.Core.Exceptions; using Shouldly; using System.Linq; using Xunit; namespace CryptoInvestor.Tests.Domain { public class CoinTest { private Coin coin; public CoinTest() { coin = new Coin("btc", "bitcoin"); } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PlayMovieTexture : MonoBehaviour { public RawImage rawimage; public Texture m_MainTexture; Renderer m_Renderer; void Start() { m_Renderer = GetComponent<Renderer>(); ...
using MadScientistLab.Laboratory.Cli; namespace MadScientistLab.Laboratory.LabInventory.Animals.Interfaces { public interface IBarkable { void Bark(ICommandInterface cli); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Mobcast.Coffee.UI; public class Character : MonoBehaviour { [SerializeField] Rigidbody2D rigid; [SerializeField] Camera cam; [SerializeField] private AtlasImage soapImage; public GameObject soapObj; privat...
using UnityEngine; using System.Collections; public class GameMusic : MonoBehaviour { public static bool spawned = false; void Awake() { if(spawned == false) { spawned = true; DontDestroyOnLoad(MusicManager.getMusicEmitter()); } else { DestroyImmediate(MusicManager.getMusicEmitter()); //Th...
using UnityEngine; using System.IO; using System.Security.Cryptography; using System.Text; using System; namespace Game.Online.Manager.Auth { public class Encryptor : MonoBehaviour { public static string DecryptKey = "a2V5Z2VuZXJhdG9y"; public static string EncryptString(string key, string plai...
using System.Collections.Generic; namespace CakeShop.ViewModels { class StatisticsViewModel { public StatisticsViewModel() { } } public static class WeekOfMonth { private static List<int> DayEndWeek = new List<int> { 7, 14, 21 }; public static int WeekVerify(int date) ...
using OpenQA.Selenium; using OpenQA.Selenium.Chrome; using System; namespace PokuponTestAutomation.Driver { class Browser { private static IWebDriver chrome; public static IWebDriver Chrome { get { if (chrome == null) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Ws2008.MODEL; using Ws2008.DAL; namespace Ws2008.BLL { public class GuestBookBLL { /// <summary> /// 添加留言 /// </summary> /// <param name="model"></param> /// <returns></ret...
using System; namespace Polymorphism { public class polymorphism { public int Sum(int a, int b) { var sum = a + b; return sum; } public double Sum(double a, double b) { var sum = a + b; ...
using System; namespace RealEstate.BusinessObjects { public class Apartment { #region ***** Fields & Properties ***** private int _ApartmentID; public int ApartmentID { get { return _ApartmentID; } set { _ApartmentID = value; } } private int _RealEstateOwnersID; public ...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using Web.Models; using Web.ViewModels; namespace Web.Areas.Admin.ViewModels { public class UserDetailsViewModel { public string Id { get; set; } public string FullName { get; set; } pu...
#if UNITY_EDITOR_WIN using System.Collections.Generic; using System.Linq; using System; using System.Collections; using UnityEngine; using UnityEngine.Windows.Speech; public class ShowHints : MonoBehaviour { private Dictionary<string, Action> keyActs = new Dictionary<string, Action>(); private KeywordRecogni...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace C1ILDGen { public partial class frmLogin : Form { ...
using System; using System.Collections.Generic; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace SEODemo.Services.EngineStrategies { /// <summary> /// This is for live google search. /// We are going to use query parameters in the url. /// Since we have tried multiple...
using System; using Android.Content; using Android.Views; using Android.Widget; using Ts.Core.Containers; using Ts.Core; using Android.Util; using Android.Graphics; using System.Collections.Generic; using GalaSoft.MvvmLight.Helpers; namespace Ts.Core.CustomViews { public abstract class BaseHeaderView : RelativeLayo...
// ----------------------------------------------------------------------- // <copyright file="TsProgramMapTable.cs" company="Henric Jungheim"> // Copyright (c) 2012-2014. // <author>Henric Jungheim</author> // </copyright> // ----------------------------------------------------------------------- // Copyright (c) ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using GalaSoft.MvvmLight; using Newtonsoft.Json; namespace Grisaia.Categories { /// <summary> /// A database for storing all known character infos along with their information. /...
using UnityEngine; using System.Collections; public interface ITooltip { string CreateTooltip(); }
using QLSV.BD_layer; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QLSV.BS_layer { class BLKetQua { DataProvider db = null; public BLKetQua() { db = new DataProvider(); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BallMovement : MonoBehaviour { [Header("Movement settings")] [SerializeField] private float _speed; [SerializeField] private float _speedAddValue = 1f; [SerializeField] private float _maximumSpeed = 50f; [T...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SFP.SIT.SERV.Model.ADM { public class SIT_ADM_USRCOMPARTIR { public int comusr { set; get; } public int usrclave { set; get; } public SIT_ADM_USRCOMPARTIR () {} } }
/* * Author: Konstantin Ivanov * * Official site: http://konstantini.data.bg/sharpbelot * * */ using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; namespace SharpBelot { class DisabledDataGridTexboxColumn : DataGridTextBoxColumn { public DisabledDataGridTexboxColu...
using System; using System.Collections.Generic; using System.Reflection; using FluentAssertions.Execution; using Godot; namespace GodotSharp.BuildingBlocks.TestRunner { public interface ITest { Node Node => (Node)this; int RequiredFrames => 0; /// <summary> /// Implement to te...
using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; namespace MonoGame.Extended { public class FramesPerSecondCounter : IUpdate { public FramesPerSecondCounter(int maximumSamples = 100) { MaximumSamples = maximumSamples; } private re...
using LuaInterface; using SLua; using System; using UnityEngine; public class Lua_UnityEngine_RaycastHit2D : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int constructor(IntPtr l) { int result; try { RaycastHit2D r = default(RaycastHit2D); LuaObject.pushValue(l, true); LuaOb...
namespace Triton.Game.Mapping { using ns26; using System; using Triton.Game; using Triton.Game.Mono; [Attribute38("ZoneDeck")] public class ZoneDeck : Zone { public ZoneDeck(IntPtr address) : this(address, "ZoneDeck") { } public ZoneDeck(IntPtr address, str...
using SULS.Models; using System; using System.Collections.Generic; using System.Text; namespace SULS.Services { public interface IProblemService { IList<Submission> ProblemSubmissions(string problemId); bool CreateProblem(string name,int totalPoints); IList<Problem> GetAllProblems();...
// Lê Tôn Năng - 20194339 using System.Collections.Generic; using DTO; namespace DAL { /// <summary> /// Class lưu trữ danh sách các tài khoản của phần mềm /// </summary> public class TaiKhoanDAL { private List<TaiKhoanDTO> _dsTaiKhoan = new List<TaiKhoanDTO>(); /// <su...
using System; using System.Collections.Generic; namespace SharpDL.Graphics { public interface IRenderer : IDisposable { /// <summary>Window in which this Renderer was created and will display to. /// </summary> IWindow Window { get; } /// <summary>The index of the rendering dri...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using SmallHouseManagerBLL; using SmallHouseManagerModel; namespace SmallHouseManagerWeb.Admin { public partial class AddBaseInfo : System.Web.UI.Page { ...
using System; using System.Data; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LotteryHelper.Entities { public class SSQEntityHelper { public static DataTable CreatSSQAllChanceTable() { var tblItems = new DataTable("...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace UCMAService { public class WhiteListModule : IHttpModule { HttpApplication _application; public void Init(HttpApplication context) { context.BeginRequest += context_BeginRequest;...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace WebApplicationForSummerCamp.Models { public class Detalii { public int Id { get; set; } public string Phonenumber { get; set; } public DateTime PostDate { get; set; } public DateTi...
using System.Collections.Generic; using MessagePack; namespace SharpathonTask.Contracts { [MessagePackObject] public class PagedResult<T> { [Key(0)] public int PageNumber { get; set; } [Key(1)] public int TotalPages { get; set; } [Key(2)] public List<T> Items { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeReuse.CustomerGenericExample { public class Customer<T> { public string FirstName { get; set; } public string LastName { get; set; } public T Address { get;...
using Microsoft.AspNetCore.Mvc; using Skaitykla.Domains; using Skaitykla.MVC.Models; using Skaitykla.Services.Interfaces; using System.Threading.Tasks; namespace Skaitykla.MVC.Controllers { public class BookController : Controller { private readonly IBookService _bookService; private readonly ...
using System; using System.Collections.Generic; using System.Linq; namespace fes.Models { public class FileHeader { public List<ClaimHeader> lsdch = new List<ClaimHeader>(); public List<Field> lsFields; private string m_Source; private FESContext db = new FESContext(...
using System; namespace GaleService.DomainLayer.Managers.Exceptions { [Serializable] public class GaleInvalidRequestException : GaleBusinessBaseException { public GaleInvalidRequestException() { } public GaleInvalidRequestException(string message) : base(message) {...
using System; using System.Collections.Generic; #nullable disable namespace APIpoc.Models { public partial class TblUser { public TblUser() { TblOrders = new HashSet<TblOrder>(); } public int Id { get; set; } public int AddressId { get; set;...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Xml.Linq; namespace DatabaseApps { public class Song : INotifyPropertyChanged { private bool ishave; public bool isHave { get { return ishave; } ...
using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Xml.Serialization; namespace Tff.Panzer...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FreeViewCameraScript : MonoBehaviour { public float speed; public static bool isActive; private float cameraMovingSpeed; // Start is called before the first frame update void Start() { cam...
using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; using P.Domain.Entities; namespace P.Data.Configurations { class AddressConfiguration : ComplexTypeConfiguration<Address> { public AddressCon...
using System; using DataDynamics.ActiveReports; using DataDynamics.ActiveReports.Document; namespace lianda.REP { public class LDRP20RP : ActiveReport { public LDRP20RP(DateTime DateF,DateTime DateT,string ysy) { InitializeReport(); RQF.Text=DateF.ToString("yyyy-MM-dd"); RQT.Text=DateT.ToStr...
using System; using Autofac; using SSW.DataOnion.Core; using SSW.DataOnion.Interfaces; namespace SSW.DataOnion.DependencyResolution.Autofac { public class AutofacRepositoryResolver : IRepositoryResolver { private readonly ILifetimeScope lifetimeScope; public AutofacRepositoryResolver(ILifetim...
namespace OCP.AppFramework.Http.Template { /** * Interface IMenuAction * * @package OCP\AppFramework\Http\Template * @since 14.0 */ interface IMenuAction { /** * @since 14.0.0 * @return string */ public function getId(): string; /** * @since 14.0.0 ...
using CloneDeploy_Entities.DTOs; namespace CloneDeploy_ApiCalls { public class APICall : IAPICall { private readonly CustomApiCallDTO _cApiDto; public APICall(CustomApiCallDTO cApi) { _cApiDto = cApi; } public APICall() { } public ...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; namespace callingCard.Controllers { public class HelloController : Controller { [HttpGet] [Route("/{FirstName}/{LastName}/{Age}/{FavColor}")] public JsonResult CallCard(string FirstName, string LastName, int Age, string F...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Toolkit.Uwp.Notifications; using Windows.UI.Notifications; using Windows.UI.Xaml.Media.Imaging; using Windows.Data.Xml.Dom; namespace One.Common { public class TileManager { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GameManager : MonoBehaviour { public Material[] walkMats; public Material[] waitMats; public BoxCollider[] waitZones; public BoxCollider[] returnWaitZones; public Text scoreText; ...
using System; namespace FootballScoreboard { public class Team { public string Name { get; private set; } public uint Score { get; private set; } public Team(string name) { if (string.IsNullOrWhiteSpace(name)) throw new ArgumentException("Name can n...
using System; public class Program { public static void Main() { var inputArr = Console.ReadLine().Split(); var indexToStart = 0; var maximumSequence = 0; for (int i = 0; i < inputArr.Length; i++) { var currentAnchorElement = inputArr[i]; var c...
using System; using System.Collections.Generic; using System.Text; namespace ExercisiSergames { class CuentaCorriente { public delegate void Alerta(string mensaje,int numero); public Alerta listaAlertas; private string nombre; private double saldo; public string Nombre ...
using System; namespace Koek { /// <summary> /// Used in to ensure that a piece of code that should never be reachable will not accidentally execute. /// </summary> public sealed class UnreachableCodeException : Exception { } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace OrderProject.Models { [Table("Order")] class Order { public int Orderid { get; set; } [ForeignKey("Item")] public int Iid { get; set; } public I...
using System.Text; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Security.Cryptography; using System.Threading.Tasks; using System; using System.ComponentModel.DataAnnotations.Schema; namespace StudentNetwork.Models { public class Student { ...
using System.Windows.Controls; namespace Chapter2.View { /// <summary> /// Interaction logic for ImageAnalysisView.xaml /// </summary> public partial class CelebrityView : UserControl { public CelebrityView() { InitializeComponent(); } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Web; using TestGap.Api.Models; namespace TestGap.Api.Class { public class RespuestaTratamiento:RespuestaJsonWebApi { [DefaultValue(false)] public Tratamiento Tratamiento { get; set; } ...
using System.Collections.Generic; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using SplitPdf.Engine; namespace SplitPdf.UnitTests { [TestClass] public class RunnerTests { [TestMethod] public void Run_PassPdfFile1_Should_Create4Files() { var progressMessages = new List<...
using DFe.Utils; using MetroFramework; using MetroFramework.Forms; using NFe.Classes.Servicos.ConsultaCadastro; using NFe.Servicos; using PDV.CONTROLER.Funcoes; using PDV.DAO.DB.Utils; using PDV.DAO.Entidades; using PDV.DAO.Entidades.Cep; using PDV.UTIL; using PDV.VIEW.App_Context; using System; using System.Collectio...
using System; class MainClass { public static void Main () { Console.WriteLine ("Calculate circle area and perimeter"); Console.WriteLine ("Enter the radius: "); float radius = float.Parse (Console.ReadLine ()); double perimeter = 2 * Math.PI * radius; double area = Math.PI * Math.Pow (radius, 2); Cons...
using GAF; using GAF.Operators; using GAF.Extensions; using Ninject; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Webcorp.Model; using ReactiveUI; namespace Webcorp.lib.onedcut { public class Solver : CustomReact...
using Abp.AspNetCore.Mvc.ViewComponents; namespace eForm.Web.Public.Views { public abstract class eFormViewComponent : AbpViewComponent { protected eFormViewComponent() { LocalizationSourceName = eFormConsts.LocalizationSourceName; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PlayTennis.Model.Dto { public class AppointmentInformationDto { public int AppointmentCount { get; set; } public string ExercisPurposeId { get; set; } } }
using MediatR; using System.IO; namespace Publicon.Infrastructure.Queries.Models.Publication { public class GetExcelSimpleRaportQuery : PublicationListQuery, IRequest<MemoryStream> { } }
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.DotNet.Interactive.App.Lsp { public enum MarkupKind { Plaintext, Markdown, } }
//----------------------------------------------------------------------- // <copyright file="IronSparrowStartingHttpModule.cs" company="Aranea It Ltd"> // Copyright (c) Aranea It Ltd. All rights reserved. // </copyright> // <author>Szymon M Sasin</author> //--------------------------------------------------------...
using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using System.Linq; using System.Text; using System.Threading.Tasks; using SFP.Persistencia.Dao; using SFP.Persistencia.Model; using SFP.SIT.SERV.Model.RESP; namespace SFP.SIT.SERV.Dao.RESP { public class SIT_RESP_RESERVADao...
namespace UserStorageServices.Repositories { public interface IUserSerializationStrategy { void SerializeUsers(string repositoryFileName, DataSetForUserRepository dataSet); DataSetForUserRepository DeserializeUsers(string repositoryFileName); } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace Ecommerce.Web.Models.Account { public class RegisterModel { [Required] public string FirstName { get; set; } [Re...