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namespace KISSMp3MoverBefore.Contracts { public interface IFileMoveStrategyFactory { IFileMoveStrategy Get(string type); } }
using Akka.Actor; using Faux.Banque.Domain.Aggregates; using Faux.Banque.Domain.Contacts; using Faux.Banque.Domain.Storage; using Faux.Banque.Domain.ValueObjects; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Faux.Banque.Domain.Actors { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using BLL_DAL; namespace QLNHAHANG { public partial class frmNhanVien : Form { NhanVien_B...
using PyFarmaceutica.acceso_a_datos.interfaces; using PyFarmaceutica.dominio; using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PyFarmaceutica.acceso_a_datos.implementaciones { public class ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Web; namespace SGA.Models { [NotMapped] public class HorarioViewModel { public string Data { get; set; } public string DiaDaSemana { get; set; } publi...
// Copyright 2020 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
/*-------------------------------------------------------------------------- Reactor.Fusion The MIT License (MIT) Copyright (c) 2015 Haydn Paterson (sinclair) <haydn.developer@gmail.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; namespace HomeWork05._05 { class MyDictionary<TKey,TValue> { List<Entry<TKey,TValue>> entries = new List<Entry<TKey,TValue>>(); public IEnumerator<Entry<TKey,TValue>> GetEnumerator()...
using System.Collections.Generic; namespace Howff.Navigation.Tests { /// <summary> /// This class fakes a navigation implementation and is used for tests on the abstract Navigation /// base class. The navigation tree this class fakes looks like the tree below. Asterisks represents the selected path. /// Hash char...
using App.Entity.AttibutesProperty; using System.ComponentModel; using System.Data.Linq.Mapping; namespace App.Entity { [Table(Name = "Permission")] public class PermissionBE { /// <summary> /// Gets or sets the identifier. /// </summary> /// <value> /// The identif...
using UnityEngine; public class GameStarter : MonoBehaviour { [SerializeField] bool isOffline; [SerializeField] GameMode gameMode; [SerializeField] bool destroyOnSetup; [SerializeField] bool displayNetworkStats; void Start() { if ( isOffline && Application.isEditor ...
using iBCNConsole.Command; using iBCNConsole.CommandText; using iBCNConsole.Device; using Metocean.iBCN.Command; using Metocean.iBCN.Command.Definition; using Metocean.iBCN.Message; using Metocean.iBCN.Message.Entity; using Metocean.iBCN.Message.Interface; using Metocean.iBCNLinkLayer.Link; using ObjectPropertiesItera...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameConfig { //这里可以定义一些游戏数据 public static int levelCount = 3; public enum MapSize { SMALL, //400*400 MIDDLE, //800*800 LARGE //1000*1000 } public enum Level { LEV...
using System; using System.Collections; namespace GraphTheory { /// <summary> /// Summary description for Vertex. /// </summary> public class Vertex : Element, IComparable { public Vertex( object key ) { _key = key; } public ...
using System.Xml.Linq; using PlatformRacing3.Common.Stamp; using PlatformRacing3.Web.Controllers.DataAccess2.Procedures.Exceptions; using PlatformRacing3.Web.Extensions; using PlatformRacing3.Web.Responses; using PlatformRacing3.Web.Responses.Procedures.Stamps; namespace PlatformRacing3.Web.Controllers.DataAccess2.Pr...
using System; using System.Collections.Generic; using System.Text; using BindingOriented.SyncLinq.Debugging.Model.Events; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.IO; namespace BindingOriented.SyncLinq.Debugging.Model.Nodes { ...
using UnityEngine; using UnityEngine.UI; using System.Collections; namespace ACO.UI { public class ErrorMessagePopUpInstance : MonoBehaviour { public Text textMessage, detailsMessage; public WindowBase window; public void Apply(string text, string details) { textMe...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TemporaryEmploymentCorp.Models.Editable; namespace TemporaryEmploymentCorp.Models.Qualification { public class NewQualificationModel : QualificationEditModel { public NewQualificat...
using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.Threading; using System.Threading.Tasks; using System.Windows; namespace LR3_CSaN { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Linnworks_API.Model { // todo temp public class HealthResponse { public string Process { get; set; } public TimeSpan Uptime { get; set; } public string Heal...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.Serialization.Formatters.Binary; namespace Sample.Domain.Shared { public static class Data { public static Dictionary<Type, List<dynamic>> DB = new Dictionary<Type, List<dynamic>>(); public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FiguresArea.Exeptions; using FiguresArea.Interfaces; namespace FiguresArea.Figures { /// <summary> /// Построение треугольника /// </summary> public class Triangle : IFigure, IFi...
using System; using System.Collections.Generic; using System.Windows.Input; using System.Linq; using System.Text; using MicroMvvm; using FPModel.Entity; using FPDataAccess; using System.Collections.ObjectModel; namespace FPViewModel { public class CustomerViewModel : ObservableObject { //m...
namespace FileSearch.Common { public class ExtendedFile : ExtendedFileInfo { public ExtendedFile(IExtendedFileInfo extendedFileInfo) : base(extendedFileInfo.FullName) { } public ExtendedFile(string fullname) : base(fullname, false) { } ...
/** 版本信息模板在安装目录下,可自行修改。 * API_MESSAGES.cs * * 功 能: N/A * 类 名: API_MESSAGES * * Ver 变更日期 负责人 变更内容 * ─────────────────────────────────── * V0.01 2014-7-11 15:35:20 N/A 初版 * * Copyright (c) 2012 Maticsoft Corporation. All rights reserved. *┌──────────────────────────────────┐ *│ 此技术信息为本公司机密信息,未经本公司...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //Task 16 namespace One_to_N_Scrambled_Numbers { class Program { static void Main(string[] args) { Console.Write("Enter n: "); int n = int.Parse(Console....
using System; namespace CoreEngine.Math { [Serializable] public abstract class BaseVector2<TImpl,T> : BaseVector<TImpl,T> where T:struct, IConvertible where TImpl:BaseVector2<TImpl,T>,new() { public T x = default(T); public T y = default(T); public override T this[int i] { get { switch...
using BPiaoBao.SystemSetting.Domain.Models.SMS; using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; namespace BPiaoBao.SystemSetting.EFRepository.BusinessmenMap { public class SMSTemplateMap : EntityTypeConfiguration<SMSTemplate> {...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using ADOX; using System.Data.OleDb; namespace WindowsFormsApplication1 { public parti...
using Dapper.FluentMap.Mapping; using Domain.Entities; using System; using System.Collections.Generic; using System.Text; namespace Common.Mappings { // This name... I know... public class HomeyMappingMap : EntityMap<HomeyMapping> { public HomeyMappingMap() { Map(u => u.HumTopi...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TheWorldRoom : MonoBehaviour { public GameObject P1, P2, P3, P4; public List<GameObject> travellingBalls = new List<GameObject>(); float timeinterval, lfTime, speed; GameObject tball; public GameObject aimL...
using System.Collections; using System.Collections.Generic; using UnityEngine; using RLookout; public class RUnit : MonoBehaviour { //key parameters for the unit public UnitType unitType; public int strength; public Mark allegiance; public string coords; public int numMoves = 0; public int defensiveBonus; pu...
// Project Prolog // Name: Spencer Carter // CS 1400 Section 003 // Project: Lab_04 // Date: 1/21/2015 // // I declare that the following code was written by me, provided // by the instructor, or provided in the textbook for this project. // I also declair understand that copying source // code from any other source...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.IO; using System.Threading.Tasks; using Microsoft.Owin.Security.OpenIdConnect; using System.Data.Services.Client; using Microsoft.Azure.ActiveDirectory.GraphClient; using Events.Helpers; namespace E...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Tindero.ViewModels; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace Tindero.Views { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class StartupPage : ContentPag...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Hosting; using System.IO; using ProductPricing.ViewModels; using ProductPricing.BusinessLogic; using ProductPricing.Models; namesp...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using SnowProCorp.ShipmentsWeb.Models; namespace SnowProCorp.ShipmentsWeb.ViewModel { public class GenericPagingInfo<T> { public PagingInfo PagingInfo { get; set; } public T Data { get; set; } ...
using System; //For MethodImpl using System.Runtime.CompilerServices; namespace Unicorn { enum RENDERTYPE { SOLID = 0, TEXTURED } public class Graphics { // Native handle for this component private IntPtr native_handle = IntPtr.Zero; public bool isActive { get { return get_is...
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel.Channels; using System.ServiceModel.Dispatcher; using System.Text; using System.Threading.Tasks; namespace WCFConsoleRest { class ErrorHandler : IErrorHandler { /// <summary> /// The metho...
using System; using System.ComponentModel; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Text; using Xamarin.Essentials; using Xamarin.Forms; namespace ExpenseTracker.ViewModels { public class SettingsViewModel : INotifyPropertyChanged { // Model.DataQuery_Mod Dat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApplication7 { class Program { static void token ( string strtok) { string str1; string str2; strtok.Split(str1, string str...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace OnlineShopping { public class UserProfileDialog { } }
using ComPC2MC; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace Ovan_P1 { class ComModule { ComPC dllCom = new ComPC(); MessageDialog messageDial...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Text; using System.Threading.Tasks; using KPI.Model.EF; namespace KPI.Model { public class KPIDbContext : DbContext { const String DefaultConnectionName = "KPIDbContext"; public KPIDbContex...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace problema_13 { class Program { static void Main(string[] args) { //Sortare prin insertie. Implementati algoritmul de sortare <Insertion Sort>. ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Management; using System.Security.Cryptography; using System.Text; using System.Web; namespace Core { public class errorHelper { /// <summary> /// 路径 /// </summary> public static st...
using UnityEngine; using System.Collections; public enum characterType{none, player, enemy, npc}; [System.Serializable] public class Defence{ public float weaponDefence = 1f; public float magicDefence = 0f; } [System.Serializable] public class Maxs { public float maxHealth = 100f; public float maxMana = 100f; ...
using System; using Model; using Game.Network; using Google.Protobuf; using System.Net.Sockets; namespace TestServer { class Program { static void Main(string[] args) { GameListener listener = new GameListener(10); listener.AcceptCompleted += AcceptCompleted; ...
namespace _03.CorrectBrackets { using System; using System.Linq; using System.Collections.Generic; /* Write a program to check if in a given expression the brackets are put correctly. Example of correct expression: ((a+b)/5-d). Example of incorrect expression: )(a+b))*/ class Corr...
namespace E16_Groups { using System; using System.Linq; using E09_StudentGroups; public class Groups { public static void Main(string[] args) { // Create a class Group with properties GroupNumber and DepartmentName. // Introduce a property GroupNumber in th...
using System; using System.Collections.Generic; using System.Text; namespace Model { public class Partido { public int Id { get; set; } public int EquipoLocalId { get; set; } public int EquipoVisitanteId { get; set; } public int? ResultadoEquipoLocal { get; set; } public int? ResultadoEquipoVisitante { ge...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using DevExpress.XtraEditors; using System.Linq; using TLF.Framework.Config; using TLF.Framework.BaseFrame; using DevExpress.Utils; namespace TLF.Framewo...
using System; using System.Collections.Generic; namespace OCP.Comments { /** * Interface IComment * * This class represents a comment * * @package OCP\Comments * @since 9.0.0 */ public interface IComment { // const int MAX_MESSAGE_LENGTH = 1000; /** * returns the ID of the comment * * It may return an e...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SMSEntities.SMSDBEntities { public class Passes { //`PassId``PassName``PassStatus``VisitortypeId` public int PassId { get; set; } public string PassName { get; set; } public string Pa...
/* This file is part of SharpPcap. SharpPcap is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. SharpPcap is distributed in the hope th...
using System; using System.Collections.Generic; using System.Linq; using System.ServiceModel; using System.Text; using System.Threading.Tasks; namespace TicketSellingServer { /// <summary> /// Adapts the service with the logic /// </summary> class TicketSellingQueryService: ITicketSellingQueryService ...
//Write a program that removes from given sequence all negative numbers. namespace _05.AllNegativeNumberRemove { using System; using System.Collections.Generic; using System.Linq; class AllNegativeNumberRemove { static void Main() { List<int> sequence = new List<int>(...
using System; namespace CompressionStocking { public class StockingCtrl : IStockingCtrl { private ICompressionCtrl _compression_device; private bool _relaxed = true; public StockingCtrl(ICompressionCtrl compression_device) { _compression_device = compression_device;...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using System; using System.Web.UI; using DotNetNuke.Entities.Modules; using DotNetNuke.UI.Modules; namespace DotNetNuke.Web.Razor { [Obsolete("Deprec...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeJam.Google.Milkshakes { public class Milkshakes : ICodeJamStrategy { //private static bool isSatisfied = false; private static string fileName = "B-small-practice";...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class GroundChecker : MonoBehaviour { [Header("Results")] public float groundSlopeAngle = 0f; // Angle of the slope in degrees public Vector3 groundSlopeDir = Vector3.zero; // The calculated slo...
using DEMO_DDD.DOMAIN.Entidades; using DEMO_DDD.DOMAIN.Interfaces.Repositories; using DEMO_DDD.INFRA.DATA.Contexto; using Microsoft.EntityFrameworkCore; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace DEMO_DDD.INFRA.DATA.Repositories { public class ClienteRepository : ...
using CheckMySymptoms.Forms.View; using System; using System.Collections.Generic; using System.Text; namespace CheckMySymptoms.Flow.Cache { public class ViewFieldsListPair { public ViewBase View { get; set; } public object Fields { get; set; } } }
 namespace Service { /// <summary> /// Represents the response to a query. /// </summary> public interface IQueryResponse { } }
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Data; using Autofac; using Caliburn.Micro; using Voronov.Nsudotnet.BuildingCompanyIS.Entities; using Voronov.Nsudotnet.BuildingCompanyIS.Logic.D...
using FluentValidation; namespace Application.Users.Commands.RegisterUserCommands { public class RegisterUserCommandValidator : AbstractValidator<RegisterUserCommand> { public RegisterUserCommandValidator () { RuleFor (e => e.Name) .NotEmpty ().WithMessage ("Name is Required") ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; using System.Xml; using System.IO; using System.Xml.Linq; using System.Runtime.Serialization; using Sunny.Lib.Extension; namespace Sunny.Lib { /// <summary> /// Provides some helper functional...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ENTITY; using OpenMiracle.DAL; using System.Windows.Forms; using System.Data; namespace OpenMiracle.BLL { public class ExchangeRateBll { ExchangeRateSP SPExchangeRate = new ExchangeRateSP(); public void...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CountdownAudio : MonoBehaviour { public AudioClip CountdownStart; public AudioSource CountdownSource; // Use this for initialization void Start () { CountdownSource.clip = CountdownStart; } ...
using System.Linq; using System.Threading.Tasks; using Microsoft.AspNet.Mvc; using Microsoft.AspNet.Mvc.Rendering; using Microsoft.Data.Entity; using BakerWebApp.Models; using Microsoft.AspNet.Identity; using System.Security.Claims; using Microsoft.AspNet.Authorization; namespace BakerWebApp.Controllers { [Authori...
using Faux.Banque.Domain.Contracts; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Faux.Banque.Domain.ValueObjects { public class Debit : LedgerTransaction { public Debit(DateTime transactionDate, decimal amount) : base(transactionDate, amount *-1) { } ...
using System; using WarMachines.Interfaces; namespace WarMachines.Machines { public class Fighter : Machine, IFighter { private const double InitialHealthPoints = 200; public Fighter(string fighterName, double fighterAttackPoints, double figtherDefensePoints, bool stealthMode) :ba...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Recording.Application.IServices { public interface ITransientDependency { } public interface ISingletonDependency { } public interface IScopedDependency { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CIS420Redux.Models { public class Document { public int Id { get; set; } public int StudentId { get; set; } public DateTime ExpirationDate { get; set; } public string Type...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class HintUI : MonoBehaviour { public GameObject hintInteractionUI; public Text taskHintUI; #region SINGLETON PATTERN private static HintUI userInterface; public static HintUI GetInstance(...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Yelemani { public partial class Home : Form { int tmp; ...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using Asset.Models.Library.EntityModels.AssetsModels.AssetEntrys; using AssetSqlDatabase.Library.DatabaseContext; namespace AssetTrackingSystem.MVC....
using System; using System.Collections.Generic; using System.Text; namespace FastSQL.Sync.Core.Enums { public enum MessageStatus { None = 0, Delievered = 1 } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AutoMapper; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using productsapi.DTO; using productsapi.Models; using productsapi.Repositories; namespace productsapi.Controllers { [ApiController] ...
using System.Windows.Data; namespace Tai_Shi_Xuan_Ji_Yi.Converters { class CConverterDoubleToTemperature : IValueConverter { public object Convert(object value, System.Type targetType, object parameter, System.Globalization.CultureInfo culture) { double temper = (double)value; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FacebookWrapper; using FacebookWrapper.ObjectModel; namespace BasicFacebookFeatures.Logic { public interface IBestFriendFilterStrategy { void updateFriendsCounter(Dictionary<string...
using System.Collections.Generic; namespace Micro.Net.Abstractions { public interface ITerminable { bool IsTerminated { get; } bool TryGetTerminate(out string reason, out IDictionary<string, string> auxData); void SetTerminate(string reason, IDictionary<string, string> auxData = null); ...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Text.RegularExpressions; using System.Web; using System.Web.UI.HtmlControls; namespace api_cms.common { public class UtilClass { private sta...
using UnityEngine; using System.Collections; public class ElevatorStatus : MonoBehaviour { public int currentFloor = 1;//set current floor to the lobby floor (1st floor) void Start () { } // Update is called once per frame void Update () { } public void setCurrentFloor(int floor){ currentFloor =...
using Payroll.Common; using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace Payroll.Models { public class WorkHourItem { public Guid WorkHourItemId { get; set; } [Required(ErrorMessageResourceType = typeof(Resource), ErrorMess...
using System; using System.Collections.Generic; using System.Data; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; namespace JJApi.Controllers { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.AppServices.DataContracts.DomesticTicket { public class PIDInfo { /// <summary> /// IP地址 /// </summary> public string IP { get; set; } /// <summary> /// 端口号 ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace UberFrba.Abm_Cliente { public partial class ModificarCliente : Form { private ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PSDestroyer : MonoBehaviour { ParticleSystem system; SoundController sound; private void Awake() { system = GetComponent<ParticleSystem>(); sound = GetComponentInChildren<SoundController>(); ...
 namespace KRF.Core.Entities.MISC { public class CityAndState { public int CityId { get; set; } public string StateName { get; set; } } }
using EsMo.Sina.SDK.Resource; using EsMo.Sina.SDK.Service; using MvvmCross.Platform; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Resources; using System.Text; using System.Threading.Tasks; namespace EsMo.Sina.SDK { public static class ResourceExtension { ...
using Microsoft.AspNet.Identity; using MooshakPP.DAL; using MooshakPP.Models; using System.Web.Mvc; namespace MooshakPP.Controllers { public class HomeController : Controller { private ApplicationDbContext db = new ApplicationDbContext(); private static IdentityManager manager = new Identity...
using System; using System.Collections.Generic; using System.Text; namespace FastSQL.Core.UI.Interfaces { public interface IControlDefinition { string Id { get; set; } string ControlName { get; set; } string ControlHeader { get; set; } string Description { get; set; ...
namespace Triton.Bot.Profiles { using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Threading.Tasks; using System.Xml.Serialization; [ProfileElementName("Switch"), XmlRoot("Switch")] public class SwitchTag : Prof...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tasks.Services.Domain.Models { public class TaskModel { public Guid Id { get; set; } public string TaskName { get; set; } public string TaskStatus { get; set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KursusGuru.Data_Layer { static class DataController { /* * Liste med brugere. * I et dictionary indekseres brugeren vha. studienummer (user id). */ ...
using System; using System.IO; using System.Linq; using System.Net; using System.Text.Json; using System.Text.RegularExpressions; using System.Threading.Tasks; using Frostbyte.Entities.Enums; using Frostbyte.Entities.Results; using Frostbyte.Handlers; namespace Frostbyte.Sources { public sealed class BandCampSour...
using CefSharp; using CefSharp.Wpf; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Do...
using NuGet.Protocol.Core.Types; using NuGet.Packaging.Core; using NuGet.Versioning; using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using Xunit; using NuGet.Protocol.Core.v3; namespace Client.V3Test { public class RegistrationResourceTests : TestBase { [Fact] ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Diagnostics; using System.Linq; namespace Party_Reservation_Filter_Module { class Program { static void Main(string[] args) { List<string> filters = new List<string>(); ...