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using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Web; using LSKYGuestAccountControl.Model; using LSKYGuestAccountControl.Static; namespace LSKYGuestAccountControl.Repositories { public class LogRepository { pri...
using PointAngleCS.Point; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PointAngleCS.Math { public static class CalcHelper { private readonly static double DIVIDE_180_WITH_PI = 180 / System.Math.PI; public static d...
// ---------------------------------------------------------------------------------------------------------------------------------------- // <copyright file="IObservableReadOnlyList.cs" company="David Eiwen"> // Copyright © 2016 by David Eiwen // </copyright> // <author>David Eiwen</author> // <summary> // This file...
using System; using System.Threading; using NUnit.Framework; using OpenQA.Selenium; using OpenQA.Selenium.Chrome; namespace SeleniumBasic.Pages { public class TM_Page { public void Create_NEW_TM_Record(IWebDriver driver) { //Click Create New Button IWebElement Cre...
using RSDK; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AnimationEditor.ViewModels { public class HitboxV3EditorViewModel : Xe.Tools.Wpf.BaseNotifyPropertyChanged { private IAnimatio...
using AutofacCore2_2.Entities; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; namespace AutofacCore2_2.DataLayer { //LD DB001 - need to generate Interface returning DbContext /// <summary> /// Returns an instance on "ApplicationDbContext" by method "Init" ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; using System.Web; using System.Configuration; namespace TaxiDriverSystem ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using DG.Tweening; namespace MyCore { public class SkillSlot : UIBase { Image m_iconImage; Image m_coolTimeImage; Image m_rockedImage; SkillBase m_skill; public SkillBa...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using RestApiEcom.Models; namespace RestApiEcom.Controllers { [Route("api/[controller]")] [ApiController] p...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class StatusEffect { }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using System.Threading.Tasks; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Pr...
namespace Triton.Game.Mapping { using ns25; using ns26; using System; using System.Collections.Generic; using Triton.Game; using Triton.Game.Mono; [Attribute38("FileUtils")] public class FileUtils : MonoClass { public FileUtils(IntPtr address) : this(address, "FileUtils") ...
using System; namespace UnityWebGLSpeechDetection { [Serializable] public class LanguageResult { public Language[] languages; } }
using System.Web.Mvc; using System.Web.Routing; using Xander.Demo.PasswordValidator.Web.Mvc3.Helpers; using Xander.PasswordValidator; using Xander.PasswordValidator.Web; namespace Xander.Demo.PasswordValidator.Web.Mvc3 { // Note: For instructions on enabling IIS6 or IIS7 classic mode, // visit http://go.microsof...
using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace CountStringOccurenceFromText { public class CountStringOccurenceFromText { public const string TextLocation = "..\\..\\input.txt"; public static readonly char[] TextSeparators = new char[] { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Alword.Algoexpert.Tier1 { public class InvertBinaryTreeTask { public static void InvertBinaryTree(BinaryTree tree) { Queue<BinaryTree> swapQueue = new Queue<BinaryTree>(); s...
 #region Usings using Zengo.WP8.FAS.Helpers; using System.Windows.Controls; #endregion namespace Zengo.WP8.FAS.Controls.ListItems { public partial class CountryItemForAccount : UserControl { #region Constructors public CountryItemForAccount() { InitializeComponent(); ...
using Easy4net.DBUtility; using Easy4net.Entity; using Easy4net.Session; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace WindowsDemo { public partial class AddCompanyFo...
using Hastane.Entity; using Hastanee.DAL; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Hastane.BLL { public class HastaRepo : RepositoryBase<Hasta, int> { public override void Insert(Hasta enti...
using IniParser; using IniParser.Model; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace GettingStart...
using Umbraco.Core.Services; using System; using Umbraco.Core; namespace umbraco.presentation.umbraco.dialogs { public partial class insertMasterpagePlaceholder : Umbraco.Web.UI.Pages.UmbracoEnsuredPage { public insertMasterpagePlaceholder() { CurrentApp = Constants.Applications.Setti...
 using System.Data; using System.Data.SqlClient; using System.Linq; using System.Web.Mvc; using Dapper; using GeoCore.Models; namespace GeoCore.Controllers { public class HomeController : Controller { // // GET: /Home/ public ActionResult Index() { GetSiteSettings(...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MapzenGo.Models.Enums { public enum EarthType { Unknown, Arete, Cliff, Earth, Ridge, Valley, } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using TLSchema; using NewsConcentratorSystem.Models; namespace NewsConcentratorSystem.NewsScraper { public static class RepetitiousNewsMediaDetector { public static bool...
using NUnit.Framework; namespace G10Gen.Core.Tests { [TestFixture] public class Test { [Test] public void TestMethod() { Assert.AreEqual(2, 1 + 1); } } }
using System.Collections.Generic; namespace _4._Merge_Files { using System; using System.IO; class Program { static void Main(string[] args) { string path = @"files/04. Merge Files/"; string fileInput1 = @"FileOne.txt"; string fileInput2 ...
using Promact.Oauth.Server.Data; using System; using System.Collections.Generic; using System.Linq; using Promact.Oauth.Server.Models; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Options; //See...
using System; namespace SGDE.Domain.Entities { public class Library : BaseEntity { public string Reference { get; set; } public string Department { get; set; } public string Description { get; set; } public DateTime Date { get; set; } public string Edition { get; set; }...
namespace ALM.ServicioAdminEmpresas.AccesoDatos { using MySql.Data.MySqlClient; public class MySqlClient { #region "Variables privadas" private string cadenaConexion = string.Empty; private string consulta = string.Empty; private System.Data.CommandType tipoComando = Sys...
using System.Linq; using UnityEngine; namespace TypingGameKit { public class VirtualKeyboardAudio : MonoBehaviour { [SerializeField] private VirtualKeyboard _keyboard = null; [SerializeField] private AudioSource _source = null; [SerializeField] private AudioClip[] _keyPressCil...
using Bilten.Dao; using NHibernate; using NHibernate.Context; using Soko.Data; using Soko.Domain; using Soko.Misc; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; name...
/* ********************************************** * 版 权:亿水泰科(EWater) * 创建人:zhujun * 日 期:2019/5/20 16:36:04 * 描 述:RiverRepository * *********************************************/ using EWF.Data; using EWF.Data.Repository; using EWF.IRepository; using EWF.Util.Options; using Microsoft.Extensions.Options; using S...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace QI.WikiScraping.Api.Application.Exceptions { /// <summary> /// Will be thrown if there is an intent to test the App with an Url distinct than wikiped...
#if UNITY_EDITOR_WIN using System.Collections.Generic; using System.Linq; using System; using System.Collections; using UnityEngine; using UnityEngine.Windows.Speech; public class MoveToNextRoom : MonoBehaviour { public enum MoveDirections { north, east, south, west } ...
using ArtesanappDTO.Brewery; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArtesanappDTO.Beer { public class BeerDTO { public int beerId {get; set;} public String beerName {get; set;} public String beerType...
using System; namespace Calculator.Two_Arguments { public class min : ICalculator { /// <summary> /// This method returns a value of MIN value /// </summary> /// <param name="firstArgument"></param> /// <param name="secondArgument"></param> /// <returns></retur...
using System; using System.Runtime.InteropServices; using System.Text; using OverCR.StatX.Hooks.WinAPI.Structures; namespace OverCR.StatX.Hooks.WinAPI { class User32 { internal delegate IntPtr InputHookHandler(int code, IntPtr wParam, IntPtr lParam); internal delegate void WindowsEventHandler(...
using EstateAgency.BaseLogic; using EstateAgency.Models; using System; using System.Data; using System.Linq; using System.Windows.Forms; namespace EstateAgency { public partial class FormAgents : Form { Agent currAgent = new Agent(); public FormAgents() { InitializeCompone...
using System; using LinkedList.Classes; using LinkedList; namespace LlMerge { public class Program { public static void Main(string[] args) { Console.WriteLine("Hello Merging Lists!"); Console.WriteLine(""); LList carlosListOne = new LList(); car...
namespace Plus.Communication.Packets.Outgoing.Rooms.AI.Pets { internal class AddExperiencePointsComposer : MessageComposer { public int PetId { get; } public int VirtualId { get; } public int Amount { get; } public AddExperiencePointsComposer(int petId, int virtualId, i...
using System; using System.Collections.Generic; using System.Linq; using WMagic; using WMaper.Base; using WMaper.Meta.Embed; using WMaper.Meta.Param; using WMaper.Meta.Radio; namespace WMaper.Plug { public sealed class Tools : Decor { #region 变量 // 控件激活 private int active; // ...
using HangoutsDbLibrary.Data; using HangoutsDbLibrary.Model; using HangoutsDbLibrary.Repository; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebAPI.Services { public class ServiceActivity : IServiceActivity { private HangoutsContext contex...
//-------------------------------- // Skinned Metaball Builder // Copyright © 2015 JunkGames //-------------------------------- using UnityEngine; using System.Collections; using System.Collections.Generic; public class MetaballCellCluster : MetaballCellClusterInterface { List<MetaballCell> _cells = new List<Me...
using System; using System.ComponentModel.DataAnnotations; namespace WebApplication.Models { public class PublicKeyEntity { [Key] public Guid Id { set; get; } public string Remark { set; get; } public DateTime CreationTime { set; get; } = DateTime.Now; } }
using UnityEngine; using System.Collections; public class ViewModel : MonoBehaviour { public void ButtonClick() { Control controlreference = GameObject.FindObjectOfType(typeof(Control)) as Control; if (controlreference.turnControl == "play") controlreference.EndPhase(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Collections.ObjectModel; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace App1 { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class Page2 : ContentPage ...
using System; using System.Threading.Tasks; using MassTransit; using MassTransit.AzureServiceBusTransport; using Microsoft.ServiceBus; using NUnit.Framework; namespace Playpen.Test { public class MassTransitConfiguration { public MassTransitConfiguration() { AzureNa...
using System; using System.Text; using System.Data.Common; using System.Data; namespace oracleTsushin_test001 { class OracleSelectTest { //デリゲートを定義 private delegate DbProviderFactory DlgFactory(); private delegate string DlgConn(DbProviderFactory fct); private deleg...
using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.CodeAnalysis; namespace Meziantou.Analyzer; // http://source.roslyn.io/#Microsoft.CodeAnalysis.Workspaces/Shared/Extensions/ITypeSymbolExtensions.cs,190b4ed0932458fd,references internal static class TypeSymbol...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Shooter.Properties; namespace Shooter { class Sign : CImageBase { public Sign() : base(Resources.Sign) { } } }
using System; using StackExchange.Redis; using Newtonsoft.Json; using Microsoft.Extensions.Configuration; using System.IO; using System.Dynamic; using System.Runtime.CompilerServices; namespace AzureRedis { class Program { private static IConfigurationRoot _config; private static Lazy<Connec...
using DS1.Mantenimientos.CedulaMantenimiento; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace DS1 { public partial class CedulaForm : Form...
using System; using BiPolarTowerDefence.Entities; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace BiPolarTowerDefence.Screens { public class MenuButton : BaseButton { private MainMenuScreen _screen; public MenuButtons Menubu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UrTLibrary.Shaders.Directives.Attributes { public sealed class Q3MapLightmapAxisType { public static readonly Q3MapLightmapAxisType X = new Q3MapLightmapAxisType("x"); public static readonly Q3MapLig...
namespace MusicShopManager.Models { using System; public enum StringMaterial { Steel, Brass, Bronze, Nylon } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace PengcitUltimateApp { class XBitmap { private int[,,] bitarr; public int Width; public int Height; public XBitmap(Bitmap _b) { bitarr = getImgArrFro...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace DotNetNuke.Web.Client.ClientResourceManagement { using ClientDependency.Core.Controls; /// <summary> /// Represents a collection of...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Xml.Serialization; using ToDo.Client.Core.Tasks; namespace ToDo.Client.Core { [Serializable] public class Comment { [Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace GitlabManager.Utils { /** * Some extensions for a more convenient list access. */ public static class ListExtensions { /// <summary> /// Convert Enumerable (e....
using System; using System.Collections.Generic; using System.Xml.Linq; using System.Linq; namespace Yasl { public class DateTimeSerializer : StructSerializer<DateTime> { public DateTimeSerializer() { } public override void SerializeConstructor(ref DateTime value, ISerialization...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Tinta : MonoBehaviour { public float speed; private float alpha; private float red; SpriteRenderer _renderer; // Use this for initialization void Start() { _renderer = this.GetComponent<Spr...
using UnityEngine; using System.Collections; public class PlayerAim : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { Vector3 mouse = Camera.main.ScreenToWorldPoint (Input.mousePosition); float rads = Mathf.Atan2 (mouse.y - this.trans...
using Ego.PDF; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ego.PDF.Data { public class TableRow { public List<TableCell> Cells { get; set; } = new List<TableCell>(); public double CellHeight...
using System; using System.Collections.Generic; namespace RMAT3.Models { public class SectionType { public SectionType() { AuditSectionTypes = new List<AuditSectionType>(); SectionQuestionTypes = new List<SectionQuestionType>(); } public int...
// Project Prolog // Name: Spencer Carter // CS-1400-002-003-SPRING 2015-XLIST // Project: CS1400_Lab_01 // Date: 12/29/2014 7:25:06 PM // // I declare that the following code was written by me or provided // by the instructor for this project. I understand that copying source // code from any other source constitut...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Auth; using Microsoft.WindowsAzure.Storage.Table; using System.Configuration; namespace ModernWeb.Handlers { public class GetForums : IHttpHandler { ...
using IndependienteStaFe.Models; using IndependienteStaFe.Services; using Xamarin.Forms; namespace IndependienteStaFe.ViewModels { public class ListProductViewModel : BindableObject { Repository repo = new Repository(); string token = ""; Product productselected = new Product(); ...
using UnityEngine; using UnityEngine.InputSystem; // IGameplayActions is an interface generated from the "gameplay" action map // we added (note that if you called the action map differently, the name of // the interface will be different). This was triggered by the "Generate Interfaces" // checkbox. public class Pla...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace FacultyV3.Web.ViewModels { public class ConferenceViewModel { public string Id { get; set; } public string Title { get; set; } public string Url_Image { get; set; } public string Url_...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading.Tasks; using System.Xml; using Uxnet.Com.Security.UseCrypto; namespace InvoiceClientSample { class Program { static void Ma...
using System.Collections.Generic; using UnityEngine; using UnityEngine.Rendering; namespace FairyGUI { public enum QuickIndices { None, Quad, //4个顶点组成的四边形 Grid9 //16个顶点组成的九宫格 } public class QuadBatch { public Vector3[] vertices { get; private set; } public ...
namespace Triton.Game.Mapping { using ns25; using ns26; using System; using System.Collections.Generic; using Triton.Game; using Triton.Game.Mono; [Attribute38("DraftManager")] public class DraftManager : MonoClass { public DraftManager(IntPtr address) : this(address, "Draf...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Threading; using Microsoft.Practices.Prism.ViewModel; namespace Torshify.Radio.Framework { public class TrackStream : NotificationObject, ITrackStream { #region Fields private...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Accounting.Entity; using System.Data.SqlClient; using Accounting.Utility; using System.Data; namespace Accounting.DataAccess { public class DaTeam { public DaTeam() { } public in...
using Accounting.Utility; using System; using System.Data; using System.Data.SqlClient; namespace Accounting.DataAccess { public class DaCommon { public static DataTable GetList(string table, string fields, string where, string orderBy) { DataTable dt = new DataTable(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Console2.From_001_To_025 { public class _016_Generateparenthesis { /* * Given n pairs of parentheses, write a function to generate all combinations of well-formed parentheses. For exa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BE { public class configuration { public static int GuestRequestKey = 10000001; public static int BankNumber = 20; public static int HostKey = 12345678; ...
using GameStore.Domain.Model; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace GameStore.WebUI.Areas.Admin.Models.DTO { public class OrderItemDTO { public int OrderItemId { get; set; } public int OrderId { get; set; } public int ProductId {...
using System.Collections.Generic; using static Database.ManyToManyRelationship; namespace Database { public static class Initializer { public static void Init() { //General.InitConnectionString(); InitManyToMany(); //InitEntityInfo(); } // private static void InitEntityInfo() // { // Entity...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace HouseParty.Client.Contracts.Feedbacks { public class Feedback { public int Id { get; set; } public string FeedbackMessage { get; set; } public DateTime CreatedOn { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using MyPage.Data.DAL; using MyPage.Models; namespace MyPage.Controllers { [Authorize] public class AdmController : Controller { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GUI_Writer : MonoBehaviour { public GameObject mGui; public UnityEngine.UI.Text mMana, mCharge, mChargeType, mStamina; public UnityEngine.UI.Image mHpBar, mManabar, mStaminabar; // Start is called before the f...
// (C) 2012 Christian Schladetsch. See http://www.schladetsch.net/flow/license.txt for Licensing information. namespace Flow { /// <inheritdoc /> internal class Barrier : Group, IBarrier { /// <inheritdoc /> public override void Post() { base.Post(); // do nothing if we have any contents foreach (va...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DonDys1 : MonoBehaviour { public ring_coll rc; // Use this for initialization void Start () { DontDestroyOnLoad(gameObject); } // Update is called once per frame void Update() { if (rc.count <= 0) { Destroy(g...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.SqlClient; namespace market_takip { public partial class Form1 : Form { public Form2 frm2; p...
using UnityEngine; [RequireComponent(typeof(IDamageable))] public class DamageOverTime : MonoBehaviour { #region Properties IDamageable damageable; [SerializeField] private int amount; public int Amount { get { return amount; } set { amount = Mathf.Max(value,0); } } [Se...
using System; using BookSleeve; using Compilify.Models; using Compilify.Web.EndPoints; using SignalR; namespace Compilify.Web.Services { /// <summary> /// Processes messages sent by workers over Redis and forwards them to the client /// that originally initiated the request.</summary> publi...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; using Evpro.Data.Infrastructure; namespace Evpro.Service.Pattern { public class MyServiceGeneric<T> : IMyServiceGeneric<T> where T : class { private IUnitO...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Risk_UserControls_ucArchiveTongji : System.Web.UI.UserControl { PDTech.OA.BLL.VIEW_ARCHIVE_FILE_TASK viewtBll = new ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ManageAppleStore_DTO { public class InvoiceDetailDTO { private int _IInvoiceID; private string _StrProductID; private int _IQuantity; private decimal _D...
using CreateGist.Helpers; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Net; using System.Text; using System.Windows.Forms; namespace CreateGist.Controls { public partial class GitHubLogin : Form { ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeJam.Google.AlienLanguage { public class AlienLanguage { private static List<string> inputSource; private static HashSet<string> wordSet = new HashS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //Task 5 namespace Binary_to_Decimal { class Program { static void Main(string[] args) { Console.Write("Enter binary number: "); long num = long.Parse(Co...
using System.Threading.Tasks; using AuthProject.Services; using Microsoft.AspNetCore.Mvc; using AuthProject.ViewModels; namespace AuthProject.Controllers { [Route("api/User")] public class UserController : BaseController { private IUserService _userService; public UserController(IUserServ...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Text; using System.Threading.Tasks; using System.Web.Http; using System.Web.Http.ExceptionHandling; using AmWell.Resources.Logging.CustomException; namespace AmWell.Resources.Logging.ExceptionHandl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PostSharp.Samples.Persistence { [AppSettingsValue] public static class TestAppSettings { public static bool SomeBoolSetting; public static int SomeInt32Setting; ...
// // commercio.sdk - Sdk for Commercio Network // // Riccardo Costacurta // Dec. 30, 2019 // BlockIt s.r.l. // /// RSA Encryption/Decription Engine // // using System; using System.Text; using System.Collections.Generic; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Encodings; using Org.BouncyCastle....
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; // TODO: Initialize with DI using System.Web; using System.Web.Http; using UtahPlanners2.Application; using UtahPlanners2.Application.Models; using UtahPlanners2.Domain.Contract; using UtahPlanners2.Infrastructure; namesp...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApp7 { public partial class Form1 : Form { public Form1() ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace SweepFile.Models { public class fundcode { public string fundecode { get; set; } } }