text
stringlengths
13
6.01M
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace Data.Models { public class GameEvent { [Key] public int EventId { get; set; } [ForeignKey("MatchId")] public Game Match { get; set; } public int Minute { get; set; ...
using System.Collections.Generic; using System.Threading.Tasks; using MeterReadings.Schema; namespace MeterReading.Logic.Facades { public interface IAccountFacade { Task<int?> AddAccount(Account account); Task<IEnumerable<Account>> GetAccounts(); Task<Account> GetAccount(int id); ...
using System; using System.Collections.Immutable; using System.Composition; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CodeActions; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.C...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Xamarin.Forms; using App1.Views; namespace App1 { public class App { public static Page GetMainPage() { // Demo 1 //return new MainPage(); // Demo ...
using System; using System.Collections.Generic; using zoologico.Interfaces; using zoologico.Models; namespace zoologico.Models { public class Pinguim : Animais, IQuinofilo { public string ResisteAoFrio() { return this.GetType().Name+ "Consegue resistir ao frio"; } } }
// Copyright 2021 Google LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp1 { class Program { static void Main(string[] args) { string firstNum = Console.ReadLine(); string operand = Console.ReadLine(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pathfinder { public static class Dice { private static Random rollDice = new Random(); public static int d4() { return rollDice.Next(...
using System.Configuration; using MongoDB.Driver; using Braspag.Domain.Interfaces.Context; namespace Braspag.Infrastructure.Context { public class DataContext : IDataContext { private readonly MongoDatabase MongoDatabase; private MongoServer Server; public MongoDatabase Con...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Runtime.CompilerServices; using ERP_Palmeiras_RH.Core; using System.Data.Entity.Infrastructure; namespace ERP_Palmeiras_RH.Models.Facade { public partial class RecursosHumanos { public IEnumerable<Penden...
namespace Application.Stock { public class Stock { public string Symbol { get; set; } public string CompanyName { get; set; } public string PrimaryExchange { get; set; } public float OpenPrice { get; set; } public float ClosePrice { ge...
using System.Collections.Generic; using Asset.DataAccess.Library.AssetModelGetways.AssetEntryGetways; using Asset.Models.Library.EntityModels.AssetsModels.AssetEntrys; namespace Asset.BisnessLogic.Library.AssetModelManagers.AssetEntryManagers { public class FinanceManager : IRepositoryManager<Finance> { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using ProyectoASPEmenic.Clases; namespace ProyectoASPEmenic.Paginas.Personas { public partial class ActualizarJuridicos : System.Web.UI.Page { Conexion conexion = ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WarMachines.Interfaces; namespace WarMachines.Machines { class Pilot : IPilot { List<IMachine> machines; private string name; public Pilot(string n) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using SimpleCRUD.Models; using SimpleCRUD.Resources; namespace SimpleCRUD { [Activity(Label = "ViewAc...
using Mis_Recetas.Controlador; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Mis_Recetas.Vista { public p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DataObject; using Service.Interface; using DataAccessLayer; namespace Service.Implements { public class PhongHocService:IPhongHoc { public int ThemPhong(PhongHoc P) { ...
namespace Triton.Game.Mapping { using ns26; using System; using Triton.Game.Mono; [Attribute38("ChatMgrPrefabs")] public class ChatMgrPrefabs : MonoClass { public ChatMgrPrefabs(IntPtr address) : this(address, "ChatMgrPrefabs") { } public ChatMgrPrefabs(IntPtr ...
public void MoveZeroes(int[] nums) { int length = nums.Length; for (int i = 0; i < length; i++) { for (int j = i; j < length; j++) { if (nums[i] == 0) { //=C8=E7=B9=FB=B5=C8=D3=DA0=A3=AC=D4=F2=B8=FA=BA=F3=C3=E6=B5=C4=D4=AA=CB=D8=BD=BB=BB=BB int temp = nums[i]; ...
namespace KPI.Model.Migrations { using System; using System.Data.Entity.Migrations; public partial class vertion13 : DbMigration { public override void Up() { AddColumn("dbo.NotificationDetails", "Action", c => c.String()); DropColumn("dbo.Uploader", "KPILeve...
 namespace PICSimulator.Model.Events { public class ExternalClockChangedEvent : PICEvent { public uint ClockID; public bool Enabled; public uint Frequency; public uint Register; public uint Bit; public override string ToString() { return @"ExternalClockChangedEvent ..."; } } }
using UnityEngine; [RequireComponent(typeof(CharacterController))] public class FPSrot : MonoBehaviour { CharacterController characterController; public float speed; public float jumpSpeed; public float gravity; private Vector3 moveDirection = Vector3.zero; //public AudioSource aud...
using System; using System.Collections.Generic; using System.Linq; using Pubquiz.Domain.ViewModels; using Pubquiz.Persistence; // ReSharper disable CollectionNeverUpdated.Global // ReSharper disable UnusedAutoPropertyAccessor.Global // ReSharper disable AutoPropertyCanBeMadeGetOnly.Global // ReSharper disable MemberC...
using System; using System.Collections.Generic; using System.Text; using Xunit; using Arrays; namespace MyXUnitTests { public class TicTacToesTest { [Fact] public static void TestRun_Row() { string description = "XXX OO. ..."; TicTacToes.Mark[,] vMark = TicTacTo...
using System.Collections.Generic; using System.Linq; using items; using peasants; using peasants.workers; using UnityEngine; namespace buildings { public class Mine : WorkBuilding { public int oreCapacity = 10000; public float energyPerPoint = 100f; public float oreMined = 0; p...
using System; using System.Collections.Generic; //using System.Linq; //using System.Text; using Buffers.Lists; using Buffers.Memory; using Buffers.Utilities; namespace Buffers.Managers { class LIRS_ByWu : BufferManagerBase { private long lirSize; private long hirSize; p...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class StartGame : MonoBehaviour { public Button StartButton; // Start is called before the first frame update void Start() { StartButton.onClick.AddLis...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; using WpfAppAbit2.ViewModels; using WpfAppAbit2.Views; namespace WpfAppAbit2 { /// <summary> /// Логика взаимодействия для App.xaml /// </su...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace Opbot.Utils { public class Cmd { public class CommandResult { public int ExitCode { get; ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace WebStock_Net.Controllers { public class CadastroController : Controller { // GET: Cadastro public ActionResult Cli() { return View(); } publi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace N2.Configuration { public enum SearchIndexType { Database, Lucene } }
using System; using System.Collections.Generic; using System.Windows.Forms; using Grimoire.Botting.Commands.Map; using Grimoire.Game; namespace Grimoire.UI.BotForms { public partial class MapTab : Form { public static MapTab Instance { get; } = new MapTab(); private readonly Dictionary<string...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class PhotographyDisplayManager : IDisplayManager { public const string NAME_PHOTO_A = "tPhotoA"; public const string NAME_PHOTO_B = "tPhotoB"; public Texture[] photos; public RawImage photoContainer; public Texture transitionTexture; ...
using Assets.blackwhite_side_scroller.Scripts; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; public class SteepGroundEndTrigger : GameTrigger { public UnityEvent OnPlayerEnter; // Start is called before the first frame update protected...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LinkedList { class ListNode<T> { public T Data { get; set; } public ListNode<T> Next { get; set; } } }
// Konner Marak 113423502 using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SalesTotal_Konner_Marak { class Program { static void Main(string[] args) { const double taxRate = 0.085; Console.W...
using SharpILMixins.Annotations; namespace SharpILMixins.Processor.Workspace.Processor.Actions { public interface IBaseMixinActionProcessor { public MixinWorkspace Workspace { get; set; } void ProcessAction(MixinAction action, BaseMixinAttribute attribute); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace apiInovaPP.Models { public class Empresa { public int id { get; set; } public string nome { get; set; } public string cnpj { get; set; } public string endereco { get; set; } p...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using KarzPlus.Business; using KarzPlus.Controls; using Telerik.Web.UI; using KarzPlus.Base; namespace KarzPlus.Admin { public partial class ManageLocation : BasePage { prot...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Threading; namespace _07.UseTimer { class MainProg { static void Main() { int ticks = 10; int interval = 2000;// milliseconds ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Telerik.Web.Mvc; using Proyek_Informatika.Models; using System.IO; using System.Text; using System.Web.Script.Serialization; namespace Proyek_Informatika.Controllers.Koordinator { public class NilaiCo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using GalaSoft.MvvmLight; using Grisaia.Json; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using TriggersTools.SharpUtils.Collections; namespace Grisaia.Categories { /// <summary> /// A...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using MyMedicine.Models.Post; namespace MyMedicine.Context.Medicine { public partial class MedicineContext { public IEnumerable<Separation> GetAllVisitations() => Separ...
using Xamarin.Forms; namespace SampleTracker.Assets.Styles { public static class CollectionViewStyle { public static TCollectionView VerticalListStyle<TCollectionView>(this TCollectionView collection) where TCollectionView : CollectionView { collection.ItemsLayout = new LinearItems...
// Copyright 2021 Google LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
using System; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; namespace RenderHeads.Media.AVProVideo { [AddComponentMenu("AVPro Video/Subtitles uGUI", 201)] public class SubtitlesUGUI : MonoBehaviour { [SerializeField] private MediaPlayer _mediaPlayer; [SerializeField] private Text _text...
namespace WissAppEF.Migrations { using System; using System.Data.Entity.Migrations; public partial class WissApp_v101 : DbMigration { public override void Up() { AlterColumn("dbo.Users", "E-Mail", c => c.String(nullable: false, maxLength: 200)); } ...
using System; using System.Collections.Generic; using System.Text; namespace Flyweight { class FlyweightFactory { private List<IFlyweight> flyweights = new List<IFlyweight>(); private int conteo = 0; public int Conteo { get => conteo; set => conteo = value; } public int Adic...
using System; using System.Collections.Generic; using System.Text; using System.Data; using System.Data; namespace DAL.SYSTEM { public class UserDAL { DBUtility.DBOperator db = DBUtility.DALFactory.GetDBOperator(DBUtility.DALFactory.strConnection0); #region 获取用户数据列表 ///...
namespace Newtonsoft.Json { using Newtonsoft.Json.Serialization; using ns16; using ns20; using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization....
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Task3.cs" company=""> // // </copyright> // <summary> // The task 3. // </summary> // ----------------------------------------------------------------------------------------...
namespace CloneDeploy_Entities.DTOs.ImageSchemaFE { public class LogicalVolume { public bool Active { get; set; } public string CustomSize { get; set; } public string CustomSizeUnit { get; set; } public bool ForceFixedSize { get; set; } public string FsType { get; set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Dependency...
using System; using System.Collections.Generic; using System.Text; namespace rsnug_5.Complexidade { class AppointmentIf { public readonly bool IsAllDay; public readonly bool IsRecurrent; public readonly bool HasConflict; public readonly bool HasAdjactentMeeting; public ...
namespace Sallaries { using System.Collections.Generic; internal class Employee { public int Id { get; set; } public long Sallary { get; set; } public List<Employee> Employees { get; set; } public Employee(int id) { this.Id = id; this.Emplo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Threading; using System.Diagnostics; using System.Timers; namespace TestYourReflexes { public class ReflexesGame { //Game time public...
using BPiaoBao.AppServices.DataContracts; using BPiaoBao.AppServices.DataContracts.SystemSetting; using BPiaoBao.AppServices.StationContracts.StationMap; using BPiaoBao.AppServices.StationContracts.SystemSetting; using BPiaoBao.AppServices.StationContracts.SystemSetting.SystemMap; using BPiaoBao.Cashbag.Domain.Service...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using DevExpress.XtraEditors; using TLF.Framework.Config; using TLF.Framework.Authentication; using TLF.Framework.Localization; namespace TLF.Framework.B...
using System; using System.Collections.Generic; using System.Text; namespace FixMyShip.Test.Exeptions { public class AnswerNotFoundException : Exception { public string Messages = "Answer Not Found"; public AnswerNotFoundException(string message) { Messages = message; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Channel.Mine.IMDB.Parsers { public class ReleaseDateParser : Abstraction.BaseFileParser<Collections.MediaCollection> { public ReleaseDateParser(params String[] fileNames) : base(fileNames) { } publ...
using System; using System.Collections.Generic; namespace userDashboard.Models { public class Message : BaseEntity { public int MessageId {get;set;} public string MessageData {get;set;} public DateTime Date {get;set;} public int UserId {get;set;} public User User {ge...
using System; using Tsu.CLI.Commands; using Microsoft.CodeAnalysis; namespace Tsu.CLI.SourceGenerator.CommandManager { public class CommonSymbols { /// <summary> /// The <see cref="CommandAttribute" /> type symbol. /// </summary> public INamedTypeSymbol Tsu_CLI_Commands_Command...
using System; using System.Windows.Forms; using Grimoire.Networking; namespace Grimoire.UI { public partial class PacketTampererForm : Form { public static PacketTampererForm Instance { get; } = new PacketTampererForm(); private PacketTampererForm() { InitializeComponent()...
using Docker.DotNet.Models; using MarsQA_1.Pages; using OpenQA.Selenium; using OpenQA.Selenium.Chrome; using System; using System.Collections.Generic; using System.Text; using TechTalk.SpecFlow; namespace MarsQA_1.StepDefination { [Binding] public sealed class Login { Mars_Login _Login = new Mars_...
using System; using System.Windows.Input; using System.Windows.Threading; using Caliburn.Micro; using Frontend.Core.Model.Interfaces; using Action = System.Action; namespace Frontend.Core.Commands { /// <summary> /// Base class for various commands /// </summary> public abstract class ...
using MooshakPP.Models.Entities; namespace MooshakPP.Models.ViewModels { public class DescriptionViewModel { public Milestone milestone { get; set; } public IndexViewModel indexView { get; set; } } }
using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; using System.Collections; public class EndGameScript : MonoBehaviour { private bool playerInfoSet; private Vector3 destination; private Camera cam; private GameObject player; public float speed; private bool moving; private float pla...
using CSharpFunctionalExtensions; using EnsureThat; using L7.Domain; using MediatR; namespace L7.Business { public class EditShoppingCartCommandHandler : RequestHandler<EditShoppingCartCommand, Result> { private readonly IShopingCartRepository repository; public EditShoppingCartCommandHandler...
using UnityEngine; using UnityEngine.Tilemaps; using System.Collections.Generic; public class AttackRange : MonoBehaviour { [SerializeField] Tilemap _attackRange; [SerializeField] TileBase _attackbleTile; private GameObject[] _playerObjects; private PlayerBehaviour _playerBehave; priva...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace NoNameTask.Models { public class MenyItem { public MenyItem() { MenyItemIns =new HashSet<MenyItemIn>(); } public int Id { get; set; } public string Name { get; s...
using KPITV.Models; using KPITV.Models.AccountViewModels; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using System.Threading.Tasks; namespace KPITV.Controllers { [Authorize] public class AccountController : Controller { readonly Us...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Spawner : MonoBehaviour { //asteroid = 0, spacecapsule = 1 public GameObject[] prefabList = new GameObject[2]; private List<GameObject> asteroidsAndCapsules = new List<GameObject>(); public static float radius =...
/* * Copyright 2019 Adobe * All Rights Reserved. * * NOTICE: Adobe permits you to use, modify, and distribute this file in * accordance with the terms of the Adobe license agreement accompanying * it. If you have received this file from a source other than Adobe, * then your use, modification, or distributio...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HealthCloud.DBModel { /// <summary> /// 模版参数 /// </summary> public class TemplateInfo { public string templateId { get; set; } public string templateName { get; set; } public str...
using System.Text; using System; using System.Collections.Generic; using Newtonsoft.Json.Converters; using Newtonsoft.Json; using System.Net.Http; using System.Drawing; using System.Collections.ObjectModel; using System.Xml; using System.ComponentModel; using System.Reflection; namespace LinnworksAPI { public class ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; /* Сохранить дерево каталогов и файлов * по заданному пути в текстовый файл — с рекурсией и без. */ namespace l5p { class l5p4 { public static void CatalogTree() ...
 using UnityEngine; using System.Collections; using System; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; using System.Collections.Generic; public enum FeatureType { None, Motor, Color, Float, Hue_Bulb, Debug } [System.Serializable] public class Fixtu...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ExperienceBar : MonoBehaviour { public float CurrentExp { get; set; } public float MaxExp { get; set; } private Slider experienceBar; public float FillSpeed = 0.2f; private float tar...
using Microsoft.Extensions.DependencyInjection; using System; using System.Drawing; using System.Windows.Forms; using TQVaultAE.Domain.Contracts.Providers; using TQVaultAE.Domain.Contracts.Services; using TQVaultAE.Domain.Entities; using TQVaultAE.Domain.Helpers; using TQVaultAE.GUI.Helpers; using TQVaultAE.GUI.Models...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Reflection; using System.Resources; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows; using System.W...
using System; using DomainNotificationHelper; using DomainNotificationHelper.Events; using EP.CrudModalDDD.Domain.Commands.Inputs; using EP.CrudModalDDD.Domain.Commands.Results; using EP.CrudModalDDD.Domain.Entities; using EP.CrudModalDDD.Domain.Interfaces; using EP.CrudModalDDD.Domain.Interfaces.Repository; using EP....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CakeShop.ViewModels { public class AboutUsViewModel { public List<Member> Members { get; set; } /// <summary> /// Hàm khởi tạo mặc định đối tượng /// <...
using admin.Models; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data.Entity; namespace admin.Models { public class Db:DbContext { public Db(): base("name=database") { } public DbSet<UserLogIn> UserLogIns { get; set; } public DbSet...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using VindiniumCore.GameTypes; namespace VindiniumCore.Bot { /// <summary> /// I did it for the puns. /// </summary> public interface IRobot { Directions GetHer...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace SC601_Semana01.Views { public partial class Customers : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { ...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using DiabeticsHelper; namespace DiabeticsHelper.Controllers { public class Insulin_DosageController : Controller { private Diabetes...
using System; using System.Collections.Generic; namespace nguoiduado.Models { public class ListModel<T> where T : class { public Decimal TotalRecord { get; set; } public int PageSize { get; set; } public int PageNumber { get; set; } public IEnumerable<T> ListDiplay { get; set; ...
namespace SGDE.Domain.Converters { #region Using using System.Collections.Generic; using System.Linq; using Entities; using ViewModels; #endregion public class TypeClientConverter { public static TypeClientViewModel Convert(TypeClient typeClient) { if (typ...
using System; using Logs.Models; namespace Logs.Factories { public interface INutritionFactory { Nutrition CreateNutrition(int calories, int protein, int carbs, int fats, double water, int fiber, int sugar, string notes, string userId, DateTime date); } }
using System; using System.Collections.Generic; using System.Data.Entity.Infrastructure; using System.Data.Entity.Validation; using System.Linq; using System.Web; namespace Project_NotesDeFrais.Models.Reposirery { public class TvasRepositery { NotesDeFraisEntities e; public TvasRepositery() ...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using PhuThuyDu...
using Contoso.Forms.Configuration.DataForm; using Contoso.XPlatform.ViewModels.Validatables; using System; using System.Collections.Generic; using System.Collections.ObjectModel; namespace Contoso.XPlatform.Services { public interface IEntityUpdater { TModel ToModelObject<TModel>(ObservableCollection<...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using System.Collections.Generic; using Dnn.PersonaBar.Library.Model; namespace Dnn.PersonaBar.Library.Controllers { public interface IExtensionContr...
using Prism.Modularity; using Prism.Regions; using System; using System.ComponentModel.Composition; using Prism.Mef.Modularity; using Infrastructure; namespace ModuleB { [ModuleExport(typeof(ModuleBModule), InitializationMode = InitializationMode.WhenAvailable)] public class ModuleBModule : IModule { ...
using UnityEngine; using System.Collections; public class Car : MonoBehaviour { public Transform derechaR; public Transform izquierdaR; public float potencia = 200f; public float anguloMaxGiro = 30f; private float aceleracion = 0f; private float gasto=0f; public float consumo=0.01f; /* void Start() ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using WebApplication.Core.IRepository; namespace WebApplication.Repository { public class UserRepository : IUserRepository { public string Welcome() { return "Hai"; } } }
using System; using System.Collections.Generic; using PropOhGate.Data; using PropOhGate.Message; using PropOhGate.Send; using Fleck; namespace PropOhGate.WebSockets.Send { public class WebSocketSendListener : SendListener { private WebSocketServer _server; private readonly Dictionary<Guid, Web...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace MacroWeb.Models { public class Comment { [Key] public int CommentId {get; set;} // one to many user public int UserId {get...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices.ComTypes; using System.Text; using System.Web; using System.Web.Mvc; using workshop4.Models; namespace workshop4.Controllers { public class DemoController : Controller { // GET: Demo public ...
using DAL; using Entidades; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BLL { public class RepositorioCompras : RepositorioBase<Compras> { internal Contexto db; public override bool Gua...