text
stringlengths
13
6.01M
using System; using System.Collections; using System.Collections.Generic; namespace SearchEng.Search.Interface { public interface ISearchRepository { } }
using System; namespace ChatApp.Lib.Messaging.Model { /// <summary> /// Represents a single message posted by chat user /// </summary> public class ChatMessage { /// <summary> /// Auto-generated Id for message /// </summary> public Guid Id { get; set; } ///...
using System.Web.Http; using System.Web.Http.Cors; using MeterReading.Logic; using MeterReading.Logic.Facades; using MeterReading.Logic.Validators; using MeterReadings.Repository; using Unity; using Unity.AspNet.WebApi; namespace MeterReadingsAPI { public static class WebApiConfig { public static IUni...
#region License /*** * Copyright © 2018-2025, 张强 (943620963@qq.com). * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless r...
using Microsoft.AspNetCore.Http; using System; using System.IO; using System.Reflection; namespace Hybrid.Swagger.Extensions { internal static class HttpResponseExtension { /// <summary> /// 使用登录页 /// </summary> /// <returns></returns> public static void WriteSwaggerPa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using ProtocolCS.Constants; using GSF; namespace Server.Ingame { using AI; using MatchMaking; class MatchProcessor { public MatchData match { get; priv...
using System; using System.Collections.Generic; using Android.App; using Android.Content; using Android.Graphics; using Android.OS; using Android.Views; using Android.Widget; using StudyEspanol.Droid; using StudyEspanol.Utilities; namespace StudyEspanol.UI.Dialogs { public class ConfirmDialog : DialogFragment { #...
using System; using System.Collections.Generic; using System.Text; using ENTITY; //<summary> //Summary description for DailySalaryVoucherDetailsInfo //</summary> namespace ENTITY { public class DailySalaryVoucherDetailsInfo { private decimal _dailySalaryVoucherDetailsId; p...
using System.Collections.Generic; using UnityExtensions.AI.Systems.MAS.Core; namespace UnityExtensions.AI.Systems.MAS.Langage.ACL { public class Message { #region Attributes private List<ID> m_destination = new List<ID>(); #endregion Attributes #region Methods #regi...
using LuaInterface; using SLua; using System; public class Lua_UnityEngine_RenderTextureReadWrite : LuaObject { public static void reg(IntPtr l) { LuaObject.getEnumTable(l, "UnityEngine.RenderTextureReadWrite"); LuaObject.addMember(l, 0, "Default"); LuaObject.addMember(l, 1, "Linear"); LuaObject.addMember(l,...
using System; using System.Reflection.PortableExecutable; using System.Security.Cryptography; using System.Text.RegularExpressions; using System.Globalization; namespace Lab_7_Regular_Expressions { class Program { static void Main(string[] args) { Console.WriteLine("Please enter a ...
namespace NotificacionApiCrossClothing.Message { /// <summary> /// se crea con el fin de tratar de inyectar los mensajes. /// </summary> public interface IMessage { } }
using System.Collections.Generic; using System.Linq; using System.Net.Http; using Newtonsoft.Json; namespace HackerNews.Api { public class HackerNewsApi { private IEnumerable<int> GetTopIds() { using (var client = new HttpClient()) { var json = client.Ge...
using System; using System.IO; using System.Collections.Generic; using System.Drawing; using MVCApplication.MaventaAPI; using MVCApplication.Models; namespace MVCApplication.Services.Maventa { public class MaventaService { public void SendInvoicesToMaventa(IEnumerable<InvoiceViewModel>invoices) ...
using System; namespace Silas.Forecast.Models { public class ForecastEntry { public DataEntry DataEntry { get; set; } public double ForecastValue { get; set; } public double ConfidenceIntervalLow { get; set; } public double ConfidenceIntervalHigh { get; set; } public in...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using JustBrewItGoogle; using Newtonsoft.Json.Linq; using static Microsoft.AspNetCore.Http.HttpRequest; using Microsoft.Extensions...
using System; using System.Collections.Generic; using System.Text; using MyPersonalBlog.Entities.Interfaces; namespace MyPersonalBlog.Entities.Concrete { public class Category:ITable { public int Id { get; set; } public string Name { get; set; } public string Description { get; set; } ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ConfigurationItemExtensions.cs" company="Soloplan GmbH"> // Copyright (c) Soloplan GmbH. All rights reserved. // Licensed under the MIT License. See License-file in the project ro...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; public static class EventManager { static PickupBlock freezeInvokers = new PickupBlock(); static UnityAction<float> freezeListeners; static PickupBlock speedUpInvokers= new PickupBlock(); static U...
 using System; using System.Collections.Generic; using System.Text; using DBStore.DataAccess.Data.Repository.IRepository; using DBStore.Models; using DBStore.Models.CMS; using Microsoft.AspNetCore.SignalR; using Stripe; namespace DBStore.DataAccess.Data.Repository { public class UnitOfWork : IUnitOfWorkRepository...
using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Text; using System.Windows; using System.Windows.Input; using System.Windows.Documents; using System.Windows.Media; using Microsoft.Kinect; using Microsoft.Speech.AudioFormat; using Microsoft.Speech.Recognition; ...
namespace Matrix { using System; using System.Text; public class WalkInMatrix { private int size; private int[,] matrix; private int numberOfMoves = 1; private int currentRow; private int currentCol; private int nextRow = 1; private int nextCol =...
using HacktoberfestProject.Web.Models.DTOs; using Microsoft.Azure.Cosmos.Table; namespace HacktoberfestProject.Web.Models.Entities { public class ProjectEntity : TableEntity { public ProjectEntity() { } public ProjectEntity(Project project) { PartitionKey = "Project"; RowKey = $"{project.Owner}:{projec...
using System.ComponentModel.DataAnnotations; namespace Homework2.Dtos { public class ProductCreateDto { [MaxLength(20)] [Required(ErrorMessage = "Name is required.")] public string Name { get; set; } [Required(ErrorMessage = "Manufacturer is required.")] pub...
using System.Collections.Generic; using System.Threading.Tasks; using Business.Abstract; using Business.BusinessAspects.Autofac; using Business.ValidationRules.FluentValidation; using Core.Aspects.Autofac.Caching; using Core.Aspects.Autofac.Logging; using Core.Aspects.Autofac.Validation; using Core.CrossCuttingConcern...
Vector3 forward = transform.forward; Vector3 targetDirection = target.position - this.transform.position; float angle = Vector3.Angle(targetDirection, forward); if(angle<3) { Debug.Log("You've been damaged!!!!"); DoDamage(); //adjust player health TurretAttack(); //animate turret firing }
using System; using System.Collections.Generic; using System.Linq; using System.Reactive; using System.Reactive.Disposables; using System.Reactive.Linq; using System.Reactive.Threading.Tasks; using OmniSharp.Extensions.JsonRpc; using OmniSharp.Extensions.LanguageServer.Protocol; using OmniSharp.Extensions.LanguageServ...
namespace SharpDirectInput { /// <summary> /// The type of device, also known as DI8DEVCLASS. /// </summary> public enum DeviceClass : uint{ /// <summary> /// Gets any and all devices even if not applicable for DirectInput. /// </summary> All = 0, ...
using System; class SayingHello { //Write a method that asks the user for his name and prints “Hello, <name>” //Write a program to test this method. static void Main() { Console.Write(" -What is your name?\n -My name is "); string name = Console.ReadL...
using Microsoft.AspNetCore.Http; using Microsoft.Azure.Storage; using Microsoft.Azure.Storage.Blob; using System; using System.IO; using System.Net.Http; using System.Threading.Tasks; namespace SkillsGardenApi.Services { public interface IAzureService { Task<string> saveImageToBlobStorage(FormFile fil...
using SharpDL; using SharpDL.Graphics; using System; namespace SharpDL.Tiles { /// <summary> /// Represents a single tile from a .tmx file in Tiled Map Editor. A tile can contain a texture and properties. /// </summary> internal class Tile : IDisposable { // Tiled Editor assigns the id of ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Boyut.todo.DTO { public class JsonListObjectDTO<T> : JSONDTO { public List<T> Obj { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace MyPrivateFinance.util { public class LogWriter { //Gets the "Documents" folder of the user static string homeDir = Environment.GetFolderPath(E...
using System; using System.ComponentModel.DataAnnotations; namespace AquaServiceSPA.Models { [Serializable] public class EmailSettings { [Required] public string Username { get; set; } [Required] public string Password { get; set; } [Required] [EmailAddress]...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LSP { public class Car { protected decimal _gas; protected bool _isOn; public virtual void Start() { _isOn = true; } publi...
using FluentValidation; using Lfs.Web.Api.Models; using System; using System.Net; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using System.Web.Http.Filters; namespace Lfs.Web.Api.Filters { public class ExceptionFilter : IExceptionFilter { public bool AllowMultiple => f...
using System; using Buffers; namespace Buffers.Memory { public class FrameWithRWInfo<NodeType> : Frame { public FrameWithRWInfo(uint id) : base(id) { InitFrameWithRWInfo(); } public FrameWithRWInfo(uint id, int slotid) : base(id, slotid) { InitFrameWithRWInfo(); } public NodeType NodeOf...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using MvvmCross.Droid.Support.V4; using MvvmCross.Core.ViewModels; using MvvmCross.Binding.Droid.BindingCon...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BulletScript : MonoBehaviour { public Rigidbody source; public GameObject explosionPrefab; public GameObject hitExplosionPrefab; public GameObject startEffectPrefab; private Rigidbody rb; private float delta; private ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CoinText : MonoBehaviour { public static CoinText Instance { get; private set; } Text myText; private void Awake() { Instance = this; myText = GetComponent<Te...
using OpenIddict.Abstractions; namespace Store.Sts.Extensions { public static class RequestExtensions { public static bool IsVerificationTokenGrantType(this OpenIddictRequest request) { return request.GrantType == "verification_token"; } } }
/* * Bungie.Net API * * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.0.1 * Contact: support@bungie.com * Generated by: https://github.com...
using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; /** * A Player moves around the board according to their dice roll * A Player has money * A Player may buy a property **/ public class Player : MonoBehaviour { private int iPlayerRolled = 0; private int i...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using PostingNews.Models; using PostingNews.ViewModels; // For more information on enabling MVC for empty projects, visit https://go.microsoft.com/fwlink/?LinkID=397860 namespace PostingNe...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Timesheet.Domain; using Timesheet.Domain.Models; namespace Timesheet.Api.Controllers { [Route("api/[controller]")] [ApiController] public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using dz3_ex2.dll; using System.Globalization; using GAMER; namespace dSumDistance3_eDistanceFirstDaCoeficient2 { class Program { static void Main(string[] args) { S...
using System; using System.IO; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.Reflection; using Aemulus.Hardware; namespace DmBasics { class Program { static void Main(string[] args) { int ret = 0; int testHead = 0; ...
using System.Collections.Generic; using System.IO; using System.Security.Cryptography; using System.Text; namespace ClouDeveloper.Hash.SHA1 { public static partial class SHA1HashExtensions { public static string ComputeSHA1( this Stream inputStream, bool isUpperCase = true) ...
using System.Data.Entity; using System.Data.Entity.Infrastructure; using nargileotomasyon.Models.Mapping; namespace nargileotomasyon.Models { public partial class nargileContext : DbContext { static nargileContext() { Database.SetInitializer<nargileContext>(null); } ...
using System.Data.Entity.ModelConfiguration; using Web.Models; namespace Web.Data { public class ScoRecordConfiguration : EntityTypeConfiguration<ScoRecord> { public ScoRecordConfiguration() { } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace Database_Vehicle { public partial class Form1 : Form { ...
using CouponsLtd.Services; using CouponsLtd.UpsertModels; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using System.Collections.Generic; using System.Threading.Tasks; namespace CouponsLtd.Controllers { [ApiController] [Route("api/v1/mocks")] public class MocksController : Controller...
using LuaInterface; using SLua; using System; using UnityEngine; public class Lua_UnityEngine_Gyroscope : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int get_rotationRate(IntPtr l) { int result; try { Gyroscope gyroscope = (Gyroscope)LuaObject.checkSelf(l); LuaObject.pushValue...
using AmWell.Resources.DTO.Request; using AmWell.Resources.DTO.Response; using AmWell.Resources.Services; using AmWell.Resources.Services.Interface; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using AmWellEntity = AmWell.Resources.Entities; namespace AmWe...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; namespace FruitsProject { public partial class Registratio...
using Plus.Communication.Packets.Outgoing.Sound; using Plus.HabboHotel.GameClients; namespace Plus.Communication.Packets.Incoming.Sound { internal class GetSongInfoEvent : IPacketEvent { public void Parse(GameClient session, ClientPacket packet) { session.SendPacket(new Tr...
using MimeKit; using MailKit.Net.Smtp; using System.Linq; using System.Collections.Generic; using System; namespace eMail { public class Email { public Email(string host,int port, bool useSSL=true) { _host = host; _port = port; _useSSL = useSSL...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. namespace Microsoft.EntityFrameworkCore.Storage { /// <summary> /// <para> /// Provides access to <see cref="IDatabaseFacadeDepe...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SyntaxAnalyser { static class SemanticAnalizer { static public List<Varible> _varibles = new List<Varible>(); public static void addVarible(string name, string type) //...
using Mis_Recetas.Controlador; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Mis_Recetas.Vista { public p...
using OneCPO.Data.Models; using OneCPO.ViewModels.Input.Customer; using System.Linq; namespace OneCPO.Services.Contracts { public interface ICustomerService { IQueryable<Customer> Sort(string sortOrder, IQueryable<Customer> customers); IQueryable<Customer> GetAll(); Customer GetSingl...
// Three Basic Arrays // Create an array to hold integer values 0 through 9 // Create an array of the names "Tim", "Martin", "Nikki", & "Sara" // Create an array of length 10 that alternates between true and false values, starting with true // List of Flavors // Create a list of ice cream flavors that holds at le...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tools { public class AppConfig { public string FtpIP { get { return ConfigurationManager.AppSettings["FtpIP"].ToString(); } ...
using PDV.DAO.Atributos; using System; namespace PDV.DAO.Entidades.NFe { public class DuplicataNFe { [CampoTabela("IDDUPLICATANFE")] public decimal IDDuplicataNFe { get; set; } = -1; [CampoTabela("NUMERODOCUMENTO")] public string NumeroDocumento { get; set; } [CampoTa...
using System; using System.Diagnostics; #if NET35 using System.Windows; using System.Windows.Input; #elif NETFX_CORE using Windows.UI.Xaml.Controls; using Windows.UI.Xaml; using System.Windows.Input; #endif namespace WPFBase.Controls { public class WPFBaseTextBox : #if NET35 System.Windows.Controls.TextBox #el...
using AppDuoXF.Models; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace AppDuoXF.Interfaces { public interface IStoriesService { Task<IList<StoriesGroup>> GetStories(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class skipTutorial : MonoBehaviour { // Update is called once per frame void Update() { if (Input.GetKeyDown("s")){ GameObject.Find("Player").GetComponent<Player...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="TechnologiesList.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // -------------------------------------------------------------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CoreComponents.Threading { public abstract class BaseTaskFuncParameters<T, TResult> : IReset { public T P { get; set; } pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Psychokinesis { class enemy : entity { public Texture2D image; public int HP; public string direction; public...
using Microsoft.VisualStudio.TestTools.UnitTesting; using ConsoleApp11; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp11.Tests { [TestClass()] public class AnaliticTests { Analitic analitic = new Analitic();...
using System; using System.Data; using System.Text; using System.Data.OracleClient; using Maticsoft.DBUtility; using System.Collections.Generic; using System.Collections; using System.Data.SqlClient;//Please add references namespace PDTech.OA.DAL { /// <summary> /// 数据访问类:ATTRIBUTES /// </summary> publ...
namespace TNBase.Objects { public class YearStats { public int Year { get; set; } public int StartListeners { get; set; } public int EndListeners { get; set; } public int NewListeners { get; set; } public int DeletedListeners { get; set; } public int AverageListe...
/* Task 16. Create a class Group with properties GroupNumber and DepartmentName. Introduce a property Group in the Student class. */ namespace Student.Common { using System; public class Group { public Group(int grpNumber, string depName) { this.GroupNumber = grpNumber; ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ServerModel.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // ------------------------------------------------------------------------------------...
using System; using System.Collections.Generic; using System.Text; namespace JonahRuleEngine { public class DataResult { public bool Status { get; set; } public string Message { get; set; } public DataResult(bool Status, string Message) { this.Status = Status; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ForumUtil; namespace Domain { public class VbAccount:ForumAccount { public virtual string AccountId { get; set; } public string MD5Password { get { ...
using Koek; using Microsoft.VisualStudio.TestTools.UnitTesting; using NSubstitute; using System; using System.Linq; namespace Tests { [TestClass] public sealed class ExpiringCollectionTests { private static readonly TimeSpan WindowSize = TimeSpan.FromSeconds(1); private readonly ITimeSour...
using System.Collections.Generic; namespace FileSearch { public class FilenameShouldNotContainFilter : FilenameContainsFilter { public FilenameShouldNotContainFilter(IList<string> wildcards) : base(wildcards) { } #region IFileFilter Members public override...
using UnityEngine; using System.Collections; //behaviour responsible for updating this network object's position. public class ObjectNetworkBehaviour : MonoBehaviour { void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info) { Debug.Log("OnPhotonSerializeView"); if (stream.isW...
using Umbraco.Core.Models; namespace AgeBaseTemplate.Core.Services { public interface IPageService { IPublishedContent GetCurrentPage(); T GetCurrentPageAs<T>() where T : class; } }
using UnityEngine; using System.Collections; using System; public class CharacterGenerator : MonoBehaviour { private PlayerCharacter _toon; private const int STARTING_POINTS = 350; private const int MIN_STARTING_ATTRIBUTE_VALUE = 10; private const int STARTING_VALUE = 50; private int _pointsLeft; private con...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using PalmDataLayer; using System.Data; using System.Data.SqlClient; using System.IO; using System.Net; namespace PalmBusinessLayer { class QABL { //create QA event public void c...
using System; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using VendorsManage.Properties; namespace VendorsManage.Models.ViewModel { public class UserView { [ScaffoldColumn(false)] public int UserId { get; set; } [Required(ErrorMessageResourceName = ...
// Accord Core Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as publish...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RecortadorImagenes.Clases.Core { public class ImagenCR { public static void...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using Atsugiri_beef_jerky.Twitter; namespace Atsugiri_beef_jerky { class Program { private static string[] targetString1 = { "はら", "おなか", "ぽなか", "腹" }; private...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using Akka.TestKit.VsTest; using Faux.Banque.Domain.Aggregates; using Faux.Banque.Domain.ValueObjects; using Faux.Banque.Domain.Contacts; using Akka.Event; using Faux.Banque.Domain.Tests.EventStore; using Faux.Banque.Domain.Actors; namespace Faux.Banqu...
using System; using System.Collections.Generic; using System.Text; using Entity; namespace Business { public class KieuGiatLaBO { public static ListKieuGiatLaEntity SelectAll() { return DataAccess.KieuGiatLaDA.SelectAll(); } public static ListKieuGiatLaEntity SelectByMaHang(Int32 mahang) ...
namespace Triton.Game.Mapping { using ns25; using ns26; using System; using System.Collections.Generic; using System.Xml; using Triton.Game; using Triton.Game.Mono; [Attribute38("EntityDef")] public class EntityDef : EntityBase { public EntityDef(IntPtr address) : this(...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FactoryMethodPattern { public class ObjectInt : IObject { public string Identifier { get; private set; } public object Value { get; private set; } public void...
using Portal.repo; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace Portal { public partial class cityAdd : System.Web.UI.Page { protected CitiesRepo CitiesRepo; public cityAdd() { ...
using Akka.Actor; using Akka.Event; using DownloadExtractLib.Interfaces; using DownloadExtractLib.Messages; using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Http; using SysDiag = System.Diagnostics; namespace DownloadExtractLib { public class DownloadCoordinatorA...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using HackerRank; namespace HackerRank { public class systemTypes { public static System.Int32 returnType() { return new System.Int32(); } } public class Matrix<T> where T : new...
/******************************************************************** * FulcrumWeb RAD Framework - Fulcrum of your business * * Copyright (c) 2002-2009 FulcrumWeb, ALL RIGHTS RESERVED * * * * THE SOURCE CODE CONTAINED WITHIN THI...
using UnityEngine; using System.Collections; public class tutorial : MonoBehaviour { public void main_tutorial() { GetComponent<AudioSource>().Play(); Application.LoadLevel("tutorial0"); } public void tutorial0() { Application.LoadLevel("tutorial1"); GetComponent<Au...
using UIKit; using Xamarin.Forms.Platform.iOS; using Xamarin.Forms; using AuditAppPcl.CustomUI; using OneSystemAudit.iOS.CustomUI; using Foundation; [assembly: ExportRenderer(typeof(AuditEntry), typeof(AuditEntryRenderer))] namespace OneSystemAudit.iOS.CustomUI { public class AuditEntryRenderer : EntryRenderer ...
namespace Builder; public enum DrinkType { Americano, Latte }
using LuaInterface; using RO; using SLua; using System; using UnityEngine; public class Lua_RO_TransformFollowManager : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int constructor(IntPtr l) { int result; try { TransformFollowManager o = new TransformFollowManager(); LuaObject....
using Newtonsoft.Json; using System; namespace CoffeeFinder.Models { public class VenueAddress { public string Address { get; set; } public string City { get; set; } public string State { get; set; } private string _distance; public string Distance { get { if (GlobalVa...