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using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Laboratorio_1_EDII.Models { public class Movies : IComparable { public int id { get; set; } public string director { get; set; } public float ratingIMBD { get; set; } ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; //Write a program that compares two text files line by line and prints the number of lines that are the same and the number //of lines that are different. Assume the files have e...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApplication4 { class ProDocumentWorker : DocumentWorker { public override void OpenDocument() { base.OpenDocument(); } public overrid...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using OpenQA.Selenium; using OpenQA.Selenium.Firefox; using OpenQA.Selenium.Support.UI; using OpenQA.Selenium.Chrome; using OpenQA.Selenium.Interactions; using System.Threading; namespace UnitTestProject1 { class LoginPage : Driver { //...
using Espades.Domain.Entities.Base; using System; using System.ComponentModel.DataAnnotations.Schema; namespace Espades.Domain.Entities { public class Estoque : BaseEntity { public int Id_Produto { get; set; } public string Localizacao { get; set; } public string Descricao { get; set; ...
using Microsoft.Win32; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace WallPaperChangerV2 { class WallpaperClass { [DllImport("user32.dll", CharSet = CharSet.Auto)] ...
// Copyright (C) 2020 Kazuhiro Fujieda <fujieda@users.osdn.me> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless re...
using System.Collections; using System.Linq; using System.Collections.Generic; using UnityEngine; public class ItemsManagement : MonoBehaviour { public int hardness = 0; //0-10 //private Transform[] items; List<GameObject> objs; void Start() { getElements(); } public void getEl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CFDI.Model { public class DetalleFacturasModel { public int Id; public int FacturasId; public int ProductoId; public int UnidadId; public decima...
using System; namespace FileSearch { public class AddDirectoryEventHandlerArgs : EventArgs { private readonly string _directoryname; public AddDirectoryEventHandlerArgs(string directoryname) { _directoryname = directoryname; } public string Directoryname ...
using System; using System.Collections.Generic; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Security.Claims; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; using AutoMapper; using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.Options; using M...
using System; namespace Requestrr.WebApi.Extensions { public static class IServiceProviderExtensions { public static T Get<T>(this IServiceProvider serviceProvider) { return (T)serviceProvider.GetService(typeof(T)); } } }
using System; using System.CodeDom.Compiler; using System.Diagnostics; using System.Runtime.CompilerServices; namespace NetFabric.Hyperlinq { public static partial class ValueEnumerable { public partial struct RangeEnumerable { [GeneratedCode("NetFabric.Hyperlinq.SourceGenerator", ...
using System; using System.Threading.Tasks; namespace Eventual.EventStore.EntityFrameworkCore { public interface IUnitOfWork { Task CommitChangesAsync(); } }
namespace Triton.Game.Mapping { using ns26; using System; [Attribute38("UIBFollowObject")] public class UIBFollowObject : MonoBehaviour { public UIBFollowObject(IntPtr address) : this(address, "UIBFollowObject") { } public UIBFollowObject(IntPtr address, string cla...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CreateClass { class Room : Employee { public int number = 14; public Room(int salary, String profession, int number) : base("Nick", 1944, Ge...
using System; using System.Collections.Generic; using System.Text; namespace HeritageLibrary { public class Chat : Animal { public Chat(string nom) : base(nom) { Espece = "Felin"; NomCommun = "Chat"; Son = "Miaou"; } public Chat(string nom, ...
namespace ns8 { using System; using System.Runtime.CompilerServices; internal delegate object Delegate1(Class40 proxy); }
using System.Linq; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using MvcApp.DataAccess.Entities; namespace MvcApp.DataAccess { public class AppIdentityDbContext : IdentityDbContext<AppUser> { public AppIdentityDbContext(DbContextOptions<AppIdentityDbCo...
using System; using SuperSocket.SocketBase; using System.Threading; using System.Xml; namespace notify_service { public static class NotifyController { public static int Threads = 0; public static string ApiKey = ""; public static string Logdir = ""; public static int SocketPor...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Diagnostics; public class ClockTutorial : TutorialSection { private VRTime timeScript; protected override void Start() { timeScript = GameObject.FindObjectOfType<VRTime>(); base.Start...
 using ClassLibrary.Entity; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.ModelConfiguration; namespace ClassLibrary.Configuration { public class EmployeeFluent : EntityTypeConfiguration<Employee> { public EmployeeFluent() { ToTable("APP_EMPLOYEE"); ...
using System; using System.Collections.Generic; using System.Text; namespace Alword.Algoexpert.Tier0 { /// <summary> /// DepthFirstSearch /// </summary> public class Node { public string name; public List<Node> children = new List<Node>(); public Node(string name) ...
using Infra; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tree { public class ConvertBinaryTreeToDll { /* * http://www.geeksforgeeks.org/in-place-convert-a-given-binary-tree-to-doubly-linked-list/ * Give...
using UnityEngine; using System; public class JoystickControl : WrapTouchControl { protected override TouchControl TouchControl { get { return m_TouchControl; } } #region Data [SerializeField] protected MobileJoystick m_TouchControl = new MobileJoystick(); #endregion } [Serializable...
 namespace otus_architecture_lab_8 { public class FileParserJson : FileParcerBase { #region Methods protected override bool CanParce(string path) { return path.EndsWith(".json"); } protected override void Parce(string path) { SimpleServ...
using System; using System.Collections.Generic; using System.Linq; namespace HTMLMake { public class Table { public string date { get; set; } public string process { get; set; } public string module { get; set; } public string level { get; set; } public string message { get; set; } pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using StreakerLibrary; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace COMP476Proj { public class DrawOscillate : DrawComponent { #region Fields protected bool osci...
using System; namespace numb_Of_numb { class @foreach { static void Main(string[] args) { Console.WriteLine("Enter the number"); string a = Console.ReadLine(); int count = 0; int z = 0; foreach(char symbol in a) { ...
using ATSBackend.Domain.Entities; namespace ATSBackend.Domain.Interfaces.Services { public interface ICurriculoService : IServiceBase<Curriculo> { } }
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using Publicon.Core.Entities.Concrete; namespace Publicon.Core.Entities.Configuration { public class FieldConfiguration : IEntityTypeConfiguration<Field> { public void Configure(EntityTypeBuilder<Field> builder...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using FIU_Chat.Models; using FIUChat.DatabaseAccessObject; using FIUChat.Identity; using FIUChat.DatabaseAccessObject.Command...
 using System; namespace KRF.Core.Entities.AccessControl { public class RolePermission { public int RolePermissionID { get; set; } public int RoleID { get; set; } public int PageID { get; set; } public int PermissionID { get; set; } public DateTime DateCreated { get; set...
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel; using System.ServiceProcess; using System.Threading; namespace Tivo.Has { public partial class HmeApplicationService : ServiceBase { //private ServiceHost _configurationServiceHost = new ServiceHost(typeof(Co...
using System; using GalaSoft.MvvmLight; using System.Windows.Input; using Xamarin.Forms; using NoteTaker1.Data.ViewModel; using Microsoft.Practices.ServiceLocation; namespace NoteTaker1.Data { public class NoteDetailViewModel :ViewModelBase { public ICommand SaveNoteCommand { get; private set;} private St...
using System.Collections.ObjectModel; namespace MCC.Bouyomi { public class BlackList : ObservableCollection<BlackListItem> { #region Singleton private static BlackList instance; public static BlackList Instance => instance ??= new(); #endregion } }
using SoccerFieldServer.Core.Enums; using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace SoccerFieldServer.Core.Entities { public class WorkScheduleStaff { [Key, Column(Order = 0)] [StringLength(12)] public string Staf...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using TP_Groupe.Models; using TP_Groupe.Repository; using TP_Groupe.ViewModels; namespace TP_Groupe.Controllers { public cl...
using System; using UnityEngine; // Switches the position of the character and a tagged target public class TagTeleport : MonoBehaviour { #region -Fields- // Public Fields public AudioClip soundOnTeleport; public GameObject particleOnTeleport; public GameObject indicator; public int cost; ...
using System; using System.Collections.Generic; using System.Text; using DataStructures; namespace DataStructures { public class Queue<T> { public Node<T> Front { get; set; } public Node<T> Rear { get; set; } // This method will take any value as an argument, adds a new node with that value to the bac...
using System.Collections.Generic; namespace Hangman.View { public interface IVisualizer { void WelcomeScreen(); void RefreshGameScreen(IEnumerable<char> word, IEnumerable<char> incorrectGuesses); void LoseScreen(IEnumerable<char> word); void WinScreen(IEnumerable<char> word, ...
using System; using LibSelection; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace RgxCTests { [TestClass] public class BasicSelectionTest { [TestMethod] public void Test1() { Selection s = new Selection("hello this is a test");//hello this is a test ...
namespace ScoringSystem { public class ScoreConfigurationItem { public string Key { get; set; } public short Weight { get; set; } } }
using FluentValidation; namespace Application.Articles.Commands.DeleteArticleCommands { public class DeleteArticleCommandValidator : AbstractValidator<DeleteArticleCommand> { public DeleteArticleCommandValidator () { RuleFor (e => e.Id) .NotNull ().WithMessage ("Id Article is Re...
using System.Text; namespace Task1 { public class PackageData { #region ctor public PackageData(string nugpackInfo) { FullName = nugpackInfo; } #endregion ctor #region prop public string FullName { get; private set; } public string P...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections; using System.Collections.Generic; using System.Linq; #nullable enable namespace System.Reflection { internal static cla...
using System; using System.Threading; using System.Threading.Tasks; using DAGProcessor.Graph; namespace DAGProcessor { class Program { static RequestProcessor processor; static long requestCompleted = 0; static long sentRequests = 0; static long succeedRequests = 0; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.Json; using System.Text.Json.Serialization; using System.Threading.Tasks; namespace LinqPlayground { class CarData { [JsonPropertyName("id")] public int ID { get; set; } [JsonPro...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace exam { public partial class login : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) ...
using System; using System.Windows.Media; namespace JabbrPhone.Models { public class UserModel { public string Id { get; set; } public string Name { get; set; } public string Hash { get; set; } public bool Active { get; set; } public bool IsAfk { get; set; } pub...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; namespace Jieshai { public class ReflectionHelper { public static bool Is<T>(Type type) { Type tType = typeof(T); ...
using System; using System.Collections.Generic; using System.Text; using TanoApp.Application.ViewModels.Common; using TanoApp.Application.ViewModels.Products; using TeduCoreApp.Utilities.Dtos; namespace TanoApp.Application.Interfaces { public interface IProductTagService { List<ProductTagViewModel> Ge...
using AquaServiceSPA.DataModel; using Microsoft.AspNetCore.Http; using System; using System.Threading.Tasks; namespace AquaServiceSPA.Services { public class VisitService : IVisitService { private readonly IHttpContextAccessor httpContextAccessor; private readonly AquaServiceSPADBContext aquaD...
/******************************************************************** * FulcrumWeb RAD Framework - Fulcrum of your business * * Copyright (c) 2002-2010 FulcrumWeb, ALL RIGHTS RESERVED * * * * THE SOURCE CODE CONTAINED WITHIN THI...
using System; using System.Collections.Generic; using System.Text; using Newtonsoft.Json.Linq; namespace CallOfDutyApiWrapper.Models.MatchModels.WzBrPlayerModels { public class MissionStats { public decimal missionsComplete { get; set; } public decimal totalMissionXpEarned { get; set; } ...
using System; class Program { public static int MakeNegative(int number) => (number > 0) ? number * (-1) : number; }
using SLua; using System; using UnityEngine; public class Lua_UICenterOnClick : LuaObject { public static void reg(IntPtr l) { LuaObject.getTypeTable(l, "UICenterOnClick"); LuaObject.createTypeMetatable(l, null, typeof(UICenterOnClick), typeof(MonoBehaviour)); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; //Task 9 namespace ReadAndPrintTextFile { class Program { static void Main(string[] args) { Console.Write("Enter text file name: "); str...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using OpenQA.Selenium; using OpenQA.Selenium.Firefox; using OpenQA.Selenium.Support; using OpenQA.Selenium.Support.PageObjects; namespace MySel20Proj.Test { [TestClass] public class SuiteTest1 { private TestContext context...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace FindTheRoot { class FindTheRoot { //======================================================================================================== //GIVEN CODE: //=========== // Calculate ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using Aqueduct.Diagnostics; using Aqueduct.Domain; using Aqueduct.Extensions; using Aqueduct.SitecoreLib.DataAccess.SitecoreResolvers; using Aqueduct.SitecoreLib.DataAccess.ValueResolvers; usi...
using System; using System.Threading.Tasks; using FluentAssertions; using JimBobBennett.JimLib.Commands; using JimBobBennett.JimLib.Extensions; using NUnit.Framework; namespace JimBobBennett.JimLib.Test.Commands { [TestFixture] public class GenericAsyncCommandTest { private static async Task Async...
// <copyright file="Startup.cs" company="PlaceholderCompany"> // Copyright (c) PlaceholderCompany. All rights reserved. // </copyright> namespace Library.RestApi { using Library.Mapper; using Library.Repositories; using Library.RestApi.Extensions; using Library.ServiceProcess; using Microsoft.AspNe...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using ...
namespace Lab3.PiCalculator.Types { public enum EnterToCriticalSectionType { Enter = 0, TryEnter = 1 } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using UserService.Models; using UserService.Persistence; namespace UserService.Controllers { [ApiController] [Route("[controller]")] public class UsersController : ControllerBase...
using LinkKeeper.Entities; using System; using System.Collections.Generic; namespace LinkKeeper.BLL { public interface ILinksService: IDisposable { IList<Link> GetLinks(string userId); Link GetLinkById(string userId,int linkId); void CreateLink(string userId, Link link); void U...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // #region Usings using System.Web; using System.Web.UI.WebControls; #endregion namespace DotNetNuke.UI.WebControls { /// ----------------------------...
using Abp.Modules; using eForm.Test.Base; namespace eForm.Tests { [DependsOn(typeof(eFormTestBaseModule))] public class eFormTestModule : AbpModule { } }
using DevExpress.Office.Drawing; using PDV.CONTROLER.Funcoes; using PDV.DAO.Custom; using PDV.DAO.DB.Utils; using PDV.DAO.Entidades; using PDV.DAO.Entidades.Financeiro; using PDV.DAO.Enum; using PDV.UTIL; using PDV.UTIL.FORMS.Forms.Seletores; using PDV.VIEW.App_Context; using PDV.VIEW.Forms.Util; using System; using S...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FieldController : MonoBehaviour { FieldGizmo[] gizmos; // Gizmos that define the forcefield GameObject[] objects; // subobjects to be manipulated Mesh[] original; // meshes before maniulation voi...
// Accord Imaging Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © Diego Catalano, 2013 // diego.catalano at live.com // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the ...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class Level : MonoBehaviour { public static Level CurrentLevel { get { return m_levelObject; } } static Level m_levelObject; public GameObject MainTower; public int ResourceAmount=100; public Text ResourceAmountDisplay; ...
namespace Triton.Bot.Profiles { using log4net; using System; using System.Collections.Generic; using System.Collections.Specialized; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Xml; using System.Xml.Linq; using System.Xml.Seriali...
using System; using System.Collections; using System.Globalization; using System.Linq; namespace Xamarin.Forms.XamlPack.Converters { public class IsEmptyConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { retur...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Xml; using System.IO; namespace ImagesetEditor { public partial class MainForm : Form ...
using System; using System.Collections.Generic; namespace Mercury.Shared { public interface IZeusConnection { ConnectionTypes.ConnType ConnectionType { get; set; } string ConnectionName { get; set; } System.Threading.CancellationToken token { get; set; } string Nam...
using System; namespace ServiceDesk.Api.Systems.DirectorySystem.Dtos.License { public class LicenseCreateDto { public string Number { get; set; } public DateTime StartDate { get; set; } public DateTime ExpiresDate { get; set; } public int CountOfUsers { get; set; } publ...
using ModernCSApp.Views.Controls; using System; using System.Collections.Generic; using System.IO; using System.Linq; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xaml.Data; using Windo...
using Microsoft.Xna.Framework; namespace BiPolarTowerDefence.Entities { public class Waypoint { public Vector3 position; public Waypoint(Vector3 position) { this.position = position; } public Waypoint(float X, float Z) { this.position =...
using System.ComponentModel.DataAnnotations; using LubyClocker.Application.BoundedContexts.Developers.ViewModels; using LubyClocker.CrossCuting.Shared.Common; using LubyClocker.CrossCuting.Shared.Validators; using LubyClocker.Domain.BoundedContexts.Developers; namespace LubyClocker.Application.BoundedContexts.Develope...
using EFCore.BulkExtensions; using Microsoft.EntityFrameworkCore; using SeedDataConsole.Models; using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Diagnostics; using System.Linq; namespace SeedDataConsole { class Program { //command in package...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QLSV.BD_layer { class DataProvider { string ConnStr = @"Data Source=DESKTOP-24UPI8J\SQLEXPRESS;Initial Catalog=QLSV;Integrated S...
using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Input; namespace Bililive_dm { /// <summary> /// Selector.xaml 的交互逻辑 /// </summary> public partial class Selector : StyledWindow { private static...
using UnityEngine; using System.Collections; public class HA_HueristicScript : HueristicScript { public override float Hueristic(int x, int y, Vector3 start, Vector3 goal, GridScript gridScript){ // return Random.Range(0, 500); float xDistance = Mathf.Abs (x - goal.x); float yDistance = Mathf.Abs (y - goal.y...
using System; using PDV.CONTROLER.FuncoesRelatorios; using System.Data; namespace PDV.REPORTS.Reports { public partial class Cabecalho : DevExpress.XtraReports.UI.XtraReport { public Cabecalho(string UsuarioEmissao) { InitializeComponent(); ovTXT_UsuarioEmissao.Text = ...
namespace HaloHistory.Business.Models.Stats.Common { public class CompetitiveSkillRanking { public string Name { get; set; } public string BannerImageUrl { get; set; } public string IconImageUrl { get; set; } public int? Tier { get; set; } public int? PercentToNextT...
using BPiaoBao.AppServices.DataContracts.SystemSetting; using GalaSoft.MvvmLight; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.Client.SystemSetting.Model { public class SmsChargeModel : ObservableObject { #region IsChecked /// <summa...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using SKT.WMS.Web.AjaxServices.WMSRdStyle; using SKT.WMS.WMSBasicfile.BLL; using SKT.WMS.WMSBasicfile.Model; namespace SKT.MES.Web.WMSBasicfile { public partial class WMSRdSty...
using Job.Customer.ExecuteCustomer.ExternalServices.Contents; using Newtonsoft.Json; using System; using System.Net.Http; using System.Net.Http.Headers; using System.Text; using System.Threading.Tasks; namespace Job.Customer.ExecuteCustomer.ExternalServices.HttpRequest { public static class HttpRequestFactory ...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using TxHumor.Cache.Service.model; using TxHumor.Common; using TxHumor.Common.Attr; namespace TxHumor.Cache.Service { public class srv_CacheManager { private srv_Cac...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.IO; public partial class Manage_EditArticle : System.Web.UI.Page { protected List<Annex> annexes; protected void Page_Load(object sender, EventAr...
using System; namespace RO { [CustomLuaClass] public enum TouchEventType { BEGIN, MOVE, HOLD, END } }
using System.Collections.Generic; using System.Linq; using Cogent.IoC.Generators.Models; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp.Syntax; namespace Cogent.IoC.Generators.Extensions { internal static class GeneratorExecutionContextExtensions { public static ContainerC...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ApplicationSeries.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // ------------------------------------------------------------------------------...
using FluentValidation; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Threading.Tasks; namespace Hahn.ApplicatonProcess.December2020.Web.Validation { public static class CustomValidators { public static IRuleBuilderOptions<T, string> ValidCountr...
using Godot; namespace DungeonCrawler.Controls { public abstract class Controller : IController { public abstract string MoveUp { get; } public abstract string MoveDown { get; } public abstract string MoveLeft { get; } public abstract string MoveRight { get; } public abs...
using NTSGeometry = NetTopologySuite.Geometries; namespace Crt.HttpClients.Models { // // Summary: // Class used to hold polygon geometry and related information // for the different polygon layers used in the ratio determinations. // public class PolygonLayer { public NT...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TeaseAI_CE.Scripting.VType { public interface IVType { Variable Evaluate(Context sender, Variable left, Operators op, Variable right); } }
using System; using HotChocolate; using HotChocolate.AspNetCore.Authorization; using HotChocolate.Types; using ServiceDesk.Api.Systems.RequestSystem.Dtos.Request; using ServiceDesk.Api.Systems.RequestSystem.Handlers.Request; using ServiceDesk.Core.Enums; using ServiceDesk.Infrastructure; using ServiceDesk.Infrastructu...