text stringlengths 13 6.01M |
|---|
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
#region Usings
using System;
using DotNetNuke.Collections.Internal;
#endregion
namespace DotNetNuke.ComponentModel
{
internal class ComponentTypeC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace e_Ticaret.viewModel
{
public class urunBilgisiModel
{
public string urun_Id { get; set; }
public string urun_Marka_Id { get; set; }
public string urun_Kategori_Id { get; set; }
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace _21st_Sep2018_1
{
public class PersonData
{
internal string FName;
internal string LName;
internal int Age;
internal int Num;
internal string Gender;
internal string C... |
using Newtonsoft.Json;
namespace Points.Shared.Dtos
{
public class Geometry
{
[JsonProperty(PropertyName = "location")]
public Location Location { get; set; }
}
} |
using UnityEngine;
using System.Collections;
public class EnterOwnerRoom : MonoBehaviour {
public GameObject brokenLightObject = null;
BrokenLight lightScript;
// Use this for initialization
void Start () {
lightScript = brokenLightObject.GetComponent<BrokenLight>();
}
// Update is called once per fra... |
using System.Threading;
using System.Threading.Tasks;
using ChesterDevs.Core.Aspnet.App.Jobs;
using ChesterDevs.Core.Aspnet.App.PageHelpers;
using ChesterDevs.Core.Aspnet.Models.ViewModels;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
namespace ChesterDevs.Core.Aspnet.Controllers
{
public c... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using ExpVMsape.Models;
namespace ExpVMsape.ViewModels
{
public class InformeTirajeVM
{
public InformeTiraje InformeTiraje { get; set; }
public List<LineaTiraje> LineasTiraje { get; set; }
}
} |
namespace Triton.Game.Data
{
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Triton.Game.Abstraction;
using Triton.Game.Mapping;
public class MulliganData
{
[CompilerGenerated]
private List<Triton.Game.Abstraction.Card> list_0;
... |
using FacultyV3.Core.Interfaces;
using FacultyV3.Core.Interfaces.IServices;
using FacultyV3.Core.Models.Entities;
using PagedList;
using System;
using System.Collections.Generic;
using System.Linq;
namespace FacultyV3.Core.Services
{
public class VideoService : IVideoService
{
private IDataContext con... |
using UnityEngine;
using System.Collections;
public abstract class Command
{
abstract public void Execute(CharacterController character);
abstract public void Undo(CharacterController character);
}
|
using System;
using System.Collections.Generic;
namespace YZOpenSDK
{
public interface YZClient
{
string Invoke(string apiName, string version, string method, IDictionary<string, object> apiParams, List<KeyValuePair<string, string>> files);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Viking.AssemblyVersioning
{
public class TypeSignature : IEquatable<TypeSignature>
{
/// <summary>
/// All attributes of a type that are not ch... |
namespace MonoGame.Extended.Content.Pipeline
{
public class ContentImporterResult<T>
{
public ContentImporterResult(string filePath, T data)
{
FilePath = filePath;
Data = data;
}
public string FilePath { get; private set; }
public T Data { get; pr... |
using BPiaoBao.DomesticTicket.Domain.Models.Orders.States;
using BPiaoBao.DomesticTicket.Platform.Plugin;
using System;
using BPiaoBao.DomesticTicket.Domain.Services;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BPiaoBao.Common.Enums;
using StructureMap;
using BPiaoBao.SystemSetting.D... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Linq;
using Microsoft.AspNetCore.Mvc;
namespace BigViews
{
public class HomeController : Controller... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Jieshai
{
[Serializable]
public class DateTimeRange
{
public DateTimeRange()
{
}
public DateTimeRange(DateTime? start, DateTime? end)
{
this.Start = start;
... |
using System;
using System.Linq;
using System.Threading.Tasks;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Net.Http;
using Grpc.Core;
using Newtonsoft.Json.Linq;
using Google.Protobuf.WellKnownTypes;
using System.IO;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions... |
using irc_client.connection.handlers;
namespace irc_client.connection {
/// <summary>
/// Singleton.
/// Contains input and output queue of requests.
/// </summary>
public class RequestRepository {
#region fields
private static RequestRepository instance;
private RequestQueue inputRequests;
private R... |
using AutoMapper;
using AutoMapper.Extensions.ExpressionMapping;
using Contoso.AutoMapperProfiles;
using Contoso.BSL.AutoMapperProfiles;
using Contoso.Common.Utils;
using Contoso.Contexts;
using Contoso.Data.Entities;
using Contoso.Domain.Entities;
using Contoso.Parameters.Expressions;
using Contoso.Repositories;
usin... |
namespace SGDE.Domain.Repositories
{
#region Using
using SGDE.Domain.Entities;
using System.Collections.Generic;
#endregion
public interface IDetailInvoiceRepository
{
List<DetailInvoice> GetAll(int invoiceId = 0, bool previousInvoice = false);
DetailInvoice GetById(int id);
... |
using Amazon.DynamoDBv2;
using Amazon.DynamoDBv2.DocumentModel;
using calculatorRestAPI.Models.DTOs;
using System.Collections.Generic;
using System.Linq;
namespace calculatorRestAPI.Services
{
public class Service
{
private static Service thisService;
private static readonly string tableName =... |
namespace Airport.Models
{
public class Departure: FlightEvent
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using UniversityAdministration.Models.Entities;
namespace UniversityAdministration.Models
{
internal class DbInitializer
{
internal static void Initialize(UniversityAdministrationContext context)
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsFormsApp3
{
public abstract class ListADT
{
public Node Head;
public int Size = 0;
public abstract void InsertFirst(Staj stj, Egitim egt);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TriodorArgeProject.Entities.EntityClasses;
using TriodorArgeProject.Service.Abstract;
namespace TriodorArgeProject.Service.Managers
{
public class MaterialCostManager:ManagerBase<MaterialCosts>... |
using Microsoft.Spark.Sql;
using System;
using System.Collections.Generic;
namespace GettingData
{
public class Program
{
static void Main(string[] args)
{
var sparkSession = SparkSession.Builder().GetOrCreate();
var options = new Dictionary<string, string>
... |
using System.Collections;
using UnityEngine;
public class DarkController : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.gameObject.name == "Player")
{
StartCoroutine(Fade());
}
}
private void OnTriggerExit2D(Collider2D collision... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _04POO
{
class Program
{
static void Main(string[] args)
{
Instructor unaPersona = new Instructor();
unaPersona.SetApellido("Villa");
... |
/**
* Author: Kenneth Vassbakk
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EndlessProperties : MonoBehaviour
{
public int tileSize;
public int tileLength;
public int preGen;
public GameObject[] leftSide;
public GameObject[] rightSide;
pub... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
namespace Micro.Net.Core.Extensions
{
public static class FileExtensions
{
public static FileStream WaitForFile(string fullPath, FileMode mode, FileAccess access, FileShare share, int retries = ... |
using System;
using System.Collections;
namespace Aut.Lab.lab09
{
public class Line
{
private Point point1 = null;
private Point point2 = null;
public Line(Point p1, Point p2)
{
point1 = p1;
point2 = p2;
}
... |
namespace Average_Character_Delimiter
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class AverageCharacterDelimiter
{
public static void Main(string[] args)
{
//read the input,split a... |
using System.Linq;
namespace Restaurant365.Core
{
public class CalculationResult
{
public CalculationResult(int total, string formula)
{
Total = total;
Formula = formula;
}
public int Total { get; }
public string Formula { get; }
}
}
|
using Publicon.Core.Entities.Abstract;
using System;
namespace Publicon.Core.Entities.Concrete
{
public class Notification : Entity
{
public string Title { get; protected set; }
public string Message { get; protected set; }
public DateTime SendTime { get; protected set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GridLayoutController : MonoBehaviour {
public bool
isVertical,
isHorizontal;
void Start() {
}
void Update() {
if (isVertical == true) {
gameObject... |
using Mosa.Kernel;
using Mosa.Kernel.x86;
using Mosa.Runtime;
namespace Mosa.External.x86.Driver
{
public class VMWareSVGAII
{
public enum Register : ushort
{
ID = 0,
Enable = 1,
Width = 2,
Height = 3,
BitsPerPixel = 7,
Fr... |
using System;
using System.Collections.Generic;
using System.Text;
namespace TaskForce.Network
{
/// <summary>
/// List of all possible network packages
/// </summary>
[Serializable]
public enum Command
{
/// <summary>
/// Forces the client to refresh his ProtectedFilterList with the given filter list
///... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Athena.Data.Books;
using Athena.Data.Categories;
using Athena.Data.PublishingHouses;
using Athena.Data.Series;
using Athena.Data.SpreadsheetData;
using Athena.Data.StoragePlaces;
using Athena.Import.Extractors;
using OfficeOpenXm... |
namespace Components.DataAccess.Sql.Persistence
{
using System.Collections.Generic;
internal interface IPersistent
{
internal void PersistMultipleCommandsInSingleTransaction(
string connectionString,
Queue<SqlCommandDetail> orderOfExecutions);
}
} |
/********************************************************************
* FulcrumWeb RAD Framework - Fulcrum of your business *
* Copyright (c) 2002-2009 FulcrumWeb, ALL RIGHTS RESERVED *
* *
* THE SOURCE CODE CONTAINED WITHIN THI... |
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace UnityWebGLSpeechDetection
{
public class Example07PanelCommands : EditorWindow
{
/// <summary>
/// Holds the languages and dialects
/// </summary>
private La... |
using System;
using UnityEngine;
/// <summary>
/// Thje Script is attached to a Controller
/// Script to grab Objects with a Rigidbody
/// </summary>
public class ControllerGrabObject : ControllerFunctionality
{
JointBreakSensor jointBreakSensor; //TODO
private ThrowObject Cube;
protected override void A... |
using UnityEngine;
using System.Collections;
public class MainMenuBehavior : IWorldBehavior {
#region Class Variables
//Class Variables
public enum GameState{
MainState,
NewGameState,
SettingsState,
QuitState,
QuitConfirmState,
CreditsState
}//GameState
private GameState _currentState = GameSt... |
using System;
using System.Collections.Generic;
using System.Text;
using ServiceDesk.Core.Interfaces.Common;
namespace ServiceDesk.Core.Entities.RequestSystem
{
public class RequestAttachment : IEntity
{
public int Id { get; set; }
public string RealName { get; set; }
public string Uni... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace FirstWebApp.ViewModels
{
public class PagingViewModel
{
public int PageNumber { get; set; }
public bool HasPreviousPage => this.PageNumber > 1;
public bool HasNextPage => this.P... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class MiscUtil
{
// Send FSM event to all FSMs that is in the same game object with the input fsm / monobehavior
public static void MySendEventToAll(this Behaviour mb, string name)
{
if (!mb)
r... |
namespace Game.ConsoleUI.Interfaces.Services
{
using Game.Models;
public interface IGameStateService
{
GameState GetOrCreateGameState();
}
} |
// Copyright (c) 2014 Rotorz Limited. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
using UnityEngine;
using UnityEditor;
using Rotorz.Tile;
using Rotorz.Tile.Editor;
namespace Custom {
/// <summary>
/// Custom tool which paints previ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigati... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace TestCrawler_2
{
class Program
{
static void Main(string[] args)
{
//**Os Arquivos estão em ~bin/Debug... |
using UnityEngine;
public class bullet : MonoBehaviour
{
public float speed = 20f;
public Rigidbody rb;
public Transform body;
void Start()
{
rb.velocity = transform.right * speed;
}
void OnTriggerEnter(Collider hitInfo)
{
Debug.Log(hitInfo);
... |
using System.Runtime.Serialization;
using System.ServiceModel;
using System.ServiceModel.Web;
namespace JKMWCFService
{
/// <summary>
/// Interface Name : IMove
/// Author : Ranjana Singh
/// Creation Date : 27 Nov 2017
/// Purpose : Contains all information of ... |
using Contoso.Bsl.Business.Requests;
using Contoso.Bsl.Business.Responses;
using Contoso.Bsl.Flow;
using Contoso.Domain.Entities;
using Contoso.Repositories;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using System.Collections.Generic;
using System.Linq;
namespace Contoso.Bsl.Controllers
{
... |
using System;
using System.Configuration;
using System.Net;
using System.Net.Mail;
using System.Threading.Tasks;
using Web.Interfaces;
using Web.Models;
namespace Web.Services
{
public class BasicMailService : IEmailService
{
private static readonly string BasicMailServer = ConfigurationManager.AppSe... |
/*
* Copyright 2014 Technische Universität Darmstadt
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appl... |
using Terraria.ModLoader;
namespace TutorialMod
{
public class TutorialMod : Mod
{
public TutorialMod()
{
}
}
} |
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace DiffusionWindowsFormsApp
{
public partial class DiffusionForm : Form
{
List<RedMolecule> redBalls = new List<RedMolecule>();
List<BlackMolecule> blackBalls = new List<BlackMolecule>();
private int red... |
using System;
using Xunit;
using BinaryTreeBalanced.Classes;
namespace BinaryTreeBalancedTDD
{
public class UnitTest1
{
[Fact]
public void BalancedTrueTest1()
{
BinaryTree tree = new BinaryTree();
tree.Root = new Node(1);
Assert.True(tree.IsBinaryTre... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Security.Cryptography.X509Certificates;
using System.Threading.Tasks;
namespace MockTwitterAPI.Models
{
public class AuthModel
{
public Aut... |
namespace doob.Scripter.Shared
{
public interface IScripterModule
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using UnityEngine;
namespace FPSAdjuster
{
public class FPSAdjuster
{
public int Fps { get; set; }
// 直前の時間
private double _lastTick;
private Stopwatch _watch;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Lab2N8
{
public partial class Search : Form
{
string[] text;
char[] se... |
using LogicBuilder.Attributes;
namespace CheckMySymptoms.Flow
{
public interface ICustomActions
{
[AlsoKnownAs("AddSymptom")]
void AddSymptom([ParameterEditorControl(ParameterControlType.MultipleLineTextBox)]string symptom);
[AlsoKnownAs("AddDiagnosis")]
void AddDiagnosis([Par... |
using System;
using System.Data;
using System.Configuration;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Xml.Linq;
/// <summary>
/// Summary description fo... |
using Microsoft.Owin;
using ODataPOC;
using ODataPOC.Security;
using Owin;
[assembly: OwinStartup(typeof (Startup))]
namespace ODataPOC
{
public class Startup
{
public void Configuration(IAppBuilder app)
{
app.Use(typeof (AuthenticationMiddleware));
}
}
} |
using Logic.Resource;
using Logic.TechnologyClasses;
using Moq;
using NUnit.Framework;
using System;
namespace UnitTest4X {
[TestFixture]
public class ResearchQueueTest {
[TestCase]
public void Add_ResearchIsNull_ExceptionThrown() {
Assert.Throws<ArgumentNullException>(() => new Re... |
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace Payroll.Data.Migrations
{
public partial class ManagerNullableDateBirthNullable : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
nam... |
using Microsoft.Xna.Framework.Content;
using ArmadaEngine.Scenes.Sagey.Managers;
namespace ArmadaEngine.Scenes.Sagey.GameObjects.NPCs
{
public class Banker : NPC
{
public Banker(NPCManager nm) : base(nm)
{
AddMessages("OpenBank");
_Interactable = true;
}
... |
using UnityEngine;
using System.Collections;
namespace UMA
{
[System.Serializable]
public class OverlayData : ScriptableObject
{
public string overlayName;
[System.NonSerialized]
public int listID;
public Color color = new Color(1, 1, 1, 1);
public Rect rect;
public Texture2D[] text... |
namespace LSP._6_before
{
public class Square : Rectangle
{
public Square(int height, int width) : base(height, width)
{
}
public override int Height
{
get => base.Height;
set => base.Height = base.Width= value;
}
... |
using Microsoft.EntityFrameworkCore;
using SampleDatabaseApp.Model;
using SampleDatabaseApp.Model.Objects;
using SampleDatabaseApp.Services.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SampleDatabaseApp.Services
{
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using MvcApplication2.Models;
namespace MvcApplication2.Controllers
{
public class BaseController : Controller
{
//
// GET: /Base/
public Database1Entities1 cx =new Database1Enti... |
using System;
namespace Casino
{
public class RandomSlots
{
public int oneTime = 0;
private const int slotNumber = 3;
private const int slotTypeNumber = 7;
public Random random = new Random();
public int[] quantity = new int[3];
public int[] slots = new int[3];
public RandomSlots()
{
for(int i ... |
using System;
using UnityEngine;
namespace UnityUIPlayables
{
[Serializable]
public class SliderAnimationValue
{
[SerializeField] private float _value;
public float Value => _value;
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MyCar.Models
{
public class Car
{
public int CarID { get; set; }
public string CarName { get; set; }
public DateTime AvailableDate { get; set; }
public decimal Price { get... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("RotateOverTimePingPong")]
public class RotateOverTimePingPong : MonoBehaviour
{
public RotateOverTimePingPong(IntPtr address) : this(address, "RotateOverTimePingPong")
{
}
public RotateOverTime... |
#region Copyright Syncfusion Inc. 2001-2015.
// Copyright Syncfusion Inc. 2001-2015. All rights reserved.
// Use of this code is subject to the terms of our license.
// A copy of the current license can be obtained at any time by e-mailing
// licensing@syncfusion.com. Any infringement will be prosecuted under
// a... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
//using UnityEngine.Experimental.XR;
using UnityEngine.XR.ARSubsystems;
using System;
public class ARTracking : MonoBehaviour {
public GameObject skeleton;
private Vector3 cameraPos;
void sta... |
//namespace LearningSignalR.BackEnd.ViewModels.Account
//{
// public class ExternalLoginListViewModel
// {
// public string ReturnUrl { get; set; }
// }
//} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Media;
namespace Test
{
public class MapMan... |
using System;
using System.IO;
using UnityEngine;
namespace UnityExtensions.DB
{
public class DatabaseManager
{
#region Attributes
private static DatabaseManager m_instance;
private static readonly object m_lock = new object();
#endregion Attributes
#region Methods
... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace TrackingServiceAlejo.Model
{
public class Location
{
public string Type { get; set; }
public Geometry Geometry { get; set; }
public Properties Properties { get; set; }
}
}
|
using System;
using System.Threading.Tasks;
using Acme.Core.Models;
using Acme.Core.Repositories;
using Acme.Core.Settings;
using Acme.Infrastructure.Cache;
namespace Acme.Data.Repositories.Cache
{
public class MerchantCacheRepository : IMerchantRepository
{
private readonly IMerchantRepository _merch... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using SkiaSharp;
namespace GameLib
{
public static class Helper
{
public static Texture2D GetTexture2DFromPath(string path, GraphicsDevice graphics... |
using HtmlAgilityPack;
using System;
using System.Linq;
namespace AgilityPackTest
{
class Program
{
static void Main(string[] args)
{
var oldHtml = @"https://www.centracare.com/providers/profile/sarah-abdul-jabbar";
HtmlWeb oldWeb = new HtmlWeb();
var oldHtm... |
using AspNetCore.Identity.MongoDB;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Sample.Models
{
public class ApplicationUser : MongoIdentityUser
{
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TQVaultAE.GUI.Components
{
// Inspired from https://stackoverflow.com/questions/33776387/dont-raise-textchanged-while-continuous-typing
public class TypeAssistan... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DungeonGame
{
class Collision
{
/// <summary>
/// Checks whether or not the hero is touching a border or wall.
/// </summary>
/// <param na... |
namespace OmniGui.Xaml
{
using OmniXaml;
public class BindDefinition
{
private readonly LinkMode linkMode;
public object TargetInstance { get; }
public Member TargetMember { get; }
public string SourceProperty { get; }
public BindDefinition(object targetInstance, M... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public static class StringExtensions
{
public static bool IsNullOrEmpty(this string s) => s == null || s.Trim().Length == 0;
public static void ThrowIfNullOrEmpty(this string s,string message=... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace hw06
{
public partial class Form1 : Form
{
private static double... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using KelpNet.Common.Optimizers;
using KelpNet.Common.Tools;
namespace KelpNet.Common.Functions
{
//Base class of Function stacked in FunctionStack
[Serializable]
public abstract class Function
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Mercury.Shared
{
public class DataReturnArgs
{
public string Message { get; set; }
public string SessionID { get; set; }
public string CorelationID { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.... |
using System;
namespace ExplicacionInterface
{
public class Class1
{
}
}
|
using System.Diagnostics;
using MediatR;
using Newtonsoft.Json;
using OmniSharp.Extensions.JsonRpc;
using OmniSharp.Extensions.JsonRpc.Generation;
using OmniSharp.Extensions.LanguageServer.Protocol.Client;
using OmniSharp.Extensions.LanguageServer.Protocol.Client.Capabilities;
using OmniSharp.Extensions.LanguageServer.... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Threading.Tasks;
using System.Net;
using System.Web;
using System.Web.Mvc;
using Aroma_Violet.Models;
namespace Aroma_Violet.Controllers
{
public class finAccountsController : Controller
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using System.Web;
using System.Web.Http.Filters;
namespace Shop.Atrributes
{
public class ZeroHendlerAttribute: Attribute, IExceptionFilter
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Threading.Tasks;
namespace WebApi.Controllers.Cotizacion
{
public class PesosController : ApiController, IDinero
{
public async... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Visibilidad.Models;
namespace Visibilidad.Controllers
{
public class EventoController : Controller
{
public EventoModels _evento_model = new EventoModels();
public ActionResult Ind... |
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