text stringlengths 13 6.01M |
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using System;
using System.Data;
using System.Data.OleDb;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Drawing.Text;
using Microsoft.Win32;
using SysWin32;
using Aksharamala;
namespace Keymap
{
/// <summary>
/// Summary descripti... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Design;
using Microsoft.Extensions.Configuration;
using System;
using System.IO;
using System.Linq;
namespace AddressBook.Repository
{
/// <summary>
/// A factory for creating AddressBookContext instance.
/// This implementation is i... |
using System;
using MediatR;
namespace SFA.DAS.ProviderCommitments.Queries.GetTrainingCourses
{
public sealed class GetTrainingCoursesQueryRequest : IRequest<GetTrainingCoursesQueryResponse>
{
public GetTrainingCoursesQueryRequest()
{
IncludeFrameworks = true;
Effective... |
using System;
using System.ComponentModel.DataAnnotations;
using System.Web.Mvc;
using Uintra.Core;
namespace Uintra.Features.Comments.Models
{
public class CommentEditModel
{
public Guid Id { get; set; }
public Guid EntityId { get; set; }
public IntranetEntityTypeEnum EntityType { g... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IRAP.Client.GUI.MESPDC.Actions
{
public delegate void ExtendEventHandler();
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Drawing;
namespace UI
{
internal class MyFormExc08 : Form
{
string[] NameColours = { "Yellow", "Purple", "Green" };
ContextMenuStrip Cont... |
using AutoMapper;
using DAL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ByA;
using Entidades;
namespace BLL
{
public class VigenciasBLL
{
Entities ctx;
public VigenciasBLL()
{
Mapper.CreateMap<VIGENCIA, vVIGENCIAS>();
... |
using FamilyAccounting.BL.DTO;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace FamilyAccounting.BL.Interfaces
{
public interface IAuditService
{
public IEnumerable<AuditActionDTO> GetActions();
public IEnumerable<AuditWalletDTO> GetWallets();
public IEnumerabl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using TECF;
[CreateAssetMenu(menuName = "FSM/Transitions/OnWin")]
public class TOnWin : ITransition
{
public override bool Decide(StateManager a_controller)
{
// No mo... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WeaponLauncherAuto : MonoBehaviour, IWeaponLauncher {
public event System.Action FireWeapons = delegate { };
// Update is called once per frame
void Update () {
FireWeapons();
}
}
|
namespace json_converter
{
public class CNNAnswer : iResponse
{
public int res { get; set; }
public Image image { get; set; }
public CNNAnswer()
{
image = new Image();
}
public object getWrapper()
{
return new { CNNAnswer = this };
}
}
} |
using ImagoCore.Enums;
using System;
using System.Collections.Generic;
using System.Text;
namespace ImagoCore.Models
{
public class Fertigkeit : SteigerbareFertigkeitBase
{
public Fertigkeit(ImagoEntitaet identifier) : base(identifier)
{
}
public Fertigkeit()
{
... |
/**
* Copyright (C) 2005-2014 by Rivello Multimedia Consulting (RMC).
* code [at] RivelloMultimediaConsulting [dot] com
*
* Permission is hereby granted, free of charge, to any... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Lighter.Domain.Project
{
public class Project : Entity
{
public string Title { get; set; }
public string Supervisor { get; set; } //负责人
public DateTime StartDate { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Aquamonix.Mobile.Lib.Extensions;
namespace Aquamonix.Mobile.Lib.Domain
{
[DataContract]
public class StatusValue : ICloneable<StatusValue>, IMergeable<StatusValue>
{
[DataMember(Name = PropertyNames.Value)]
public string ... |
namespace Efa.Services.WebApi.helpers
{
public class NestEntityTagStore
{
}
} |
#region Using Directives
using System.Diagnostics;
using System.Windows;
using System.Windows.Documents;
using System.Windows.Navigation;
#endregion
namespace NWCBatchExporter.Common
{
public static class HyperlinkExtensions
{
#region Static Fields
/// <summary>
/// Dependency P... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using E_ShopDomainModel.Interfaces;
namespace E_ShopDomainModel
{
public class CategoryService : INamedServices<CategoryEntity> //translation by mapping
{
/*IRepository _repository;
... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Web.Mvc;
using AutoMapper;
using Profiling2.Domain.Prf.Actions;
using Profiling2.Domain.Prf.Events;
namespace Profiling2.Web.Mvc.Areas.Profiling.Controllers.ViewModels
{
public class ActionTakenViewModel : PeriodBaseViewMo... |
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `Collider2D`. Inherits from `AtomEventInstancer<Collider2D, Collider2DEvent>`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Collider2D Event Inst... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmProblems.Dynamic_Programming
{
/// <summary>
/// We are given a matrix of integers and we need to traverse from the top-left to bottom-right most cell.
/// From a cell[i,j... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Stock_Exchange_Analyzer;
using Stock_Exchange_Analyzer.Exceptions;
namespace SEATest
{
[TestClass]
public class CurrencyExchangerTests
... |
using Sentry.Android;
namespace Sentry.Tests.Platforms.Android;
public class AndroidDiagnosticLoggerTests
{
private class Fixture
{
public TestLogger TestLogger { get; }
public Fixture()
{
TestLogger = new TestLogger(SentryLevel.Debug);
}
public AndroidDia... |
using BAL;
using log4net;
using Models;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace UILayer
{
public partial ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnitTestAPI
{
class HelloWorldUnitTest
{
/// unit test code will go here
/// // can test web route of api
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace movie_guide_module_3
{
public partial class Form10 : Form
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Data.Entity;
using System.Data.Entity.Migrations;
namespace Core.Controller
{
public static class DataHelper<Context, TEntity>
where TEntity : class
where Context : DbContext, new()
{
static Context _conte... |
using Android.Views;
using Android.Widget;
using AsNum.XFControls;
using AsNum.XFControls.Droid;
using System.ComponentModel;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
[assembly: ExportRenderer(typeof(FontIcon), typeof(FontIconRender))]
namespace AsNum.XFControls.Droid {
public class FontIconRen... |
using System;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.NetworkInformation;
using WakeOnLanCore.Data;
using WakeOnLanCore.Exceptions;
using WakeOnLanCore.Models;
namespace WakeOnLanCore.Controllers
{
[Pr... |
using System;
using System.Linq;
using System.Windows.Forms;
using System.Collections.Generic;
using com.Sconit.SmartDevice.SmartDeviceRef;
using System.Web.Services.Protocols;
namespace com.Sconit.SmartDevice
{
public partial class UCJudgeInspect : UCBase
{
//public event MainForm.ModuleSelectHandler... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharacterScreenCameraScript : MonoBehaviour
{
[HideInInspector] public Transform myTransform;
public Transform camPivotTransform;
Vector3 posOriginal, posTarget, posCur;
float scrollOff;
Vector3 rotOrigi... |
// <copyright file="JsonDataValidator.cs" company="Firoozeh Technology LTD">
// Copyright (C) 2019 Firoozeh Technology LTD. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the L... |
using System.Threading.Tasks;
using Core.Models;
namespace Core.Interfaces
{
public interface IHtmlService
{
Task<HtmlModel> HtmlByCode(string code);
Task<HtmlLoadModel> Load(HtmlLoadModel model);
Task<int> Update(HtmlLoadModel model);
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;
using System.Windows.Media;
namespace SpatialMapper.MediaController
{
public class MediaTexture
{
#region variables
private Brush _videoBrush;
p... |
//-----------------------------------------------------------------------
// <copyright file="Log4netConfig.cs" company="<%= company %>">
// <%= copyrigthDate %>. All rights reserved.
// </copyright>
// <author>Adventiel</author>
//-----------------------------------------------------------------------
namespace <... |
using Microsoft.CodeAnalysis;
using SyntaxNodeOrToken = uLearn.CSharp.Validators.IndentsValidation.SyntaxNodeOrToken;
namespace uLearn.CSharp
{
public class SolutionStyleError
{
public readonly FileLinePositionSpan Span;
public readonly string Message;
public SolutionStyleError(FileLinePositionSpan span,... |
using System;
namespace csharp.Items
{
public class BaseItem
{
public string Name { get; set; }
public int SellIn { get; set; }
public int Quality { get; set; }
public void Update()
{
SetSellIn();
SetQuality();
}
protected virtu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
class Program
{
static void Main()
{
string[] message = Console.ReadLine().Split("|");
string capitalLettersRegex = @"([\$|#|%|\*|&])(?<first>[A-Z]+)\1";
... |
using System;
using System.IO;
using System.Drawing;
using System.Windows.Forms;
namespace Passwort_Pick_Out_Tool
{
public partial class FormBenutzerkontensteuerung : Form
{
#region Initialize Component
public FormBenutzerkontensteuerung()
{
InitializeComponent();
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using MetroFramework;
using MetroFramework.Forms;
using MetroFramework.Drawing;
using MetroFramework.Cont... |
using DanialProject.Models.Database;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
namespace DanialProject.Controllers
{
[Authorize]
public class AdminController : Controller
{
pri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.User
{
/// <summary>
/// 人员信息表
/// </summary>
public class E_Personnel
{
/// <summary>
/// 人员ID
/// </summary>
public int id { get; se... |
using Alabo.Data.People.Users.Dtos;
using Alabo.Data.People.Users.ViewModels;
using Alabo.Domains.Entities;
using Alabo.Domains.Services;
using Alabo.Users.Entities;
namespace Alabo.Data.People.Users.Domain.Services
{
/// <summary>
/// Interface IUserDetailService
/// </summary>
public interface I... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using EasyDev.EPS.Portal;
using EasyDev.EPS.Attributes;
using EasyDev.EPS;
namespace EasyDev.EPS.Security
{
[DatabaseName("Oracle")]
public class Users : AbstractModel
{
/// <summary>
/// UserID Field
/// ... |
using Alabo.App.Asset.Transfers.Domain.Entities;
using Alabo.App.Asset.Transfers.Dtos;
using Alabo.Domains.Entities;
using Alabo.Domains.Services;
using System.Collections.Generic;
namespace Alabo.App.Asset.Transfers.Domain.Services
{
/// <summary>
/// 转账
/// </summary>
public interface ITransferS... |
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
namespace NStandard.Windows
{
[Obsolete("Designing.", false)]
public class ShellProcess : IDisposable
{
public string FileName { get; }
public Process Process { get; }
public TextWriter Out { get; set... |
using System.Collections.Generic;
using System.Fabric;
using System.IO;
using Cogito.HostedWebCore.ServiceFabric;
using Microsoft.ServiceFabric.Services.Communication.Runtime;
namespace Cogito.HostedWebCore.Tests.StatelessService.Fabric
{
/// <summary>
/// An instance of this class is created for each serv... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ServiceModel.Dispatcher;
using System.ServiceModel;
using System.ServiceModel.Channels;
namespace StackExchange.Profiling.Wcf
{
using System.ServiceModel.Web;
public class WcfMiniProfilerDispatchInspector : IDi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PersonInfo.Common;
using PersonInfo.Services.Interface;
namespace PersonInfo.Services
{
public class SettingsService : ISettingsService
{
public SettingsService()
{
... |
using Microsoft.SqlServer.Management.Smo;
using SqlServerWebAdmin.Models;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace SqlServerWebAdmin
{
public partial class ServerRoles : System.Web.UI.Pag... |
using UnityEngine;
// TODO Задокументировать
public abstract class AbstractCameraControlMouse : AbstractCameraControl {
protected Vector2 lastClickPosition = Vector2.zero;
protected Vector2 initialClick = Vector2.zero;
protected float lastClickDeltaTime;
protected virtual void onMouseBtnDown () {
initialClick... |
using MicroSqlBulk.Attributes;
using System;
using System.Collections.Generic;
using System.ComponentModel;
namespace MicroSqlBulk.Helper
{
public static class ColumnHelper
{
public static IList<Column> GetFildesInfo<TEntity>()
{
IList<Column> columns;
bool containsPri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MVC_ISS___
{
class Model_ISS
{
public double X { get; set; }
public double Y { get; set; }
public double X1 { get; set; }
public double Y1 { get; set; }... |
using System;
using System.IO;
using System.Linq;
using System.Windows;
using System.Windows.Media;
namespace FlippoMatchViewer
{
public class Board
{
private Tile[,] tiles = new Tile[8, 8];
public Tile this[int x, int y] => tiles[x, y]; // read-only public indexer
public Board(StreamReader file)
{
for(... |
using DuckGame;
using JetBrains.Annotations;
namespace OgtDgLib
{
/// <summary>
/// Gun-like object to sync-ly spawn bullets
/// </summary>
[PublicAPI]
public sealed class NoGun : Gun
{
private readonly uint _ttd;
private readonly float _x;
private readonly float _y;
... |
using UnityEngine;
using System.Collections;
public delegate void CallbackFunc();
public delegate void CallbackFuncWithInt(int param);
public delegate void CallbackFuncWithBool(bool param);
public delegate void CallbackFuncWithGameObj(GameObject param);
public delegate void CallbackFuncWithVector3(Vector3 para... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IRAP.Entities.FVS
{
public class Func_EventsToConsultation
{
/// <summary>
/// 事件标识
/// </summary>
public long EventFactID { get; set; }
/// <summary>
/... |
using System;
using System.Collections.Generic;
namespace FieldMapping
{
internal abstract class FieldMapBase
{
private System.Reflection.MethodInfo _gi = null;
private System.Reflection.MethodInfo _mi = null;
internal List<string> fieldName {get;set; }
internal System.Reflection.FieldInfo ex... |
namespace EddiNavigationService
{
public class Query
{
public QueryType QueryType { get; }
public string StringArg0 { get; }
public string StringArg1 { get; }
public decimal? NumericArg { get; }
public bool? BooleanArg { get; }
public bool FromUI { get; }
... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Security.Principal;
using System.Text;
using System.Threading.Tasks;
using Thingy.WebServerLite.Api;
namespace Thingy.WebServerLite
{
public class WebServer : IWebServer, IDispos... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerHurt : MonoBehaviour
{
public float playerInvincibility;
public pcHealthController ph ;
void OnCollisionStay2D(Collision2D collision)
{
if (collision.gameObject.tag == "Enemy" && playerInvincib... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.IdentityModel.Tokens.Jwt;
using Microsoft.IdentityModel.Tokens;
using System.Text;
using System.Security.Claims;
namespace jwtcoreapi.Service
{
public class jwthelper
{
public string jwtDecode... |
namespace _04.Divisible
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class Program
{
static void Main()
{
var arrOfInts = new int[] { 3, 7, 2, 3, 4, 5, 6, 7, 8, 9, 8, 5, 4, 3, 2, 21, 28, 27 };
var divisabl... |
using DChild.Databases;
using DChild.Databases.Content;
using DChild.Gameplay;
using DChild.Gameplay.Objects;
using UnityEditor;
using UnityEngine;
namespace DChildEditor.Databases
{
[CustomEditor(typeof(UnityProjectileTable))]
public class UnityProjectileTable_Inspector : UnityTableEditor<UnityProjectileTab... |
using System;
namespace Algorithms.Lib.Interfaces
{
public interface IEdge : IPrintable
{
INode Node1 { get; }
INode Node2 { get; }
}
} |
using System.Windows.Forms;
namespace TestQrCode
{
public partial class Form1
: Form
{
public Form1()
{
InitializeComponent();
}
/// <summary>
/// Renders the bitmatrix.
/// </summary>
private static System.Drawing.Image RenderM... |
using System.Linq;
using System.Threading.Tasks;
using Timeclock.Core;
using Timeclock.Core.Domain;
using TimeClock.Data;
using TimeClock.Data.Models;
namespace Timeclock.Services
{
public class ReportService : IReportService
{
private readonly IEmployeeService _employeeService;
private readon... |
namespace Z.Framework.DbEntity
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
namespace Z.Framework.DbEntity
{
public partial class T_CONNECTION_LOG... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
// Intent: Let users construct generators for the Ising Hamiltonian and print them out in c#
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Mic... |
using Allyn.Application.Dto.Manage.Front;
using Allyn.Infrastructure;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Allyn.Application.Front
{
/// <summary>
/// 表示会员应用服务类型.
/// </summary>
public interface IMemberService
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class ChatInterface {
CircularBuffer buffer;
StringBuilder inputBuilder;
StringBuilder screenBuilder;
public event Action<string> OnInput = delegate { };
public ChatInterfac... |
using Realms;
namespace Theatre.Model
{
public class Article : RealmObject
{
[PrimaryKey]
public int id { get; set; }
public string name { get; set; }
public string desc { get; set; }
public string img { get; set; }
public string date { get; set; }
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Docller.Core.Common;
using Docller.Core.Repository;
using StructureMap;
namespace Docller.Core.Services
{
public static class ServiceFactory
{
public static IUserService GetUserService()
{
... |
using CsvHelper;
using Data;
using System.Collections.Generic;
using System.Data.Entity.Migrations;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
namespace Repository.Migrations
{
public class Configuration : DbMigrationsConfiguration<LGAContext>
{
public Configuration()
{
A... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HW_6D
{
class Program
{
static void Main(string[] args)
{
var homework = new Hw6d(1, "Lee");
var (hwNum, hwString) = homework;
Conso... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using Engine.BaseTypes;
namespace Game
{
partial class Program
{
private Engine.BaseTypes.Engine engine;
private int playerNumber;
private static bool _testSingle = false;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Events;
using UnityEngine;
public class DragCreateButton : MonoBehaviour
{
public GameObject Item;
float myLeft = 0;
float myTop = 0;
float myWidth = 200;
float myHeight = 50;
bool isDragging = false;
... |
using System.Threading;
using Framework.Core.Common;
using NUnit.Framework;
using Tests.Data.Oberon;
using Tests.Pages.ActionID;
using Tests.Pages.Oberon.CustomForm;
namespace Tests.Projects.Oberon.CustomForm
{
public class FastActionLoginLogout
{
private Driver _driver;
public s... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NPCTest : MonoBehaviour
{
Transform player;
private string targetTag = "Player";
public float triggerRange = 5f, reactionTime = 3f;
void Awake()
{
player = GameObject.FindGameObjectWithTag(targetTa... |
using System.IO;
using Ikayzo.SDL;
namespace DevEngine.Levels {
public class LevelFile {
public static void WriteLevel(string fileName, Level level) {
TextWriter output = File.CreateText(fileName + ".sdl");
Tag levelTag = new Tag("levelFile");
Tag levelName = new Tag... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
namespace NinjaStore.Common.Models
{
public class Order
{
#region Properties
[JsonProperty(PropertyName = "id")]
public string OrderId { get; set; }
public Customer Customer { get; set; ... |
using UnityEngine;
using System.Collections;
public abstract class TerminalWeapon : PimpedMonoBehaviour {
#pragma warning disable 0649
[SerializeField]
private string weaponName = "Generic Weapon";
[SerializeField]
protected int ammoCapacity = 100;
#pragma warning restore 0649
protected Termina... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace KartObjects
{
/// <summary>
/// Класс объектов бд - справочников с простым идентификатором
/// </summary>
[Serializable]
abstract public class SimpleDbEntity : Entity
{
... |
namespace Cs_IssPrefeitura.Infra.Data.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class NomeArquivoConfig : DbMigration
{
public override void Up()
{
AddColumn("dbo.Config", "NomeArquivoImportando", c => c.String(maxLength: 300, unicode... |
using Core.Utilities.Results;
using Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Text;
namespace Business.Abstract
{
public interface IPersonelExpenseService
{
IDataResult<List<PersonelExpense>> GetAll();
IDataResult<PersonelExpense> GetById(int personelExpen... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _15.UseGenericMethod
{
class TryGeneric
{
static void Main()
{
decimal sum = SumElements(293939.93m, 123.253m, 891.92822m);
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Data.SqlClient;
using Elmah;
namespace CreamBell_DMS_WebApps
{
public partial class frmLoadSheetCreation : System.Web... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace Bomb_number
{
class Program
{
static void Main(string[] args)
{
List<int> numbers = Console.ReadLine().Split().Select(int.Parse).ToList();
int[] detonator = Console.ReadLine().Split().Select(in... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.UI;
public class VolumeSlider : MonoBehaviour
{
public AudioMixer mixer;
public Slider slider;
private void Start()
{
slider.value = PlayerPrefs.GetFloat("MusicVolume", 0.5f);
SetVolume(... |
using Euler_Logic.Helpers;
using System;
using System.Collections.Generic;
namespace Euler_Logic.Problems {
public class Problem571 : ProblemBase {
private Power _power = new Power();
public override string ProblemName {
get { return "571: Super Pandigital Numbers"; }
}
... |
using System;
using DTO;
using Newtonsoft.Json;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using System.Text;
using Newtonsoft.Json.Linq;
namespace DataRetriever
{
public class Program
{
static void Main(string[] args)
{
////configuration files creation
//JObj... |
namespace OpenApiLib.Json.Models
{
public class TrendbarJson : AbstractJson
{
public long Timestamp { get; set; }
public double High { get; set; }
public double Low { get; set; }
public double Open { get; set; }
public double Close { get; set; }
public long Volume { get; set; }
}
}
|
using System.Runtime.Remoting.Messaging;
using System.Security.RightsManagement;
using Framework.Core.Common;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
namespace Tests.Pages.Van.LogIn
{
public class ChangePinPage : LoginBasePage
{
#region Page Objects
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp4
{
class Program
{
static void Main()
{
Console.WriteLine("Anonymous Income Comparison Program");
Console.WriteLine();
Co... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Amazon.Lambda.Core;
using Amazon.Lambda.SQSEvents;
using Amazon.S3;
using Amazon.S3.Model;
using Newtonsoft.Json;
using Shared;
[assembly: LambdaSerializer(typeof(Amazon.Lambda.Serialization.Json.JsonSerializer))]
n... |
using System.Collections.Generic;
using Alabo.Domains.Repositories;
using Alabo.Industry.Shop.Orders.Domain.Entities;
namespace Alabo.Industry.Shop.Orders.Domain.Repositories
{
public interface IOrderRepository : IRepository<Order, long>
{
List<Order> GetOrders(int? day = 2);
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class UserPanel : GameBase {
[Space(5)]
[Header("Language")]
private int language;
private enum UserStatus {unlocked, locked, newUser, creating, editing}
pr... |
using Vlc.DotNet.Core.Interops;
using Vlc.DotNet.Core.Interops.Signatures;
namespace Vlc.DotNet.Core
{
internal class AudioManagement : IAudioManagement
{
private readonly VlcManager myManager;
private readonly VlcMediaPlayerInstance myMediaPlayer;
internal AudioManagement(VlcManager ... |
/*
******************************************************************************
* @file : Program.cs
* @Copyright: ViewTool
* @Revision : ver 1.0
* @Date : 2015/02/10 12:58
* @brief : Program demo
******************************************************************************
* @attentio... |
public class Solution {
private void DFS(List<IList<int>> res, List<int> curr, int index, int[] nums) {
res.Add(new List<int>(curr));
for (int i=index; i<nums.Length; i++) {
curr.Add(nums[i]);
DFS(res, curr, i+1, nums);
curr.RemoveAt(curr.Count - 1);
}
... |
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