text stringlengths 13 6.01M |
|---|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class movement_snake : MonoBehaviour
{
private NavMeshAgent nma = null;
private GameObject[] random;
private int CurrentRandom;
private void Start()
{
nma = this.GetComponent<NavMes... |
using SpatialEye.Framework.ComponentModel;
namespace Lite
{
/// <summary>
/// The class holding the Properties for the Lite Collection Result viewmodel
/// </summary>
public class LiteFeatureCollectionResultViewModelProperties : BindableObject
{
#region Static
/// <summary>
/// The Export/Report... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Assistenza.BufDalsi.Data;
using Assistenza.BufDalsi.Web.Models.AgitatoreViewModels;
using Assistenza.BufDalsi.Data.Models;
using Microsoft.AspNetCore.Authorization;
// For more inform... |
using Sentry.Extensibility;
using Sentry.Internal;
using Sentry.Protocol;
namespace Sentry;
/// <summary>
/// Transaction tracer.
/// </summary>
public class TransactionTracer : ITransaction, IHasDistribution, IHasTransactionNameSource, IHasMeasurements
{
private readonly IHub _hub;
private readonly SentryOpt... |
using AlgorithmProblems.Trees.TreeHelper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmProblems.Trees
{
/// <summary>
/// Find a way to serialize/ deserialize an Nary tree.
///
/// For example the following nary... |
using System;
namespace Shared.DbInit
{
public static class MigrationResolver
{
private static Func<string> AssemblyResolver;
public static void Setup(Func<string> assemblyResolver)
{
AssemblyResolver = assemblyResolver;
}
public static string ResolveMigra... |
using System.Collections.Generic;
namespace PatternsCore.FrameWorkStyleFactory.AbstractFactory
{
public interface IPizzaIngredientsFactory
{
IDough CreateDough() ;
ISauce CreateSauce();
ICheese CreateCheese();
IList<ITopping> CreateVeggies();
IList<ITopping> CreatePeppe... |
using Controller.ExaminationAndPatientCard;
using Controller.NotificationSurveyAndFeedback;
using Controller.UsersAndWorkingTime;
using Model.Doctor;
using Model.Manager;
using Model.Users;
using ProjekatZdravoKorporacija.ModelDTO;
using ProjekatZdravoKorporacija.View;
using Syncfusion.Windows.Shared;
using System;
us... |
using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.Data.SqlClient;
/// <summary>
/// Files 的摘要说明
/// 本类完成的功能是调用存储过程完成Fil... |
using System.Collections.Generic;
using System.Data.Entity;
using System.Threading.Tasks;
using Shiftgram.Core.Models;
namespace Shiftgram.Core.Repository
{
public class PhoneRepository : IPhoneRepository
{
private ShiftgramContext _context;
public PhoneRepository()
{
this._context = new ShiftgramContext(... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Data.Entity.Infrastructure;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using System.Web.Http.Description;
using DemoWebAPIPrj.Models;
namespace DemoWebAPIPrj.Controllers
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Grundläggande_modellering
{
class Customer
{
int money;
string[] interests = new string[2];
Random generator = new Random();
public bool selling;
... |
using System.Security.Claims;
using System.Threading.Tasks;
using ApiTemplate.Core.Entities.Users;
using Microsoft.AspNetCore.Identity;
namespace ApiTemplate.Service.Users
{
public interface IUserService
{
Task<AppUser> GetUserByUserName(string userName);
Task<SignInResult> CheckPassword(AppUs... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace LojaApiClient
{
class Program
{
static void Main(string[] args)
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Cre... |
using Puppeteer.Core;
using Puppeteer.Core.Configuration;
using System;
using System.Collections.Generic;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace Puppeteer.UI
{
internal class SensorView : PuppeteerView
{
public SensorView(VisualElement _rootElement, VisualElement ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ReadyTime : SingletonObject<ReadyTime>
{
void Awake()
{
CreateInstance(this);
}
// Use this for initialization
void Start ()
{
}
// Update is called once per frame
void Update ()
{
}
public static void SetRead... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json;
using GuessTheAnimalConsole.model;
namespace GuessTheAnimalConsole
{
class GuessTheAnimal
{
static v... |
using System;
using System.Collections.Generic;
using System.Text;
using OpenQA.Selenium.Chrome;
using TechTalk.SpecFlow;
using vicroads.Helpers;
using vicroads.Pages;
namespace vicroads.Steps
{
[Binding]
public class Step1steps : DriverHelper
{
Step1page step1page = new Step1page();
S... |
using Cs_Notas.Dominio.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Notas.Dominio.Interfaces.Repositorios
{
public interface IRepositorioTransacaoDoi: IRepositorioBase<TransacaoDoi>
{
}
}
|
namespace ClearBank.DeveloperTest.Services
{
public interface IAppConfiguration
{
string DataStoreType { get; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AndreMotos.Dominio.EstoqueRoot
{
public class Produto
{
public string NomeProduto { get; set; }
public int ID { get; set; }
public int CodigoProduto { get; set;... |
using DrinkMenu.Business.Abstract;
using DrinkMenu.Business.CrossCuttingConcern.DependencyResolves.Ninject;
using DrinkMenu.DataAccess.Abstract;
using DrinkMenu.Entities.Concrete;
using System;
using System.Linq;
namespace DrinkMenu.ConsoleApp
{
class Program
{
static void Main(string[] args)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
using DSSLib;
namespace DSSAHP
{
public abstract class AdviceSystemRelations<T> : DSSLib.NotifyObj, IAdviceSystem
{
public override string ToString() => "Сист... |
using System.Windows.Controls;
namespace MinecraftToolsBox.Commands
{
/// <summary>
/// EntityTraffic.xaml 的交互逻辑
/// </summary>
public partial class EntityTraffic : Grid
{
public EntityTraffic()
{
InitializeComponent();
}
public void Enable(string id)
... |
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Navinha
{
public class NaveNoiseMaker : NoiseMaker
{
private NaveThrusterModel naveThrusterModel;
private NaveThrusterController naveThrusterController;
private float thrustVolume = 10f;
... |
using Fingo.Auth.DbAccess.Models.Base;
using Fingo.Auth.DbAccess.Models.CustomData.Enums;
namespace Fingo.Auth.DbAccess.Models.CustomData
{
public class BaseCustomData : BaseEntity
{
public string ConfigurationName { get; set; }
public ConfigurationType ConfigurationType { get; set; }
... |
using System;
namespace StringDisperser
{
class StringDisperserMain
{
static void Main()
{
StringDisperser sd1 = new StringDisperser("gosho", "pesho", "tanio");
foreach (var ch in sd1)
{
Console.Write(ch + " ");
}
Con... |
using Aula2505.Controllers;
using Aula2505.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Aula2505.Views.Categorias
{
public partial class CadastroCategoria : System.Web.UI.Page
{
protected vo... |
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Action of type `double`. Inherits from `AtomAction<double>`.
/// </summary>
[EditorIcon("atom-icon-purple")]
public abstract class DoubleAction : AtomAction<double> { }
}
|
using RootSystem = System;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Microsoft.Kinect.Face
{
//
// Microsoft.Kinect.Face.Point
//
[RootSystem.Runtime.InteropServices.StructLayout(RootSystem.Runtime.InteropServices.LayoutKind.Sequential)]
public ... |
using System;
namespace Whathecode.System
{
public static partial class Extensions
{
/// <summary>
/// Returns a new <see cref="TimeSpan" /> object which is rounded down to the specified <paramref name="part" />.
/// </summary>
/// <param name = "source">The <see cref="TimeSpan" /> to round down.</param>
... |
using System;
using Newtonsoft.Json;
using TeamleaderDotNet.Utils;
namespace TeamleaderDotNet.Crm
{
public class UnixDateConverter : JsonConverter
{
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Configuration.Install;
using System.IO;
using WeDoCommon;
using System.Diagnostics;
namespace CustomAction
{
public p... |
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using SuperMario.Collision;
using SuperMario.Entities.Items;
using SuperMario.Sound;
namespace SuperMario.Entities.Blocks
{
public abstract class BlockHelper
{
public static ISet<Direction> GetRectangleRestrictedMovement(RectangleCollisi... |
// Copyright (c) 2020 Allan Mobley. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using Microsoft.AspNetCore.Components;
using System.Collections.Generic;
namespace Mobsites.Blazor
{
/// <summary>
/// Blazor child component for undoing the... |
using MediaBrowser.Controller.Entities;
using MediaBrowser.Model.Dto;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System;
namespace MediaBrowser.Controller.Library
{
public interface IMediaSourceProvider
{
/// <summary>
/// Gets the media sourc... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.IO;
using System.Xml;
using System.Windows.Forms;
namespace SurfaceApplicationMaurice.NetWork
{
public class VersionChecker
{
string netVersion = "";
public Vers... |
using System;
using System.Linq;
namespace WindowsUpdateNotifier
{
public class CommandLineHelper
{
public CommandLineHelper()
: this(Environment.GetCommandLineArgs())
{
}
public CommandLineHelper(string[] args)
{
UseDefaultSetting... |
#region license
// Copyright (c) 2005 - 2007 Ayende Rahien (ayende@ayende.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the abo... |
using CoreLib.Commons;
using CoreLib.Models;
using DatabaseDAL.DataAccess;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
namespace HRM_API.Controllers
{
public class GroupAPIController : ApiController
{
[HttpGet]
... |
using System;
using System.Buffers;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
namespace Mandelbrot.Rendering;
public sealed class ContiguousImage<T> : IDisposable where T : unmanaged, IPixel<T>
{
private MemoryHandle memoryHandle;
public Image<T> Image { get; }
public unsafe voi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace LP
{
[CreateAssetMenu(fileName = "New State", menuName = "LittlePrince/Ability/Idle")]
public class Idle : StateData
{
public override void UpdateAbiltiy(CharacterStateBase characterStateBase, Animator animator... |
using PizzaBox.Domain.Interfaces;
using PizzaBox.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace PizzaBox.Storing.Repositories
{
class OrderRepository:Repository<Orders>, IOrders
{
public OrderRepository(PizzaBoxContext context)
: base(context)
{
}
... |
using System;
using System.Collections.Generic;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Preferences;
using UserLogin;
using Xamarin.Forms;
[assembly: Dependency(typeof(UserLoginAPI))]
namespace UserLogin
{
public class UserLoginAPI : UserLoginAbstract {
readonly ISharedPrefere... |
using System;
using System.Data;
using System.Data.SqlClient;
using System.Configuration;
using Npgsql;
namespace WCFService
{
// NOTE: You can use the "Rename" command on the "Refactor" menu to change the class name "RestfulService" in both code and config file together.
public class RestfulService : IRest... |
using System.Collections.Generic;
namespace DFC.ServiceTaxonomy.GraphSync.CosmosDb
{
public class CosmosDbOptions
{
public const string CosmosDb = "CosmosDb";
public Dictionary<string, CosmosDbOptionEndpoint>? Endpoints { get; } = new Dictionary<string, CosmosDbOptionEndpoint>();
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SA
{
public class EventManager : MonoBehaviour
{
#region My Calls
//Event of Dropping Card
public void CardIsDroppedDown(int instId, int playerId )
{
Card c = NetworkManager.... |
using System.Text;
namespace Elastic.Apm.Helpers
{
internal static class StringExtensions
{
private static string TrimToLength(this string input, int maxLength)
{
input.ThrowIfArgumentNull(nameof(input));
if (input.Length > maxLength)
input = $"{input.Substring(0, Consts.PropertyMaxLength - 3)}...";
... |
using UnityEngine;
public struct ProcessedInput {
public int tapCount;
public Vector2 touchLocation;
public TouchPhase phase;
}
public enum TouchLocation { UP, LEFT, DOWN, RIGHT}
public static class InputManager
{
public static ProcessedInput ProcessTapInput(Touch touch)
{
var processedInput... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace Plus1.Models
{
public class NewsArticle
{
public int NewsArticleID { get; set; }
public string Title { get; set; }
public string Content { ge... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//**********************************************************************
//
// 文件名称(File Name):SimpleCorn.CS
// 功能描述(Description):
// 作者(Author):Aministrator
// 日期... |
/*
This source file is under MIT License (MIT)
Copyright (c) 2019 Ian Schlarman
https://opensource.org/licenses/MIT
*/
using System;
using System.Runtime.Serialization;
namespace REvE.Configuration
{
/// <summary>
/// Exception thrown when the Framework fails to resolve the Configuration or Configuration Pro... |
/// <summary>
/// Item info - Script to spawn a button for the player to pick up the item
/// </summary>
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ItemInfo : MonoBehaviour {
GameObject button;
GameObject canvasObject;
GameObject player;
HealthManager healthManager... |
using System;
namespace Inventory.MigrationApp
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Migration project!");
}
}
}
|
using ParrisConnection.ServiceLayer.Models;
namespace ParrisConnection.ServiceLayer.ViewModelServices.ProfileView
{
public interface IProfileViewService
{
ProfileViewModel GetViewModel(string userId);
}
} |
public interface IUnitState : IState
{
void Initialize(UnitModel unit, IAnimatorHelper animatorHelper);
}
|
using System;
using System.ComponentModel.DataAnnotations;
using System.Linq;
namespace CreateUser.Attributes
{
[AttributeUsage(AttributeTargets.Property)]
public class PasswordAttribute : ValidationAttribute
{
private readonly int _passwordMinLen, _passwordMaxLen;
public PasswordAttribut... |
namespace Welic.Dominio.TiposDados
{
public abstract class CpfCnpj
{
public string Valor { get; protected set; }
public virtual string ValorFormatado { get; protected set; }
public abstract bool Validar();
}
} |
using System;
using System.ComponentModel;
namespace DelftTools.Functions.Binding
{
/// <summary>
/// Represents a row from data view.
/// </summary>
public class MultiDimensionalArrayBindingListRow : ICustomTypeDescriptor, IEditableObject, IDataErrorInfo
{
private readonly int index;
... |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace OrdersLibrary
{
public class Order
{
public int Id { get; set; }
public string Imie { get; set; }
public string Nazwisko { get; set; }
public int NrZamowienia { ge... |
using System;
using System.Collections.Generic;
namespace NeuralNetwork
{
class Node : ICloneable
{
private readonly List<double> weights;
public readonly int weightsCount;
private double output;
private readonly double correction;
public Node(int previousLayerSize)
... |
namespace Alabo.Framework.Core.Enums.Enum {
public enum CodeType {
/// <summary>
/// zkweb
/// </summary>
Mobile = 1,
Pc = 2
}
} |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WPFCalculator
{
class CalculatorOperations
{
public enum CurrentOperation
{
Addition, Subtraction, Multiplication, Division, Squar... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using TcpServerLibrary;
namespace ClientGui
{
public partial class RemoveU... |
using System.Collections.Generic;
namespace VoxelSpace.Assets {
public abstract class AssetInfo<T> where T : class {
public string Name { get; private set; }
public string QualifiedName { get; private set; }
public T CreatedAsset { get; private set; }
public AssetModule Module { ... |
using System.Collections.Generic;
using ServiceDeskSVC.Domain.Entities.ViewModels.AssetManager;
namespace ServiceDeskSVC.Managers
{
public interface IAssetManagerCompaniesManager
{
List<AssetManager_Companies_vm> GetAllCompanies();
bool DeleteCompanyById(int id);
int CreateCompan... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using LoowooTech.Stock.ArcGISTool;
using LoowooTech.Stock.Common;
using LoowooTech.Stock.Models;
using LoowooTech.Stock.Rules;
using LoowooTech.Stock.Tool;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace LoowooTech.Stock.Work... |
namespace Nemo_v2_Data.Entities
{
public class User:BaseEntity
{
}
} |
using PopulationFitness.Models.Genes.BitSet;
namespace PopulationFitness.Models.Genes.Sphere
{
public class SphereGenes : NormalizingBitSetGenes
{
public SphereGenes(Config config) : base(config, 5.12)
{ }
protected override double CalculateNormalizationRatio(int n)
{
... |
using System;
using System.Collections.Generic;
<<<<<<< HEAD
using System.ComponentModel.DataAnnotations;
=======
>>>>>>> d03d76121a57b714259ed968a9ff12bff5050e24
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace HASRental.Models
{
public class Renta
... |
namespace HeBoGuoShi.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class updateBuyerProduct : DbMigration
{
public override void Up()
{
DropForeignKey("dbo.BuyerProducts", "OwnerProductId", "dbo.OwnerProducts");
DropIndex("dbo... |
using ShapesGraphics.ViewModels;
using System;
using System.ComponentModel;
using System.Windows;
namespace ShapesGraphics.Views
{
public partial class BaseWindow : Window
{
protected BaseViewModel _viewModel;
private new Func<object, bool> Closing;
private bool isDialogPromtUnrequired... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.ComponentModel;
namespace SupportArrayType
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static ... |
using System;
using System.Collections.Generic;
namespace MetodosOrdenacao
{
public class QuickSort
{
public QuickSort()
{
}
public static void Sort(List<int> l)
{
Quick(l, 0, l.Count - 1);
}
public static void Quick(List<int> v, int begin... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace API.Model
{
[Table("Cours")]
public class Cours
{
[Required]
[Key]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SheepDead : StateMachineBehaviour
{
/**
* To avoid triggering the end of the animation multiple times
*/
private bool animationFinished;
public override void OnStateEnter(Animator animator, Animato... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Extensions.Caching.Memory;
using System.Diagnostics;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Http;
using AweShur.Core.Security;
using AweShur.Web.Helpers;
namespace AweShur.Web.Controlle... |
using AutoMapper;
using BLL.DTO;
using BLL.Infrastructure;
using BLL.Interfaces;
using BLL.Services;
using Microsoft.AspNet.Identity;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Security.Claims;
using System.Web.Http;
using WebApiUI.Models;
namespace WebA... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HarvestableRock : MonoBehaviour {
public int rockPerHit = 5;
public int rockHealth = 10;
public void MineRock(int miningPower)
{
rockHealth -= miningPower;
}
public int GetRockHealth()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace JunimoIntelliBox.Plans
{
public interface IPlan
{
PlanExecutionResult Execute();
}
public enum PlanExecutionResult {
SUCCESS,
FAILED,
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DocumentSystem
{
public class WordDocument : OfficeDocument, IEditable
{
public ulong NumberOfCharacters { get; set; }
public void ChangeContent(string newContent)
{
this.Conten... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.AI;
using UnityStandardAssets.Characters.ThirdPerson;
public class PersonController : MonoBehaviour
{
// Start is called before the first frame update
[SerializeField]
private... |
using Caliburn.Micro;
using CustomTournamentsLibrary.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CustomTournamentsLibrary.Interfaces
{
public interface ITournamentCreator
{
BindableCollection<TeamModel> Tournamen... |
using EmployeeManagement.Models;
using EmployeeManagement.ViewModels;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace EmployeeManagement.Controllers
{
public class HomeCo... |
using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Variable of type `CollisionGameObject`. Inherits from `EquatableAtomVariable<CollisionGameObject, CollisionGameObjectPair, CollisionGameObjectEvent, CollisionGameObjectPairEvent, CollisionGameObjectCollisionGam... |
using System;
using System.ComponentModel;
using JetBrains.Annotations;
using SpeedSlidingTrainer.Application.Events;
using SpeedSlidingTrainer.Application.Infrastructure;
using SpeedSlidingTrainer.Core.Model;
namespace SpeedSlidingTrainer.Application.Services.SolveState
{
public sealed class SolveStateService : ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace VandelayIndustries.DAL.Models
{
public abstract class IPerson
{
public string Name { get; set; }
public string Address { get; set; }
public string Phone { get; set; }
public string Em... |
using System;
using System.Collections.Generic;
namespace Crystal.Plot2D
{
internal static class ListExtensions
{
/// <summary>
/// Gets last element of list.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="list"></param>
/// <returns></returns>
internal static T... |
using System;
using System.Collections.Generic;
using CapaDeDatos;
using System.Web.Mvc;
using System.Data;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Data;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.Http.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SAAS.FrameWork
{
public class ApiRequestPage<Tmodel> : ApiRequestPage
{
/// <summary>
/// sql查询条件,如where ID=10
/// </summary>
public Tmodel Where { get; set; }
}
public cl... |
using E_ticaret.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Security;
namespace E_ticaret.Controllers
{
public class FaturaController : Controller
{
// GET: Fatura
Model1 k = new Model1();
#regio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace PageLifeCycle
{
public partial class WebForm1 : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
Response.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GenericHealth : MonoBehaviour
{
[SerializeField]
int maxHealth;
int curHealth;
private void Awake()
{
curHealth = maxHealth;
}
public void AddHealth(int h)
{
curHealth += h;
... |
namespace TripDestination.Services.Web.Providers
{
using Contracts;
using Data.Contracts;
using System.Collections.Generic;
using System.Web.Mvc;
using System.Linq;
using Services.Contracts;
using Common.Infrastructure.Constants;
using System;
public class TownProvider : ITownProvi... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Microsoft.WindowsMobile.SharedSource.Bluetooth
{
public class BluetoothAddress
{
byte[] bBTAddress;
public BluetoothAddress()
{
bBTAddress = new byte[8];
}
public BluetoothAddress... |
using UnityEngine;
using System.Collections;
using AssemblyCSharp;
using System;
using UnityEngine.UI;
using System;
public class EndMenu : MonoBehaviour {
public GUISkin guiSkin;
public Texture2D background, LOGO;
public bool DragWindow = false;
private string clicked = "";
private Rect WindowR... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Nhibernate
{
class Author
{
public virtual int Id { get; set; }
public virtual string Name {get;set;}
public virtual string LastName { get; set; }
pub... |
using Abp.Authorization.Roles;
using Abp.NHibernate.Repositories;
namespace Abp.Zero.NHibernate.Repositories
{
public class AbpRoleRepository : NhRepositoryBase<AbpRole>, IAbpRoleRepository
{
}
} |
namespace T4WebFormsInjection.Tests.Pages
{
using T4WebFormsInjection.Tests.Helper;
using T4WFI.App.Code;
using T4WFI.App.Pages;
using Xunit;
public class WebForm2Tests
{
[Fact]
public void DependenciesCreated()
{
Target.CheckDependenciesAreC... |
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