text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Web;
namespace GameStore.WebUI.Helper
{
public class CreditAuthorizationClient
{
/*
*pSecretValue - the secret key issued when you registered at the Credit Ga... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WPFTestProject.Domain;
namespace WPFTestProject.Service
{
public interface ICustomerService
{
List<Customer> GetCustomers();
int GetCountOfNames(string name);
Custo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DungeonGame
{
class Program
{
static void Main(string[] args)
{
Game game = new Game();
game.setup();
}
... |
using Contoso.Parameters.Expressions;
using LogicBuilder.Attributes;
namespace Contoso.Forms.Parameters
{
public class DropDownTemplateParameters
{
public DropDownTemplateParameters
(
[Comments("XAML template for the picker.")]
[NameValue(AttributeNames.DEFAULTVALUE, "PickerTemplate")]
string tem... |
using System;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
namespace NetFabric.Hyperlinq
{
public static partial class ArrayExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Option<TSource> ElementAt<TSource>(this ReadOnlySpa... |
using System;
using System.IdentityModel.Tokens.Jwt;
using System.Security.Claims;
using Microsoft.AspNetCore.Mvc;
using Microsoft.IdentityModel.Tokens;
using Sesi.WebsiteDaSaude.WebApi.Interfaces;
using Sesi.WebsiteDaSaude.WebApi.Repositories;
using Sesi.WebsiteDaSaude.WebApi.ViewModels;
namespace Sesi.WebsiteDaSaude... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading.Tasks;
using Alpaca.Markets;
using Microsoft.Extensions.DependencyInjection;
using LunarTrader.Interfaces;
using LunarTrader.Services;
using LunarTrader.Utils;
using CommandService = LunarTrader.Services.CommandService;
n... |
using Hybrid.AspNetCore.Mvc.Models;
namespace Hybrid.Quartz.Dashboard.Models.Dtos
{
public class JobHistoryViewModel
{
public JobHistoryViewModel(PageResult<JobHistoryEntryDto> entries, string errorMessage)
{
HistoryEntries = entries;
ErrorMessage = errorMessage;
... |
using System.ComponentModel;
using System.IO;
using System.Runtime.CompilerServices;
using CopyByExif.Core.Properties;
namespace CopyByExif.Core
{
public class CopySettings : INotifyPropertyChanged
{
public string DirectoryStructure
{
get => Settings.Default.DirectoryStructure;
... |
using System;
namespace Vaccination.Models
{
public class VaccinationRecord
{
public VaccinationRecord()
{
}
public VaccinationRecord(int id, DateTime date, Person person, VaccineBatch vaccineBatch, VaccinationPoint vaccinationPoint, int dose, bool vaccinationDoneStatus)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HackerrankSolutionConsole
{
class encryption : Challenge
{
public override void Main(string[] args)
{
string s = Console.ReadLine();
int L = s.L... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
//JaJuan Webster
//Professor Cascioli
//Asteroids!
//ABOVE AND BEYOND: Background Music & Game States
namespace Webster_HW_Project2_Asteroids
{
class Circle
{
//Fields
private SpriteBatch spriteBatch;
... |
using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using NetPro.Core.Infrastructure;
using NetPro.Sign;
using NetPro.TypeFinder;
namespace Leon.XXX.Api
{
public class ApiStartup : INetProStartup
{
public int Order => 900;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ZeroFormatter;
namespace Sandbox.Shared
{
[ZeroFormattable]
public class InheritBase
{
[Index(0)]
public virtual int MyProperty0 { get; set; }
}
[ZeroFormattable]
public class Inherit :... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Bookstore.Models
{
public class EpayRequest
{
public EpayRequest()
{
}
public EpayRequest(string encoded, Func<EpayRequest, string> checksumFuction)
{
... |
//Problem 9. Trapezoids
// Write an expression that calculates trapezoid's area by given sides a and b and height h .
using System;
namespace Problem09Trapezoids
{
class Trapezoids
{
static void Main()
{
Single a, b, height;
try
{
Con... |
using System;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Micro.Net.Abstractions;
using Micro.Net.Abstractions.Sagas;
using Micro.Net.Exceptions;
using Micro.Net.Handling;
using Micro.Net.Receive;
using Microsoft.Extensions.DependencyInjection;
namespace Micro.Net.Sagas
{
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace UtahPlanners2.Domain.Contract
{
public interface IPersistentRepository<T>
where T : Aggregate
{
T Get(Guid id);
List<T> FindAll();
List<T> Find(Func<T, bool> predicate);
bool ... |
using Microsoft.AspNetCore.Authentication;
using Microsoft.Extensions.Logging;
using Rinsen.IdentityProvider.Contracts.v1;
using System;
using System.Security.Authentication;
using System.Security.Cryptography;
using System.Threading.Tasks;
namespace Rinsen.IdentityProvider.ExternalApplications
{
public class Ext... |
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace DAL.Migrations
{
public partial class Initial : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Activities",
colu... |
namespace Words
{
using System;
public class Program
{
public static int count;
static void Main()
{
var pattern = Console.ReadLine();
var text = Console.ReadLine();
var count = 0;
for (int i = 0; i < pattern.Length; i++)
... |
using System;
using System.Runtime.Serialization.Formatters.Binary;
using System.Xml.Serialization;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Globalization;
namespace WF.SDK.Common
{
public static class JSONSerializerHelper
{
public static List<Newtonsoft.J... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Combination
{
public partial class 发货通知检核表 : For... |
#region Copyright Syncfusion Inc. 2001-2015.
// Copyright Syncfusion Inc. 2001-2015. All rights reserved.
// Use of this code is subject to the terms of our license.
// A copy of the current license can be obtained at any time by e-mailing
// licensing@syncfusion.com. Any infringement will be prosecuted under
// a... |
using System;
using System.ComponentModel.DataAnnotations;
using Amesc.Dominio.Pessoas;
namespace Amesc.WebApp.ViewModels
{
public class PessoaParaCadastroViewModel
{
public int Id { get; set; }
[Required(ErrorMessage = "Nome é obrigatório")]
public string Nome { get; set; }
[Re... |
using System;
using System.Text.Json.Serialization;
namespace Crt.Model.Dtos.District
{
public class DistrictDto
{
[JsonPropertyName("id")]
public decimal DistrictId { get; set; }
public decimal DistrictNumber { get; set; }
public string DistrictName { get; set; }
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using SKT.WMS.WMSReport.Model;
using SKT.WMS.WMSReport.BLL;
namespace SKT.MES.Web.WMSReport
{
public partial class WMSMaterialCardStandingBook : BasePage
{
protect... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Zillow.Core.Constant;
using Zillow.Data.DbEntity;
namespace Zillow.Data.Constrains
{
public class CategoryConstrains : IEntityTypeConfiguration<CategoryDbEntity>
{
public void Configure(EntityTypeBuilder<... |
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using System.Collections;
using POLIMIGameCollective;
public class MenuManager : Singleton<MenuManager>
{
public GameObject m_splashscreen;
public GameObject m_mainmenu;
public GameObject m_tutorial;
public GameObject m_score;
public Ga... |
using System;
using System.ComponentModel.DataAnnotations.Schema;
using System.Collections.Generic;
using System.Text;
namespace Hotel.Data.Models
{
public class Feedback
{
public int Id { get; set; }
public string Sadrzaj { set; get; }
// jedan check in
public int CheckINId {... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using TailorIT.API.Models;
namespace TailorIT.API.Data.Context
{
public class Context : DbContext
{
public Context()
{
}
public DbSet<Usuario> ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace otobus2
{
class Musteri
{
}
}
|
using Logic.GameClasses;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
namespace _4XGame.Serialization {
//TODO: Descriptive name
public static class GameSaveLoad {
public static void Save(Game game, string path) {
if (game == nu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SteeringFOV : MonoBehaviour
{
[SerializeField] private float speedHoriz = 2.0f;
[SerializeField] private float speedVerti = 2.0f;
[SerializeField] private float pitch = 0.0f;
[SerializeField] private float yaw... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Text.RegularExpressions;
using System.Diagnostics;
namespace RegExTutorial
{
public par... |
using UnityEngine;
using System.Collections;
public class SpriteAnimInstruct : MonoBehaviour {
//DECLARE NEW ANIMATOR REFERENCE
Animator animator;
// Use this for initialization
void Start () {
//INITIALIZING ANIMATOR
animator = GetComponent<Animator>();
}
// Update is called once per frame
void Updat... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using WebsiteBanHang.Models;
using WebsiteBanHang.ViewModels... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class AbstractLevelManager : MonoBehaviour
{
[SerializeField]
protected string name = "Scene";
[SerializeField]
protected uint id = 0;
public uint ID {
get
{
return id;
... |
using ServiceDesk.Api.Systems.Common.Interfaces.Dto;
using ServiceDesk.Api.Systems.Common.Interfaces.DtoBuilder;
namespace ServiceDesk.Api.Systems.DirectorySystem.DtoBuilders.Software
{
public interface ISoftwareDtoBuilder<TDto> : IDtoBuilder<Core.Entities.DirectorySystem.Software, TDto>
where TDto : clas... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace FeedBackPlatformWeb.Models.Surveys
{
public class OverviewModel
{
public List<SurveyItem> Surveys { get; set; }
public List<SelectListItem> SurveyCategories { get; set; }
... |
using Airfield_Simulator.Core.FlightRoutes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Airfield_Simulator.Core.Models;
using System.Collections;
using NUnit.Framework;
namespace Airfield_Simulator.Core.FlightRoutes.Tests
{
[TestFixture... |
//
// Weather Maker for Unity
// (c) 2016 Digital Ruby, LLC
// Source code may be used for personal or commercial projects.
// Source code may NOT be redistributed or sold.
//
// *** A NOTE ABOUT PIRACY ***
//
// If you got this asset from a pirate site, please consider buying it from the Unity asset store at https:/... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GenericStackArray
{
class GenericStack<T>
{
public int Top { get; set; }
public int Size { get; set; }
public T[] Stk { get; set; }
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Mediathek_Webfrontend
{
public partial class MediaSearch : System.Web.UI.Page
{
/// <summary>
/// On page load
/// </summary>
//... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief フェード。コンフィグ。
*/
/** NFade
*/
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Car : MonoBehaviour
{
public CarController Controller;
public NavigationArrow navigation;
public SteeringWheel steeringWheel;
public AudioClip doorOpening, doorClosing, seatbelt;
public AudioSource audioSou... |
using System.Data.SqlClient;
namespace Insurance.Model.Interfaces
{
public interface IBaseService
{
SqlConnection Connection { get; set; }
}
}
|
#if UNITY_EDITOR_WIN
using System.Collections.Generic;
using System.Linq;
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Windows.Speech;
public class WhereAmI : MonoBehaviour
{
private Dictionary<string, Action> keyActs = new Dictionary<string, Action>();
private KeywordRecognize... |
namespace InterfaceSegregationWorkerAfter.Contracts
{
public interface IEater
{
void Eat();
}
} |
using System.Collections.Generic;
using System.Threading.Tasks;
using Tookan.NET.Core;
namespace Tookan.NET.Clients
{
public interface ITeamsClient
{
Task<IEnumerable<Team>> GetTeamsAsync();
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Collections;
using System.Data;
using System.Text.RegularExpressions;
using System.Configuration;
using System.IO;
public partial class BillApproval : System.Web.UI.P... |
using NetFabric.Assertive;
using System;
using System.Collections.Generic;
using System.Linq;
using Xunit;
namespace NetFabric.Hyperlinq.UnitTests.Bindings.System.Collections.Generic
{
public class ListTests
{
[Theory]
[MemberData(nameof(TestData.Empty), MemberType = typeof(TestData))]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief UI。スクロール。ベース。
*/
/** NUi
*/
... |
namespace DomainModel
{
public class tbOne
{
public int No { get; set; }
public string Name { get; set; }
public string College { get; set; }
public virtual tbTwo tbTwo { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace InterviewQuestions
{
class PrintFrom1ToMaxNBitNum
{
//if n=3, 1,2,3~999
public static void Print1ToMaxOfNBits(int n)
{
if (n <= 0) return;
... |
namespace LuaLu {
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Reflection;
public class TestClass {
/*
* for test:
* I: int
* Z: bool
* J: long
* B: byte
* C: char
* S: string
* O: object
*/
public delegate bool Delegat... |
using System.Linq;
using NUnit.Framework;
namespace AdvancedIoCTechniques
{
public class Dependency_Injection
{
public class BetterBlog
{
private readonly IRepository<Post> _repository;
// we inject an interface of something which can save posts
... |
using Autofac;
using Nancy.Bootstrappers.Autofac;
namespace Emanate.Service.Api
{
public class Bootstrapper : AutofacNancyBootstrapper
{
private static IContainer _container;
public static void SetContainer(IContainer container)
{
_container = container;
}
p... |
using FoodInstructions.Models;
using Microsoft.AspNetCore.Mvc;
using MongoDB.Bson;
using MongoDB.Driver;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace FoodInstructions.Controllers
{
public class IngredientsController : Controller
{
... |
using System;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace BlazorSerialTerminal.Data
{
public class ServiceB : BackgroundService, IService
{
public delegate void ChangeEventHandler(int numberArg);
public... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Common.Repository;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Moq;
using SensorService.Controllers;
using Xunit;
using Environment = Domain.Entities.Environment;
namespace SensorServiceTests
{
public ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace SqlServerTestApp
{
public partial class Form15 : Form
{
public Form15()
{
... |
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class CatalogueController : MonoBehaviour {
public static CatalogueController
catalogueController;
public Ga... |
using QuickCollab.Models;
using QuickCollab.Session;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Security;
namespace QuickCollab.Controllers.MVC
{
public class LobbyController : Controller
{
private ISessionInstanceReposit... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Web;
using test1.Models;
namespace ATS.Model.Context
{
public class TrainingManagementDBContext:DbContext
{
public DbSet<Trainer> Trainers { get; set; }
public DbSet<Trainee> Trainees { ge... |
using Server.Services;
namespace Server
{
public abstract class ValidateAuth0UserFilterAttribute : BaseActionFilterAttribute
{
protected readonly IAuth0Service _auth0Service;
public ValidateAuth0UserFilterAttribute(IMyCommunityContext dbContext, IAuth0Service auth0Service) : base(dbContext)
... |
using Common.Tasks;
using Money.ViewModels.Fronts;
using Money.ViewModels.Transactions;
using MoneyBack;
using MoneyBack.Bankier;
using MoneyBack.Currencies;
using MoneyBack.Enums;
using MoneyBack.Repositories;
using MoneyBack.Requests;
using MoneyBack.StockPrices;
using Ninject;
using System;
using System.Collection... |
// Accord Statistics Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UsingInterfaces
{
interface ITalkative
{
void SayHello();
void SayGoodBye();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
namespace Atelier5.Model
{
public partial class Orders
{
public Decimal Amount
{
get
{
decimal somme = (from order_details in Order_Details
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Claims;
using System.Text;
using System.Threading.Tasks;
using Kers.Models.Abstract;
using Kers.Models.Contexts;
using Kers.Models.Entities.KERScore;
using Kers.Models.Entities.KERSmain;
using Kers.Model... |
// The file has been modified by Victor Alexiev (some properties added)
using System;
using SharpPcap.Packets.Util;
namespace SharpPcap.Packets
{
public class IPv4Packet : EthernetPacket
{
public const int HeaderMinimumLength = 20;
/// <summary> Type of service code constants for IP. Type of s... |
using Prism.Commands;
using Prism.Mvvm;
using Prism.Navigation;
using System;
using System.Collections.Generic;
using System.Linq;
namespace SafetyForAllApp.ViewModels
{
public class EmergencyDirectoryViewModel : ViewModelBase
{
public EmergencyDirectoryViewModel(INavigationService navigationService) ... |
using System;
using dubble = System.Double;
namespace NeuralNetwork
{
public class NeuralNetwork
{
public Layer[] Layers;
public ActivationFunc Activation;
public double Fitness { get; set; } = 1;
public (dubble[], dubble)[] Tests;
public NeuralNetwork(ActivationFunc a... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.Events;
namespace COM3D2.SimpleUI
{
public interface IAutoLayout: IControlContainer, ILayout
{
IBox Box(Vector2 size, string content);
IButton Button(Vector2 size, strin... |
using System.Windows.Forms;
namespace Wc3Engine
{
public partial class NameSuffixDialog : Form
{
public NameSuffixDialog()
{
InitializeComponent();
}
private void OnLoad(object sender, System.EventArgs e)
{
Name_textBox.Text = Wc3Engine.This.Sel... |
using System;
using System.Collections.Generic;
using System.Web;
using System.Security.Cryptography;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Net;
using System.IO;
using System.Web.Script.Serialization;
namespace Assignment_1
{
public partial class Login : System.Web.UI.Pa... |
using Contoso.XPlatform.Validators;
namespace Contoso.XPlatform.Directives
{
public class ValidateIf<T> : ConditionBase<T>
{
public ValidateIf()
{
/*Properties will be created through inline initialization*/
Validator = null!;
}
public IValidationRule V... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Dalle : MonoBehaviour
{
private SpriteRenderer sprite;
[SerializeField]
private GameObject groundTileMap;
// Start is called before the first frame update
void Start()
{
sprite = this.GetCompon... |
namespace Middleware.Core
{
public interface IResolver : IResolverBase
{
IScopedResolver BeginScope();
}
} |
var input = File.ReadLines("15.txt");
var cost = new Dictionary<(int x, int y), int> {
[(0,0)] = 1,
[(1,0)] = 1,
[(0,1)] = 2,
[(1,1)] = 1,
};
var maxX = cost.Keys.MaxBy(k => k.x).x;
var maxY = cost.Keys.MaxBy(k => k.y).y;
var dist = cost.Keys.ToDictionary(k => k, _ => int.MaxValue);
var prev = cost.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class LH_Health : MonoBehaviour {
private int mHealthPoints = 100;
private int mHealthCoefficient = 100;
private int mSecondsCounter = 0;
private int mMaxSeconds = 10;
LH_Attack mAttack;
void Start()
{
... |
using System;
namespace NameSearch.Models.Entities.Interfaces
{
/// <summary>
/// Entity Interface
/// </summary>
public interface IEntity<TEntity> : IEquatable<TEntity>
{
/// <summary>
/// Gets or sets a value indicating whether this instance is active.
/// </summary>
... |
using Android.Content;
using Application = Android.App.Application;
using Net = Android.Net;
using Provider = Android.Provider;
namespace Kit.MAUI.Services
{
public class NativeSettingsService : INativeSettingsService
{
public void OpenAppSettings()
{
string package_name = AppInfo.P... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace NapierBank.Models
{
/*
The parent Message class.
This class is the parent class for each of the message types.
*/
class Messa... |
using SQLite;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace WinForm.Model
{
public class AssetsInformation
{
[PrimaryKey, AutoIncrement]
public int id { get; set; }
/// <summary>
/// 资产名称
/// </summary>
public st... |
using System;
namespace console_b
{
public class newFile
{
int x, y;
}
}
|
using RevolutionCAD.Tracing;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RevolutionCAD.Layering
{
public class StepLayeringLog
{
/// <summary>
/// Представляет дискретное рабочее поле, каждая ячейка представлена ... |
using PDV.DAO.Atributos;
namespace PDV.DAO.Entidades.Financeiro
{
public class Banco
{
[CampoTabela("IDBANCO")]
public decimal IDBanco { get; set; }
[CampoTabela("CODBACEN")]
public decimal? CodBacen { get; set; }
[CampoTabela("NOME")]
public string Nome { get... |
/*
* Copyright (c) 2016 Billy Wolfington
*
* This software may be modified and distributed under the terms
* of the MIT license. See the LICENSE file for details.
*
* https://github.com/Bwolfing/Bootstrap.AspNetCore.Mvc.TagHelpers
*
*/
using Microsoft.AspNetCore.Razor.TagHelpers;
namespace Boots... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ProjectRestaurant.Controllers.Inputs
{
public class RestaurantInput
{
public string RestaurantName { get; set; }
public int Kitchen { get; set; }
public string Street { get; set; ... |
using FastSQL.Sync.Core.Enums;
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace FastSQL.Sync.Core.Models
{
[Table("core_options")]
public class OptionModel
{
[Key]
public Guid Id { get; set; }
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
public partial class Analysis : System.Web.UI.Page
{
string obj_Authenticated;
PlaceHolder maPlaceHolder;
UserControl obj_Tabs;
UserControl obj... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace SharedLibrary
{
/// <summary>
/// http://hamidmosalla.com/2018/06/24/what-is-synchronizationcontext/
/// ht... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using Stundenplan.Models;
using Stundenplan.Services;
using Xamarin.Forms;
namespace Stundenplan.ViewModels
{
public class BaseViewModel : INotifyPropertyChanged
{
private string caption = string.Em... |
using UnityEngine;
using UnityEditor;
using System.IO;
using System.Collections;
using System.Collections.Generic;
public class DoAssetBundle : EditorWindow
{
[MenuItem("EditorTools/DoAssetBundle")]
private static void _mShowAssetBuddle()
{
DoAssetBundle _DoAssetBundleScript = (DoAssetBundle)Edito... |
using System;
using System.ComponentModel;
using System.Windows;
using CopyByExif.Core;
namespace CopyByExif
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
BackgroundWorker copyWorker;
public CopySettings CopySe... |
using System;
using System.Collections.Generic;
using cn.bmob.api;
using cn.bmob.response;
using System.Collections;
using System.Text;
using System.IO;
using cn.bmob.tools;
using cn.bmob.io;
using cn.bmob.json;
using cn.bmob.Extensions;
using cn.bmob.config;
using cn.bmob.exception;
namespace cn.bmob.http
{
/// ... |
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using Random = UnityEngine.Random;
public class Graph : MonoBehaviour
{
public List<Vertex> vertices;
public List<Edg... |
using System;
using MyResources;
using TeaseAI_CE.Scripting.VType;
namespace TeaseAI_CE.Scripting
{
public static class CoreFunctions
{
public static void AddTo(VM vm)
{
// if statements
vm.AddFunction(@if);
vm.AddFunction(elseif);
vm.AddFunction(@else);
vm.AddFunction(isSet);
vm.AddFunction... |
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