text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using LSKYGuestAccountControl.Model;
using LSKYGuestAccountControl.Static;
namespace LSKYGuestAccountControl.Repositories
{
public class LogRepository
{
pri... |
using PointAngleCS.Point;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PointAngleCS.Math
{
public static class CalcHelper
{
private readonly static double DIVIDE_180_WITH_PI = 180 / System.Math.PI;
public static d... |
// ----------------------------------------------------------------------------------------------------------------------------------------
// <copyright file="IObservableReadOnlyList.cs" company="David Eiwen">
// Copyright © 2016 by David Eiwen
// </copyright>
// <author>David Eiwen</author>
// <summary>
// This file... |
using System;
using System.Threading;
using NUnit.Framework;
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
namespace SeleniumBasic.Pages
{
public class TM_Page
{
public void Create_NEW_TM_Record(IWebDriver driver)
{
//Click Create New Button
IWebElement Cre... |
using RSDK;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AnimationEditor.ViewModels
{
public class HitboxV3EditorViewModel : Xe.Tools.Wpf.BaseNotifyPropertyChanged
{
private IAnimatio... |
using AutofacCore2_2.Entities;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace AutofacCore2_2.DataLayer
{
//LD DB001 - need to generate Interface returning DbContext
/// <summary>
/// Returns an instance on "ApplicationDbContext" by method "Init"
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
using System.Web;
using System.Configuration;
namespace TaxiDriverSystem
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
namespace MyCore
{
public class SkillSlot : UIBase
{
Image m_iconImage;
Image m_coolTimeImage;
Image m_rockedImage;
SkillBase m_skill;
public SkillBa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using RestApiEcom.Models;
namespace RestApiEcom.Controllers
{
[Route("api/[controller]")]
[ApiController]
p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StatusEffect
{
}
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Pr... |
namespace Triton.Game.Mapping
{
using ns25;
using ns26;
using System;
using System.Collections.Generic;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("FileUtils")]
public class FileUtils : MonoClass
{
public FileUtils(IntPtr address) : this(address, "FileUtils")
... |
using System;
namespace UnityWebGLSpeechDetection
{
[Serializable]
public class LanguageResult
{
public Language[] languages;
}
}
|
using System.Web.Mvc;
using System.Web.Routing;
using Xander.Demo.PasswordValidator.Web.Mvc3.Helpers;
using Xander.PasswordValidator;
using Xander.PasswordValidator.Web;
namespace Xander.Demo.PasswordValidator.Web.Mvc3
{
// Note: For instructions on enabling IIS6 or IIS7 classic mode,
// visit http://go.microsof... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace CountStringOccurenceFromText
{
public class CountStringOccurenceFromText
{
public const string TextLocation = "..\\..\\input.txt";
public static readonly char[] TextSeparators = new char[]
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Alword.Algoexpert.Tier1
{
public class InvertBinaryTreeTask
{
public static void InvertBinaryTree(BinaryTree tree)
{
Queue<BinaryTree> swapQueue = new Queue<BinaryTree>();
s... |
#region Usings
using Zengo.WP8.FAS.Helpers;
using System.Windows.Controls;
#endregion
namespace Zengo.WP8.FAS.Controls.ListItems
{
public partial class CountryItemForAccount : UserControl
{
#region Constructors
public CountryItemForAccount()
{
InitializeComponent();
... |
using Easy4net.DBUtility;
using Easy4net.Entity;
using Easy4net.Session;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsDemo
{
public partial class AddCompanyFo... |
using Hastane.Entity;
using Hastanee.DAL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Hastane.BLL
{
public class HastaRepo : RepositoryBase<Hasta, int>
{
public override void Insert(Hasta enti... |
using IniParser;
using IniParser.Model;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GettingStart... |
using Umbraco.Core.Services;
using System;
using Umbraco.Core;
namespace umbraco.presentation.umbraco.dialogs {
public partial class insertMasterpagePlaceholder : Umbraco.Web.UI.Pages.UmbracoEnsuredPage {
public insertMasterpagePlaceholder()
{
CurrentApp = Constants.Applications.Setti... |
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web.Mvc;
using Dapper;
using GeoCore.Models;
namespace GeoCore.Controllers
{
public class HomeController : Controller
{
//
// GET: /Home/
public ActionResult Index()
{
GetSiteSettings(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MapzenGo.Models.Enums
{
public enum EarthType
{
Unknown,
Arete,
Cliff,
Earth,
Ridge,
Valley,
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using TLSchema;
using NewsConcentratorSystem.Models;
namespace NewsConcentratorSystem.NewsScraper
{
public static class RepetitiousNewsMediaDetector
{
public static bool... |
using NUnit.Framework;
namespace G10Gen.Core.Tests
{
[TestFixture]
public class Test
{
[Test]
public void TestMethod()
{
Assert.AreEqual(2, 1 + 1);
}
}
}
|
using System.Collections.Generic;
namespace _4._Merge_Files
{
using System;
using System.IO;
class Program
{
static void Main(string[] args)
{
string path = @"files/04. Merge Files/";
string fileInput1 = @"FileOne.txt";
string fileInput2 ... |
using Promact.Oauth.Server.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using Promact.Oauth.Server.Models;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Options;
//See... |
using System;
namespace SGDE.Domain.Entities
{
public class Library : BaseEntity
{
public string Reference { get; set; }
public string Department { get; set; }
public string Description { get; set; }
public DateTime Date { get; set; }
public string Edition { get; set; }... |
namespace ALM.ServicioAdminEmpresas.AccesoDatos
{
using MySql.Data.MySqlClient;
public class MySqlClient
{
#region "Variables privadas"
private string cadenaConexion = string.Empty;
private string consulta = string.Empty;
private System.Data.CommandType tipoComando = Sys... |
using System.Linq;
using UnityEngine;
namespace TypingGameKit
{
public class VirtualKeyboardAudio : MonoBehaviour
{
[SerializeField] private VirtualKeyboard _keyboard = null;
[SerializeField] private AudioSource _source = null;
[SerializeField] private AudioClip[] _keyPressCil... |
using Bilten.Dao;
using NHibernate;
using NHibernate.Context;
using Soko.Data;
using Soko.Domain;
using Soko.Misc;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
name... |
/* **********************************************
* 版 权:亿水泰科(EWater)
* 创建人:zhujun
* 日 期:2019/5/20 16:36:04
* 描 述:RiverRepository
* *********************************************/
using EWF.Data;
using EWF.Data.Repository;
using EWF.IRepository;
using EWF.Util.Options;
using Microsoft.Extensions.Options;
using S... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace QI.WikiScraping.Api.Application.Exceptions
{
/// <summary>
/// Will be thrown if there is an intent to test the App with an Url distinct than wikiped... |
#if UNITY_EDITOR_WIN
using System.Collections.Generic;
using System.Linq;
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Windows.Speech;
public class MoveToNextRoom : MonoBehaviour
{
public enum MoveDirections
{
north,
east,
south,
west
}
... |
using ArtesanappDTO.Brewery;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArtesanappDTO.Beer
{
public class BeerDTO
{
public int beerId {get; set;}
public String beerName {get; set;}
public String beerType... |
using System;
namespace Calculator.Two_Arguments
{
public class min : ICalculator
{
/// <summary>
/// This method returns a value of MIN value
/// </summary>
/// <param name="firstArgument"></param>
/// <param name="secondArgument"></param>
/// <returns></retur... |
using System;
using System.Runtime.InteropServices;
using System.Text;
using OverCR.StatX.Hooks.WinAPI.Structures;
namespace OverCR.StatX.Hooks.WinAPI
{
class User32
{
internal delegate IntPtr InputHookHandler(int code, IntPtr wParam, IntPtr lParam);
internal delegate void WindowsEventHandler(... |
using EstateAgency.BaseLogic;
using EstateAgency.Models;
using System;
using System.Data;
using System.Linq;
using System.Windows.Forms;
namespace EstateAgency
{
public partial class FormAgents : Form
{
Agent currAgent = new Agent();
public FormAgents()
{
InitializeCompone... |
using System;
using LinkedList.Classes;
using LinkedList;
namespace LlMerge
{
public class Program
{
public static void Main(string[] args)
{
Console.WriteLine("Hello Merging Lists!");
Console.WriteLine("");
LList carlosListOne = new LList();
car... |
namespace Plus.Communication.Packets.Outgoing.Rooms.AI.Pets
{
internal class AddExperiencePointsComposer : MessageComposer
{
public int PetId { get; }
public int VirtualId { get; }
public int Amount { get; }
public AddExperiencePointsComposer(int petId, int virtualId, i... |
using System;
using System.Collections.Generic;
using System.Linq;
using WMagic;
using WMaper.Base;
using WMaper.Meta.Embed;
using WMaper.Meta.Param;
using WMaper.Meta.Radio;
namespace WMaper.Plug
{
public sealed class Tools : Decor
{
#region 变量
// 控件激活
private int active;
// ... |
using HangoutsDbLibrary.Data;
using HangoutsDbLibrary.Model;
using HangoutsDbLibrary.Repository;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebAPI.Services
{
public class ServiceActivity : IServiceActivity
{
private HangoutsContext contex... |
//--------------------------------
// Skinned Metaball Builder
// Copyright © 2015 JunkGames
//--------------------------------
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class MetaballCellCluster : MetaballCellClusterInterface {
List<MetaballCell> _cells = new List<Me... |
using System;
using System.ComponentModel.DataAnnotations;
namespace WebApplication.Models
{
public class PublicKeyEntity
{
[Key]
public Guid Id { set; get; }
public string Remark { set; get; }
public DateTime CreationTime { set; get; } = DateTime.Now;
}
} |
using UnityEngine;
using System.Collections;
public class ViewModel : MonoBehaviour {
public void ButtonClick() {
Control controlreference = GameObject.FindObjectOfType(typeof(Control)) as Control;
if (controlreference.turnControl == "play")
controlreference.EndPhase();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.ObjectModel;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace App1
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class Page2 : ContentPage
... |
using System;
using System.Threading.Tasks;
using MassTransit;
using MassTransit.AzureServiceBusTransport;
using Microsoft.ServiceBus;
using NUnit.Framework;
namespace Playpen.Test
{
public class MassTransitConfiguration
{
public MassTransitConfiguration()
{
AzureNa... |
using System;
using System.Text;
using System.Data.Common;
using System.Data;
namespace oracleTsushin_test001
{
class OracleSelectTest
{
//デリゲートを定義
private delegate DbProviderFactory DlgFactory();
private delegate string DlgConn(DbProviderFactory fct);
private deleg... |
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Microsoft.CodeAnalysis;
namespace Meziantou.Analyzer;
// http://source.roslyn.io/#Microsoft.CodeAnalysis.Workspaces/Shared/Extensions/ITypeSymbolExtensions.cs,190b4ed0932458fd,references
internal static class TypeSymbol... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Shooter.Properties;
namespace Shooter
{
class Sign : CImageBase
{
public Sign() : base(Resources.Sign) { }
}
}
|
using System;
using StackExchange.Redis;
using Newtonsoft.Json;
using Microsoft.Extensions.Configuration;
using System.IO;
using System.Dynamic;
using System.Runtime.CompilerServices;
namespace AzureRedis
{
class Program
{
private static IConfigurationRoot _config;
private static Lazy<Connec... |
using DS1.Mantenimientos.CedulaMantenimiento;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DS1
{
public partial class CedulaForm : Form... |
using System;
using BiPolarTowerDefence.Entities;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace BiPolarTowerDefence.Screens
{
public class MenuButton : BaseButton
{
private MainMenuScreen _screen;
public MenuButtons Menubu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UrTLibrary.Shaders.Directives.Attributes
{
public sealed class Q3MapLightmapAxisType
{
public static readonly Q3MapLightmapAxisType X = new Q3MapLightmapAxisType("x");
public static readonly Q3MapLig... |
namespace MusicShopManager.Models
{
using System;
public enum StringMaterial
{
Steel,
Brass,
Bronze,
Nylon
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
namespace PengcitUltimateApp
{
class XBitmap
{
private int[,,] bitarr;
public int Width;
public int Height;
public XBitmap(Bitmap _b) {
bitarr = getImgArrFro... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace DotNetNuke.Web.Client.ClientResourceManagement
{
using ClientDependency.Core.Controls;
/// <summary>
/// Represents a collection of... |
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Xml.Serialization;
using ToDo.Client.Core.Tasks;
namespace ToDo.Client.Core
{
[Serializable]
public class Comment
{
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
namespace GitlabManager.Utils
{
/**
* Some extensions for a more convenient list access.
*/
public static class ListExtensions
{
/// <summary>
/// Convert Enumerable (e.... |
using System;
using System.Collections.Generic;
using System.Xml.Linq;
using System.Linq;
namespace Yasl
{
public class DateTimeSerializer : StructSerializer<DateTime>
{
public DateTimeSerializer()
{
}
public override void SerializeConstructor(ref DateTime value, ISerialization... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tinta : MonoBehaviour
{
public float speed;
private float alpha;
private float red;
SpriteRenderer _renderer;
// Use this for initialization
void Start()
{
_renderer = this.GetComponent<Spr... |
using UnityEngine;
using System.Collections;
public class PlayerAim : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
Vector3 mouse = Camera.main.ScreenToWorldPoint (Input.mousePosition);
float rads = Mathf.Atan2 (mouse.y - this.trans... |
using Ego.PDF;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ego.PDF.Data
{
public class TableRow
{
public List<TableCell> Cells { get; set; } = new List<TableCell>();
public double CellHeight... |
using System;
using System.Collections.Generic;
namespace RMAT3.Models
{
public class SectionType
{
public SectionType()
{
AuditSectionTypes = new List<AuditSectionType>();
SectionQuestionTypes = new List<SectionQuestionType>();
}
public int... |
// Project Prolog
// Name: Spencer Carter
// CS-1400-002-003-SPRING 2015-XLIST
// Project: CS1400_Lab_01
// Date: 12/29/2014 7:25:06 PM
//
// I declare that the following code was written by me or provided
// by the instructor for this project. I understand that copying source
// code from any other source constitut... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Microsoft.WindowsAzure.Storage;
using Microsoft.WindowsAzure.Storage.Auth;
using Microsoft.WindowsAzure.Storage.Table;
using System.Configuration;
namespace ModernWeb.Handlers
{
public class GetForums : IHttpHandler
{
... |
using IndependienteStaFe.Models;
using IndependienteStaFe.Services;
using Xamarin.Forms;
namespace IndependienteStaFe.ViewModels
{
public class ListProductViewModel : BindableObject
{
Repository repo = new Repository();
string token = "";
Product productselected = new Product();
... |
using UnityEngine;
using UnityEngine.InputSystem;
// IGameplayActions is an interface generated from the "gameplay" action map
// we added (note that if you called the action map differently, the name of
// the interface will be different). This was triggered by the "Generate Interfaces"
// checkbox.
public class Pla... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace FacultyV3.Web.ViewModels
{
public class ConferenceViewModel
{
public string Id { get; set; }
public string Title { get; set; }
public string Url_Image { get; set; }
public string Url_... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using Uxnet.Com.Security.UseCrypto;
namespace InvoiceClientSample
{
class Program
{
static void Ma... |
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
namespace FairyGUI
{
public enum QuickIndices
{
None,
Quad, //4个顶点组成的四边形
Grid9 //16个顶点组成的九宫格
}
public class QuadBatch
{
public Vector3[] vertices { get; private set; }
public ... |
namespace Triton.Game.Mapping
{
using ns25;
using ns26;
using System;
using System.Collections.Generic;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("DraftManager")]
public class DraftManager : MonoClass
{
public DraftManager(IntPtr address) : this(address, "Draf... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Microsoft.Practices.Prism.ViewModel;
namespace Torshify.Radio.Framework
{
public class TrackStream : NotificationObject, ITrackStream
{
#region Fields
private... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Accounting.Entity;
using System.Data.SqlClient;
using Accounting.Utility;
using System.Data;
namespace Accounting.DataAccess
{
public class DaTeam
{
public DaTeam()
{
}
public in... |
using Accounting.Utility;
using System;
using System.Data;
using System.Data.SqlClient;
namespace Accounting.DataAccess
{
public class DaCommon
{
public static DataTable GetList(string table, string fields, string where, string orderBy)
{
DataTable dt = new DataTable();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Console2.From_001_To_025
{
public class _016_Generateparenthesis
{
/*
* Given n pairs of parentheses, write a function to generate all combinations of well-formed parentheses.
For exa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BE
{
public class configuration
{
public static int GuestRequestKey = 10000001;
public static int BankNumber = 20;
public static int HostKey = 12345678;
... |
using GameStore.Domain.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace GameStore.WebUI.Areas.Admin.Models.DTO
{
public class OrderItemDTO
{
public int OrderItemId { get; set; }
public int OrderId { get; set; }
public int ProductId {... |
using System.Collections.Generic;
using static Database.ManyToManyRelationship;
namespace Database
{
public static class Initializer
{
public static void Init()
{
//General.InitConnectionString();
InitManyToMany();
//InitEntityInfo();
}
// private static void InitEntityInfo()
// {
// Entity... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace HouseParty.Client.Contracts.Feedbacks
{
public class Feedback
{
public int Id { get; set; }
public string FeedbackMessage { get; set; }
public DateTime CreatedOn { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using MyPage.Data.DAL;
using MyPage.Models;
namespace MyPage.Controllers
{
[Authorize]
public class AdmController : Controller
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GUI_Writer : MonoBehaviour
{
public GameObject mGui;
public UnityEngine.UI.Text mMana, mCharge, mChargeType, mStamina;
public UnityEngine.UI.Image mHpBar, mManabar, mStaminabar;
// Start is called before the f... |
// (C) 2012 Christian Schladetsch. See http://www.schladetsch.net/flow/license.txt for Licensing information.
namespace Flow
{
/// <inheritdoc />
internal class Barrier : Group, IBarrier
{
/// <inheritdoc />
public override void Post()
{
base.Post();
// do nothing if we have any contents
foreach (va... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DonDys1 : MonoBehaviour {
public ring_coll rc;
// Use this for initialization
void Start () {
DontDestroyOnLoad(gameObject);
}
// Update is called once per frame
void Update()
{
if (rc.count <= 0)
{
Destroy(g... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace market_takip
{
public partial class Form1 : Form
{
public Form2 frm2;
p... |
using UnityEngine;
[RequireComponent(typeof(IDamageable))]
public class DamageOverTime : MonoBehaviour
{
#region Properties
IDamageable damageable;
[SerializeField]
private int amount;
public int Amount
{
get { return amount; }
set { amount = Mathf.Max(value,0); }
}
[Se... |
using System;
using BookSleeve;
using Compilify.Models;
using Compilify.Web.EndPoints;
using SignalR;
namespace Compilify.Web.Services
{
/// <summary>
/// Processes messages sent by workers over Redis and forwards them to the client
/// that originally initiated the request.</summary>
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
using Evpro.Data.Infrastructure;
namespace Evpro.Service.Pattern
{
public class MyServiceGeneric<T> : IMyServiceGeneric<T> where T : class
{
private IUnitO... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Risk_UserControls_ucArchiveTongji : System.Web.UI.UserControl
{
PDTech.OA.BLL.VIEW_ARCHIVE_FILE_TASK viewtBll = new ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ManageAppleStore_DTO
{
public class InvoiceDetailDTO
{
private int _IInvoiceID;
private string _StrProductID;
private int _IQuantity;
private decimal _D... |
using CreateGist.Helpers;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Net;
using System.Text;
using System.Windows.Forms;
namespace CreateGist.Controls
{
public partial class GitHubLogin : Form
{
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeJam.Google.AlienLanguage
{
public class AlienLanguage
{
private static List<string> inputSource;
private static HashSet<string> wordSet = new HashS... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//Task 5
namespace Binary_to_Decimal
{
class Program
{
static void Main(string[] args)
{
Console.Write("Enter binary number: ");
long num = long.Parse(Co... |
using System.Threading.Tasks;
using AuthProject.Services;
using Microsoft.AspNetCore.Mvc;
using AuthProject.ViewModels;
namespace AuthProject.Controllers
{
[Route("api/User")]
public class UserController : BaseController
{
private IUserService _userService;
public UserController(IUserServ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using System.Web.Http;
using System.Web.Http.ExceptionHandling;
using AmWell.Resources.Logging.CustomException;
namespace AmWell.Resources.Logging.ExceptionHandl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PostSharp.Samples.Persistence
{
[AppSettingsValue]
public static class TestAppSettings
{
public static bool SomeBoolSetting;
public static int SomeInt32Setting;
... |
//
// commercio.sdk - Sdk for Commercio Network
//
// Riccardo Costacurta
// Dec. 30, 2019
// BlockIt s.r.l.
//
/// RSA Encryption/Decription Engine
//
//
using System;
using System.Text;
using System.Collections.Generic;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Encodings;
using Org.BouncyCastle.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks; // TODO: Initialize with DI
using System.Web;
using System.Web.Http;
using UtahPlanners2.Application;
using UtahPlanners2.Application.Models;
using UtahPlanners2.Domain.Contract;
using UtahPlanners2.Infrastructure;
namesp... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp7
{
public partial class Form1 : Form
{
public Form1()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace SweepFile.Models
{
public class fundcode
{
public string fundecode { get; set; }
}
}
|
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