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using System.Web; namespace ParrisConnection.ServiceLayer.Services.ProfilePhoto.Save { public interface IProfilePhotoSaveService { void UpdateProfilePhoto(HttpPostedFileBase file, string filePath, string userId); } }
using AimaTeam.WebFormLightAPI.httpAttr; using AimaTeam.WebFormLightAPI.httpEntity; using AimaTeam.WebFormLightAPI.httpModule; using AimaTeam.WebFormLightAPI.Tests.Entity; using System; using System.Collections.Generic; using System.Web; using AimaTeam.WebFormLightAPI.httpCore; namespace AimaTeam.WebFormLightAPI.Test...
using Google.Protobuf; using ModelLibrary.GRPC; using NetMQ; using NetMQ.Sockets; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace RESTvsGRPC { public sealed class NetMQClient : IDisposable { #region Const private const string ServerAd...
namespace Cs_Notas.Infra.Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class AddParteConjuntos : DbMigration { public override void Up() { CreateTable( "dbo.ParteConjuntos", c => new ...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Migrations; using System.Linq; using System.Web; using TravelBuddySite.Models; namespace TravelBuddySite.DAL { public class MainContext: DbContext { public MainContext() : base("MainContext") { ...
using Ada.Framework.Expressions.Entities; namespace Ada.Framework.Expressions.Evaluators { public class EvaluadorIgualQue : Evaluador { public EvaluadorIgualQue() { codigo = "EQU"; Parametros.Add("Value"); delegado = ((objeto, condicion) => ...
using System; using System.IO; using JetBrains.Annotations; namespace NuGetPackageVisualizer.PackagesFile { class PackageFileFactory { public static IPackageFileProcessor CreateProcessor([NotNull] string file) { if (Path.GetFileName(file).Equals("packages.config", StringComparison....
// Copyright (c) 2018 FiiiLab Technology Ltd // Distributed under the MIT software license, see the accompanying // file LICENSE or or http://www.opensource.org/licenses/mit-license.php. using FiiiCoin.Wallet.Win.Biz; using FiiiCoin.Wallet.Win.Biz.Monitor; using FiiiCoin.Wallet.Win.Biz.Services; using FiiiCoin.Wallet....
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ScaleScript2 : MonoBehaviour { private const int IMPERFECTION_TO_BAR_RATIO = 1 / 14; private bool canBeAccessed = true; private int setCount = 0; private GameController gameController; ...
using System.Collections.Generic; using EasyDev.EPS.Portal; using System; using System.Linq; using EasyDev.EPS; namespace EasyDev.EPS.Security { public class PermissionService : AbstractService { /// <summary> /// 创建权限 /// </summary> /// <param name="permission"></...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Net.Sockets; using System.Net; using Bindings; using Server; namespace MdinaARServer { class ServerTCP { private static Socket _serverSocket = new Socket(Add...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DateAndTime { class Program { static void Main(string[] args) { //DateTime myValue = DateTime.Now; //DateTime today = DateTime.Toda...
using System; using System.Collections.Generic; using System.Linq; namespace ExcelToJsonExtractor { class WriteDataToConsole { public WriteDataToConsole() { } public void CreateConsoleTable(IList<TradeInformation> trades) { ConsoleTableCreator.Init()...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using UnityEngine; using System.Collections; public class CameraMove : MonoBehaviour { public float r = 6.0f; public float y = 1.0f; public float rad = 0.2f; float angle = 0.0f; // Use this for initialization void Start () { } // Update is called once per frame void Update () { angle += rad * Time.del...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace WebApplication1 { /// <summary> /// GetTradeNo 的摘要说明 /// </summary> public class GetTradeNo : IHttpHandler { public class CRequestPayTradeNo { public int code = 0; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PowerUps : MonoBehaviour { // For each of our powerups, have a bool. public bool doublePoints; public bool safeMode; public bool slowDown; public bool level; public bool gem; // have a time f...
using System; using System.Collections.Generic; using System.Linq; using DevExpress.XtraBars; using DevExpress.XtraEditors.Controls; using DevExpress.XtraEditors.Repository; using DevExpress.XtraPrinting.Preview; using DevExpress.XtraReports.UI; namespace Phenix.Windows.Helper { internal partial class PreviewForm :...
using System; using System.Runtime.InteropServices; using System.Text; namespace gView.Framework.Geometry { public struct UV { public double u, v; } public class Proj4Wrapper { [DllImport("proj.dll", CharSet = CharSet.Ansi)] public static extern IntPtr pj_init(int argc, s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; using WpfAppParking.Helpers; namespace WpfAppParking.ViewModel { class StartPageViewModel : BaseViewModel { public StartPageViewModel() { ...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace SwapingValues { [TestClass] public class TestFlippingInt { [TestMethod] public void TestMethod1() { Assert.AreEqual("43 and 9.2", FlippingInt.FlipTheValues(9.2, 43)); } [TestMethod] pub...
using System; namespace Repl.Core { public class Op { public long OpId { get; set; } public string EntityType { get; set; } public string EntityId { get; set; } public OpType Type { get; set; } } }
using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Linq; using System.Text; using System.Threading.Tasks; using MongoDB.Driver; using XH.Domain.Catalogs; using XH.Domain.Enterprises; using XH.Domain.Hazards; using XH.Domain.Security; using XH.Domain.Services.Authentication...
using System; using System.Collections.Generic; using System.Text; using System.ComponentModel.DataAnnotations; namespace Thuisbegymmen { //De model van account, elke individuele variabele representeert een kolom in de tabel. public class Bankje : Product { //Voeg [JsonIgnore] toe boven o...
using Sentry.Extensibility; using Sentry.Internal.Extensions; namespace Sentry; /// <summary> /// Represents a package used to compose the SDK. /// </summary> public sealed class Package : IJsonSerializable { /// <summary> /// The name of the package. /// </summary> /// <example> /// nuget:Sentry ...
#nullable enable namespace NW.ManyQueues.Test { class Token2 { public int Number = 0; } class TestPipelineToken2Add: IPipeline<Token2> { Token2 _Token = new(); public void SetCaller<T>(T caller) where T : class { } public void Execute1(int number) { _...
using TiledSharp; using UnityEngine; using System.Xml.Linq; using UnityEngine.UI; using System.Collections.Generic; public class MapData: MonoBehaviour { public Map tileMap; public int horizontal_tiles; public int vertical_tiles; public int tile_width; public int tile_height; public string ti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace 继承 { public class Person { private string _name; public string Name { get { return _name; } set { _name = value; } } private int _age; public int Age { get { if (_age...
using System; namespace pr1_2_Воронков { class Program { static void Main(string[] args) { Console.WriteLine("Введите значение a: "); double a = double.Parse(Console.ReadLine()); Console.WriteLine("Введите значение b: "); double b = do...
/* Alphora Dataphor © Copyright 2000-2008 Alphora This file is licensed under a modified BSD-license which can be found here: http://dataphor.org/dataphor_license.txt */ #define USESQLCONNECTION using System; using System.IO; using System.Text; using System.Collections.Generic; using System.Data; usi...
using Anywhere2Go.DataAccess; using Anywhere2Go.DataAccess.AccountEntity; using Anywhere2Go.DataAccess.AccountObject; using Anywhere2Go.DataAccess.Object; using Anywhere2Go.Library; using Anywhere2Go.Library.Datatables; using log4net; using System; using System.Collections.Generic; using System.Data; using System.Glob...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HPYL.Model { /// <summary> /// 招募分享内容信息 -分销员-医生注册协议 /// </summary> public class RecruitPlan { /// <summary> /// id /// </summary> public lon...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.SQLite; using System.Data; namespace TumblrDownloader { class DBOperator { private string DBFilePath = ""; private string DBConnStr = ""; private SQLiteC...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Complementares6 { class Complementares6Exe7 { public static int opc; public static double h_salario, m_salario, t_horas, q_faltas, res_m; public static void Fun...
#if UNITY_SWITCH && !(UNITY_EDITOR) using nn.hid; #endif /// <summary> /// スイッチの振動 /// </summary> static public class SwitchVibration { #if UNITY_SWITCH && !(UNITY_EDITOR) //デバイスのハンドラ static VibrationDeviceHandle[] vibrationDeviceHandles = new VibrationDeviceHandle[1]; //振動の値 static VibrationValue vi...
using System.Linq; using Utilities; namespace EddiDataDefinitions { /// <summary> /// Exobiologist ratings /// </summary> public class ExobiologistRating : ResourceBasedLocalizedEDName<ExobiologistRating> { static ExobiologistRating() { resourceManager = Properties.Exob...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.ComponentModel.DataAnnotations; using MiniProjectMVC.Models; using System.Data; using System.Text.RegularExpressions; namespace MiniProjectMVC.Controllers { public class LogInControl...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using ControlLibrary; namespace WindowsFormsAppCOP { public partial class FormMain : Form { ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace BankAccounts.Models { public class Transaction { [Key] public int TransactionId { get; set; } [Required] public string Type { get; set; } [Required] [RegularE...
using System; using System.Collections.Generic; using System.Text; namespace Restaurant.Products.Beverages.HotBeverages { class Coffee : HotBeverage { private const double coffeeMilliliters = 50; private const decimal coffeePrice = 3.50M; public Coffee(string name, double caffeine) ...
using System; using UIKit; using Aquamonix.Mobile.IOS.UI; using Aquamonix.Mobile.Lib.Utilities; namespace Aquamonix.Mobile.IOS.Views { public class TimeIntervalPicker : AquamonixView { private UIPickerView _hoursPicker = new UIPickerView(); private UIPickerView _minutesPicker = new UIPickerView(); public...
using System; namespace Zesty.Core.Common { static class InstanceHelper { internal static T Create<T>(string typeName) { Type type = Type.GetType(typeName); if (type == null) { throw new TypeLoadException(typeName); } ...
using DAL.Models; namespace DAL.Contracts { public interface ICountryRepository : IBaseRepository<Country> { Country GetByTitle(string title); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Agencia_Datos_Repositorio; using entidades = Agencia_Datos_Entidades; namespace Agencia_Dominio { public class D_Control_Electrodomestico_Empleado { private readonly Repositorio<entidades...
namespace ApiSoftPlan.Controllers { using ApiSoftPlan.Core; using ApiSoftPlan.Models; using Microsoft.AspNetCore.Mvc; /// <summary>The calcula juros controller.</summary> [ApiVersion("1.0")] [Route("api/v{version:apiVersion}/[controller]")] public class CalculaJurosController : Controller { /// <summary>Get...
using System; using System.Collections.Generic; using System.Text; namespace MyForum.Domain { public class News { public News() { this.Id = Guid.NewGuid().ToString(); } public string Id { get; set; } public string Name { get; set; } public...
using System; using System.Collections.Generic; namespace RockPapperScissors.Test.Factory { internal class FactoryPlay { private string[] _validsStrategy = { "R", "P", "S" }; public bool UpperStrategy { get; set; } internal List<String> NewPlayRock() { return new ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ConsumeTheAPI.Models { public class Title { public int Id { get; set; } public static Title Titles { get; set; } public string Url { get; set; } public CommentCollection C...
// Author: Emil Stefanov (emil@berkeley.edu) using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SimplePathORamSample { class Program { static void Main(string[] args) { SimplePathORamSimulator simulator = new SimplePathORamSimulator(13, 13, 4, new Rand...
using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR; namespace ClinicManagement.Api.Hubs { public class ClinicManagementHub : Hub { public Task UpdateAsync(string message) { return Clients.All.SendAsync("ReceiveMessage", message); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.Services; using System.Data.SqlClient; using System.Configuration; public partial class Vista_Inicio_Inicio : System.Web.UI.Page { #region Page Load prot...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using com.Sconit.Utility; using Telerik.Web.Mvc; using com.Sconit.Entity.MRP.ORD; using com.Sconit.Web.Models.SearchModels.MRP; using com.Sconit.Web.Models; using com.Sconit.Entity.Exception; using com.Sconit.Ent...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using KartObjects.Entities.Documents; namespace KartObjects { public class ReceiptDkPosLogLoader:EntityLoader { /// <summary> /// Распарсивание файла лога /// </summary> /// <...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class InputFile { private string[] lines; private int curLine; public InputFile(TextAsset input) { this.curLine = 0; lines = input.text.Split("\n"[0]); } public string ReadLine(){ curLin...
using System; using UnityEngine; using UnityEngine.UI; namespace RPG.Resources { public class HealthDisplay : MonoBehaviour { private Health _health; private Text _text; private void Start() { _text = GetComponent<Text>(); } private void Awake() ...
namespace Sentry.PlatformAbstractions; internal static class FrameworkInstallationExtensions { internal static string? GetVersionNumber(this FrameworkInstallation? frameworkInstall) => frameworkInstall?.ShortName ?? (frameworkInstall?.Version != null ? $"v{frameworkInstall.Version}" : null); }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; using UseFul.Forms.Welic; namespace Componentes { [ToolboxBitmap(@"S:\Sistemas dotNet\Figuras\intervalo_comp.png")] public par...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using SuperMario.Collision; namespace SuperMario.Entities.BackgroundElements { public class MediumBush : StaticEntity { public MediumBush(Vector2 screenLocation) : base(screenLocation) { Texture2D bushTexture = ...
using UnityEngine; public class UIPanelBase : MonoBehaviour { public bool IsShow { get { return isShow; } } protected bool isShow; private void Awake() { Initialize(); } protected virtual void Initialize() { Show(); } public virtual void Show() { if (isShow) return; ...
using System.Threading; using System.Threading.Tasks; using Ardalis.ApiEndpoints; using AutoMapper; using BlazorShared.Models.Room; using FrontDesk.Core.Aggregates; using Microsoft.AspNetCore.Mvc; using PluralsightDdd.SharedKernel.Interfaces; using Swashbuckle.AspNetCore.Annotations; namespace FrontDesk.Api.RoomEndpo...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace PROnline.Models { public class Error { /// <summary> /// 网页标题 /// </summary> public string ErroCode { get; set; } public string Heading { get; set; } /...
using System; using System.Collections.Generic; using System.Threading.Tasks; namespace SFA.DAS.Tools.Support.Dataload { class Program { static async Task Main(string[] args) { var dataService = new DataService(); var option = string.Empty; Action showOption...
using System; namespace AppStore.Domain.Orders { public class PaymentResult { public PaymentResult(string transactionReference, Guid instantBuyKey, PaymentInfo paymentInfo) { TransactionReference = transactionReference; InstantBuyKey = instantBuyKey; Payment...
using Xunit; namespace Roman.Simple.Tests { public class IntToRomanTests { [Theory] [InlineData("I",1)] [InlineData("IV", 4)] [InlineData("IX", 9)] [InlineData("X", 10)] [InlineData("XLIX", 49)] [InlineData("L", 50)] [InlineData("C", 100)] [InlineData("CMXCIX", 999)] [InlineData("M", 1000)] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
namespace Beeffective.Views { public interface ICellMenuWindow : IWindow { } }
namespace DFC.ServiceTaxonomy.CustomFields.ViewModels { public class EditAccordionFieldViewModel { public string? PartName { get; set; } public string? HeaderText { get; set; } } }
using Alabo.App.Kpis.GradeKpis.Domain.Entities; using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Repositories; using MongoDB.Bson; namespace Alabo.App.Kpis.GradeKpis.Domain.Repositories { public class GradeKpiRepository : RepositoryMongo<GradeKpi, ObjectId>, IGradeKpiRepository { public GradeKpiRepos...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BallController : MonoBehaviour { private Rigidbody2D rigidbody; public int hits { get; private set; } private bool hit; [SerializeField] private float hitMaxTime; [SerializeField] private float hitTime = 0; ...
namespace BlockchainNet.Test.Protobuf { using System; using System.IO; using ProtoBuf; using BlockchainNet.Core.Models; using Microsoft.VisualStudio.TestTools.UnitTesting; [TestClass] public class TransactionTest { [TestMethod] public void Transaction_SerializeDeseri...
using Prism.Mvvm; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml.Serialization; using UPractice.Dbcontext; namespace UPractice.Model { class MainWindowModel : BindableBase ...
using Piovra.Ds; using Xunit; namespace Piovra.Tests; public class TrieTests { [Fact] public void Test() { var trie = new Trie(); trie.AddWord("Canal"); trie.AddWord("Candy"); trie.AddWord("The"); trie.AddWord("There"); Assert.Equal(2, trie.GetCountPrefix("Ca...
internal class TextMeshProUGUItimeText { }
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; public partial class Welcome...
namespace Airelax.Application.ManageHouses.Request { public class CustomerNumberInput { public int CustomerNumber { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Interface : MonoBehaviour { Environment env; public Text txtHP, txtAttack, txtAttackSpeed, txtMooveSpeed, txtGold, txtPrice, txtDay; public int initHP, initAttack, initAttackSpeed, initMooveSpe...
namespace P04ConvertFrom10ToBaseN { using System; using System.Linq; using System.Numerics; public class ConvertFrom10ToBaseN { public static void Main() { BigInteger[] input = Console.ReadLine()? .Split(new[] { " " }, StringSplitOptions....
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; // ReSharper disable InconsistentNaming namespace CORE.Одномерные { public class Fibonacci1 : OneDimMethod { private List<double> _fibonacciList; private int _n = 1; //Конструктор public Fi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SecondWork { class HashTable { private SortedList[] hasharray; private int arraySize; public HashTable(int size) { arraySize = size; ...
using System; using UnityEngine.Events; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// <summary> /// None generic Unity Event of type `CollisionGameObject`. Inherits from `UnityEvent&lt;CollisionGameObject&gt;`. /// </summary> [Serializable] public sealed class CollisionGameObject...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Moq; using Witsml; using Witsml.Data; using Witsml.Data.Curves; using Witsml.Extensions; using Witsml.ServiceReference; using WitsmlExplorer.Api.Jobs; using WitsmlExplorer.Api.Jobs.Common; using WitsmlExplorer.Api.Ser...
namespace Domain.FixingDomain { public static class FixingConverter { public static decimal ConvertTo(this Fixing source, Fixing dest, decimal value) { return (value * source.Rate) / dest.Rate; } } }
using System.Collections.Generic; using TexasHoldem.Logic.Cards; namespace TexasHoldem.Logic.Players { public interface IEndHandContext { Dictionary<string, ICollection<Card>> ShowdownCards { get; } } }
// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. using BasicMVVMQuickstart_Desktop.ViewModels; using System.Windows; using System; using System.Windows.Controls; using GUI.Model; namespace BasicMVVMQuickstart_Desktop.Views { /// <summary> ...
using System.Linq; using Fingo.Auth.DbAccess.Context; using Fingo.Auth.DbAccess.Models; using Fingo.Auth.DbAccess.Repository.Implementation; using Fingo.Auth.DbAccess.Repository.Interfaces; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using Xunit; namespace Fingo.Auth.DbAccess....
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Security.Principal; using System.Globalization; using System.Security.Permissions; namespace IPAdressen { public partial class SiteMaster : System.Web.UI.MasterPa...
using Microsoft.Extensions.Configuration; using SFA.DAS.Authorization.CommitmentPermissions.Configuration; using SFA.DAS.Authorization.ProviderFeatures.Configuration; using SFA.DAS.CommitmentsV2.Api.Client.Configuration; using SFA.DAS.Encoding; using SFA.DAS.Provider.Shared.UI.Models; using SFA.DAS.ProviderCommitments...
using System.ServiceProcess; namespace ReactiveFileUpdater { public partial class ReactiveFileUpdaterService : ServiceBase { public ReactiveFileUpdaterService() { InitializeComponent(); } protected override void OnStart(string[] args) { if (!ReactiveFileUpdater.Instance.IsRunning) ReactiveFileU...
using AutoMapper; using Nancy; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Visualisr.Core.Nancy; using Visualisr.Plugins.Processes.Models; namespace Visualisr.Plugins.Processes { public class Module : NancyModuleBase { public Module() { this...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Xml; using System.IO; public class Texts : MonoBehaviour { static SystemLanguage[] supportedLanguages = new SystemLanguage[] { SystemLanguage.English, SystemLanguage.Russian }; public static SystemLanguage[] SupportedLa...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class KillCountManager : MonoBehaviour { public int killCount = 0; public static KillCountManager Instance { get; private set; } public void Awake() { Instance = this; } /// <summary> /// This ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class setVariable : MonoBehaviour { // Start is called before the first frame update [SerializeField] string variableName; [SerializeField] int variableValue; void Start() { OnEnable(); } void OnE...
using System; class FloatOrDouble { static void Main() { double ldFirstVar = 34.567839023; float lfSecVar = 12.345F; double ldThirdVar = 8923.1234857; float lfFourthVar = 3456.091F; Console.WriteLine("My first var is double : {0}", ldFirstVar); Console.WriteLine...
// Copyright (c) 2017 Gwaredd Mountain, https://opensource.org/licenses/MIT using System; using gw.proto.http; #if UNITY_2017_3_OR_NEWER using UnityEngine.Networking; #endif namespace gw.unium { //////////////////////////////////////////////////////////////////////////////////////////////////// ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProyectoArchivos { class HashEstatico { //VARIABLES // private long dirindice; // private List<HashEstatico_SubBloque> sub_bloque; // ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace IRAP.Entity.FVS { public class AndonEventKanbanSPR { /// <summary> /// 序号 /// </summary> public int Ordinal { get; set; } /// <summary> /// 事件事实编号 ...
using System; using System.Diagnostics; using System.Runtime.Serialization; using System.Security.Permissions; using System.Text; using System.Xml.Serialization; using HTBAntColonyTSP; namespace HTB.v2.intranetx.routeplanter { [DebuggerDisplay("City {DebuggerDisplay}")] [XmlRoot(ElementName = "City", IsNullab...
using System; using System.Globalization; namespace DevilDaggersCore.MemoryHandling { /// <summary> /// Provides some utility functions regarding addresses. /// </summary> public static class AddressUtils { public static string MakeAddress(byte[] buffer) { string sTemp = string.Empty; for (int i = 0; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Lab16 { class AverageDataItem { public string MarketName { get; set; } public int CountProducts { get; set; } public float AveragePrice { get; set; ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Vieyra18022490_RTS_Game { public partial class frmRTS : Form { G...