text stringlengths 13 6.01M |
|---|
using ProConstructionsManagment.Desktop.Models;
using System.Collections.ObjectModel;
using System.Threading.Tasks;
namespace ProConstructionsManagment.Desktop.Services
{
public interface IPositionsService
{
Task<ObservableCollection<Position>> GetAllPositions();
Task<Position> GetPositionByI... |
using System;
namespace Musher.EchoNest.Exceptions
{
public class EchoNestException : Exception
{
public EchoNestException(string message, Exception innerException) : base(message, innerException)
{
}
public EchoNestException(string message) : base(message)
{
}... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace RentCar
{
public class UserDTO
{
public int id { get; set; }
[Required(ErrorMessage = "Missing First Name")]
// [StringLength(30, Min... |
using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using TheMinepack.Items;
namespace TheMinepack.Items.Weapons
{
public class PharaohsAncientSword : ModItem
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lev_labs.Lab1
{
static class Task4_1
{
static void Funci(double[] input_mas, out int zero_counter, out double sum, out double[] sorted_mas)
{
//Arrays. Of rank 1
//TOD... |
using Aspose.Words;
using Aspose.Words.Drawing;
using DriveMgr.Common;
using DriveMgr.Model;
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Web;
using System.Web.Script.Serialization;
using System.Web.Security;
n... |
using System;
namespace Paydock.SDK.Entities
{
public class Address
{
public String Line1 { get; set; }
public String Line2 { get; set; }
public String City { get; set; }
public String State { get; set; }
public String Country { get; set; }
public Int32 Postcode... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using ProjectV.ItemSystem;
public class PauseMenu : MonoBehaviour {
public static bool GUIEnabled = false;
public GUISkin PlayerUI;
public Texture2D cursorTexture;
public CursorMode cursorMode = CursorMode.Auto;
public Vector2 hot... |
using Foundation;
using Gabber.iOS.ViewSources;
using GabberPCL;
using GabberPCL.Models;
using GabberPCL.Resources;
using System;
using System.Collections.Generic;
using UIKit;
using System.Linq;
namespace Gabber.iOS
{
// This is used to populate the three options on the UI
public class Consent
{
p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LaserScript : MonoBehaviour
{
Rigidbody projectileRB;
Rigidbody targetRb;
Transform targetTransform;
Transform projectileTransform;
public GameObject projectile;
GameObject target;
public GameObject ... |
namespace AddisonWesley.Michaelis.EssentialCSharp.Chapter09.Listing09_01
{
public struct Coordinate
{
public Coordinate(Longitude longitude, Latitude latitude)
{
_Longitude = longitude;
_Latitude = latitude;
}
public Longitude Longitude { get { return _L... |
namespace Triton.Game.Mapping
{
using ns25;
using ns26;
using System;
using System.Collections.Generic;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("CardColorSwitcher")]
public class CardColorSwitcher : MonoBehaviour
{
public CardColorSwitcher(IntPtr address) : ... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Text;
namespace Soko
{
static class ConfigurationParameters
{
public static string DatabaseFile
{
get { return "clanovi_podaci.sdf"; }
}
public static string Passw... |
using SearchScraper.Entitities.Enums;
namespace SearchScraper.Contracts
{
public interface ISearchEngineProviderFactory
{
ISearchEngineProvider GetByName(SearchEngine searchEngine);
}
}
|
using Entidades;
using logica;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace sistema_de_factura.Producto
{
public partial class Form_MantenimientoProducto : Form
... |
using System;
using System.Globalization;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using dotnetCampus.YmlTool.Properties;
namespace dotnetCampus.YmlTool
{
public class MinusConverter : IValueConverter
{
public object Convert(object value, Type targetType, o... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Restoran.Models
{
public class KasirModel
{
public int IdOrder { get; set; }
public string IdMenu { get; set; }
public string IdMeja { get; set; }
public string... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//responsible for handling events on cubes
public class CubeList : MonoBehaviour
{
public static event Action<CubeDefinition> OnNewCubeDefinition = delegate { };
public static event Action<List<CubeDefinition>> OnNew... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data;
using System.Data.SqlClient;
using IES.DataBase;
using Dapper;
using IES.Resource.Model;
namespace IES.G2S.Resource.DAL
{
public class ExerciseDAL
{
#region 列表
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using AirCaddy.Domain.ViewModels.GolfCourses;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
namespace AirC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using RastreioFacil.Service;
using RastreioFacil.Domain.Interfaces.Services;
using RastreioFacil.Domain.Entities;
using RastreioFacil.Library.Web;
using RastreioFacil.Web.Models;
using RastreioFacil.Domain.DTO;
u... |
using System;
using System.Linq;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using CryptobotUi.Data;
namespace CryptobotUi
{
public partial class ExportCryptodbController : ExportController
{
private readonly CryptodbContext context;
public ExportCryptodbController(Cry... |
using System;
namespace TwoToOneString
{
class Program
{
private static readonly string[] alphabetLetters = new[] { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" };
static void Main(string[] args)
{
... |
using Patterns.Adapter.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Patterns.Adapter.Classes
{
public class Turkey : ITurkey
{
public void Fly()
{
Console.WriteLine("I'm flying to short dis... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AutomataMenu : MonoBehaviour {
public MapGenerator mapGenerator;
public void GenerateMap() {
mapGenerator.GenerateMap();
}
}
|
using BLL.DTO;
using System.Collections.Generic;
namespace BLL.Interface
{
public interface IPermissionService
{
IEnumerable<PermissionDTO> GetPermissons();
void AddPermission(PermissionDTO permission);
void EditPermission(PermissionDTO user);
void DeletePermission(int id);
... |
namespace Unosquare.WaveShare.FingerprintModule.SerialPort
{
using System;
using System.Threading;
using System.Threading.Tasks;
/// <inheritdoc />
/// <summary>
/// Interface to wrap any Serial Port implementation.
/// </summary>
/// <seealso cref="T:System.IDisposable" />
public ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EndingCheck : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D collision)
{
if(collision.tag == "Player")
{
FindObjectOfType<PlayerControl>().isPassLevel = true;
}... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class RotatorSpeed : MonoBehaviour
{
public static float rotatorSpeed = 0;
public void Change(float f)
{
if (f == 0)
{
Debug.Log("1");
GetComponent<Text>().text = "Slow";
rotato... |
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Resilience.Http;
using SampleApp2.Infrastructure;
using SampleApp2.Service... |
using System.Threading.Tasks;
using Xunit;
using Zzz.Repository;
using Shouldly;
namespace Zzz.Users
{
public class UserRepository_Tests: ZzzDomainTestBase
{
private readonly IUserDapperRepository _userDapperRepository;
public UserRepository_Tests()
{
_userDapperRepository ... |
using UnityEngine;
public class GraphwayObject : MonoBehaviour
{
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ServiceModel;
namespace Cashbag.Integrated
{
[ServiceContract]
public interface IRiskControl
{
/// <summary>
/// 取最近三个月的流水信息
/// </summary>
/// <param name="cashbagCode"></par... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Pregunta {
string titulo;
string[] respuestasPosibles;
string respuesta;
public Pregunta(string titulo, string[] respuestas) {
this.titulo = titulo;
this.respuestasPosibles = respuestas;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace UCMAService
{
public class ReturnResult
{
public ReturnResult()
{
ReturnValue = string.Empty;
Status = Status.Success;
Message = "操作成功";
}
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DB
{
public partial class Patient
{
public string getFullName()
{
return LastName + " " + FirstName + " " + MiddleName;
}
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SaveName : MonoBehaviour {
public static string djAlias;
public Text DJAlias;
public static string djnametoprint;
// Use this for initialization
public void Start () {
DJAlias.text = ("DJ Alias"... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MazeGenerator.ConsoleApp
{
public static class BinaryTree
{
public static void Generate(Grid grid)
{
foreach (Cell cell in grid.IterateEachCell())
{
var neigh... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NHibernate;
using NHibernate.Exceptions;
using LePapeoGenNHibernate.Exceptions;
namespace LePapeoGenNHibernate.CAD.LePapeo
{
public class BasicCAD
{
protected ISession session;
protected bool sessionInside;
protected ITransac... |
using ServiceHost.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace ServiceHost.ModelsDTO
{
[NotMapped]
public class UserDTO
{
public string Id { get; set; }
public string ... |
/*
* ProWritingAid API V2
*
* Official ProWritingAid API Version 2
*
* OpenAPI spec version: v2
* Contact: hello@prowritingaid.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
us... |
using System;
using System.Linq;
namespace Pipelines
{
class SequentialStringCompression
{
private readonly int _nStrings;
private readonly int _stringLength;
private readonly string _charsInString;
double _avgCompressionRatio = 0;
public SequentialStringCompr... |
using Asset.Core.Repository.Library.Repositorys.AssetsModels.AssetEntrys;
using Asset.Core.Repository.Library.UnitOfWorks.AssetModelUnitOfWorks.AssetEntryUnitOfWorks;
using Asset.Infrastucture.Library.Repositorys.AssetModelRepositories.AssetEntryRepositories;
using AssetSqlDatabase.Library.DatabaseContext;
namespace ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ex_08
{
class Ex_08
{
static void Main(string[] args)
{
int val1, val2, val3;
Console.Write("Digite o 1º valor que deseja ");
val1 ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace CryptoCollection
{
public enum CryptoChoices
{
OneTimePad,
TEA,
ElGamal
}
public static class CryptoHelpers
{
public static... |
using System;
namespace Asm.Assembler.Parsing
{
public class ParsingException : Exception
{
public ParsingException(string filePath, int lineNumber, string error) : base($"{filePath}, line: {lineNumber}, {error}")
{
}
public ParsingException(int lineNumber, string error) : ba... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using ZUS.Zeus.Common;
using ZUS.Zeus.Models;
using ZUS.Zeus.Models.SearchCriteria;
using ZUS.Zeus.Services;
namespace ZUS.Zeus.BikeService.Controllers
{
public class BikesContro... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace App1
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class TimeView2 : ContentView
{
public TimeView2()
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace AddressBook.EditingForm
{
public partial class EditFormView : Form
{
public EditFormView()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class scrOffensiveCompetence : MonoBehaviour
{
[Header("Competence Objects")]
public GameObject lightningPrefab;
[Header("Competence Values")]
public float lightningMaxDamages;
[Header("Competences Visuals")]
... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Yeasca.Commande;
using Yeasca.Metier;
using Yeasca.Mongo;
namespace Yeasca.TestsUnitaires.Commande.Utilisateurs
{
[TestClass]
public class TestCreerSecretaireCommande
{
private string _prénomSecrétaire = "Scarlette";
... |
// Copyright 2020 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using System;
using System.Collections.Generic;
using System.Linq;
using DotNetNuke.Collections.Internal;
using DotNetNuke.Entities.Modules;
using DotNet... |
using Espades.Domain.Entities;
using Espades.Infrastructure.Mappings.BaseMappings;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using System;
using System.Collections.Generic;
using System.Text;
namespace Espades.Infrastructure.Mappings
{
public class PessoaConfiguration : BaseEntityConfiguration<Pessoa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public abstract class OfficeDocument : EncryptableDocumnet
{
public string Versoin { get; protected set; }
public override void LoadProperty(string key, string value)
{
if (key == "version")
... |
using System;
using System.Collections.Generic;
namespace SharpDL.Input
{
public struct KeyboardState
{
public IEnumerable<KeyInformation> Keys;
}
}
|
using Assets._Src.Systems.EventSystem.Scripts;
using UnityEngine;
namespace Assets._Src.Systems.EventSystem.Example.Scripts
{
public class Player_EventTest : MonoBehaviour
{
private void OnEnable ()
{
EventManager.StartListening ("PlayerDeath", Death);
}
... |
using AssetHub.DAL;
using AssetHub.Infrastructure;
using AssetHub.Models;
using AssetHub.ViewModels.Admin;
using Microsoft.AspNet.Identity.Owin;
using System.Web;
using System.Web.Mvc;
using System.Linq;
using System;
using System.Threading.Tasks;
using System.Collections.Generic;
using System.Data.Entity;
using Asset... |
#region namespace
using EMAAR.ECM.Foundation.ORM.Models.sitecore.templates.Project.ECM.Content_Types.Amenity;
using EMAAR.ECM.Foundation.ORM.Models.sitecore.templates.Project.ECM.Content_Types.Faq;
using EMAAR.ECM.Foundation.ORM.Models.sitecore.templates.Project.ECM.Content_Types.Related_Pages;
using EMAAR.ECM.Foundat... |
using System;
using System.Net;
using System.Threading.Tasks;
using GameLoanManager.Domain.Interfaces;
using GameLoanManager.Domain.ViewModels;
using GameLoanManager.Domain.ViewModels.Game;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace GameLoanMana... |
namespace BitcoinLib.CoinConfig{
public class CoinRpcConfig
{
public RpcInput Bitcoin { get; set; }
public RpcInput Blocknet { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Shapes
{
public class Circle : Shape
{
//Filds
private double radius;
//Properties
public override double Height
{
... |
using GetLabourManager.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Reporting.Headers
{
public class ReportHeaders
{
private static RBACDbContext db = new RBACDbContext();
public static string ClientName { get; set; }
public sta... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using KT.Logger;
using KT.ServiceInterfaces;
using KnowledgeTester.Code;
using KnowledgeTester.WCFServices;
using KT.ExcelImporter;
using Ninject;
using Ninject.Modules;
namespace KnowledgeTester.Ninject
{
public class Bindings
{
... |
using System;
namespace Dentist.Models
{
public class CalenderSetting
{
public int Id { get; set; }
public DateTime DayStartTime { get; set; }
public DateTime DayEndTime { get; set; }
public DateTime WorkWeekStartTime { get; set; }
public DateTime WorkWeekEndTime { get;... |
using System;
using System.Data;
namespace Aqueduct.Configuration
{
public class ReadOnlySetting : Setting
{
private const string ReadOnlyExceptionMessage = "The setting is readonly. Cannot change the value of '{0}'";
/// <summary>
/// Initializes a new instance of the ReadOn... |
// *********************************************************************
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License
// *********************************************************************
using DataX.Config;
using DataX.Config.ConfigurationProviders;
using DataX.Co... |
using System.IO;
namespace FlWaspMigrator.Core
{
public interface IFstPacketStreamer
{
FstPacket Read(Stream stream);
int Write(Stream stream, FstPacket packet);
}
} |
using System;
using System.Collections.Generic;
namespace ReactRestChat.Models.QueryModels
{
public class ConversationInstanceQueryModel
{
public ConversationQueryModel Conversation { get; set; } = new ConversationQueryModel();
public DateTime Created { get; set; } = DateTime.Now;
... |
using System.Linq;
using Xunit;
using ZeroFormatter.Formatters;
using ZeroFormatter.Segments;
namespace ZeroFormatter.DotNetCore.Tests
{
public class LookupSegmentTest
{
[Fact]
public void LookupSegment()
{
ILazyLookup<bool, int> lookup = Enumerable.Range(1, 10)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ServiceLocatorDemo
{
internal class TestServiceImp : ITestService,IDisposable
{
public string Name { get; set ; }
public void SayHi()
{
Console.Writ... |
using Blazored.LocalStorage;
using Microsoft.Extensions.DependencyInjection;
namespace AppBuilder.Shared
{
public static class SharedServiceExtension
{
public static IServiceCollection AddSharedServices(this IServiceCollection service)
{
service.AddBlazoredLocalStorage();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace JoystickApp
{
public delegate void MessageEventHandler(object sender, string message);
class SocketClient
{
public MessageEventHandler LogHandler;
public MessageEv... |
using System.Collections;
using System.Collections.Generic;
namespace Com.PDev.PCG.Actions
{
public class TriggerAny
{
}
}
|
using AutoMapper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ServiceHost.Tools
{
public static class Mapper
{
public static TDst Map<TSrc, TDst>(TSrc source)
{
var config = new MapperConfiguration(cfg =>
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//2018-11-17 宋柏慧
//---------------------------------------------------------
//这个脚本的功能为当金币吃光 则隐藏当前金币组 重新随机激活一个金币组
//从而达到刷新金币组的效果
//---------------------------------------------------------
public class PickUpTrans : MonoBehaviour
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LearnPointersAndUnsafeCode
{
/*
* Unsafe code can also work with stuctures but note unsafe code does not work with classes.
* There are some rules to uses structures with unsafe code tho,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.ModelBinding;
using TanoApp.Application.Interfaces;
using TanoApp.Application.ViewModels.System;
using TanoApp.Author... |
using System;
using System.Buffers;
using System.Linq;
using NetFabric.Assertive;
using Xunit;
namespace NetFabric.Hyperlinq.UnitTests.Conversion.ToArray
{
public class ArrayBuilderTests
{
[Theory]
[InlineData(0)]
[InlineData(1)]
[InlineData(10)]
[InlineData(100)]
... |
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace GitlabManager.Services.Gitlab.Model
{
/// <summary>
/// Json Classes for serialization of gitlab api.
/// Currently only project endpoint is used.
///
/// API classes see https://docs.gitlab.com/ee/api/projects.... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace ArteVida.GestorWeb.ViewModels
{
public class EventoViewModel
{
public int EventoId { get; set; }
[DataType(DataType.Date)]
[Display(Name = "Data ... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArticleSubmitTool.Domain
{
[Serializable()]
[Table("User")]
public partial class Us... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BarrelController : MonoBehaviour
{
int seed = 1712;
public GameObject barrelPrefab;
float offset = (float)8;
public int barrelSpawnRate = 50;
byte[,] field = new byte[15,15];
// Start is called ... |
using System;
using UnityEngine;
[RequireComponent(typeof(Rigidbody2D))]
public class PlayerController : MonoBehaviour
{
#region Variables
[Space(15)]
//Visual Representation of player Velocity
public AnimationCurve movementCurve = new AnimationCurve();
[Space(5)]
public Anima... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Azure.Storage.Blob;
using Microsoft.Azure.WebJobs.Host;
namespace Microsoft.Azure.W... |
using System;
using System.Collections.Generic;
using METIER;
using MySql.Data.MySqlClient;
namespace DAO
{
public class DaoLapin
{
public void SaveChanges(List<Lapins> lapins)
{
for (int i = 0; i < lapins.Count; i++)
{
Lapins lapin = lapins[i];
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Domain.Entities;
using Infrastructure.Context;
using UI.ViewModels;
namespace UI.Controllers
{
[Route("api/[c... |
namespace E01_Space3D
{
using System;
// 03. Static class
// Write a static class with a static method to calculate the
// distance between two points in the 3D space.
public static class Distance3D
{
public static double Calculate(Point3D firstPoint, Point3D secontPoint)
{
... |
using System.IO;
using BigEndian.IO;
using nuru.IO.NUI.Cell;
using nuru.IO.NUI.Cell.Color;
using nuru.IO.NUI.Cell.Glyph;
using nuru.IO.NUI.Cell.Metadata;
namespace nuru.IO.NUI
{
public class NUIFile
{
public readonly static CellReaderFactory CellReaderFactory;
public readonly static CellWriter... |
namespace _03.Ferrari.Models
{
using System.Text;
public class Ferrari : ICar
{
public Ferrari(string driverName)
{
this.DriverName = driverName;
}
public string DriverName { get; private set; }
public string Brakes()
{
return "Brak... |
using System;
namespace P11_CalculaFor
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Executando projeto 11 - calcular Poupança");
double valorInvestidoA = 1000;
double valorInvestidoB = 1000;
double fatorRend... |
using MassTransit;
namespace Sandbox
{
public static class BusFactoryExtensions
{
public static void RegisterBlock(this IBusFactoryConfigurator x, IBlock block)
=> x.ReceiveEndpoint(block.Name, block.Setup);
}
} |
using SFML.Graphics;
using SFML.Window;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LD30
{
class MessageModal : GameObject
{
Sprite bgSprite;
Vector2f size;
public Textbox MessageBox;
public Textbox RegardsBox;
public... |
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using Orbital.Framework;
namespace Orbital.Mapping
{
public class Entrance
{
public Room Room;
public Entrance Opposite;
public IntRect Bounds;
public Point2 Direction;
public bool IsBuilt;
public Entrance(Room... |
using bot_backEnd.BL.Interfaces;
using bot_backEnd.DAL.Interfaces;
using bot_backEnd.Data;
using bot_backEnd.Models;
using bot_backEnd.Models.AppModels;
using bot_backEnd.Models.DbModels;
using bot_backEnd.Models.ViewModels;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System;
using Syste... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace TrackingServiceAlejo.Migrations
{
public partial class InitialModel : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Trackings",
... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
public class SpaceShip : AnimationRecorder<SpaceshipKey>, IHitable
{
public int TeamId { get; }
public float MaxHP { get; }
public fl... |
using CMS_Database.Entities;
using CMS_Database.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Text.RegularExpressions;
namespace CMS_Database.Repositories
{
public class ThanhPhamRepository : GenericRepository<ThanhPham... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Data.OleDb;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using NPOI.HSSF.UserModel;
using NPOI.SS.UserModel;
using SalaryManagement.Utility;
using System.Text;
namespace SalaryManagement
{
... |
using System;
using System.Collections.Generic;
using SubSonic.BaseClasses;
using SubSonic.Extensions;
using SubSonic.SqlGeneration.Schema;
namespace Pes.Core
{
[SubSonicTableNameOverride("PartTestType")]
public partial class PartTestType:EntityBase<PartTestType>
{
#region Properties
... |
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