text stringlengths 13 6.01M |
|---|
using PWA_Maesai.Models;
using PWA_Maesai.Repositories;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web.Http;
using System.Web.Http.Results;
using... |
using FluentValidation;
namespace ZooApp.Application.Animal.Queries.GetAnimalWithPagination
{
public class GetAnimalWithPaginationQueryValidator : AbstractValidator<GetAnimalWithPaginationQuery>
{
public GetAnimalWithPaginationQueryValidator()
{
//RuleFor(x => x.PageNumber)
... |
using UnityEngine;
using Zenject;
namespace GFG
{
[CreateAssetMenu(fileName = "GameSettingsInstaller", menuName = "Installers/GameSettingsInstaller")]
public class GameSettingsInstaller : ScriptableObjectInstaller<GameSettingsInstaller>
{
public GameManager.Settings Settings;
public overri... |
using UnityEngine;
using System.Collections;
public class Sugar : MonoBehaviour {
public Vector3 Direction;
public float Speed;
public GameObject ParticulaCafé;
public GameObject ParticulaPrato;
// Use this for initialization
void Start () {
Direction.Normalize(); // equivalente a fazer a Direçã... |
using System;
using System.Collections.Generic;
using System.Text;
namespace SpaceShip.Models.SpaceCraftSystems
{
interface IModule
{
string GetModuleInfo();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SnakeGame
{
public class ConsoleRenderer : IRenderer
{
public ConsoleColor Color { get; set; }
public IDictionary<string, ConsoleColor> Colors { get; set; }
p... |
using System;
using Xamarin.Forms;
namespace tryfsharpforms
{
public class App : Application
{
public static int ScreenWidth;
public static int ScreenHeight;
public App ()
{
// The root page of your application
MainPage = new NavigationPage (new HomePage ()){
BarBackgroundColor = MyColors.WetAs... |
using System.ComponentModel;
using Webcorp.unite;
namespace Webcorp.Model.Quotation{
public class VitesseDecoupeLaserInitializer : IEntityProviderInitializable<VitesseDecoupeLaser, string>{
public void InitializeProvider(EntityProvider<VitesseDecoupeLaser, string> entityProvider)
{
... |
using System;
public class Program
{
public static void Main()
{
var inputNumber = int.Parse(Console.ReadLine());
for (int i = 0; i < inputNumber / 2; i++)
{
Console.WriteLine("{0}x{1}x{0}", new string(' ', i), new string(' ', inputNumber - (2 + i * 2)));
}
... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Timers;
using Foundation;
using UIKit;
namespace ChuckNorris
{
public partial class MainViewController : UIViewController
{
private bool OverwriteNotAllowed = false;
public List<Chuck> mainList;
... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using ExperianOfficeArrangement.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Moq;
using System.Windows.Input;
namespace ExperianOfficeArrangement.ViewModels.Tests
{
[TestCla... |
using System;
namespace RealEstate.BusinessObjects
{
public class Banner
{
#region ***** Fields & Properties *****
private int _BannerID;
public int BannerID
{
get
{
return _BannerID;
}
set
{
_BannerID = value;
}
}
private string _BannerType;
public string BannerType
... |
namespace ZeroFormatter.Internal
{
internal static class SR
{
public const string InvalidOperation_EnumFailedVersion = "InvalidOperation_EnumFailedVersion";
public const string InvalidOperation_EnumOpCantHappen = "InvalidOperation_EnumOpCantHappen";
public const string ArgumentOutOfRang... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Trigger script for fail condition for Circuit 5
public class C5failcon : MonoBehaviour
{
public EndTriggerFront trigger;
public void OnTriggerStay(Collider other)
{
trigger.settrigfail1 = true;
... |
#region namespace
using static Sitecore.Configuration.Settings;
#endregion
namespace EMAAR.ECM.Foundation.SitecoreExtensions.Settings
{
/// <summary>
/// This class provides the common setting for Banner projects
/// </summary>
public static class SitecoreSettings
{
/// <summary>
//... |
using System;
using System.Collections.Generic;
using System.Linq;
using zoologico.Interfaces;
using zoologico.Models;
namespace zoologico {
class Program {
static void Main (string[] args) {
Console.Clear ();
var codigo = 0;
var encerrouPrograma = false;
... |
using FastSQL.API.ViewModels;
using FastSQL.Core;
using FastSQL.Sync.Core;
using FastSQL.Sync.Core.Enums;
using FastSQL.Sync.Core.Indexer;
using FastSQL.Sync.Core.Models;
using FastSQL.Sync.Core.Puller;
using FastSQL.Sync.Core.Pusher;
using FastSQL.Sync.Core.Repositories;
using Microsoft.AspNetCore.Mvc;
usin... |
using System;
using System.Collections.Generic;
using System.IO;
using Bosdyn.Api;
using Grpc.Core;
using Grpc.Core.Logging;
using SpotServer.services;
namespace SpotServer
{
internal class Program
{
private const int Port = 443;
public static void Main(string[] args)
{
Gr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Entidades
{
public class DirectorTecnico : Persona
{
private int aniosExperiencia;
/// <summary>
/// Constructor Director Tectino
/// <param name="nomb... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Drawing.Imaging;
using SiscomSoft.Models;
using SiscomSoft.Comun;
using SiscomSoft.Controll... |
using System;
using TechTalk.SpecFlow;
using NUnit.Framework;
namespace Feature
{
[Binding]
public class ViewTVGuideSteps
{
[Given(@"I Have selected channel (.*)")]
public void GivenIHaveSelectedAChannel(string chName)
{
ScenarioContext.Current.Set<string>(chName);
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace BrighterFutures.Models
{
public class UserAccount : BaseModel
{
[Required]
//[MinLength(6)]
//[MaxLength(30)]
//[RegularExpres... |
using System.IO;
using UnityEditor;
using UnityEngine;
public class CreateAssetBundles
{
[MenuItem("Stencil/Build Asset Bundles")]
static void BuildAllAssetBundles()
{
const string dir = "AssetBundles";
var ios = $"{dir}/ios";
if (!Directory.Exists(ios)) Directory.CreateDir... |
using Lfs.Web.Api.Filters;
using Ninject.Modules;
using Ninject.Web.WebApi.FilterBindingSyntax;
using System.Web.Http.Filters;
namespace Lfs.Web.Api.NinjectModules
{
public class FiltersModule : NinjectModule
{
public override void Load()
{
Bind<IExceptionFilter>().To<ExceptionFilt... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DAL;
using BUS;
using ControlLocalizer;
namespace GUI
{
public partial class f_themkiemke : For... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using KPI.Model.helpers;
namespace KPI.Model.DAO
{
public class KPIDAO
{
KPIDbContext _dbContext = null;
public KPIDAO()
{
this._dbContext = new KPIDbContext()... |
using ApiRest2.Models;
using ApiRest2.Repository;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
namespace ApiRest2.Controllers
{
public class DoctorController : ApiController
{
//objeto de lectura para acceder al repo... |
using BaseClass;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BackTracking
{
public class HamiltonianCycle
{
/*http://www.geeksforgeeks.org/backtracking-set-7-hamiltonian-cycle/
* Hamiltonian Path in an undirecte... |
using Yeasca.Metier;
using Yeasca.Mongo;
namespace Yeasca.Requete
{
public class AdminEstCreeRequete : Requete<IAdminEstCreeMessage>
{
public override ReponseRequete exécuter(IAdminEstCreeMessage message)
{
IEntrepotUtilisateur entrepot = EntrepotMongo.fabriquerEntrepot<IEntrepotU... |
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Ecommerce.Entity
{
[Table("OrderDetails")]
public class OrderDetail : IBaseModel
{
[Key]
public Guid OrderDetailId { get; set; }
public Guid OrderId { get; set;... |
using System.Collections.Concurrent;
using System.IO;
using Nancy.ViewEngines.Razor;
namespace Nancy.Markdown.Blog
{
public static class HtmlHelperExtensions
{
private static readonly ConcurrentDictionary<int, IHtmlString> Cache = new ConcurrentDictionary<int, IHtmlString>();
private static I... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using HtmlAgilityPack;
namespace GetData
{
public partial class CC1: Form
{
DataTable ta... |
using Foundation;
using UIKit;
using Flurry.Analytics;
using HockeyApp;
using System;
using System.Threading.Tasks;
using Facebook.CoreKit;
using System.Collections.Generic;
namespace Lettuce.IOS
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of th... |
// Accord Math Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as publish... |
// Copyright (c) 2019 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// pub... |
using System;
using System.Collections.Generic;
using System.Text;
namespace PoweredSoft.Docker.PostgresBackup.Backup
{
public class BackupOptions
{
public string BasePath { get; set; } = "postgres_backups";
public string Databases { get; set; } = "*";
}
}
|
using ServiceDesk.Api.Systems.RequestSystem.Dtos.Comment;
namespace ServiceDesk.Api.Systems.RequestSystem.DtoBuilders.Comment
{
public class CommentDtoBuilder : ICommentDtoBuilder<CommentDto>
{
public CommentDto Build(Core.Entities.RequestSystem.Comment entity)
{
var commentDto = n... |
using System;
using System.Windows;
using DevExpress.Xpf.Core;
using log4net;
namespace InsightsAnalyser.ViewModels
{
public static class ErrorReporter
{
public static void Report(ILog logger, Exception ex)
{
logger.Error(ex);
DXMessageBox.Show("An error has occurred.\n... |
using LuaInterface;
using SLua;
using System;
public class Lua_UnityEngine_ProceduralProcessorUsage : LuaObject
{
public static void reg(IntPtr l)
{
LuaObject.getEnumTable(l, "UnityEngine.ProceduralProcessorUsage");
LuaObject.addMember(l, 0, "Unsupported");
LuaObject.addMember(l, 1, "One");
LuaObject.addMemb... |
using System.Linq;
using NSubstitute;
using Shouldly;
using Xunit;
namespace Howff.Navigation.Tests {
public class NavigationTests {
[Fact]
public void GetItems_RootItemNull_ReturnsEmptyItemCollection() {
var navigation = MakeDefaultNavigationFake();
var navigationItems = navigation.GetItems(null, Subs... |
using Checkout.Payment.Command.Domain.Models;
using Checkout.Payment.Command.Seedwork.Extensions;
using System;
using System.Threading.Tasks;
namespace Checkout.Payment.Command.Domain.Interfaces
{
public interface IPaymentRepository
{
Task<ITryResult<PaymentRequest>> TryCreatePayment(CreatePaymentComm... |
using System.Collections.Generic;
using RimWorld;
using Verse;
using Verse.AI;
namespace sd_luciprod;
public class JobDriver_sd_luciprod_TakeLuciOutOfDistillery : JobDriver
{
private const TargetIndex BarrelInd = TargetIndex.A;
private const TargetIndex sd_luciprod_rawBatchToHaulInd = TargetIndex.B;
pri... |
namespace SGDE.Domain.Entities
{
#region Using
using System;
using System.Collections.Generic;
#endregion
public class User : BaseEntity
{
public string Name { get; set; }
public string Surname { get; set; }
public string Username { get; set; }
public string D... |
using System;
using System.IO;
using NUnit.Framework;
using GildedRose.Console;
namespace GildedRose.Tests
{
[TestFixture]
public class TestAssemblyTests
{
private Program _prog;
[SetUp]
public void SetUp()
{
_prog = Program.GetApp();
}
... |
// Accord Imaging Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// Copyright © Peter Kovesi, 1995-2010
// Centre for Exploration Targeting
//
// This library is free software; you can redistribute it and/or
// modify it u... |
namespace Pyramidic
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class Pyramidic
{
public static void Main(string[] args)
{
//var for number of strings;
var n = int.Parse... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Platformer.Mechanics;
using UnityEngine.UI;
public class SkillButton : MonoBehaviour
{
public GameObject[] previousReq;
public GameObject[] nextReq;
bool skillPlus1 = false;
public int abilityLevel = 0;
public GameObject skillT... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Xml.Serialization;
using System.IO;
public class AchievementList
{
List<Achievement> m_AchievementList;
private static AchievementList m_sInstance = null;
private AchievementList()
... |
using System;
using System.IO;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Server.Kestrel;
namespace Promact.Oauth.Server
{
public static class Program
{
public static void Main(string[] args)
{
var host = new WebHostBuilder()
.UseKest... |
namespace _02.OneToManyRelation
{
using _02.OneToManyRelation.Data;
using Microsoft.EntityFrameworkCore;
public class AppDbContext : DbContext
{
public DbSet<Employee> Employees { get; set; }
public DbSet<Department> Departments { get; set; }
protected override void OnConfigu... |
using UnityEngine;
public class RigidPaperAirplane : MonoBehaviour {
private const float killHeight = -10.0f;
private Rigidbody rigidBody;
public bool isSpinning = false;
void Start() {
rigidBody = GetComponent<Rigidbody>();
rigidBody.maxAngularVelocity = 0.0f;
rigidBody.free... |
using System;
using Logs.Common;
using Logs.Providers.Contracts;
using Ninject.Extensions.Interception;
namespace Logs.Web.Infrastructure.Interception
{
public class CachingInterceptor : IInterceptor
{
private readonly ICachingProvider cachingProvider;
private readonly IDateTimeProvider dateTi... |
namespace FeedsProcessing.Common.Models
{
public class BackingStoreInfo
{
public BackingStoreInfo(NotificationSource source, int index, string id)
{
FileId = id;
Source = source.ToString().ToLowerInvariant();
DirIndex = index;
}
public strin... |
using System;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
using App1.Services;
namespace App1
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class Page2 : ContentPage
{
public Page2()
{
InitializeComponent();
btnScan.Clicked += BtnScan_Clicke... |
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Cors;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Threading.Tasks;
using TourApi.Models;
using TourApi.Repos;
names... |
using System;
using System.Collections.Generic;
using System.Text;
using DataAccess.POCO;
namespace DataAccess.Interfaces
{
public interface IAddressesRepository : IRepository<Addresses>
{
IEnumerable<Addresses> GetByCustomer(string id);
}
}
|
using System.Threading.Tasks;
using WooliesChallenge.Application.Helpers;
using WooliesChallenge.Application.Interfaces;
using WooliesChallenge.Application.Models;
namespace WooliesChallenge.Application.Services
{
public class UserService: IUserService
{
public async Task<User> GetUser()
{
... |
using AutoMapper;
using Microsoft.AspNet.Identity.Owin;
using Microsoft.AspNet.Identity;
using Microsoft.Owin.Security;
using MyCashFlow.Domains.DataObject;
using MyCashFlow.Identity.Context;
using MyCashFlow.Web.ViewModels.Account;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
usi... |
namespace ModelAndroidApp.ModelAndroid
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
[Table("Movimento")]
public partial class Movimento
{
publi... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using TrackBack.Data;
using TrackBack.Models;
namespace TrackBack.Controllers
{
public class BookmarksController : Controller
{
private readonly DataContext _context;
public BookmarksController(DataContext context)
{... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.ServiceModel;
using System.Web;
using System.Web.Mvc;
using KT.ServiceInterfaces;
using KnowledgeTester.Helpers;
using KnowledgeTester.Models;
using KnowledgeTester.Ninject;
using KnowledgeTester.WCFServices;
us... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CoursIngesup._3___Héritage
{
class Point
{
#region variable
int x;
int y;
#endregion
#region constructeur
#endregion
... |
using System;
using tryfsharplib;
using Xamarin.Forms;
using System.Threading.Tasks;
using System.Collections.Generic;
namespace tryfsharpforms
{
public class AnalyzingStockMarketsPage : BasePage
{
GetDataButton obtainListOfIndicatorsButton = new GetDataButton(Borders.Thin,1){ Text = "Obtain Indicators" };
pu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.IO;
using System.Threading;
using System.Diagnostics;
using System.Collections;
using CHashLab1;
namespace CHashLab2
{
class HTTPServer
{
pri... |
using System;
using System.Collections.Generic;
using FitBox.DomainModel;
using FitBox.Helper;
using FitBox.Logic;
namespace FitBox
{
public static class Program
{
public static void Main(string[] args)
{
Service.DisplayHeader();
// Read measuring unit
... |
using Mis_Recetas.Controlador;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mis_Recetas.Vista
{
public partial class FormModificarUsuar... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class GameProperties
{
public static int HaveShoes { get; set; } = 0;
public static int HaveScarf { get; set; } = 0;
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RotationSensor : PlcInput {
public Transform target;
public Vector3 rotationOffset; // Offset from initial local position when the sensor state is set to 1
public float threshold = 0.5f; // [degree]
public boo... |
using System;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using Ambassador.Entities;
using Ambassador.Models;
using System.Threading.Tasks;
using System.Reflection;
using System.ComponentModel;
namespace Ambassador.Data
{
public class DatabaseContext : IdentityDbC... |
using LuaInterface;
using SLua;
using System;
public class Lua_UnityEngine_MaterialGlobalIlluminationFlags : LuaObject
{
public static void reg(IntPtr l)
{
LuaObject.getEnumTable(l, "UnityEngine.MaterialGlobalIlluminationFlags");
LuaObject.addMember(l, 0, "None");
LuaObject.addMember(l, 1, "RealtimeEmissive");... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using CardLib;
using System.Diagnostics;
namespace Durak_Game
{
class Durak
{
private Deck deck;
private List<CardBox>... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FreezeDurationBufferPowerup : BufferPowerup
{
// Start is called before the first frame update
void Start()
{
powerup = SaveLoad.playerProgress.freeze;
level = SaveLoad.playerProgress.freeze.duratio... |
using System.Text.Json.Serialization;
namespace OrderService.Models
{
[JsonConverter(typeof(JsonStringEnumConverter))]
public enum Currency
{
Ru = 1,
Eu = 2,
Usd = 3
}
} |
using System.Collections.Generic;
using System.Linq.Expressions;
using System.Reflection;
namespace Bb.Expressions.Statements
{
public class ConditionalStatement : Statement
{
public ConditionalStatement()
{
}
public Expression ConditionalExpression { get; set; }
... |
using System.Collections.Generic.V40;
namespace System.Collections.Immutable
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.R... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayerCtrlBJY : MonoBehaviour
{
[Header("UI 관련")]
[SerializeField] private GameObject m_G_ButtonPanel;
[SerializeField] private Text m_T_CommandText;
[SerializeField] private Image m_I_But... |
//using System.Collections;
//using System.Collections.Generic;
//using UnityEngine;
//using UnityEditor;
//public class DotAlignmenter : MonoBehaviour {
// public int hDistance=75;
// public int vDistance=54;
// public int hCount;
// public int vCount;
// [MenuItem("Karuna/Renamer %#R")]
// publi... |
using System;
using System.Collections;
using System.Collections.Generic;
using ReadyGamerOne.Common;
using ReadyGamerOne.Script;
using UnityEngine;
using UnityEngine.Assertions;
using Object = UnityEngine.Object;
namespace ReadyGamerOne.MemorySystem
{
public class AssetBundleResourceLoader:
Singleton<Asse... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Web;
namespace BuildFeed
{
public static class DatabaseConfig
{
public static string Host { get; private set; }
public static int Port { get; private set; }
public static long Da... |
using System;
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("iQuest.VendingMachine")]
namespace VendingMachineDomain.Exceptions
{
public class InsufficientStockException : Exception
{
private const string DefaultMessage = "We are out of stock !!";
public InsufficientS... |
namespace CarDealer.Client
{
using Data;
using Models;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
class Startup
{
#region Startup
static void Main(string[] args)
{
CarDealerContext c... |
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace FollowDirections.Test
{
[TestClass]
public class RobotTests
{
[TestMethod]
public void RobotTest()
{
var commands = new[]
{
"Move 2",
"Turn right... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ivi.Visa.Interop;
using System.Threading;
using System.Windows.Forms;
namespace LibEqmtDriver.SA
{
public class E4440A : IISigAnalyzer
{
public static string ClassName = "E4440A MXA Class";
private Form... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AgoraJoiner : MonoBehaviour
{
// when I become in range with someone, display button to ask them to join my party
public GameObject inviteButton;
public GameObject joinButton;
public GameObject remoteVideoSu... |
using System;
namespace NotaValida
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Validação de notas entre 0 a 10 \n");
bool notaValida = false;
do
{
Console.WriteLine("Qual é a nota que vc recebeu?");
... |
using DDDSouthWest.Domain;
using DDDSouthWest.Domain.Features.Account.RegisterNewUser;
using DDDSouthWest.Domain.Features.Public.Page;
using MediatR;
using StructureMap;
namespace DDDSouthWest.UnitTests
{
public static class ResolveContainer
{
public static IMediator MediatR
{
get
... |
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Views;
using Android.Widget;
using StudyEspanol.Data.Managers;
using StudyEspanol.Data.Models;
using StudyEspanol.Droid;
using StudyEspanol.Res;
using StudyEspanol.Utilities;
namespace StudyEspanol.UI.Screens
{
[Activity()]... |
using LAP_PowerMining.Core.Controllers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace LAP_PowerMining.Controllers
{
public class WalletController : MyBaseController
{
// GET: Wallet
[Authorize]
public ActionResult I... |
using System.Collections.Generic;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.EntityFramework;
using SaleShop.Common;
using SaleShop.Model.Models;
namespace SaleShop.Data.Migrations
{
using System;
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Linq;
... |
using MediatR;
using Publicon.Infrastructure.DTOs;
using System;
namespace Publicon.Infrastructure.Queries.Models.Publication
{
public class DownloadPublicationQuery : IRequest<BlobInfoDTO>
{
public Guid PublicationId { get; set; }
public DownloadPublicationQuery(Guid publicationId)
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using BLL.Dtos;
using BLL.Interfaces;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using PL.Models;
namespace PL.Controllers
{
[Route("api/librarycards")]
[ApiController]
... |
using System.Collections.Generic; using System;
using System.Text;
using BrainDuelsLib.utils.json;
using System;
using UnityEngine;
namespace BrainDuelsLib.model.entities
{
public class User : Entity
{
public String login { get; set; }
public int id { get; set; }
public int rank { ge... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.OpenApi.Models;
namespace QI.WikiScraping.Api.Infrastructure.Models.ApiExplorerQi
{
/// <summary>
/// Option pattern to a... |
using GeniyIdiot.Common;
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace GeniyIdiotWinFormsApp
{
public partial class GetCurrentUserName : Form
{
private User newUser;
public GetCurrentUserName(User user)
{
InitializeComponent();
... |
/*
* Copyright 2014 Technische Universität Darmstadt
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _2do_Proyecto_Analisis
{
class Aula
{
string nombre;
List<int[]> horasRestringidas;
public Aula(string nombre)
{
this.nombre = nombre;
... |
using System;
public class FibonacciGenerator
{
public static void Main(string[] args)
{
int n1=0,n2=1,n3=1,number;
Console.Write("Enter the number of elements: ");
number = int.Parse(Console.ReadLine());
Console.Write(n1+" "+n2+" ");
... |
using Microsoft.AspNetCore.Mvc;
using PlacesBeen.Models;
using System.Collections.Generic;
namespace PlacesBeen.Controllers
{
public class PlacesController : Controller
{
[HttpGet("/places")]
public ActionResult Index() //Common RESTful route name when you want to display list of all objects (... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Text;
using BLL.SYSTEM;
public partial class BaseData_ExpenseSet : BasePage.WebPage
{
protected void Page_Load(object sender, Event... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class WindClass
{
//TODO: maybe switch the particle systemes and wind direction arrays here
}
public class ObstacleBehaviour : MonoBehaviour {
public enum ObstacleType
{
Spikes,
... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.