text
stringlengths
13
6.01M
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace _OLC1_Proyecto1_201611269.ANALISIS { class analizador1 { public List<token> miListaToken = new List<token>(); ...
using System.Collections.Generic; using System.Linq; using Grimoire.Game; using Grimoire.Game.Data; namespace Grimoire.Networking.Handlers { public class HandlerGetQuests : IJsonMessageHandler { public string[] HandledCommands { get; } = {"getQuests"}; public void Handle(JsonMessage message) ...
using CoreFrameWork.Modularity; using System; using System.Collections.Generic; using System.Text; namespace CoreFrameWork.EntityFrameWorkCore { public class CoreEfCoreModule : CoreModuleBase { public override void ConfigureServices(ServiceCollectionContext context) { context.Servi...
using System; using System.Collections.Generic; using SubSonic.BaseClasses; using SubSonic.Extensions; using SubSonic.SqlGeneration.Schema; namespace Pes.Core { [SubSonicTableNameOverride("Gags")] public partial class Gag : EntityBase<Gag> { #region Properties public override...
using System; using System.Collections.Generic; using System.Text; using SoftDeleteTest.Localization; using Volo.Abp.Application.Services; namespace SoftDeleteTest { /* Inherit your application services from this class. */ public abstract class SoftDeleteTestAppService : ApplicationService { ...
namespace Models.BuildingModels { public class GasMine : Mine { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Entidades1 { public class Calculadora { /// <summary> /// Valida si el operador es correcto /// </summary> /// <param name="operador"> Recibe un string...
// // commercio.sdk - Sdk for Commercio Network // // Riccardo Costacurta // Dec. 30, 2019 // BlockIt s.r.l. // /// Represents the transaction message that must be used when wanting to buy a membership. // using System; using System.Text; using System.Collections.Generic; using System.Diagnostics; using commercio.sa...
using System; using System.Web; using System.Threading; using System.Globalization; /// <summary> /// Summary description for BasePage /// </summary> public class BasePage : Systems.Web.UI.Page { /// <summary> /// 设置页面语言 /// </summary> protected override void InitializeCulture() { HttpCook...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace OakIdeas.Volunteer.Models { public class Location :BaseModel { private string _street; public string Street { get { return _street; } set { _street = value; } ...
using Alfheim.FuzzyLogic; using Alfheim.FuzzyLogic.Functions; using Alfheim.FuzzyLogic.FuzzyFunctionAttributes; using Alfheim.FuzzyLogic.Variables.Model; using Alfheim.GUI.Resources; using Alfheim.GUI.Services; using LiveCharts; using LiveCharts.Defaults; using LiveCharts.Wpf; using System; using System.Collections.Ge...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Xml; using InvoiceClient.Helper; using InvoiceClient.Properties; using Model.Locale; using Model.Schema.EIVO; using Model.Schema.EIVO.B2B; using Model.S...
using ShCore.Extensions; using System.Linq; using ShCore.DataBase.ADOProvider.Attributes; namespace ShCore.DataBase.ADOProvider.ShSqlCommand { /// <summary> /// Câu lệnh thực hiện Insert /// </summary> class ShInsertCommand : ShCommand { public override void Build(ModelBase t, TSqlBuilder b...
using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace Kit.Forms.Controls.LogsViewer { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class LogViewer : ContentView { public LogViewer() { InitializeComponent(); } protected overri...
using PayPal.PayPalAPIInterfaceService; using PayPal.PayPalAPIInterfaceService.Model; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Paypal_API.API_Call { public class ManageTransaction { public void VoidTransaction(string transactionId) { ...
using UnityEngine; [AddComponentMenu("Hitman GO/Rock")] public class Rock : MonoBehaviour { Waypoint currentWaypoint; void Start() { //get the waypoint where is the rock GetCurrentWaypoint(); //add to objects on waypoint currentWaypoint.AddObjectToWaypoint(this.gameObject...
using Bomberman.Api; using Bomberman.Logic.Extensions; using Bomberman.Logic.Handlers.Facade; using System; using System.Collections.Generic; using System.Linq; namespace Bomberman.Logic.Handlers { internal class BlastHandler : AbstractHandler<BlastHandler> { private int[,] _timeToBoom; privat...
using Godot; using System; public class PlayerController : Spatial { private Vector3 torque; private float mouseSensitivity = 0.2f; private RayCast aimingRay; private Spatial aimingSight; private PhysicalEntity target; // Called when the node enters the scene tree for the first time. public override void _Rea...
 using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Web; namespace FIT5032_wefit.Models { public enum ReservationStatus { PENDING, ACCEPTED, DECLINED, C...
using EscuelasDeportivas.Models; using FreshMvvm; using PropertyChanged; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; using Xamarin.Forms; namespace EscuelasDeportivas.ViewModels { [ImplementPropertyChanged] pub...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Platformer.Mechanics; public class CameraSet : MonoBehaviour { GameObject donut; public GameObject mainCamera; public GameObject bossCamera; void Start() { donut = GameObject.Find("Donut"); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NewsMooseConsole.Models { public class OutputModel { public int YPosStart { get; set; } public int XPosStart { get; set; } public int Length { get; set; } ...
using System.Collections.Generic; namespace TrackingServiceAlejo { public interface IDataRepository<TEntity> { IEnumerable<TEntity> GetAll(); TEntity Get(long id); void Add(TEntity entity); void AddRange(IEnumerable<TEntity> entities); } }
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/. // VisualNovelToolkit /_/_/_/_/_/_/_/_/_/. // Copyright ©2013 - Sol-tribe. /_/_/_/_/_/_/_/_/_/. //_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/. using UnityEditor; using UnityEngine; using System.IO; namespace ViNoToolkit{ public class A...
namespace Triton.Game.Mapping { using ns26; using System; using Triton.Game; using Triton.Game.Mono; [Attribute38("AndroidDeviceSettings")] public class AndroidDeviceSettings : MonoClass { public AndroidDeviceSettings(IntPtr address) : this(address, "AndroidDeviceSettings") ...
using RubikCube.Draws; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RubikCube { class Animation { private List<Cube> animationCubes; public bool AnimationEnded; private RubikCubeMoviment moviment; int ...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Text; namespace CreateGist.Helpers { public static class HttpHelper { public static Dictionary<string, object> Get(string uri, string authorizationHeader = null) { ...
using Data; using Microsoft.AspNetCore.SignalR; using Microsoft.Extensions.Configuration; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace _5._15._19 { public class TaskHub : Hub { private string _conn; private TasksRepository _repo; ...
using System.Data.Entity; using System.Data.Entity.Infrastructure; using BugsReporter.Data.Migrations; using BugsReporter.Models; namespace BugsReporter.Data { public class BugsDbContext : DbContext, IBugsDbContext { public BugsDbContext() : base("BugsReporter") { Data...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.IO; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using Navigation.DAL; using Navigation.Helper; using Navigation.Models; namespace Navigation.Areas.Control.Controllers { [AuthA...
using Microsoft.VisualStudio.TestTools.UnitTesting; using PhotoFrame.Domain.Model; using PhotoFrameApp; using System; using System.Collections.Generic; using System.Linq; using System.Media; using System.Text; using System.Threading.Tasks; namespace PhotoFrameApp.Tests { [TestClass()] public class SlideShowFo...
using DataAccess.Mappings; using Entity; using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Text; namespace DataAccess { public class Context : DbContext { protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SRP { public class Email : IEmail { public void setSender(String sender) {} public void setReceiver(String receiver) { } public void setContent(String content) {} } }
using UnityEngine; public class BlockerModel : MonoBehaviour { public int blockerTier; public int XpForDestroy { get; set; } }
namespace DocumentationABS.Documentation { public class DocumentFile { public string Name { get; set; } public string Content { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Shield : MonoBehaviour { // Start is called before the first frame update public static int idCount = 0; // each shield has a unique ID public GameObject globalOBJ; // global game object public int id; publ...
using Jieshai.Cache.CacheManagers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Jieshai.Cache { public class CacheContainer { public CacheContainer() { this.CacheManagers = new List<ICacheManager>(); ...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace CSBasic.Tests { [TestClass()] public class EnumDemoTests { [TestMethod()] public void GetOptionsYesValueTest() { //Arrange var handleObj = new EnumDemo(); var expectedValue = 0; ...
/// <summary> /// Scribble.rs Pad namespace /// </summary> namespace ScribblersPad { /// <summary> /// Used to signal when lobby list menu has been shown /// </summary> public delegate void LobbyListMenuShownDelegate(); }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Extension_Methods_Delegates_Lambda_LINQ { public class TimerEventArgs : EventArgs { public TimerEventArgs(int s) { interval = s; } private int interval; public i...
using HandCloud.Backend.Models; using HandCloud.Backend.Repositories; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace HandCloud.Backend.Services { public class CarService : ICarService { private readonly ICarRepository _carRepository; public CarService(...
using LuaInterface; using SLua; using System; using System.Collections.Generic; using System.Runtime.Serialization; public class Lua_System_Collections_Generic_Dictionary_2_int_string : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int constructor(IntPtr l) { int result; try { int ...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; public class Tinter { private const float FadeSpeed = 1f; public Color Initial; private Color _delta = Color.black; public Tinter(Color initial) { Initial = initial; } public void Update(floa...
// Copyright (C) 2020 Kazuhiro Fujieda <fujieda@users.osdn.me> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless re...
using Microsoft.Xaml.Behaviors; using MultiCommentCollector.Extensions; using System.Collections.Specialized; using System.Windows.Controls; namespace MultiCommentCollector.Behavior { public class ListViewBehavior : Behavior<ListView> { private ScrollViewer scrollViewer; public int AutoResize...
using MaterialDesignThemes.Wpf; using Microsoft.Win32; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Threading; using System.Threading.Tasks; using Dapper; using FluentValidation; using MediatR; using Npgsql; namespace DDDSouthWest.Domain.Features.Account.Admin.ManageEvents.CreateNewEvent { public class CreateNewEvent { public class Command : IRequest<Response> { ...
using System.IO; using System.Text; namespace ZiZhuJY.Common.Services { public class BackupService { public const string BackupFolderName = "Backup"; public static string GetBackupDirectory() { return Path.Combine(Directory.GetCurrentDirectory(), BackupFolderName); ...
using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Da...
namespace Contoso.Forms.Configuration.DataForm { public abstract class FormItemSettingsDescriptor { abstract public AbstractControlEnumDescriptor AbstractControlType { get; } } }
namespace Web.ViewModels { public class EmailAddressList { public string EmailAddress { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AttackDragon.Engines { public class CalculationEngine { public void Calculate() { } } }
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using System; using DotNetNuke.ComponentModel; using DotNetNuke.Entities.Icons; namespace DotNetNuke.Services.FileSystem { internal class IconContro...
namespace Enrollment.Data.Entities { public class User : BaseDataClass { public int UserId { get; set; } public string UserName { get; set; } public Personal Personal { get; set; } public Academic Academic { get; set; } public Admissions Admissions { get; set; } ...
public abstract class OneDimensional : Shape {}
using System; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace HT.Framework { [CustomEditor(typeof(ProcedureManager))] [GiteeURL("https://gitee.com/SaiTingHu/HTFramework")] [GithubURL("https://github.com/SaiTingHu/HTFramework")] [CSDNBlogURL("https://wanderer.blog.csdn...
using System; using System.Collections.Generic; namespace Logs.Models { public class TrainingLog { public TrainingLog() { this.Users = new HashSet<User>(); this.LogEntries = new HashSet<LogEntry>(); this.Votes = new HashSet<Vote>(); } public ...
using Windows.System; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Input; namespace FourSeafile.UserControls { public sealed partial class PasswordInputDialog { public string Password => PasswordBox.Password; public PasswordInputDialog() { InitializeComponent(); ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Lab1 { class Program { static string task = "Задача: Даны 5 векторов длины 4 над Z_2. Какой из этих векторов надо удалить, чтобы оставшиеся вектора образовывал...
using Jieshai.Core; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Diagnostics; using log4net; using System.Threading; namespace Jieshai.Cache { public class CacheProviderManager { public CacheProviderManager() {...
using System.Collections; using System.Collections.Generic; using UnityEngine; /** * Copyright (c) blueback * Released under the MIT License * https://github.com/bluebackblue/fee/blob/master/LICENSE.txt * http://bbbproject.sakura.ne.jp/wordpress/mitlicense * @brief 入力。タッチ。フェイズ。 */ /** NInput */...
namespace SSW.DataOnion.Interfaces { public interface ISoftDeletableEntity { bool IsDeleted { get; set; } } }
using FacultyV3.Core.Interfaces; using FacultyV3.Core.Interfaces.IServices; using FacultyV3.Core.Models.Entities; using PagedList; using System; using System.Collections.Generic; using System.Linq; using System.Data.Entity; namespace FacultyV3.Core.Services { public class LecturerService : ILecturerService ...
using System; using System.ComponentModel; using System.Diagnostics.Contracts; using System.Linq.Expressions; namespace JimBobBennett.JimLib.Extensions { public static class PropertyChangedEventArgsExtension { /// <summary> /// Gets if a property change matches the given property name. ...
namespace BookService.Migrations { using System; using System.Data.Entity.Migrations; public partial class Initial : DbMigration { public override void Up() { CreateTable( "dbo.Authors", c => new { ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="IntegrationTest.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // --------------------------------------------------------------------------------...
using System.Web.Mvc; using AttributeRouting.Helpers; using AttributeRouting.Web.Mvc; namespace AttributeRouting.Tests.Subjects.Mvc { [RoutePrefix("Defaults")] public class DefaultsController : Controller { [GET("Inline/{p=param}?{q=query}")] public string Inline(string p, string...
// Copyright 2020 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
using System; using System.Drawing; using MonoTouch.ObjCRuntime; using MonoTouch.Foundation; using MonoTouch.UIKit; namespace AlexTouch.Greystripe { [BaseType (typeof (NSObject))] [Model] interface GSAd { [Wrap ("WeakDelegate")] GSAdDelegate Delegate { get; set; } [Export ("delegate", ArgumentSemantic.A...
using System.Collections.Generic; using System.Threading.Tasks; using API.DTOs; namespace API.Interfaces { public interface ICategoryRepository { Task<IEnumerable<CategoryDto>> GetCategories(); Task<IEnumerable<SubcategoryDto>> GetSubategories(int categoryId); Task<IEnumerable<string...
using ECode.Data; namespace Sample1.Models { [Table("Score")] public class ScoreModel { [Column(IsRequired = true)] public string SchoolId { get; set; } [Column(IsRequired = true)] public string StudentId { get; set; } [PrimaryKey(IsIdentity = true...
using FindSelf.Application.Configuration.Queries; using System; using System.Collections.Generic; using System.Text; namespace FindSelf.Application.Users.GetUser { public class GetUserQuery : IQuery<UserDTO> { public Guid Uid { get; set; } public GetUserQuery(Guid uid) { Ui...
namespace ns17 { using System; internal interface Interface12 : Interface10 { void imethod_1(Interface10 interface10_0); string imethod_2(string string_0); } }
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using SprintFour.Background; using SprintFour.Blocks; using SprintFour.Collisions; using SprintFour.ComponentMachines; using SprintFour.Controllers; using SprintFour.HUD; using SprintFour.Levels; using SprintFour.Player; using SprintFour.Player.Mari...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HackerRank_HomeCode { public class MigratoryBirds { public void FindMigBirdTypes() { List<int> arr = Console.ReadLine().TrimEnd().Split(' ').ToList().Select(arrTemp => Convert.ToInt32(ar...
using System.Text.Json; namespace FeedsProcessing.Common.Models { public class FacebookNotification : Notification { public JsonElement Posts { get; set; } } }
using GAP.Procesos.Model.Context; using GAP.Seguros.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GAP.Procesos.Model.Dao { internal class ClientesDao { internal List<Cliente> ObtenerClientes() { ...
using System.Collections.Generic; using System.Threading.Tasks; namespace Torshify.Radio.Framework { public interface IBackdropService { Task<IEnumerable<string>> Query(string artistName); bool TryGet(string artistName, out string fileName); bool TryGet(string artistName, out string[...
using System; using System.Collections.Generic; namespace Learn_Colemak { class main { static void Main(string[] args) { int numCorrect = 0; int numIncorrect = 0; char currentChar = ' '; List<char> charList = new List<char> {}; char currentCorrectChar = args[new Random().Next(args.Le...
using System; using System.Threading.Tasks; namespace XamChat { public interface IWebServices { Task<User> Login(string username,string password); Task<User> Register (User user); Task<User[]> GetFriend(int userid); Task<User> addFriend(int userid,string username); Task<Conversation[]> getConve...
using System.Windows; using System.Windows.Controls; namespace Modscleo4.WPFUI.Controls { public class TitlebarButton : Button { static TitlebarButton() { DefaultStyleKeyProperty.OverrideMetadata(typeof(TitlebarButton), new FrameworkPropertyMetadata(typeof(TitlebarButton))); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DataObject.Abstract; namespace DataObject { public class ViPham:Vat { private string tenViPham; private decimal soTienPhat; public decimal SoTienPhat { ...
using System; using System.Collections.Generic; using System.Text; namespace FastSQL.Sync.Core.Enums { [Flags] public enum ItemState { None = 0, Removed = 1, Changed = 2, Processed = 4, Invalid = 8, RelatedItemNotFound = 16, RelatedIte...
using Logs.Data.Contracts; using Logs.Data.Tests.EfGenericRepositoryTests.Fakes; using Moq; using NUnit.Framework; namespace Logs.Data.Tests.EfGenericRepositoryTests { [TestFixture] public class UpdateTests { [Test] public void TestUpdate_ShouldCallDbContextSetUpdated() { ...
using AGERunner; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AGE.GPU { public class BGP { public byte DataForDot11; public byte DataForDot10; public byte DataForDot01; public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Drawing; namespace MapEditor { class TreeObject { private Rectangle pRect; //khung cua doi tuong //(neu doi tuong dung yen thi lay bang sprite con di chuyen thi lay...
using System; using System.Collections.Generic; namespace SheMediaConverterClean.Infra.Data.Models { public partial class VwAktionstyp { public VwAktionstyp() { VwAktivitaet = new HashSet<VwAktivitaet>(); } public int AktionstypId { get; set; } public strin...
using System; using System.Reflection; using Akka.Persistence.Journal; using Akkatecture.Aggregates; namespace Akkatecture.Events { public static class DomainEventMapper { internal static object FromComittedEvent(object evt) { var type = typeof(ICommittedEvent<,,>); ...
using System.ComponentModel; using BPiaoBao.AppServices.DataContracts.DomesticTicket; using BPiaoBao.Client.DomesticTicket.Model; using BPiaoBao.Common.Enums; using GalaSoft.MvvmLight; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.Client.DomesticTicket.ViewMo...
namespace PluginStudy.EntityFramework.Migrations { using System; using System.Data.Entity.Migrations; public partial class ModifyDept : DbMigration { public override void Up() { DropPrimaryKey("dbo.Departments"); AddColumn("dbo.Departments", "DeptParentGuid",...
using Microsoft.EntityFrameworkCore; namespace dbcodefirst { public class AppDbContext : DbContext { public DbSet<Produto> Produtos { get; set; } protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) { optionsBuilder.UseSqlServer("Data Source=DESKTOP-1K...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class AfterFrogger : MonoBehaviour { private AudioSource _as; public AudioClip GotScarf; public AudioClip DontGotScarf; public float delay = 2f; private float _delay = 0f; private bool playing = false; ...
using System; using System.Collections.Generic; namespace App3 { public interface IBaseUrl { string Get(); List<string> GetMusic(); } }
using System; using System.Globalization; using System.Linq; using System.Text.RegularExpressions; using System.Windows; using System.Windows.Data; using System.Windows.Markup; namespace Grisaia.SpriteViewer.Converters { /// <summary> /// A value converter for manipulating a thickness to preserve or modify certain...
/* * Copyright 2014 Technische Universität Darmstadt * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
//////////////////////////////////////////////////////////////////////////// // Copyright 2016 : Vladimir Novick https://www.linkedin.com/in/vladimirnovick/ // // NO WARRANTIES ARE EXTENDED. USE AT YOUR OWN RISK. // // To contact the author with suggestions or comments, use :vlad.novick@gmail.com // /...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Cogent.IoC; namespace Cogent.IoCTests.Models { [ConstructorFor(typeof(ITransientClass))] [ConstructorFor(typeof(ISingletonClass))] [ConstructorFor(typeof(StringDelegate))] ...
using PlatformRacing3.Common.PrivateMessage; using PlatformRacing3.Server.Game.Client; using PlatformRacing3.Server.Game.Communication.Messages.Incoming.Json; namespace PlatformRacing3.Server.Game.Communication.Messages.Incoming; internal class ReportPmIncomingMessage : MessageIncomingJson<JsonReportPmIncomingMessag...