text stringlengths 13 6.01M |
|---|
using System;
using System.Drawing;
namespace Carapace
{
class WVanishingPoint
{
public WVector Pos;
public int Density;
public WVanishingPoint()
{
Pos = new WVector(0, 0);
Density = 0;
}
public void Draw( int _Idx, Graphics _G, bool _bScreenshot )
{
WW... |
using System;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
namespace SharpColossus
{
public partial class ALLMODELS : Form
{
string models = "";
string animations = "";
string place_list = "";
public ALLMODELS()
{... |
using Newtonsoft.Json.Linq;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace NameSearch.Utility.Interfaces
{
/// <summary>
/// Interface for Import Utility
/// </summary>
public interface IImport
{
/// <summary>
/// Froms the text.
... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="LoggingContextActionFilterAttribute.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// ------------------------------------------------------------... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace Store_Mvc.Models
{
public class Store
{
//omarjaab
[Required]
public int Id { get; set; }
[Required,MaxLength(20)]
public string N... |
// ----------------------------------------------------------------------------------------------------------------------------------------
// <copyright file="TcpConnectionListener.cs" company="David Eiwen">
// Copyright © 2016 by David Eiwen
// </copyright>
// <author>David Eiwen</author>
// <summary>
// This file c... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class MergeSort
{
static void Sort(int[] data, int left, int right)
{
if (left < right)
{
int middle = (left + right) / 2;
Sort(data, left, middle);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BPiaoBao.AppServices.DataContracts.SystemSetting
{
public class BusinessmanDataObject
{
/// <summary>
/// 商户名称
/// </summary>
public string Name { get; set; }
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace MySchool.Domain.Core.Events
{
public interface IDomainEvent
{
string EventKey { get; }
DateTime OccurredOn { get; }
Guid CommandUniqueId { get; set; }
}
}
|
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OPTI_Experiment
{
public class SessionManager
{
public static SessionManager Instance { get; private set; }
public List<String> SamplePhrases = new Li... |
namespace _4._Copy_Binary_File
{
using System;
using System.IO;
class Program
{
static void Main(string[] args)
{
string inputPath = "copyMe.png";
string outputPath = "copyMe_Copied.png";
using (FileStream inputFile = new FileStream(inputP... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace LateOS.Models
{
[MetadataType(typeof(cTipoPago))]
public partial class tbTipoPago
{
}
public class cTipoPago
{
[Display(Name = "ID Tipo pago")]
... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.Collections.Generic;
//JaJuan Webster
//Professor Cascioli
//Playing With Forces
namespace Webster_MonoGame_PlayingWithForces
{
/// <summary>
/// This is the main type for yo... |
using Opc.Ua;
using Opc.Ua.Server;
using System;
using System.Collections.Generic;
namespace OpcPlc
{
using static Program;
public class PlcNodeManager : CustomNodeManager2
{
public UInt32 RandomUnsignedInt32
{
get => (UInt32)_randomUnsignedInt32.Value;
set
... |
using Events.Models;
namespace Events.Web.Helpers
{
public static class EnumHelpers
{
public static string GetPluralizedName(this AudienceType me)
{
switch (me)
{
case AudienceType.Developer:
return "Developers";
case... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CombinatorialAlgorithms
{
class SubsetOfStringArr // we are searching for combinations without repetitions
{
private static int countOfPerm = 0;
private stat... |
using Clases;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Test
{
public class Program
{
static void Main(string[] args)
{
Warehouse w = Warehouse.Get_Warehouse();
Console... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using API1.Models;
namespace API1.Controllers
{
[RoutePrefix("api/usuario")]
public class UsuarioController : ApiController
{
private static List<UsuarioModel> listaUs... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Blog.Application.Queries;
using Blog.Application.Queries.Model;
using Microsoft.EntityFrameworkCore;
namespace Blog.Database.Query
{
public class BlogQuery : IBlogQuery
{
private readonly BlogContext... |
using System;
using System.Collections.Generic;
namespace RazorSampleText.Models
{
public class Genre
{
public int Id{get;set;}
public string Title { get; set; }
public ICollection<GenreMovie> GenreMovies { get; set; }
}
} |
using System;
namespace WagahighChoices.Utils
{
internal static class Log
{
public static void WriteMessage(string message)
{
try
{
Console.WriteLine("[{0}] {1}", DateTime.Now, message);
}
catch { }
}
}
}
|
namespace ConsoleWebServer.Application.Controllers
{
using Framework;
using Framework.ActionResults.ContentActions;
public class HomeController : Controller
{
private const string HomePageSmile = "Home page :)";
private const string LivePageWithNoCaching = "Live page with no caching";
... |
using System;
using System.Collections.Generic;
using buildings;
using UnityEngine;
using UnityEngine.UI;
using peasants;
public class WorkManager : MonoBehaviour
{
public Transform peasantAppearancePoint;
private int _availableCounter;
private Dictionary<Profession, int> _requiredCounters;
private ... |
using UnityEngine;
using System.Collections;
public class DontRecreateScript : MonoBehaviour {
public GameObject prefab;
private static GameObject instance;
void Awake(){
if (instance == null) {
instance = Instantiate (prefab);
} else {
Destroy (gameObject);
}
DontDestroyOnLoad (this);
}
}
|
using ShimDemoDataAccessLayer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShimDemoBusinessService
{
public class GetDemoData
{
DataContext dataContext = new DataContext();
DataLoader dataLoader = new DataLoader(... |
using GetLabourManager.ActionFilters;
using GetLabourManager.Helper;
using GetLabourManager.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
namespace GetLabourManager.Controllers
{
[Authorize]
[RBAC]
publi... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using DHTChord.Node;
using DHTChord.NodeInstance;
using DHTChord.Server;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Caching.Memory;
namespace AIRflyWebApp.AIRfly
{
public enum Downloa... |
// Accord Statistics Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as p... |
using System;
using System.Linq;
using System.Linq.Expressions;
using API.Domain.Models;
using Tango.Types;
using API.Shared.Models;
namespace API.Persistence.Repository
{
public interface IBaseRepository<T>
{
T Incluir(T entidade);
Either<Falha, IQueryable<Documento>> Obter(Expression<Func<T, b... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GlobalDevelopment.Helpers
{
public static class SqlHelper
{
public static string CreateDatabase(string name)
{
return "CREATE DATABASE \"" + name + "\";";
... |
using System;
//For MethodImpl
using System.Runtime.CompilerServices;
namespace Unicorn
{
/*=========== Key Codes for all buttons. Still can use regular Virtual Codes, Just not registered here. =============*/
public enum VK : int
{
// Mouse Input
IMOUSE_LBUTTON = 0x01,
IMOUSE_RBUTTON = 0x02,
IMOUSE_MBUTTON... |
/********************************************************************
* FulcrumWeb RAD Framework - Fulcrum of your business *
* Copyright (c) 2002-2009 FulcrumWeb, ALL RIGHTS RESERVED *
* *
* THE SOURCE CODE CONTAINED WITHIN THI... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace yocto.tests
{
[TestClass]
public class CleanupTests
{
[TestMethod, ExpectedException(typeof(ArgumentNullException))]
public void Cleanup_Fail()
{
Cleanup.SafeMethod(null);
}
[Te... |
using System.Collections.Generic;
using FakeItEasy;
using FatCat.Nes.OpCodes.Logical;
using FluentAssertions;
using Xunit;
namespace FatCat.Nes.Tests.OpCodes.Logical
{
public class BitwiseLogicOrTests : OpCodeTest
{
public static IEnumerable<object[]> NegativeData
{
get
{
yield return new object[]
... |
using System;
using Xunit;
namespace NetFabric.Hyperlinq
{
public static partial class TestData
{
public static TheoryData<int[]> Multiple =>
new TheoryData<int[]>
{
{ new int[] { 1, 2, 3, 4, 5 } },
};
public static TheoryData<int[], int> Ski... |
using CrazyPost.Context;
using CrazyPost.Controllers;
using CrazyPost.Models;
using CrazyPost.Repository;
using Microsoft.AspNetCore.Mvc;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Moq;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace CrazyPost.Test
{
[TestClas... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace bank_server
{
class Database
{
SqlConnection conn;
public Database(string db_account, string db_name, string db_password)
{
... |
using AutoMapper;
using RFI.TimeTracker.ViewModels.Entities;
using Model = RFI.TimeTracker.Models;
namespace RFI.TimeTracker.ViewModels
{
public static class ModuleController
{
public static void Init()
{
Mapper.CreateMap<Model.TimesheetEntry, TimesheetEntry>();
Mapper.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Routing;
using System.Web.Http;
using K_Systems.APIService;
using System.Web.Helpers;
using System.Security.Claims;
namespace K_Systems.Presentation.Web
{
public class MvcApplication : Syste... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using Master.Contract;
using Master.BusinessFactory;
namespace LogiCon.Areas.Master.Controllers
{
[RoutePrefix("api/Master/Port")]
public class PortController : ApiController
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using MyPage.Data.DAL;
using MyPage.Models;
using MyPage.Models.Infra;
namespace MyPage.Controllers
{
[Aut... |
using eLearning.Domain;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace eLearning.DAL
{
public class UnitOfWork : IDisposable
{
protected eLearningContext _context;
public UnitOfWork(eLearningContext context ... |
using System.Collections;
using UnityEngine;
public class DeadZone : MonoBehaviour {
void OnTriggerEnter(Collider col)
{
GM.instance.Death ();
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace NhlDownload
{
public partial class Form1 : For... |
using UnityEngine;
using System.Collections;
using System.IO;
using UnityEngine.UI;
/**
* Script for the message that appears below the input field on the main menu
* If something is wrong with path in the field, this will apepar and explain the problem
* Also disables the launch button if there is an error
*/
pu... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
#region Usings
using System;
using System.Web.UI;
#endregion
namespace DotNetNuke.Web.UI.WebControls
{
public class DnnTabCollection : ControlColl... |
using Espades.Domain.Entities.Base;
namespace Espades.Domain.Entities
{
public class Produto : BaseEntity
{
public string Descricao { get; set; }
//Descricao VARCHAR(100) NOT NULL
}
} |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SudokuSolverAI
{
public partial class Form1 : Form
{
Grid gri... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="LandscapeQuery.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// ---------------------------------------------------------------------------------... |
using System;
using System.IO;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
namespace RipplerES.CommandHandler
{
public abstract class BootstrapperBase
{
private readonly IServiceCollection _serviceCollection;
private readonly IConfigurati... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace WebApiPais.Models
{
public class Pais
{
//para que la lista de provincia no se presente en null, para que muestre un arreglo vacio.
public Pai... |
using NServiceBus;
using NServiceBus.Installation.Environments;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CenterPublisher
{
public class EndpointConfig : IConfigureThisEndpoint, AsA_Publisher, IWantCustomInitialization
{
public void Init()
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TrainCtrl : MonoBehaviour
{
public int dir;
private float MoveSpeed;
private float MAP_WIDTH = 52f;
// Start is called before the first frame update
void Start()
{
MoveSpeed = Random.Range(0.1... |
using PDV.CONTROLER.Funcoes;
using PDV.CONTROLER.FuncoesRelatorios;
using PDV.DAO.Entidades;
using System.Data;
using System.Drawing;
using System.IO;
namespace PDV.REPORTS.Reports.DAV
{
public partial class ImpressaoDAV : DevExpress.XtraReports.UI.XtraReport
{
public ImpressaoDAV(decimal IdVenda)
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using NSL.TextProcessing.Common;
namespace NSL.TextProcessing {
public class Text : IEnumerable<string> {
#region private
private const int defaultCapacity = 1024;
#endregion
#region inter... |
//-------------------------------------------------
// <copyright file="IWORServiceImpl.cs" company="">
// </copyright>
// <author>andrei.stoica</author>
// <date>2012.02.09 03:49</date>
// <summary>
// </summary>
//-------------------------------------------------
using System.ServiceModel;
using System.ServiceModel.... |
using cn.bmob.config;
using cn.bmob.http;
using System;
using System.Collections;
using System.IO;
using System.Reflection;
using System.Text;
using cn.bmob.exception;
namespace cn.bmob.tools
{
internal class Utilities
{
// 代码格式化 ctrl + k + d
public static String Version()
{
#if WIN8_1... |
using Microsoft.SharePoint;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Web;
using System.Web.UI;
namespace Waffles
{
public partial class patch : Page
{
public static WDataOutput Output;
protected vo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BLL.Interface.Services;
using DAL.Interface.Repository;
using DAL.Interface.DTO;
using BLL.Interface.Entities;
using BLL.Mappers;
namespace BLL.Services
{
public class TestService : ITestServi... |
using Smart.Distribution.Station.Domain;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Smart.Distribution.Station.Controls
{
public partial class UserS... |
using mTransport.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using Syst... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
using Triton.Game.Mono;
[Attribute38("TwistingNetherLiftInfo")]
public class TwistingNetherLiftInfo : MonoClass
{
public TwistingNetherLiftInfo(IntPtr address) : this(address, "TwistingNetherLiftInfo")
{
}
... |
using LAP_PowerMining.Core.Enums;
using LAP_PowerMining.Core.ToastrComponents;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace LAP_PowerMining.Core.Controllers
{
public class MyBaseController :Controller
{
public MyBaseController()
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace Panacea.Multilinguality
{
public class TranslatableObject : INotifyPropertyChanged
{
private stri... |
using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using Trabalho2.Models;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace Trabalho2.Views
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class ListaPedi... |
namespace PlatformRacing3.Web.Utils;
internal static class EventIds
{
internal static readonly EventId DataAccess2Failed = new(1, nameof(EventIds.DataAccess2Failed));
} |
namespace Dotnet.Script.NuGetMetadataResolver
{
using System.Collections.Generic;
using System.IO;
using System.Text;
using Newtonsoft.Json;
/// <summary>
/// Represents a "project.json" files that can be saved to disc.
/// </summary>
public class ProjectJson
{
/// <summary... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Med... |
using iTextSharp.text;
using iTextSharp.text.pdf;
using System;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleAppGeneratePDFFile
{
public class TestPDF
{
public stati... |
using KnapsackProblem.Common;
using KnapsackProblem.DecisionVersion;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
namespace KnapsackProblemTests
{
[TestClass]
public class UnitTest1
{
public KnapsackInstance CreateKnapsackInstance()
{
var... |
namespace WebMarkupMin.Web.HttpModules
{
using System;
using System.Web;
using Core;
/// <summary>
/// Base class of HTTP module for markup minification
/// </summary>
public abstract class MarkupMinificationModuleBase : IHttpModule
{
/// <summary>
/// Initializes a module and prepares it to handle reque... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CRM_Api
{
public class Order
{
public int OrderId { get; set; }
public int CustomerId { get; set; }
public int AddressId { get; set; }
public int prodQuantity { get; set; }
}
}
|
using console;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
namespace ConsoleTestProj
{
/// <summary>
///This is a test class for _006_AnagramTest and is intended
///to contain all _006_AnagramTest Unit Tests
///</summary>
[TestClass... |
using System.Collections.Generic;
using Aqueduct.SitecoreLib.Domain;
namespace Aqueduct.SitecoreLib.Examples.SampleApplication.Business.Domain.Widgets
{
public class BaseWidgetPage : DomainEntity
{
public IList<IWidget> Widgets { get; set; }
}
}
|
using Infnet.Engesoft.SysBank.Model.Dominio;
using NUnit.Framework;
namespace Infnet.Engesoft.SysBank.Model.Teste
{
[TestFixture]
public class TelefoneTeste
{
Telefone fone = new Telefone();
[Test]
public void Teste_DDD()
{
var expected = "021";
... |
namespace ns25
{
using System;
using System.Collections.Generic;
using Triton.Game.Mono;
internal class Class253<T> : MonoClass where T: class
{
internal Class253(IntPtr address) : base(TritonHs.MainAssemblyDir + @"\mscorlib.dll", "System.Collections.Generic", "Dictionary<" + typeof(T).Ful... |
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using Yandex.Dialogs.Models.Buttons;
namespace Yandex.Dialogs.Models.Cards
{
[JsonObject(NamingStrategyType = typeof(SnakeCaseNamingStrategy))]
public class Footer : Header
{
public CardButton Button { get; set; }
}
}
|
using System.Collections.Generic;
namespace DartsTracker.Interfaces
{
public interface IGameView
{
/*
* Set recyclerView Adapter
*/
public void SetAdapter(List<string> header);
public void AddTableRow();
/*
* Updates table at position with new value.
... |
using DataLayer.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using System;
namespace DataLayer.Configuration
{
/**
* Класс конфигурации начальных данных по категориям
* Используется для заполнения таблицы Категории
*/
public class Categor... |
using PDV.DAO.DB.Utils;
using PDV.RETAGUARDA.WEB.AppContext;
using System;
namespace PDV.RETAGUARDA.ANDROID
{
public partial class PainelInicial : System.Web.UI.Page
{
protected override void OnPreInit(EventArgs e)
{
base.OnPreInit(e);
}
protected void Page_Load(ob... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LoadGameManager : MonoBehaviour
{
// Start is called before the first frame update
public GameLoadSaveSelectionButton save1;
public GameLoadSaveSelectionButton save2;
public GameLoadSaveSelectionButton... |
// Copyright 2017-2019 Elringus (Artyom Sovetnikov). All Rights Reserved.
using UnityEngine;
namespace Naninovel
{
[System.Serializable]
public class LocalizationConfiguration : Configuration
{
public const string DefaultLocalizationPathPrefix = "Localization";
[Tooltip("Configuration of... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
namespace WF.SDK.Common.Imaging
{
/// <summary>
/// Summary description for ImageInfo.
/// </summary>
public class ImageInfo
{
public int PageCount = 0;
public string FilePath = "(From Memory)"... |
// Pseudo-random number generator written in 2015 by gumi Sweden.
// No copyright is claimed, and you may use it for any purpose you like.
// No warranty for any purpose is expressed or implied by the authors.
using UnityEngine;
namespace Gu3 {
public static class PRandom {
public const float denominator = 1f / (f... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
/**
* Script for the "Launch" button on the main menu.
* Sets the Sprite manager's path to the path in the input field
* and loads the main scene.
*/
public class LaunchButton : MonoBehaviour {
public InputFiel... |
/********************************************************************
* FulcrumWeb RAD Framework - Fulcrum of your business *
* Copyright (c) 2002-2009 FulcrumWeb, ALL RIGHTS RESERVED *
* *
* THE SOURCE CODE CONTAINED WITHIN THI... |
// Copyright (C) 2017 Kazuhiro Fujieda <fujieda@users.osdn.me>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless re... |
using Game2048;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using System.Windows.Media;
namespace _2048Game
{
public partial cl... |
using System;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
namespace Dictionary
{
class DataServices
{
private static readonly DataServices _dataService = new DataServices();
private HttpClient _client = new HttpClient();
private readonly HttpClient _http... |
using KRF.Core.DTO.Employee;
using KRF.Core.Repository;
using KRF.Web.Models;
using System;
using System.Linq;
using System.Web.Mvc;
namespace KRF.Web.Controllers
{
[CustomActionFilter.CustomActionFilter]
public class EmployeeController : BaseController
{
//
// GET: /Employee/
pub... |
using Library.DataAccess.Interface;
using Library.DomainModels;
using Library.Services.Interface;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace Library.Services
{
public class BookService : IBookService
{
... |
using UnityEngine;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine.UI;
public class Launcher : MonoBehaviourPunCallbacks
{
[Tooltip("The Ui Panel to let the user enter name, connect, and play")]
[SerializeField]
private GameObject controlPanel;
[Tooltip("The UI Label to inform the user th... |
using UnityEngine;
using System.Collections;
public class GetCordFromGrid : MonoBehaviour {
Gridsystem gridSystem;
Transform obj_gridSystem;
public Vector2 cordinates;
public Vector3 gameObjectPosition;
void Start () {
obj_gridSystem = GameObject.FindGameObjectWithTag ("Grid").transform;
gridSystem ... |
using System;
using System.Collections;
namespace QuitSmokeWebAPI.Controllers.Entity
{
public class AppUser
{
public string email { get; set; }
public string password { get; set; }
public string name { get; set; }
public string smoker_indicator { get; set; }
public strin... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class World : MonoBehaviour {
public float scaleFactor = 0.01f;
GameManager gameManager;
// Use this for initialization
void Start() {
gameManager = GameManager.managerInstance;
}
// Update is cal... |
namespace ForumSystem.Web.ViewModels.Posts
{
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using ForumSystem.Data.Models;
using ForumSystem.Services.Mapping;
using Ganss.XSS;
public class PostViewModel : IMapFrom<Post>, IMapTo<Post>, IHaveCustomMa... |
using ProManager.Entities.Base;
using System.ComponentModel.DataAnnotations;
namespace ProManager.Entities.Common
{
public class ApplicationModules : BaseModel
{
[StringLength(150)]
public string Title { get; set; }
[StringLength(500)]
public string Description { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bezlebub
{
public delegate void Act();
public delegate void StateAct(Room currentRoom, CharacterValues stats);
public delegate void RoomAct(Room room);
public delegate bool Int... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GamePointUI : MonoBehaviour {
public void OnMouseDown()
{
if (!GameManager.Instance.m_scoreBoardPopup.gameObject.activeSelf)
{
GameManager.Instance.m_scoreBoardPopup.gameObject.SetActive(tr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Data.Common;
using Microsoft.Practices.EnterpriseLibrary.Data;
using Master.Contract;
namespace Master.DataFactory
{
public class ProcessDAL
{
private Database db;
private DbTransaction currentTransaction = null;
... |
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