text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using ReadyGamerOne.Global;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace ReadyGamerOne.Script
{
public class Dragger : MonoBehaviour,IBeginDragHandler,IEndDragHandler,IDragHandler
{
public LayerMask testLayer;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ScoreScreenBehavior : Game {
private Text m_txtScore;
private Text m_txtMaxScore;
// Use this for initialization
void Start () {
Game.Localization.InitLocalization();
m_txtSco... |
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using Dalamud.Plugin;
using Penumbra.Util;
namespace Penumbra.Models
{
public class Deduplicator
{
private readonly DirectoryInfo _baseDir;
private readonly ModMet... |
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using HPMS.DB;
using HPMS.Util;
using Tool;
namespace HPMS
{
public partial class frmLogin : Office2007Muti
{
private string _softVersion;
public User User;
public frmLogin(string softVersion)
{... |
using System.Collections.Generic;
using Xamarin.Forms;
namespace MKGo
{
public partial class MasterPage : ContentPage
{
public ListView ListView { get { return listView; } }
public MasterPage()
{
InitializeComponent();
var masterPageItems = new List<MasterPage... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Mine : MonoBehaviour
{
public bool mobile;//set to true if the mine is mobile
public GameObject explosion;//the explosion object/effect
// Start is called before the first frame update
void Start()
{
... |
using Alword.Algoexpert.Tier1;
using System;
using System.Collections.Generic;
using System.Text;
using Xunit;
namespace Alword.Algoexpert.Tests._1
{
public class LongestPeakTest
{
[Fact]
public void TestPeak()
{
var array = new int[] { 1, 2, 3, 3, 4, 0, 10, 6, 5, -1, -3, 2... |
using System;
using System.Collections;
namespace Aut.Lab.Lab12
{
public class Basetwo
{
private string inputnum = "";
public Basetwo(string num)
{
inputnum = num;
}
private bool isBase2Valid(string baseTwoStr)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TestHelper
{
class RefOutTest
{
static void Print(string[] args)
{
a aa = new a();
Change1(aa); // val change
Change2(aa); // val not change
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LockerAnimationScript : MonoBehaviour
{
public Animator animator;
public AudioSource lockerSound;
// Start is called before the first frame update
void OnTriggerEnter(Collider other)
{
StartCorou... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using View.Game;
using View.Interfaces;
using View.Rendering;
namespace View.Controllers
{
/// <summary>
/// Контроллер игры
/// </summary>
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SpiderCore
{
public interface IScheduler
{
/// <summary>
/// 推送
/// </summary>
bool Push(Request request);
/// <summary>
/// 弹出
/// </summary>
Reques... |
using System.Collections.Generic;
namespace CheckMySymptoms.Forms.View.Common
{
public class MultiSelectTemplateView
{
public string TemplateName { get; set; }
public string PlaceHolderText { get; set; }
public string TextField { get; set; }
public string ValueField { get; set; }
public DataRequestS... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
static class PathStorage
{
//Create a static class PathStorage with static methods to save and load paths from a text file.
//Use a file format of your choice.
public static void SavePath(Path path)
... |
using System;
using System.Collections.Generic;
namespace TeamElem.Security.Cryptography
{
[Serializable]
public abstract class PublicKey : IEquatable<PublicKey>
{
public abstract bool Equals(PublicKey other);
public override bool Equals(object obj) => Equals(obj as PublicKey);
pu... |
namespace syscrawl.Game.Models.Levels
{
public enum SceneNodeType
{
Current,
Previous,
Active,
FurtherAhead
}
}
|
// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using Logs.Data.Contracts;
using Logs.Factories;
using Logs.Models;
using Logs.Services.Contracts;
using Moq;
using NUnit.Framework;
using System;
namespace Logs.Services.Tests.MeasurementServiceTests
{
[TestFixture]
public class ConstructorTests
{
[Test]
public void TestConstructor_PassEv... |
using UnityEngine;
using System.Collections;
public class RoomProperties {
// photon network provides sql match making. Using registers C0 .. C10 you can set your own properties
public const string GameMode = "C0";
public const string Map = "C1";
public const string Score = "Sc";
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemySpawner : MonoBehaviour {
public static GameObject[] enemySpawnLocations;
public GameObject[] enemies;
public static int enemyCount;
public int maxEnemyCount = 2;
// Use this for initialization
void St... |
using System;
using FirstProject.Intefaces;
namespace FirstProject.TiposDeConta
{
public abstract class Conta : IImposto
{
public static int QuantidadeDeContas;
public double Saldo { get; protected set; }
public string NomeProprietario { get; set; }
public DateTime DataAbertura ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using TMPro;
public class FinishLineController : MonoBehaviour
{
[SerializeField] private InputField input;
[SerializeField] private Scene sceneToLoad;
[SerializeField] ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ClassLibrary1
{
public class Class1
{
private static string getPluginName()
{
return "ToLower";
}
public static... |
using ICSharpCode.SharpZipLib.Zip;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Back_Pain_Test
{
... |
namespace DTO
{
public class TEM_DTO
{
public int mstem;
public string ngaybatdau;
public string ngayketthuc;
}
}
|
using ExperianOfficeArrangement.Common;
using ExperianOfficeArrangement.Factories;
using ExperianOfficeArrangement.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ExperianOfficeArrangement.ViewModels
{
public cl... |
using System;
using System.Collections.Generic;
using System.Web.Mvc;
using Logs.Authentication.Contracts;
using Logs.Common;
using Logs.Services.Contracts;
using Logs.Web.Areas.Administration.Models;
using PagedList;
namespace Logs.Web.Areas.Administration.Controllers
{
[Authorize(Roles = Common.Constants.Admini... |
namespace Core.Enums
{
public enum ProductType
{
Dress= 1,
Veil = 2,
Flowers = 3
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SnowProCorp.DAL
{
[Flags]
public enum ShipmentStatus
{
OrderReceived = 1,
InPreparation = 2,
PickepUp = 4,
Delivered = 8,
Los... |
using System;
using System.IO;
using FluentAssertions;
using NUnit.Framework;
using VH.Core.Configuration.AKSKeyVaultFileProvider;
namespace VH.Core.Configuration.UnitTests.AKSKeyVaultFileProvider.TheAksKeyVaultSecretFileProvider._Constructor
{
public class when_directory_does_not_exist
{
[Test]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebAPI.ViewModels
{
public class UserInterestViewModel
{
public String UserName { get; set; }
public int IdInterest { get; set; }
}
}
|
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using CloneDeploy_App.Controllers.Authorization;
using CloneDeploy_Entities;
using CloneDeploy_Entities.DTOs;
using CloneDeploy_Services;
namespace CloneDeploy_App.Controllers
{
public class ComputerLogController : A... |
using UnityEngine;
[CreateAssetMenu(fileName = "MovePatternDual")]
public class MovePatternDual : MovePattern
{
private bool doubleJump;
public override void Invoke(CharacterController controller, Transform transform)
{
if (controller.isGrounded)
{
MoveTran(transform);
doubleJump = true... |
using ChatApp.Lib.Messaging.Model;
using ChatApp.Lib.Messaging.Persistence;
using Microsoft.AspNetCore.Mvc;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace ChatApp.Controllers.Api
{
/// <summary>
/// Controller for providing <see cref="ChatMessage">chat messages</see>
/// </summar... |
using App.Entity;
namespace App.Data
{
/// <seealso cref="App.Data.BasicDAC{App.Entity.RolBE, App.Data.RolDAC}" />
public class RolDAC : BasicDAC<RolBE, RolDAC>
{
/// <summary>
/// Initializes a new instance of the <see cref="RolDAC"/> class.
/// </summary>
public RolDAC() ... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using SSW.DataOnion.CodeGenerator.Exceptions;
namespace SSW.DataOnion.CodeGenerator.Helpers
{
public class DbContextGenerator
{
/// <summary>
///
/// </summary>
/// <param name="dbContextName">... |
using EmployeeInfoAPI.DataAccess;
using EmployeeInfoAPI.Model;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System.Threading.Tasks;
namespace EmployeeInfoAPI.Controllers
{
[Authorize]
[Route("api/[controller]")]
[ApiController]
pu... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace YzkSoftWare.DataModel
{
/// <summary>
/// 定义数据模型字段过滤器的基类的特性
/// </summary>
[AttributeUsage(AttributeTargets.Class, Inherited = true, Al... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Soko.Domain;
using Soko.Report;
using Bilten.Dao;
using Soko.Exceptions;
using NHibernate;
using Soko.Data;
using NHibernate.Context;
u... |
namespace HelperLibrary.Models.Interfaces
{
public interface ITable
{
int Id { get; set; }
}
}
|
using System.Threading.Tasks;
using Archimedes.Library.Message.Dto;
namespace Archimedes.Service.Ui.Hubs
{
public interface IMarketHub
{
Task Add(MarketDto value);
Task Delete(MarketDto value);
Task Update(MarketDto value);
}
} |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevExpress.XtraEditors;
using PMQL.Bussiness;
namespace PMQL
{
public partial clas... |
using ComputerBuilderSystem.Contracts;
namespace ComputerBuilderSystem.SystemComponents
{
public class Cpu32Bit : BaseCpu, ICentralProcessingUnit
{
private const int Bit32Size = 500;
public Cpu32Bit(byte numberOfCores)
: base(numberOfCores, Bit32Size)
{
}
}
} |
// Decompiled with JetBrains decompiler
// Type: System.Data.Linq.SqlClient.Strings
// Assembly: System.Data.Linq, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
// MVID: 43A00CAE-A2D4-43EB-9464-93379DA02EC9
// Assembly location: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\System.Data.Linq.dll
... |
using BookStore.Core.Calculator;
using BookStore.Core.Domain;
using Moq;
using System;
using System.Collections.Generic;
using System.Linq;
using Xunit;
namespace BookStore.Core.Tests.Calculator
{
public class OrderCalculatorTest
{
private readonly Order _order;
private readonly Mock<IDiscount... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Entities;
using ShareTradingModel;
namespace Entities.Test
{
public class CompanyTest:EntityTest<Company>
{
}
}
|
using UnityEngine;
namespace CoreEngine
{
[ExecuteInEditMode]
[RequireComponent(typeof(Renderer))]
public class RendererSortingLayer : MonoBehaviour
{
[SortingLayer]
public string m_Layer = "Default";
public int m_OrderInLayer = 0;
Renderer m_Renderer;
public void Awake()
{
m_Rend... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CapaEntidades;
using System.Data;
using System.Data.SqlClient;
using System.Configuration;
namespace CapaDatos
{
public class D_Detalle_Venta
{
//Metodo insertar detalle de ingres... |
using HackHW2018.Factories;
using HackHW2018.Firebase;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Nez;
using System.Collections.Generic;
namespace HackHW2018.Scenes
{
public class MainScene : Scene
{
public int MapWidth = 0;
float TimePassed = 0;
publi... |
using amsdemo.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace amsdemo.DAL.Interface
{
public interface ILogin
{
IEnumerable<tblUser> Login();
}
}
|
using UnityEngine;
using System.Collections;
using Infated.Tools;
namespace Infated.CoreEngine
{
public class FireMagicInteractions : MonoBehaviour
{
public bool isFacingRight;
public int damage = 0;
// Start is called before the first frame update
void Start()
{
... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
namespace LuckyGitlabStatWebAPI.DAO
{
public class ConnectDB
{
//数据库用户名
private static string userName = "cuichongyang";
//数据库密码
private static string password = "Lu... |
using Microsoft.Owin.Security;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace iTemplate.Web.Models
{
// Modified this from private to public and add the setter
//public IAuthenticationManager AuthenticationManager
//{
// get
// ... |
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
namespace Kuli.Rendering
{
public class FragmentExportService
{
private readonly ILogger<FragmentExportService> _logger;
private readonly PublishDirectoryWriter _outputWriter;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class WishCardBtn : MonoBehaviour {
//Button Image의 sprite를 변경해서 선택된 버튼의 색깔이 바뀌도록 한다.
public Image m_image;
public Sprite m_normalImg;
public Sprite m_selectImg;
//text값을 읽어와서 소원이 값인지 확인한다... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assingment1
{
class Program
{
static void Main(string[] args)
{
try
{
Console.WriteLine("Enter the Book ID ");
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SprintFour.Commands
{
public class CursorDownCommand : ICommand
{
public void Execute()
{
SprintFourGame.GetInstance().cursor.MoveCursorDown();
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using InfoPole.Core.Entities;
using InfoPole.Core.Services;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace InfoPole.Controllers
{
[Produces("application/json")]
[Route("Tag")]
publi... |
using System.IO;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Http;
namespace Sem
{
public static class SaveImage
{
public static void Save(IApplicationBuilder app)
{
app.Run(async context =>
{
var id = context.Session.GetInt32("user_id");
if (id == null)
{
context.Respo... |
using MediSutBackEnd.Models;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using static System.Net.HttpStatusCode;
namespace MediSutBackEnd.Controllers
{
//[RoutePrefix("Product... |
using System;
using System.Collections.Generic;
using System.Text;
namespace FanIn_Fanout
{
public static class DownloadReporter
{
internal static void PrintResults(List<WebsiteDataModel> results)
{
Console.WriteLine();
foreach (var item in results)
{
... |
using System;
using System.Text.RegularExpressions;
using TestCase.Basics;
using TestCase.Contracts;
using TestCase.Factory.Abstract;
using TestCase.Factory.Concrete;
using TestCase.Workspaces;
namespace TestCase
{
class Program
{
//5x5 (0, 0) (1, 3) (4, 4) (4, 2) (4, 2) (0, 1) (3, 2) (2, 3) (4, 1)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using MVC.Models;
namespace MVC.Controllers
{
public class MyController : Controller
{
//Cannot be Accessed from outside
string Get() => "1234";
//Cannot be Accessed from outside... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.ServiceModel.Web;
using System.Text;
//using Google.Protobuf.Examples.MessageProtocol;
namespace WcfService1
{
// NOTE: You can use the "Rename" command o... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CRM.Model
{
public class Product:BaseEntity
{
public Product()
{
OfferItems = new HashSet<OfferItem>();
... |
using ProConstructionsManagment.Desktop.Commands;
using ProConstructionsManagment.Desktop.Managers;
using ProConstructionsManagment.Desktop.Messages;
using ProConstructionsManagment.Desktop.Models;
using ProConstructionsManagment.Desktop.Services;
using ProConstructionsManagment.Desktop.Views.Base;
using Serilog;
usin... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Threading;
using Zelo.Common.CustomAttributes;
namespace Zelo.DBModel
{
[Table(Name = "T_Medical_HisDetail")]
public class TMedicHisDetailInfo:TMedicalHisDetail
{
... |
using System;
using System.ComponentModel;
using Abp.Application.Services.Dto;
using Abp.AutoMapper;
namespace MyCompanyName.AbpZeroTemplate.Card.Dtos
{
/// <summary>
/// 财务明细列表Dto
/// </summary>
[AutoMapFrom(typeof(FinancialDetails))]
public class FinancialDetailsListDto : EntityDto<long>
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace BoxDragXF
{
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
this.LayoutChanged +=... |
using System.Collections.Generic;
namespace KataBowling
{
public class Partie
{
private readonly IList<int> _lancers = new List<int>();
public void NouveauLancer(int quilles)
{
_lancers.Add(quilles);
}
public int CalculeScore()
{
var sc... |
using System;
using System.Collections.Generic;
using TestsGenerator.IO;
namespace TestsGenerator.UsageExample
{
class Program
{
static void Main(string[] args)
{
TestsGeneratorConfig config = new TestsGeneratorConfig
{
ReadPaths = new List<string>
... |
using ReadyGamerOne.Utility;
#if UNITY_EDITOR
using UnityEditor;
#endif
using UnityEngine;
namespace ReadyGamerOne.ScriptableObjects
{
public class AnimationCurveAsset:ScriptableObject
{
#if UNITY_EDITOR
[MenuItem("ReadyGamerOne/Create/AnimationCurveAsset")]
public static void CreateAsset()
... |
/* 04. Write a program that compares two text files line by line and prints the number of lines that are the same and the number of lines that are different.
* Assume the files have equal number of lines. */
using System;
using System.IO;
using System.Collections.Generic;
class CompareTextFiles
{
static void M... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Dominio;
using System.Data.SqlClient;
namespace Negocio
{
public class ClienteNegocio
{
public List<Cliente> listar()
{
List<Cliente> lista = new List<Cliente>(... |
namespace XShare.Services.Data
{
using System;
using System.Linq;
using XShare.Data.Models;
using XShare.Data.Repositories;
using XShare.Services.Data.Contracts;
public class AccidentService : IAccidentService
{
private readonly IRepository<Accident> accidents;
public Acci... |
using System;
namespace DelegateChainApp
{
class Program
{
delegate void AllCalc(int x, int y); // 대리자 선언
static void Plus(int a, int b) { Console.WriteLine($"a + b = {a + b}"); }
static void Minus(int a, int b) { Console.WriteLine($"a - b = {a - b}"); }
static void Multiple(i... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
#region Usings
using System;
using Microsoft.Extensions.DependencyInjection;
using DotNetNuke.Entities.Modules;
using DotNetNuke.Entities.Modules.Action... |
using PlatformRacing3.Common.Customization;
using PlatformRacing3.Server.API.Game.Commands;
using PlatformRacing3.Server.Game.Client;
namespace PlatformRacing3.Server.Game.Commands.Match;
internal class RemoveHatsCommand : ICommand
{
private readonly CommandManager commandManager;
public RemoveHatsCommand(Command... |
#region Usings
using Zengo.WP8.FAS.Helpers;
using Zengo.WP8.FAS.Models;
using Zengo.WP8.FAS.Resources;
using Zengo.WP8.FAS.WebApi.Responses;
using Zengo.WP8.FAS.WepApi;
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Window... |
namespace Frontend.Core.Logging
{
/// <summary>
/// Used to differentiate between the source of a particular log entry.
/// </summary>
public enum LogEntrySource
{
/// <summary>
/// The UI (Frontend) caused this log entry
/// </summary>
UI,
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using NekoUchi.BLL;
using NekoUchi.MVC.Model;
using Microsoft.Extensions.Primitives;
namespace NekoUchi.MVC.Controllers
{
public class Lesson... |
using Xunit;
namespace XRTTicket.Test
{
public class UnitTest1
{
private readonly DAO.TicketDao _ticket;
public UnitTest1() {
_ticket = new DAO.TicketDao();
}
[Fact]
public void TestMethod1()
{
var result = _ticket.Next();
... |
using Microsoft.AspNetCore.Mvc.ModelBinding;
using Microsoft.AspNetCore.Mvc.ViewFeatures.Internal;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
namespace Rinsen.IdentityProviderWeb
{
public static class ExtensionMethods
{
... |
using System;
using Facebook;
using NUnit.Framework;
namespace FacebookScratch
{
[TestFixture]
public class Program
{
public class Person
{
public string FirstName { get; set; }
public string LastName { get; set; }
public override bool... |
using REQFINFO.Business;
using REQFINFO.Repository;
using REQFINFO.Domain;
using REQFINFO.Repository.DataEntity;
using REQFINFO.Utility;
using ExpressMapper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace REQFINFO.Business.Infrastructure
{... |
using Microsoft.EntityFrameworkCore;
namespace Phc_Common_Api.DatabaseContext
{
public class IBMD2Context: DbContext
{
public virtual DbSet<SUPPLIER_ORG> SUPPLIER_ORG { get; set; }
public virtual DbSet<PARKER_DIV_XREF> PARKER_DIV_XREF { get; set; }
public virtual DbSet<PARKER_LOC_XRE... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Helpers;
using System.Web.Mvc;
using TriodorArgeProject.Entities;
using TriodorArgeProject.Entities.EntityClasses;
using TriodorArgeProject.Service.Managers;
namespace Triodor... |
using System;
using System.Threading.Tasks;
using System.Collections.Generic;
namespace XamChat
{
public class FakeService:IWebServices
{
public int SleepDurtion{ get; set;}
public FakeService()
{
SleepDurtion = 0;
}
private Task Sleep()
{
return Task.Delay (SleepDurtion);
}
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace SynchWebService.Entity
{
[Serializable]
public class AppHdr
{
public string User01 { get; set; }
public string User02 { get; set; }
public string User03 { get; set; }
public strin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Entities;
namespace DataLayer
{
public class EventsDAL
{
public IList<Events> getAllEvents()
{
TEVEntityModel db = new TEVEntityModel();
return db.E... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class keyPops : MonoBehaviour
{
public GameObject perfectStroke;
Text text;
// Start is called before the first frame update
void Start()
{
SongManager.onHitEvent += showPopup;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Net;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.IO;
public class Wanikani_baseResponse {
}
|
using FluentValidation;
using System;
namespace Carpark.Register.Application.ParkingRates.Queries.GetParkingRate
{
public class GetParkingRateQueryValidator : AbstractValidator<GetParkingRateQuery>
{
public GetParkingRateQueryValidator()
{
RuleFor(x => x.EntryDateTime)
... |
using System;
using Raven.Client.Documents.Session;
using static LaYumba.Functional.F;
namespace RavenExample.Infrastructure.Storage
{
public class RavenSessionHelper
{
public static TResult Open<TResult>(Func<IDocumentSession, TResult> func)
{
var store = DocumentStoreHolder.Store... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using SFP.Persistencia.Dao;
namespace SFP.SIT.SERV.Dao.TABADM
{
public class EstOrgDAO : BaseDao
{
public EstOrgDAO(DbConnection cn, DbTransaction transaction, String dataAdapter) : base(cn, transaction, dat... |
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Net.Sockets;
using mysql_connection_driver;
using System.Text;
using System.Timers;
using System.Data;
using System.Data.Odbc;
using System.Linq;
public class CommunicationMaster : MonoBe... |
using PDV.DAO.Atributos;
using System;
namespace PDV.DAO.GridViewModels
{
public class OrdemDeServicoGridViewModel
{
[CampoTabela(nameof(IDOrdemDeServico))]
public decimal IDOrdemDeServico { get; set; }
[CampoTabela(nameof(DataCadastro))]
public DateTime DataCadastro { get; se... |
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:
*│ 作 者:zhujun
*│ 版 本:1.0 模板代码自动生成
*│ 创建时间:2019-05-23 16:43:42 ... |
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace TheMinepack.Items.Weapons
{
public class CactusYoyo : ModItem
{
public override bool Autoload(ref string name,... |
using ShCore.Attributes;
using System;
namespace ShCore.Types
{
/// <summary>
/// Chỉ định class là Convert cho kiểu dữ liệu nào
/// </summary>
public class ConverterOfAttribute : ClassInfoAttribute
{
/// <summary>
/// Target => Kiểu dữ liệu mong muốn được thực hiện Convert
... |
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