text
stringlengths
13
6.01M
using LRB.Lib.Domain; using org.sola.services.boundary.wsclients; using org.sola.webservices.casemanagement.extra; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LRB.Lib.Console { class SolaTest { public string GetApplicati...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArrayString { public class LartestRectangle { /*http://tianrunhe.wordpress.com/2012/07/26/largest-rectangle-in-histogram/ * Given n non-negative integers representing ...
using System; namespace CaAPa.Data { public class Reminder { public string TitleText { get; set; } public string TimeStamp { get; set; } public string ReminderDetail { get; set; } public string ActionRequiredFlag { get; set; } public Reminder (string titleText, string timeStamp = "", string reminderDet...
using System; namespace footbal_manager { public class TeamModel { //TODO: make private & public properties public string flag; public string name; public string fifaCode; //CoachModel coach; //PersonModel fans; //int moralAverage; /*- Player[]...
using Microsoft.Azure.Management.Resources.Models; namespace Microsoft.DataStudio.Solutions.Queues.Entities { public class CreateDeploymentMessage : IDeploymentMessage { public string ResourceGroupName; public string DeploymentName; public string DeploymentTemplateId; public str...
using Microsoft.AspNet.SignalR; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using ttmControlServer.Models; using ttmControlServer.SignalR; namespace ttmControlServer.Controllers { public class questionCon...
using System.Collections.Generic; namespace SocialMedia.Models { public class Board { public int Id { get; set; } public string Title { get; set; } public double? Latitude { get; set; } public double? Longitude { get; set; } public string Name { get; set; } public...
namespace E11_NumbersInIntervalDividableByGivenNumber { using System; public class NumbersInIntervalDividableByGivenNumber { public static void Main(string[] args) { // Write a program that reads two positive integer numbers // and prints how many numbers p exist b...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Game.Graphics.UI.Buttons.Custom; using UnityEngine; namespace Game.Graphics.UI.Menu { public enum MenuButtonsEnum { Exit, Styling, Start, Ranking } public class ButtonSyst...
using Microsoft.AspNetCore.Mvc; using TicketTrackerAPI.Events; using Microsoft.eShopOnContainers.BuildingBlocks.EventBus.Abstractions; namespace TicketTrackerAPI.Controllers { [Route("api/[controller]")] [ApiController] public class AutoFacTestController : Controller { //private readonly ITic...
//ガベージコレクタを強制呼び出し #define USE_GC using LabLife.Contorols; using OpenCvSharp; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Imaging; using System.Windows.Media; using Op...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using WebApplication1.Models; using WebApplication1.DAL; using Microsoft.AspNetCore.Authorization; namespace W...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Data.Core; using LearningEnglishWeb.Areas.Training.Infrastructure.Factories.Abstractions; using LearningEnglishWeb.Areas.Training.Models; using LearningEnglishWeb.Areas.Training.Models.ChooseTranslate; using LearningEnglishWeb.Are...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace TourApi.ViewModels { public class Pair { public Guid ExcursionId { get; set; } public Guid SightId { get; set; } } }
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using TxHumor.Common; using TxHumor.DAL; using TxHumor.Model; using TxHumor.Solr; namespace TxHumor.UpdateSolr.Service.bll { public class srv_SolrHumor { public static void AddSolrHumor(string humo...
/**************************************************** * 记录类,表示一条用户发布的记录 * 创建日期:2013-02-23 * 作者:何必都 * 最近修改日期:2013-02-23 ****************************************************/ using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace VideoSite.EF.Model { /// ...
using BAL; using DomainModels.Entities; using DomainModels.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Cors; namespace AngularProject.Controllers { public class AuthController : BaseController ...
using SocketTest; using System; using System.ComponentModel; using System.Net; using System.Net.Sockets; using System.Windows.Forms; namespace SocketResender { delegate void DelegateUpdateControls(); public partial class FormMain : Form { private DelegateUpdateControls delgUpdateServerRemote = nu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CinemalyticsCSharpSDK.Model; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace CinemalyticsCSharpSDK.Converter { class CountToPersonMappingConverter : JsonConverter { public override obje...
// Copyright 2020 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
using Lfs.Web.Api.Models.Query; using Lfs.Web.Api.Services.Query; using Swashbuckle.Swagger.Annotations; using System; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; using System.Web.Http; namespace Lfs.Web.Api.Controllers { [RoutePrefix("api/v1/queries")] public class Query...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SearchEngineP { public class TermOfQuery { private string t_term; private int t_numOfShows; private int t_numOfDocs; //private int t_numOfRelevantDocs; ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Timers; using KT.Logger.ObserverPattern; namespace KT.Logger { /// <summary> /// Is handling the process that writes to the log file /// <...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using Java.Lang; namespace Manager.Resources { public class ViewHolder : Java.Lang.Object { ...
using System.Collections; using System.Collections; using System.Collections.Generic; using UnityEngine; using Infated.Tools; using Infated.CoreEngine; public class Character : MonoBehaviour { public userProfiler _userProfiler; // State Machines public InfStateMachine<CharacterStates.MovementS...
using System; class MainClass { public static void Main() { //Array that keep Trapezoid values var values = new float[5, 3]; values[0, 0] = 5; values[0, 1] = 7; values[0, 2] = 12; values[1, 0] = 2; values[1, 1] = 1; values[1, 2] = 33; val...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShopBillingApp.BAL { class StockBAL { public int StockID { get; set; } public int ProductID { get; set; } public int Quantity { get; set; } } }
using Newtonsoft.Json; /// <summary> /// Scribble.rs ♯ data namespace /// </summary> namespace ScribblersSharp.Data { /// <summary> /// A class that describes a sendable "request-drawing" game message /// </summary> [JsonObject(MemberSerialization.OptIn)] internal class RequestDrawingSendGameMessa...
namespace MobilePhones.UI { using System; using MobilePhones.Library.Hardware; using MobilePhones.Library.Software; class GsmCallHistoryTest { public static void Test() { Gsm gsm = new Gsm("Galaxy S4", "Samsung", 1200, "Me", new Battery(Batte...
using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class GameMaster : MonoBehaviour { public List<GameObject> pages; public TMP_Dropdown pageChanger; public int startPage; void Start() { Bible.Init(); pageChanger.value = startPage; DropdownChanged...
namespace Triton.Game.Mapping { using ns26; using System; [Attribute38("NAX_MissionEntity")] public class NAX_MissionEntity : MissionEntity { public NAX_MissionEntity(IntPtr address) : this(address, "NAX_MissionEntity") { } public NAX_MissionEntity(IntPtr address, ...
namespace HCL.Academy.Model { public class UserProjectRequest : RequestBase { public int ProjectId { get; set; } public string ProjectName { get; set; } public int SkillId { get; set; } public int UserId { get; set; } } }
using PhotoAlbum.Domain.Entities; using System.Collections.Generic; namespace PhotoAlbum.WebUI.Models { public class AlbumListViewModel { public IEnumerable<Album> Albums { get; set; } public string CurrentAlbum { get; set; } } }
using LuaInterface; using SLua; using System; public class Lua_UpYunTaskInfo : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int constructor(IntPtr l) { int result; try { UpYunTaskInfo o = new UpYunTaskInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result...
using Data; using Microsoft.AspNetCore.Builder; namespace Services { public static class ApplicationBuilderExtensions { public static IApplicationBuilder UseDbContextStores(this IApplicationBuilder app) { app.UseWebsiteDbContext(); return app; } } }
using NUnit.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Model; namespace ModelTest { class ActorFactoryTest { [SetUp()] [Test()] public void TestCreateActor() { Assert.IsNot...
using FbManager.Models; using System; using System.Collections.Generic; using System.Linq; using System.Web; using Babylips.Web.App_Manager; namespace Babylips.Web.Models { public class UserFbAlbumModel : FacebookUserAlbum { public string CoverPhotoUrl { get ...
namespace Phonebook.ConsoleCommands.Commands { using Phonebook.ConsoleCommands.Info; public interface ICommand { void Execute(CommandInfo commandInfo); } }
using News_Issue.DBUtility; using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; namespace MobileWx.Dal { public class DalNewsTab:DalBase { //private static DalNewsTab _me; //public static DalNewsTab Get() ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; namespace DevDevDev { public class RouteConfig { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.AppServices.StationContracts.StationMap { public class PagedList<T> { public int Total { get; set; } public List<T> Rows { get; set; } } }
using System; using System.Windows; using System.Xml; using System.Xml.Linq; using Frontend.Core.Exceptions; namespace Frontend.Core.Helpers { public static class XMLErrorHelper { /// <summary> /// Shows an (helpful?) error message if something goes wrong during parsing. ...
/* * OpenAPI definition * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * The version of the OpenAPI document: v0 * * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.IO; using System.Collections...
using System; using UnityEngine; namespace UnityUIPlayables { [Serializable] public class TextAnimationValue : GraphicAnimationValue { [SerializeField] private int _fontSize = 14; [SerializeField] private float _lineSpacing = 1.0f; public int FontSize => _fontSize; public f...
 public class TilesTypeEnumClass { public enum tilesTypeEnum { TileNormal, TileMagnetizer, TileDemagnetizer, TileRamp, // one type of tile since it is rotate by the designer TileLadderTile, // same thing TileEmpty }; public enum tilesSkinTypeEnum ...
using heitech.MediatorMessenger.Implementation.Messages; namespace heitech.Mediator.Example.MessengerExample { internal class MessageA_WithContent : MessageBase<string> { internal string MessageFromB { get; } internal MessageA_WithContent(string msg) : base("B", new string[] { "A...
using System; using System.Collections.Generic; namespace reverseJobsBoard.Models { public class User { public Guid UserID { get; set; } public string first_name { get; set; } public string last_name { get; set;} public string email { get; set;} public string Username { get...
// Accord Machine Learning Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as publ...
using Microsoft.DataStudio.OAuthMiddleware.Helpers; using Microsoft.DataStudio.OAuthMiddleware.Models; using System; using System.Collections.Generic; using System.IdentityModel.Tokens; using System.Text; namespace Microsoft.DataStudio.OAuthMiddleware { /// <summary> /// This class handles the token validati...
namespace XShare.Services.Data { using System.Collections.Generic; using System.Linq; using XShare.Data.Models; using XShare.Data.Repositories; using XShare.Services.Data.Contracts; public class FeaturesService : IFeaturesService { private readonly IRepository<Feature> features; ...
#region Copyright Syncfusion Inc. 2001-2015. // Copyright Syncfusion Inc. 2001-2015. All rights reserved. // Use of this code is subject to the terms of our license. // A copy of the current license can be obtained at any time by e-mailing // licensing@syncfusion.com. Any infringement will be prosecuted under // a...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using LibraryApp.Models; using Microsoft.EntityFrameworkCore; namespace LibraryApp.Data { public interface IBorrowRepository : IRepository<Borrow, int> { Task<Borrow> GetBorrowWithRelatedDataAsync(int id); ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace BPiaoBao.Web.SupplierManager.Models { /// <summary> /// 保险查询类 /// </summary> public class QueryInsurance { /// <summary> /// 保险单号 /// </summary> public string InsuranceN...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Windows.Forms; namespace DllRegistrar { static class Program { [DllImport("kernel32.dll")] static extern bool AttachConsole(int dwProcessId); private const int ATTACH_P...
using UnityEditor; using UnityEngine; using UnityLocalization.Data; using UnityLocalization.Shared; namespace UnityLocalization { public class ActiveLocalizationSettings : ScriptableSingleton<ActiveLocalizationSettings> { [SerializeField] private LocalizationSettings activeSettings; public Localiz...
using System.Linq; using Aqueduct.Domain; using Aqueduct.SitecoreLib.DataAccess.Repositories; using Aqueduct.SitecoreLib.DataAccess.SitecoreResolvers; using Sitecore.Data.Fields; using Sitecore.Data.Items; using StructureMap; namespace Aqueduct.SitecoreLib.Examples.SampleApplication.DataAccess.Resolvers { ...
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Animation; using Microsoft.Expression.Shapes; using System.Drawing; namespace ZhongLiuCang { /// <summary> /// CircularProgressBar.xaml 的交互逻辑 /// </summary> public partial class CircularProgressBar : UserControl { ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ALM.Empresa.Entidades { public class EClaseApoyoValidacion { [Required(ErrorMessage = "Dato requerido")] [StringLength(64)]...
using System; using System.Collections.Generic; using System.Text; using OxyPlot; namespace AnnealingKnapsackWPF { public class MainViewModel { public MainViewModel() { MyModel = new PlotModel(); } public PlotModel MyModel { get; private set; } } }
using Airport.Models; namespace Airport.Interfaces { public interface IFlightEventListener { void New(FlightEvent newEvent); void Update(FlightEvent newEventData); } }
namespace PrimeNumbers.IntegrationTests.Models.Responses { public class GetNextIfNotPrimeOrCurrentResponse { public int Number { get; set; } } }
// ----------------------------------------------------------------------- // <copyright file="ICommandsService.cs"> // Copyright (c) 2015 Andrew Zavgorodniy. All rights reserved. // </copyright> // ----------------------------------------------------------------------- namespace MyStudio.Services { using Catel.M...
using System; using System.Collections.Generic; using System.Text; namespace BlackJack { class Dealer : BasePlayer { private const string DEALER_NAME = "JACK"; public override string GetName() { return DEALER_NAME; } public override bool WantCard() ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using System.IO; using Common; public class denglu : MonoBehaviour { private Button button; private Button button2; public static string username; void Start () { button = G...
using System; namespace Emanate.Vso { public class Build { public DateTime StartTime { get; set; } public string Result { get; set; } public string Status { get; set; } } }
using CapstoneTravelApp.DatabaseTables; using CapstoneTravelApp.HelperFolders; using SQLite; using System; using System.Collections.ObjectModel; using System.Linq; using Xamarin.Essentials; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace CapstoneTravelApp.DiningFolder { [XamlCompilation(XamlCompilationOp...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BulidingMover : MonoBehaviour { public float maxZ = 100, minZ; public Vector3 rotation, rotationRand, initRotation, initRotationRand; double startTime; Vector3 curRotation; static float Rand() { return Random.value * ...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using SkillsGardenApi.Controllers; using SkillsGardenApi.Models; using SkillsGardenApi.Repositories; using SkillsGardenApi.Repositories.Context; using SkillsGardenApi.Services; using SkillsGardenApiTests.Factory; using SkillsGardenApiTests.Mock; using Sk...
namespace AdvancedWorflow.Workflow.WorkflowInterfaces { public interface ICanRollBack<in TIn> { ErrorMessage RollBack(TIn input); } }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Planning.AdvandcedProjectionActionSelection.OptimalPlanner { class PddlBuilderForOptimalDependenciesPlanning { public const string dependencyType = "rotemDepen...
namespace Blorc.OpenIdConnect.Tests.Development { public static class Scopes { public static string[] From(params string[] scopes) { return scopes; } } }
using System; using CSharpFunctionalExtensions; using L7.Common; namespace L7.Business { public class GetProductByIdQuery : IQuery<Result<ProductModel>> { public Guid Id { get; } public GetProductByIdQuery(Guid id) { Id = id; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class Score : MonoBehaviour { private GameObject peri; public TextMeshPro score; public static float zo; void Start() { peri = GameObject.FindGameObjectWithTag("car"); score = GetCo...
using Microsoft.Extensions.Configuration; using RestaurantOrder.Business; using RestaurantOrder.Data; namespace RestaurantOrder.WebAPI.Factory { /// <summary> /// The abstract orders factory. /// </summary> public class OrderFactory { #region Public methods /// <summary> /...
using System; namespace exe_3 { class Program { static void Main(string[] args) { System.Console.WriteLine("======* Calculador de gasto de combustivel *======"); System.Console.Write("Insira o tempo que você andou em minutos: "); int tempo = int.Parse (Cons...
using McMaster.Extensions.CommandLineUtils; using NameSearch.App.Commands.Interfaces; namespace NameSearch.App.Commands { /// <summary> /// Root Command /// </summary> /// <seealso cref="NameSearch.App.Commands.Interfaces.ICommand" /> public class RootCommand : ICommand { /// <summary>...
using AutoMapper; using LuizalabsWishesManager.Domains.Models; using LuizalabsWishesManager.ViewModels; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace LuizalabsWishesManager.Mappers { public class ViewModelToDomainMappingProfile : Profile { p...
namespace E12_FallingRocks { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; public class Scoreboard : AbstractGameObject, IPrintable { private int amount; public Scoreboard(int x, int y, ConsoleCo...
using System; using System.Collections.Generic; using System.Text; namespace OCP.Security { /** * Class SecureRandom provides a wrapper around the random_int function to generate * secure random strings. For PHP 7 the native CSPRNG is used, older versions do * use a fallback. * * Usage: ...
// <copyright file="Program.cs" company="Fubar Development Junker"> // Copyright (c) Fubar Development Junker. All rights reserved. // </copyright> using System; using System.IO; using System.Linq; using System.Net.Security; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading...
namespace NUnitTDD { public class Program { static void Main() { System.Console.WriteLine("Just throwing this exceptional message out here."); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Model; using Blo; namespace Blo.Mercadeo { public interface IMarcaBlo : IGenericBlo<InvMarca> { } }
using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; public class GameManager : MonoBehaviour { public GameObject selectedZombie; public List<GameObject> zombies; public Vector3 selectedSize; public Vector3 defaultSize; private...
using Livraria.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Livraria.Services { public interface ILivrosService { bool create(Livros livros); bool delete(int? id); Livros get(int? id); List<Livros> getAll(str...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //Task 1 namespace Variables_Declaration { class Program { static void Main(string[] args) { sbyte b1 = -44; byte b2 = 97; sbyte b3 = -115; ...
namespace Triton.Bot.Profiles { using Buddy.Coroutines; using log4net; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using System.Threading.Tasks; using System.Xml.Serialization; [ProfileEleme...
using System.Collections.Generic; using System.Linq; namespace Fairmas.PickupTracking.Shared.Services { internal class ServiceLocator { private static List<object> Services { get; } = new List<object>(); static ServiceLocator() { //Services.Add(new PickupTestDataService())...
using LuaInterface; using SLua; using System; using UnityEngine; public class Lua_UIDragDropRoot : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int get_root(IntPtr l) { int result; try { LuaObject.pushValue(l, true); LuaObject.pushValue(l, UIDragDropRoot.root); result = 2; ...
using CryptoInvestor.Infrastructure.Commands.Auth; using System; namespace CryptoInvestor.Infrastructure.Commands.Transaction { public class CreateTransaction : AuthenticatedCommandBase { public Guid Id { get; set; } public string PortfolioNameId { get; set; } public string CoinSymbol ...
 using System; using System.Configuration; using System.Linq; using System.Text; using System.Web; using NopSolutions.NopCommerce.BusinessLogic.Configuration.Settings; using NopSolutions.NopCommerce.BusinessLogic.CustomerManagement; using NopSolutions.NopCommerce.BusinessLogic.Infrastructure; using NopSolut...
using BPiaoBao.Common.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.Client.UIExt.Model { /// <summary> /// 常旅客列表 /// </summary> public class PasserModel { /// <summary> /// 是否新建 /// </summary> public ...
using System; using System.Threading.Tasks; using Microsoft.Owin; using Module; using Owin; [assembly: OwinStartup(typeof(SubmoduleTest.Startup))] namespace SubmoduleTest { public class Startup { public void Configuration(IAppBuilder app) { app.Run(async context => { await context.Response.WriteAsync...
using Newtonsoft.Json; namespace CoinBot.Clients.GateIo { public class GateIoTicker { public string Pair { get; set; } [JsonProperty("result")] public string Result { get; set; } [JsonProperty("last")] public decimal? Last { get; set; } [JsonProperty("lowestAsk")] public decimal? LowestAsk { get; s...
using System.Collections.Generic; namespace aoc2019 { public class Day05 { public IEnumerable<long> Solve(string instructions, int input) { return new IntCodeComputer(instructions) .AddInput(input) .Run() .Output(); } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TeleportParticleController : MonoBehaviour { [SerializeField] private GameObject m_teleportAppear; [SerializeField] private GameObject m_teleportBurst; private void Start() { m_teleportAppear.S...
using System; using System.Drawing; using Soko.Domain; using Soko.Exceptions; using System.Collections.Generic; using NHibernate; using Soko.Data; using NHibernate.Context; using Bilten.Dao; namespace Soko.Report { /// <summary> /// Summary description for CenovnikIzvestaj. /// </summary> public cla...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace tongji { public partial class user_account : System.Web.UI.Page { protected void Page_Load(object sender,...
 using System.IO; using System.Net; using System.Text; using System.Windows.Forms; using Newtonsoft.Json.Linq; namespace protótipos { public class get { public static JObject post(string url, string dado) { string dadosPOST = "title=macoratti"; dadosPOST...
/******************************************************************** * FulcrumWeb RAD Framework - Fulcrum of your business * * Copyright (c) 2002-2010 FulcrumWeb, ALL RIGHTS RESERVED * * * * THE SOURCE CODE CONTAINED WITHIN THI...
// GIMP# - A C# wrapper around the GIMP Library // Copyright (C) 2004-2007 Maurits Rijk // // GimpEnums.cs // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the...