text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Web;
namespace Navigation.Mvc.Models
{
/// <summary>
/// Classes that implement this interface could be used as model for the Navigation widget.
///... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SimilarPair
{
public class Node
{
public int value { get; set; }
public Node Parent { get; set; }
public Node Child { get; set; }
}
public class Graph<... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NADD
{
class Questoes : FabricaQuestoes
{
private double _valor;
private string _tipo;
private string _observacao;
public Questoes(double valor, string... |
namespace _01.ChatA
{
using IronMQ;
using IronMQ.Data;
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
public class Startup
{
private static string GetLocalIPAddress()
{
var host = Dns.GetHostEntry(Dns.GetHostName());
... |
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace PluralsightDemo
{
public class PluralsightUserDbContext : IdentityDbContext<PluralsightUser>
{
// public DbSet<pendingstudent> UserLogt { get; set; }
public PluralsightUserDbContext(DbContext... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Text;
namespace Negozio.DataAccess.DbModel
{
public class Film
{
[Key]
public int FilmId { get; set; }
public string Titolo { get; set; }
public int NegoziooId { get; set; ... |
using System;
using System.CodeDom.Compiler;
using System.Collections.Specialized;
namespace Unicorn
{
public class ScriptMoth : UniBehaviour
{
// Used player components
RigidBody enemyRB;
Variables enemyVar;
Navigator enemyNavigator; //<- Get Navigator
// Transform myPosition;
... |
using System;
namespace ClassTesting
{
public class Dog : Pet
{
public Dog() : base()
{
}
public Dog(string name, int age) : base(name,age)
{
}
public override void Speak()
{
Console.WriteLine(string.Format("My name is {0} and I am ... |
using UnityEngine;
using System.Collections;
public class Cell : MonoBehaviour
{
string _position;
int _cost;
public string Position
{
get { return _position; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace EBV
{
public partial class RegisterCompany : System.Web.UI.Page
{
BLL.BLL objbll = new BLL.BLL();
protected void Page_Load(object sender, EventAr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Prism.Commands;
using Prism.Navigation;
using Prism.Logging;
using Prism.Services;
namespace fictionalbroccoli.ViewModels
{
public class BrocoBonusViewModel : ViewModelBase
{
public BrocoBonusViewMode... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pizza_FinalProject.Domain
{
public class Pizza
{
public int Id { get; set; }
... |
using UnityEngine;
using TMPro;
public class LobbyMainMenu : MonoBehaviour {
public TMP_InputField ipInput;
public GameEvent OnJoinGame;
public GameEvent OnHostGame;
public StringVariable IpAdress;
public void OnEnable()
{
ipInput.onEndEdit.RemoveAllListeners();
ipInput.o... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DilemaPrisionero
{
class Aleatorio : IEstrategia
{
public int DevuelveAccion()
{
Random rm = new Random();
return rm.Next(0, 2);
}
}
}
|
using CMS.Core.Interfaces;
using System;
using System.ComponentModel.DataAnnotations;
namespace CMS.Core.Model
{
public class UserLog : IEntity
{
public int Id { get; set; }
[Required]
public string UserId { get; set; }
public string IP { get; set; }
public string UserA... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.ComponentModel.DataAnnotations;
namespace CarParkingSystem.Models
{
public class CheckOut
{
[Key]
public int Id { get; set; }
public int CheckInId { get; set; }
public virtual Chec... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Application.Common.Dtos;
using Application.Common.Exceptions;
using Application.Common.Interface;
using Application.Common.Models;
using AutoMapper;
using AutoMapper.QueryableExtensions;
using ... |
namespace TiendeoAPI.Helpers.enums
{
public enum ServiceTypes
{
Info,
WC,
ATM,
Delivery
}
}
|
// -----------------------------------------------------------------------
// <copyright file="Native.Linux.cs" company="Microsoft Corporation">
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root
// for license information.
// </copyright... |
using System;
[AttributeUsage(AttributeTargets.Field)]
public class PlayerActionAttribute : Attribute
{
// If the action can be removed over time
public bool AlwaysTracked { get; private set; }
// an action that will be cancelled when the action is taken (eg. place action cancels pickup as the player is n... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Xml;
using System.Net;
using InvoiceClient.Properties;
using Utility;
using Model.Schema.TXN;
using InvoiceClient.Helper;
using InvoiceClient.TransferManagement;
using System.Dia... |
using AzureFunctions.Extensions.Swashbuckle.Attribute;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Azure.WebJobs;
using Microsoft.Azure.WebJobs.Extensions.Http;
using SkillsGardenApi.Filters;
using SkillsGardenApi.Models;
using SkillsGardenApi.Services;
using SkillsGardenApi.Utils;... |
using System.Collections;
using System.Collections.Generic;
namespace VideoServiceBL.DTOs.MoviesDtos
{
public class MovieDto
{
public long Id { get; set; }
public string Name { get; set; }
public long GenreId { get; set; }
public GenreDto Genre { get; set; }
public byte... |
using Xamarin.Forms;
namespace MCCForms
{
public class LabelRegularFont : Label
{
public LabelRegularFont ()
{
TextColor = Color.Black;
}
}
} |
namespace MiHomeLibrary.Communication.Responses
{
sealed class GatewayProps
{
public long rgb { get; set; }
public int illumination { get; set; }
public string proto_version { get; set; }
}
} |
using BusinessLaag.models;
using DataLaag;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
using System.Text;
namespace DataLaagTest
{
[TestClass]
public class ContinentTest
{
[TestMethod]
public void ContinentRepoTest()
{
... |
using Microsoft.EntityFrameworkCore;
namespace Im.Access.GraphPortal.Data
{
public class IdentityDbContext : DbContext
{
public IdentityDbContext(DbContextOptions<IdentityDbContext> options) : base(options)
{
}
public virtual DbSet<DbUser> Users { get; set; }
public v... |
// (C) 2012 Christian Schladetsch. See http://www.schladetsch.net/flow/license.txt for Licensing information.
using System;
using System.Collections.Generic;
namespace Flow
{
/// <summary>
/// Creates Flow instances that reside within an Kernel.
/// </summary>
public interface IFactory
{
/// <summary>
/// Ge... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using Newtonsoft.Json;
using StackExchange.Redis;
using System.Net;
using System.IO;
using log4net;
using System.Reflection;
namespace OfficeService
{
/// <summary>
/// Redis业务类
/// </summary>
public ... |
using Boleto2Net;
using DevExpress.CodeParser;
using DevExpress.CodeParser.Diagnostics;
using DevExpress.DataProcessing;
using DevExpress.XtraBars.Alerter;
using DevExpress.XtraGrid.Views.Grid;
using DFe.Classes.Flags;
using MetroFramework;
using NFe.Classes.Informacoes.Emitente;
using PDV.CONTROLER.Funcoes;
using PDV... |
/*
* Copyright (c) 2019, TopCoder, Inc. All rights reserved.
*/
using CarInventory.Common;
using CarInventory.Data.Entities;
using CarInventory.Models;
using Microsoft.EntityFrameworkCore;
using System.Linq;
namespace CarInventory.Data.Repositories.Impl
{
/// <summary>
/// This repository class provides ope... |
using DevExpress.XtraEditors;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
using DAL;
using BUS;
using System.Data.Sql;
u... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.ComponentModel.DataAnnotations;
namespace LateOS.Models
{
[MetadataType(typeof(cListadoPrecio))]
public partial class tbListadoPrecio
{
}
public class cListadoPrecio
{
[Display(Name = "ID... |
using System;
using System.Collections.Generic;
using System.Text;
namespace OCP.ContactsNs.ContactsMenu
{
/**
* @since 13.0.0
*/
public interface IContactsStore
{
/**
* @param IUser user
* @param filter
* @return IEntry[]
* @since 13.0.0
*... |
using Android.App;
using Android.Content;
using Android.OS;
using Android.Views;
using Android.Widget;
using StudyEspanol.Data;
using StudyEspanol.Data.Managers;
using StudyEspanol.Data.Models;
using StudyEspanol.Droid;
namespace StudyEspanol.UI.Screens
{
[Activity(WindowSoftInputMode = SoftInput.StateAlwaysHidden|S... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StepTracker
{
public class InfoCard : INotifyPropertyChanged
{
public int day;
public int rank;
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
public partial class BiomesViewModel
{
//public Biome[] biomes;
////public class Biome
}
|
using UnityEngine;
using System.Collections;
public class AugmentedRealityGyroPanel : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
AugmentedRealityGyro.getInstance ().stepGyro ();
}
}
|
using Microsoft.Azure.CognitiveServices.Vision.ComputerVision.Models;
using Microsoft.Azure.CognitiveServices.Vision.Face;
using Microsoft.Azure.CognitiveServices.Vision.Face.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
usi... |
using System;
namespace Trial1
{
class Program
{
static void Main(string[] args)
{
//unsigned is always positive
//byte x =1; // 0 to 255 (8 byte)
// sbyte y =100; // -128 to 127 (8byte) signed byte so divide by 2
//short ... |
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace WebApplicationBasic.Models.Entities
{
public class Applicatio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.SqlClient;
using System.Data;
using Entidades;
namespace Datos
{
public class Detalle
{
public void InsertarDetalle(Entidades.Detalle detalle)
{
Con... |
// -----------------------------------------------------------------------
// <copyright file="HashFunctionBenchmarks.cs" company="Microsoft Corporation">
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root
// for license information.
// <... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace FileUploadNetCore.Models
{
public class FileOnDatabaseModel : FileModel
{
public byte[] Data { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace NorthCoast
{
public partial class AccommodationE... |
using System;
using System.Collections.Generic;
//using System.Linq;
//using System.Threading.Tasks;
using System.Windows.Forms;
namespace DUTools
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void... |
using Microsoft.EntityFrameworkCore;
using ServiceHost.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ServiceHost.Repository
{
public class EventlogRepository : BaseRepository<Eventlog>, IEventlogRepsoitory
{
public EventlogRepository... |
using System.Collections;
using DG.Tweening;
using Game.Graphics.UI.Menu.Animations;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Animation = Game.Graphics.UI.Menu.Animations.Animation;
namespace Game.Graphics.UI.Buttons.Custom
{
public class DelayedButton : Button
{
[Serial... |
using WebApplication.Data.Context;
using WebApplication.Data.DataModels.Laptops;
using WebApplication.Data.Repositories.BaseRepository;
namespace WebApplication.Data.Repositories.Laptops
{
public class BrandRepository : BaseRepository<Brand>, IBrandRepository
{
public BrandRepository(ApplicationDbConte... |
using FiveOhFirstDataCore.Core.Account;
using FiveOhFirstDataCore.Core.Data.Roster;
using FiveOhFirstDataCore.Core.Database;
using FiveOhFirstDataCore.Core.Extensions;
using FiveOhFirstDataCore.Core.Structures;
using Microsoft.AspNetCore.Identity;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Depende... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Observer
{
class Client
{
static void Main(string[] args)
{
ConcreteSubject subject = new ConcreteSubject();
Observer observer1 = new ConcreteObserver();
Observe... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AdvancedConcepts
{
class ExtensionMethodDemo
{
static void Main()
{
int num1 = 10;
Console.WriteLine(num1.IsGreaterThan(5) ? "Current value is Greater than param. value" : "Current value is Sma... |
using System;
using MDS;
namespace ServerTest
{
class Program
{
static void Main(string[] args)
{
try
{
var server = new MDSServer();
server.Start();
Console.WriteLine("DotNetMQ server has started.");
Cons... |
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
private AimMouse aim;
public bool facingRight = true; // For determining direction player is facing
public float speed = 10.0f; // Speed of movement
public float jumpForce = 10.0f; // How high player can ju... |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace Microsoft.DotNet.Interactive.App.Tests
{
internal static class Jupyter
{
private static bool? _defaultKernelPathExists... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class test2 : MonoBehaviour
{
public char toto;
public byte tata;
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BGMManager : MonoBehaviour
{
public static BGMManager instance = null;
AudioSource audioSource;
public List<AudioClip> songs;
private void Awake()
{
if (instance != null)
Destroy(gameOb... |
using System;
using System.Collections.Generic;
using System.Text;
namespace EjemplosDelegados1
{
class Persona
{
//Creamos las propiedades que tendra nuestro objecto Persona
private string _Nombre;
private int _Edad;
public string Nombre
{
get { return _No... |
using Accounts.Service.Contract.DTOs;
using Accounts.Service.Contract.Queries;
using Accounts.Service.Contract.Repository.Interfaces;
using CORE2;
using Models.Accounts;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namesp... |
using Assets.Scripts.RobinsonCrusoe_Game.RoundSystem;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Actionphase : MonoBehaviour
{
public GameObject actionphase_Prefab;
private PhaseView myView;
// Start is called before the first frame update
... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace To_Do
{
public class PaginatedList<T> : List<T>
{
public int PageNumber { get; private set; }
public int TotalPages { get; private set; }
pub... |
using PDV.DAO.Custom;
using PDV.DAO.DB.Controller;
using PDV.DAO.Entidades.Estoque.Suprimentos;
using PDV.DAO.Enum;
using System.Data;
using System;
using System.Collections.Generic;
namespace PDV.CONTROLER.Funcoes
{
public class FuncoesAlmoxarifado
{
public static bool Salvar(Almoxarifado Almoxarifad... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("CardBackReward")]
public class CardBackReward : Reward
{
public CardBackReward(IntPtr address) : this(address, "CardBackReward")
{
}
public CardBackReward(IntPtr address, string className) : ba... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ToolGood.Algorithm;
namespace ToolGood.Algorithm.Test
{
class Program
{
static void Main(string[] args)
{
PetaTest.Runner.RunMain(args);
... |
using System;
using System.Linq;
namespace KT.DB.CRUD
{
public class TestRepository : ICrud<Test>
{
public Test Create(Test entity)
{
using (var db = new KTEntities())
{
db.Tests.AddObject(entity);
db.SaveChanges();
return entity;
}
}
public Test Read(Predicate<Test> predicate, string[]... |
using API.Omorfias.Data.Models;
using API.Omorfias.DataAgent.Interfaces;
using Microsoft.IdentityModel.Tokens;
using System;
using System.IdentityModel.Tokens.Jwt;
using System.Security.Claims;
using System.Text;
namespace API.Omorfias.DataAgent.Services
{
public class DataAgentService : IDataAgentService
{
... |
using Microsoft.Extensions.Options;
using Publicon.Infrastructure.Managers.Abstract;
using Publicon.Infrastructure.Settings;
using System.Net;
using System.Net.Mail;
using System.Threading.Tasks;
namespace Publicon.Infrastructure.Managers.Concrete
{
public class MailManager : IMailManager
{
private re... |
namespace TridevLoader.Mod.API.Item {
/// <summary>
/// Used in place of direct references to the real game item tiers.
/// </summary>
public enum ModItemTier {
Tier1,
Tier2,
Tier3,
Lunar,
Boss,
NoTier
}
} |
using EntidadesCompartidas;
using Logica;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.ServiceModel.Web;
using System.Text;
// NOTA: puede usar el comando "Rename" del menú "Refactorizar" para cambiar el nombre de clase ... |
using server.Utilities;
namespace server.Dtos
{
public class BusinessAboutUpdateDto
{
public BAbout BAbout{get;set;}
public string BName{get; set;}
}
} |
using System;
using System.Collections.Generic;
using System.Text;
namespace Hybrid.EntityFramework
{
class DbContextBase
{
}
}
|
using System;
namespace LeeConlin.ExtensionMethods
{
public static class DoubleExtensions
{
public static bool IsTruthy(this double i)
{
// This will work in most cases. A simple == or != would fall
// afoul of precision issues
return i > 0.0000000001 || i ... |
using MobileFPS.PlayerHealth;
using MobileFPS.PlayerUI;
using UnityEngine;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
[SerializeField] Text _ammo_Text;
[SerializeField] Text _health_Text;
[SerializeField] Text _FPS;
[SerializeField] GameObject ... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace eForm.Migrations
{
public partial class CreateNewTempFile : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateIndex(
name: "IX_TestUpload_TenantId",
... |
namespace Domain
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Zebble;
partial class Api
{
#region Dummy API Response
static Contact[] DummyApiContactsResponse;
static Random Random = new Random();
st... |
using async_inn.Data;
using Microsoft.AspNetCore.Identity;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace async_inn.Models
{
pu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Domain.Entity;
using FluentNHibernate.Mapping;
namespace PropertyManagement.Domain.Mapping.FluentHibernate
{
public class RefundMap : ClassMap<Refund>
{
public RefundMap()
{
T... |
using Domain.Interfaces.Generics;
using Entities.Entities;
using Entities.Entities.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Domain.Interfaces.InterfaceCompra
{
public interface ICompra : IGeneric<Compra>
{
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CoordControl.Core.Domains;
namespace CoordControl.Core
{
public sealed class PlanCalculatorWithoutShifts : PlanCalculator
{
protected override void CalcPhaseShifts(Plan p)
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
// Librerias usadas
using System.IO;
using System.Xml;
using System.Xml.XPath;
using System.Xml.Xsl;
using System.Xml.Serialization;
using SiscomSoft.Models;
using SiscomSoft.Controller;
using System.S... |
using System.Windows.Controls;
namespace QuizBuilderLib
{
/// <summary>
/// Interaction logic for TextQuestionControl.xaml
/// </summary>
public partial class TextQuestionControl : UserControl
{
public TextQuestionControl()
{
InitializeComponent();
}
p... |
namespace Proyecto_Web.Datos_Reporte
{
}
namespace Proyecto_Web.Datos_Reporte
{
public partial class Datos_proveedores
{
}
}
|
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Globalization;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Newtonsoft.Json;
namespace ExpVMsape.Controllers
{
public class EstadisticasController : Controller
{
// GET: Est... |
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Controls;
namespace TotalUninstaller
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class InstalledItemsView
{
public InstalledItemsView()
{
Initialize... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CinemalyticsCSharpSDK.Model
{
public class FilmingLocation
{
public String Id { get; set; }
public String Name { get; set; }
public String State { get; set; }
public Stri... |
using System;
using System.IO;
using System.Web;
using Umbraco.Core.Configuration;
namespace Umbraco.Core.IO
{
public class SystemFiles
{
public static string CreateUiXml => SystemDirectories.Umbraco + "/config/create/UI.xml";
public static string TinyMceConfig => SystemDirectories.Config + "... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UGCS.Example.Enums
{
public enum VehicleControlMode
{
MODE_AUTO = 0,
MODE_MANUAL = 1,
MODE_JOYSTICK = 2,
MODE_UNKOWN = 3,
MODE_GUIDED = 4
}
... |
using Athena.Data.Books;
using Athena.Import;
using Athena.Windows;
using Microsoft.EntityFrameworkCore;
using Microsoft.Win32;
using System;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
using System.Windows;
using System.Windows.Input;
usin... |
using LePapeo.Models;
using LePapeoGenNHibernate.CAD.LePapeo;
using LePapeoGenNHibernate.CEN.LePapeo;
using LePapeoGenNHibernate.EN.LePapeo;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace WEBLEPAPEO.Controllers
{
public class DireccionController... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace SecondProject.Controllers.Services.Model.Domain
{
public class Client
{
public string serviceUrl { get; set; }
public bool shouldRegisterWithEureka { get; set; }
public bool shoul... |
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Web.Mvc;
using System.Data;
using System.Data.Entity;
using System.Threading.Tasks;
using CriticalPath.Data;
using CriticalPath.Web.Models;
using CP.i8n;
namespace CriticalPath... |
using LearningEnglishMobile.Core.ViewModels.Base;
using System;
using System.Collections.Generic;
using System.Text;
namespace LearningEnglishMobile.Core.Models.Vocabulary
{
public class UserWord : ExtendedBindableObject
{
public int Id { get; set; }
public string Word { get; set; }
... |
using UnityEngine;
using System.Collections;
public class AimMouse : MonoBehaviour {
public Vector2 mousePosition;
public GameObject projectile;
public float projSpeed = 200.0f;
private float step;
Rigidbody2D projRB;
// Use this for initialization
void Start () {
projRB = projectile.GetComponent<Rig... |
using SGDE.Domain.Entities;
using System;
namespace SGDE.Domain.ViewModels
{
public class WorkHistoryViewModel : BaseEntityViewModel
{
public string reference { get; set; }
public DateTime date { get; set; }
public string description { get; set; }
public string observations { g... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElementosBásicos
{
class Califiacion_final
{
static void Main(string[] args)
{
double nota1, nota2, nota3, promedio1, promedio2, promedio3, notafinal;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public class JumpTask : GameTask {
protected CanJump _jumpScript;
public JumpTask() {
name = "JUMP";
consumption = 0;
cost = 20;
description = "What gets you high.";
currentValue = "... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
namespace JuniorSlataTestTask.Data.Models
{
public class Jobseaker
{
public int id { get; set; }
public string FullName { get; set; }
public string ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stack
{
class Program
{
static void Main(string[] args)
{
int top = -1;
string s;
int newmember = 0;
int[] array =... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class GameScreenBehavior : Game {
private float m_fCurrentTimeLeft;
private Text m_txtTimer;
private Text m_txtScore;
private GameObject m_backgroundMusic;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MySql.Data;
using MySql.Data.MySqlClient;
using System.Data;
using System.Threading;
using System.Configuration;
using System.Windows.Forms;
namespace BarcodePrinter2
{
class BarcodePrinter
{
bool flag = true;
... |
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