text stringlengths 13 6.01M |
|---|
using System;
using ShCore.Extensions;
using System.Linq;
using ShCore.Caching.CacheProvider;
namespace ShCore.Caching.CacheType.SqlDependency
{
/// <summary>
/// Thông báo cho một phương thức là cần thực hiện cache sql
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class CacheSqlM... |
using LaserMaze.Enums;
using System.Collections.Generic;
using System.Linq;
namespace LaserMaze.Models
{
public static class Constants
{
public static Dictionary<LaserDirection, LaserDirection> RightAngleReflectRight = new Dictionary<LaserDirection, LaserDirection>
{
{ LaserDirecti... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerControl : MonoBehaviour
{
// Tombol untuk menggerakkan ke atas
public KeyCode upButton = KeyCode.W;
// Tombol untuk menggerakkan ke bawah
public KeyCode downButton = KeyCode.S;
// Kecepatan gerak
... |
using Firebase.Auth;
using Firebase.InstanceID;
using Foundation;
using Google.SignIn;
using StaffBusser.Communication;
using StaffBusser.iOS.FCM;
using StaffBusser.iOS.Login;
using StaffBusser.SharedCode;
using System;
using Xamarin.Forms;
[assembly: Dependency(typeof(IOS_FCMLoginService))]
namespace StaffBusser.iO... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Data.SqlClient;
public partial class Viewrecievedorder : System.Web.UI.Page
{
Globalconnection gc = new Globalconnection();
int tot = 0;
... |
using AssetHub.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace AssetHub.ViewModels.AssetModel
{
public class IndexViewModel
{
public List<Models.AssetModel> AssetModels { get; set;... |
#region Usings
using Microsoft.Phone.Controls;
using Zengo.WP8.FAS.Controls;
using Zengo.WP8.FAS.Controls.ListItems;
using Zengo.WP8.FAS.Helpers;
using Zengo.WP8.FAS.Models;
using Zengo.WP8.FAS.Resources;
using Zengo.WP8.FAS.WebApi.Responses;
using System;
using System.Collections;
using System.Collections.Generic;
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace OneLayerNeuronNetwork
{
class Segmentation
{
private int lastCountLine = 5;
private List<int> linstLine... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace truckeventsXamPL.ViewModels
{
public class UsuarioRegistroViewModel
{
public string Email { get; set; }
public string Password { get; set; }
public string Conf... |
#tool "nuget:?package=GitVersion.CommandLine"
#tool "nuget:?package=xunit.runner.console"
var target = Argument("target", "Test");
string version = "";
const string outputDir = "out";
const string buildPlatform = "AnyCPU";
const string configuration = "Release";
public static void EnsureDirExists(string path){
i... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.IO;
using System.Net;
using System.Net.Http;
namespace NuGet.Protocol.Core.v3.Data
{
/// <summary>
/// Simulated response from th... |
using System;
using System.Linq;
using FluentAssertions;
using Newtonsoft.Json.Linq;
using OmniSharp.Extensions.JsonRpc;
using Xunit;
namespace JsonRpc.Tests.Server
{
public class SpecificatiosIdTests
{
[Theory]
[ClassData(typeof(SimpleTestMessages))]
public void ShouldParse_SimpleMess... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SectorFactory.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// ----------------------------------------------------------------------------------... |
using System;
using System.Configuration;
using System.Windows;
namespace Driver_Prism
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
/// <summary>
/// Override because this is the method that starts a wpf app.... |
using ScribblersSharp;
using System;
using UnityEngine;
using UnityTranslator.Objects;
/// <summary>
/// Scribble.rs Pad data namespace
/// </summary>
namespace ScribblersPad.Data
{
/// <summary>
/// A structure that describes language selection data
/// </summary>
[Serializable]
public struct Lan... |
namespace Draw.Scenes
{
using OpenTK.Graphics;
using System;
using System.Collections.Generic;
using Utility;
public class GradientScene : Scene
{
private List<ColoredString> _colStringList = new List<ColoredString>();
public GradientScene(ExtendedConsoleWindow console) : base... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Tennis
{
public class GameScore
{
public static string GetPlayerGameAdvantageScore(int p1point, int p2point)
{
int advantage = p1point - p2point;
string result = string.Empty;
if (a... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class DamageDesaturation : MonoBehaviour {
private float lifePlayer;
public GameObject playerG;
public GameObject MainCam;
// Use this for initialization
void Start () ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ColorChanger : MonoBehaviour {
private Material material;
/// <summary>
/// Start is called on the frame when a script is enabled just before
/// any of the Update methods is called the first time.
/// </... |
namespace Dealership.Engine.Commands
{
using System;
using System.Collections.Generic;
using Common;
using Common.Enums;
using Contracts;
using Contracts.Factories;
public class AddVehicle : Command
{
protected override bool CanExecute(string commandName)
{
... |
// -----------------------------------------------------------------------
// <copyright file="CppObjectGetVariableDataSizeCodeWriter.cs" company="Microsoft Corporation">
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root
// for license in... |
using System.Collections.Generic;
using System.Net.Http;
using AutoDataReader.Entities;
using Newtonsoft.Json;
using AutoDataReader.Helpers;
using System.Text;
namespace AutoDataReader.ApiClients
{
public class ApiWordClient
{
private readonly HttpClient _client;
public ApiWordClient()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data;
namespace CMPT354_TermProject
{
public delegate void initiateCourseRegForm();
//Private
public class MainControlle... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace bitirme.Models
{
public class Yorums
{
[Key]
public int yorumID { get; set; }
public string yorum { get; set; }
public double puan { get; ... |
using Library.Domain.Abstract;
using Library.Domain.Entities;
using Library.Models;
using Library.ViewModels;
using Microsoft.AspNet.Identity;
using Microsoft.Owin.Security;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mv... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication2
{
static class Book
{
static public void Soort(this string lol)
{
lol = "Roma";
Console.WriteLine(lol);
}
pub... |
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Threading.Tasks;
using EchoNest.Playlist;
using Microsoft.Practices.Prism.Logging;
using Microsoft.Practices.Prism.Regions;
using Microsoft.Practices.Prism.ViewModel;
using Torshify.Radio.EchoNest.Servic... |
using System.Collections.Generic;
using eForm.EFlight.Dtos;
using eForm.Dto;
namespace eForm.EFlight.Exporting
{
public interface IJobTitlesExcelExporter
{
FileDto ExportToFile(List<GetJobTitleForViewDto> jobTitles);
}
} |
namespace JT7SKU.Lib.Twitch
{
public enum SubPlanType
{
Prime,
TierI,
TierII,
TierIII
}
} |
using jjs.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace jjs.Controllers
{
/// <summary>
/// 前台的设计师列表页
/// </summary>
public class DesignerListController : FrontBaseController
{
private JiJiaShangDB db = new JiJi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief 2D描画。レイヤーアイテム。
*/
/** NRender2... |
using System.Windows.Controls;
namespace Demo.HelloEventAggregator
{
/// <summary>
/// Interaction logic for SubscriberView.xaml
/// </summary>
public partial class SubscriberView : UserControl
{
public SubscriberView()
{
InitializeComponent();
}
}
}
|
using System;
namespace Shelly_Client
{
class InputOutput
{
public static void IO(string IO)
{
string[] Command = IO.Split(' ');
// Read data
switch (Command[0])
{
// Uninstall shell
case "uninstall"... |
using Newtonsoft.Json;
using System;
using WebVella.ERP.Utilities.Dynamic;
namespace WebVella.ERP.Api.Models
{
public class EntityRecord : Expando
{
}
} |
using CakeShop.Services;
using CakeShop.ViewModels;
using Microsoft.AspNetCore.Mvc;
namespace CakeShop.Web.Controllers
{
[ApiController]
[Route("/api/[controller]/[action]")]
public class ProductsController : ControllerBase
{
private readonly IProductsService productsService;
public P... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using NUnit.Framework;
using ICOMSProvisioningService;
namespace ICOMS_Nunit_Test
{
[TestFixture]
class CustInfo_Request_UnitTest
{
[SetUp()]
public void Init()
{
... |
using System;
using System.Collections.Generic;
namespace SheMediaConverterClean.Infra.Data.Models
{
public partial class ManuellerLieferbericht
{
public int LieferungId { get; set; }
public string Aktennummer { get; set; }
public DateTime? Aufnahmedatum { get; set; }
public Da... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
[RequireComponent(typeof(ScrollRect))]
public class HorizontalScrollSnap : MonoBehaviour
{
[Tooltip("the container the screens or pages belong to")]
public Transform ScreensContainer;
[Tooltip("h... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Team3ADProject.Model;
namespace Team3ADProject.Code
{
public class cart
{
private inventory inventory = new inventory();
private int quantity;
private double up;
private double itemprice;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Drawing;
using System.IO;
namespace JCorpExample
{
public partial class _Default : System.Web.UI.Page
{
protected void Submit_Click(object sender, Eve... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MobilePhone
{
public class Call
{
//fields
private DateTime callStartTime;
private DateTime callEndTime;
public decimal callDuration;
//constru... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Follow : MonoBehaviour {
private Vector3 offset;
private Transform player1, player2;
private bool offSetSet = false;
private float trauma;
private Vector3 shakeVector;
public float maxScreenshake = 5f;
public float... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linnworks_API.Model
{
public class UpdateTotalsResult
{
public OrderTotalsInfo TotalsInfo { get; set; }
public OrderShippingInfo ShippingInfo { get; set; }
}
}
|
using AddressBook.Contract;
using AddressBook.Controllers;
using AddressBook.Interface;
using AddressBook.ViewModel;
using Microsoft.AspNetCore.Mvc;
using Moq;
using NUnit.Framework;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text;
usin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Entidade;
using System.Data.SqlServerCe;
namespace Persistencia
{
public class PProduto
{
public EProduto Incluir(EProduto produto)
{
SqlCeConnection cnn = new SqlCeConnection()... |
using System.Threading.Tasks;
using MassTransit;
namespace Sandbox
{
public interface IBlock
{
string Name { get; }
void Setup(IReceiveEndpointConfigurator x);
}
} |
using ArtesanappDTO.Beer;
using ArtesanappDTO.Brewery;
using ArtesanappInterfaces.BLLInterfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
#if MOCK
namespace ArtesanappBLL
{
public class BreweryService : IBreweryService
{
#reg... |
using System;
using System.Collections.Generic;
using System.Text;
namespace MarketStore
{
public class GoldCard : Card
{
public GoldCard(string ownerName, double turnover)
{
if (turnover > 1000)
{
base.discountRate = 10.0;
}
els... |
using ServerKinect.DataSource;
using ServerKinect.Skeleton;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ServerKinect.OpenNI
{
public class NUISkeletonDataSource: DataSourceProcessor<SkeletonDataSource, SkeletonDataSource>, ISkeletonDataSource
{
... |
// Copyright 2019 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Telerik.Web.Mvc;
using Proyek_Informatika.Models;
namespace Proyek_Informatika.Controllers.Koordinator
{
public class PengumpulanKoordinatorController : Controller
{
//
// GET: ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.ServiceModel;
using System.Data.SqlClient;
namespace BLL集团客运综合管理.BiIIEnterlibraryManager
{
[ServiceContract]
class FRM_PiaoJuChuKu
{
DALPublic.DALMethod myDALMethod = new DALPublic... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
namespace alone
{
internal abstract class SaveGameEditor
{
protected KeyValuePair<Option, long>[] offsets;
protected readonly Dictionary<Option, string> options;
protected... |
using BSLCApp;
using BSLCApp.Exceptions;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BSLCTests
{
[TestFixture]
public class InstructionQueueTests
{
private InstructionQueue _instructionQueue;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Rankingsetting : MonoBehaviour
{
public csvReader csv;
public int ranking1;
public int ranking2;
public int ranking3;
public GameObject ranking1num;
public GameObject ranking2num;
... |
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace InfoPole.Migrations
{
public partial class DataFile : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AlterColumn<DateTime>(
... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Program.cs" company="Telerik">
// Telerik
// </copyright>
// <summary>
// The Program.
// </summary>
// -----------------------------------------------------------------------... |
namespace personal_site.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class Add_User_fields : DbMigration
{
public override void Up()
{
AddColumn("dbo.User", "DisplayName", c => c.String());
AddColumn("dbo.User", "Pr... |
using CryptoInvestor.Infrastructure.Auth;
using Shouldly;
using System;
using Xunit;
namespace CryptoInvestor.Tests.Auth
{
public class EncrypterTest
{
private readonly IEncrypter encrypter;
public EncrypterTest()
{
encrypter = new Encrypter();
}
[Fact]
... |
using System.Collections.Generic;
using System.Diagnostics;
namespace StudyEspanol.Data.Managers
{
public class Manager<T>
{
#region Fields
public List<T> Objects { get; protected set; }
#endregion
#region Constructor
protected Manager()
{
Debug.WriteLine("[Study Espanol] Initializing Manager List");... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ArrowAoE : AoEBase
{
public GameObject arrowPrefab;
public float damage = 10;
public float speed = 5;
public int projectilesPerSecond = 4;
private int arrowSpawnHeight = 10;
void Start()
{
... |
using System.Collections.Generic;
using System.Text;
using DotNetty.Buffers;
using DotNetty.Codecs;
using DotNetty.Transport.Channels;
namespace Plus.Network.Codec
{
internal class GamePolicyDecoder : ByteToMessageDecoder
{
protected override void Decode(IChannelHandlerContext context, IByteBuffer inp... |
using UnityEngine;
using SanAndreasUnity.UI;
namespace SanAndreasUnity.Settings {
public class CameraSettings : MonoBehaviour {
static float s_farClipPlane = 1000;
static float s_fieldOfView = 60;
OptionsWindow.FloatInput m_farClipPlaneInput = new OptionsWindow.FloatInput() {
description = "Far clip pl... |
using System;
using System.Text;
namespace WebServiceTestTools.Core.Utils
{
public class Util
{
public string ShowBytes(string s)
{
return BitConverter.ToString(new UnicodeEncoding(true, false).GetBytes(s)).ToUpper();
}
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Walk : MonoBehaviour {
public Transform vrCamera;
public static float speed = 3.0f;
public bool moveForward;
private static CharacterController cc;
void Start () {
cc = GetComponent<CharacterController> ();
}
//... |
using System;
using System.Collections.Generic;
namespace aoc
{
public class Vector3 : IEquatable<Vector3>
{
public int x;
public int y;
public int z;
public Vector3(int x = 0, int y = 0, int z = 0)
{
this.x = x;
this.y = y;
this.z =... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("DeckRule_PlayerOwnsEachCopy")]
public class DeckRule_PlayerOwnsEachCopy : DeckRule
{
public DeckRule_PlayerOwnsEachCopy(IntPtr address) : this(address, "DeckRule_PlayerOwnsEachCopy")
{
}
public... |
using System;
namespace Enrollment.XPlatform.Directives
{
public interface IClearIfManager : IDisposable
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using EmptyWebApiProject.Models;
namespace EmptyWebApiProject.Controllers
{
public class Dial800_CallController : ApiController
{
static readonly IDial800Repository datab... |
using Aix.TimerManage;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleSample
{
class Program
{
static void Main(string[] args)
{
using (CancellationTokenSource cts = new CancellationTokenSource())
{
Console.CancelKey... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RBTree
{
public class Node<T> where T : IComparable<T>
{
public T Value;
public Node<T> Left;
public Node<T> Right;
public Node<T> Parent;
publi... |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;
nam... |
using Domain;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace DAL
{
public class HouseRepository : IHouseRepository
{
private HouseContext _HouseContext;
public HouseRepository(HouseContext userContext)
{
_HouseContext = userCo... |
using UnityEditor;
using UnityEngine;
public class F12_CtrlD : EditorWindow
{
[MenuItem("GameTools/小工具/刷新并运行 _F12")]
public static void ShowPlayF12()
{
AssetDatabase.Refresh();
EditorApplication.ExecuteMenuItem("Edit/Play");
}
[MenuItem("GameTools/小工具/清空playerPrefs %&c")]
publ... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace webapi.Models
{
public class APIResponse
{
[JsonProperty("error", NullValueHandling = NullValueHandling.Ignore)]
public string Error { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assignment_Part_A
{
class Program
{
static void Main(string[] args)
{
UserChoices();
}//end Main
//καλει τις επιμερους μεθοδους για να εκτ... |
public static class Config
{
public const float TICK_INTERVAL = 1f / 10f;
public const float VIEW_DELAY = 1f / 5f;
public const string VIEW_PATH = "Views/";
public const string UI_PATH = "UI/Dialogs/";
public const string MESSAGE_DIALOG_PATH = UI_PATH + "MessageDialog";
public const string DEBUG_DIALOG_PATH = U... |
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using babyloan.API.infrastructure.fineract.commons;
using System.Net.Http;
using System.Text;
using System.Net.Http.Headers;
using Microsoft.Extensions.Primitives;
using System.IO;
namespace babyloan.API.infrastructure.fineract
{
pu... |
using Ghost.Extensions;
using System;
using System.Collections;
using System.Diagnostics;
using UnityEngine;
namespace RO
{
[CustomLuaClass]
public class LuaGameObject : MonoBehaviour
{
private const string CloneStr = "(Clone)";
public int type;
public int ID;
public string[] properties;
public Compon... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace beugro
{
class Program1
{
static Random r = new Random();
int[] randomt(int a)
{
int[] t = new int[a];
... |
using ConnectorGraph.ViewModel;
using NodeGraph.View;
using NodeGraph.ViewModel;
using System;
using System.Windows;
using System.Windows.Controls;
namespace NodeGraph.View {
public class ConnectorViewsContainer : ItemsControl {
protected override void PrepareContainerForItemOverride(DependencyObject elem... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xander.PasswordValidator;
namespace ConsoleDemo
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Please enter a password to see if it could be valid.");
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace BearKMPCommon {
public class Singleton<T> where T : new() {
private static T singleton;
private SynchronizationContext context = SynchronizationContext.Current;
public s... |
using System.Collections.Generic;
using UnityEngine;
public class Level : MonoBehaviour
{
public Transform[] SpawnPoints;
public FinishTrigger FinishTrigger;
public GameObject Cubes;
private List<Cube>[] cubes;
void Awake()
{
cubes = new List<Cube>[(int)CubeColor.Count];
for (... |
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.IO.Pipelines;
using System.Net;
using System.Net.Sockets;
using System.Runtime.ExceptionServices;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
namespace NetworkToolkit.Connections
{
... |
using Portal.repo;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Portal
{
public partial class vehicleBrandDetails : System.Web.UI.Page
{
protected VehicleRepo VehicleRepos;
public vehicleBra... |
using System;
using System.Collections.Generic;
using System.Text;
using OCP.Files.Storage;
namespace OCP.Files.Cache
{
class CacheInsertEvent : OC.Files.Cache.AbstractCacheEvent
{
public CacheInsertEvent(Storage.IStorage storage, string path, int fileId) : base(storage, path, fileId)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI.DataVisualization.Charting;
using System.Drawing;
using ERP_Palmeiras_BI.Core;
using System.Data;
using System.IO;
using ERP_Palmeiras_BI.RHFuncionarios;
using ERP_Palmeiras_BI.InfoOperacional;
namespace ERP_Palme... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace MPD.Entities.Domain
{
public partial class JobQuote
{
public JobQuote()
{
AcceptedQuote = new HashSet<AcceptedQuote>();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace ModelsBuilderified.Models
{
public partial class UmbNewsOverview : INewsArchive
{
public IEnumerable<INewsItem> News
{
get
{
return Children.OfType<INewsItem>... |
using UnityEngine;
namespace Light2D
{
public class Light2DAngle
{
private float m_Angle = 360f;
public float angle {
get { return m_Angle; }
set { m_Angle = Mathf.Clamp(value, 0f, 360f); }
}
public float halfAngle {
get { return angle / 2f; }
}
public bool isFullAngle {
get { return m_Ang... |
using CMS_Database.Entities;
using CMS_Database.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CMS_Database.Repositories
{
public class LoaiNVRepository : GenericRepository<LoaiNV>, ILoaiNV
{
public LoaiNV Selec... |
using System;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
namespace UserStorageServices.Tests
{
[TestClass]
public class UserStorageServiceTests
{
[TestMethod]
[ExpectedException(typeof(ArgumentException))]
public void Ad... |
using Newtonsoft.Json;
namespace Claytondus.Square.Models
{
public class SquareGlobalAddress
{
[JsonProperty(PropertyName = "address_line_1")]
public string AddressLine1 { get; set; }
[JsonProperty(PropertyName = "address_line_2")]
public string AddressLine2 { get; set; }
[JsonProperty(PropertyName = "a... |
// Copyright (C) 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unl... |
using MetroFramework;
using PDV.CONTROLER.Funcoes;
using PDV.DAO.Entidades;
using PDV.DAO.Entidades.PDV;
using PDV.UTIL.Components;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace PDV.UTIL.FORMS.Forms.Caixa
{
public partial class AberturaCaixa : Form
... |
using BPiaoBao.AppServices.ConsoContracts.DomesticTicket;
using BPiaoBao.AppServices.ConsoContracts.DomesticTicket.DataObjects;
using BPiaoBao.AppServices.ConsoContracts.SystemSetting;
using BPiaoBao.AppServices.ConsoContracts.SystemSetting.DataObjects;
using BPiaoBao.Web.SupplierManager.Controllers.Helpers;
using Pnr... |
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:
*│ 作 者:zhujun
*│ 版 本:1.0 模板代码自动生成
*│ 创建时间:2019-05-23 16:43:42 ... |
using JKMWindowsService.Model;
using JKMWindowsService.Utility;
namespace JKMWindowsService.AlertJSONGenerator
{
public class BeginningOfDayOfServiceGenerator : IBeginningOfDayOfServiceGenerator
{
private readonly IResourceManagerFactory resourceManager;
public BeginningOfDayOfServiceGenerato... |
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