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using System; using System.Collections.Generic; using System.Linq; using Umbraco.Core; using Umbraco.Core.Models.PublishedContent; using Umbraco.Core.PropertyEditors; using Umbraco.Web.PublishedCache; namespace Umbraco.Web.PropertyEditors.ValueConverters { /// <summary> /// The media picker property value converter. /// </summary> [DefaultPropertyValueConverter] public class MediaPickerValueConverter : PropertyValueConverterBase { private readonly IPublishedSnapshotAccessor _publishedSnapshotAccessor; public MediaPickerValueConverter(IPublishedSnapshotAccessor publishedSnapshotAccessor) { _publishedSnapshotAccessor = publishedSnapshotAccessor ?? throw new ArgumentNullException(nameof(publishedSnapshotAccessor)); } public override bool IsConverter(PublishedPropertyType propertyType) { return propertyType.EditorAlias.Equals(Constants.PropertyEditors.Aliases.MediaPicker); } public override Type GetPropertyValueType(PublishedPropertyType propertyType) { var isMultiple = IsMultipleDataType(propertyType.DataType); var isOnlyImages = IsOnlyImagesDataType(propertyType.DataType); // hard-coding "image" here but that's how it works at UI level too return isMultiple ? (isOnlyImages ? typeof(IEnumerable<>).MakeGenericType(ModelType.For("image")) : typeof(IEnumerable<IPublishedContent>)) : (isOnlyImages ? ModelType.For("image") : typeof(IPublishedContent)); } public override PropertyCacheLevel GetPropertyCacheLevel(PublishedPropertyType propertyType) => PropertyCacheLevel.Snapshot; private bool IsMultipleDataType(PublishedDataType dataType) { var config = ConfigurationEditor.ConfigurationAs<MediaPickerConfiguration>(dataType.Configuration); return config.Multiple; } private bool IsOnlyImagesDataType(PublishedDataType dataType) { var config = ConfigurationEditor.ConfigurationAs<MediaPickerConfiguration>(dataType.Configuration); return config.OnlyImages; } public override object ConvertSourceToIntermediate(IPublishedElement owner, PublishedPropertyType propertyType, object source, bool preview) { if (source == null) return null; var nodeIds = source.ToString() .Split(new[] { "," }, StringSplitOptions.RemoveEmptyEntries) .Select(Udi.Parse) .ToArray(); return nodeIds; } public override object ConvertIntermediateToObject(IPublishedElement owner, PublishedPropertyType propertyType, PropertyCacheLevel cacheLevel, object source, bool preview) { if (source == null) { return null; } var udis = (Udi[])source; var mediaItems = new List<IPublishedContent>(); if (udis.Any()) { foreach (var udi in udis) { var guidUdi = udi as GuidUdi; if (guidUdi == null) continue; var item = _publishedSnapshotAccessor.PublishedSnapshot.Media.GetById(guidUdi.Guid); if (item != null) mediaItems.Add(item); } if (IsMultipleDataType(propertyType.DataType)) return mediaItems; return mediaItems.FirstOrDefault(); } return source; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Discord.Commands; using Discord.WebSocket; namespace DM_Discord_Bot { public class CommandHandler { private DiscordSocketClient client; private CommandService service; public CommandHandler(DiscordSocketClient _client) { client = _client; service = new CommandService(); //Initiate a new command service service.AddModulesAsync(Assembly.GetEntryAssembly()); client.MessageReceived += HandleCommandAsync; //When a message is recieved run HandleCommandAsync } public async Task HandleCommandAsync(SocketMessage s) { var msg = s as SocketUserMessage; //The message the user sent if (msg == null) return; //If the msg is null then don't bother doing anything else var context = new SocketCommandContext(client, msg); int argPos = 0; if(msg.HasCharPrefix('!', ref argPos)) { var result = await service.ExecuteAsync(context, argPos); if (!result.IsSuccess && result.Error != CommandError.UnknownCommand) { await context.Channel.SendMessageAsync(result.ErrorReason); } } } } }
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using DevExpress.XtraReports.UI; using System.Linq; using DevExpress.Xpo; using prjQLNK.QLNK; namespace prjQLNK { public partial class BcBKNK : DevExpress.XtraReports.UI.XtraReport { public string NguoiLap_ = "...................................................................", DiaChi_ = "........................................"; public DateTime NgayLap_ = DateTime.Today; public BcBKNK(int IDNK, string NguoiLap, DateTime NgayLap, string DiaChi) { InitializeComponent(); if (NguoiLap != "") NguoiLap_ = NguoiLap; if (DiaChi != "") DiaChi_ = DiaChi; NgayLap_ = NgayLap; xrLabel38.Text = DiaChi_ + ", ngày " + NgayLap_.Day + " tháng " + NgayLap_.Month + " năm " + NgayLap_.Year; xrNguoilap.Text = NguoiLap_; ThongTin(IDNK); COT19(IDNK); COT21(IDNK); } private void ThongTin(int IDNK) { var TTNhanKhau = xpNHANKHAU.Cast<NHANKHAU>().Where(o => o.ID == IDNK).ToList(); xrLabel30.Text = "1. Họ và tên : " + TTNhanKhau.Select(o => o.HOTENKHAISINH).FirstOrDefault(); xrLabel7.Text = "2. Họ và tên gọi khác (nếu có): " + TTNhanKhau.Select(o => o.TENGOIKHAC).FirstOrDefault(); xrLabel8.Text = "3. Ngày, tháng, năm sinh: " + TTNhanKhau.Select(o => o.NGAYSINH).FirstOrDefault().ToString("dd/MM/yyyy"); xrLabel9.Text = TTNhanKhau.Select(o => o.GIOITINH).FirstOrDefault() == 0 ? "4. Giới tính: Nam" : TTNhanKhau.Select(o => o.GIOITINH).FirstOrDefault() == 1 ? "4. Giới tính: Nữ" : "4. Giới tính:"; xrLabel10.Text = "5. Nơi sinh: " + TTNhanKhau.Select(o => o.DC1).FirstOrDefault() + ", phường " + TTNhanKhau.Select(o => o.IDXA1).FirstOrDefault() + ", huyện " + TTNhanKhau.Select(o => o.IDHUYEN1).FirstOrDefault() + ", tỉnh " + TTNhanKhau.Select(o => o.IDTINH1).FirstOrDefault(); xrLabel11.Text = "6. Nguyên quán: " + TTNhanKhau.Select(o => o.DC2).FirstOrDefault() + ", phường " + TTNhanKhau.Select(o => o.IDXA2).FirstOrDefault() + ", huyện " + TTNhanKhau.Select(o => o.IDHUYEN2).FirstOrDefault() + ", tỉnh " + TTNhanKhau.Select(o => o.IDTINH2).FirstOrDefault(); xrLabel12.Text = "7. Dân tộc: " + TTNhanKhau.Select(o => o.DANTOC).FirstOrDefault(); xrLabel13.Text = "8. Tôn giáo: " + TTNhanKhau.Select(o => o.TONGIAO).FirstOrDefault(); xrLabel14.Text = "9. Quốc tịch: " + TTNhanKhau.Select(o => o.QUOCTICH).FirstOrDefault(); xrLabel20.Text = "10. CMND số: " + TTNhanKhau.Select(o => o.SOCMND).FirstOrDefault(); xrLabel19.Text = "11. Hộ chiếu số: " + TTNhanKhau.Select(o => o.SOHOCHIEU).FirstOrDefault(); xrLabel18.Text = "12. Nơi thường trú: " + TTNhanKhau.Select(o => o.DC3).FirstOrDefault() + ", phường " + TTNhanKhau.Select(o => o.IDXA3).FirstOrDefault() + ", huyện " + TTNhanKhau.Select(o => o.IDHUYEN3).FirstOrDefault() + ", tỉnh " + TTNhanKhau.Select(o => o.IDTINH3).FirstOrDefault(); xrLabel16.Text = "13. Chổ ở hiện nay: " + TTNhanKhau.Select(o => o.DC4).FirstOrDefault() + ", phường " + TTNhanKhau.Select(o => o.IDXA4).FirstOrDefault() + ", huyện " + TTNhanKhau.Select(o => o.IDHUYEN4).FirstOrDefault() + ", tỉnh " + TTNhanKhau.Select(o => o.IDTINH4).FirstOrDefault(); xrLabel32.Text = "14. Trình độ học vấn : " + TTNhanKhau.Select(o => o.TRINHDO).FirstOrDefault(); xrLabel33.Text = "15. Trình độ chuyên môn : " + TTNhanKhau.Select(o => o.TDCHUYENMON).FirstOrDefault(); xrLabel15.Text = "16. Biết tiếng dân tộc: " + TTNhanKhau.Select(o => o.BIETTIENGDANTOC).FirstOrDefault(); xrLabel21.Text = "17. Trình độ ngoại ngữ: " + TTNhanKhau.Select(o => o.TDNGOAINGU).FirstOrDefault(); xrLabel17.Text = "18. Nghề nghiệp, nơi làm việc: " + TTNhanKhau.Select(o => o.NGHENGHIEP).FirstOrDefault() + " - Nơi làm việc: " + TTNhanKhau.Select(o => o.NOILAMVIEC).FirstOrDefault(); } private void COT19(int IDNK) { var QuaTrinh = from nk in xpNHANKHAU.Cast<NHANKHAU>().Where(o => o.ID == IDNK) join qt in xpQUATRINH.Cast<QUATRINH>() on nk.MAKHAISINH equals qt.MAKHAISINH select new { NGAYTU_DEN = qt.TUTHANGNAM.ToString("dd/MM/yyyy") + " - " + qt.DENTHANGNAM.ToString("dd/MM/yyyy"), CHOO = qt.CHOO, NGHE_NOILV = qt.NGHENGHIEP + ". Nơi làm việc: " + qt.NOILAMVIEC, }; DetailReport.DataSource = QuaTrinh.ToList(); } private void COT21(int IDNK) { var QuanHe_ = from nk in xpNHANKHAU.Cast<NHANKHAU>().Where(o => o.ID == IDNK) join qh in xpQUANHE.Cast<QUANHE>() on nk.MAKHAISINH equals qh.MAKHAISINH select new { HOTEN = qh.HOTEN, NGAYSINH = qh.NGAYSINH.ToString("dd/MM/yyyy"), GIOITINH = qh.GIOITINH == 0 ? "Nam" : qh.GIOITINH == 1 ? "Nữ" : "", QUANHE1 = qh.QUANHE1, NGHENGHIEP = qh.NGHENGHIEP, CHOO = qh.CHOO, }; DetailReport2.DataSource = QuanHe_.ToList(); } } }
using FluentAssertions; using Xunit; namespace LeeConlin.ExtensionMethods.Tests.StringExtensions { public class ToSha256Hash_Should { [Theory] [InlineData("test", true, "9F86D081884C7D659A2FEAA0C55AD015A3BF4F1B2B0B822CD15D6C15B0F00A08")] [InlineData("test", false, "9f86d081884c7d659a2feaa0c55ad015a3bf4f1b2b0b822cd15d6c15b0f00a08")] public void Create_Correct_Sha256_Hash_For_Input_Text(string input, bool uppercase, string expected) { var sut = input.ToSha256Hash(uppercase); sut.Should().Be(expected); } } }
using System.Web.Mvc; namespace ZiZhuJY.Web.UI.Controllers { public class PTPProxyServiceController : Controller { // // GET: /PTPProxyService/ //public JsonResult Index(string privateIP, int? privatePort, string privateHostName, string privateHostFullName, string remark) //{ // // Register // PTPClientModel clientInfo = new PTPClientModel(privateIP, privatePort ?? -1, privateHostName, Request.UserHostAddress, // int.Parse(Request.ServerVariables["REMOTE_PORT"])); // clientInfo.PrivateHostFullName = privateHostFullName; // clientInfo.Remark = remark; // clientInfo.PublicHostName = Request.UserHostName; // // Save registration info to database // // Return the entire client list //} } }
using System.Collections.Generic; using System.Linq; namespace Utilities.NET.Comparers { /// <inheritdoc/> /// <summary> Version comparer. </summary> public class VersionComparer : IComparer<string> { /// <inheritdoc/> /// <summary> Compares two version string objects to determine their relative ordering. </summary> /// <param name="x"> String to be compared. e.g. "2.1.1.3" </param> /// <param name="y"> String to be compared. e.g. "2.2.6.0" </param> /// <returns> Negative if 'x' is less than 'y', 0 if they are equal, or positive if it is greater. </returns> public int Compare(string x, string y) { if (x.Equals(y)) return 0; var xparts = x.Split('.'); var yparts = y.Split('.'); var length = new[] { xparts.Length, yparts.Length }.Max(); for (var i = 0; i < length; i++) { if (!int.TryParse(xparts.ElementAtOrDefault(i), out var xint)) xint = 0; if (!int.TryParse(yparts.ElementAtOrDefault(i), out var yint)) yint = 0; if (xint > yint) return 1; if (yint > xint) return -1; } //they're equal value but not equal strings, eg 1 and 1.0 return 0; } } }
using GameForOurProject.Buttons; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameForOurProject.GameHandler { public class DrawingOptions { public static void DrawUpLabel(List<Button> ButtonsUpper,SpriteBatch spriteBatch) { foreach (Button btn in ButtonsUpper) { btn.DrawBorder(spriteBatch,5); } } public static void MainDataDisplayDraw(SpriteBatch spriteBatch,RetangleWithText RtgLabel, TextCreator Color,List<Button> btnColors,TextCreator Size,List<Button> btnSizes,List<Button> rtgDataChooser, TextCreator Data,GameTime time) { RtgLabel.Draw(time); if (GameLogic.MouseOverCircle) { Data.Draw(spriteBatch); } else { Color.Draw(spriteBatch); foreach (Button btn in btnColors) { btn.Draw(spriteBatch); } Size.Draw(spriteBatch); foreach (Button btn in btnSizes) { btn.Draw(spriteBatch); } // Data Save Edit Labels foreach (Button btn in rtgDataChooser) { // Border Draw btn.DrawBorder(spriteBatch,5); } } } } }
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MyThrillRideTrackerApp5.Models { public class ThrillRideTrackerDbContext : DbContext { public ThrillRideTrackerDbContext (DbContextOptions<ThrillRideTrackerDbContext> options) : base(options) { } public DbSet<Park> Parks { get; set; } public DbSet<Ride> Rides { get; set; } public DbSet<Visit> Visits { get; set; } public DbSet<VisitRide> VisitRides { get; set; } public DbSet<ImageFileName> ImageFileNames { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class LH_Stress : MonoBehaviour { List<Vector2> mPathThroughDungeon; private Vector2 mRandomDir; LH_Movement mPlayerMovment; System.Random mRandNum = new System.Random(); private float mHorz, mVert; void Start() { mPathThroughDungeon = FindObjectOfType<AP_DungeonGenerator>().GetPathThroughDungeon(); //gets list of Vector2's that guide the Player through level mPlayerMovment = this.GetComponent<LH_Movement>(); mPlayerMovment.mSpeedCoefficient = 50; //speeds demo up } void Update() { } void FixedUpdate() { mHorz=mRandNum.Next(-10,10); mVert=mRandNum.Next(-10,10); mRandomDir.Set(mHorz,mVert); mPlayerMovment.movePlayer(mRandomDir); } }
using PuddingWolfLoader.Framework.Container; using PuddingWolfLoader.Framework.View; using PuddingWolfLoader.Framework.ViewModel; using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Data; using static PuddingWolfLoader.SDK.Model.LogModel; namespace PuddingWolfLoader.Framework.Converter { class ListWhereConverter : IMultiValueConverter { public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture) { if (values == null || values.Length == 0) return (values[0] as IEnumerable<PudLog>).Where(x => x.Type == ((PudLogType)values[1])); else return null; } public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture) { throw new NotImplementedException(); } } }
using System.Linq; using System.Collections.Generic; using UnityEngine; using UnityEditorInternal; using VRM; using Esperecyan.UniVRMExtensions.Utilities; namespace Esperecyan.UniVRMExtensions.CopyVRMSettingsComponents { internal class CopyVRMSpringBones { /// <summary> /// VRMSpringBone、およびVRMSpringBoneColliderGroupをコピーします。 /// </summary> /// <param name="source"></param> /// <param name="destination"></param> /// <param name="sourceSkeletonBones"></param> internal static void Copy( GameObject source, GameObject destination, Dictionary<HumanBodyBones, Transform> sourceSkeletonBones ) { foreach (var component in new[] { typeof(VRMSpringBone), typeof(VRMSpringBoneColliderGroup) } .SelectMany(type => destination.GetComponentsInChildren(type))) { Object.DestroyImmediate(component); } IDictionary<Transform, Transform> transformMapping = new Dictionary<Transform, Transform>(); foreach (var sourceSpringBone in source.GetComponentsInChildren<VRMSpringBone>()) { if (sourceSpringBone.RootBones.Count == 0) { continue; } transformMapping = CopyVRMSpringBones.CopySpringBone( source, sourceSpringBone, destination, sourceSkeletonBones, transformMapping ); } CopyVRMSpringBones.CopySpringBoneColliderGroupForVirtualCast(source: source, destination: destination); } /// <summary> /// VRMSpringBone、およびVRMSpringBoneColliderGroupをコピーします。 /// </summary> /// <param name="source"></param> /// <param name="sourceSpringBone"></param> /// <param name="destination"></param> /// <param name="sourceSkeletonBones"></param> /// <param name="transformMapping"></param> /// <returns>更新された <c>transformMapping</c> を返します。</returns> private static IDictionary<Transform, Transform> CopySpringBone( GameObject source, VRMSpringBone sourceSpringBone, GameObject destination, Dictionary<HumanBodyBones, Transform> sourceSkeletonBones, IDictionary<Transform, Transform> transformMapping ) { var destinationSecondary = destination.transform.Find("secondary").gameObject; ComponentUtility.CopyComponent(sourceSpringBone); ComponentUtility.PasteComponentAsNew(destinationSecondary); var destinationSpringBone = destinationSecondary.GetComponents<VRMSpringBone>().Last(); if (destinationSpringBone.m_center) { destinationSpringBone.m_center = transformMapping.ContainsKey(destinationSpringBone.m_center) ? transformMapping[destinationSpringBone.m_center] : (transformMapping[destinationSpringBone.m_center] = BoneMapper.FindCorrespondingBone( sourceBone: destinationSpringBone.m_center, source: sourceSpringBone.transform.root.gameObject, destination, sourceSkeletonBones )); } for (var i = 0; i < destinationSpringBone.RootBones.Count; i++) { var sourceSpringBoneRoot = destinationSpringBone.RootBones[i]; destinationSpringBone.RootBones[i] = sourceSpringBoneRoot ? (transformMapping.ContainsKey(sourceSpringBoneRoot) ? transformMapping[sourceSpringBoneRoot] : (transformMapping[sourceSpringBoneRoot] = BoneMapper.FindCorrespondingBone( sourceBone: sourceSpringBoneRoot, source: sourceSpringBone.transform.root.gameObject, destination, sourceSkeletonBones ))) : null; } for (var i = 0; i < destinationSpringBone.ColliderGroups.Length; i++) { var sourceColliderGroup = destinationSpringBone.ColliderGroups[i]; var destinationColliderGroupTransform = sourceColliderGroup ? (transformMapping.ContainsKey(sourceColliderGroup.transform) ? transformMapping[sourceColliderGroup.transform] : (transformMapping[sourceColliderGroup.transform] = BoneMapper.FindCorrespondingBone( sourceBone: sourceColliderGroup.transform, source: sourceSpringBone.transform.root.gameObject, destination, sourceSkeletonBones ))) : null; VRMSpringBoneColliderGroup destinationColliderGroup = null; if (destinationColliderGroupTransform) { CopyVRMSpringBones.CopySpringBoneColliderGroups( source, sourceBone: sourceColliderGroup.transform, destination, destinationBone: destinationColliderGroupTransform ); destinationColliderGroup = destinationColliderGroupTransform.GetComponent<VRMSpringBoneColliderGroup>(); } destinationSpringBone.ColliderGroups[i] = destinationColliderGroup; } return transformMapping; } /// <summary> /// コピー先にVRMSpringBoneColliderGroupが存在しなければ、コピー元のVRMSpringBoneColliderGroupをすべてコピーします。 /// </summary> /// <param name="source" /// <param name="sourceBone"></param> /// <param name="destination"></param> /// <param name="destinationBone"></param> private static void CopySpringBoneColliderGroups( GameObject source, Transform sourceBone, GameObject destination, Transform destinationBone ) { if (destinationBone.GetComponent<VRMSpringBoneColliderGroup>()) { return; } var localAngularDifference = destinationBone.transform.rotation * Quaternion.Inverse(destination.transform.rotation) * Quaternion.Inverse(sourceBone.transform.rotation * Quaternion.Inverse(source.transform.rotation)); foreach (var sourceColliderGroup in sourceBone.GetComponents<VRMSpringBoneColliderGroup>()) { ComponentUtility.CopyComponent(sourceColliderGroup); ComponentUtility.PasteComponentAsNew(destinationBone.gameObject); // 正規化されていないモデルに対応するため、オフセットをルートからの相対的な向きに var colliderGroup = destinationBone.GetComponents<VRMSpringBoneColliderGroup>().Last(); foreach (var collider in colliderGroup.Colliders) { collider.Offset = Quaternion.FromToRotation(Vector3.forward, collider.Offset) * localAngularDifference * collider.Offset; } } } /// <summary> /// バーチャルキャスト向けに、どのVRMSpringBoneにも関連付けられていないVRMSpringBoneColliderGroupをコピーします。 /// </summary> /// <param name="source"></param> /// <param name="destination"></param> private static void CopySpringBoneColliderGroupForVirtualCast(GameObject source, GameObject destination) { var sourceAnimator = source.GetComponent<Animator>(); var destinationAnimator = destination.GetComponent<Animator>(); foreach (var humanoidBone in new[] { HumanBodyBones.LeftHand, HumanBodyBones.RightHand }) { CopyVRMSpringBones.CopySpringBoneColliderGroups( source, sourceBone: sourceAnimator.GetBoneTransform(humanoidBone), destination, destinationBone: destinationAnimator.GetBoneTransform(humanoidBone) ); } } } }
using Sandbox.Game.EntityComponents; using Sandbox.ModAPI.Ingame; using Sandbox.ModAPI.Interfaces; using SpaceEngineers.Game.ModAPI.Ingame; using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; using System; using VRage.Collections; using VRage.Game.Components; using VRage.Game.ModAPI.Ingame; using VRage.Game.ModAPI.Ingame.Utilities; using VRage.Game.ObjectBuilders.Definitions; using VRage.Game; using VRageMath; namespace IngameScript { partial class Program : MyGridProgram { public string controllerName { get { return (string)iniSerializer.GetValue("controllerName"); } } EntityTracking_Module entityTracking; AutoPilot autoPilot; IngameTime time; Scheduler scheduler; InterGridComms comms; INISerializer iniSerializer; IMyShipController controller; bool loaded = false; GridTerminalSystemUtils GTS; public Program() { scheduler = new Scheduler(); scheduler.AddTask(Init()); Runtime.UpdateFrequency = UpdateFrequency.Update1 | UpdateFrequency.Update100; } public IEnumerator<bool> Init() { iniSerializer = new INISerializer("DroneControl"); iniSerializer.AddValue("controllerName", x => x, "Controller"); if (Me.CustomData == "") { string temp = Me.CustomData; iniSerializer.FirstSerialization(ref temp); Me.CustomData = temp; } else { iniSerializer.DeSerialize(Me.CustomData); } yield return true; time = new IngameTime(); GTS = new GridTerminalSystemUtils(Me, GridTerminalSystem); yield return true; controller = GTS.GetBlockWithNameOnGrid(controllerName) as IMyShipController; yield return true; entityTracking = new EntityTracking_Module(GTS, controller, null, EntityTracking_Module.refExpSettings.Turret); autoPilot = new AutoPilot(GTS, controller, time, entityTracking); yield return true; comms = new InterGridComms(IGC, time, Me); comms.P = this; yield return true; RegisterCommands(); loaded = true; } public void Save() { } public void Main(string argument, UpdateType updateSource) { if ((updateSource & UpdateType.Update1) != 0) Update1(); if ((updateSource & UpdateType.Update100) != 0) Update100(); } public void Update1() { if (loaded) { time.Tick(Runtime.TimeSinceLastRun); comms.CheckPendingMessages(); autoPilot.Main(); } scheduler.Main(); } public void Update100() { if (loaded) UpdateStatus(); } public void RegisterCommands() { comms.RegisterCommand("FlyToPoint", FlyToPoint); } #region commands private void FlyToPoint(object point) { Vector3D vPoint = (Vector3D)point; autoPilot.TravelToPosition(vPoint, false); } #endregion #region send int tickcounter; private void UpdateStatus() { if ((tickcounter++ % 10) != 0) return; Echo($"status: {autoPilot.currentMode}"); comms.comms.SendUnicastMessage(comms.serverEndPoint, "UpdateStatus", (int)autoPilot.currentMode); } #endregion } }
using nmct.ba.cashlessproject.api.Models.DataAccessOrganisation; using nmct.ba.cashlessproject.model.WPF; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Net.Http.Formatting; using System.Security.Claims; using System.Web; using System.Web.Http; namespace nmct.ba.cashlessproject.api.Controllers.OrganisationApi { [Authorize] public class RegisterEmployeeController : ApiController { /* * Get list of Register_Employee from database. */ public HttpResponseMessage Get() { ClaimsPrincipal cp = RequestContext.Principal as ClaimsPrincipal; List<Register_Employee> regEmps = RegisterEmployeeDA.GetRegisterEmployee(cp.Claims); HttpResponseMessage response = new HttpResponseMessage(); response.Content = new ObjectContent(typeof(List<Register_Employee>), regEmps, new JsonMediaTypeFormatter()); response.StatusCode = HttpStatusCode.OK; return response; } /* * Post new Register_Employee to database. */ public HttpResponseMessage Post(Register_Employee regEmp) { ClaimsPrincipal cp = RequestContext.Principal as ClaimsPrincipal; if (regEmp == null) throw new HttpResponseException(Request.CreateErrorResponse(HttpStatusCode.BadRequest, "The parameter is empty")); int id = RegisterEmployeeDA.PostRegisterEmployee(regEmp, cp.Claims); HttpResponseMessage response = new HttpResponseMessage(); String url = String.Format("{0}{1}", HttpContext.Current.Request.Url.ToString(), id); response.Headers.Location = new Uri(url); response.StatusCode = HttpStatusCode.Created; return response; } /* * Put a Register_Employee to database. */ public HttpResponseMessage Put(Register_Employee regEmp) { ClaimsPrincipal cp = RequestContext.Principal as ClaimsPrincipal; if (regEmp == null) throw new HttpResponseException(Request.CreateErrorResponse(HttpStatusCode.BadRequest, "The parameter is empty")); int id = RegisterEmployeeDA.PutRegisterEmployee(regEmp, cp.Claims); if(id < 1) throw new HttpResponseException(Request.CreateErrorResponse(HttpStatusCode.BadRequest, "The server could not update the object")); HttpResponseMessage response = new HttpResponseMessage(); response.StatusCode = HttpStatusCode.OK; return response; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace InterviewQuestions { public class SystemTextEncoding { public static void Test() { string strTmp = "abcdefg某某某"; byte[] byt = System.Text.Encoding.Default.GetBytes(strTmp); int i = System.Text.Encoding.UTF8.GetBytes(strTmp).Length; int j = strTmp.Length; Console.WriteLine("X={0},Y={1}", i, j); Console.ReadKey(); } } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Dentist.ViewModels { public class RegistrationViewModel { [Required] [Display(Name = "Registration Number")] public string Number { get; set; } [Required] [Display(Name = "Registration College")] public string College { get; set; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; using System.Web; using System.Configuration; namespace TaxiDriverSystem { public partial class Qalification : Form { string ConnectionString = ConfigurationManager.ConnectionStrings["Test"].ConnectionString; SqlConnection con; public Qalification() { InitializeComponent(); } private void btnClear_Click(object sender, EventArgs e) { txtQID.Text = ""; cmbQtype.Text = ""; txtName.Text = ""; dateTimePickerExpireDate.Text = ""; GetDriverID(); } private void txtQID_TextChanged(object sender, EventArgs e) { } private void btnAdd_Click(object sender, EventArgs e) { string QType = cmbQtype.Text; string QName = txtName.Text; string Date = dateTimePickerExpireDate.Text; Connection_Query Database = new Connection_Query(); Database.OpenObject(); Database.OpenConnection(); Database.ExecuteQueries("INSERT INTO Qualification(Type, Name, ExpireDate) VALUES('" + QType + "', '" + QName + "','" + Date + "')"); MessageBox.Show("Qualification is Added"); Database.CloseConnection(); PopulateGridview(); GetDriverID(); txtQID.Text = ""; cmbQtype.Text = ""; txtName.Text = ""; dateTimePickerExpireDate.Text = ""; } void GetDriverID() { int QID = 1; con = new SqlConnection(ConnectionString); con.Open(); SqlCommand cmd = new SqlCommand("select max (Q_ID) from Qualification", con); SqlDataAdapter sda = new SqlDataAdapter(cmd); DataTable dt = new DataTable(); sda.Fill(dt); con.Close(); DataRow row1 = dt.Rows[dt.Rows.Count - 1]; QID = Convert.ToInt32(dt.Rows[0]["Column1"].ToString()) + QID; txtQID.Text = QID.ToString(); } void PopulateGridview() { con = new SqlConnection(ConnectionString); con.Open(); SqlCommand cmd = new SqlCommand("select * from Qualification", con); SqlDataAdapter sda = new SqlDataAdapter(cmd); DataTable dt = new DataTable(); sda.Fill(dt); con.Close(); DataRow row1 = dt.Rows[dt.Rows.Count - 1]; dataGridView1.DataSource = dt; } private void Qalification_Load(object sender, EventArgs e) { GetDriverID(); PopulateGridview(); } private void btnDelete_Click(object sender, EventArgs e) { int QID = Convert.ToInt32(txtQID.Text); Connection_Query Database = new Connection_Query(); Database.OpenObject(); Database.OpenConnection(); Database.ExecuteQueries("DELETE from Qualification where Q_ID = " + QID + ""); MessageBox.Show("Qualification is Deleted"); Database.CloseConnection(); PopulateGridview(); GetDriverID(); cmbQtype.Text = ""; txtName.Text = ""; dateTimePickerExpireDate.Text = ""; } private void dataGridView1_CellClick(object sender, DataGridViewCellEventArgs e) { if (dataGridView1.SelectedCells.Count > 0) { int selectedrowindex = dataGridView1.SelectedCells[0].RowIndex; DataGridViewRow selectedRow = dataGridView1.Rows[selectedrowindex]; txtQID.Text = Convert.ToString(selectedRow.Cells["Q_ID"].Value); cmbQtype.Text = Convert.ToString(selectedRow.Cells["Type"].Value); txtName.Text = Convert.ToString(selectedRow.Cells["Name"].Value); dateTimePickerExpireDate.Text = Convert.ToString(selectedRow.Cells["ExpireDate"].Value); } } private void btnEdit_Click(object sender, EventArgs e) { int Q_ID = Convert.ToInt32(txtQID.Text); string QType = cmbQtype.Text; string QName = txtName.Text; string Date = dateTimePickerExpireDate.Text; Connection_Query Database = new Connection_Query(); Database.OpenObject(); Database.OpenConnection(); Database.ExecuteQueries("UPDATE Qualification set Type ='" + QType + "', Name = '" + QName + "', ExpireDate = '" + Date + "' where Q_ID = " + Q_ID + ""); MessageBox.Show("Driver is Updated"); Database.CloseConnection(); PopulateGridview(); GetDriverID(); cmbQtype.Text = ""; txtName.Text = ""; dateTimePickerExpireDate.Text = ""; } } }
#region 版本说明 /***************************************************************************** * * 项 目 : * 作 者 : 陈锐(开发) * 创建时间 : 2010-4-27 下午 01:23:35 * * Copyright (C) 2008 - 鹏业软件公司 * *****************************************************************************/ #endregion /* <!----> <component id="AttachmentFileServiceSvr" type="PengeSoft.CMS.BaseDatum.AttachmentFileServiceSvr, PengeSoft.CMS.BaseDatum" service="CMS.BaseDatum.IAttachmentFileServiceSvr, CMS.BaseDatum" lifestyle="Singleton"> <parameters> </parameters> </component> */ using System; using System.Collections; using System.Text; using Castle.Windsor; using PengeSoft.Data; using PengeSoft.Enterprise.Appication; using PengeSoft.WorkZoneData; using PengeSoft.Common.Exceptions; using PengeSoft.Auther.RightCheck; using PengeSoft.Service; using PengeSoft.db.IBatis; using IBatisNet.DataAccess; namespace PengeSoft.CMS.BaseDatum { /// <summary> /// AttachmentFileServiceSvr实现。附件文件服务 /// </summary> public class AttachmentFileServiceSvr : ApplicationBase, IAttachmentFileServiceSvr { #region 服务描述 private IDaoManager _daoManager = null; private IAttachmentFileDao _AttachmentFileDao = null; public override void FormActionList(AppActionList Acts) { base.FormActionList(Acts); // 添加需发布的功能信息 } public override void FormAttribsRec(PengeSoft.WorkZoneData.AppAttribBaseRec attr) { base.FormAttribsRec(attr); attr.Detail = ""; } public AttachmentFileServiceSvr() { _daoManager = ServiceConfig.GetInstance().DaoManager; _AttachmentFileDao = (IAttachmentFileDao)_daoManager.GetDao(typeof(IAttachmentFileDao)); } #endregion #region IAttachmentFileServiceSvr 函数 /// <summary> /// 添加附件文件 /// </summary> /// <param name="item">附件文件对象</param> public void AddAttachmentFile(AttachmentFile item) { item.CreateTime = DateTime.Now; _AttachmentFileDao.Insert(item); } /// <summary> /// 删除附件文件 /// </summary> /// <param name="fileId">附件文件id</param> public void DeleteAttachmentFile(string fileId) { AttachmentFile attachmentFile = new AttachmentFile(); attachmentFile.FileId = fileId; _AttachmentFileDao.Delete(attachmentFile); } /// <summary> /// 获取附件文件 /// </summary> /// <param name="fileId">附件文件ID</param> public AttachmentFile GetAttachmentFile(string fileId) { AttachmentFile attachmentFile = new AttachmentFile(); attachmentFile.FileId = fileId; return _AttachmentFileDao.GetDetail(attachmentFile) as AttachmentFile; } /// <summary> /// 更新附件(OCR内容) /// </summary> /// <param name="item">附件内容对象</param> [PublishMethod("item")] public void ChangeOCRContent(AttachmentFile item) { item.IsOCRed = (int)EAttachmentFileIsOCR.Yes; _AttachmentFileDao.Update("UpdateAttachmentFileOCRContent", item); } /// <summary> /// 查询附件列表 /// </summary> /// <param name="param">查询条件</param> /// <param name="start">起始记录</param> /// <param name="pagesize">页大小</param> public AttachmentFileList QueryAttachmentFileList(AttachmentFileQueryPara param, int start, int pagesize) { DataList rec = null; rec= _AttachmentFileDao.QueryList(param, start, pagesize); AttachmentFileList list = new AttachmentFileList(); if (rec != null) list.AddFrom(rec); return list; } #endregion } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Default2 : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Button1_Click(object sender, EventArgs e) { Thread.Sleep(5000); ClientScript.RegisterStartupScript(this.GetType(), "alert", "<script>alert('Loading Is working!!');</script>"); lbl_msg_advice.Text = "Hello"; } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityStandardAssets.ImageEffects; using Spine.Unity; using UnityEngine.EventSystems; public class campamentosOffline : MonoBehaviour { public GameObject Player; public GameObject[] camp; public GameObject uno; public GameObject dos; public GameObject tres; public string BaseBuena; public GameObject[] Bases; public GameObject A1; public GameObject B1; public GameObject BasePrimaria; public GameObject alpha; public Sprite alpha1; public Sprite alpha2; public Sprite alpha3; public Sprite alpha4; public GameObject alphaEnemy; public Sprite alphaEnemy1; public Sprite alphaEnemy2; public GameObject beta; public Sprite beta1; public Sprite beta2; public Sprite beta3; public Sprite beta4; public GameObject betaEnemy; public Sprite betaEnemy1; public Sprite betaEnemy2; public string buena; public string mala; public GameObject Camara; public int nace; public GameObject Cabeza; // Use this for initialization void Start () { Cabeza = Player.GetComponent<Hero>().cabeza; } public GameObject selectedObj; public EventSystem eventsystem; public bool contar; public float cuentaatras; public Text contador; public string idioma; // Update is called once per frame void Update () { idioma = PlayerPrefs.GetString("idioma"); if(contar) { Player.GetComponent<Hero>().salud = 0; nace = 0; BasePrimaria.SetActive(false); alpha.SetActive(false); beta.SetActive(false); uno.SetActive(false); dos.SetActive(false); tres.SetActive(false); alphaEnemy.SetActive(false); betaEnemy.SetActive(false); if(idioma == "ENGLISH") { contador.text = "Waiting..."+cuentaatras.ToString("F0"); } if(idioma == "SPANISH") { contador.text = "Esperando..."+cuentaatras.ToString("F0"); } if(idioma == "CHINESE") { contador.text = "等候..."+cuentaatras.ToString("F0"); } cuentaatras -= Time.deltaTime; if(cuentaatras <= 0) { BasePrimaria.SetActive(true); eventsystem.GetComponent<EventSystem>().SetSelectedGameObject(BasePrimaria); contar = false; } }else { contador.text = ""; //RESELECCIONAR ELEMENTO DE MENU //eventsystem.GetComponent<EventSystem>().SetSelectedGameObject(m1); if (eventsystem.GetComponent<EventSystem>().currentSelectedGameObject == null) { eventsystem.GetComponent<EventSystem>().SetSelectedGameObject(selectedObj); //EventSystem.current.SetSelectedGameObject(selectedObj); } selectedObj = eventsystem.GetComponent<EventSystem>().currentSelectedGameObject; //CAMBIE ENTRE CONTROL Y TECLADO if(Input.GetAxis("Horizontal") != 0 || Input.GetAxis("Vertical") != 0) { eventsystem.GetComponent<StandaloneInputModule>().horizontalAxis = "Horizontal"; eventsystem.GetComponent<StandaloneInputModule>().verticalAxis = "Vertical"; } if(Input.GetButtonDown("HorizontalUI") || Input.GetButtonDown("VerticalUI")) { eventsystem.GetComponent<StandaloneInputModule>().horizontalAxis = "HorizontalUI"; eventsystem.GetComponent<StandaloneInputModule>().verticalAxis = "VerticalUI"; } if(Player.tag == "Player") { buena = "BaseBuena"; mala = "BaseMala"; alpha.GetComponent<Image>().sprite = alpha1; SpriteState spritestate = new SpriteState(); spritestate.highlightedSprite = alpha2; alpha.GetComponent<Button>().spriteState = spritestate; alphaEnemy.GetComponent<Image>().sprite = alphaEnemy2; }else { buena = "BaseMala"; mala = "BaseBuena"; alpha.GetComponent<Image>().sprite = alpha3; SpriteState spritestate = new SpriteState(); spritestate.highlightedSprite = alpha4; alpha.GetComponent<Button>().spriteState = spritestate; alphaEnemy.GetComponent<Image>().sprite = alphaEnemy1; } if(Camara == null) { Camara = GameObject.FindGameObjectWithTag("MainCamera"); } if(A1 == null) { A1 = GameObject.Find("ALPHA"); }else if(A1.tag == buena) { Bases[0] = A1; alphaEnemy.SetActive(false); }else if(A1.tag == mala) { Bases[0] = null; alphaEnemy.SetActive(true); }else { alphaEnemy.SetActive(false); Bases[0] = null; } if(B1 == null) { B1 = GameObject.Find("BETA"); }else if(B1.tag == buena) { Bases[1] = B1; }else if(B1.tag == mala) { betaEnemy.SetActive(true); }else { Bases[1] = null; } if(Bases[0] != null) { alpha.SetActive(true); }else { alpha.SetActive(false); } if(Bases[1] != null) { beta.SetActive(true); }else { beta.SetActive(false); } if(camp[0] != null) { uno.SetActive(true); }else { uno.SetActive(false); } if(camp[1] != null) { dos.SetActive(true); }else { dos.SetActive(false); } if(camp[2] != null) { tres.SetActive(true); }else { tres.SetActive(false); } } } public void Base() { nace = 0; Camara.GetComponent<Cam>().campamento = true; Camara.GetComponent<Cam>().campPos = new Vector3(Player.GetComponent<Animaciones>().inicial.x, Player.transform.position.y+12, Player.GetComponent<Animaciones>().inicial.z-100); } public void primero() { nace = 1; Camara.GetComponent<Cam>().campamento = true; Camara.GetComponent<Cam>().campPos = new Vector3(camp[0].transform.position.x, Player.transform.position.y+12, camp[0].transform.position.z-100);//camp[0].transform.position; } public void segundo() { nace = 2; Camara.GetComponent<Cam>().campamento = true; Camara.GetComponent<Cam>().campPos = new Vector3(camp[1].transform.position.x, Player.transform.position.y+12, camp[1].transform.position.z-100);//camp[0].transform.position; } public void tercero() { nace = 3; Camara.GetComponent<Cam>().campamento = true; Camara.GetComponent<Cam>().campPos = new Vector3(camp[2].transform.position.x, Player.transform.position.y+12, camp[2].transform.position.z-100);//camp[0].transform.position; } public void A() { nace = 5; Camara.GetComponent<Cam>().campamento = true; Camara.GetComponent<Cam>().campPos = new Vector3(Bases[0].transform.position.x, Player.transform.position.y+12, Bases[0].transform.position.z-100);//Bases[0].transform.position; } public void B() { nace = 6; Camara.GetComponent<Cam>().campamento = true; Camara.GetComponent<Cam>().campPos = new Vector3(Bases[1].transform.position.x, Player.transform.position.y+12, Bases[1].transform.position.z-100);//Bases[0].transform.position; } public void nacer() { if(Application.loadedLevelName == "Tutorial") { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); nace = 0; BasePrimaria.SetActive(false); alpha.SetActive(false); beta.SetActive(false); uno.SetActive(false); dos.SetActive(false); tres.SetActive(false); alphaEnemy.SetActive(false); betaEnemy.SetActive(false); Player.GetComponent<Hero>().animacion.SetActive(false); Player.GetComponent<CustomFinal>().skinsToCombine[0] = Player.GetComponent<CustomFinal>().casco; Player.GetComponent<CustomFinal>().listo = false; Cabeza.GetComponent<Cabeza>().tirosCabeza = 0; Camara.GetComponent<Cam>().shake = false; Camara.GetComponent<Cam>().shake2 = false; Camara.GetComponent<Cam>().shakeAvion = false; Camara.GetComponent<Cam>().shakeAvion2 = false; Camara.GetComponent<Cam>().campamento = false; Player.GetComponent<Hero>().eventsystem.GetComponent<EventSystem>().SetSelectedGameObject(Player.GetComponent<Hero>().carta1); Player.GetComponent<Hero>().SniperCam.GetComponent<Grayscale>().enabled = false; Player.GetComponent<Hero>().animacion.GetComponent<SkeletonGraphic>().AnimationState.SetAnimation(0, "simple", false); Player.GetComponent<Hero>().esconderBarra.SetActive(true); }else { if(nace == 0) { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); //Player.GetComponent<Hero>().mascara = "Player"; Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); Player.transform.position = new Vector3(Player.GetComponent<Animaciones>().inicial.x, Player.GetComponent<Animaciones>().inicial.y+10, Player.GetComponent<Animaciones>().inicial.z);//Player.GetComponent<Animaciones>().inicial; }else if(nace == 1) { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); //Player.GetComponent<Hero>().mascara = "Player"; Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); Player.transform.position = new Vector3(camp[0].transform.position.x, Player.GetComponent<Animaciones>().inicial.y+10, camp[0].transform.position.z); nace = 0; }else if(nace == 2) { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); //Player.GetComponent<Hero>().mascara = "Player"; Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); Player.transform.position = new Vector3(camp[1].transform.position.x, Player.GetComponent<Animaciones>().inicial.y+10, camp[1].transform.position.z); nace = 0; }else if(nace == 3) { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); //Player.GetComponent<Hero>().mascara = "Player"; Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); Player.transform.position = new Vector3(camp[2].transform.position.x, Player.GetComponent<Animaciones>().inicial.y+10, camp[2].transform.position.z); nace = 0; }else if(nace == 5) { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); //Player.GetComponent<Hero>().mascara = "Player"; Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); Player.transform.position = new Vector3(Bases[0].transform.position.x, Player.GetComponent<Animaciones>().inicial.y+10, Bases[0].transform.position.z-3); nace = 0; }else if(nace == 6) { Player.GetComponent<Hero>().salud = Player.GetComponent<Hero>().saludMax; Player.GetComponent<Hero>().vivo = true; Player.GetComponent<Animator>().SetBool("muerto", false); //Player.GetComponent<Hero>().mascara = "Player"; Player.GetComponent<Hero>().Base.layer = LayerMask.NameToLayer("Vista"); Player.transform.position = new Vector3(Bases[1].transform.position.x, Player.GetComponent<Animaciones>().inicial.y+10, Bases[1].transform.position.z-3); nace = 0; } BasePrimaria.SetActive(false); alpha.SetActive(false); beta.SetActive(false); uno.SetActive(false); dos.SetActive(false); tres.SetActive(false); alphaEnemy.SetActive(false); betaEnemy.SetActive(false); Player.GetComponent<Hero>().animacion.SetActive(false); Player.GetComponent<CustomFinal>().skinsToCombine[0] = Player.GetComponent<CustomFinal>().casco; Player.GetComponent<CustomFinal>().listo = false; Cabeza.GetComponent<Cabeza>().tirosCabeza = 0; Camara.GetComponent<Cam>().shake = false; Camara.GetComponent<Cam>().shake2 = false; Camara.GetComponent<Cam>().shakeAvion = false; Camara.GetComponent<Cam>().shakeAvion2 = false; Camara.GetComponent<Cam>().campamento = false; Camara.GetComponent<Cam>().dramatica = false; Player.GetComponent<Hero>().eventsystem.GetComponent<EventSystem>().SetSelectedGameObject(Player.GetComponent<Hero>().carta1); Player.GetComponent<Hero>().SniperCam.GetComponent<Grayscale>().enabled = false; Player.GetComponent<Hero>().animacion.GetComponent<SkeletonGraphic>().AnimationState.SetAnimation(0, "simple", false); Player.GetComponent<Hero>().esconderBarra.SetActive(true); nace = 0; } } }
using Lowscope.Saving; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; namespace Lowscope.Saving.Examples { public class ExamplePauseMenu : MonoBehaviour { [Header("References")] [SerializeField] private GameObject pauseMenuObjects; [SerializeField] private ExampleSlotMenu slotMenu; [SerializeField] private Button buttonLoad; [SerializeField] private Button buttonSave; [SerializeField] private Button buttonQuit; [Header("Configuration")] [SerializeField] private KeyCode[] openMenuKeys = new KeyCode[1] { KeyCode.Escape }; [SerializeField] private string quitToScene; [SerializeField] private bool closeWindowOnSave = true; [SerializeField] private bool closeWindowOnLoad = true; [SerializeField] private GameObject[] toggleObjectVisibility; private Dictionary<GameObject, bool> cachedVisibility = new Dictionary<GameObject, bool>(); int openMenuKeyCount; private void Awake() { openMenuKeyCount = openMenuKeys.Length; buttonLoad.onClick.AddListener(OnOpenSlotMenuLoad); buttonSave.onClick.AddListener(OnOpenSlotMenuSave); buttonQuit.onClick.AddListener(OnQuit); if (closeWindowOnSave) { SaveMaster.OnWritingToDiskDone += OnWrittenToDisk; } if (closeWindowOnLoad) { SaveMaster.OnSlotChangeDone += OnChangedSlot; } int toggleVisibilityCount = toggleObjectVisibility.Length; for (int i = 0; i < toggleVisibilityCount; i++) { cachedVisibility.Add(toggleObjectVisibility[i], toggleObjectVisibility[i].activeSelf); } } private void OnDestroy() { if (closeWindowOnSave) { SaveMaster.OnWritingToDiskDone -= OnWrittenToDisk; } if (closeWindowOnLoad) { SaveMaster.OnSlotChangeDone -= OnChangedSlot; } } private void OnChangedSlot(int arg1, int arg2) { Hide(); } private void OnWrittenToDisk(int obj) { Hide(); } private void OnEnable() { Hide(); } private void OnQuit() { SceneManager.LoadScene(quitToScene); } private void OnOpenSlotMenuSave() { slotMenu.SetMode(ExampleSlotMenu.Mode.Save); slotMenu.gameObject.SetActive(true); } private void OnOpenSlotMenuLoad() { slotMenu.SetMode(ExampleSlotMenu.Mode.Load); slotMenu.gameObject.SetActive(true); } public void Display() { slotMenu.gameObject.SetActive(false); pauseMenuObjects.gameObject.SetActive(true); int toggleVisibilityCount = toggleObjectVisibility.Length; for (int i = 0; i < toggleVisibilityCount; i++) { toggleObjectVisibility[i].gameObject.SetActive(false); } } public void Hide() { slotMenu.gameObject.SetActive(false); pauseMenuObjects.gameObject.SetActive(false); int toggleVisibilityCount = toggleObjectVisibility.Length; for (int i = 0; i < toggleVisibilityCount; i++) { bool visible; if (cachedVisibility.TryGetValue(toggleObjectVisibility[i], out visible)) { toggleObjectVisibility[i].gameObject.SetActive(visible); } } } private void Update() { for (int i = 0; i < openMenuKeyCount; i++) { if (Input.GetKeyDown(openMenuKeys[i])) { if (!pauseMenuObjects.activeSelf) { Display(); } else { Hide(); } return; } } } } }
using System; namespace HT.Framework { /// <summary> /// 【自动化任务】对象路径定义,将根据设置的路径查找子对象用以初始化(仅可用于 EntityLogicBase 及 UILogicBase 及 HTBehaviour 子类中定义的非静态字段) /// </summary> [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)] public sealed class ObjectPathAttribute : Attribute { /// <summary> /// 路径 /// </summary> public string Path { get; private set; } public ObjectPathAttribute(string path) { Path = path; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class RandomTreasureSpawner : MonoBehaviour { public bool looping = false; public float loopDelay = 60; public GameObject treasure; public string treasurePrefabFolder = "Prefabs/RNGTreasure"; // Start is called before the first frame update void Start() { init(); } // Update is called once per frame void Update() { } void init() { GameObject[] treasureList = Resources.LoadAll<GameObject>(treasurePrefabFolder); int randomRoll = Random.Range(-(treasureList.Length - 1), treasureList.Length - 1); if(randomRoll >= 0) { treasure = treasureList[randomRoll]; spawnOnce(); } } public void spawnOnce() { GameObject treasureInstance = Instantiate(treasure, transform.position, transform.rotation); Destroy(gameObject); } }
/* * Copyright 2014 Technische Universitšt Darmstadt * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections.Generic; using EnvDTE; using JetBrains.Application; using JetBrains.Application.Threading; using KaVE.Commons.Utils; using KaVE.Commons.Utils.Exceptions; using KaVE.JetBrains.Annotations; using KaVE.VS.Commons; using KaVE.VS.Commons.Generators; namespace KaVE.VS.FeedbackGenerator.Generators.VisualStudio { [ShellComponent] internal class VsWindowButtonInstrumentationComponent { private static readonly IDictionary<Window, VsWindowButtonClickEventGenerator> WindowRegistry = new Dictionary<Window, VsWindowButtonClickEventGenerator>(); private readonly IRSEnv _env; private readonly IMessageBus _messageBus; private readonly IDateUtils _dateUtils; private readonly ILogger _logger; private readonly IThreading _threading; [UsedImplicitly] private WindowEvents _windowEvents; public VsWindowButtonInstrumentationComponent([NotNull] IRSEnv env, [NotNull] IMessageBus messageBus, [NotNull] IDateUtils dateUtils, [NotNull] ILogger logger, [NotNull] IThreading threading) { _env = env; _messageBus = messageBus; _dateUtils = dateUtils; _logger = logger; _threading = threading; Initialize(env); } private void Initialize(IRSEnv env) { var dte = env.IDESession.DTE; if (dte.ActiveWindow != null) { OnWindowActivated(dte.ActiveWindow, null); } _windowEvents = dte.Events.WindowEvents; _windowEvents.WindowActivated += OnWindowActivated; } private void OnWindowActivated(Window focusedWindow, Window lostfocus) { try { VsWindowButtonClickEventGenerator listener; if (!WindowRegistry.TryGetValue(focusedWindow, out listener)) { listener = new VsWindowButtonClickEventGenerator( focusedWindow, _env, _messageBus, _dateUtils, _logger, _threading, new DoubleCommandEventDetector(_dateUtils)); WindowRegistry[focusedWindow] = listener; } listener.WindowChanged(); } catch (Exception e) { _logger.Error(e, "instrumenting buttons in window failed"); } } } }
using Discord; using Discord.WebSocket; using System; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using System.Net.Http; using Discord.Commands; using WestBot; namespace Westbot { class Program { static void Main(string[] call_args) => new Program().MainAsync(call_args).GetAwaiter().GetResult(); public async Task MainAsync(string[] call_args) { var services = ConfigureServices(); var client = services.GetRequiredService<DiscordSocketClient>(); client.Log += LogAsync; services.GetRequiredService<CommandService>().Log += LogAsync; BotConfiguration.Load(call_args); await client.LoginAsync(TokenType.Bot, BotConfiguration.Token); await client.StartAsync(); await services.GetRequiredService<Services.CommandHandler>().InstallCommandsAsync(); client.Ready += () => { ulong BotVersionChannel = 0; try { BotVersionChannel = DatabaseHandler.GetChannelID("BotVersion"); } catch (Exception ex) { Console.Write("Exception: " + ex.Message); } var Guild = client.GetGuild(BotConfiguration.ServerID); var channel = Guild.GetTextChannel(BotVersionChannel); string version = ""; try { version = DatabaseHandler.GetVersion(); } catch (Exception ex) { Console.Write("Exception: " + ex.Message); } if(version != "0") channel.SendMessageAsync("Bot version " + version + " is online."); Console.WriteLine("**Bot online.**"); return Task.CompletedTask; }; await Task.Delay(-1); } private Task LogAsync(LogMessage log) { Console.WriteLine(log.ToString()); return Task.CompletedTask; } private IServiceProvider ConfigureServices() { return new ServiceCollection() .AddSingleton<DiscordSocketClient>() .AddSingleton<CommandService>() .AddSingleton<Services.CommandHandler>() //.AddSingleton<Tournament>() .AddSingleton<HttpClient>() .BuildServiceProvider(); } } }
using System.Collections.Generic; namespace AddressBook.SearchForm { class SearchFormModel { public List<string> GetCategories() { //but this should accessed db var cat = new List<string> {"Minny", "Miney", "Moo"}; return cat; } } }
using Android.Content; using Android.Graphics; using System.Threading.Tasks; using Xamarin.Forms; using Xamarin.Forms.Platform.Android; namespace Forms.Plugin.CardForm.Platforms.Helpers { public class ImageHelper { private static IImageSourceHandler GetHandler(ImageSource source) { IImageSourceHandler returnValue = null; if (source is UriImageSource) { returnValue = new ImageLoaderSourceHandler(); } else if (source is FileImageSource) { returnValue = new FileImageSourceHandler(); } else if (source is StreamImageSource) { returnValue = new StreamImagesourceHandler(); } return returnValue; } public static async Task<Bitmap> GetBitmapFromImageSourceAsync(ImageSource source, Context context) { var handler = GetHandler(source); var returnValue = (Bitmap)null; returnValue = await handler.LoadImageAsync(source, context); return returnValue; } } }
using Arch.Data.Common.Enums; using Arch.Data.Orm.sql; using System; using System.Collections.Generic; using System.Text; namespace Arch.Data.Orm.Dialect { /// <summary> /// MySql方言 /// </summary> public class MySqlDialect : DbDialect { public override Char OpenQuote { get { return '`'; } } public override Char CloseQuote { get { return '`'; } } public override String IdentitySelectString { get { return "SELECT LAST_INSERT_ID();\n"; } } /// <summary> /// 拼接操作头部 /// </summary> /// <returns></returns> public override String QuoteOpenOpName(String name) { return name; } /// <summary> /// 加锁类型值 /// </summary> /// <returns></returns> public override String WithLock(String parameterName) { return String.Empty; } public override String LimitPrefix(Int32 from, Int32 to) { return String.Empty; } public override String LimitSuffix(Int32 from, Int32 to) { if (from > 0 || to > 0) { StringBuilder sb = new StringBuilder(" LIMIT "); sb.Append(from); if (to > 0) { sb.Append(",") .Append(to); } return sb.ToString(); } return String.Empty; } public override String PagingPrefix(Int32 pageNumber, Int32 pageSize, String orderColumnName, Boolean isAscending) { return String.Empty; } private const String PagingSuffixTemplate = " ORDER BY {0}{1}{2} {3} LIMIT {4},{5}"; public override String PagingSuffix(Int32 pageNumber, Int32 pageSize, String orderColumnName, Boolean isAscending, IList<SqlColumn> sqlColumns) { StringBuilder sb = new StringBuilder(); if (pageNumber > 0 && pageSize > 0 && !String.IsNullOrEmpty(orderColumnName)) { sb.AppendFormat(PagingSuffixTemplate, OpenQuote, orderColumnName, CloseQuote, isAscending ? String.Empty : OrderDirection.DESC.ToString(), (pageNumber - 1) * pageSize, pageSize); } return sb.ToString(); } } }
using System; class Program { static void Main() { //Circle variables int center_X = 1; int center_Y = 1; float radius = 1.5f; //Points coordinates var coordinates = new float[10, 2]; coordinates[0, 0] = 1; coordinates[0, 1] = 2; coordinates[1, 0] = 2.5f; coordinates[1, 1] = 2; coordinates[2, 0] = 0; coordinates[2, 1] = 1; coordinates[3, 0] = 2.5f; coordinates[3, 1] = 1; coordinates[4, 0] = 2; coordinates[4, 1] = 0; coordinates[5, 0] = 4; coordinates[5, 1] = 0; coordinates[6, 0] = 2.5f; coordinates[6, 1] = 1.5f; coordinates[7, 0] = 2; coordinates[7, 1] = 1.5f; coordinates[8, 0] = 1; coordinates[8, 1] = 2.5f; coordinates[9, 0] = -100; coordinates[9, 1] = -100; for (int i = 0; i < 10; i++) { float x = coordinates[i, 0]; float y = coordinates[i, 1]; float dx = Math.Abs(x - center_X); float dy = y - center_Y; Console.Write(x.ToString().PadRight(6,' ')); Console.Write(y.ToString().PadRight(6, ' ')); if (dy > 0 && dy < radius) { if (dx < radius) { Console.Write(true); } else { Console.Write(false); } } else { Console.Write(false); } Console.WriteLine(); } } }
// Copyright 2019 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using NtApiDotNet; using NtObjectManager.Utils; using System.Management.Automation; using System.Text; namespace NtObjectManager.Cmdlets.Object { /// <summary> /// <para type="synopsis">Creates a new ALPC message.</para> /// <para type="description">This cmdlet creates a new ALPC message based on a byte array or an length initializer. /// You can also specify a text encoding which allows you to use the DataString property.</para> /// </summary> /// <example> /// <code>$msg = New-NtAlpcMessage -Bytes @(0, 1, 2, 3)</code> /// <para>Create a new message from a byte array.</para> /// </example> /// <example> /// <code>$msg = New-NtAlpcMessage -Bytes @(0, 1, 2, 3) -AllocatedDataLength 1000</code> /// <para>Create a new message from a byte array with an allocated length of 1000 bytes.</para> /// </example> /// <example> /// <code>$msg = New-NtAlpcMessage -AllocatedDataLength 1000</code> /// <para>Create a new message with an allocated length of 1000 bytes.</para> /// </example> /// <example> /// <code>$msg = New-NtAlpcMessage -AllocatedDataLength 1000 -Encoding UTF8</code> /// <para>Create a new message with an allocated length of 1000 bytes and the message encoding is UTF8.</para> /// </example> /// <example> /// <code>$msg = New-NtAlpcMessage -String "Hello World!"</code> /// <para>Create a new message from a unicode string.</para> /// </example> /// <example> /// <code>$msg = New-NtAlpcMessage -String "Hello World!" -Encoding UTF8</code> /// <para>Create a new message from a UTF8 string.</para> /// </example> /// <para type="link">about_ManagingNtObjectLifetime</para> [Cmdlet(VerbsCommon.New, "NtAlpcMessage", DefaultParameterSetName = "FromLength")] [OutputType(typeof(AlpcMessage))] public class NewNtAlpcMessageCmdlet : PSCmdlet { /// <summary> /// <para type="description">Create the message from a byte array.</para> /// </summary> [Parameter(Position = 0, Mandatory = true, ParameterSetName = "FromBytes")] public byte[] Bytes { get; set; } /// <summary> /// <para type="description">Create the message from a string.</para> /// </summary> [Parameter(Position = 0, Mandatory = true, ParameterSetName = "FromString")] public string String { get; set; } /// <summary> /// <para type="description">Get or set the text encoding for this message.</para> /// </summary> [Parameter(ParameterSetName = "FromLength")] [Parameter(ParameterSetName = "FromBytes")] [Parameter(ParameterSetName = "FromString")] public TextEncodingType Encoding { get; set; } /// <summary> /// <para type="description">Specify the message with allocated length.</para> /// </summary> [Parameter(Position = 0, ParameterSetName = "FromLength")] [Parameter(Position = 1, ParameterSetName = "FromBytes")] [Parameter(Position = 1, ParameterSetName = "FromString")] public int AllocatedDataLength { get; set; } /// <summary> /// Constructor. /// </summary> public NewNtAlpcMessageCmdlet() { AllocatedDataLength = AlpcMessage.MaximumDataLength; Encoding = TextEncodingType.Unicode; } /// <summary> /// Process record. /// </summary> protected override void ProcessRecord() { Encoding encoding = PSUtils.GetEncoding(Encoding); if (ParameterSetName == "FromBytes") { WriteObject(new AlpcMessageRaw(Bytes, AllocatedDataLength, encoding)); } else if (ParameterSetName == "FromString") { WriteObject(new AlpcMessageRaw(encoding.GetBytes(String), AllocatedDataLength, encoding)); } else { WriteObject(new AlpcMessageRaw(AllocatedDataLength, encoding)); } } } }
using Common; using Facebook; using Models.DAO; using Models.EF; using OnlineShop.Models; using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Web; using System.Web.Mvc; namespace OnlineShop.Controllers { public class UserController : Controller { private Uri RedirectUri { get { var uriBuilder = new UriBuilder(Request.Url); uriBuilder.Query = null; uriBuilder.Fragment = null; uriBuilder.Path = Url.Action("FacebookCallback"); return uriBuilder.Uri; } } // View Đăng Ký // GET: User [HttpGet] public ActionResult Register() { return View(); } [HttpPost] public ActionResult Register(RegisterModel model) { if (ModelState.IsValid) // Kiểm tra fomr { var dao = new UserDAO(); if (dao.CheckUserName(model.UserName)) // kiểm tra Tên Đăng Nhập { ModelState.AddModelError("", "Tên Đăng Nhập Đã Tồn Tại"); } else if (dao.CheckEmail(model.Email)) // Kiểm tra Email { ModelState.AddModelError("", "Email Đã Được Đăng Ký"); } else { var user = new User(); // tạo mới 1 người dùng user.UserName = model.UserName; user.Password = Encryptor.MD5Hash(model.Password); user.Name = model.Name; user.Address = model.Address; user.Phone = model.Phone; user.Email = model.Email; user.GroupID = "MEMBER"; user.CreateDate = DateTime.Now; user.Status = true; var result = dao.Insert(user); // Thêm người dùng if (result > 0) { UserLogin u = new UserLogin(); u.UserID = user.ID; u.UserName = user.UserName; u.Name = user.Name; u.GroupID = user.GroupID; Session[Common.SessionCommonConstants.USER_SESSION] = u; return RedirectToAction("Index", "Home"); } else { ModelState.AddModelError("", "Đăng Ký Thất Bại"); } } } return View(model); } // Đăng Nhập public ActionResult Login() { return View(); } // [HttpPost] public ActionResult Login(LoginModel model) { if (ModelState.IsValid) { var dao = new UserDAO(); var result = dao.Login(model.UserName, Encryptor.MD5Hash(model.Password), false); if (result == 1) // Nếu tài khoản đúng { var user = dao.GetByUserName(model.UserName); var userSession = new UserLogin(); userSession.UserName = user.UserName; userSession.UserID = user.ID; userSession.Name = user.Name; userSession.GroupID = user.GroupID; var listCredentials = dao.GetListCredentials(user.UserName); Session.Add(Common.SessionCommonConstants.USER_SESSION, userSession); Session.Add(Common.SessionCommonConstants.CREDENTIALS_SESSION, listCredentials); return RedirectToAction("Index", "Home"); } else if (result == 0) { ModelState.AddModelError("", "Tài Khoản Không Tồn Tại"); } else if (result == -1) { ModelState.AddModelError("", "Tài Khoản Đang Bị Khóa"); } else if (result == -2) { ModelState.AddModelError("", "Mật Khẩu Không Đúng"); } else if (result == -3) { ModelState.AddModelError("", "Bạn Không Có Quyền Đăng Nhập"); } else { ModelState.AddModelError("", "Lỗi Đăng Nhập"); } } return View(model); } // Đăng Nhập Bằng Facebook public ActionResult LoginFacebook() { var fb = new FacebookClient(); var loginUrl = fb.GetLoginUrl( new { client_id = ConfigurationManager.AppSettings["FbAppID"], client_secret = ConfigurationManager.AppSettings["FbAppSecret"], redirect_uri = RedirectUri.AbsoluteUri, response_type = "code", scope = "email", } ); return Redirect(loginUrl.AbsoluteUri); } // Kết quả trả về từ Facebook public ActionResult FacebookCallback(string code) { var fb = new FacebookClient(); dynamic result = fb.Post("oauth/access_token", new { client_id = ConfigurationManager.AppSettings["FbAppID"], client_secret = ConfigurationManager.AppSettings["FbAppSecret"], redirect_uri = RedirectUri.AbsoluteUri, code = code }); var accessToken = result.access_token; if (!string.IsNullOrEmpty(accessToken)) { fb.AccessToken = accessToken; // Lấy Thông Tin dynamic me = fb.Get("me?fields=first_name,middle_name,last_name,email"); var user = new User(); user.Email = me.email; user.UserName = me.email; user.Password = Encryptor.MD5Hash("123456"); user.GroupID = "MEMBER"; user.Status = true; user.Name = me.first_name + " " + me.middle_name + " " + me.last_name; user.CreateDate = DateTime.Now; user.CreateBy = user.UserName; var resultInsert = new UserDAO().InsertForFacebook(user); // Thêm User if (resultInsert > 0) { var userSession = new UserLogin(); userSession.UserName = user.UserName; userSession.UserID = resultInsert; userSession.GroupID = user.GroupID; userSession.Name = user.Name; Session.Add(Common.SessionCommonConstants.USER_SESSION, userSession); } } return Redirect("/"); } // thông tin người dùng [HttpGet] public ActionResult UserDetail() { var userSession = (UserLogin)Session[Common.SessionCommonConstants.USER_SESSION]; var user = new User(); if (userSession != null) { user = new UserDAO().GetByID(userSession.UserID); } return View(user); } // Cập nhật thông tin cá nhân của người dùng [HttpPost] public ActionResult UserDetail(User user) { if (ModelState.IsValid) { if (!string.IsNullOrEmpty(user.Password)) { user.Password = Encryptor.MD5Hash(user.Password); } user.GroupID = "MEMBER"; user.Status = true; user.ModifiedBy = user.UserName; user.ModifiedDate = DateTime.Now; var result = new UserDAO().Update(user); if (result == true) { return RedirectToAction("UserDetail", "User"); } } return View(user); } // Đăng Xuất public ActionResult Logout() { Session[Common.SessionCommonConstants.USER_SESSION] = null; return Redirect("/"); } } }
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace Sklep.Cutomers { public class Updater : ICommand { private Action commandTask; private Action<Customer> taskParameter; public Updater(Action workToDo) { commandTask = workToDo; } public Updater(Action<Customer> workToDo) { taskParameter = workToDo; } public bool CanExecute(object parameter) { if(commandTask != null) return true; if (parameter != null) return true; return false; } public event EventHandler CanExecuteChanged { add { CommandManager.RequerySuggested += value; } remove { CommandManager.RequerySuggested -= value; } } public void Execute(object parameter) { if (parameter == null) commandTask(); else taskParameter(parameter as Customer); } } }
using Microsoft.EntityFrameworkCore; using ShopsRUs.Domain.Entity; using ShopsRUs.Infrastructure.Configurations; using ShopsRUs.Infrastructure.SeedData; namespace ShopsRUs.Infrastructure { public class ShopsRUsContext:DbContext { public ShopsRUsContext(DbContextOptions<ShopsRUsContext> options):base(options) { } public DbSet<Customer> Customers { get; set; } public DbSet<Discount> Discounts { get; set; } public DbSet<Invoice> Invoices { get; set; } public DbSet<User> Users { get; set; } protected override void OnModelCreating(ModelBuilder modelBuilder) { modelBuilder.ApplyConfiguration(new UserConfiguration()); modelBuilder.ApplyConfiguration(new CustomerConfiguration()); modelBuilder.ApplyConfiguration(new DiscountConfiguration()); modelBuilder.ApplyConfiguration(new InvoiceConfiguration()); modelBuilder.Seed(); base.OnModelCreating(modelBuilder); } } }
using System.Text.Json.Serialization; namespace PlatformRacing3.Server.Game.Communication.Messages.Outgoing.Json.Rooms; internal sealed class JsonExplodeBlockMessage : JsonMessageOutgoingMessage { internal JsonExplodeBlockMessage(string roomName, int tileY, int tileX) : base(roomName, new RoomMessageData("explodeBlock", new ExplodeBlockData(tileY, tileX))) { } private sealed class ExplodeBlockData { [JsonPropertyName("tileY")] public int TileY { get; set; } [JsonPropertyName("tileX")] public int TileX { get; set; } internal ExplodeBlockData(int tileY, int tileX) { this.TileY = tileY; this.TileX = tileX; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class ConfigColeccionable : MonoBehaviour { public Sprite noDisponible; public Button coleccionble1; public Text titulo_1; public Text contenido_1; public Sprite colec_1; public Button coleccionble2; public Text titulo_2; public Text contenido_2; public Sprite colec_2; public Button coleccionble3; public Text titulo_3; public Text contenido_3; public Sprite colec_3; public Button coleccionble4; public Text titulo_4; public Text contenido_4; public Sprite colec_4; public Button coleccionble5; public Text titulo_5; public Text contenido_5; public Sprite colec_5; public Button coleccionble6; public Text titulo_6; public Text contenido_6; public Sprite colec_6; public Button coleccionble7; public Text titulo_7; public Text contenido_7; public Sprite colec_7; public Button coleccionble8; public Text titulo_8; public Text contenido_8; public Sprite colec_8; public Button coleccionble9; public Text titulo_9; public Text contenido_9; public Sprite colec_9; public Button coleccionble10; public Text titulo_10; public Text contenido_10; public Sprite colec_10; public Button coleccionble11; public Text titulo_11; public Text contenido_11; public Sprite colec_11; public Button coleccionble12; public Text titulo_12; public Text contenido_12; public Sprite colec_12; void Start() { /* PlayerPrefs.SetInt("Colecionable_1", 1); PlayerPrefs.SetInt("Colecionable_2", 1); PlayerPrefs.SetInt("Colecionable_3", 1); PlayerPrefs.SetInt("Colecionable_4", 1); PlayerPrefs.SetInt("Colecionable_5", 1); PlayerPrefs.SetInt("Colecionable_6", 1); PlayerPrefs.SetInt("Colecionable_7", 1); PlayerPrefs.SetInt("Colecionable_8", 1); PlayerPrefs.SetInt("Colecionable_9", 1); PlayerPrefs.SetInt("Colecionable_10", 1); PlayerPrefs.SetInt("Colecionable_11", 1); PlayerPrefs.SetInt("Colecionable_12", 1); */ //----------------------------------------- AuidoScript.instance.Play("Colecionables"); AuidoScript.instance.Set_Volume("Colecionables", 100f); AuidoScript.instance.Set_Volume("Marcha", 0f); //---------------------------------------- if ( PlayerPrefs.GetInt("Colecionable_1") == 1) { titulo_1.text = "Me canso ganso"; contenido_1.text = "De los dichos más dichos llega: \"me canso ganso\" a formar de nuestro acervo mexicano"; coleccionble1.GetComponent<Image>().sprite = colec_1; } if (PlayerPrefs.GetInt("Colecionable_2") == 1) { titulo_2.text = "Galón de oro"; contenido_2.text = "El huachicol no es para que lo lleves en botellas de plástico."; coleccionble2.GetComponent<Image>().sprite = colec_2; } if (PlayerPrefs.GetInt("Colecionable_3") == 1) { titulo_3.text = "Cuba de oro"; contenido_3.text = "Quien te trata como Tonayan cuando eres una Cuba no te merece."; coleccionble3.GetComponent<Image>().sprite = colec_3; } if (PlayerPrefs.GetInt("Colecionable_4") == 1) { titulo_4.text = "500 gramos de oro"; contenido_4.text = "A éste le llamo el suspiro del águila."; coleccionble4.GetComponent<Image>().sprite = colec_4; } if (PlayerPrefs.GetInt("Colecionable_5") == 1) { titulo_5.text = "Copete de oro"; contenido_5.text = "Ni el mismísimo penacho de Cuauhtémoc es más valioso que este monumento al estilacho."; coleccionble5.GetComponent<Image>().sprite = colec_5; } if (PlayerPrefs.GetInt("Colecionable_6") == 1) { titulo_6.text = "La libreta de la abundancia de oro"; contenido_6.text = "¨Si merezco este coleccionable¨."; coleccionble6.GetComponent<Image>().sprite = colec_6; } if (PlayerPrefs.GetInt("Colecionable_7") == 1) { titulo_7.text = "Alambre de púas de oro"; contenido_7.text = "¨Este si me lo paso por los...¨"; coleccionble7.GetComponent<Image>().sprite = colec_7; } if (PlayerPrefs.GetInt("Colecionable_8") == 1) { titulo_8.text = ""; contenido_8.text = ""; coleccionble6.GetComponent<Image>().sprite = colec_8; } if (PlayerPrefs.GetInt("Colecionable_9") == 1) { titulo_9.text = ""; contenido_9.text = ""; coleccionble9.GetComponent<Image>().sprite = colec_9; } if (PlayerPrefs.GetInt("Colecionable_10") == 1) { titulo_10.text = ""; contenido_10.text = ""; coleccionble6.GetComponent<Image>().sprite = colec_10; } if (PlayerPrefs.GetInt("Colecionable_11") == 1) { titulo_11.text = ""; contenido_11.text = ""; coleccionble6.GetComponent<Image>().sprite = colec_11; } if (PlayerPrefs.GetInt("Colecionable_12") == 1) { titulo_12.text = ""; contenido_12.text = ""; coleccionble6.GetComponent<Image>().sprite = colec_12; } } }
using UnityEngine; using System.Collections; namespace Assets.Scripts { public class RoundManager : MonoBehaviour { public static int SecondsToStart = 10; public static int Round = 0; private bool StartRounds = false; public Player Player; public EnemyAI EnemyAI; public EnemyGenerator EnemyGenerator; public AudioSource newRoundSFX; public AudioSource introRemark; // Use this for initialization void Start() { // give the player 60 seconds to explore before starting the rounds StartCoroutine(Rounds()); } // Update is called once per frame IEnumerator Rounds() { while (!Player.IsDead) { if (!StartRounds) { // give the player 60 seconds to explore before starting the rounds Debug.Log($"Game is starting, wait {SecondsToStart} seconds..."); introRemark.PlayDelayed(5); yield return new WaitForSeconds(SecondsToStart); StartRounds = true; } else if (StartRounds && Round == 0) { newRoundSFX.Play(); Round = 1; Debug.Log($"It is now round {Round}"); yield return new WaitForSeconds(5); EnemyGenerator.spawnLimit = 5; EnemyGenerator.spawnEnemies = true; } else if (StartRounds && EnemyAI.deadEnemyCount == EnemyGenerator.enemyCount && !EnemyGenerator.spawnEnemies) { newRoundSFX.Play(); Round += 1; Debug.Log($"It is now round {Round}"); Debug.Log($"Dead enemy count {EnemyAI.deadEnemyCount}, total enemies allowed is {EnemyGenerator.enemyCount} - going to start a new round"); yield return new WaitForSeconds(5); EnemyAI.deadEnemyCount = 0; EnemyGenerator.enemyCount = 0; EnemyAI.health += 10; if (EnemyAI.speed < 4.5) { Debug.Log($"setting speed from {EnemyAI.speed}"); EnemyAI.speed += 0.20f; Debug.Log($"to {EnemyAI.speed}"); } EnemyGenerator.spawnLimit += 5; EnemyGenerator.spawnEnemies = true; } else { yield return null; } } Debug.Log("PLAYER IS DEAD!"); } } }
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Task1 { public class NOD { #region Public methods public static int FindNodEuclidean(int first, int second) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } if (first == second) { throw new System.ArgumentException("Parameters equals"); } return FindNod(first,second, EuclideanAlgorithm); } public static int FindNodEuclidean(out TimeSpan timer, int first, int second) { if(first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } if (first == second) { throw new System.ArgumentException("Parameters equals"); } return FindNod(out timer, first, second, EuclideanAlgorithm); } public static int FindNodEuclidean(out TimeSpan timer, int first, int second, int third) { if(first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } if (first == second) { throw new System.ArgumentException("Parameters equals"); } return FindNod(out timer, first, second, third, EuclideanAlgorithm); } public static int FindNodEuclidean(out TimeSpan timer, params int[] values) { return FindNod(out timer, EuclideanAlgorithm, values); } public static int FindNodStein(int first, int second) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } return FindNod(first, second, BinaryGcd); } public static int FindNodStein(out TimeSpan timer, int first, int second) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } return FindNod(out timer, first, second, BinaryGcd); } public static int FindNodStein(out TimeSpan timer, int first, int second, int third) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } return FindNod(out timer, first, second, third, BinaryGcd); } public static int FindNodStein(out TimeSpan timer, params int[] values) { return FindNod(out timer, BinaryGcd, values); } #endregion private static int FindNod(int first, int second , Func<int, int, int> mode) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } return mode(first, second); } private static int FindNod(out TimeSpan timer, int first, int second, Func<int, int, int> mode) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } timer = new TimeSpan(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); int result = mode(first, second); stopWatch.Stop(); timer = stopWatch.Elapsed; return result; } private static int FindNod(out TimeSpan timer, int first, int second, int third, Func<int, int, int> mode) { if (first == 0 && second == 0) { throw new System.ArgumentException("All parameters are 0"); } timer = new TimeSpan(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); int result = mode(mode(first, second), third); stopWatch.Stop(); timer = stopWatch.Elapsed; return result; } private static int FindNod(out TimeSpan timer, Func<int, int, int> mode, params int[] values) { timer = new TimeSpan(); int result = 0; Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); for (int i = 1; i < values.Length; i++) { result = mode(values[i - 1], values[i]); } stopWatch.Stop(); timer = stopWatch.Elapsed; return result; } private static int EuclideanAlgorithm(int first, int second) { int max, min; if (first > second) { max = Math.Abs(first); min=Math.Abs(second); } else { max = Math.Abs(second); min = Math.Abs(first); } if (min == 0) { return max; } int residual = 0; residual = max % min; if (residual == 0) { return min; } return EuclideanAlgorithm(min, residual); } private static int BinaryGcd(int u, int v) { if (u == v) return u; if (u == 0) return v; if (v == 0) return u; if (u % 2 == 0) { if (v % 2 == 0) return 2 * BinaryGcd(u / 2, v / 2); else return BinaryGcd(u / 2, v); } if (v % 2 == 0) return BinaryGcd(u, v / 2); if (u > v) return BinaryGcd((u - v) / 2, v); return BinaryGcd(u, (v - u) / 2); } } }
// Author(s): Aaron Holloway // Fall 2018 // Last Modified: 12/2/2018 using UnityEngine; using System; using System.Net; using System.Net.Sockets; using System.Text; using System.Collections; using System.Collections.Generic; // Derived from Summer2018CRCSProject/Assets/ASL/RC/Scripts RCBehavior_TCP.cs // Allows operation of the RC Car without use of orientation sensor or connection // to ASL library. Useful for troubleshooting or improving mechanical behaviors. public class DirectRCControl_TCP : MonoBehaviour { // Public /////////////////////////// public int DriveSpeed = 180; public int HighDriveSpeed = 255; public int TurnSpeed = 180; public int HighTurnSpeed = 255; public bool HighGear = false; // Private /////////////////////////// private const string rcAddress = "172.24.1.1"; private const short rcCPort = 1070; private const short MAX_MESSAGE_LENGTH = 16; private TcpClient client; private IPEndPoint ep; private NetworkStream sock; private bool connected; private bool connectionClosed; // private Byte[] rBuff; private Byte[] sBuff; private short currentCommand; // private float headingOffset; // private bool headingDirty; // private float lastHeading; // private bool distanceDirty; void Start() { connected = false; connectionClosed = true; // headingDirty = false; // distanceDirty = false; // isMoving = false; sBuff = new Byte[MAX_MESSAGE_LENGTH]; //rBuff = new Byte[MAX_MESSAGE_LENGTH]; connectRemote(); } void Update() { if (connected) { // if (headingDirty) { // updateHeading(); // } // // if (distanceDirty) { // updateDistance(); // } } else { if (!connectionClosed) { connectionClosed = true; print("Closing the TCP connection to the remote control car"); sock.Close(); client.Close(); } } } void connectRemote() { client = new TcpClient(); ep = new IPEndPoint(IPAddress.Parse(rcAddress), rcCPort); client.Connect(ep); sock = client.GetStream(); connected = true; connectionClosed = false; print("TcpClient is connected to the end point with address: " + rcAddress + " and port: " + rcCPort); } /////////////////// // Movement Methods // // Notes: Commands are received by sungRover_TCP.py on the RCCar's rPi. // Each command is comma delimited, while certain commands can have space // delimited parameters. In the case of movement, two numbers following the // command indicate the desired speed of the left/right motors, respectively. /////////////////////////////////////////////////////////////////////////// public void forwardAction() { string cmd = "F"; if (HighGear) { cmd += " " + HighDriveSpeed + " " + HighDriveSpeed + ","; } else { cmd += " " + DriveSpeed + " " + DriveSpeed + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 1; Debug.Log("Sending Forward command: " + cmd); sendCommand(); } public void forwardLeftAction() { string cmd = "F"; if (HighGear) { cmd += " " + (HighTurnSpeed / 2) + " " + HighDriveSpeed + ","; } else { cmd += " " + (TurnSpeed / 2) + " " + DriveSpeed + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 2; Debug.Log("Sending Forward/Left command: " + cmd); sendCommand(); } public void forwardRightAction() { string cmd = "F"; if (HighGear) { cmd += " " + HighDriveSpeed + " " + (HighTurnSpeed / 2) + ","; } else { cmd += " " + DriveSpeed + " " + (TurnSpeed / 2) + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 3; Debug.Log("Sending Forward/Right command: " + cmd); sendCommand(); } public void backAction() { string cmd = "B"; if (HighGear) { cmd += " " + HighDriveSpeed + " " + HighDriveSpeed + ","; } else { cmd += " " + DriveSpeed + " " + DriveSpeed + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 4; Debug.Log("Sending Back command: " + cmd); sendCommand(); } public void backLeftAction() { string cmd = "B"; if (HighGear) { cmd += " " + (HighTurnSpeed / 2) + " " + HighDriveSpeed + ","; } else { cmd += " " + (TurnSpeed / 2) + " " + DriveSpeed + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 5; Debug.Log("Sending Back/Left command: " + cmd); sendCommand(); } public void backRightAction() { string cmd = "B"; if (HighGear) { cmd += " " + HighDriveSpeed + " " + (HighTurnSpeed / 2) + ","; } else { cmd += " " + DriveSpeed + " " + (TurnSpeed / 2) + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 6; Debug.Log("Sending Back/Right command: " + cmd); sendCommand(); } public void leftAction() { string cmd = "L"; if (HighGear) { cmd += " " + HighTurnSpeed + " " + HighTurnSpeed + ","; } else { cmd += " " + TurnSpeed + " " + TurnSpeed + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 7; Debug.Log("Sending Left command: " + cmd); sendCommand(); } public void rightAction() { string cmd = "R"; if (HighGear) { cmd += " " + HighTurnSpeed + " " + HighTurnSpeed + ","; } else { cmd += " " + TurnSpeed + " " + TurnSpeed + ","; } sBuff = Encoding.Default.GetBytes(cmd); currentCommand = 8; Debug.Log("Sending Right command: " + cmd); sendCommand(); } public void stopAction() { if (currentCommand > 0) { sBuff = Encoding.ASCII.GetBytes("S,"); currentCommand = 0; Debug.Log("Sending Stop command: S,"); sendCommand(); } } public void exitAction() { sBuff = Encoding.Default.GetBytes("E,"); Debug.Log("Sending Exit command: E,"); sendCommand(); connected = false; // headingDirty = false; } public void setHighGear() { if(!HighGear) { HighGear = true; renewCurrentCommand(); } } public void unsetHighGear() { if(HighGear) { HighGear = false; renewCurrentCommand(); } } void renewCurrentCommand() { switch(currentCommand) { case 1: forwardAction(); break; case 2: forwardLeftAction(); break; case 3: forwardRightAction(); break; case 4: backAction(); break; case 5: backLeftAction(); break; case 6: backRightAction(); break; case 7: leftAction(); break; case 8: rightAction(); break; default: break; } } void sendCommand() { if (connected) { if (sock.CanWrite) { sock.Write(sBuff, 0, sBuff.Length); } } else { print("The sendCommand() function cannot write to the socket," + " because the socket is not connected."); } } // Remnant Methods from RCBehavior_TCP.cs that utilize BMO Orientation /////////////////////////////////////////////////////////////////////////// // bool updateHeading() // { // float heading = getData(); // if (heading != -1) // { // // setNewHeading(heading); // headingDirty = false; // } // else // { // print("A new heading could not be read from the stream"); // return false; // } // return true; // } // float getData() // { // int headLen = 0; // string tempS = ""; // int temp = 0; // while (temp != -1 && (char)temp != 'l') // { // temp = sock.ReadByte(); // if ((char)temp != 'l') // tempS += (char)temp; // } // headLen = Int32.Parse(tempS); // int bRead = 0; // if (sock.CanRead) // { // while (bRead < headLen) // { // bRead += sock.Read(rBuff, bRead, headLen); // } // return Single.Parse(Encoding.UTF8.GetString(rBuff, 0, bRead)); // } // else // return -1; // } // void setNewHeading(float target) // { // // Quaternion rQ = Quaternion.Euler(0, (target + headingOffset), 0); // // xform.rotation = rQ; // lastHeading = target; // } // bool updateDistance() // { // float dist = getData(); // if (dist != -1) // { // // setTranslation(dist); // distanceDirty = false; // } // else // { // print("A new distance could not be read from the stream"); // return false; // } // return true; // } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using PhotoFrame.Domain.Model; namespace PhotoFrame.Domain.UseCase { public class ChangeKeyword { private readonly IKeywordRepository _keywordRepository; private readonly IPhotoRepository _photoRepository; public ChangeKeyword(IKeywordRepository keywordRepository, IPhotoRepository photoRepository) { _keywordRepository = keywordRepository; _photoRepository = photoRepository; } /// <summary> /// 引数のフォトの所属アルバムを変更する /// ※参照渡しなので返り値を保存しなくても書き換わる /// </summary> /// <param name="photo"></param> /// <param name="newAlbumName"></param> /// <returns></returns> public Photo Execute(Photo photo, string keywordName) { if(keywordName == "") { photo.IsAssignedTo(null); _photoRepository.Store(photo); } else { var result = _keywordRepository.Find(keywords => keywords.SingleOrDefault(keyword => keyword.Name == keywordName)); if (result != null) { photo.IsAssignedTo(result); _photoRepository.Store(photo); } } return photo; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; using System.Data; namespace BLL.SYSTEM { public class FilesBLL { DAL.SYSTEM.FilesDAL dal = new DAL.SYSTEM.FilesDAL(); #region 插入数据 /// <summary> /// 插入数据 /// </summary> /// <param name="list"></param> /// <returns></returns> public int Insert(MODEL.SYSTEM.FilesModel model) { return dal.Insert(model); } #endregion #region 删除数据 /// <summary> /// 删除数据 /// </summary> /// <param name="fileID"></param> /// <returns></returns> public int Delete(string fileID) { return dal.Delete(fileID); } #endregion #region 得到一个实体 /// <summary> /// 得到一个实体 /// </summary> /// <param name="fileID"></param> /// <returns></returns> public MODEL.SYSTEM.FilesModel GetModel(string fileID) { return (MODEL.SYSTEM.FilesModel)dal.GetModel(fileID); } #endregion #region 更新附件的关链 /// <summary> /// 更新附件的关链 /// </summary> /// <param name="moduleType">类型</param> /// <param name="moduleid">业务外键ID</param> /// <param name="fileIDs">主键</param> /// <returns></returns> public int Update(string moduleType, string moduleid, string fileIDs) { if (fileIDs.Trim() == "") return 0; return dal.Update(moduleType,moduleid,fileIDs); } #endregion #region 更新路径 public int Update(string FilePath, string FileID) { return dal.Update(FilePath, FileID); } #endregion #region 获取 Files 数据集 /// <summary> /// 获取 Files 数据集 /// </summary> public DataTable GetDataTable(string moduleType,string moduleID) { string sWhere = " ModuleType='" + moduleType + "' and ModuleID in ('"+moduleID+"') "; return dal.GetDataTable(0, sWhere, ""); } #endregion #region 返回附件的所有ID值 /// <summary> /// 返回附件的所有ID值 /// </summary> /// <param name="moduleType"></param> /// <param name="moduleID"></param> /// <returns></returns> public string Search(string moduleType, string moduleID) { string sWhere = " ModuleType='" + moduleType + "' and ModuleID='" + moduleID + "' "; return dal.Search(sWhere); } #endregion } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace p527___ConvertsIntToString_Delegate { class Program { static void Main(string[] args) { ConvertsIntToString someMethod; someMethod = new ConvertsIntToString(helloMethod); Console.WriteLine( someMethod(5) ); someMethod = new ConvertsIntToString(differentHelloMethod); Console.WriteLine( someMethod(5) ); } private static string helloMethod(int i) { return "Hi there! #" + (i * 100); } private static string differentHelloMethod(int i) { return "Ello there! #" + (i * 36); } } }
using CheckMySymptoms.Forms.View.Common; using LogicBuilder.RulesDirector; using System; using System.Collections.Generic; namespace CheckMySymptoms.Forms.View.Input { //[JsonConverter(typeof(InputViewConverter))] public abstract class BaseInputView { //LogicBuilder.Forms.Parameters public int Id { get; set; } public string VariableName { get; set; } public abstract string TypeString { get; } public abstract Type Type { get; } public abstract object Input { get; } //Data public string Text { get; set; } public string ClassAttribute { get; set; } public string ToolTipText { get; set; } public string Placeholder { get; set; } public string HtmlType { get; set; } public bool? ReadOnly { get; set; } public TextFieldTemplateView TextTemplate { get; set; } public DropDownTemplateView DropDownTemplate { get; set; } public MultiSelectTemplateView MultiSelectTemplate { get; set; } public List<DirectiveView> Directives { get; set; } public FormValidationSettingView ValidationSetting { get; set; } public FormValidationSettingView UnchangedValidationSetting => ValidationSetting; private IEnumerable<object> _itemsSource; public IEnumerable<object> ItemsSource { get { if (_itemsSource == null) { if (this.DropDownTemplate == null) return null; //ILookUpsRepository repository = (Application.Current as App).ServiceProvider.GetRequiredService<ILookUpsRepository>(); ILookUpsRepository repository = new LookUpsRepository(); _itemsSource = System.Threading.Tasks.Task.Run(async () => await repository.GetByListId(this.DropDownTemplate.ListId)).Result; } return _itemsSource; } set { _itemsSource = value; } } //Validation //public string ValidatorFullName { get; set; } public List<string> Errors { get; set; } = new List<string>(); public bool HasErrors => Errors.Count > 0; public abstract void Validate(Dictionary<string, Dictionary<string, string>> validationMessages); public abstract InputResponse GetInputResponse(); public string VariableId => VariableName.Replace('.', '_'); public abstract void UpdateValue(object @value); } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using InfoPole.Core; using InfoPole.Core.Entities; using InfoPole.Core.Services; namespace InfoPole.Services { public class MarkupTagsFileParser : IMarkupTagsFileParser { public IEnumerable<MarkupTag> GetAndSaveMarkupTagsFromHeader(string headers, IList<MarkupTag> markupTags, IItemsSaver saver) { var values = headers.Split(';'); var result = new List<MarkupTag>(); foreach (var value in values) { var mTag = markupTags.FirstOrDefault(mt => mt.Name.Equals(value, StringComparison.InvariantCultureIgnoreCase)); if (mTag == null) { mTag = saver.SaveItem<MarkupTag>(new MarkupTag() { Name = value }); markupTags.Add(mTag); } result.Add(mTag); } return result; } public IEnumerable<Tag> GetAndSaveTagsFromLine(string line, IEnumerable<MarkupTag> markupTags, IList<Tag> tags, IItemsSaver saver) { var values = line.Split(';'); var result =new List<Tag>(); markupTags = markupTags.ToArray(); if (values.Length != markupTags.Count()) { throw new Exception("Number of values does not equal number of makup tags"); } for (var i = 0; i < values.Length; i++) { if(string.IsNullOrWhiteSpace(values[i].Trim())) continue; var markupTagId = ((MarkupTag[]) markupTags)[i].Id; var tag = tags.FirstOrDefault(t => t.Word.Equals(values[i]) && t.MarkupTagId == markupTagId); if (tag == null) { tag = new Tag() { MarkupTagId = markupTagId, Word = values[i] }; tag = saver.SaveItem<Tag>(tag); tags.Add(tag); } result.Add(tag); } return result; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace FantaCalcioManager.Website.Controllers { public class LaMiaSquadraController : Controller { public ActionResult Index() { return View(); } public ActionResult InserisciFormazione() { return View(); } } }
using System; using System.IO; namespace GreedyDwarf { class GreedyDwarf { static void Main(string[] args) { //Console.SetIn(new StreamReader(Console.OpenStandardInput(8192))); int[] valley = ReadValley(); int[][] patterns = ReadPatterns(); int currentPatternCoins = int.MinValue; int maxCoins = int.MinValue; for (int i = 0; i < patterns.Length; i++) { currentPatternCoins = CalculatePatternCoins(valley, patterns[i]); if (currentPatternCoins > maxCoins) { maxCoins = currentPatternCoins; } } Console.WriteLine(maxCoins); } private static int CalculatePatternCoins(int[] valley, int[] pattern) { int currentIndex = 0; int patternIndex = 0; int coins = 0; bool[] visited = new bool[valley.Length]; while (true) { if (currentIndex >= valley.Length || currentIndex < 0) { break; } if (visited[currentIndex] == true) { break; } visited[currentIndex] = true; coins += valley[currentIndex]; currentIndex += pattern[patternIndex]; patternIndex++; if (patternIndex == pattern.Length) { patternIndex = 0; } } return coins; } private static int[] ReadValley() { string numbersStr = Console.ReadLine(); string[] numbers = numbersStr.Split(new string[] { ", " }, StringSplitOptions.None); int[] valley = new int[numbers.Length]; for (int i = 0; i < numbers.Length; i++) { valley[i] = int.Parse(numbers[i]); } return valley; } private static int[][] ReadPatterns() { int patternsNumber = int.Parse(Console.ReadLine()); int[][] patterns = new int[patternsNumber][]; for (int i = 0; i < patternsNumber; i++) { string numbersStr = Console.ReadLine(); string[] numbers = numbersStr.Split(new string[] { ", " }, StringSplitOptions.None); patterns[i] = new int[numbers.Length]; for (int j = 0; j < numbers.Length; j++) { patterns[i][j] = int.Parse(numbers[j]); } } return patterns; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class IdleState : AIState { public float idleMin; public float idleMax; private float idleTime; public override void OnEnterState() { idleTime = Random.Range(idleMin, idleMax); StartCoroutine(Idle()); } public override void OnExitState() { StopAllCoroutines(); } private IEnumerator Idle() { yield return new WaitForSeconds(idleTime); controller.ChangeState(controller.patrolState); } }
using System; using System.Collections.Generic; using DavisVantage.WeatherReader.Extensions; namespace DavisVantage.WeatherReader.Models { public class CurrentWeather { public DateTime UtcTime { get; set; } public ConsoleInfo ConsoleInfo { get; set; } public int Barometer { get; set; } public decimal TempInside { get; set; } public decimal TempOutside { get; set; } public int HumidityInside { get; set; } public int HumidityOutside { get; set; } public int WindGust { get; set; } public int Wind10MinutesAvg { get; set; } public int WindDirection { get; set; } public List<decimal> ExtraTemperatures { get; set; } public List<decimal> SoilTemperatures { get; set; } public List<decimal> LeafTemperatures { get; set; } public List<int> ExtraHumidities { get; set; } public List<int> SoilMoistures { get; set; } //in cb public List<int> LeafWetnesses { get; set; } //scale from 0 - 15 public decimal RainRate { get; set; } public decimal StormRain { get; set; } public decimal RainToday { get; set; } public int Uv { get; set; } public int SolarRadiation { get; set; } // in watt/meter2 public DateTime SunRise { get; set; } public DateTime SunSet { get; set; } public override string ToString() { return this.PrintAllProperties(); } } }
using PlatformRacing3.Server.Core; using PlatformRacing3.Server.Game.Client; using PlatformRacing3.Server.Game.Communication.Messages.Incoming.Json; using PlatformRacing3.Server.Game.Communication.Messages.Outgoing; namespace PlatformRacing3.Server.Game.Communication.Messages.Incoming; internal class LegacyPingIncomingMessage : MessageIncomingJson<JsonLegacyPingIncomingMessage> { internal override void Handle(ClientSession session, JsonLegacyPingIncomingMessage message) { session.LastPing.Restart(); session.SendPacket(new LegacyPingOutgoingMessage(message.Time, (ulong)PlatformRacing3Server.Uptime.TotalSeconds)); } }
using System; namespace InstaGramSosa2.Models { public class Posts { public int PostId { get; set; } public string PostDate { get; set; } } }
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace CarSelector.Tests.Services { using CarSelector.Contracts; using CarSelector.Model; using CarSelector.Services; using CarSelector.Tests.Utils; using System; [TestClass] public class CarEvaluatorServiceTestFixture { private RaceTrack _raceTrack; [TestInitialize] public void Setup() { _raceTrack = new RaceTrack { LapDistance = 3, // kilometers NoOfLapsToComplete = 100, PitstopTimespan = 30 // Seconds }; } [TestMethod] public void CanEvaluateCarForSingleTrack() { CarConfiguration carConfiguration = new CarConfiguration(); carConfiguration.FuelCapacity = 80; // Total Litres of fuel that the car can hold carConfiguration.TimeToCompleteLap = 300; // Seconds to complete lap carConfiguration.AverageFuelConsumptionPerLap = 2; // Average fuel consumption per lap in Litres CarEvaluatorService carEvaluatorService = new CarEvaluatorService(); CarRaceTrackEvaluation carRaceTrackEvaluation = carEvaluatorService.Evaluate(_raceTrack, carConfiguration); Assert.AreEqual(30060, carRaceTrackEvaluation.CompletionTime); } [TestMethod] public void CanEvaluateMultipleCarsForSingleTrack() { CarGenerator carGenerator = new CarGenerator(); CarConfiguration[] carConfigurations = carGenerator.GenerateCarConfigurations(10000); ICarEvaluatorService carEvaluatorService = new CarEvaluatorService(); CarRaceTrackEvaluation[] carRaceTrackEvaluations = carEvaluatorService.EvaluateAndSort(_raceTrack, carConfigurations); for (int i = 0; i < carRaceTrackEvaluations.Length ; i++ ) { if (i > 0) { Assert.IsTrue(carRaceTrackEvaluations[i].CompletionTime >= carRaceTrackEvaluations[i - 1].CompletionTime); } } } [TestMethod] [ExpectedException(typeof(NullReferenceException))] public void WillThrowNullReferenceExceptionIfACarConfigurationIsNullInArray() { CarGenerator carGenerator = new CarGenerator(); CarConfiguration[] carConfigurations = carGenerator.GenerateCarConfigurations(100); carConfigurations[50] = null; ICarEvaluatorService carEvaluatorService = new CarEvaluatorService(); carEvaluatorService.EvaluateAndSort(_raceTrack, carConfigurations); } [TestMethod] public void EnsureZeroCarValuesAreHandledAndNoExceptionIsThrown() { CarConfiguration carConfiguration = new CarConfiguration(); carConfiguration.FuelCapacity = 0; carConfiguration.TimeToCompleteLap = 0; carConfiguration.AverageFuelConsumptionPerLap = 0; ICarEvaluatorService carEvaluatorService = new CarEvaluatorService(); carEvaluatorService.Evaluate(_raceTrack, carConfiguration); } [TestMethod] public void EnsureZeroTrackandCarValuesAreHandledAndNoExceptionIsThrown() { RaceTrack raceTrack = new RaceTrack{ LapDistance = 0, NoOfLapsToComplete = 0, PitstopTimespan = 0 }; CarConfiguration carConfiguration = new CarConfiguration(); carConfiguration.FuelCapacity = 0; carConfiguration.TimeToCompleteLap = 0; carConfiguration.AverageFuelConsumptionPerLap = 0; ICarEvaluatorService carEvaluatorService = new CarEvaluatorService(); CarRaceTrackEvaluation carRaceTrackEvaluation = carEvaluatorService.Evaluate(raceTrack, carConfiguration); Assert.IsNotNull(carRaceTrackEvaluation); } [TestMethod] public void EnsureZeroTrackValuesAreHandledAndNoExceptionIsThrown() { RaceTrack raceTrack = new RaceTrack { LapDistance = 0, NoOfLapsToComplete = 0, PitstopTimespan = 0 }; CarConfiguration carConfiguration = new CarConfiguration(); carConfiguration.FuelCapacity = 100; carConfiguration.TimeToCompleteLap = 400; carConfiguration.AverageFuelConsumptionPerLap = 7.862; ICarEvaluatorService carEvaluatorService = new CarEvaluatorService(); CarRaceTrackEvaluation carRaceTrackEvaluation = carEvaluatorService.Evaluate(raceTrack, carConfiguration); Assert.IsNotNull(carRaceTrackEvaluation); } } }
namespace Plus.HabboHotel.Users.Messenger { public enum MessengerEventTypes { EventStarted, AchievementUnlocked, QuestCompleted, PlayingGame, FinishedGame, GameInvite } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebApp.Models { /// <see cref="https://www.frameip.com/plan-numerotation-telephonique/"/> public class PhoneNumber : IPhoneNumber { private const char SHORT_INTERNATIONAL_PREFIX = '+'; private const string INTERNATIONAL_PREFIX = "00"; private const string REGIONAL_NUMBER = "33"; private const char LOCAL_NUMBER = '0'; private string _number; public string Label { get; set; } public string Number { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class UIManager : MonoBehaviour { GameObject[] objects; void Start() { Time.timeScale = 1; objects = GameObject.FindGameObjectsWithTag("hasMovement"); } void Update() { if (Input.GetKeyDown(KeyCode.P)) { pauseControl(); } } public void pauseControl() { if(Time.timeScale == 1) { Time.timeScale = 0; pauseObjects(); } else if (Time.timeScale == 0) { Time.timeScale = 1; playObjects(); } } public void playObjects() { foreach(GameObject g in objects) { g.SetActive(true); } } public void pauseObjects() { foreach(GameObject g in objects) { g.SetActive(false); } } public void Restart() { SceneManager.LoadScene("GameStart"); } public void Reload() { SceneManager.LoadScene("Game"); } }
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using Reserva.Domain.Entities; namespace Reserva.Infra.Mappings { public class FilialMap : IEntityTypeConfiguration<Filial> { void IEntityTypeConfiguration<Filial>.Configure(EntityTypeBuilder<Filial> builder) { builder.HasKey(k => k.FilialId); builder.Property(p => p.Nome) .IsRequired() .HasMaxLength(100); builder.Property(p => p.QuantidadeSala); } } }
using System.Configuration; using System.IO; using System.Web; using System.Web.Hosting; namespace Umbraco.Examine.Config { public sealed class IndexSet : ConfigurationElement { [ConfigurationProperty("SetName", IsRequired = true, IsKey = true)] public string SetName => (string)this["SetName"]; /// <summary> /// When this property is set, the indexing will only index documents that are descendants of this node. /// </summary> [ConfigurationProperty("IndexParentId", IsRequired = false, IsKey = false)] public int? IndexParentId { get { if (this["IndexParentId"] == null) return null; return (int)this["IndexParentId"]; } } /// <summary> /// The collection of node types to index, if not specified, all node types will be indexed (apart from the ones specified in the ExcludeNodeTypes collection). /// </summary> [ConfigurationCollection(typeof(IndexFieldCollection))] [ConfigurationProperty("IncludeNodeTypes", IsDefaultCollection = false, IsRequired = false)] public IndexFieldCollection IncludeNodeTypes => (IndexFieldCollection)base["IncludeNodeTypes"]; /// <summary> /// The collection of node types to not index. If specified, these node types will not be indexed. /// </summary> [ConfigurationCollection(typeof(IndexFieldCollection))] [ConfigurationProperty("ExcludeNodeTypes", IsDefaultCollection = false, IsRequired = false)] public IndexFieldCollection ExcludeNodeTypes => (IndexFieldCollection)base["ExcludeNodeTypes"]; /// <summary> /// A collection of user defined umbraco fields to index /// </summary> /// <remarks> /// If this property is not specified, or if it's an empty collection, the default user fields will be all user fields defined in Umbraco /// </remarks> [ConfigurationCollection(typeof(IndexFieldCollection))] [ConfigurationProperty("IndexUserFields", IsDefaultCollection = false, IsRequired = false)] public IndexFieldCollection IndexUserFields => (IndexFieldCollection)base["IndexUserFields"]; /// <summary> /// The fields umbraco values that will be indexed. i.e. id, nodeTypeAlias, writer, etc... /// </summary> /// <remarks> /// If this is not specified, or if it's an empty collection, the default optins will be specified: /// - id /// - version /// - parentID /// - level /// - writerID /// - creatorID /// - nodeType /// - template /// - sortOrder /// - createDate /// - updateDate /// - nodeName /// - urlName /// - writerName /// - creatorName /// - nodeTypeAlias /// - path /// </remarks> [ConfigurationCollection(typeof(IndexFieldCollection))] [ConfigurationProperty("IndexAttributeFields", IsDefaultCollection = false, IsRequired = false)] public IndexFieldCollection IndexAttributeFields => (IndexFieldCollection)base["IndexAttributeFields"]; } }
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// Attaching this to a gameobject preserves it through scenes and it becomes a singleton. /// </summary> public class SingletonObject : MonoBehaviour { private static SingletonObject instance = null; public static SingletonObject Instance { get { return instance; } } void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); } instance = this; DontDestroyOnLoad(transform.gameObject); } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } }
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Media.Imaging; namespace LuyenTriNho.Controls { public partial class MapNumbersToImages : UserControl { public MapNumbersToImages() { InitializeComponent(); } public MapNumbersToImages(int numbers, string[] listNumberImage, double imgHeight, double imgWidth, bool isTen) { InitializeComponent(); string strNumber = numbers.ToString(); if (isTen == true) { if (numbers < 10) strNumber = "0" + numbers.ToString(); } int countChar = strNumber.Length; for (int i = 0; i < strNumber.Length; i++) { int num = int.Parse(strNumber.Substring(i, 1)); ExportImage(num, listNumberImage, imgHeight, imgWidth); } } private void ExportImage(int number, string[] listNumberImage, double imgHeight, double imgWidth) { Image img = new Image(); switch (number) { case 0: img.Source = new BitmapImage(new Uri("../" + listNumberImage[0].ToString(), UriKind.Relative)); break; case 1: img.Source = new BitmapImage(new Uri("../" + listNumberImage[1].ToString(), UriKind.Relative)); break; case 2: img.Source = new BitmapImage(new Uri("../" + listNumberImage[2].ToString(), UriKind.Relative)); break; case 3: img.Source = new BitmapImage(new Uri("../" + listNumberImage[3].ToString(), UriKind.Relative)); break; case 4: img.Source = new BitmapImage(new Uri("../" + listNumberImage[4].ToString(), UriKind.Relative)); break; case 5: img.Source = new BitmapImage(new Uri("../" + listNumberImage[5].ToString(), UriKind.Relative)); break; case 6: img.Source = new BitmapImage(new Uri("../" + listNumberImage[6].ToString(), UriKind.Relative)); break; case 7: img.Source = new BitmapImage(new Uri("../" + listNumberImage[7].ToString(), UriKind.Relative)); break; case 8: img.Source = new BitmapImage(new Uri("../" + listNumberImage[8].ToString(), UriKind.Relative)); break; case 9: img.Source = new BitmapImage(new Uri("../" + listNumberImage[9].ToString(), UriKind.Relative)); break; } img.Height = imgHeight; img.Width = imgWidth; spMain.Children.Add(img); } } }
using System.ComponentModel.DataAnnotations; namespace Web.Models { public class CourseSco { public int Id { get; set; } [MaxLength(50)] public string Title { get; set; } public int CourseTemplateId { get; set; } public virtual CourseTemplate CourseTemplate { get; set; } public int ScoId { get; set; } public virtual Sco Sco { get; set; } [MaxLength(10)] public string CatalogueNumber { get; set; } public int RequiredScoId { get; set; } public bool IsFinalExam { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Console2.From_026_To_050 { public class _027_CommonPrefix { /* * Write a function to find the longest common prefix string amongst an array of strings */ // method, go through each string's characters from beginning and compare them, keeep the index of all equal // until find the first one not same and then return the index. // Note: unless I under stand this question wrong, there is nothing to write in this question. too simple. } }
using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; namespace MonoGame.Extended.Gui.Controls { public class Box : Control { public override IEnumerable<Control> Children { get; } = Enumerable.Empty<Control>(); public override Size GetContentSize(IGuiContext context) { return new Size(Width, Height); } public Color FillColor { get; set; } = Color.White; public override void Draw(IGuiContext context, IGuiRenderer renderer, float deltaSeconds) { base.Draw(context, renderer, deltaSeconds); renderer.FillRectangle(ContentRectangle, FillColor); } } }
using System.Linq; using System.Windows; using Printer_Status.Printers; namespace Printer_Status.Helpers { /// <summary> /// Helper class for managing windows. /// </summary> public static class WindowHelper { /// <summary> /// Find the first Window of type <typeparamref name="TWindow"/> with the title <paramref name="title"/> /// </summary> /// <typeparam name="TWindow">The type of window to find.</typeparam> /// <param name="title">The title of the window to find.</param> /// <returns>The window object of the first window if found, otherwise null.</returns> public static Window FirstWindow<TWindow>(string title = null) where TWindow : Window { //Get a list of windows of type TWindow. var windows = Application.Current.Windows.OfType<TWindow>().ToList(); //If a title was specfified, filter the list to those with that title. if (!string.IsNullOrEmpty(title)) windows = windows.Where(win => win.Title == title).ToList(); //If there are any windows in the list, return the first window (there should only ever be one). //Otherwise return null. return windows.Any() ? windows.First() : null; } /// <summary> /// Focuses an already existing or otherwise new DetailWindow for <paramref name="printer"/>. /// </summary> /// <param name="printer">The printer to show a DetailWindow for.</param> public static void ShowOrFocus(Printer printer) { //Get the first window with a DetailWindow-style title. var window = FirstWindow<DetailWindow>($"{printer.IpAddress} - Printer Details"); //If a window was found, focus it. if (window != null) window.Focus(); //Otherwise: else { //Create a new DetailWindow for the printer. window = new DetailWindow(printer); //Show the window. window.Show(); } } /// <summary> /// Focuses an already existing or otherwise new <typeparamref name="TWindow"/> with the title <paramref name="title"/> /// </summary> /// <typeparam name="TWindow">The type of Window to show.</typeparam> /// <param name="title">The title of the window to show.</param> public static void ShowOrFocus<TWindow>(string title = null) where TWindow : Window, new() { //Get the first window of this type. var window = FirstWindow<TWindow>(title); //If a window was found, focus it. if (window != null) window.Focus(); //Otherwise: else { //Create a new window of type TWindow. window = new TWindow(); //Show the window. window.Show(); } } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerController : MonoBehaviour { public GameObject projector; public float moveSpeed = 2f; [HideInInspector] public Vector3 movement; [HideInInspector] public Rigidbody rb; public LayerMask ground; // Privates private Camera cam; //private Vector3 mousePos; private Animator animator; private ClassBase classScript; private float oldDistance = 0.0f; void Start() { rb = GetComponent<Rigidbody>(); cam = Camera.main; animator = GetComponentInChildren<Animator>(); classScript = GetComponentInChildren<ClassBase>(); } void Update() { if(classScript.isGuarding == false) { movement.x = Input.GetAxis("Horizontal"); movement.y = 0; movement.z = Input.GetAxis("Vertical"); } var dist = Mathf.Abs(rb.position.z - Camera.main.transform.position.z); var v3Pos = new Vector3(Input.mousePosition.x, Input.mousePosition.y, dist); v3Pos = Camera.main.ScreenToWorldPoint(v3Pos); var distanceBetween = Vector3.Distance(v3Pos, transform.position); if (movement.x == 0 && movement.z == 0) { animator.SetFloat("Velocity", 0f); animator.SetBool("Moving", false); } else { // Keep the next line if we're going to make the camera move around // var dist = Vector3.Distance(Camera.main.transform.position, transform.position); if (oldDistance < distanceBetween) { animator.SetFloat("Animation Speed", -1.0f); animator.SetFloat("Velocity", 1.0f); animator.SetBool("Moving", true); } else if (oldDistance > distanceBetween) { animator.SetFloat("Velocity", 1.0f); animator.SetBool("Moving", true); animator.SetFloat("Animation Speed", 1.0f); } } oldDistance = distanceBetween; playerInput (); showIndicator (); } void playerInput () { if (Input.GetAxis("Fire1") > 0f && classScript.isGuarding == false) { StartCoroutine (classScript.normalAttack()); } if (Input.GetAxis("Fire2") > 0f && !animator.GetCurrentAnimatorStateInfo(0).IsName("Attack1")) { classScript.isGuarding = true; animator.SetFloat("Animation Speed", 0f); } else if(Input.GetKeyUp(KeyCode.Mouse1) == false) { classScript.isGuarding = false; animator.SetFloat("Animation Speed", 1f); } if (Input.GetKeyDown("e")) { RaycastHit hit; Ray ray = cam.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast (ray, out hit, 100.0f)) { if (hit.transform.gameObject.layer == 8) //ground { Vector3 mousePos = hit.point; StartCoroutine (classScript.specialAttack(mousePos)); } } } if (Input.GetKeyDown("f") && classScript.isGuarding == false) { StartCoroutine (classScript.heavyAttack()); } } void FixedUpdate() { if (!classScript.frozen && !classScript.isGuarding) { rb.MovePosition(rb.position + movement * moveSpeed * Time.fixedDeltaTime); } //Handles character always aiming towards mouse RaycastHit hit; Ray ray = cam.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast (ray, out hit, 100.0f)) { if (hit.transform.gameObject.layer == 8 || hit.transform.gameObject.layer == 12) { Vector3 lookHere = hit.point; lookHere.y = transform.position.y; transform.LookAt (lookHere); } } } public void showIndicator () { RaycastHit hit; Ray ray = cam.ScreenPointToRay(Input.mousePosition); LayerMask mask = LayerMask.GetMask("Ground"); //LayerMask mask2 = LayerMask.GetMask("Projectile"); // mask = mask | mask2; // mask = ~mask; if (Physics.Raycast (ray, out hit, 100.0f, mask)) { Vector3 mousePos = hit.point; mousePos.y += 10; if (projector != null) { projector.SetActive (true); projector.gameObject.transform.position = mousePos; } } } }
using Newtonsoft.Json; using System; using System.Net.Http; using System.Net.Http.Formatting; using System.Text; using System.Threading.Tasks; namespace BlobAndAdlsPerfoamance { class Program { static DateTime _startTime = DateTime.MinValue; static DateTime _endTime = DateTime.MaxValue; static string _baseAddressUri = "http://localhost:64372"; static int count = 5; static void Main(string[] args) { WriteToBlobAsync().GetAwaiter().GetResult(); Console.WriteLine("Completed Blob Write "); Console.ReadLine(); DummyModel blobContentReceived = ReadFromBlobAsync().GetAwaiter().GetResult(); Console.WriteLine("Completed Blob Read content received is \n " + Encoding.ASCII.GetString(blobContentReceived.Data)); Console.ReadLine(); } public static async Task WriteToBlobAsync() { await WriteContentAsync("api/values/Blob"); } public static async Task<DummyModel> ReadFromBlobAsync() { return await ReadContentAsync("api/values/Blob/1"); } public static async Task WriteContentAsync(string Url) { byte[] bytesFromString = Encoding.ASCII.GetBytes("Hello from Nilesh"); //byte[] bytesFromFile = System.IO.File.ReadAllBytes(@"C:\OffShore\Poc\BlobSample\Nilesh_Photo.JPG"); var client = new HttpClient { BaseAddress = new Uri(_baseAddressUri) }; client.DefaultRequestHeaders.Accept.Clear(); var request = new DummyModel { FileName = "From String", Data = bytesFromString //Data = bytesFromFile }; string serializedContent = JsonConvert.SerializeObject(request); HttpContent latestContent = new StringContent(serializedContent, Encoding.UTF8, "application/json"); _startTime = DateTime.Now; Console.WriteLine("Starting " + Url + " Write " +_startTime.ToString("yyyy-MM-dd HH:mm:ss.fff")); Task result = client.PostAsync(Url, latestContent); await result; } public static async Task<DummyModel> ReadContentAsync(string Url) { var client = new HttpClient { BaseAddress = new Uri(_baseAddressUri) }; client.DefaultRequestHeaders.Accept.Clear(); _startTime = DateTime.Now; Console.WriteLine("Starting "+Url+" Read " + _startTime.ToString("yyyy-MM-dd HH:mm:ss.fff")); var result = await client.GetAsync(Url); object x = null; if (result.IsSuccessStatusCode) { x = await result.Content.ReadAsAsync(typeof(DummyModel)); } return (DummyModel)x; } public class DummyModel { public byte[] Data { get; set; } public string FileName { get; set; } } static byte[] PrepareContentToWrite() { throw new NotImplementedException(); } } }
using System; using System.Diagnostics; using System.Drawing; using System.IO; using ImageProcessor; using ImageProcessor.Imaging.Formats; namespace ImageLibTest { public class ImageProcessorLibTester : LibTester { public override string LibName => "ImageProcessor"; private Size _size = new Size(Width, Height); private ISupportedImageFormat _format = new JpegFormat() { Quality = (int)Quality }; public ImageProcessorLibTester() { } public override Result DoSingle(string inputImage) { var result = new Result(); var fi = new FileInfo(inputImage); result.FileName = fi.Name; result.FileSize = (int)fi.Length; using (var factory = new ImageFactory()) using (var ms = new MemoryStream(File.ReadAllBytes(inputImage))) { var swRead = Stopwatch.StartNew(); factory.Load(ms); swRead.Stop(); result.ReadTime = swRead.ElapsedMilliseconds; result.Width = factory.Image.Width; result.Height = factory.Image.Height; Console.WriteLine($"{LibName}->{fi.Name}({fi.Length})->ReadTime: {result.ReadTime}ms"); var swResize = Stopwatch.StartNew(); factory.Resize(new Size(Width, Height)); swResize.Stop(); result.ResizeTime = swResize.ElapsedMilliseconds; Console.WriteLine($"{LibName}->{fi.Name}({fi.Length})->ResizeTime: {result.ResizeTime}ms"); var swWrite = Stopwatch.StartNew(); using (var msout = new MemoryStream()) { factory.Format(_format).Save(msout); swWrite.Stop(); result.WriteTime = swWrite.ElapsedMilliseconds; Console.WriteLine($"{LibName}->{fi.Name}({fi.Length})->WriteTime: {result.WriteTime}ms"); } } return result; } } }
using CheckMySymptoms.Forms.Parameters.Common; using LogicBuilder.Attributes; using LogicBuilder.Forms.Parameters; using System.Collections.Generic; namespace CheckMySymptoms.Flow { public interface ICustomDialogs { [AlsoKnownAs("DisplayHtmlContent")] [FunctionGroup(FunctionGroup.DialogForm)] void DisplayHtmlForm ( [Comments("Configuration details for the form.")] HtmlPageSettingsParameters setting, [ListEditorControl(ListControlType.Connectors)] ICollection<ConnectorParameters> buttons ); [AlsoKnownAs("DisplaySelectForm")] [FunctionGroup(FunctionGroup.DialogForm)] void DisplaySelectForm ( [Comments("Configuration details for the form.")] MessageTemplateParameters setting, [ListEditorControl(ListControlType.Connectors)] ICollection<ConnectorParameters> buttons ); [AlsoKnownAs("DisplayFlowComplete")] [FunctionGroup(FunctionGroup.DialogForm)] void DisplayFlowComplete ( [Comments("Configuration details for the form.")] FlowCompleteParameters setting, [ListEditorControl(ListControlType.Connectors)] ICollection<ConnectorParameters> buttons ); } }
using Promobusque.Aplicacao; using Promobusque.Dominio; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace Promobusque.Site { public class EmpresaController : Controller { private EmpresaAplicacao EmpresaAplicacao; public EmpresaController() { EmpresaAplicacao = new EmpresaAplicacao(); } public ActionResult Index() { return View(new EmpresaModelo()); } public ActionResult Gravar(EmpresaModelo empresaModelo) { if (empresaModelo == null) throw new Exception("Modelo está nulo!"); try { EmpresaAplicacao.Gravar(empresaModelo); return RedirectToAction("Index"); } catch (Exception ex) { Response.StatusCode = 500; return Json("Ocorreu um erro: " + ex.Message); } } } }
using System; using System.Linq; using System.Reflection; using Mono.Cecil; namespace StructureAssertions { public class AssertAssemblyStructure { readonly AssemblyDefinition _assembly; internal AssertAssemblyStructure(Assembly assembly) { if (assembly == null) throw new ArgumentNullException("assembly"); _assembly = AssemblyDefinition.ReadAssembly(assembly.Location); } public AssertTypesStructure Types(Func<TypeDefinition, bool> predicate) { return new AssertTypesStructure(_assembly, _assembly.MainModule.GetTypes().Where(predicate)); } } }
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace eRecruiterRestClient.Tests { [TestClass] public class ErecruiterActionTests { public ErecruiterActionTests() { } [TestMethod] public void check_returned_users_is_not_null() { } } }
#region 版本说明 /***************************************************************************** * * 项 目 : * 作 者 : 李金坪 * 创建时间 : 2014/11/18 13:18:19 * * Copyright (C) 2008 - 鹏业软件公司 * *****************************************************************************/ #endregion /* <!--布局信息--> <component id="LayoutInfoServerSvr" type="PengeSoft.CMS.BaseDatum.LayoutInfoServerSvr, PengeSoft.CMS.BaseDatum" service="PengeSoft.CMS.BaseDatum.ILayoutInfoServerSvr, PengeSoft.CMS.BaseDatum" lifestyle="Singleton"> <parameters> </parameters> </component> */ using System; using System.Collections; using System.Text; using Castle.Windsor; using PengeSoft.Data; using PengeSoft.Enterprise.Appication; using PengeSoft.WorkZoneData; using PengeSoft.Common.Exceptions; using PengeSoft.Auther.RightCheck; using PengeSoft.Service; using PengeSoft.Service.Auther; using PengeSoft.Client; using PengeSoft.Auther; using IBatisNet.DataAccess; using PengeSoft.db.IBatis; using PengeSoft.Common; using System.Web; namespace PengeSoft.CMS.BaseDatum { /// <summary> /// LayoutInfoServerSvr实现。 /// </summary> [PublishName("LayoutInfoServer")] public class LayoutInfoServerSvr : PengeSoft.Service.Auther.UserAutherImp, ILayoutInfoServerSvr { PengeSoft.Service.Auther.IUserAuther auther; IRightCheck _rightcheck; protected IDaoManager _daoManager = null; private ILayoutInfoDao _layoutinfodao; private IWindsorContainer _container; #region 服务描述 public override void FormActionList(AppActionList Acts) { base.FormActionList(Acts); // 添加需发布的功能信息 } public LayoutInfoServerSvr(IRightCheck irig) { _rightcheck = irig; _container = ComponentManager.GetInstance(); auther = RometeClientManager.GetClient("http://118.122.92.139:8989/Service/UserAuther.assx", typeof(PengeSoft.Service.Auther.IUserAuther), 60000) as PengeSoft.Service.Auther.IUserAuther; _daoManager = ServiceConfig.GetInstance().DaoManager; _layoutinfodao = (ILayoutInfoDao)_daoManager.GetDao(typeof(ILayoutInfoDao)); } public override void FormAttribsRec(PengeSoft.WorkZoneData.AppAttribBaseRec attr) { base.FormAttribsRec(attr); attr.Detail = "布局信息"; } #endregion #region ILayoutInfoServerSvr 函数 /// <summary> /// 获取用户布局信息 如无相关布局信息则返回默认布局信息 /// </summary> /// <param name="UserID">用户id</param> /// <param name="PageName">页面名称</param> /// <param name="RoleName">权限等级</param> [PublishMethod] public LayoutInfo GetUserLayoutinfo(string uTag, string UserID, string PageName, string RoleName) { LayoutInfo result = new LayoutInfo(); LayoutInfoQueryPara para=new LayoutInfoQueryPara(); para.SetOwner(UserID); para.SetBelongPage (PageName); para.SetTempType("2"); para.SetIsusing(1); DataList dlist = _layoutinfodao.QueryList(para, 0,1) ; if (dlist.Count > 0) { result.AssignFrom(dlist[0]); } else { para = new LayoutInfoQueryPara(); para.SetOwner(RoleName); para.SetBelongPage(PageName); para.SetTempType("1"); DataList dlist2 = _layoutinfodao.QueryList(para, 0, 1); if (dlist2.Count > 0) { result.AssignFrom(dlist2[0]); } } return result; } [PublishMethod] public LayoutInfo GetUserLayoutinfobyid(string uTag, int lid) { if (CheckRight(uTag, "") == AutherCheckResult.OP_SUCESS) { LayoutInfo result = new LayoutInfo(); result.LID = lid; result.AssignFrom(_layoutinfodao.GetDetail(result)); return result; } return null; } /// <summary> /// 新增用户布局信息 /// </summary> /// <param name="UserID">用户id</param> /// <param name="PageName">页面名称</param> /// <param name="MLayoutInfo">布局信息</param> [PublishMethod] public string AddUserLayoutinf(string uTag, string UserID, string PageName, string MLayoutInfo) { if (CheckRight(uTag, "") == AutherCheckResult.OP_SUCESS) { LayoutInfo nlayoutinfo = new LayoutInfo(); nlayoutinfo.JsonText = MLayoutInfo; nlayoutinfo.Owner = UserID; nlayoutinfo.BelongPage = PageName; nlayoutinfo.Isusing = 1; _layoutinfodao.Update("upoldinfo", nlayoutinfo);//修改以前的isusing=0; object result = _layoutinfodao.Insert(nlayoutinfo); return nlayoutinfo.LID.ToString(); } return null; } /// <summary> /// 更新用户布局信息 /// </summary> /// <param name="UserID">用户id</param> /// <param name="PageName">页面名称</param> /// <param name="MLayoutInfo">布局信息</param> [PublishMethod] public string UpdateUserLayoutinf(string uTag, string UserID, string PageName, string MLayoutInfo) { if (CheckRight(uTag, "") == AutherCheckResult.OP_SUCESS) { LayoutInfo nlayoutinfo = new LayoutInfo(); nlayoutinfo.JsonText = MLayoutInfo; nlayoutinfo.Owner = UserID; nlayoutinfo.BelongPage = PageName; if (nlayoutinfo.LID != 0) { return _layoutinfodao.Update(nlayoutinfo).ToString(); } _layoutinfodao.Update("MyUpdate", nlayoutinfo); return nlayoutinfo.LID.ToString(); } return null; } /// <summary> /// 获取布局总数 /// </summary> /// <param name="uTag"></param> /// <param name="PageName"></param> /// <param name="LayType"></param> /// <param name="uID"></param> /// <returns></returns> [PublishMethod] public int GetLayoutInfoListCount(string uTag, string PageName, string LayType, string uID) { if (CheckRight(uTag, "") == AutherCheckResult.OP_SUCESS) { LayoutInfoQueryPara para = new LayoutInfoQueryPara(); //if (!string.IsNullOrEmpty(uID)) //{ // if (LayType == "1")//布局模板 // { // para.SetOwner(uID);//改为设定权限 // } // else // { // para.SetOwner(uID); // } //} para.SetLayType(LayType); para.SetIsusing(1); if (!string.IsNullOrEmpty(PageName)) { para.SetBelongPage(PageName); } return _layoutinfodao.QueryCount(para); } return 0; } /// <summary> /// 删除布局信息 /// </summary> /// <param name="lid"></param> [PublishMethod] public void DelLayputinfo(string uTag,int lid) { if (CheckRight(uTag, "") == AutherCheckResult.OP_SUCESS) { LayoutInfo result = new LayoutInfo(); result.LID = lid; _layoutinfodao.Delete(result); } } /// <summary> /// 获取布局模板列表 /// </summary> /// <param name="PageName">页面名</param> /// <param name="LayType">模板类型(布局模板或详细模板)</param> /// <param name="uID">用户id</param> [PublishMethod] public LayoutInfoList GetLayoutInfoList(string uTag, string PageName, string LayType, string uID, int currentPage, int PageSize) { if (CheckRight(uTag, "") == AutherCheckResult.OP_SUCESS) { LayoutInfoList result = new LayoutInfoList(); LayoutInfoQueryPara para = new LayoutInfoQueryPara(); //if (!string.IsNullOrEmpty(uID)) //{ // if (LayType == "1")//布局模板 // { // para.SetOwner(uID);//改为设定权限 // } // else // { // para.SetOwner(uID); // } //} para.SetLayType(LayType); para.SetIsusing(1); if (!string.IsNullOrEmpty(PageName)) { para.SetBelongPage(PageName); } int start = 0; start = (currentPage - 1) * PageSize; DataList dlist = _layoutinfodao.QueryList(para, start, PageSize); if (dlist.Count > 0) { result.AssignFrom(dlist); } return result; } return null; } #endregion } }
using AlienEngine.Core.Physics; using AlienEngine.Core.Physics.CollisionShapes; using AlienEngine.Core.Physics.CollisionShapes.ConvexShapes; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlienEngine { public class BoxCollider : Collider { public Vector3f HalfExtends; public float Margin; public BoxCollider() { HalfExtends = Vector3f.Zero; Margin = 0; } public override ColliderShapes ShapeType { get { return ColliderShapes.Box; } } public override void Start() { ConvexShapeDescription desc = new ConvexShapeDescription { CollisionMargin = Margin }; _shape = new BoxShape(HalfExtends.X, HalfExtends.Y, HalfExtends.Z, desc); } } }
using UnityEngine; using UnityEngine.UI; using UnityEditor; using System.Collections; using System.Collections.Generic; public class LayouterStripes : Layouter { public float minValue = 0; public float maxValue = 0; public int count = 0; public float delta = 0; public string mainParameter = ""; public Ensemble ensemble = null; public float cameraXEndPos = 0; int camOffset = 0; int itemOffset = 1; int itemCount = 6; float itemSizeX = 0; float itemSizeY = 0; float xPosStart = 0; float yPosStart = 0; public override Vector3 GetRequiredSpatialDimension() { return new Vector3 (0.5f, 1.0f, 0); } public override void PlacePreview(int numOfElements) { if (GameObject.Find ("Composition Preview") != null) { GameObject.DestroyImmediate(GameObject.Find ("Composition Preview")); } previewEncapsulateGO = new GameObject("Composition Preview"); itemCount = numOfElements; Camera cam = Camera.main; float camSize = cam.orthographicSize; string[] res = UnityStats.screenRes.Split('x'); float aspect = (float.Parse (res [0]) / float.Parse (res [1])); if(aspect >= 1) camSize *= (float.Parse (res [0]) / float.Parse (res [1])); itemSizeX = ((2f * (camSize - camOffset)) - ((float)itemCount - 1) * itemOffset) / (float)itemCount; itemSizeY = itemSizeX; xPosStart = cam.gameObject.transform.position.x - camSize + (float)camOffset + itemSizeX / 2f; yPosStart = cam.gameObject.transform.position.y; previewInstanceGO = new GameObject("Instance"); PrimitivesGenerator.Box (previewInstanceGO, itemSizeX, itemSizeY, 0); previewInstanceGO.transform.parent = previewEncapsulateGO.transform; for (int i = 0; i < itemCount; i++) { GameObject elementGO = GameObject.Instantiate(previewInstanceGO) as GameObject; elementGO.name = "Instance"; elementGO.transform.parent = previewEncapsulateGO.transform; elementGO.transform.position = new Vector3(xPosStart + i * (itemSizeX + itemOffset), yPosStart, 5f); } elementSize = new Vector3 (itemSizeX, itemSizeY, 0); GameObject.DestroyImmediate (previewInstanceGO); } public override void DestroyGameObjects() { if (GameObject.Find ("Composition Preview") != null) { GameObject.DestroyImmediate(GameObject.Find ("Composition Preview")); } } public override void SetGUIPreview() { GameObject uiGO = GameObject.Find ("UI") as GameObject; GameObject xPanel = uiGO.transform.Find ("X Axis Panel").gameObject; GameObject yPanel = uiGO.transform.Find ("Y Axis Panel").gameObject; GameObject zPanel = uiGO.transform.Find ("Z Axis Panel").gameObject; xPanel.SetActive(false); yPanel.SetActive(false); zPanel.SetActive(false); return; } public override List<RepresentationMesh> PlaceRepresentations (Ensemble ensemble, Abstraction abstraction, GameObject compositionGameObject) { List<RepresentationMesh> resultMesh = new List<RepresentationMesh> (); List<Structure> resultStructures = new List<Structure> (); this.ensemble = ensemble; List<KeyValuePair<string, float>> paramsValues = new List<KeyValuePair<string, float>> (); for (int i = 0; i < axisParameters.Count; i++) { paramsValues.Add(new KeyValuePair<string, float>(axisParameters[i].name, axisParameters[i].value)); } ParameterInfo pi = ensemble.parametersInfo [axisParameters [0].name]; float xDelta = (pi.maxValue - pi.minValue) / (float)(pi.count - 1); List<float> xDeltas = new List<float> (); for (float i = pi.minValue; i <= pi.maxValue; i += xDelta) { xDeltas.Add(i); } if (xDeltas.Count > itemCount) { int diffCount = xDeltas.Count - itemCount; for(int i = 0; i < diffCount; i++) { xDeltas.RemoveAt(Random.Range(0, xDeltas.Count - 1)); } } foreach (float value in xDeltas) { paramsValues[0] = new KeyValuePair<string, float>(paramsValues[0].Key, value); resultStructures.Add(ensemble.GetStructure(paramsValues)); } Camera cam = Camera.main; yPosStart = cam.gameObject.transform.position.y - cam.orthographicSize + (float)camOffset; int val = 0; foreach (Structure structure in resultStructures) { (structure.representation as RepresentationMesh).gameObject.SetActive(true); RepresentationMesh newRep = abstraction.Process(structure.representation as RepresentationMesh) as RepresentationMesh; (structure.representation as RepresentationMesh).gameObject.SetActive(false); newRep.gameObject.transform.parent = compositionGameObject.transform; newRep.gameObject.transform.position = new Vector3(xPosStart + val * (itemSizeX + itemOffset) + newRep.offset.x, yPosStart, 0); val++; } GameObject uiGO = GameObject.Find ("UI") as GameObject; GameObject xPanel = uiGO.transform.Find ("X Axis Panel").gameObject; GameObject sliderGO = xPanel.transform.Find ("Slider").gameObject; sliderGO.SetActive (true); Slider slider = sliderGO.GetComponent<Slider> (); slider.minValue = pi.minValue; slider.maxValue = pi.maxValue; slider.value = pi.minValue; slider.onValueChanged.RemoveAllListeners (); slider.onValueChanged.AddListener (CameraPositionChanged); cameraXEndPos = xPosStart + ((float)resultStructures.Count - 0.5f) * itemSizeX + ((float)resultStructures.Count - 1f) * itemOffset - cam.orthographicSize + camOffset; cam.transform.position = new Vector3 (0, yPosStart/2f, -300f); return resultMesh; } public void CameraPositionChanged(float value) { ParameterInfo pi = ensemble.parametersInfo[axisParameters [0].name]; float normalizedValue = (value - pi.minValue) / (pi.maxValue - pi.minValue); Vector3 cameraPosition = Camera.main.gameObject.transform.position; cameraPosition.x = normalizedValue * cameraXEndPos; Camera.main.gameObject.transform.position = cameraPosition; } }
using UnityEngine; using System.Collections; using Leap; using System; public class ComplexPinchDistance : ComplexCondition { private float minDistance, maxDistance; public ComplexPinchDistance(float minDistance, float maxDistance) { this.minDistance = minDistance; this.maxDistance = maxDistance; } public override bool isSatisfied(Hand hand) { return minDistance <= hand.PinchDistance && maxDistance >= hand.PinchDistance; } }
using System.Collections.Generic; /// <summary> /// Windows Presentation Foundation translator namespace /// </summary> namespace WPFTranslator { /// <summary> /// Translator interface /// </summary> public interface ITranslatorInterface { /// <summary> /// Language /// </summary> string Language { get; set; } /// <summary> /// Fallback language /// </summary> string FallbackLanguage { get; } /// <summary> /// Assembly name /// </summary> string AssemblyName { get; } /// <summary> /// Languages /// </summary> IEnumerable<Language> Languages { get; } /// <summary> /// Save settings /// </summary> void SaveSettings(); } }
using UnityEngine; using System.Collections; // http://answers.unity3d.com/questions/11314/audio-or-music-to-continue-playing-between-scene-c.html public class DontDestroy : MonoBehaviour { private static DontDestroy instance = null; public static DontDestroy Instance { get { return instance; } } void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); return; } else { instance = this; } DontDestroyOnLoad(this.gameObject); } }
using System; using System.Runtime.Serialization; namespace SiDualMode.InputAdapter.TestDataAdapter { /// <summary> /// This is the configuration type for the GeneratorFactory. Use instances of this class to configure data /// and frequency of a generator adapter. /// </summary> [DataContract()] public class TestDataInputConfig { [DataMember] public DateTimeOffset StartDateTime { get; set; } [DataMember] public TimeSpan RefreshInterval { get; set; } [DataMember] public TimeSpan TimestampIncrement { get; set; } [DataMember] public int NumberOfItems { get; set; } [DataMember] public bool AlwaysUseNow { get; set; } [DataMember] public bool EnqueueCtis { get; set; } public TestDataInputConfig() { RefreshInterval = TimeSpan.FromMilliseconds(500); NumberOfItems = 10; TimestampIncrement = TimeSpan.FromMinutes(5); StartDateTime = DateTimeOffset.Now.AddMonths(-5); AlwaysUseNow = false; EnqueueCtis = true; } } }
using FastSQL.Core; using System; using System.Collections.Generic; namespace FastSQL.Magento1 { public class ProviderOptionManager : BaseOptionManager { public override IEnumerable<OptionItem> GetOptionsTemplate() { return new List<OptionItem> { new OptionItem { Name = "api_uri", DisplayName = "URI", Type = OptionType.Text }, new OptionItem { Name = "api_user", DisplayName = "Username", Type = OptionType.Text }, new OptionItem { Name = "api_key", DisplayName = "Password", Type = OptionType.Password } }; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Services; using ERP_Palmeiras_RH.Models.Facade; using ERP_Palmeiras_RH.Models; namespace ERP_Palmeiras_RH.WebServices { /// <summary> /// Summary description for FuncionariosWS /// </summary> [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [System.ComponentModel.ToolboxItem(false)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. // [System.Web.Script.Services.ScriptService] public class FuncionariosWS : System.Web.Services.WebService { RecursosHumanos facade = RecursosHumanos.GetInstance(); /// <summary> /// Busca todas as especialidades. /// </summary> /// <returns>Lista de especialidades.</returns> [WebMethod] public List<EspecialidadeDTO> BuscarEspecialidades() { try { IEnumerable<Especialidade> result = facade.BuscarEspecialidades(); List<EspecialidadeDTO> dtos = new List<EspecialidadeDTO>(); if (result != null && result.Count<Especialidade>() > 0) { foreach (Especialidade e in result) { dtos.Add(new EspecialidadeDTO(e.Nome, e.Id)); } } return dtos; } catch (Exception) { return null; } } /// <summary> /// Busca todos os médicos cadastrados. /// </summary> /// <returns>Lista de médicos cadastrados.</returns> [WebMethod] public List<MedicoDTO> BuscarMedicos() { try { IEnumerable<Funcionario> result = facade.BuscarFuncionarios(); List<MedicoDTO> dtos = new List<MedicoDTO>(); if (result != null && result.Count<Funcionario>() > 0) { foreach (Funcionario f in result) { if (f is Medico) { Medico m = (Medico)f; dtos.Add(new MedicoDTO(m.Id, m.DadosPessoais.Nome, m.DadosPessoais.Sobrenome, m.DadosPessoais.CPF, m.Credencial.Usuario, m.Cargo.Nome, m.CRM, m.Especialidade.Nome)); } } } return dtos; } catch (Exception) { return null; } } /// <summary> /// Busca um médico pelo seu cpf. /// </summary> /// <param name="cpf">Cpf</param> /// <returns>MedicoDTO ou null.</returns> [WebMethod] public MedicoDTO BuscarMedicoPorCpf(long cpf) { try { Funcionario result = facade.BuscarFuncionario(cpf); if (result != null) { if (result is Medico) { Medico m = (Medico)result; return new MedicoDTO(m.Id, m.DadosPessoais.Nome, m.DadosPessoais.Sobrenome, m.DadosPessoais.CPF, m.Credencial.Usuario, m.Cargo.Nome, m.CRM, m.Especialidade.Nome); } } return null; } catch (Exception) { return null; } } /// <summary> /// Busca um médico pelo seu cpf. /// </summary> /// <param name="medicoId">Id do medico</param> /// <returns>MedicoDTO ou null.</returns> [WebMethod] public MedicoDTO BuscarMedicoPorId(int medicoId) { try { Funcionario result = facade.BuscarFuncionario(medicoId); if (result != null) { if (result is Medico) { Medico m = (Medico)result; return new MedicoDTO(m.Id, m.DadosPessoais.Nome, m.DadosPessoais.Sobrenome, m.DadosPessoais.CPF, m.Credencial.Usuario, m.Cargo.Nome, m.CRM, m.Especialidade.Nome); } } return null; } catch (Exception) { return null; } } /// <summary> /// Busca um médico pelo seu Nome. /// </summary> /// <param name="medicoNome">Nome do medico</param> /// <returns>List{MedicoDTO} ou null.</returns> [WebMethod] public List<MedicoDTO> BuscarMedicosPorNome(String medicoNome) { try { IEnumerable<Funcionario> result = facade.BuscarFuncionarios(medicoNome); List<MedicoDTO> medicos = new List<MedicoDTO>(); if (result != null) { foreach (Funcionario funcionario in result) { if (funcionario is Medico) { Medico m = (Medico)funcionario; medicos.Add(new MedicoDTO(m.Id, m.DadosPessoais.Nome, m.DadosPessoais.Sobrenome, m.DadosPessoais.CPF, m.Credencial.Usuario, m.Cargo.Nome, m.CRM, m.Especialidade.Nome)); } } } return medicos; } catch (Exception) { return null; } } /// <summary> /// Busca médicos pela Especialidade. /// </summary> /// <param name="especid">Id da Especialidade</param> /// <returns>List{MedicoDTO}</MedicoDTO> ou null.</returns> [WebMethod] public List<MedicoDTO> BuscarMedicosPorEspecialidade(int especId) { try { IEnumerable<Funcionario> result = facade.BuscarMedicosPorEspec(especId); List<MedicoDTO> medicos = new List<MedicoDTO>(); if (result != null) { foreach (Medico m in result) { medicos.Add(new MedicoDTO(m.Id, m.DadosPessoais.Nome, m.DadosPessoais.Sobrenome, m.DadosPessoais.CPF, m.Credencial.Usuario, m.Cargo.Nome, m.CRM, m.Especialidade.Nome)); } } return medicos; } catch (Exception) { return null; } } /// <summary> /// Busca um funcionário pelo seu login. /// </summary> /// <param name="login">login</param> /// <returns>FuncionarioDTO, MedicoDTO ou null.</returns> [WebMethod] public FuncionarioDTO BuscarFuncionario(String login) { try { Funcionario result = facade.BuscarFuncionario(login); if (result != null) { if (result is Medico) { Medico m = (Medico)result; return new MedicoDTO(m.Id, m.DadosPessoais.Nome, m.DadosPessoais.Sobrenome, m.DadosPessoais.CPF, m.Credencial.Usuario, m.Cargo.Nome, m.CRM, m.Especialidade.Nome); } else { return new FuncionarioDTO(result.Id, result.DadosPessoais.Nome, result.DadosPessoais.Sobrenome, result.DadosPessoais.CPF, result.Credencial.Usuario, result.Cargo.Nome, false); } } return null; } catch (Exception) { return null; } } [WebMethod] public EspecialidadeDTO BuscarEspecialidade(int id) { Especialidade e = facade.BuscarEspecialidade(id); if (e != null) return new EspecialidadeDTO(e.Nome, e.Id); return null; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HistoricalDataExport.Entities { public class News { public int Id { get; set; } public string PublishDate { get; set; } public string Classification { get; set; } /// <summary> /// 区域经济地区 /// </summary> public string AreaEconomyRegion { get; set; } /// <summary> /// 产业经济行业 /// </summary> public string IndustrialEconomyVocation { get; set; } public string Url { get; set; } /// <summary> /// 区域经济中国 /// </summary> public string AreaEconomyChina { get; set; } /// <summary> /// 区域经济境外 /// </summary> public string AreaEconomyOversea { get; set; } public string Source { get; set; } public string Author { get; set; } public string Intro { get; set; } public string SubTitle { get; set; } public string Body { get; set; } public string Tag { get; set; } public string Title { get; set; } } }
// // Copyright 2010, 2015, 2020 Carbonfrost Systems, Inc. (https://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using Carbonfrost.Commons.Core.Runtime.Expressions; namespace Carbonfrost.Commons.PropertyTrees { static class ExpressionUtility { private static readonly Regex EXPR_FORMAT = new Regex( @" ( (?<DD> \$\$|\$$|\$(?=\s)) | \$ \{ (?<Expression> ([^\}])+ ) (?<ExpEnd> \} | $ ) | \$ (?<Expression> [:a-z0-9_\.]+ ) )", RegexOptions.IgnoreCase | RegexOptions.IgnorePatternWhitespace); public static bool TryParse(string text, out Expression result) { result = null; if (!text.Contains("$")) { return false; } var matches = EXPR_FORMAT.Matches(text); var exprs = EnumerateExpressions(matches, text).Where(t => t != null).ToList(); if (exprs.OfType<ErrorExp>().Any()) { return false; } if (exprs.Count == 1) { result = exprs[0]; } else { result = Expression.NewArray(exprs); } return true; } public static Expression LiftToCall(Expression expression, IExpressionContext context) { return Expression.Call(Expression.Lambda( expression, context, null)); } private static Expression ParseExprHelper(string expText) { return Expression.Parse(expText); } private static IEnumerable<Expression> EnumerateExpressions(MatchCollection matches, string text) { int previousIndex = 0; foreach (Match match in matches) { yield return Constant(text.Substring(previousIndex, match.Index - previousIndex)); if (match.Groups["DD"].Success) { yield return Constant("$"); } else { string expText = match.Groups["Expression"].Value; if (expText.Length == 0 || string.IsNullOrWhiteSpace(expText)) { yield return new ErrorExp(); yield break; } else if (match.Groups["ExpEnd"].Success && match.Groups["ExpEnd"].Value != "}") { yield return new ErrorExp(); yield break; } else { Expression exp; bool success = Expression.TryParse(expText, out exp); if (!success) { yield return new ErrorExp(); yield break; } yield return exp; } } previousIndex = match.Index + match.Length; } yield return Constant(text.Substring(previousIndex, text.Length - previousIndex)); } class ErrorExp : Expression { public override ExpressionType ExpressionType { get { return (ExpressionType) 0; } } protected override void AcceptVisitor(IExpressionVisitor visitor) {} protected override TResult AcceptVisitor<TArgument, TResult>(IExpressionVisitor<TArgument, TResult> visitor, TArgument argument) { return default; } protected override TResult AcceptVisitor<TResult>(IExpressionVisitor<TResult> visitor) { return default; } } static ConstantExpression Constant(string text) { if (text.Length > 0) { return Expression.Constant(text); } return null; } } }
using System.ComponentModel; using System.Linq; using System.Windows; using System.Windows.Controls; using HandyControl.Data; using HandyControl.Tools.Extension; namespace HandyControlDemo.UserControl { /// <summary> /// 左侧主内容 /// </summary> public partial class LeftMainContent { public LeftMainContent() { InitializeComponent(); } private void TabControl_OnSelectionChanged(object sender, SelectionChangedEventArgs e) { if (e.AddedItems.Count == 0) return; if (e.AddedItems[0] is TabItem tabItem && tabItem.Content is ListBox listBox) { if (listBox.SelectedItem != null) { var item = listBox.SelectedItem; listBox.SelectedIndex = -1; listBox.SelectedItem = item; } } } private void ButtonStyleAscending_OnClick(object sender, RoutedEventArgs e) { if (ButtonStyleAscending.IsChecked == true) { listStyle.Items.SortDescriptions.Add(new SortDescription("Content", ListSortDirection.Ascending)); } else { listStyle.Items.SortDescriptions.Clear(); } } private void ButtonControlAscending_OnClick(object sender, RoutedEventArgs e) { if (ButtonControlAscending.IsChecked == true) { listControl.Items.SortDescriptions.Add(new SortDescription("Content", ListSortDirection.Ascending)); } else { listControl.Items.SortDescriptions.Clear(); } } private void SearchBarStyle_OnSearchStarted(object sender, FunctionEventArgs<string> e) { if (e.Info == null) return; foreach (var listBoxItem in listStyle.Items.OfType<ListBoxItem>()) { listBoxItem.Show(listBoxItem.Content.ToString().ToLower().Contains(e.Info.ToLower())); } } private void SearchBarControl_OnSearchStarted(object sender, FunctionEventArgs<string> e) { if (e.Info == null) return; foreach (var listBoxItem in listControl.Items.OfType<ListBoxItem>()) { listBoxItem.Show(listBoxItem.Content.ToString().ToLower().Contains(e.Info.ToLower())); } } } }
using System; using Foundation; using UIKit; namespace JKMIOSApp { /// <summary> /// Controller Name : TearmsConditionViewController /// Author : Hiren Patel /// Creation Date : 16 JAN 2018 /// Purpose : To display terms and condition page screen as app shell screen /// Revision : /// </summary> public partial class TearmsConditionViewController : UIViewController { public TearmsConditionViewController (IntPtr handle) : base (handle) { } public override void ViewDidLoad() { base.ViewDidLoad(); InitilizeIntarface(); LoadPDFFile(); } public override void ViewWillAppear(bool animated) { base.ViewWillAppear(animated); } public override void ViewDidAppear(bool animated) { base.ViewDidAppear(animated); } /// <summary> /// Method Name : InitilizeIntarface /// Author : Hiren Patel /// Creation Date : 29 Dec 2017 /// Purpose : To Initilizes the intarface. /// Revision : /// </summary> public void InitilizeIntarface() { // InitilizeIntarface btnAlert.TouchUpInside += BtnAlert_TouchUpInside; btnContactUs.TouchUpInside += BtnContactUs_TouchUpInside; } /// <summary> /// Event Name : BtnContactUs_TouchUpInside /// Author : Hiren Patel /// Creation Date : 2 Dec 2017 /// Purpose : To redirect contactus page /// Revision : /// </summary> /// <param name="sender">Sender.</param> /// <param name="e">Event Argument</param> private void BtnContactUs_TouchUpInside(object sender, EventArgs e) { PerformSegue("termsToContactus", this); } /// <summary> /// Event Name : BtnAlert_TouchUpInside /// Author : Hiren Patel /// Creation Date : 2 Dec 2017 /// Purpose : To redirect notification /// Revision : /// </summary> /// <param name="sender">Sender.</param> /// <param name="e">Event Argument</param> private void BtnAlert_TouchUpInside(object sender, EventArgs e) { PerformSegue("termsToNotification", this); } /// <summary> /// Method Name : LoadPDFFile /// Author : Hiren Patel /// Creation Date : 20 Feb 2018 /// Purpose : Loads the PDFF ile. /// Revision : /// </summary> private void LoadPDFFile() { webViewPDF.Layer.MasksToBounds = true; webViewPDF.Layer.CornerRadius = 8.0f; webViewPDF.Layer.BorderWidth = 2; webViewPDF.Layer.BorderColor = new CoreGraphics.CGColor(0.5f, 0.5f); webViewPDF.LoadRequest(new NSUrlRequest(new NSUrl(AppConstant.PRIVACY_POLICY_TERMS_DOCUMENT_URL, true))); webViewPDF.ScalesPageToFit = true; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ljc.Com.CjzfNews.UI.Entity { public class DefaultSettingConfig { public bool AutoRun { get; set; } private int _maxpopwinnums = 10; public int MaxPopWinNums { get { return _maxpopwinnums; } set { _maxpopwinnums = value; } } private int _captureinterval = 500; public int CaptureInterval { get { return _captureinterval; } set { if (value <= 0) { return; } _captureinterval = value; } } } }
using System; using System.ComponentModel.DataAnnotations; using EPiServer.Core; using EPiServer.DataAbstraction; using EPiServer.DataAnnotations; namespace BlocksAsTabs.Models.Blocks { [ContentType(DisplayName = "TabsBlock", GUID = "42A0899A-032E-4A80-9FF6-B884EDD8AD4B", Description = "")] public class TabsBlock : BlockData { [CultureSpecific] public virtual ContentArea TabBlocks { get; set; } } }
#region Copyright Syncfusion Inc. 2001-2015. // Copyright Syncfusion Inc. 2001-2015. All rights reserved. // Use of this code is subject to the terms of our license. // A copy of the current license can be obtained at any time by e-mailing // licensing@syncfusion.com. Any infringement will be prosecuted under // applicable laws. #endregion using System; using Syncfusion.SfDataGrid; using Android.Views; namespace SampleBrowser { public class AutoRowHeight:SamplePage { SfDataGrid sfGrid; AutoRowHeightViewModel viewModel; public override Android.Views.View GetSampleContent (Android.Content.Context context) { sfGrid = new SfDataGrid (context); sfGrid.QueryRowHeight += HandleQueryRowHeightEventHandler; viewModel = new AutoRowHeightViewModel (); sfGrid.AutoGeneratingColumn += GridAutoGenerateColumns; sfGrid.ItemsSource = (viewModel.EmployeeInformation); return sfGrid; } void HandleQueryRowHeightEventHandler (object sender, QueryRowHeightEventArgs e) { double height = SfDataGridHelpers.GetRowHeight (sfGrid, e.RowIndex); if (height > 35) { e.Height = height; e.Handled = true; } } void GridAutoGenerateColumns (object sender, AutoGeneratingColumnArgs e) { e.Column.LoadUIView = true; if (e.Column.MappingName == "EmployeeID") { e.Column.HeaderText = "Employee ID"; e.Column.TextAlignment = GravityFlags.CenterHorizontal; } else if (e.Column.MappingName == "FirstName") { e.Column.HeaderText = "First Name"; e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "LastName") { e.Column.HeaderText = "Last Name"; e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "Designation") { e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "DateOfBirth") { e.Column.HeaderText = "Date Of Birth"; e.Column.Format = "d"; e.Column.TextAlignment = GravityFlags.CenterHorizontal; } else if (e.Column.MappingName == "DateOfJoining") { e.Column.HeaderText = "Date Of Joining"; e.Column.Format = "d"; e.Column.TextAlignment = GravityFlags.CenterHorizontal; } else if (e.Column.MappingName == "Address") { e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "City") { e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "PostalCode") { e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "Country") { e.Column.TextAlignment = GravityFlags.CenterHorizontal; } else if (e.Column.MappingName == "Telephone") { e.Column.TextAlignment = GravityFlags.Left; } else if (e.Column.MappingName == "Qualification") { e.Column.TextAlignment = GravityFlags.Left; } } public override void Destroy () { this.sfGrid.QueryRowHeight -= HandleQueryRowHeightEventHandler; sfGrid.Dispose (); sfGrid = null; viewModel = null; } } }
using MediatR; using Microsoft.AspNetCore.Identity; using Publicon.Core.Entities.Concrete; using Publicon.Core.Entities.Enums; using Publicon.Core.Exceptions; using Publicon.Core.Repositories.Abstract; using Publicon.Infrastructure.Commands.Models.User; using Publicon.Infrastructure.DTOs; using Publicon.Infrastructure.Managers.Abstract; using System; using System.Threading; using System.Threading.Tasks; namespace Publicon.Infrastructure.Commands.Handlers.User { public class LoginUserHandler : IRequestHandler<LoginUserCommand, TokenDTO> { private readonly ICridentialsManager _cridentialsManager; private readonly IPasswordHasher<Core.Entities.Concrete.User> _passwordHasher; private readonly IUserRepository _userRepository; public LoginUserHandler( ICridentialsManager cridentialsManager, IPasswordHasher<Core.Entities.Concrete.User> passwordHasher, IUserRepository userRepository) { _cridentialsManager = cridentialsManager; _passwordHasher = passwordHasher; _userRepository = userRepository; } public async Task<TokenDTO> Handle(LoginUserCommand request, CancellationToken cancellationToken) { var user = await _userRepository.GetByEmailAsync(request.Email); if (user == null) throw new PubliconException(ErrorCode.UserWithGivenEmailNotExist); if (!user.IsActive) throw new PubliconException(ErrorCode.UnverifiedEmail); var verificationResult = _passwordHasher.VerifyHashedPassword(user, user.HashedPassword, request.Password); if(verificationResult < PasswordVerificationResult.Success) throw new PubliconException(ErrorCode.InvalidPassword); var userRole = Enum.GetName(typeof(UserRole), user.Role); var tokenDTO = _cridentialsManager.GenerateToken(user.Id, user.Email, userRole, user.GivenName, user.FamilyName); user.SetRefreshToken(tokenDTO.RefreshToken); await _userRepository.SaveChangesAsync(); return tokenDTO; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Task12 { class Program { static void Main(string[] args) { //Implement the ADT stack as auto - resizable array. //Resize the capacity on demand(when no space is available to add / insert a new element). Console.WriteLine("Create ADT stack with size 2"); var myStack = new AdtStack<int>(2); Console.WriteLine("Add 1, 2, 3"); myStack.Push(1); myStack.Push(2); myStack.Push(3); Console.WriteLine("ADT stack size now is {0}", myStack.Size); Console.WriteLine("Stack elements: "); Console.WriteLine(myStack.Pop()); Console.WriteLine(myStack.Pop()); Console.WriteLine(myStack.Pop()); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace DietFood.Models.Calculator { public class DishParam { public int Id { get; set; } public string Name { get; set; } public int MealType { get; set; } public int PossibleWeight { get; set; } public int MinWeight { get; set; } public int MaxWeight { get; set; } public int PossibleMinWeight { get; set; } public int PossibleMaxWeight { get; set; } public int ConstWeight { get; set; } public decimal ProteinsPer100 { get; set; } public decimal FatsPer100 { get; set; } public decimal CarbohydratesPer100 { get; set; } public decimal CaloriesPer100 { get; set; } public bool IsInterval { get; set; } public int GetInterval { get { return MaxWeight - MinWeight; } } public int GetPossibleInterval { get { return PossibleMaxWeight - PossibleMinWeight; } } } }
namespace syscrawl.Game.Models.Levels { public enum NodeType { Connector, Filesystem, Firewall, Entrance } }
// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; using System.Linq; using System.Threading.Tasks; using System.Management.Automation.Runspaces; using System.Management.Automation; using System.Collections.Generic; using System.Text; using System.Collections; using Microsoft.Extensions.Logging; using OmniSharp.Extensions.LanguageServer.Protocol.Models; using OmniSharp.Extensions.LanguageServer.Protocol.Server; using System.Threading; using System.Collections.Concurrent; using Microsoft.PowerShell.EditorServices.Services.TextDocument; namespace Microsoft.PowerShell.EditorServices.Services { /// <summary> /// Provides a high-level service for performing semantic analysis /// of PowerShell scripts. /// </summary> public class AnalysisService : IDisposable { #region Static fields /// <summary> /// Defines the list of Script Analyzer rules to include by default if /// no settings file is specified. /// </summary> private static readonly string[] s_includedRules = { "PSAvoidAssignmentToAutomaticVariable", "PSUseToExportFieldsInManifest", "PSMisleadingBacktick", "PSAvoidUsingCmdletAliases", "PSUseApprovedVerbs", "PSAvoidUsingPlainTextForPassword", "PSReservedCmdletChar", "PSReservedParams", "PSShouldProcess", "PSMissingModuleManifestField", "PSAvoidDefaultValueSwitchParameter", "PSUseDeclaredVarsMoreThanAssignments", "PSPossibleIncorrectComparisonWithNull", "PSAvoidDefaultValueForMandatoryParameter", "PSPossibleIncorrectUsageOfRedirectionOperator" }; /// <summary> /// An empty diagnostic result to return when a script fails analysis. /// </summary> private static readonly PSObject[] s_emptyDiagnosticResult = new PSObject[0]; private static readonly string[] s_emptyGetRuleResult = new string[0]; private static CancellationTokenSource s_existingRequestCancellation; /// <summary> /// The indentation to add when the logger lists errors. /// </summary> private static readonly string s_indentJoin = Environment.NewLine + " "; #endregion // Static fields #region Private Fields /// <summary> /// Maximum number of runspaces we allow to be in use for script analysis. /// </summary> private const int NumRunspaces = 1; /// <summary> /// Name of the PSScriptAnalyzer module, to be used for PowerShell module interactions. /// </summary> private const string PSSA_MODULE_NAME = "PSScriptAnalyzer"; /// <summary> /// Provides logging. /// </summary> private ILogger _logger; /// <summary> /// Runspace pool to generate runspaces for script analysis and handle /// ansynchronous analysis requests. /// </summary> private RunspacePool _analysisRunspacePool; /// <summary> /// Info object describing the PSScriptAnalyzer module that has been loaded in /// to provide analysis services. /// </summary> private PSModuleInfo _pssaModuleInfo; private readonly ILanguageServer _languageServer; private readonly ConfigurationService _configurationService; private readonly ConcurrentDictionary<string, (SemaphoreSlim, Dictionary<string, MarkerCorrection>)> _mostRecentCorrectionsByFile; #endregion // Private Fields #region Properties /// <summary> /// Set of PSScriptAnalyzer rules used for analysis. /// </summary> public string[] ActiveRules { get; set; } /// <summary> /// Gets or sets the path to a settings file (.psd1) /// containing PSScriptAnalyzer settings. /// </summary> public string SettingsPath { get; set; } #endregion #region Constructors /// <summary> /// Construct a new AnalysisService object. /// </summary> /// <param name="analysisRunspacePool"> /// The runspace pool with PSScriptAnalyzer module loaded that will handle /// analysis tasks. /// </param> /// <param name="pssaSettingsPath"> /// The path to the PSScriptAnalyzer settings file to handle analysis settings. /// </param> /// <param name="activeRules">An array of rules to be used for analysis.</param> /// <param name="logger">Maintains logs for the analysis service.</param> /// <param name="pssaModuleInfo"> /// Optional module info of the loaded PSScriptAnalyzer module. If not provided, /// the analysis service will populate it, but it can be given here to save time. /// </param> private AnalysisService( RunspacePool analysisRunspacePool, string pssaSettingsPath, IEnumerable<string> activeRules, ILanguageServer languageServer, ConfigurationService configurationService, ILogger logger, PSModuleInfo pssaModuleInfo = null) { _analysisRunspacePool = analysisRunspacePool; SettingsPath = pssaSettingsPath; ActiveRules = activeRules.ToArray(); _languageServer = languageServer; _configurationService = configurationService; _logger = logger; _pssaModuleInfo = pssaModuleInfo; _mostRecentCorrectionsByFile = new ConcurrentDictionary<string, (SemaphoreSlim, Dictionary<string, MarkerCorrection>)>(); } #endregion // constructors #region Public Methods /// <summary> /// Factory method for producing AnalysisService instances. Handles loading of the PSScriptAnalyzer module /// and runspace pool instantiation before creating the service instance. /// </summary> /// <param name="settingsPath">Path to the PSSA settings file to be used for this service instance.</param> /// <param name="logger">EditorServices logger for logging information.</param> /// <returns> /// A new analysis service instance with a freshly imported PSScriptAnalyzer module and runspace pool. /// Returns null if problems occur. This method should never throw. /// </returns> public static AnalysisService Create(ConfigurationService configurationService, ILanguageServer languageServer, ILogger logger) { string settingsPath = configurationService.CurrentSettings.ScriptAnalysis.SettingsPath; try { RunspacePool analysisRunspacePool; PSModuleInfo pssaModuleInfo; try { // Try and load a PSScriptAnalyzer module with the required version // by looking on the script path. Deep down, this internally runs Get-Module -ListAvailable, // so we'll use this to check whether such a module exists analysisRunspacePool = CreatePssaRunspacePool(out pssaModuleInfo); } catch (Exception e) { throw new AnalysisServiceLoadException("PSScriptAnalyzer runspace pool could not be created", e); } if (analysisRunspacePool == null) { throw new AnalysisServiceLoadException("PSScriptAnalyzer runspace pool failed to be created"); } // Having more than one runspace doesn't block code formatting if one // runspace is occupied for diagnostics analysisRunspacePool.SetMaxRunspaces(NumRunspaces); analysisRunspacePool.ThreadOptions = PSThreadOptions.ReuseThread; analysisRunspacePool.Open(); var analysisService = new AnalysisService( analysisRunspacePool, settingsPath, s_includedRules, languageServer, configurationService, logger, pssaModuleInfo); // Log what features are available in PSSA here analysisService.LogAvailablePssaFeatures(); return analysisService; } catch (AnalysisServiceLoadException e) { logger.LogWarning("PSScriptAnalyzer cannot be imported, AnalysisService will be disabled", e); return null; } catch (Exception e) { logger.LogWarning("AnalysisService could not be started due to an unexpected exception", e); return null; } } /// <summary> /// Get PSScriptAnalyzer settings hashtable for PSProvideCommentHelp rule. /// </summary> /// <param name="enable">Enable the rule.</param> /// <param name="exportedOnly">Analyze only exported functions/cmdlets.</param> /// <param name="blockComment">Use block comment or line comment.</param> /// <param name="vscodeSnippetCorrection">Return a vscode snipped correction should be returned.</param> /// <param name="placement">Place comment help at the given location relative to the function definition.</param> /// <returns>A PSScriptAnalyzer settings hashtable.</returns> public static Hashtable GetCommentHelpRuleSettings( bool enable, bool exportedOnly, bool blockComment, bool vscodeSnippetCorrection, string placement) { var settings = new Dictionary<string, Hashtable>(); var ruleSettings = new Hashtable(); ruleSettings.Add("Enable", enable); ruleSettings.Add("ExportedOnly", exportedOnly); ruleSettings.Add("BlockComment", blockComment); ruleSettings.Add("VSCodeSnippetCorrection", vscodeSnippetCorrection); ruleSettings.Add("Placement", placement); settings.Add("PSProvideCommentHelp", ruleSettings); return GetPSSASettingsHashtable(settings); } /// <summary> /// Construct a PSScriptAnalyzer settings hashtable /// </summary> /// <param name="ruleSettingsMap">A settings hashtable</param> /// <returns></returns> public static Hashtable GetPSSASettingsHashtable(IDictionary<string, Hashtable> ruleSettingsMap) { var hashtable = new Hashtable(); var ruleSettingsHashtable = new Hashtable(); hashtable["IncludeRules"] = ruleSettingsMap.Keys.ToArray<object>(); hashtable["Rules"] = ruleSettingsHashtable; foreach (var kvp in ruleSettingsMap) { ruleSettingsHashtable.Add(kvp.Key, kvp.Value); } return hashtable; } /// <summary> /// Perform semantic analysis on the given ScriptFile and returns /// an array of ScriptFileMarkers. /// </summary> /// <param name="file">The ScriptFile which will be analyzed for semantic markers.</param> /// <returns>An array of ScriptFileMarkers containing semantic analysis results.</returns> public async Task<List<ScriptFileMarker>> GetSemanticMarkersAsync(ScriptFile file) { return await GetSemanticMarkersAsync<string>(file, ActiveRules, SettingsPath); } /// <summary> /// Perform semantic analysis on the given ScriptFile with the given settings. /// </summary> /// <param name="file">The ScriptFile to be analyzed.</param> /// <param name="settings">ScriptAnalyzer settings</param> /// <returns></returns> public async Task<List<ScriptFileMarker>> GetSemanticMarkersAsync(ScriptFile file, Hashtable settings) { return await GetSemanticMarkersAsync<Hashtable>(file, null, settings); } /// <summary> /// Perform semantic analysis on the given script with the given settings. /// </summary> /// <param name="scriptContent">The script content to be analyzed.</param> /// <param name="settings">ScriptAnalyzer settings</param> /// <returns></returns> public async Task<List<ScriptFileMarker>> GetSemanticMarkersAsync( string scriptContent, Hashtable settings) { return await GetSemanticMarkersAsync<Hashtable>(scriptContent, null, settings); } /// <summary> /// Returns a list of builtin-in PSScriptAnalyzer rules /// </summary> public IEnumerable<string> GetPSScriptAnalyzerRules() { PowerShellResult getRuleResult = InvokePowerShell("Get-ScriptAnalyzerRule"); if (getRuleResult == null) { _logger.LogWarning("Get-ScriptAnalyzerRule returned null result"); return s_emptyGetRuleResult; } var ruleNames = new List<string>(); foreach (var rule in getRuleResult.Output) { ruleNames.Add((string)rule.Members["RuleName"].Value); } return ruleNames; } /// <summary> /// Format a given script text with default codeformatting settings. /// </summary> /// <param name="scriptDefinition">Script text to be formatted</param> /// <param name="settings">ScriptAnalyzer settings</param> /// <param name="rangeList">The range within which formatting should be applied.</param> /// <returns>The formatted script text.</returns> public async Task<string> FormatAsync( string scriptDefinition, Hashtable settings, int[] rangeList) { // We cannot use Range type therefore this workaround of using -1 default value. // Invoke-Formatter throws a ParameterBinderValidationException if the ScriptDefinition is an empty string. if (string.IsNullOrEmpty(scriptDefinition)) { return null; } var argsDict = new Dictionary<string, object> { {"ScriptDefinition", scriptDefinition}, {"Settings", settings} }; if (rangeList != null) { argsDict.Add("Range", rangeList); } PowerShellResult result = await InvokePowerShellAsync("Invoke-Formatter", argsDict); if (result == null) { _logger.LogError("Formatter returned null result"); return null; } if (result.HasErrors) { var errorBuilder = new StringBuilder().Append(s_indentJoin); foreach (ErrorRecord err in result.Errors) { errorBuilder.Append(err).Append(s_indentJoin); } _logger.LogWarning($"Errors found while formatting file: {errorBuilder}"); return null; } foreach (PSObject resultObj in result.Output) { string formatResult = resultObj?.BaseObject as string; if (formatResult != null) { return formatResult; } } return null; } #endregion // public methods #region Private Methods private async Task<List<ScriptFileMarker>> GetSemanticMarkersAsync<TSettings>( ScriptFile file, string[] rules, TSettings settings) where TSettings : class { if (file.IsAnalysisEnabled) { return await GetSemanticMarkersAsync<TSettings>( file.Contents, rules, settings); } else { // Return an empty marker list return new List<ScriptFileMarker>(); } } private async Task<List<ScriptFileMarker>> GetSemanticMarkersAsync<TSettings>( string scriptContent, string[] rules, TSettings settings) where TSettings : class { if ((typeof(TSettings) == typeof(string) || typeof(TSettings) == typeof(Hashtable)) && (rules != null || settings != null)) { var scriptFileMarkers = await GetDiagnosticRecordsAsync(scriptContent, rules, settings); return scriptFileMarkers.Select(ScriptFileMarker.FromDiagnosticRecord).ToList(); } else { // Return an empty marker list return new List<ScriptFileMarker>(); } } /// <summary> /// Log the features available from the PSScriptAnalyzer module that has been imported /// for use with the AnalysisService. /// </summary> private void LogAvailablePssaFeatures() { // Save ourselves some work here if (!_logger.IsEnabled(LogLevel.Debug)) { return; } // If we already know the module that was imported, save some work if (_pssaModuleInfo == null) { PowerShellResult getModuleResult = InvokePowerShell( "Get-Module", new Dictionary<string, object>{ {"Name", PSSA_MODULE_NAME} }); if (getModuleResult == null) { throw new AnalysisServiceLoadException("Get-Module call to find PSScriptAnalyzer module failed"); } _pssaModuleInfo = getModuleResult.Output .Select(m => m.BaseObject) .OfType<PSModuleInfo>() .FirstOrDefault(); } if (_pssaModuleInfo == null) { throw new AnalysisServiceLoadException("Unable to find loaded PSScriptAnalyzer module for logging"); } var sb = new StringBuilder(); sb.AppendLine("PSScriptAnalyzer successfully imported:"); // Log version sb.Append(" Version: "); sb.AppendLine(_pssaModuleInfo.Version.ToString()); // Log exported cmdlets sb.AppendLine(" Exported Cmdlets:"); foreach (string cmdletName in _pssaModuleInfo.ExportedCmdlets.Keys.OrderBy(name => name)) { sb.Append(" "); sb.AppendLine(cmdletName); } // Log available rules sb.AppendLine(" Available Rules:"); foreach (string ruleName in GetPSScriptAnalyzerRules()) { sb.Append(" "); sb.AppendLine(ruleName); } _logger.LogDebug(sb.ToString()); } private async Task<PSObject[]> GetDiagnosticRecordsAsync<TSettings>( string scriptContent, string[] rules, TSettings settings) where TSettings : class { var diagnosticRecords = s_emptyDiagnosticResult; // When a new, empty file is created there are by definition no issues. // Furthermore, if you call Invoke-ScriptAnalyzer with an empty ScriptDefinition // it will generate a ParameterBindingValidationException. if (string.IsNullOrEmpty(scriptContent)) { return diagnosticRecords; } if (typeof(TSettings) == typeof(string) || typeof(TSettings) == typeof(Hashtable)) { //Use a settings file if one is provided, otherwise use the default rule list. string settingParameter; object settingArgument; if (settings != null) { settingParameter = "Settings"; settingArgument = settings; } else { settingParameter = "IncludeRule"; settingArgument = rules; } PowerShellResult result = await InvokePowerShellAsync( "Invoke-ScriptAnalyzer", new Dictionary<string, object> { { "ScriptDefinition", scriptContent }, { settingParameter, settingArgument }, // We ignore ParseErrors from PSSA because we already send them when we parse the file. { "Severity", new [] { ScriptFileMarkerLevel.Error, ScriptFileMarkerLevel.Information, ScriptFileMarkerLevel.Warning }} }); diagnosticRecords = result?.Output; } _logger.LogDebug(String.Format("Found {0} violations", diagnosticRecords.Count())); return diagnosticRecords; } private PowerShellResult InvokePowerShell(string command, IDictionary<string, object> paramArgMap = null) { using (var powerShell = System.Management.Automation.PowerShell.Create()) { powerShell.RunspacePool = _analysisRunspacePool; powerShell.AddCommand(command); if (paramArgMap != null) { foreach (KeyValuePair<string, object> kvp in paramArgMap) { powerShell.AddParameter(kvp.Key, kvp.Value); } } PowerShellResult result = null; try { PSObject[] output = powerShell.Invoke().ToArray(); ErrorRecord[] errors = powerShell.Streams.Error.ToArray(); result = new PowerShellResult(output, errors, powerShell.HadErrors); } catch (CommandNotFoundException ex) { // This exception is possible if the module path loaded // is wrong even though PSScriptAnalyzer is available as a module _logger.LogError(ex.Message); } catch (CmdletInvocationException ex) { // We do not want to crash EditorServices for exceptions caused by cmdlet invocation. // Two main reasons that cause the exception are: // * PSCmdlet.WriteOutput being called from another thread than Begin/Process // * CompositionContainer.ComposeParts complaining that "...Only one batch can be composed at a time" _logger.LogError(ex.Message); } return result; } } private async Task<PowerShellResult> InvokePowerShellAsync(string command, IDictionary<string, object> paramArgMap = null) { var task = Task.Run(() => { return InvokePowerShell(command, paramArgMap); }); return await task; } /// <summary> /// Create a new runspace pool around a PSScriptAnalyzer module for asynchronous script analysis tasks. /// This looks for the latest version of PSScriptAnalyzer on the path and loads that. /// </summary> /// <returns>A runspace pool with PSScriptAnalyzer loaded for running script analysis tasks.</returns> private static RunspacePool CreatePssaRunspacePool(out PSModuleInfo pssaModuleInfo) { using (var ps = System.Management.Automation.PowerShell.Create()) { // Run `Get-Module -ListAvailable -Name "PSScriptAnalyzer"` ps.AddCommand("Get-Module") .AddParameter("ListAvailable") .AddParameter("Name", PSSA_MODULE_NAME); try { // Get the latest version of PSScriptAnalyzer we can find pssaModuleInfo = ps.Invoke()? .Select(psObj => psObj.BaseObject) .OfType<PSModuleInfo>() .OrderByDescending(moduleInfo => moduleInfo.Version) .FirstOrDefault(); } catch (Exception e) { throw new AnalysisServiceLoadException("Unable to find PSScriptAnalyzer module on the module path", e); } if (pssaModuleInfo == null) { throw new AnalysisServiceLoadException("Unable to find PSScriptAnalyzer module on the module path"); } // Create a base session state with PSScriptAnalyzer loaded InitialSessionState sessionState; if (Environment.GetEnvironmentVariable("PSES_TEST_USE_CREATE_DEFAULT") == "1") { sessionState = InitialSessionState.CreateDefault(); } else { sessionState = InitialSessionState.CreateDefault2(); } sessionState.ImportPSModule(new [] { pssaModuleInfo.ModuleBase }); // RunspacePool takes care of queuing commands for us so we do not // need to worry about executing concurrent commands return RunspaceFactory.CreateRunspacePool(sessionState); } } #endregion //private methods #region IDisposable Support private bool _disposedValue = false; // To detect redundant calls /// <summary> /// Dispose of this object. /// </summary> /// <param name="disposing">True if the method is called by the Dispose method, false if called by the finalizer.</param> protected virtual void Dispose(bool disposing) { if (!_disposedValue) { if (disposing) { _analysisRunspacePool.Dispose(); _analysisRunspacePool = null; } _disposedValue = true; } } /// <summary> /// Clean up all internal resources and dispose of the analysis service. /// </summary> public void Dispose() { // Do not change this code. Put cleanup code in Dispose(bool disposing) above. Dispose(true); } #endregion /// <summary> /// Wraps the result of an execution of PowerShell to send back through /// asynchronous calls. /// </summary> private class PowerShellResult { public PowerShellResult( PSObject[] output, ErrorRecord[] errors, bool hasErrors) { Output = output; Errors = errors; HasErrors = hasErrors; } public PSObject[] Output { get; } public ErrorRecord[] Errors { get; } public bool HasErrors { get; } } internal async Task RunScriptDiagnosticsAsync( ScriptFile[] filesToAnalyze) { // If there's an existing task, attempt to cancel it try { if (s_existingRequestCancellation != null) { // Try to cancel the request s_existingRequestCancellation.Cancel(); // If cancellation didn't throw an exception, // clean up the existing token s_existingRequestCancellation.Dispose(); s_existingRequestCancellation = null; } } catch (Exception e) { // TODO: Catch a more specific exception! _logger.LogError( string.Format( "Exception while canceling analysis task:\n\n{0}", e.ToString())); TaskCompletionSource<bool> cancelTask = new TaskCompletionSource<bool>(); cancelTask.SetCanceled(); return; } // If filesToAnalzye is empty, nothing to do so return early. if (filesToAnalyze.Length == 0) { return; } // Create a fresh cancellation token and then start the task. // We create this on a different TaskScheduler so that we // don't block the main message loop thread. // TODO: Is there a better way to do this? s_existingRequestCancellation = new CancellationTokenSource(); await Task.Factory.StartNew( () => DelayThenInvokeDiagnosticsAsync( 750, filesToAnalyze, _configurationService.CurrentSettings.ScriptAnalysis.Enable ?? false, s_existingRequestCancellation.Token), CancellationToken.None, TaskCreationOptions.None, TaskScheduler.Default); } private async Task DelayThenInvokeDiagnosticsAsync( int delayMilliseconds, ScriptFile[] filesToAnalyze, bool isScriptAnalysisEnabled, CancellationToken cancellationToken) { // First of all, wait for the desired delay period before // analyzing the provided list of files try { await Task.Delay(delayMilliseconds, cancellationToken); } catch (TaskCanceledException) { // If the task is cancelled, exit directly foreach (var script in filesToAnalyze) { PublishScriptDiagnostics( script, script.DiagnosticMarkers); } return; } // If we've made it past the delay period then we don't care // about the cancellation token anymore. This could happen // when the user stops typing for long enough that the delay // period ends but then starts typing while analysis is going // on. It makes sense to send back the results from the first // delay period while the second one is ticking away. // Get the requested files foreach (ScriptFile scriptFile in filesToAnalyze) { List<ScriptFileMarker> semanticMarkers = null; if (isScriptAnalysisEnabled) { semanticMarkers = await GetSemanticMarkersAsync(scriptFile); } else { // Semantic markers aren't available if the AnalysisService // isn't available semanticMarkers = new List<ScriptFileMarker>(); } scriptFile.DiagnosticMarkers.AddRange(semanticMarkers); PublishScriptDiagnostics( scriptFile, // Concat script analysis errors to any existing parse errors scriptFile.DiagnosticMarkers); } } internal void ClearMarkers(ScriptFile scriptFile) { // send empty diagnostic markers to clear any markers associated with the given file PublishScriptDiagnostics( scriptFile, new List<ScriptFileMarker>()); } private void PublishScriptDiagnostics( ScriptFile scriptFile, List<ScriptFileMarker> markers) { var diagnostics = new List<Diagnostic>(); // Create the entry for this file if it does not already exist SemaphoreSlim fileLock; Dictionary<string, MarkerCorrection> fileCorrections; bool newEntryNeeded = false; if (_mostRecentCorrectionsByFile.TryGetValue(scriptFile.DocumentUri, out (SemaphoreSlim, Dictionary<string, MarkerCorrection>) fileCorrectionsEntry)) { fileLock = fileCorrectionsEntry.Item1; fileCorrections = fileCorrectionsEntry.Item2; } else { fileLock = new SemaphoreSlim(initialCount: 1, maxCount: 1); fileCorrections = new Dictionary<string, MarkerCorrection>(); newEntryNeeded = true; } fileLock.Wait(); try { if (newEntryNeeded) { // If we create a new entry, we should do it after acquiring the lock we just created // to ensure a competing thread can never acquire it first and read invalid information from it _mostRecentCorrectionsByFile[scriptFile.DocumentUri] = (fileLock, fileCorrections); } else { // Otherwise we need to clear the stale corrections fileCorrections.Clear(); } foreach (ScriptFileMarker marker in markers) { // Does the marker contain a correction? Diagnostic markerDiagnostic = GetDiagnosticFromMarker(marker); if (marker.Correction != null) { string diagnosticId = GetUniqueIdFromDiagnostic(markerDiagnostic); fileCorrections[diagnosticId] = marker.Correction; } diagnostics.Add(markerDiagnostic); } } finally { fileLock.Release(); } // Always send syntax and semantic errors. We want to // make sure no out-of-date markers are being displayed. _languageServer.Document.PublishDiagnostics(new PublishDiagnosticsParams() { Uri = new Uri(scriptFile.DocumentUri), Diagnostics = new Container<Diagnostic>(diagnostics), }); } public async Task<IReadOnlyDictionary<string, MarkerCorrection>> GetMostRecentCodeActionsForFileAsync(string documentUri) { if (!_mostRecentCorrectionsByFile.TryGetValue(documentUri, out (SemaphoreSlim fileLock, Dictionary<string, MarkerCorrection> corrections) fileCorrectionsEntry)) { return null; } await fileCorrectionsEntry.fileLock.WaitAsync(); // We must copy the dictionary for thread safety var corrections = new Dictionary<string, MarkerCorrection>(fileCorrectionsEntry.corrections.Count); try { foreach (KeyValuePair<string, MarkerCorrection> correction in fileCorrectionsEntry.corrections) { corrections.Add(correction.Key, correction.Value); } return corrections; } finally { fileCorrectionsEntry.fileLock.Release(); } } // Generate a unique id that is used as a key to look up the associated code action (code fix) when // we receive and process the textDocument/codeAction message. internal static string GetUniqueIdFromDiagnostic(Diagnostic diagnostic) { Position start = diagnostic.Range.Start; Position end = diagnostic.Range.End; var sb = new StringBuilder(256) .Append(diagnostic.Source ?? "?") .Append("_") .Append(diagnostic.Code.IsString ? diagnostic.Code.String : diagnostic.Code.Long.ToString()) .Append("_") .Append(diagnostic.Severity?.ToString() ?? "?") .Append("_") .Append(start.Line) .Append(":") .Append(start.Character) .Append("-") .Append(end.Line) .Append(":") .Append(end.Character); var id = sb.ToString(); return id; } private static Diagnostic GetDiagnosticFromMarker(ScriptFileMarker scriptFileMarker) { return new Diagnostic { Severity = MapDiagnosticSeverity(scriptFileMarker.Level), Message = scriptFileMarker.Message, Code = scriptFileMarker.RuleName, Source = scriptFileMarker.Source, Range = new Range { Start = new Position { Line = scriptFileMarker.ScriptRegion.StartLineNumber - 1, Character = scriptFileMarker.ScriptRegion.StartColumnNumber - 1 }, End = new Position { Line = scriptFileMarker.ScriptRegion.EndLineNumber - 1, Character = scriptFileMarker.ScriptRegion.EndColumnNumber - 1 } } }; } private static DiagnosticSeverity MapDiagnosticSeverity(ScriptFileMarkerLevel markerLevel) { switch (markerLevel) { case ScriptFileMarkerLevel.Error: return DiagnosticSeverity.Error; case ScriptFileMarkerLevel.Warning: return DiagnosticSeverity.Warning; case ScriptFileMarkerLevel.Information: return DiagnosticSeverity.Information; default: return DiagnosticSeverity.Error; } } } /// <summary> /// Class to catch known failure modes for starting the AnalysisService. /// </summary> public class AnalysisServiceLoadException : Exception { /// <summary> /// Instantiate an AnalysisService error based on a simple message. /// </summary> /// <param name="message">The message to display to the user detailing the error.</param> public AnalysisServiceLoadException(string message) : base(message) { } /// <summary> /// Instantiate an AnalysisService error based on another error that occurred internally. /// </summary> /// <param name="message">The message to display to the user detailing the error.</param> /// <param name="innerException">The inner exception that occurred to trigger this error.</param> public AnalysisServiceLoadException(string message, Exception innerException) : base(message, innerException) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CapstoneProject { // // enum // public enum Hair { CURLS = 15, UPDO = 50, HALFUP = 25, BUZZED = 10 } class Program { //***************************************** // // Title: Capstone Project // Aplication Type: Console framework // Description: Quote your event hairstyles // Author: Chloe Kulanda // Date Created: 11-27-17 // Last Modified: // //****************************************** // // set up global variables // static string userResponse; static int numberOfPeople; static int quote; static int costOfStyle; static void Main(string[] args) { DisplayOpeningScreen(); DisplayMenu(); DisplayClosigScreen(); } /// <summary> /// get number of poeple /// </summary> static void DisplayNumberOfPeople() { DisplayHeader("Number of People"); Console.WriteLine(); Console.Write("Enter number of people: "); userResponse = Console.ReadLine(); while (!int.TryParse(userResponse, out numberOfPeople)) { Console.WriteLine(); Console.WriteLine("It appears you did not enter a valid number"); Console.WriteLine("Please Try again"); Console.WriteLine(); Console.Write("Enter number of people: "); userResponse = Console.ReadLine(); } } /// <summary> /// Select hair style /// </summary> static void DisplayHairStyleSelection() { Hair hairStyles; DisplayHeader("Hair Style Selection"); Console.Write("Select your choice of hair style (Curls, Updo, HalfUp, Buzzed): "); userResponse = Console.ReadLine().ToUpper(); Enum.TryParse<Hair>(userResponse, out hairStyles); switch (hairStyles) { case Hair.CURLS: costOfStyle = (int)Hair.CURLS; Console.WriteLine($"You chose {userResponse}"); break; case Hair.UPDO: costOfStyle = (int)Hair.UPDO; Console.WriteLine($"You chose {userResponse}"); break; case Hair.HALFUP: costOfStyle = (int)Hair.HALFUP; Console.WriteLine($"You chose {userResponse}"); break; case Hair.BUZZED: costOfStyle = (int)Hair.BUZZED; Console.WriteLine($"You chose {userResponse}"); break; default: Console.WriteLine("Sorry, you chose an invalid option"); break; } DisplayContinuePrompt(); } /// <summary> /// display calculate & display quote /// </summary> static void DisplayQuote() { DisplayHeader("Your Quote"); quote = numberOfPeople * costOfStyle; Console.WriteLine($"Your quote is ${quote}."); DisplayContinuePrompt(); } /// <summary> /// display menu /// </summary> static void DisplayMenu() { string menuChoice; bool exiting = false; while (!exiting) { DisplayHeader("Main Menu"); Console.WriteLine("\tA) Select Hair Style"); Console.WriteLine("\tB) Get Number Of People"); Console.WriteLine("\tC) Get Quote"); Console.WriteLine("\tD) Exit"); Console.Write("Enter Choice: "); menuChoice = Console.ReadLine().ToUpper(); switch (menuChoice) { case "A": DisplayHairStyleSelection(); break; case "B": DisplayNumberOfPeople(); break; case "C": DisplayQuote(); break; case "D": exiting = true; break; default: break; } } } /// <summary> /// display opening screen /// </summary> static void DisplayOpeningScreen() { Console.Clear(); Console.WriteLine(); Console.WriteLine("\t\t\t Capstone Project"); Console.WriteLine(); Console.WriteLine("In this project I will be giving you a quote for how much your hairstyle is"); Console.WriteLine("depending on the hairstyle and how many people."); DisplayContinuePrompt(); } /// <summary> /// display continue prompt /// </summary> static void DisplayContinuePrompt() { Console.WriteLine(); Console.WriteLine("Press any key to continue."); Console.ReadKey(); } /// <summary> /// display header /// </summary> /// <param name="headerTitle"></param> static void DisplayHeader(string headerTitle) { Console.Clear(); Console.WriteLine(); Console.WriteLine("\t\t\t" + headerTitle); } /// <summary> /// display closing screen /// </summary> static void DisplayClosigScreen() { Console.Clear(); Console.WriteLine(); Console.WriteLine("\t\t\tThank You, have a nice day!"); Console.WriteLine(); Console.WriteLine("press any key to exit."); Console.ReadKey(); } } }
 using System.ComponentModel; using System.ComponentModel.DataAnnotations; using Medit1.Validation; namespace Medit1.Models.ViewModels { public class PortViewModel { public int PortId { get; set; } [Required(ErrorMessage = "Le nom du port est obligatoire")] [DisplayName("Nom")] [MinLength(3, ErrorMessage = "Le nom doit contenir 3 caractères ou plus")] public string Name { get; set; } //----------------------------------------------------------------------------- [Required(ErrorMessage = "La latitude est obligatoire")] [DisplayName("Latitude (séparer avec ',' pour les nombres à virgules)")] [IsFloating(ErrorMessage = "La latitude ne peut pas contenir des lettres")] public string Latitude { get; set; } //----------------------------------------------------------------------------- [DisplayName("Longitude (séparer avec ',' pour les nombres à virgules)")] [Required(ErrorMessage = "La longitude est obligatoire")] [IsFloating(ErrorMessage = "La longitute ne peut pas contenir des lettres")] public string Longitude { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Admin_RollNewsDetail : System.Web.UI.Page { public string t_rand = ""; string newsId = string.Empty; PDTech.OA.BLL.ROLL_NEWS newsBll = new PDTech.OA.BLL.ROLL_NEWS(); PDTech.OA.BLL.USER_INFO userBll = new PDTech.OA.BLL.USER_INFO(); protected void Page_Load(object sender, EventArgs e) { t_rand = DateTime.Now.ToString("yyyyMMddHHmmssff"); newsId = Request.QueryString["news_id"]; //newsId = "4"; if (!IsPostBack) { if (!string.IsNullOrEmpty(newsId)) { ViewData(decimal.Parse(newsId)); } } } private void ViewData(decimal newsId) { PDTech.OA.Model.ROLL_NEWS model = newsBll.GetModel(newsId); if (model != null) { lbTitle.Text = model.NEWS_TITLE; lbCreateTime.Text = model.CREATE_TIME.ToString(); lbCreator.Text = "发布人:" + GetUserName(model.CREATOR.Value); lbContent.Text = model.NEWS_CONTENT; } else { lbContent.Text = "新闻已被删除!"; } } public string GetUserName(decimal uid) { PDTech.OA.Model.USER_INFO user = userBll.GetUserInfo(uid); return user.FULL_NAME; } }
using System.Collections.Generic; using TableTopCrucible.Core.Models.ValueTypes.IDs; namespace TableTopCrucible.Core.Models.Sources { public interface IEntityChangeset<Tentity, Tid> where Tentity : struct, IEntity<Tid> where Tid : ITypedId { Tentity? Origin { get; } Tentity ToEntity(); Tentity Apply(); IEnumerable<string> GetErrors(); } }
using System.Collections.Generic; namespace Todo.Core.Entities { public class User { public string Id { get; set; } public string Name { get; set; } public string Email { get; set; } public string Password { get; set; } //public List<TaskItem> TodoList { get; set; } } }
using Microsoft.EntityFrameworkCore.Migrations; namespace Sbidu.Migrations { public partial class InitialCreate : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "Categories", columns: table => new { Id = table.Column<int>(type: "int", nullable: false) .Annotation("SqlServer:Identity", "1, 1"), Name = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Icon = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false) }, constraints: table => { table.PrimaryKey("PK_Categories", x => x.Id); }); migrationBuilder.CreateTable( name: "HomePosters", columns: table => new { Id = table.Column<int>(type: "int", nullable: false) .Annotation("SqlServer:Identity", "1, 1"), Title = table.Column<int>(type: "int", maxLength: 50, nullable: false), Subtitle = table.Column<string>(type: "nvarchar(50)", maxLength: 50, nullable: false), Text = table.Column<int>(type: "int", maxLength: 300, nullable: false), Photo = table.Column<int>(type: "int", maxLength: 300, nullable: false) }, constraints: table => { table.PrimaryKey("PK_HomePosters", x => x.Id); }); migrationBuilder.CreateTable( name: "Messages", columns: table => new { Id = table.Column<int>(type: "int", nullable: false) .Annotation("SqlServer:Identity", "1, 1"), Name = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Email = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Text = table.Column<string>(type: "nvarchar(1000)", maxLength: 1000, nullable: false) }, constraints: table => { table.PrimaryKey("PK_Messages", x => x.Id); }); migrationBuilder.CreateTable( name: "Teams", columns: table => new { Id = table.Column<int>(type: "int", nullable: false) .Annotation("SqlServer:Identity", "1, 1"), Fullname = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Facebook = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Instagram = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Twitter = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), Photo = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: true) }, constraints: table => { table.PrimaryKey("PK_Teams", x => x.Id); }); migrationBuilder.CreateTable( name: "AuctionProducts", columns: table => new { Id = table.Column<int>(type: "int", nullable: false) .Annotation("SqlServer:Identity", "1, 1"), Name = table.Column<string>(type: "nvarchar(100)", maxLength: 100, nullable: false), About = table.Column<string>(type: "nvarchar(1000)", maxLength: 1000, nullable: false), CategoryId = table.Column<int>(type: "int", nullable: false) }, constraints: table => { table.PrimaryKey("PK_AuctionProducts", x => x.Id); table.ForeignKey( name: "FK_AuctionProducts_Categories_CategoryId", column: x => x.CategoryId, principalTable: "Categories", principalColumn: "Id", onDelete: ReferentialAction.Cascade); }); migrationBuilder.CreateTable( name: "AuctionProductGalleries", columns: table => new { Id = table.Column<int>(type: "int", nullable: false) .Annotation("SqlServer:Identity", "1, 1"), Photo = table.Column<string>(type: "nvarchar(max)", nullable: true), AuctionProductId = table.Column<int>(type: "int", nullable: false) }, constraints: table => { table.PrimaryKey("PK_AuctionProductGalleries", x => x.Id); table.ForeignKey( name: "FK_AuctionProductGalleries_AuctionProducts_AuctionProductId", column: x => x.AuctionProductId, principalTable: "AuctionProducts", principalColumn: "Id", onDelete: ReferentialAction.Cascade); }); migrationBuilder.CreateIndex( name: "IX_AuctionProductGalleries_AuctionProductId", table: "AuctionProductGalleries", column: "AuctionProductId"); migrationBuilder.CreateIndex( name: "IX_AuctionProducts_CategoryId", table: "AuctionProducts", column: "CategoryId"); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "AuctionProductGalleries"); migrationBuilder.DropTable( name: "HomePosters"); migrationBuilder.DropTable( name: "Messages"); migrationBuilder.DropTable( name: "Teams"); migrationBuilder.DropTable( name: "AuctionProducts"); migrationBuilder.DropTable( name: "Categories"); } } }
using AssetHub.Models; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace AssetHub.ViewModels.Account.Partial { public class ChangePasswordViewModel { public string Id { get; set; } [Required(ErrorMessage = User.Validator.USERNAME_REQUIRED)] public string Username { get; set; } [Display(Name = "Old password")] [Required(ErrorMessage = User.Validator.PASSWORD_REQUIRED)] public string OldPassword { get; set; } [Display(Name = "New password")] [RegularExpression(User.Validator.PASSWORD_REGEX, ErrorMessage = User.Validator.INVALID_PASSWORD)] public string NewPassword { get; set; } [Display(Name = "Confirm passwod")] [RegularExpression(User.Validator.PASSWORD_REGEX, ErrorMessage = User.Validator.INVALID_PASSWORD)] public string ConfirmPassword { get; set; } } }
using GamesInfo.API.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GamesInfo.API.Services { public class GameInfoFileRepository : IGameInfoRepository { public Task Create(Game game) { throw new NotImplementedException(); } public Task<bool> Delete(string Key) { throw new NotImplementedException(); } public Task<bool> DeleteBulk(List<string> keys) { throw new NotImplementedException(); } public Task<IEnumerable<Game>> GetAllGames() { throw new NotImplementedException(); } public Task<Game> GetGame(string Key) { throw new NotImplementedException(); } public Task<bool> Update(Game game) { throw new NotImplementedException(); } } };
using UnityEngine; using System.Collections; using UnityEngine.UI; public class GUIPlayer : MonoBehaviour { public GameObject Player; public Canvas GUIP; public Text Lvl; public Text PAtk; public Text AtkSpeed; public Text Speed; public Text Armor; public Text Gold; public Text Exp; public Text HP; // Use this for initialization void Start () { GUIP.enabled = false; } // Update is called once per frame void Update () { GUIOn (); Statistic (); } void GUIOn() { if (Player.transform.Find ("TargetMark").GetComponent<Renderer> ().enabled == true) { GUIP.enabled = true; } else { GUIP.enabled = false; } } // Активация, дезактивация GUI игрока. void Statistic() { Lvl.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().Lvl; PAtk.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().PAttack; AtkSpeed.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().AtkSpeed; Speed.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().speed; Armor.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().Armor; Gold.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().Gold; Exp.GetComponent<Text>().text = " " + Player.GetComponent<MovePlayer> ().Exp; HP.GetComponent<Text>().text = "HP: " + (int)Player.GetComponent<MovePlayer>().Health; } // Вывод статистики на экран. }
using Mirror; using MobileFPS.PlayerHealth; using MobileFPS.PlayerWeapon; using UnityEngine; using UnityEngine.UI; namespace MobileFPS.PlayerUI { public class PlayerUIManager : NetworkBehaviour { GameManager _gameManager; Health _playerHealth; WeaponController _weaponController; Image _healthBar; void Awake() { _gameManager = GameObject.Find( "GameManager" ).GetComponent<GameManager>(); _healthBar = _gameManager.HealthBar; } void Update() { if ( !hasAuthority ) return; UpdatePlayerAmmo(); UpdatePlayerHealth(); HealthBar(); } public override void OnStartAuthority() { _weaponController = GetComponent<WeaponController>(); _playerHealth = GetComponent<Health>(); OpenUI(); PlayerAliveUI(); } void HealthBar() { _healthBar.fillAmount = (float)_playerHealth.CurrentHealth / (float)_playerHealth.MaxHealth; } public void PlayerDead() { _gameManager._deadUI.SetActive( true ); _gameManager._aliveUI.SetActive( false ); } void PlayerAliveUI() { _gameManager._deadUI.SetActive( false ); _gameManager._aliveUI.SetActive( true ); } void UpdatePlayerAmmo() { var currentWeapon = _weaponController.CurrentWeapon; _gameManager.Ammo.text = currentWeapon.CurrentAmmo + "/" + currentWeapon.AllAmmo; } void UpdatePlayerHealth() { var currentHealth = _playerHealth; _gameManager.Health.text = currentHealth.CurrentHealth.ToString(); } void OpenUI() { enabled = true; _gameManager._canvas.gameObject.SetActive( true ); } } }
using DG.Tweening; using UniRx; using UnityEngine; public class ProgressProp : MonoBehaviour { [SerializeField] private SomewhatFancierExample1 _source; [SerializeField] private float _min; [SerializeField] private float _max; private void Start() { _source.PumaProgress .Select(p => p >= _min && p <= _max) .DistinctUntilChanged() .Select(i => i ? 1f : 0f) .Subscribe(s => { DOTween.Complete(this); transform.DOScale(s, 2f) .SetEase(Ease.OutElastic) .SetId(this); transform.DOShakeRotation(2f, new Vector3(0, 0, 45f), 8, 45) .SetId(this); }) .AddTo(this); } }
namespace RankingsTable.EF { using Microsoft.Data.Entity; using RankingsTable.EF.Entities; public interface IRankingsTableDbContext { DbSet<Player> Players { get; } DbSet<Season> Seasons { get; } int SaveChanges(); } }