text stringlengths 13 6.01M |
|---|
using SnowProCorp.DAL;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SnowProCorp.Factory
{
public partial class Form1 : For... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class TextMovement : MonoBehaviour
{
public TMP_InputField inputField;
public GameController controller;
RectTransform rectTransform;
float startingXCoordinate;
float startingYCoordinate;
[... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace SFP.SIT.SERV.Model.SOL
{
public class SolBuscarMdl
{
public long FolioIni { get; set; }
public long FolioFin { get; set; }
[DataType(DataType.Date)]
public DateTime? FecIngr... |
using System.Xml;
using System.Xml.Serialization;
namespace TestTask.DataClasses
{
public class Hall
{
[XmlAttribute]
public string plan { get; set; }
[XmlText]
public string Value { get; set; }
}
}
|
/*
* Created by SharpDevelop.
* User: Admin
* Date: 22.06.2012
* Time: 21:34
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Remoting.Messaging;
using TSF.UmlToolingFramework.Wrappers.EA... |
using System;
using System.Collections.Generic;
using System.Text;
namespace System.Data.Linq.SqlClient {
/// <summary>
/// Annotation which indicates that the given node will cause a compatibility problem
/// for the indicated set of providers.
/// </summary>
internal class SqlServerCompatibility... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Data;
using System.Text;
using System.Drawing;
using TLF.Framework.BaseFrame;
using TLF.Framework.Collections;
namespace LipControl
{
public partial class LipGroup : DevExpress.XtraEditors.XtraUser... |
using Aqueduct.SitecoreLib.Domain;
namespace Aqueduct.SitecoreLib.DataAccess.Maps
{
public class FileMap : Map<File>
{
public override string TemplatePath
{
get { return ""; }
}
public override bool SkipTemplateChecking
{
get { retu... |
using UnityEngine;
public class PrefabTestCode : MonoBehaviour {
public GameObject prefab_map;
public GameObject prefab_parent;
GameObject[,] map_instant = new GameObject[5, 1];
// Use this for initialization
void Start () {
Debug.Log("PrefabTestCode: start");
for (int i = 0; i < 5;i... |
/** MIT LICENSE
* Copyright (c) 2017 Koudura Ninci @True.Inc
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, ... |
#region License
/*
Copyright (c) 2009 - 2013 Fatjon Sakiqi
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, ... |
using consoleapp.Domain;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace testes
{
[TestClass]
public class FrameTests
{
[TestMethod]
public void NumeroArremessosValido()
{
// Arrange
var frame1 = new Frame();
// Act
fram... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelManager : MonoBehaviour
{
public static LevelManager instance;
public float waitToLoad = 1;
public string nextlevel;
public bool isPaused;
public int currentStage... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Klases
{
public partial class Form1 : Form
{
public Form1()
{
... |
namespace WeddingRental.Models.Product.From
{
public class SubmitModel
{
public int OrderId { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Reflection;
namespace Calcifer.Engine.Content.Data
{
internal sealed class ProviderFactory
{
private static Dictionary<string, Type> providers;
private static ProviderFactory instance;
public static ProviderFactory Instance
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace InterviewQuestions
{
public class IntegerToXBase
{
public void ConvertToXBase(int integer, int iBase)
{
string result = "";
var temp = integer;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HealthDisplay : MonoBehaviour {
GameObject player;
SpriteRenderer renderer;
public int health;
private GUIStyle guiStyle = new GUIStyle();
public Sprite zero, one, two, three, four, five, six, seven, eigh... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NapierBank.Database;
using NapierBank.Models;
using System.Collections.ObjectModel;
using System.Windows.Input;
using NapierBank.Commands;
using System.Windows;
/// <summary>
/// ViewSingleTweetVie... |
using MediatR;
using Microsoft.AspNetCore.SignalR;
using OrderSimulator.Hubs;
using OrderSimulator.Models;
using System.Threading;
using System.Threading.Tasks;
namespace OrderSimulator.Handlers
{
public class OrderCreatedHandler : IPipelineBehavior<Order, Unit>
{
private readonly IHubContext<OrderingH... |
using System.Text;
using System;
using System.Collections.Generic;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json;
using System.Net.Http;
using System.Drawing;
using System.Collections.ObjectModel;
using System.Xml;
using System.ComponentModel;
using System.Reflection;
namespace LinnworksAPI
{
public class ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief 入力。マウス。
*/
/** NInput
*/
nam... |
using LuaInterface;
using SLua;
using System;
public class Lua_UnityEngine_ObstacleAvoidanceType : LuaObject
{
public static void reg(IntPtr l)
{
LuaObject.getEnumTable(l, "UnityEngine.ObstacleAvoidanceType");
LuaObject.addMember(l, 0, "NoObstacleAvoidance");
LuaObject.addMember(l, 1, "LowQualityObstacleAvoida... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Microsoft.AspNet.SignalR;
using Microsoft.AspNet.SignalR.Hubs;
using System.Web.Mvc;
using ExternalApplicationAgent.Models;
namespace ExternalApplicationAgent.Controllers
{
[HubName("RTMessageHub")]
public class RTMessa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AttackDragon.Configurations
{
public partial class Configuration
{
/// <summary>
/// Name of <see cref="Configuration"/> file
/// </summary>
private con... |
using System;
using System.IO;
using System.Threading.Tasks;
namespace Demo.DynamicCSharp.CommandLine.Providers
{
public class FileSourceProvider : ISourceProvider
{
public async Task<string> GetSourceFor(string sourceId)
{
var path = Path.Combine(Environment.CurrentDirectory, "Sour... |
using System;
using System.Net;
using System.ServiceModel;
using System.ServiceModel.Description;
using log4net;
namespace Service.Contract
{
/// <summary>
/// A provider of channels for a client of the DVS service.
/// </summary>
public sealed class ClientChannelProvider : IClientChannelProvider
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Souls : MonoBehaviour {
#region Private Fields
private Score score;
#endregion
#region SerializedFields
[SerializeField]private int scoreValue = 1; //the gameobjects score Value
#endregion
#regio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Optimization;
using System.Web.Routing;
using ExpVMsape.Context;
using ExpVMsape.Models;
namespace ExpVMsape
{
public class MvcApplication : System.Web.HttpApplication
{
protecte... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using CP.i8n;
//------------------------------------------------------------------------------
//
// This code was generated by OzzCodeGen.
//
// Manual changes to this file will be overwrit... |
using System;
namespace NetFabric.Hyperlinq
{
public readonly struct FunctionWrapper<T, TResult>
: IFunction<T, TResult>
{
readonly Func<T, TResult> function;
public FunctionWrapper(Func<T, TResult> function)
=> this.function = function ?? throw new ArgumentNullException(n... |
using System;
using System.Collections.Generic;
using System.Text;
using Windows.UI.Popups;
using RobotKit;
using System.ComponentModel;
using System.Threading;
namespace SpheroProject
{
class SpheroManager : INotifyPropertyChanged
{
const int RGB_MAX = 255;
const int RGB_MIN = 0;
cons... |
using AsyncAwaitBestPractices;
using System.ComponentModel;
using System.Linq.Expressions;
using System.Runtime.CompilerServices;
namespace Kit.Model
{
[Preserve(AllMembers = true)]
public abstract class INotifyPropertyChangedModel : INotifyPropertyChanged
{
#region INotifyPropertyChange... |
using TowerDefence;
namespace TowerDefenceGame
{
///<summary>
///Fast enemy class, inherites Enemy
///</summary>
class FastEnemy : Enemy
{
public FastEnemy(double leveys, double korkeus): base(leveys, korkeus)
{
health = 65;
speed = 2.1;
}
}
}
|
namespace TeamViceWebservice
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
[Table("DepZipCode")]
public partial class DepZipCode
{
[System.Diagn... |
namespace RepeatingPattern
{
using System;
class RepeatingPattern
{
static void Main()
{
var str = Console.ReadLine();
var length = str.Length;
var flag = false;
for (int i = 1; i < length / 2; i++)
{
if (length % ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EF
{
public class RepositoryProblem
{
SqlDbContext context = new SqlDbContext();
public List<Problem> GetBy(IList<ProblemStatus> exclude, bool hasReward, bool descByPublishTime)
{
... |
using CFDI.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CFDI.ViewModel
{
public class DetalleViewModel:ObservableObject
{
private DetalleFacturasModel _Detalle;
//public DetalleViewModel(DetalleFacturasMod... |
using System.Collections.Generic;
using System.Runtime.Serialization.Json;
using Hammock;
using System.IO;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System;
using Microsoft.Phone;
using System.Net;
using Hammock.Web;
namespace dailyBurnWP7
{
public abstract class Daily... |
namespace PlatformRacing3.Web.Controllers.DataAccess2.Procedures.Exceptions;
public class DataAccessProcedureMissingData : Exception
{
} |
using GalaSoft.MvvmLight.Command;
using MultiPlatform.Domain.Code;
using MultiPlatform.Domain.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MultiPlatform.Domain.ViewModels
{
public class Home : BaseViewModel
{
public Home(
INa... |
using Contoso.XPlatform.ViewModels.ReadOnlys;
using Contoso.XPlatform.ViewModels.Validatables;
using System;
namespace Contoso.XPlatform.Views.Factories
{
internal class PopupFormFactory : IPopupFormFactory
{
private readonly Func<IValidatable, ChildFormArrayPageCS> getChildFormArrayPage;
priv... |
using System.IO;
using System.Web;
using Database;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Http;
using Newtonsoft.Json;
namespace Sem
{
public class CreateDebate
{
public static void Create(IApplicationBuilder app)
{
app.Run(async context =>
{
var id = context.Session.GetInt32("... |
using System.Data.Entity;
using MusicCatalogue.Data.Migrations;
using MusicCatalogue.Model;
namespace MusicCatalogue.Data
{
public class MusicCatalogueDbContext : DbContext, IMusicCatalogueDbContext
{
public MusicCatalogueDbContext()
: base("MusicCatalogueConnection")
{
... |
// Accord Neural Net Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published ... |
/*
* Copyright 2014 Technische Universität Darmstadt
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appl... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyMover : MonoBehaviour
{
[SerializeField] private float moveSpeed = 10f;
private Pathfinder pathfinder;
private Transform pointA, pointB;
private Vector3 movementVector;
private float distanceToMove;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Hahn.ApplicatonProcess.December2020.Domain.Services.Applicant
{
public class UpdateApplicantDto : AddApplicantDto
{
public bool Hired { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Tuna.Models
{
public class TrashDistribution
{
public float FoodWaste { get; set; }
public float PlasticWaste { get; set; }
public float ResidualWaste { get; set; }
}
}
|
using DivineApp.Models;
using Microsoft.AspNet.Identity.EntityFramework;
using System.Data.Entity;
namespace DivineApp.Contexts
{
public class MyContext:IdentityDbContext<CompanyUser>
{
public MyContext() : base("DefaultConnection") { }
protected override void OnModelCreating(DbModelBuilder mo... |
namespace BlazorUtils.Interfaces
{
public interface ICoordinate
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VendingMachine.Models;
namespace VendingMachine.Events
{
public class PaymentTakenWithChangeEvent : DomainEvent
{
public Change Change { get; private set; }
public int Pro... |
using System;
using System.Collections.Generic;
using System.Linq;
using MenuSample.Inputs;
using MenuSample.Scenes;
using MenuSample.Scenes.Core;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.F... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace NetCode.Synchronisers.References
{
public class SyncReferenceFactory : SynchroniserFactory
{
private readonly Type ReferenceType;
private readonly bool Linked;
public SyncReferenceFactory(Type refT... |
using System.Collections.Generic;
using FakeItEasy;
using FatCat.Nes.OpCodes.Arithmetic;
using FluentAssertions;
using JetBrains.Annotations;
using Xunit;
namespace FatCat.Nes.Tests.OpCodes.Arithmetic
{
public class DecrementYRegisterTests : OpCodeTest
{
private const int YRegister = 0x12;
public static IEnumer... |
namespace SmartAssembly.Attributes
{
using System;
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Struct | AttributeTargets.Class, Inherited=true)]
public sealed class DoNotCaptureAttribute : Attribute
{
}
}
|
// Copyright (c) Microsoft. All rights reserved.
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Microsoft.IoT.Connections.Azure
{
public enum SendResult
{
Success,
Failure
}
}
|
// Project Prolog
// Name: Spencer Carter
// CS 1400 Section 003
// Project: Lab_02
// Date: 1/13/2015
//
// I declare that the following code was written by me, provided
// by the instructor, or provided in the textbook for this project.
// I also declair understand that copying source
// code from any other source... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LambdaMethodOpExp002
{
public delegate void MyDelegate();
class Program
{
static void Main(string[] args)
{
MyDelegate mydelegate;
mydelegat... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Numerics;
namespace HackerRank_HomeCode
{
public class ExtraLongFactorial
{
public void DisplayFact()
{
int n = Convert.ToInt32(Console.ReadLine());
var bigFact = BigInteger.One;
... |
// Copyright (c) MOSA Project. Licensed under the New BSD License.
using Mosa.Compiler.Common.Exceptions;
using Mosa.Compiler.Framework.Linker;
using Mosa.Compiler.Framework.Trace;
using Mosa.Compiler.MosaTypeSystem;
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Mosa.Compiler.Fra... |
namespace AquaServiceSPA.Models
{
public class Kh2po4: MixtureData
{
public double Kh2po4g { get; set; }
}
}
|
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace WaitingListBot.Data
{
public class Invite
{
[Key]
public int Id { ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AgendaAPI.Dominio.Entidades;
using AgendaAPI.Dominio.Servicos;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace AgendaAPI.Controllers
{
[Route("api/[controller]")]
[ApiController]
... |
using System;
namespace ICOMSProvisioningService
{
public class LoadBalancerMembers
{
private string _LBIPAddress;
private string _LBIPPort;
public string listenerAddress
{
get { return this._LBIPAddress; }
set { this._LBIPAddress = value; }
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TargetSphereController : MonoBehaviour
{
/*
* This was supposed to be the wizard AOE attack
* But things got complicated with that
* So now everything is handled by the target script
* this can be marke... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using XPowerAPI.Controllers;
using XPowerAPI.Models;
namespace XPowerAPI.Services.Security
{
public interface IAuthenticationService : IDisposable
{
/// <summary>
/// Authenticates a user and grant... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using System.Xml;
using InvoiceClient.Helper;
using InvoiceClient.Properties;
using Model.Schema.EIVO;
using Model.Schema.TXN;
using Utility;
namespace InvoiceClient.Agent.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ByteSizeLib;
using Serilog;
namespace CpanelDdnsProvider {
public class Logging {
public static readonly ILogger Logger = new LoggerConfiguration()
.MinimumLevel.Debug()
.WriteTo.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace abstAndInter
{
abstract class AbstractHandler
{
abstract protected void Open();
abstract public void Create();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Erwine.Leonard.T.ExtensionMethods.AttributeTypes
{
public static class EnumExtensions
{
public static TAttribute[] GetEnumAttributes<TEnum, TAttribute>(this TEnum value)
where TEnum : struct, IC... |
using System;
namespace ExercicioElevador.Classes
{
public abstract class Elevador
{
protected int andarAtual;
protected int totalAndares;
protected int capacidade;
protected int quantiaPessoas;
public void Inicializar(int capacidadeD, int totalAndaresD){ //inicia o ele... |
using ImpostoDeRenda.Domain;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace ImpostoDeRenda.Repository
{
public class ReportRepository
{
private static ReportRepository reportRepository;
private ReportRepository()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace CIS420Redux.Models.ViewModels.POS
{
public class PotentialClassIndexViewModel
{
public int Id { get; set; }
public CIS420Redux.Models.POS CourseList { get; set; }
public CIS420... |
// Accord Imaging Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by ... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace Sunny.Lib.DllHelper
{
public class SunnyDll
{
/*
* EntryPoint: 指定要调用的 DLL 入口点。默认入口点名称是托管方法的名称 。
CharSet: 控制名称重整和封送 String 参数的方式 (... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using MyFirstWebAPI.Models;
namespace MyFirstWebAPI.Controllers
{
[Route("api/[controller]")]
public class TodoController : Controller
{
// GET api/values
[HttpG... |
using SharpML.Recurrent.DataStructs;
using SharpML.Recurrent.Loss;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Types;
namespace RnnCenter
{
internal class CustomDataSet : DataSet... |
using Microsoft.EntityFrameworkCore;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Vaccination.Models;
using Microsoft.AspNetCore.Identity;
namespace Vaccination.Data
{
public class ApplicationDbContext : IdentityDbContext
{
public ApplicationDbContext(DbContextOptions<ApplicationDbCo... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Asteroid : MonoBehaviour
{
public float speed = 4f;
private Vector3 direction;
public Rigidbody2D theRB;
public int damageGive;
public float scaler;
public int health;
public int value;
p... |
/* Sodasaurus.cs
* Author: Ben Hartman
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
namespace DinoDiner.Menu
{
/// <summary>
/// Sodasaurus class, inherits from the Drink class.
/// </summary>
public class Sodasaurus : Drink, IMenuItem, IOrderIte... |
using System;
using System.Collections;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Xml.Linq;
usi... |
using System.Data.Entity.ModelConfiguration;
using RMAT3.Models;
namespace RMAT3.Data.Mapping
{
public class PolicyLocationMap : EntityTypeConfiguration<PolicyLocation>
{
public PolicyLocationMap()
{
// Primary Key
HasKey(t => t.PolicyLocationId);
... |
using AmWell.Resources.DTO.Response;
using AmWell.Resources.DAL;
using AmWell.Resources.DTO.Request;
using AmWell.Resources.DTO.Response;
using AmWellEntity = AmWell.Resources.Entities;
using AmWell.Resources.Logging.CustomException;
using System;
using System.Collections.Generic;
using System.Configuration;
using Sys... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
namespace Turnamentor.Core.Loading
{
class BothTypeLoader : ITypeLoader
{
SourceCodeTypeLoader sourceCodeLoader = new SourceC... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Factory
{
public class ConnectionFactory
{
public IDbConnection GetConnection()
{
IDbConnection conexao = new SqlConnection;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Threading.Tasks;
using CoinBot.Core;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace CoinBot.Clients.Kraken
{
public class KrakenClient : IMarketClient
{
/// <sum... |
using System;
namespace API.DTOs
{
public class EventDto
{
public int Id { get; set; }
public string Name { get; set; }
public string Address { get; set; }
public DateTime StartTime { get; set; }
public DateTime FinishTime { get; set; }
public string Theme { get;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
using HardcoreHistoryBlog.Data;
using HardcoreHistoryBlog.Models;
using HardcoreHistoryBlog.Models.Blog_Models;
using HardcoreHistoryBlog.Models.Comments;
using HardcoreHistoryBlog.ViewModels... |
using System.Web.Mvc;
using WebAppSpotifyConsumer.Models;
namespace WebAppSpotifyConsumer.Controllers
{
public class HomeController : Controller
{
public ActionResult Index()
{
ViewBag.AuthUri = GetAuthUri();
return View();
}
public ActionResult AuthRe... |
using System;
namespace cn.bmob.io
{
/// <summary>
/// Bmob自定义的序列化反序列化的对象,Hashtable仅支持简单类型和Hashtable。对象就是简单类型的组合!
/// </summary>
public interface IBmobWritable
{
/// <summary>
/// 获取自定义对象的类型
/// </summary>
string _type { get; }
/// <summary>
/// 把服... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace Panacea.Multilinguality
{
[DataContra... |
using System;
using Android.Webkit;
namespace Xam.Plugin.WebView.Droid
{
public interface IWebViewChromeClientActivity
{
IValueCallback UploadMessage { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace dz4.dll
{
public class Chocolate
{
public double Number;
public string Firm;
public double Price;
public string KindOfChocolate;
public string ... |
namespace W3ChampionsStatisticService.CommonValueObjects
{
public class PlayerId
{
public static PlayerId Create(string nameTag)
{
return new PlayerId
{
Name = nameTag.Split("#")[0],
BattleTag = nameTag
};
}
pu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class EnemyAI : MonoBehaviour
{
[Header("References")]
private NavMeshAgent Agent;
public GameObject Target;
public LayerMask GroundMask;
public LayerMask PlayerMask;
public LayerMask En... |
//Problem 16. Decimal to Hexadecimal Number
//Using loops write a program that converts an integer number to its hexadecimal representation.
//The input is entered as long. The output should be a variable of type string.
//Do not use the built-in .NET functionality.
using System;
namespace Problem16DecimalToHexadeci... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using A2CourseWork.Classes;
namespace A2CourseWork.Gui
{
public partial class Default : F... |
// GIMP# - A C# wrapper around the GIMP Library
// Copyright (C) 2004-2011 Maurits Rijk
//
// Gradient.cs
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the ... |
using System;
using UnityEngine;
namespace RenderHeads.Media.AVProVideo
{
[AddComponentMenu("AVPro Video/Apply To Delegate")]
public class ApplyToDelegate : MonoBehaviour
{
public Action<Texture, Vector2, Vector2> receiver;
public MediaPlayer _media;
public Texture2D _defaultTexture;
private void Update(... |
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