text
stringlengths
13
6.01M
namespace Plus.Communication.Packets.Outgoing.Catalog { internal class CheckGnomeNameComposer : MessageComposer { public string PetName { get; } public int ErrorId { get; } public CheckGnomeNameComposer(string petName, int errorId) : base(ServerPacketHeader.CheckGno...
using Microsoft.AspNetCore.Mvc; using SlideFormApp.Models; using SlideFormApp.Services; namespace SlideFormApp.Controllers { [Route("api/[controller]")] [ApiController] public class FormController : ControllerBase { // Receiving data in JSON with new user object and saving it in file ...
using System; using System.Collections.Generic; using System.Text; namespace PoligonoInterface { interface ICalculos { int Area(); int Perimetro(); } }
using System.Collections.Generic; using System.Linq; using CL.FormulaHelper.Attributes; using MeasureFormulas.Generated_Formula_Base_Classes; using MeasureFormula.Common_Code; namespace CustomerFormulaCode { [Formula] public class TransmissionElectronicSafetyLikelihood : TransmissionElectronicSafetyLikelihoodB...
// Accord Neural Net Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HCL.Academy.Model { public class HomeViewModel { public List<UserTrainingDetail> skillTrainings { get; set; } public List<UserTrainingDetail> roleTrainings { get; set; ...
// Copyright (c) Morten Nielsen. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Windows.Devices.Input; using Windows.Foundation.Metadata; using Windows.UI.Xaml; namespace WindowsStateTriggers { /// <summary> /// Enables a state based ...
using System.Collections.Generic; namespace PDV.DAO.Entidades.MDFe.Tipos { public class TipoTransporte { public decimal IDTipoTransporte { get; set; } public string Descricao { get; set; } public TipoTransporte() { } public List<TipoTransporte> GetTipos() { ...
using DuaControl.Web.Data.Entities; using DuaControl.Web.Models; using System.Threading.Tasks; namespace DuaControl.Web.Data.Helpers { public interface IConverterHelper { FacturaViewModel ToFacturaViewModel(Factura factura); Task<Factura> ToFacturaAsync(FacturaViewModel factura); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Core.DataAccess; using Core.DataAccess.Entities; using Entities.Concrete; namespace DataAccess.Abstract { public interface IPacketDal : IEntityRepository<Packet> { } }
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Linq; using System.Windows.Forms; namespace trpo_lw4 { public partial class Form1 : Form { private Timer moveTimer = new Timer(); private bool bPixel; private bool bMove;...
using System.Collections; using AorBaseUtility; using YoukiaCore; public interface ErlBytesWriter { void bytesWrite(ByteBuffer data); }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace transGraph { public partial class editClient : Form { dbFacade db = new dbFacade(); string id; public editCli...
namespace APIComanda.Model { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; [Table("PDVCliente")] public partial class PDVCliente { public int ID {...
using Atari; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xunit; namespace LoginTest { public class LoginCargaCSV:BaseTest { public LoginCargaCSV() { } [Fact] public void CargaCSV() ...
using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Tff.Panzer.Models.Scenario; namespace Tff.Panz...
 using System; using JetBrains.Annotations; namespace ReDefNet { /// <summary> /// Extension methods for argument validation. /// </summary> public static class ValidationExtensions { /// <summary> /// Validates the argument is not null. /// </summary> /// <typepar...
using System; using System.Linq; using System.Text.RegularExpressions; using UnityEngine; namespace RO { public class CSVReader { public static void DebugOutputGrid(string[,] grid) { string text = string.Empty; for (int i = 0; i < grid.GetUpperBound(1); i++) { for (int j = 0; j < grid.GetUpperBound(...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ENTITY; using System.Data; using System.Windows.Forms; using OpenMiracle.DAL; namespace OpenMiracle.BLL { public class PartyBalanceBll { PartyBalanceSP SPPartyBalance = new PartyBalanceSP(); PartyBalanc...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Data.Linq; using A2OrdersMVC.Models; using System.Linq.Dynamic; namespace A2OrdersMVC.Controllers { public class OrdersController : BaseController { // GET: /Orders/ public...
using System; using System.Linq; using System.Net; using ETravel.Coffee.DataAccess.Interfaces; using ETravel.Coffee.Service.Dtos; using ServiceStack.Common.Web; using ServiceStack.ServiceInterface; namespace ETravel.Coffee.Service.Services { public class OrderItemsService : RestServiceBase<OrderItems> { public IO...
using System; namespace KelpNet.Common.Functions.Type { [Serializable] public abstract class MultiOutputFunction : Function { protected Func<NdArray, NdArray[]> SingleInputForward; protected Action<NdArray[], NdArray> SingleOutputBackward; protected MultiOutputFunction(string name,...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using Store.Books.Localization.Model; using Store.Books.Localization.Services.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Store.Books.Localiza...
using System; using System.Collections.Generic; using System.Text; namespace Projekt { public enum Rasa { Człowiek,Elf,Krasnolud,Niedźwiedź,Wilk,Goblin,Ork,Bandyta,NAIZDUP}; public enum Profesja { Wojownik,Czarodziej,Łucznik} class Bohater { protected Rasa rasa; protected ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AddressableAssets; //using UnityEditor.AddressableAssets.Settings; public class DebugData : MonoBehaviour { void Start() { } void Update() { string buildPath = Addressables.BuildPath; Debug...
using SimpleDemo.ViewModel; using System.Windows; namespace SimpleDemo { /// <summary> /// MainWindow.xaml 的交互逻辑 /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); Closing += (s, e) => ViewModelLocator.Clea...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using LogUrFace.Domain.Entities; namespace LogUrFace.DTOs { public class EmployeeViewModel { public string Fullname { get; set; } public string PIN { get; set; } public s...
using System; using System.Text; using System.Net.Sockets; using System.Net.Security; using System.Security.Cryptography.X509Certificates; using System.IO; using System.Linq; namespace Shelly_Client { class SocketHandler { private static byte[] Buffer; private static TcpClient cli...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace SL.Util { public class Config { public static readonly string PrivateKey = "==Random018+cdLks*&JHzh!2@3YM92$7324%ds*#ldfnYYskf0t=="; } }
namespace CatalogDAL.Models { public partial class Entuziast : ISerializeWithoutRelations { public void DestroyObjectsRelationship() { this.ResursaInregistrare = null; } } }
using System; public class Program { public static void Main() { var firstNumber = Console.ReadLine(); var secNumber = Console.ReadLine(); var totalSum = 0L; sbyte dummySbyte = 0; if (sbyte.TryParse(firstNumber, out dummySbyte)) { totalSum = short....
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PuppetToPlayerController : MonoBehaviour { public GameObject PlayerPuppeteer; public GameObject Player; void Update () { transform.localPosition = PlayerPuppeteer.transform.localPosition; transform.lo...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using DG.Tweening; public class InputFieldController : MonoBehaviour { [Header("---Resources---")] [SerializeField] private TMP_InputField fieldOne; [SerializeField] private RectTransform fie...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Threading.Tasks; using Claytondus.Square.Logging; using Claytondus.Square.Models; using Flurl; using Flurl.Http; using Newtonsoft.Json; namespace Claytondus.Square { public class S...
using System; namespace FinanceBot.Models.CommandsException { public class ParseCommandException : CommandExeption { public ParseCommandException(string badCommand) { base.BadCommand = badCommand; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Model.Helper; using Model.Locale; using DataAccessLayer.basis; using System.Threading; using Utility; namespace ModelExtension.MessageManagement { public partial class InvoiceNotificationManager : GenericManager<MessageEnt...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
namespace CVBuilder.Core.Printers { /// <summary> /// Printer Base used as base class for printers /// </summary> /// <typeparam name="T">Type of the message will be printed.</typeparam> public abstract class PrinterBase<T> where T : class { /// <summary> /// Create the ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace JJTrailerStore.Areas.Admin.Models { public class ShoppingCart { //general public Guid ID { get; set; } //+current user } }
using System; using System.Collections.Generic; using System.Linq; using Microsoft.EntityFrameworkCore; using ServiceDesk.Api.Systems.RequestSystem.Dtos.Request; using ServiceDesk.Core.Enums; using ServiceDesk.Infrastructure; using ServiceDesk.Infrastructure.EnumHelper; namespace ServiceDesk.Api.Systems.RequestSystem...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Team_Agile.QuestionBank { public partial class QuestionBank : Form { public Qu...
namespace FirstWebApp.Data { public class Network { public int Id { get; set; } public string Technology { get; set; } public string TwoGBands { get; set; } public string TreeGBands { get; set; } public string FourGBands { get; set; } public string FiveGBands...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace payroll_v3 { public partial class Form1 : Form { public Form1() { InitializeComponent...
using Windows.UI; using Windows.UI.Xaml; using Windows.UI.Xaml.Media.Imaging; using SharpDX; using SharpDX.Direct2D1; using SharpDX.Direct3D; using SharpDX.Direct3D11; using SharpDX.DXGI; using Color = SharpDX.Color; using Device = SharpDX.Direct3D11.Device; using FeatureLevel = SharpDX.Direct3D.FeatureLevel...
using System; using Analytics; using Binding; using PaperPlaneTools; using Scripts.RemoteConfig; using UI; using UnityEngine; #if ODIN_INSPECTOR using Sirenix.OdinInspector; #endif namespace Ratings { public class SimpleRateController : Controller<SimpleRateController> { public float delayShow = 1f; ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using UnityEngine.SceneManagement; using System.Reflection; using Harmony; using System.Windows.Forms; namespace unflyableFlyable { class HUDMindFuckery : Mo...
namespace Adapter { interface ITarget { int Sumar(int a, int b); } }
using UnityEngine; using System.Collections; public class ExchangeScript : MonoBehaviour { public ballScript BallScript; private float time; private int d = 1; void Start() { time = 0; } void Update() { time += Time.deltaTime; } public void Exchange() { ...
using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; namespace HCL.Academy.Model { public class AssessmentQuestion { public int ID { get; set; } [Required(ErrorMessage = "SelectedAssessmentId is Required")] public int SelectedAssess...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StudentsSystem.Data { using StudentsSystem.Models; using System.Data.Entity; using System.Data.Entity.Infrastructure; interface IStudentSystemDbContext { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Entidades.Exceptions { public class CuilException : Exception { /// <summary> /// Constructor de la excepcion utiliza el constructor de su clase padre, pasandole un men...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace AutoEventWireup { public partial class AutoEventWireupOff : System.Web.UI.Page { protected override void OnInit(EventArgs e) { ...
using System.Collections.Generic; namespace SGDE.Domain.ViewModels { public class BarItemViewModel { public string name { get; set; } public string[] labels { get; set; } public List<Dataset> datasets { get; set; } } public class Dataset { public string label { get...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PyFarmaceutica.dominio { public class Suministro { public int IdSuministro { get; set; } public string Nombre { get; set; } public string VentaLibre { get; set;...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class SelectTotemScript : MonoBehaviour { public GameObject m_fireTotem; public GameObject m_earthTotem; public GameObject m_waterTotem; public GameObject m_windTotem; public GameObject m_tileSystem; public GameObject ...
using UnityEngine; using System.Collections; public class SoldierController : MonoBehaviour { // The transform of this game object Transform thisTransform; // The next waypoint that the soldier should travel to public Transform currentWaypoint; // The script containing the information about this s...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Web; namespace KPI.Web.Models.MenuViewModel { public class MenuViewModel { public int ID { get; set; } public string Name { get; set; } public string Link { get; set; } ...
using System; using System.Runtime.Serialization; namespace CSharpUtils.Utils.StatusLogger { public class BaseStatusLogger { public EventHandler<StatusChangeEventArgs> Changed = (sender, e) => { }; } public class StatusChangeEventArgs { public DateTime Timestamp { get; private set...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="RemoveEnqueuedItemsCommand.cs" company="Naos Project"> // Copyright (c) Naos Project 2019. All rights reserved. // </copyright> // ---------------------------------------------...
using FluentValidation; using System; using System.Collections.Generic; namespace Automatron.Tirggers.Loop { public class LoopTriggerSettingsValidation : AbstractValidator<LoopTriggerSettings> { public static Lazy<LoopTriggerSettingsValidation> Singleton = new Lazy<LoopTriggerSettingsVali...
using System.Web.Hosting; namespace HansKindberg.Web.Hosting { public class HostingEnvironmentWrapper : IHostingEnvironment { #region Properties public virtual string SiteName { get { return HostingEnvironment.SiteName; } } #endregion } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Robots_vs.Dinosaurs { public class Dinosaur { //member variables public string name; public string type; public int health; public int energyL...
using System.Collections.Generic; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory; using OmniSharp.Extensions.JsonRpc.Generators.Contexts; namespace OmniSharp.Extensions.JsonRpc.Generators.Strategies...
namespace ACO.Util.MTDispatcher { public class DispatcherAction : MTDispatcher { public void Add(System.Action act) { AddTask(act); } } }
using Layer1.ENTITIES.Model; using Layer1.SERVICES.Abstract; using Layer1.VIEWMODEL.StudentVM; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Cors; namespace Layer1.WEB.Controllers { [EnableCors(origins: "*",...
using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using System; using System.Collections.Generic; namespace MyPage.Migrations { public partial class Inicial : Migration { protected override void Up(MigrationBuilder migrationBuilder) { mig...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations; namespace TaskNote.Models { public class Tarjeta { public Guid ID { get; set; } public Estilo Estilo { get; set; } public String Titulo { get; s...
using System; using System.Linq; namespace Documentation_v1_0 { public static class HeaderTypeExt { public static void AddSubHeader(this HeaderType header, HeaderType subHeader) { if(header == null) throw new ArgumentNullException("header"); if (subHeade...
using System; namespace Algorithms { //algorithm to bucketfill an image public class PaintFill { public int[,] image = new int[,] { { 1, 1, 1, 1, 1 }, { 1, 3, 2, 1, 1 }, { 1, 2, 2, 2, 1 }, { 1, 2, 2, 2, 1 }, { 1, 1, 1, 1, 1 }, }; ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System.Threading; using System.Threading.Tasks; using Microsoft.Azure.WebJobs.Host.Protocols; namespace Microsoft.Azure.WebJobs.Host.Loggers { // This is a ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; using REQFINFO.Website.Infrastructure; using System.Web.Optimization; using REQFINFO.Business.Infrastructure; namespace REQFINFO.Website { public class MvcApplication : System.Web.H...
using Client.models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Controls; namespace Client.ViewModels { public class SquareImage { public Square Square { get; set; } public Image Image { get; set; } public Border Bor...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SEA_SHARP { public class Credit : Transaction { private string strCreditType; public Credit() { } public Credit(decimal decAmount, DateTime dt...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Project33.Data; using Project33.Models; using Project33.Services.Models; using Microsoft.AspNet.Identity; namespace Project33.Controlle...
using System; namespace TNBase.Objects { public class Scan { public Scan() { ScanType = ScanTypes.IN; WalletType = WalletTypes.News; } public int Id { get; set; } public int Wallet { get; set; } public ScanTypes ScanType { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Word = Microsoft.Office.Interop.Word; using System.Windows.Forms; using System.Data; using System.Drawing.Printing; using System.IO; namespace Yelemani.Database { class printOut ...
using System.Collections.Generic; namespace Plus.HabboHotel.Achievements { public class Achievement { public int Id { get; } public string Category { get; } public string GroupName { get; } public int GameId { get; } public Dictionary<int, AchievementLevel> ...
using System.Text.Json.Serialization; namespace Crt.Model.Dtos.FinTarget { public class FinTargetUpdateDto : FinTargetSaveDto { [JsonPropertyName("id")] public decimal FinTargetId { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BemTeVi : MonoBehaviour { float velocidade = 1f; private Rigidbody2D rb; public GameObject gameOver; // Start is called before the first frame update void Start() { rb = GetComponent<Rigidbody2D...
using System.Collections.Generic; using System.Diagnostics; using System.Threading; namespace KaspTest { /// <summary> /// 1.Надо сделать очередь с операциями push(T) и T pop(). /// Операции должны поддерживать обращение с разных потоков. /// Операция push всегда вставляет и выходит. Операция pop жд...
using System; using System.Collections.Generic; using System.IO; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Terraria; using Terraria.ID; using Terraria.ModLoader; using TheMinepack.Items; namespace TheMinepack.Items { public class GelatinousAxe : ModItem { public override v...
using System; using MonoTouch.Foundation; using MonoTouch; using MonoTouch.UIKit; namespace LondonBike { public static class Resources { public static UIImage Near = UIImage.FromBundle("icons/07-map-marker.png"); public static UIImage Map = UIImage.FromBundle("icons/103-map.png"); public static UIImage Timer ...
using UnityEngine; using System.Collections; public class TestGUI : MonoBehaviour { [ContextMenu("set label")] void SetLabel() { GUIManager.Instance.SetLabel("hp", "HP::70000"); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MainCameraFlipper : MonoBehaviour { public float speed = -1f; public Transform target; // Start is called before the first frame update void Start() { transform.position =new Vector3(target....
using System.Collections; using System.Collections.Generic; using UnityEngine; public class WinPoint : MonoBehaviour { public GameObject m_plant_animation; public ColorTrees m_trees_coloured; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } ...
// -------------------------------------------------------------------------------------------------------------- // <copyright file="EnumExtensions.cs" company="Tiny开源团队"> // Copyright (c) 2017-2018 Tiny. All rights reserved. // </copyright> // <site>http://www.lxking.cn</site> // <last-editor>ArcherTrister<...
using ArcGISApp1.Components; using ArcGISApp1.Models; using ArcGISApp1.Utils; using Esri.ArcGISRuntime.Mapping; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Th...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace DotNetNuke.UI.WebControls { /// ----------------------------------------------------------------------------- /// <summary> /// Enum...
 using System.Collections.Generic; using Controle.Domain.Entities.Interfaces; namespace Controle.Domain.Entities { public class Usuario : IAggregateRoot<int> { public virtual int Codigo { get; set; } public virtual string Cpf { get; set; } public virtual string Nome { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using SubSonic.Extensions; namespace Pes.Core { public partial class MessageRecipient { public static List<MessageRecipient> GetMessageRecipientsByMessageID(Int32 MessageID) { var recipients = All().Where(...
using InternetShop.Models; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Umbraco.Core; using Umbraco.Core.Models; using Umbraco.Web.Mvc; namespace InternetShop.Umbraco.Surface { public class Pro...
using System.Collections.Generic; using NLog; public class Global { public static Server _server; public static Database _sdb; public static List<GameRoom> Rooms = new List<GameRoom>(); public static Logger log = LogManager.GetCurrentClassLogger(); public static Lobby GeneralLobby = new L...
// Copyright (c) Shawn Oster. All rights reserved. // Licensed under the MIT license. namespace Bingo.Answers { public class Answer { public int Id { get; set; } public string Condition { get; set; } public string Category { get; set; } } }
using SII3.Helpers; using System; using System.Collections.Generic; namespace SII3.Models { public class Node : Observable { private string _name = null; private Node _parent = null; private List<Node> _child = null; private NodeParams _params = null; /// <summary> Уни...
using ConsoleAppSingleResp.Model.Entities; using System; using System.Collections.Generic; using System.Text; namespace ConsoleAppSingleResp.Model.Repositories { public class StudentRepository { private static List<Student> _student = new List<Student>(); public void Add(Student student) ...
using CFDI.grid; using CFDI.Model; using CFDI.Views; using Microsoft.Win32; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace CFDI.ViewModel { class FacturasGrid...
using System; using System.Collections.Generic; using System.Text; namespace ConsultingManager.Infra.Database.Models { public class PlanPoco { public Guid Id { get; set; } public string Description { get; set; } public int Duration { get; set; } } }
/**************************************************************************** * Copyright (c) 2017 liangxie * * http://qframework.io * https://github.com/liangxiegame/QFramework * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation file...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace DUTAdmissionSystem.Areas.StudentArea.Services.ModelDTOs { public class HighSchoolResult { public int Id { get; set; } public int HightSchoolYearId { get; set; } p...
using DapperExtensions; using KRF.Core.DTO.Master; using KRF.Core.Entities.Employee; using KRF.Core.Entities.Master; using KRF.Core.Entities.ValueList; using KRF.Core.FunctionalContracts; using System; using System.Collections.Generic; using System.Linq; using System.Transactions; namespace KRF.Persistence.Functional...