text stringlengths 13 6.01M |
|---|
using UnityEngine;
using UnityEditor;
namespace Motion.Tools
{
[CanEditMultipleObjects]
[CustomEditor(typeof(BrownianMotion))]
public class BrownianMotionEditor : Editor
{
static readonly GUIContent textPositionNoise = new GUIContent("Position Noise");
static readonly GUIContent textRotationNoise = new GUICon... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using Logic.PlayerClasses;
using Logic.Resource;
using Logic.SupportClasses;
using Logic.Buildings;
using Logic.PopulationClasses;
namespace Logic.SpaceObjects {
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
using EkspozitaPikturave.Models;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;... |
using Prism.Commands;
using Prism.Mvvm;
using System;
using System.Collections.Generic;
using System.Linq;
namespace LogUrFace.Reporting.ViewModels
{
public class DTRReportViewModel : BindableBase
{
private DelegateCommand<DateTime> _viewLogCommand;
public DelegateCommand<DateTime> ViewLogCo... |
using System;
using System.Collections.Generic;
using System.Reactive.Linq;
using Prism.Windows.Mvvm;
using Prism.Windows.Navigation;
using System.Threading;
using SoSmartTv.VideoService;
using SoSmartTv.VideoService.Dto;
using SoSmartTv.VideoService.Services;
namespace SoSmartTv.VideoPlayer.ViewModels
{
public clas... |
using System;
using System.Collections.Generic;
using System.Data.OleDb;
using System.Text;
using System.Threading.Tasks;
using dk.via.businesslayer.Data.Services;
using dk.via.ftc.businesslayer.Data.Services;
using dk.via.ftc.businesslayer.Models;
using dk.via.ftc.businesslayer.Persistence;
using Microsoft.AspNetCore... |
namespace Promact.Oauth.Server.StringLiterals
{
public class ConsumerApp
{
public string AlphaNumericString { get; set; }
public string CapitalAlphaNumericString { get; set; }
}
}
|
using System;
[CustomLuaClass]
public class VerificationOfLogin : Singleton<VerificationOfLogin>
{
private string m_cachedAccessToken;
private string m_cachedAnyDataForAnySDKLogin;
public static VerificationOfLogin Instance
{
get
{
return Singleton<VerificationOfLogin>.ins;
}
}
public string CachedAc... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sock5Example
{
class Program
{
static void Main(string[] args)
{
var sock = SocksProxy.ConnectToSocks5Proxy();
}
}
}
|
// --------------------------------------------------------------------------------------------------------------
// <copyright file="TinyResult.cs" company="Tiny开源团队">
// Copyright (c) 2017-2018 Tiny. All rights reserved.
// </copyright>
// <site>http://www.lxking.cn</site>
// <last-editor>ArcherTrister</las... |
public static class GameTags
{
public const string Ball = "Ball";
public const string Ship = "Ship";
public const string Enemy = "Enemy";
public const string Frame = "Frame";
public const string EnemyProjectile = "EnemyProjectile";
public const string Striker = "Striker";
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief イベントプレート。ブロックアイテム。
*/
/** NEve... |
using MrHai.Application;
using MrHai.BMS.Controllers.Base;
using MrHai.BMS.Models.Work;
using MrHai.Core.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Linq;
using System.Web;
namespace MrHai.BMS.Controllers.Common.Funtion
{
[Export]
public class ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HealthRegen : MonoBehaviour
{
//==========================| Variables |===============================================
const float duration_untilStart = 2.0f;
const float duration_fullRegen = 20.0f;
const f... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Dentist.Models;
using Kendo.Mvc.UI;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace Dentist.Controllers
{
public class TryController : Controller
{
// GET: Try
pu... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.IO;
using Jil;
using System.Security.Cryptography;
using Sy... |
using DevExpress.Office.Utils;
using MetroFramework;
using MetroFramework.Forms;
using PDV.CONTROLER.Funcoes;
using PDV.DAO.Entidades;
using PDV.UTIL;
using PDV.VIEW.Forms.Cadastro;
using PDV.VIEW.Forms.Util;
using System;
using System.Collections.Generic;
using System.Data;
using System.Windows.Forms;
namespace PDV.... |
using CleanArch.Application.ViewModels;
using CleanArch.Domain.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CleanArch.Application.Interfaces
{
public interface IProductService
{
//IEnumerable<ProductViewModel> Get... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Azure.WebJobs.Extensions.OpenApi.Core.Abstractions;
using Microsoft.Azure.WebJobs.Extensions.OpenApi.Core.Enums;
using Microsoft.Azure.WebJobs.Extensions.OpenApi.Core.Extensions;
using Microsoft.OpenApi.Models;
namespace Microsoft.Azur... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Rotater : MonoBehaviour
{
private void Update()
{
this.transform.Rotate(new Vector3(0, Time.deltaTime * 5, 0));
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ORI_uvod
{
public class FizzBuzz
{
public static string GetFizzBuzz()
{
string fbString = "";
// TODO 4: -Implementirati FizzBuzz algoritam
return fbString;
... |
using JigneshPractical.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace JigneshPractical.Repository
{
public interface IUser_Repository : IDisposable
{
List<MST_City_List_Get_Result> GetCityList();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Threading.Tasks;
namespace System.IO.Compression
{
public class HttpZipStream : IDisposable
{
string httpUrl { get; set; }
HttpClient httpClient { get; set; }
... |
using UnityEngine;
using System.Collections;
public class P0_Basic_Particle : MonoBehaviour {
public float period = 5;
public float speed = 5;
public float distance = 5;
public float swell_amt = 1;
public float rotation_amt = 20;
public bool visible;
protected Messenger messenger;
protected int vertices = ... |
using System;
using System.Threading.Tasks;
namespace Caliburn.Light
{
/// <summary>
/// Provides data for <see cref="Task"/> events.
/// </summary>
public sealed class TaskEventArgs : EventArgs
{
/// <summary>
/// Initializes a new instance of the <see cref="TaskEventArgs"/> class... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class Splitter : MonoBehaviour
{
public float coeff;
public float Coeff
{
get
{
return coeff;
}
set
{
if(Activate)
{
foreach(var c in collided)
{
CircleCollider2D cc = c.gameObject.GetComponent<Ci... |
using Newtonsoft.Json;
namespace GaleService.DomainLayer.Managers.Services.Fitbit.ResourceModels
{
public class FitbitHeartRateResource : FitbitResourceBase
{
[JsonProperty("activities-heart-intraday")]
public ActivitiesHeartIntraday ActivitiesHeartIntraday { get; set; }
}
public clas... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Sokoban
{
public class MapObject
{
public PictureBox picturebox;
protected Point point;
public virtual void se... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace CyberPunkRPG.Guns
{
class Pistol : InteractiveObject
{
Rectangle sourceRect;
public Pistol(Vecto... |
using System;
namespace ConstructorInheritance
{
public class Car:Vehicle
{
private readonly string registrationNumber;
/// <summary>
/// to demonstrate hierachy of implementation
/// </summary>
//public Car()
//{
// Console.WriteLine("Car is being i... |
using System.Web.Mvc;
namespace Psub.DataAccess.Attributes
{
public class TransactionPerRequest : ActionFilterAttribute
{
public override void OnActionExecuting(ActionExecutingContext filterContext)
{
NHibernateHelper.GetCurrentSession().BeginTransaction();
}
publi... |
using System.Collections.Generic;
namespace backendapi
{
public class Item
{
public int Id { get; set; }
public string Title { get; set; }
public List<ItemChild> Children { get; set; }
}
} |
using System;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace Crt.Model.Utils
{
public static class CsvUtils
{
public static string ConvertToCsv<T>(T entity, string[] wholeNumberFields)
{
var csvValue = new StringBuilder();
var fie... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="NullOrDefaultToVisibilityConverter.cs" company="Soloplan GmbH">
// Copyright (c) Soloplan GmbH. All rights reserved.
// Licensed under the MIT License. See License-file in the... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;//for StructLayoutAttribute
namespace winClient2
{
[Seria... |
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("KazakhSupportPlugin")]
[assembly: AssemblyProduct("KazakhSupportPlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCompany("NPO Computer")]
[assembly: AssemblyCopyright("Copyright © NPO Computer 2018")]
[ass... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercice_6
{
class Program
{
static void Main(string[] args)
{
string saisie;
int h;
int m;
int s;
Consol... |
namespace TrafficControl.DAL.RestSharp.Types
{
public class Installation
{
public long Id { get; set; }
public string Name { get; set; }
public Position Position { get; set; }
public int Status { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace ItemEdit.Models.profiles
{
public class Character
{
public string _id { get; set; }
public string aid { get; set; }
public string savage ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Builder.Integration.AspNet.Core;
using Microsoft.Bot.Configuration;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Accounting.Entity
{
public class LCAcceptance
{
public LCAcceptance() { }
#region Fields
private int numSlNo;
private int numLCID;
private DateTime dtacceptDate;
pri... |
//-------------------------------------------------------------------
//版权所有:版权所有(C) 2010,Wakaoyun
//系统名称:
//作 者:dengqibin
//邮箱地址:wakaoyun@gmail.com
//创建日期:9/8/2010 11:24:41 AM
//功能说明:Sql数据库执行帮助类
//-------------------------------------------------------------------
//修改 人:
//修改时间:
//修改内容:
//-------------... |
namespace PICSimulator.Model.Commands
{
public abstract class PICCommand
{
public readonly string SourceCodeText; // Line in the src file
public readonly uint SourceCodeLine; // LineNmbr in the src file
public readonly uint Position;
public readonly uint Command;
protected readonly BinaryFormatParser Par... |
#region 版本说明
/*****************************************************************************
*
* 项 目 :
* 作 者 : 李金坪
* 创建时间 : 2014/11/18 13:18:33
*
* Copyright (C) 2008 - 鹏业软件公司
*
*****************************************************************************/
#endregion
/*
<!--模块管理-->
<compo... |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IBApi {
partial class ContractDetails {
static readonly ConcurrentDictionary<string, ContractDetails> ContractDetailsCache = new ConcurrentDictionary... |
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using SGDE.Domain.Supervisor;
using SGDE.Domain.ViewModels;
using System;
namespace SGDE.API.Controllers
{
[Route("api/[controller]")]
[ApiController]
[Authorize]
public class AdvancesControll... |
using ProBuilder2.Math;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace ProBuilder2.Common
{
[Serializable]
public class pb_Edge : IEquatable<pb_Edge>
{
private struct pb_Range
{
public int min;
public int max;
public pb_Range(int min, int max)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sample_Reflection
{
class Program
{
static void Main(string[] args)
{
//使用者輸入
System.Console.Write("請輸入您的交通工具類型(1.摩托車;2.汽車):");
int... |
using Cappta.Gp.Api.Com.Model;
using PDV.VIEW.FRENTECAIXA;
using System;
using System.Windows.Forms;
namespace Cappta.Gp.Api.Com.Sample.Model
{
public class Notificable
{
public void CriarMensagemErroJanela(string mensagem)
{
MessageBox.Show(mensagem, "Erro");
}
public string ExibirMensagem(IMensagem me... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using WebBanHang_FoodHub.Model;
namespace WebBanHang_FoodHub.DataUtil
{
public class DataCategory
{
SqlConnection conn = null;
SqlCommand cmd = null;
SqlDataReader dr = nul... |
using App.Entity;
namespace App.Data
{
/// <seealso cref="App.Data.BasicDAC{App.Entity.UserBE, App.Data.UserDAC}" />
public class UserDAC : BasicDAC<UserBE, UserDAC>
{
/// <summary>
/// Initializes a new instance of the <see cref="UserDAC"/> class.
/// </summary>
public Us... |
using MCC.Plugin;
using MCC.Plugin.Win;
using MCC.Utility;
using MCC.Utility.Net;
using MCC.Utility.Text;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Windows;
namespace MCC.Youtube
{
public class Youtube : IPluginSender, ISetting, ILogged
{
pr... |
using Renting.Domain.Apartments;
using Renting.Domain.Drafts;
namespace Renting.Domain.Offers
{
public class Offer
{
public OfferId Id;
private Period _period;
private OwnerId _ownerId;
private Apartment _apartment;
private Price _pricePerDay;
private Price _depo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Core;
namespace Wordlist
{
class UserInterface
{
/*
public static void Main()
{
Console.WriteLine("Input command please(split with space)");
... |
using System;
using System.Collections.Generic;
using Acr.UserDialogs;
using City_Center.Clases;
using City_Center.Helper;
using Xamarin.Forms;
namespace City_Center.Page
{
public partial class DetallePromocion : ContentPage
{
public DetallePromocion()
{
InitializeComponent();
... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Jieshai
{
public class JsonConvertHelper
{
public static bool TryConvert<T>(string json, out T t)
{
t = default(T);
try
{
t... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using CsvHelper;
using DevExpress.Mvvm.POCO;
namespace InsightsAnalyser.Models
{
public class QueryDataFactory
{
private readonly string _fileName;
public QueryDataFactory(string fileName)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
namespace cMud2
{
public partial class MudCommunication
{
private static MudCommunication Instance;
public static MudCommunication GetInstance()
{
if (Instance ==... |
using System;
using System.Linq;
using MenuSample.Scenes.Core;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Xspace;
namespace MenuSample.Scenes
{
/// <summary>
/// Un écran de chargement
/// </summary>
public class SongInfo : Abstrac... |
using System;
using System.Collections.Generic;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using Microsoft.SharePoint;
using Waffles;
using Waffles.UserControls;
public partial class admin_modal_tools : AdminModal
{
public override void Build()
{
Modal.Label.A... |
using HacktoberfestProject.Web.Extensions.Rules;
using Microsoft.AspNetCore.Rewrite;
namespace HacktoberfestProject.Web.Extensions
{
public static class RewriteOptionsExtensions
{
public static RewriteOptions AddRedirectToApex(this RewriteOptions options)
{
options.Rules.Add(new RedirectToApexRule())... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Linq;
namespace Tivo.Hmo
{
public class TivoItem
{
protected TivoItem(XElement element)
{
if (element == null)
throw new ArgumentNullException("elemen... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("GeneralStoreHeroesSelectorButton")]
public class GeneralStoreHeroesSelectorButton : PegUIElement
{
public GeneralStoreHeroesSelectorButton(IntPtr address) : this(address, "GeneralStoreHeroesSelectorButton")
{
... |
using System.Collections.Generic;
namespace MonoGame.Extended.Sprites
{
public class SpriteSheetAnimationCycle
{
public SpriteSheetAnimationCycle()
{
Frames = new List<SpriteSheetAnimationFrame>();
}
public float FrameDuration { get; set; } = 0.2f;
public Li... |
using System.Linq;
using FluentAssertions;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using OmniSharp.Extensions.JsonRpc;
using OmniSharp.Extensions.JsonRpc.Server;
using OmniSharp.Extensions.JsonRpc.Server.Messages;
using Xunit;
namespace JsonRpc.Tests.Server
{
public class SpecificationReceiverTests
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Hwork20
{
class Program
{
delegate double CalcCircle(double r);
static void Main(string[] args)
{
Console.Write("Введите радиус: ");
dou... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Sudoku_Solver;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
privat... |
namespace PDV.DAO.Entidades.MDFe
{
public class AverbacaoSeguradoraMDFe
{
public decimal IDAverbacaoSeguradoraMDFe { get; set; }
public decimal IDSeguradoraMDFe { get; set; }
public string NumeroAverbacao { get; set; }
public AverbacaoSeguradoraMDFe() { }
}
}
|
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Currency.Client.Model.Entity;
namespace Currency.Client.Model.Service
{
public interface ICurrencyTableService
{
Task<List<Rate>> FetchRatesForDateAsync(DateTime dateTime);
Task<List<Rate>> FetchRatesForCodeAs... |
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Input;
using HandyControl.Data;
using HandyControl.Interactivity;
using HandyControl.Tools;
namespace HandyControl.Controls
{
[TemplatePart(Name = ElementTextBox, Type = typeof(WatermarkTextBox))]
... |
namespace FactoryMethodExample
{
public abstract class CarFactory
{
public abstract Car MakeCar();
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HoverText : MonoBehaviour {
public Transform PlayerTransform;
// Update is called once per frame
void Update () {
transform.localScale = new Vector3(Mathf.Sign(PlayerTransform.localScale.x)*Mathf.Abs(transform.localScal... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AssignLinkedList
{
class Program
{
static void Main(string[] args)
{
LinkedList<string> ls = new LinkedList<string>(new string[] {"quick","fox... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JoveZhao.Framework.DDD;
namespace BPiaoBao.DomesticTicket.Domain.Models.Insurance
{
public class InsuranceConfigBuilder : IAggregationBuilder
{
public InsuranceConfig CreateInsuranceConfig()
{
r... |
using System.Configuration;
using System.Collections.Specialized;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace OpenSSL_WinGui
{
public ... |
namespace RefactorTheFolwIfStatements
{
using System;
public class Matrix
{
private const int MinRow = 0;
private const int MaxRow = 10;
private const int MinCol = 0;
private const int MaxCol = 10;
private int currentRow;
private int currentCol;
pu... |
using System.Collections.Generic;
using Shakespokemon.Core;
namespace Shakespokemon.Etl.Core
{
public interface IPokemonSourceRepository
{
IEnumerable<Pokemon> GetAll();
}
} |
using WorkerService.Core.Entities.Abstract;
using System;
using System.Collections.Generic;
using System.Text;
namespace WorkerService.Entities.Dtos
{
public class ExamDto : IDto
{
public string Title { get; set; }
public string Information { get; set; }
public int NumberOfQuestions { ... |
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace VavilichevGD.GameServices.AnalyticService.Example {
public class AnalyticsServiceExample : MonoBehaviour {
[SerializeField] private Button buttonEventNoParameters;
[SerializeField] private Button buttonEventWithParameters;
... |
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace ConsoleApp1
{
public class Connpass
{
public int results_start { get; set; }
public int results_returned { get; set; }
public int res... |
/*
* Copyright (C) 2012 Ricardo Juan Palma Durán
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//Task 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
namespace MobilePhone
{
class Program
{
static void Main(string[] args)
{
//run GSMTest class
GSMTest... |
using GameAnalyticsSDK;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameAnalyticsManager_Manual : MonoBehaviour, IGameAnalyticsATTListener
{
public static GameAnalyticsManager_Manual Instance;
private void Start()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System;
using UnityEngine.SceneManagement;
public class GetPlayInfo : MonoBehaviour
{
public GameObject GameViewPanel; public Text Time; public Text Score; MoveElement play_info;
List <Vector2> Numbers; List ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace TopkaE.FPLDataDownloader.Models.InputModels.LeagueDataModel
{
public class GeneralLeagueModel
{
public int Id { get; set; }
public League league { get; set; }
//public NewEntries new_entries { get; set; }
... |
using System.Threading.Tasks;
using Dating.API.Models;
// repository hi hai but bahar hai ----
namespace Dating.API.Data
{
public interface IAuthRepository
{
Task<User> Register(User user, string password);
//method user passed user and password will return User
Task<User> Login(str... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief UI。ツール。
*/
/** NUi
*/
namesp... |
using MailKit.Net.Smtp;
using MailKit.Security;
using MimeKit;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace PetSharing.Domain.Services
{
public class EmailService
{
public async Task SendEmailAsync(string email, string subject, string messa... |
using System;
using System.Collections;
using System.Net;
using Newtonsoft.Json.Linq;
namespace OCP.AppFramework.Http
{
/**
* A renderer for JSON calls
* @since 6.0.0
*/
class JSONResponse : Response {
/**
* response data
* @var array|object
*/
protected object data;
/**
* con... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sudoku_Designer
{
class Cell
{
protected int value;
public void SetCell(int newValue)
{
value = newValue;
}
public int GetCell()
... |
using System;
using SnakeGame;
using NUnit.Framework;
namespace SnakeTest
{
[TestFixture]
public class FruitTest
{
[Test]
public void FruitResetPositionTest()
{
Fruit f = new Fruit(new Point(10, 10), null, false);
f.ResetPosition(new Point(5, 5));
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MyDir;
public class ClickOp : MonoBehaviour {
private UserAction action;
CharacterController character_ctrl;
public void setController(CharacterController character){
character_ctrl = character;
}
// Use this for initializatio... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace DotNetNuke.UI.Skins
{
public enum SkinScope
{
All = 0,
Host = 1,
Site = 2
}
}
|
////////////////////////////////////////////////////////////////////////////
// Copyright 2016 : Vladimir Novick https://www.linkedin.com/in/vladimirnovick/
//
// NO WARRANTIES ARE EXTENDED. USE AT YOUR OWN RISK.
//
// To contact the author with suggestions or comments, use :vlad.novick@gmail.com
//
/... |
using Ninject;
using Services.Interfaces;
using Services.Log;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using UGCS.Example.Enums;
using UGCS.Example.Properties;
namespace UGCS.Example
{
/// ... |
using UnityEngine;
using System.Collections;
public class EnableEvent : ButtonEvent {
public Transform enabledObject;
bool enabled = false;
public override void performEvent() {
enabled = !enabled;
enabledObject.GetComponent<Animator> ().SetBool ("Enabled", enabled);
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 射击组件
/// </summary>
[DisallowMultipleComponent]
public class CompShooter : Comp
{
public float ammoSpeed { get { return GameSystem.Setter.setting.ammoSpeed; } }
public Transform GunPivot;
private int id;
p... |
using HangoutsDbLibrary.Data;
using HangoutsDbLibrary.Model;
using HangoutsDbLibrary.Repository;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebAPI.Services
{
public class ServiceUserGroup : IServiceUserGroup
{
private HangoutsContext cont... |
using System;
using System.Collections.Generic;
using ReactRestChat.Data;
using ReactRestChat.Models;
namespace ReactRestChat.Services
{
public interface IConversationInstanceRepository : IRepository<ConversationInstance>
{
IEnumerable<Guid> GetConversationIds(string userId);
void CreateConvers... |
using StockData.Contract;
using StockData.Repository;
using System;
using System.Linq;
namespace StockData.ConsoleApp
{
class Program
{
static void Main(string[] args)
{
//source should be set in config files, but i'll simplify this
var stockDS = StockDataSources.Mock;
... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.