text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ISKlinike
{
public partial class IzdataUvjerenja : Form
{
private Pacijenti pa... |
using Umbraco.Core.Components;
namespace Umbraco.Web.Components
{
public sealed class BackOfficeUserAuditEventsComposer : ICoreComposer
{
public void Compose(Composition composition)
{
composition.Components().Append<BackOfficeUserAuditEventsComponent>();
}
}
}
|
using Points.Shared.Models;
using System.Linq;
using System.Threading.Tasks;
namespace Points.Web.Persistence
{
public class PointsContextSeedData
{
private readonly PointsContext _context;
public PointsContextSeedData(PointsContext context)
{
_context = context;
}... |
using Torshify.Radio.Framework;
using Term = EchoNest.Term;
namespace Torshify.Radio.EchoNest.Views.Style
{
public class StyleTrackStreamData : TrackStreamData
{
/// <summary>
/// Name(s) of seed artist(s) for the playlist
/// Multiples allowed (no more than 5 t... |
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using System;
using System.Collections.Generic;
using System.Text;
namespace CoreFrameWork.Redis
{
/// <summary>
/// 扩展方法
/// </summary>
public static class HttpClientServiceCollectionExtensions
... |
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Web.Http.ExceptionHandling;
using System.Web.Http.Results;
namespace Cheers.Owin.WebApi.Exception
{
public sealed class GlobalExceptionHandler : IExceptionHandler
{
public async Task HandleAsync(ExceptionHandlerContext co... |
using Grifling.Blog.DomainModels;
using NHibernate;
using NHibernate.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Grifling.Service.Services
{
public interface IPageService
{
IList<Page> Pages();
}
public class PageService : IPageService
... |
namespace E01_QualityMethods
{
using System;
public class Methods
{
public static double CalculateTriangleArea(double sideA, double sideB, double sideC)
{
if (sideA <= 0 || sideB <= 0 || sideC <= 0)
{
//Console.Error.WriteLine("Sides should be positi... |
using System;
using System.Collections.Generic;
using Xamarin.Forms;
namespace App3.DaeseongControl
{
public class TextTicker : StackLayout
{
public bool On { get; set; }
int nIndex = 0;
List<TextMarquess> lstText;
Label contentLabel;
public TextTicker()
{
... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using Xamarin.Forms;
namespace DynamicListView
{
public partial class MainPage : ContentPage
{
#region Inner Classes
... |
using Eventual.EventStore.Core;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
namespace Eventual.EventStore.Readers
{
public class EventStream
{
#region Attributes
private IList<Revision> revisions;
#endregion
#regio... |
using Spotzer.Model.Entities;
using Spotzer.Model.Inputs;
using Spotzer.Model.Outputs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Spotzer.Service
{
public interface IOrderService
{
ICollection<OrderOutput> GetOrders();
... |
namespace InsightsAnalyser.Models
{
public class CustomData
{
public string AppId { get; set; }
public string CountryCode { get; set; }
public string CarrierCountry { get; set; }
public string TimeZoneOffset { get; set; }
public string MessageType { get; set; }
p... |
using FluentAssertions;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Moq;
using SSW.DataOnion.Core.Initializers;
using SSW.DataOnion.Core.Tests.Unit.Setup;
using SSW.DataOnion.Interfaces;
using Xunit;
namespace SSW.DataOnion.Core.Tests.Unit
{
public class Initiali... |
namespace _2.Stack.Models
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public class Stack<T> : IEnumerable<T>
{
private readonly List<T> collection;
public Stack()
{
this.collection = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _03.Brackets
{
class Brackets
{
static void Main(string[] args)
{
/*Write a program to check if in a given expression the brackets are put correctly.
Example of correct e... |
using SharpPcap.Packets;
using System;
using System.Net.NetworkInformation;
using System.Windows.Forms;
namespace TrafficDissector.Visualization
{
internal static class TreeViewVisualizer
{
#region Internal Methods
#region Add Methods
internal static TreeNode AddFrameNode(TreeView tre... |
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Core.API.Auth;
using Core.API.AuthStore;
using Core.API.Filters;
using Core.API.Middleware;
using Core.API.Protocol;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.A... |
using System.Collections.Generic;
using System.Threading.Tasks;
using DeliverySystem.Dtos.Delivery;
using DeliverySystem.Models;
using DeliverySystem.Services.DeliveryService;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
namespace DeliverySystem.Controllers
{
[Authorize]
[ApiContro... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using innovation4austria.web.Models.Buchung;
namespace innovation4austria.web.Models.Raum
{
public class RaumBelegungModel
{
public RaumBelegungFilterModel Filter { get; set; }
public List<BuchungAnzeigeModel>... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("DefeatScreen")]
public class DefeatScreen : EndGameScreen
{
public DefeatScreen(IntPtr address) : this(address, "DefeatScreen")
{
}
public DefeatScreen(IntPtr address, string className) : base(... |
using System.Collections.Concurrent;
using Umbraco.Core.Models;
using Umbraco.Core.Persistence.Dtos;
namespace Umbraco.Core.Persistence.Mappers
{
/// <summary>
/// Represents a <see cref="PropertyGroup"/> to DTO mapper used to translate the properties of the public api
/// implementation to that of the da... |
using Dapper;
using Everest.Entities;
using Everest.Repository.Interfaces;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
namespace Everest.Repository.Implementations
{
public class AnuncioDetalleRepository : BaseConnection, IAnuncioDetalleRepository
{
public AnuncioDet... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class apuntar : MonoBehaviour {
/*
//HUESOS A ROTAR
public Transform hueso;
public float target;
public float AngleDeg;
// Use this for initialization
void Start ()
{
}
// Update is called once per f... |
#region Copyright Syncfusion Inc. 2001 - 2015
// Copyright Syncfusion Inc. 2001 - 2015. All rights reserved.
// Use of this code is subject to the terms of our license.
// A copy of the current license can be obtained at any time by e-mailing
// licensing@syncfusion.com. Any infringement will be prosecuted under
/... |
using System;
using System.Collections.Generic;
using System.Collections;
using System.Numerics;
using System.Globalization;
namespace Lab3
{
public class V1DataCollection : V1Data, IEnumerable<DataItem> {
public V1DataCollection(string str_, DateTime date_) : base(str_, date_) {}
// info
... |
using DataModel;
using Nancy;
using Nancy.ModelBinding;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Nancy.Authentication.Forms;
using Nancy.Security;
using Nancy.Extensions;
using WebMarket.Models.Request;
namespace WebMarket.Module
{
public class CategorityModule : ... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Threading.Tasks;
using System.Net;
using System.Web;
using System.Web.Mvc;
using KPI.Model;
using KPI.Model.EF;
using KPI.Model.ViewModel;
using KPI.Web.Models.MenuViewModel;
namespace KPI.Web.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class Font : MonoBehaviour
{
public int fontID;
public int price;
public StoreManager storeManager;
public Sprite checkmarkSprite;
public TextMeshProUGUI purhcaseText;
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LoanShark.Domain.Core
{
public class ApplicationRequest
{
public Person Person { get; set; }
public Bank Bank { get; set; }
}
}
|
using Newtonsoft.Json;
using RabbitMQ.Client.Events;
using RabbitMQ.Client;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using Shared.Classes;
namespace RabbitMQSync.Classes
{
public class SynchronisationBase
{
public... |
using Console2.From_051_To_75;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
namespace CareerCupTest
{
/// <summary>
///This is a test class for _059_RestoreIPTest and is intended
///to contain all _059_RestoreIPTest Unit Tests
///</summa... |
using System;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Timers;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
u... |
using System.ComponentModel.DataAnnotations;
using System;
using WeddingPlanner.Models;
using Microsoft.EntityFrameworkCore;
using System.ComponentModel.DataAnnotations.Schema;
using System.Collections.Generic;
namespace WeddingPlanner.Models
{
public class Wedding
{
[Key]
public int WeddingId ... |
using System;
using System.Data.Entity;
using System.Data.Entity.Core;
using System.Data.Entity.ModelConfiguration.Conventions;
using System.Linq;
using System.Threading.Tasks;
using ArteVida.Dominio.Configuracao;
using ArteVida.Dominio.Entidades;
using ArteVida.Dominio.Repositorio;
namespace ArteVida.Dominio.Context... |
using System.Collections.Generic;
namespace AdventCalendar
{
/// <summary>
/// --- Day 3: Perfectly Spherical Houses in a Vacuum ---
/// http://adventofcode.com/day/3
/// </summary>
public class Day3
{
/// <summary>
/// --- Day 3: Perfectly Spherical Houses in a Vacuum ---
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class ConsoleScript : MonoBehaviour {
public InputField consoleInput;
public GameObject consoleOutput;
public GameObject conso... |
namespace Liddup.Droid.Services
{
internal class DeezerApiAndroid
{
public DeezerApiAndroid()
{
}
}
} |
using System;
namespace Tff.Panzer.Models.Army
{
public enum EquipmentClassEnum
{
Infantry = 0,
Tank = 1,
Recon = 2,
AntiTank = 3,
Artillery = 4,
AntiAir = 5,
AirDefense = 6,
Emplacement = 7,
Fighter = 8,
TacticalBomber = 9,
... |
namespace SGDE.Domain.Supervisor
{
#region Using
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Converters;
using Entities;
using ViewModels;
#endregion
public partial class Supervisor
{
... |
using UnityEngine;
namespace FLFlight.UI {
public class BoresightCrosshair : MonoBehaviour {
public Transform ship;
public float boresightDistance = 1000f;
void Update() {
if (ship != null) {
Vector2 active = new Vector2(Screen.width, Screen.height);
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ScoreControl : MonoBehaviour {
private int score;
private int speedBoostsAvailable = 0; // power up
private float speedBoost = 2.0f;
public float boostTimer = 5.0f; // times power up
private float b... |
using KnapsackProblem.Common;
using System;
using System.Collections.Generic;
using System.Text;
namespace KnapsackAnnealing.Solver.TryStrategies
{
public interface ITryStrategy
{
public bool Try(SimulatedAnnealingSolver solverInstance, ref KnapsackConfiguration knapsackConfiguration);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SysLinearEqSolver
{
public class SqLinearEquationsSystem : LinearEquationsSystem
{
/// <summary>
/// creates new sqare linear equations system
/// </summary>
/// <param name="X">coef... |
//using Physics2;
//using System;
//namespace physics2
//{
// public class PassThroughPhysicObject : IPhysicsObject {
// IPhysicsObject backing;
// Vector offset;
// public PassThroughPhysicObject(IPhysicsObject backing, Vector offset)
// {
// this.backing = backing ?? throw... |
namespace SincolPDV.Repositorio.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class adicionandoUsuario_1 : DbMigration
{
public override void Up()
{
AddColumn("dbo.FuncaoUsuario", "UsuarioPaiID", c => c.Int(nullable: false));
... |
using OmniSharp.Extensions.DebugAdapter.Server;
namespace Dap.Tests.Integration.Fixtures
{
public interface IConfigureDebugAdapterServerOptions
{
void Configure(DebugAdapterServerOptions options);
}
} |
using FastSQL.Sync.Core.Enums;
using System;
using System.Collections.Generic;
using System.Text;
namespace FastSQL.Sync.Core.Models
{
public interface IIndexModel
{
Guid Id { get; set; }
string Name { get; set; }
string Description { get; set; }
string SourceProces... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Data.SqlClient;
namespace OnlineShopping
{
public partial class GoodsInfo : System.Web.UI.Page
{
public DataTable dt;
prote... |
using System;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.DependencyInjection;
namespace OppgaveTo
{
public class Startup
{
private readonly IHostingEnvironment _env;
public Startup(IHostingEnvironment env)
{
_env = e... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using StudyEspanol.Droid;
namespace StudyEspanol.UI.Screens
{
[Activity(WindowSoftInputMode = SoftInput.S... |
using MPD.Repository.Contract;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MPD.Repository.Repository
{
public class AddressRepository : RepositoryBase<Entities.Domain.Address>, IAddressRepository
{
public AddressReposito... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BlueCubeScript : MonoBehaviour
{
public GameObject tutorialObj;
private TutorialManagaer tutoScript;
void Start()
{
tutoScript = tutorialObj.GetComponent<TutorialManagaer>();
}
v... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace _01_Uygulama
{
public partial class Form2 : Form... |
using UnityEngine;
using UnityEngine.UI;
using System.Text;
using System.Collections.Generic;
public class Main : MonoBehaviour
{
enum CameraMode {
FirstView, // 1인칭 시점
TrackView, // 3인칭 시점
CameraModeMax
};
// Current camera mode
CameraMode camMode = CameraMode.TrackView;
// First view mode camera param... |
using System;
using System.Buffers;
using System.IO.Pipelines;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Pipeline
{
public class PipelinesBased
{
public PipelinesBased(PipeReader pipeReader)
{
_pipeReader = pipeReader;
... |
namespace Enrollment.Forms.Configuration.Bindings
{
public class TextItemBindingDescriptor : ItemBindingDescriptor
{
public TextFieldTemplateDescriptor TextTemplate { get; set; }
public override string TemplateName => TextTemplate.TemplateName;
}
}
|
using System;
using System.Web.Mvc;
using Logs.Authentication.Contracts;
using Logs.Common;
using Logs.Web.Infrastructure.Factories;
namespace Logs.Web.Controllers
{
public class NavigationController : Controller
{
private readonly IAuthenticationProvider authenticationProvider;
private readon... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Xml.Linq;
namespace Projet_WF1
{
class Jour
{
private List<ActJour> _listAct;
private int _num;
private... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
namespace ToyTwoToolbox {
public class Texture {
public string name;
public int type;
public Bitmap image;
public void New() {
image = new Bitmap(1, 1);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace FileMerger
{
/// <summary>
/// 静态辅助方法
/// </summary>
static class Helper
{
/// <summary>获取程序版本号</summary>
public static string GetV... |
using UnityEngine;
using System.Collections;
public class GamerPosition : MonoBehaviour
{
void Start ()
{
}
void Update ()
{
}
void OnMouseUp()
{
}
public void SetPositionNumber (int PositionNumber)
{
this.GetComponent<SpriteRenderer>().sprite = Resources.Load <Sprite> ("GamerPosition/" + Pos... |
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Security.Cryptography;
namespace DatingApp.API.Data
{
public static class Seed
{
public static void SeedUsers(ApplicationDbContext context)
{
if (!context.Users.Any())
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SETLine
{
public partial class FormWorkers : Form
{
public FormWorkers()
... |
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleToAttribute("Dottest.Example.BankExample.DotTest")]
|
namespace Triton.Game.Mapping
{
using System;
public enum SpellZoneTag
{
NONE,
PLAY,
HERO,
HERO_POWER,
WEAPON,
DECK,
HAND,
GRAVEYARD,
SECRET
}
}
|
namespace Triton.Bot.Settings
{
using Buddy.Auth;
using log4net;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.Serialization;
u... |
using QuestomAssets.AssetOps;
using System;
using System.Collections.Generic;
using System.Text;
namespace QuestomAssets.Mods
{
public class FileCopyModComponent : ModComponent
{
public override ModComponentType Type => ModComponentType.FileCopyMod;
public string SourceFileName { get; set; }
... |
using LuaInterface;
using SLua;
using System;
using UnityEngine;
public class Lua_UnityEngine_SystemInfo : LuaObject
{
[MonoPInvokeCallback(typeof(LuaCSFunction))]
public static int constructor(IntPtr l)
{
int result;
try
{
SystemInfo o = new SystemInfo();
LuaObject.pushValue(l, true);
LuaObject.push... |
using System.Collections;
using System.Collections.Generic;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
public class MainApplication : MonoBehaviourPunCallbacks
{
public const int kMaxPlayersPerRoom = 2;
public enum State
{
kNone, kNotConnected, kConnected, kEnteredRoom,... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
#region Usings
using System;
using System.Collections.Generic;
#endregion
namespace DotNetNuke.UI.WebControls
{
/// -------------------------------... |
using System;
namespace CSExercises
{
//You are required to take as input an amount (dollar.cents).
//Assume that the amount is between 5 cents (inputted as 0.05) and
//3 dollars 50 cents (inputted as 3.50). Further assume that we would
//always input nearest to 5 cents (i.e., values like 2.23 ar... |
// -----------------------------------------------------------------------
// <copyright file="BaseCodegenFieldAttribute.cs" company="Microsoft Corporation">
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root
// for license information.
/... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DragScript : MonoBehaviour
{
float distance = 10;
private void OnMouseDrag()
{
Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
Vector2 objPosition = Camera.main.Sc... |
namespace Students
{
using System;
using System.Text;
public class Student
{
private string firstName;
private string lastName;
int age;
public Student(string firstName, string lastName, int age)
{
this.FirstName = firstName;
... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using HelloWorldBusiness;
namespace HelloWorldBusinessTests
{
[TestClass]
public class HelloWorldBusinessTests
{
[TestMethod]
public void NotCorrectGreetingTest()
{
// Arrange
string expectedG... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WatchIt.Models
{
public interface MovieInterface
{
Boolean saveMovie(Movie movie);
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Media;
using System.ServiceProcess;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
namespace ServiceVPT
{
public partial class Service1 :... |
using System;
using System.Windows.Input;
using GalaSoft.MvvmLight;
using SearchFood.Navigation;
using Windows.UI.Popups;
using SearchFood.SearchFoodServiceReference;
using SearchFood.View;
using SearchFood.Model;
using System.Text.RegularExpressions;
using Windows.UI.Xaml;
using RelayCommand = SearchFood.Common.Relay... |
using Moq;
using MvcMonitor.Broadcaster;
using MvcMonitor.Data.Repositories;
using MvcMonitor.ErrorHandling;
using MvcMonitor.Models;
using MvcMonitor.Models.Factories;
using NUnit.Framework;
namespace MvcMonitor.Tests.Processor
{
[TestFixture]
[Category("Core")]
public class ElmahErrorProcessorTests
... |
using System;
using System.Globalization;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using CRVCManager.DataModels;
using CRVCManager.Utilities;
namespace CRVCManager
{
/// <summary>
/// Interaction logic for InventoryWindow.xaml
/// </summary>
public partial class InventoryWindow ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using HtmlAgilityPack;
using WAO_Player.Class;
using System.ComponentModel;
namespace ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.ServiceModel.Activation;
using System.ServiceModel.Web;
using System.Text;
using System.Xml.Serialization;
using System.IO;
using WebService.Datos;
namespace WebService
{
... |
/// <summary>
/// Contains attribute values for important Genotype data.
/// </summary>
public class MainAttributeValues
{
/// <summary>
/// The _id of the first born genotype from a sample Avida phylogeny.
/// </summary>
public static int FirstBornID = 1;
/// <summary>
/// The value Avida ou... |
using System;
using System.Collections.Generic;
using System.Text;
namespace WPFCore.Models
{
public class ChosenExtra
{
public string name{ get; set; }
public float? price { get; set; }
public Option option { get; set; }
public Restaurant restaurantid { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using WebsiteBanHang.Models;
namespace WebsiteBanHang.ViewModels
{
public class OrderImportViewModel
{
public int OrderId { get; set; }
public int? SupplierId { get; set; }
public string Co... |
using System;
// Definición clase TipoCocinaEN
namespace LePapeoGenNHibernate.EN.LePapeo
{
public partial class TipoCocinaEN
{
/**
* Atributo tipo
*/
private string tipo;
/**
* Atributo restaurante
*/
private System.Collections.Generic.IList<LePapeoGenNHibernate.EN.LePapeo.RestauranteEN> restaurante;
publ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Head : MonoBehaviour
{
[SerializeField] float slipSpeed = 5f;
//STATES
float heightOffset;
//CACHE REFERENCES
CharacterController charController;
private void Awake()
{
ch... |
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
public class dataRecordingController : MonoBehaviour {
public string filePrefix = "Report_Raw_";
public string filePath = "Assets/DataLogging/Reports/"... |
using Newtonsoft.Json;
namespace CityReport.Services.Models
{
public class LocationDTO
{
[JsonProperty("location")]
public Location Location { get; set; }
}
public class Location
{
[JsonProperty("region")]
public string Region { get; set; }
[JsonProperty("co... |
using UnityEngine;
using System.Collections;
public class Pair<A, B>{
public A left;
public B right;
public Pair(A _left, B _right)
{
left = _left;
right = _right;
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace cMud2
{
public class Robot
{
public event RobetCompleteHandler RobotComplete;
public delegate void RobetCompleteHandler();
protected List<string> _a... |
namespace WebServiceTestTools.Contract.Model.Mobile
{
public class MobileRequestHead
{
public string ServiceCode { get; set; }
public string UserId { get; set; }
public string ClientId { get; set; }
public string ClientVersion { get; set; }
public string SystemCode {... |
using System.Collections.Generic;
using Abp.Runtime.Session;
using Abp.Timing.Timezone;
using eForm.DataExporting.Excel.EpPlus;
using eForm.EFlight.Dtos;
using eForm.Dto;
using eForm.Storage;
namespace eForm.EFlight.Exporting
{
public class JobTitlesExcelExporter : EpPlusExcelExporterBase, IJobTitlesExcelExporter... |
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
readonly float speed = 0.07f;
public GameObject alert;
public Camera cam;
void FixedUpdate()
{
if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
{
GetComponent<SpriteRenderer>().enabled = fa... |
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Net;
using System.IO;
namespace FTP_ServerCSharp
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
FtpWebRequest request;
FtpWebResponse response;
... |
namespace ShareTradingModel
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
public partial class Address : IValidatableObject
{
[ScaffoldColumn(false)]
public long Id { get; set; }
[Required]
public string HouseNumber {... |
using System;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Psub.DTO.Entities;
using Psub.DataService.Abstract;
using Psub.DataService.HandlerPerQuery;
using Psub.DataService.HandlerPerQuery.ActionLogProcess.Entities;
using Psub.Shared;
namespace psub.Web.Controllers
{
public c... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BombBirdAI : HMonster
{
WaitForSeconds waitForExplosionDelay;
[SerializeField, Range(0f, 2f), Tooltip("점화 애니메이션이 모두 완료된 후 폭발까지의 딜레이")] float explosionDelay;
[SerializeField] float detectPlayerRange;
[SerializeF... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Diagnostics;
using Sunny.Lib.Extension;
namespace Sunny.Lib
{
public class FileLogger : BaseLogger
{
private static object _lockObj = new object();
public static string DefaultFi... |
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