text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoE.Lsm.Web.Core
{
public static class GlobalFunctions
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Etg.Data.Entry
{
public class EntryDataServiceOptions
{
public string PopServiceUrl { get; set; }
public string DataFilePath { get; set; }
public string DbConn ... |
using PurificationPioneer.Const;
using PurificationPioneer.Scriptable;
using ReadyGamerOne.View;
using UnityEngine;
using UnityEngine.UI;
namespace PurificationPioneer.View
{
public class DebugPanelScript : MonoBehaviour
{
public Toggle debugModeToggle;
public Toggle enableSocketLogToggle;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GatherResources : MonoBehaviour
{
public Camera mainCamera;
public LayerMask layerMask;
public InventoryManager inventoryManager;
public ItemScriptableObject resource;
public int resourceAmount;
public ... |
using System.IO;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
namespace Retail.Tests
{
[TestClass]
public class ParserTests
{
private Retail.Parser _parser;
private void GivenParserInput(string s)
{
var readerFactory = new Re... |
using UnityEngine;
using System.Collections.Generic;
using System.Collections;
using Leap;
using System;
using uFrame.Attributes;
[ActionLibrary, uFrameCategory("Gestures")]
public static class GestureUtils {
private struct GestureAction
{
public readonly Gesture gesture;
public readon... |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Security.Claims;
namespace DDDSouthWest.IdentityServer.Framework
{
public class UserModel
{
public UserModel()
{
Claims = new Collection<Claim>();
}
public int Id { get; set; }
... |
using System.ComponentModel.DataAnnotations;
namespace iCopy.Model.Request
{
public class RequestProfile
{
public Person RequestPersonProfile { get; set; }
[Required(ErrorMessage = "ErrNoRequestPersonProfile")]
public int? RequestPersonProfileId { get; set; }
public Company Re... |
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System;
namespace Tools.Localizator
{
public static class Localizator
{
public static Action OnLanguageChanged;
private const string NameTranslationsFile = "Translations.txt";
private const string ForceSetLang... |
namespace Systems{
public enum Number{ A,B,C }
}
|
using UnityEngine;
namespace UnityAssets.TouchJoysticks.Scripts
{
public class RightJoystickPlayerController : MonoBehaviour
{
public RightJoystick rightJoystick; // the game object containing the RightJoystick script
public Transform rotationTarget; // the game object that will rotate to face... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Entity
{
public class WebImage
{
public string Url { get; set; }
public bool IsMainUrl { get; set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Definitions
{
public enum factions
{
player = 0,
neutral = 1,
good = 2,
evil = 3
}
}
|
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.IO;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web;
using System.Web.Http;
namespace MultipartPOST.C... |
using System;
using System.Linq;
using System.Collections.Generic;
using Jobs.Models;
namespace WebinarBlazorApp.Server.DbContext
{
public class StaticContext
{
public List<JobModel> Jobs;
public StaticContext()
{
this.Jobs = new List<JobModel>
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Written by Mason Eastman
public class ShipMovement : MonoBehaviour
{
//15 seems to be good...? Depends on the scale of the game
public float moveSpeed;
//125 seems good...? Depends on the size of the ship
public float tur... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ServerQuery.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// ------------------------------------------------------------------------------------... |
using UnityEngine;
using UnityEngine.Rendering;
namespace HT.Framework
{
[CustomDebugger(typeof(SkinnedMeshRenderer))]
internal sealed class DebuggerSkinnedMeshRenderer : DebuggerComponentBase
{
private SkinnedMeshRenderer _target;
public override void OnEnable()
{
_ta... |
using System.Threading.Tasks;
using System.Collections.Generic;
using StoreDB.Models;
namespace StoreDB.Repos
{
public interface IProductRepo
{
Task<List<Product>> GetAllProductsAsync();
int GetLastProductStockId();
Product GetProductById(int productId);
Task<List<Produc... |
using System;
using System.Collections.Generic;
using System.Text;
using ENTITY;
//<summary>
//Summary description for AreaInfo
//</summary>
namespace ENTITY
{
public class AreaInfo
{
private decimal _areaId;
private string _areaName;
private string _narration;... |
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
namespace Clime.ViewModel
{
public class AboutViewModel : ViewModelBase
{
public AboutViewModel()
{
}
}
} |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ShellNamespace
{
public partial class ExplorerTreeView : TreeView
{
private ShellNamespaceMan... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using System;
using System.Linq;
using DotNetNuke.UI.WebControls;
namespace DotNetNuke.Services.Authentication.OAuth
{
public class OAuthSettingsBase... |
using AuthProject.Identities;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Microsoft.EntityFrameworkCore.Storage;
using Microsoft.VisualBasic.ApplicationServices;
namespace... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TraceParticle : MonoBehaviour {
public Transform centerTransform;
ParticleSystem[] targetParticleSystems;
public bool interpolation = false;
public float interpolationCoefficient = .1f;
void Start() {
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using Microsoft.EntityFrameworkCore;
using ServiceDesk.Api.Systems.Common.Implemetations.Managers;
using ServiceDesk.Api.Systems.Common.Interfaces.Dto;
using ServiceDesk.Api.Systems.Common.Interfaces.DtoBuilder;
using Ser... |
using System;
using System.Collections.Generic;
using System.Text;
using TaskForce.Database.Core;
namespace TaskForce.Entities
{
[Serializable]
public class Account: ORMapper<Account>
{
[DBField("ID")]
public int ID { get; set; }
[DBField("LoginName")]
public string LoginName { get; set; }
[DBField("Last... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Security.Cryptography.X509Certificates;
using org.sola.webservices;
using org.sola.webservices.search;
using org.sola.webservices.search.extra;
using org.sola.webservices.administrative;
using org.sola.webservices.admini... |
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Options;
using Twilio;
using Twilio.Rest.Video.V1;
namespace WebApplication.Controllers
{
public class RoomController : Controller
{
public RoomController(IOptions<AppSettin... |
public interface ICustomerDal
{
void Add(Customer customer);
void Update(Customer customer);
void Delete(Customer customer);
}
public class EfCustomerDal : ICustomerDal
{
public void Add(Customer customer)
{
//Do something with EntityFramework
}
public void Update(Customer customer)
{
//Do... |
// Accord Math Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the... |
using System.Collections.Generic;
using Code;
using Explodables.CaveIn.Contracts;
using Player.Code;
using UnityEngine;
using Zenject;
namespace Weapons.Dynamite.Code
{
public class Dynamite : MonoBehaviour
{
private Pool _dynamitePool;
private DynamitesActive _dynamitesActive;
[Injec... |
using System.Threading.Tasks;
namespace Micro.Net.Abstractions.Sagas
{
public interface ISagaTimeoutHandler<TTimeout> : IHandle<TTimeout> where TTimeout : ISagaTimeout
{
Task Handle(TTimeout timeout, ISagaContext context);
}
} |
using Newtonsoft.Json;
using System;
using System.Net.Http;
using System.Threading.Tasks;
using ApexBot.Services.Model;
using Microsoft.Extensions.Configuration;
namespace ApexBot.Services
{
public class StatisticService
{
private static readonly HttpClient HttpClient = new HttpClient();
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace App_1
{
public partial class MainForm : Form
{
int count = 0;
Random r... |
using System.Collections;
using System.Collections.Generic;
namespace OCP.Collaboration.Resources
{
/**
* @since 16.0.0
*/
public interface IResource {
/**
* @return string
* @since 16.0.0
*/
string getType();
/**
* @return string
* @since 16... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using System;
public class DragObject : MonoBehaviour
{
private Vector3 mOffset;
private float mZcoord;
bool canRotate = true;
bool isDragging = false;
Ray ray;
RaycastHit hit;
void OnMouseDown()
{
SceneMa... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using FrbaCommerce.Modelo;
using FrbaCommerce.DAO;
namespace FrbaCommerce.Abm_Visibilidad
{
public partial class AltaVisibilidad :... |
using UnityEngine;
public class CameraFollow : MonoBehaviour {
//Pause Menu Interaction???
// two character players to follow
public Transform target1;
public Transform target2;
// which avatar it is currently on
int whichAvatarIsOn = 1;
public float smoothSpeed = .125f;
public Vector3 offset;
Vector3 v... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WindowsFormsApp8.Interfaces;
using WindowsFormsApp8.JsonData;
namespace WindowsFormsApp8.Models
{
class Model:IModel
{
private List<MetaProject> projects;
private string AP... |
using course_voiture.terrain;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace course_voiture.voiture
{
abstract class Voiture
{
/// <summary>
/// constructeur de la class abstraite mere voiture
/... |
using MKModel;
using System;
using System.IO;
using System.Linq;
namespace DataManipulater
{
class Program
{
static void Main(string[] args)
{
ProcessDirectory("C:\\MageKnightDatabase\\MKData\\RebellionDialsFormattedData");
}
public static void ProcessDire... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Data.SqlClient;
using System.Text;
using Karkas.Core.DataUtil;
using Karkas.Ornek.TypeLibrary;
using Karkas.Ornek.TypeLibrary.Dbo;
namespace Karkas.Ornek.Dal.Dbo
{
public partial class SysdiagramsDal
{
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace QuadraticEquation
{
public partial class Form1 : Form
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Akka.Actor;
using Castle.Windsor;
using Autofac.Builder;
using Autofac.Core;
using Autofac;
using System.Collections.Concurrent;
namespace Fauux.Banque.Harness
{
public static class ActorSyste... |
using Entities.Entities;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace Domain.Interfaces.Services
{
public interface IServiceProduto
{
Task AddProduct(Produto product);
Task UpdateProduct(Produto product);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
namespace sheepscore12
{
public class ShGame
{
public enum ShScoringMethod
{
Sheep, Peehs1, Peehs2, Heep, Kangaroo, Manual
}
public static string GetCorrectText(... |
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Options;
using Microsoft.OpenApi.Models;
using Swashbuckle.AspNetCore.SwaggerGen;
namespace LubyClocker.CrossCuting.IoC.Swagger
{
public class SwaggerOptionsConfiguration : IConfigureOptions<SwaggerGenOptions>
{
public SwaggerOp... |
// Copyright (C) 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless re... |
using System;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Text.RegularExpressions;
namespace Tsu.Numerics
{
/// <summary>
/// A subset of the International System of Units Prefixes that only contains the prefixes that
/// are powers of 1000
/// </summary>
public... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace MessengerApp.Models.Messenger
{
public class MessageViewModel
{
[Required]
[Display(Name = "Treść wiadomości")]
public string Text { g... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="TelemetryWriter.cs" company="Naos Project">
// Copyright (c) Naos Project 2019. All rights reserved.
// </copyright>
// --------------------------------------------------------... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Web.UI.WebControls;
public partial class Admin_newEvaluate : System.Web.UI.Page
{
public string t_rand = "";//css 或者JS 时间戳
decimal psId = 0;
PDTech.OA.BLL.OA_ATTACHMENT_FILE fBll = new PDTech.OA.BLL.OA_ATTA... |
using UnityEngine;
using System.Collections;
namespace PostProcess
{
[ExecuteInEditMode, RequireComponent(typeof(Camera))]
public sealed class ColorGrading : PostProcessBase
{
public enum DitherModeType
{
Off,
Ordered,
Triangular
}
[Header("White balance.")]
[SerializeField]
private float co... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Neo4j.Driver.V1;
using performanceTest.Models;
namespace performanceTest {
class Neo4J : IDatabase {
public IDriver driver;
public ISession session;
public Neo4J(string url, string Dbname, string Tablenam... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace PetSharing.Data.Migrations
{
public partial class CurrentWorkingEntities : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
}
protected override void Down(MigrationBuilder migrationBuilder)
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
public struct MatchUserInfo
{
public int uid;
public int roleID;
public Conn conn;
public MatchUserInfo(int _uid, int _roleID, Conn conn)
{
uid = _uid;
... |
using CamadaDados;
using System.Data;
namespace CamadaNegocio
{
public class NPrograma
{
// Metodo Inserir
public static string Inserir(
string audio,
string duracao,
string dataCadastro,
string sintese)
{
DPrograma Obj = ... |
using System;
using System.Security.Claims;
using System.Threading.Tasks;
using Zillow.Core.ViewModel;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Filters;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Authentication.JwtBearer;
namespace Zillow.API.Controllers
{
[ApiContr... |
// Code generated by Microsoft (R) AutoRest Code Generator 0.9.7.0
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
using System;
using System.Collections.Generic;
using System.Linq;
using CustomerFinderCognitiveServices.Models;
using Microsoft.Rest;
using Newtonsoft.Json.Linq;
na... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MaryMeerkat
{
public class Player
{
public Int32 Id
{
get;
private set;
}
public String Name
{
get;
private set;
}
... |
using Asset.Core.Repository.Library.Repositorys.AssetsModels.AssetEntrys;
using Asset.Core.Repository.Library.UnitOfWorks.AssetModelUnitOfWorks.AssetEntryUnitOfWorks;
using Asset.Infrastucture.Library.Repositorys.AssetModelRepositories.AssetEntryRepositories;
using AssetSqlDatabase.Library.DatabaseContext;
namespace ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PokerProbability
{
/*
* A burn pile?
* A container of bets (and from what player)?
* Logic to calculate likelihood of winning [and from different player perspectives of knowl... |
using System;
namespace task1
{
class Program
{
static void Main(string[] args)
{
short sValue = 1;
object obj = sValue;
System.SByte result = (System.SByte)(short)obj;
Console.WriteLine(result);
Console.WriteLine(result.GetType());
... |
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Web.Mvc;
using System.Data;
using System.Data.Entity;
using System.Threading.Tasks;
using CriticalPath.Data;
using CriticalPath.Web.Models;
using CP.i8n;
namespace CriticalPath... |
namespace FindLargePDFs
{
partial class Loggers
{
public enum Logtypes
{
Console,
File
}
}
}
|
using System;
using System.Globalization;
using System.Web.Http;
using System.Web.Http.Controllers;
using Microsoft.DataStudio.Hub.Authorization.Contracts;
namespace Microsoft.DataStudio.Hub.Authorization.Runtime
{
public sealed class HubAuthorizeAttribute : AuthorizeAttribute
{
public override void O... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BalonManager : MonoBehaviour
{
public GameObject balon;
float balonOlusturmaSure = 1f;
float zamanSayacı = 0f;
GameController gmController;
// Start is called before the first frame update
void Start()
... |
using Liddup.Models;
using Liddup.Services;
using PCLStorage;
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Windows.Input;
using Xamarin.Forms;
using PropertyChanged;
using System.Threading.Tasks;
namespace Liddup.PageModels
{
[AddINotifyPropertyChangedInterface]... |
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using UnityEngine;
namespace Architecture.ViewModel
{
public abstract class Collection : MonoBehaviour
{
[Header("Translate reactive to child view model")]
[SerializeField] private... |
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityExtensions.Motion.IK
{
public class Biped
{
#region Properties
public static class Bone
{
public enum Side
{
Center,
Left,
Right
... |
namespace Plus.Communication.Packets.Outgoing.Handshake
{
internal class PongComposer : MessageComposer
{
public PongComposer()
: base(ServerPacketHeader.PongMessageComposer)
{
}
public override void Compose(ServerPacket packet)
{
}
}... |
namespace Recommendations.Models
{
public class AppSettings
{
public string RecommendationsApiBaseUrl { get; set; }
public string RecommendationsApiKey { get; set; }
public string RecommendationsApiModelId { get; set; }
public string RecommendationsApiITIBuildId { get; set; }
... |
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using vega.API.Core;
using vega.API.Core.Models;
namespace vega.API.Persistence
{
public class FeatureRepository: IFeatureRepository
{
private readonly VegaDbContext _context;
public FeatureRe... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace ShopApp.Entities
{
public class Brand
{
public int Id { get; set; }
[Display(Name = "Ürün Markası")]
public string Name { get; set; }
public List<ProductBrand> ProductBrands { get; set; }
... |
using Rsk.AspNetCore.Authentication.Saml2p;
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddAuthentication(options =>
{
options.DefaultScheme = "cookie";
options.DefaultChallengeScheme = "saml";
})
.AddCookie("cookie")
.AddSaml2p("saml",options=>
{
opt... |
using System;
using System.Web.UI;
using System.Web.UI.WebControls;
using NUnit.Framework;
using Umbraco.Core;
using Umbraco.Core.Cache;
using Umbraco.Core.Composing;
using Umbraco.Core.Configuration;
using Umbraco.Core.Models;
using Umbraco.Tests.TestHelpers;
using Umbraco.Web.Macros;
namespace Umbraco.Tests.Macros
... |
using SoccerFieldServer.Core.Entities;
using Microsoft.Extensions.Logging;
using System;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using Microsoft.AspNetCore.Identity;
using SoccerFieldServer.Infrastructure.Extensions;
namespace SoccerFieldServer.Infrastructure.Data
{
p... |
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:
*│ 作 者:zhujun
*│ 版 本:1.0 模板代码自动生成
*│ 创建时间:2019-05-23 16:35:45 ... |
using System.Collections.Generic;
using System.Linq;
using W3ChampionsStatisticService.CommonValueObjects;
namespace W3ChampionsStatisticService.W3ChampionsStats.OverallRaceAndWinStats
{
public class OverallRaceAndWinStat
{
public int MmrRange { get; set; }
public OverallRaceAndWinStat(int mmr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Assets.OutcastScripts
{
public abstract class UnitModifier
{
protected string negativeStatError = "A character with a negative stat is impossible.";
// Primary Stats
publ... |
namespace PurificationPioneer.View
{
public partial class BoxPanel
{
private BoxPanelScript script;
partial void OnLoad()
{
script = m_TransFrom.GetComponent<BoxPanelScript>();
//do any thing you want
script.Init();
}
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// Improve this!
public class MinionSpawner : MonoBehaviour
{
// Improve this! (encapsulation)
public Vector3 anchor;
// Improve this! (encapsulation)
public GameObject minionPrefab;
/// <summary>
/// Called whene... |
using Newtonsoft.Json;
namespace MailerQ.Mime
{
/// <summary>
/// Attachment file in the MIME message
/// </summary>
[JsonObject(
NamingStrategyType = typeof(LowercaseNamingStrategy),
ItemNullValueHandling = NullValueHandling.Ignore
)]
public partial class Attachment
{
... |
// Copyright 2016, 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by a... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ABPPriject
{
public partial class MainMenu : Form
{
public MainM... |
using MediatR;
using RabbitMQ.Client;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CoinBazaar.Infrastructure.MessageQueue.Rabbit
{
public class RabbitMQConnection : IConnection, IDisposable
{
private readonly IMediator _m... |
namespace TwitSystem.Services
{
using System.Linq;
using Data.Models;
public interface IUserService
{
IQueryable<User> GetAll();
User GetById(string userId);
IQueryable<Tweet> GetUserTweets(string authorId);
}
}
|
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using stottle_shop_api.Categories;
using stottle_shop_api.Extensions;
using stottle_shop_api.Filters;
using stottle_shop_api.Products;
using stottle_... |
using LINQ.LinqExamples;
using System;
namespace LINQ
{
class Program
{
static void Main(string[] args)
{
var exampleToRun = ExamplesEnumeration.ExclusionWithWhere;
switch (exampleToRun)
{
case ExamplesEnumeration.BasicSyntax:
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
namespace OOP4.Mechanics
{
class BadMechanic:IMechanic
{
private Conveyer conveyer;
object locker;
public BadMechanic(Conveyer conveyer)
... |
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Windows;
using System.Xml;
using XliffTranslatorTool.Parser;
using System.Linq;
namespace XliffTranslatorTool
{
public partial class MainWindow : ... |
using System;
namespace Nabbix.Items
{
public static class BaseTypeHelper
{
public static string GetPropertyValue(object propertyValue)
{
if (propertyValue is float)
return GetFloatValue((float) propertyValue);
if (propertyValue is double)
... |
using Dapper;
using Microsoft.Data.SqlClient;
using Microsoft.Extensions.Configuration;
using Netfilmes.Business.Entidades;
using Netfilmes.Repository.Interfaces;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Netfilmes.... |
using System;
using System.Collections.Generic;
using System.Text;
namespace OCP.Files.Storage
{
/**
* Interface that adds the ability to write a stream directly to file
*
* @since 15.0.0
*/
public interface IWriteStreamStorage : IStorage
{
/**
* Write the data from a stream to a... |
/* **********************************************
* 版 权:亿水泰科(EWater)
* 创建人:JinJianPing
* 日 期:2019/5/27 14:36:04
* 描 述:RainRepository
* *********************************************/
using EWF.Data;
using EWF.Data.Repository;
using EWF.IRepository;
using EWF.Util.Options;
using Microsoft.Extensions.Options;
usi... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Lib
{
[Serializable]
public class StructureOfQuestionStatus
{
private int problemID;
private String problemTitle;
private int accepted;
private int acceptsRate;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace KPI.Model.helpers
{
public enum OC
{
[Getter(1, "GR")]
GR = 1,
[Getter(2, "DI")]
DI = 2,
[Getter(3, "FA")]
FA = 3,
[Getter(4, "C... |
using System;
using Cysharp.Threading.Tasks;
namespace Architecture.ViewModel.Observers
{
public interface ITransmitProperty<T> : IObserver<T>
{
IAsyncReactiveProperty<T> Property { get; set; }
}
}
|
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