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using System.Collections; using UnityEngine; public class Blink : PlayerAbility { public override void OnAbilityRequestEnd(Vector3 direction) { base.OnAbilityRequestEnd(direction); particle.gameObject.transform.position = player.Position; var targetPos = player.Position + Vector3.Cla...
using Uintra.Core.Jobs.Models; using Uintra.Features.MonthlyMail; namespace Uintra.Features.Jobs { public class MontlyMailJob : UintraBaseIntranetJob { private readonly IMonthlyEmailService _monthlyEmailService; public MontlyMailJob(IMonthlyEmailService monthlyEmailService) { ...
 using AutoMapper; using Domain.Entities; namespace Application { public class MapperProfile : Profile { public MapperProfile() { CreateMap<Member, MemberDto>(); CreateMap<CreateMemberDto, Member>(); CreateMap<MemberStoryDto, MemberStory>(); } } ...
using BO.Validation; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; namespace BO { public class Race : IIdentifiable { public int Id { get; set; } public string Title { get; set; } public string Description { get; set; ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Routing; using System.Web.Security; using System.Web.SessionState; using System.Web.Http; using System.Web.Services; using System.Data; using System.Data.SqlClient; using DataLayer; using System.Configuration; using B...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using IWorkFlow.DataBase; using IWorkFlow.Host; using IWorkFlow.ORM; namespace BizService.B_GoodsSvc { public class B_OA_DocSetSvc : BaseDataHandler { [DataAction("Get...
using System; using RunPath.HttpClients; using System.Collections.Generic; namespace RunPath.Models { public class RunPathAlbum : Album { public RunPathAlbum(Album album, IDictionary<int,List<Photo>> dictionary) { Id = album.Id; UserId = album.UserId; Title =...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using LTDemoData; using LTDemoService.Services; using Microsoft.Extensions.DependencyInjection; using StructureMap; namespace LTDemoConsole { class Program { private static readonly Container ...
using jaytwo.Common.System; using NUnit.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace jaytwo.Common.Test.System { [TestFixture] public static class NumberUtilityTests { public static IEnumerable<TestCaseData...
using Pe.Stracon.SGC.Infraestructura.CommandModel.Base; using Pe.Stracon.SGC.Infraestructura.CommandModel.Contractual; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pe.Stracon.SGC.Infraestructura.CommandModel.Mapping.Contractual { ///...
using System; using System.Web; using System.Web.Mvc; using System.Linq; using System.Collections.Generic; using System.Globalization; using System.Dynamic; using System.ComponentModel; using System.Text; using umbraco; using Umbraco.Core; using Umbraco.Core.Dynamics; using Umbraco.Core.Models; using Umbraco.Core.Log...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PouringWater { class PriorityQueue<T> { private List<ItemKey<T>> Q; public PriorityQueue() { Q = new List<ItemKey<T>>(); } public ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TeleportPlayer : MonoBehaviour { public GameObject player; public Transform teleport; private Vector3 initPosition; public GameObject centerCamera; private OVRGrabbable ovrGrabbable; private CharacterC...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace tp_soutien { public class Card { public enum CardValue { King = 13, Queen = 12, Jack = 11, Ten = 10, Nine = ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TurretScript : MonoBehaviour { public Transform HeadToTurn; [Min(0)] public float TurnSpeed = 1f; Transform target = null; Quaternion initRot; void Start() { initRot = HeadToTurn.rotation; } void Update() { ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Alps.Domain.ProductMgr { public class Position:EntityBase { [Display(Name="仓位号")] public string Number { get; set; } ...
using System.ComponentModel; using System.ComponentModel.DataAnnotations; namespace ApartmentApps.Api.Modules { }
using MetaDslx.Core; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MetaDslx.Soal { internal class SoalImplementation : SoalImplementationBase { public override string InterfaceReference_Name(InterfaceReference @this) ...
using Terraria; using Terraria.ID; using Terraria.ModLoader; using DuckingAround.NPCs; namespace DuckingAround.Items.LootBags { public class EyeDestructionBag : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Treasure Bag"); Tooltip.SetDefault("{$CommonItemTooltip.RightClic...
using System; using System.Collections.Generic; namespace UKPR.Hermes.Models { public class FRDailyRunReport : Entity { public DateTime StartTimeUtc { get; set; } public DateTime EndTimeUtc { get; set; } public int ResolutionSec { get; set; } public Guid ContractId { get; set; ...
using UnityEngine; using System.Collections; public class TrackShooter : MonoBehaviour { public float cooldown; public GameObject projectile; GameObject player; float currentCooldown; // Use this for initialization void Start () { currentCooldown = cooldown; player = GameObject.FindWithTag("Player"); } ...
/******************************************************************************\ * Copyright (C) 2012-2016 Leap Motion, Inc. All rights reserved. * * Leap Motion proprietary and confidential. Not for distribution. * * Use subject to the terms of the Leap Motion SDK Agreement available at ...
using System; namespace FPGADeveloperTools.Common.Model.Signals { public class SineSignal : FreqSignal { public override void Create() { this.CreateTimeVector(); this.I = new double[this.TimeVector.Length]; this.Q = new double[this.TimeVector.Length]; ...
using System; using System.Reflection; using UnityEditor; namespace SpritePackerOverview { public class SpritePackerOverviewUtil { private Assembly m_Assembly; private Type m_TypePackerWindow; private FieldInfo m_FieldInfoSelectedAtlas; private FieldInfo m_FieldInfoSelectedPage...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace DistCWebSite.Models { public class EMNewCustomer { #region public int NewCustomerPlanSaleID { get; set; } public int? MainID { get; set; } public string Province {...
using System; using System.Net; using System.Net.Http; using System.Threading.Tasks; namespace ServiceQuotes.Api.Extensions { public static class HttpResponseMessageExtensions { public static async Task EnsureSuccessStatusCodeAsync(this HttpResponseMessage response) { if (response.I...
using System; using System.Collections.Generic; class MetricConverter { static void Main() { double number = double.Parse(Console.ReadLine()); string input = Console.ReadLine().ToLower(); string output = Console.ReadLine().ToLower(); var convert = new Dictionary<string, double...
using OpenQA.Selenium; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UnibitATProject.PageObjects { public class MainPage { private const string Url = "https://mail.bg/auth/login"; private IWebDriver driver; ...
using System; namespace FacadePattern.Equipments { public class Projector { public void On() { Console.WriteLine("Projector on"); } public void WideScreenMode() { Console.WriteLine("Project in widescreen mode"); } public void Of...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace KinectFaceTracking { public class ViewModel : DisposableBase, INotifyPropertyChanged { ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using myface; using System.IO; using System.Text.RegularExpressions; usin...
using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using WebShop.API.Authenticate; using WebShop.Data.Models; namespace WebShop.API.Models { public class WebShopContext : IdentityDbContext<ApplicationUser> { public WebShopContext(DbContextOptions options) : b...
using UnityEngine; using UnityEditor; using NUnit.Framework; using GenericParsing; // tests file to see if it can be parsed successfully public class TestFileParse { string filepath; GenericParser parser; GenericParser parseFile(GenericParser parser, string filepath) { // File.OpenRead(@"C:\U...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
using System.Collections.Generic; namespace IPTables.Net.Netfilter.TableSync { public interface INetfilterSync<T> { void SyncChainRules(INetfilterAdapterClient client, IEnumerable<T> with, INetfilterChain<T> currentChain); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraLookie : MonoBehaviour { public Transform cam; public void LateUpdate() { if (cam != null) { transform.rotation = Quaternion.LookRotation(-cam.forward); } } }
namespace MostFrequentNumber { using System; using System.Linq; public class StartUp { public static void Main() { var array = Console.ReadLine() .Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries) .Select(int.Parse) ...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MuggleTranslator.Runtime { public class UserConfig { public static string MainFolder { get { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.Content.Res; using Android.Graphics; using Android.Graphics.Drawables; using Android.Graphics.Drawables.Shapes; using Android.OS; using Android.Runtime; using Android.Support.V4....
using EmployeeDeactivation.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace EmployeeDeactivation.Interface { public interface IManagerApprovalOperation { void PdfAttachment(string employeeName, string lastWorkingDatee, string gId, strin...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations; namespace ELearningPlatform.Models { public class Course { public int Id { get; set; } public int IdInstructor { get; set; } public string Name...
//using System; //using System.Collections.Generic; //using System.Linq; //using System.Threading.Tasks; //using Contracts; //using DAL.Models; //using DAL.Models.DTO; //using Microsoft.AspNetCore.Http; //using Microsoft.AspNetCore.Mvc; //using AutoMapper; //namespace ApiDashboard.Controllers //{ // [Route("api/[c...
namespace Apache.Shiro.Util { interface INameable { string Name { set; } } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace OnlineQuiz.Models { public partial class Subject { public Subject() { Question = new HashSet<Question>(); } [K...
using Alabo.Domains.Enums; using Alabo.Domains.Query.Dto; using Alabo.Validations; using Alabo.Web.Mvc.Attributes; using System; using System.ComponentModel.DataAnnotations; namespace Alabo.App.Asset.Withdraws.Dtos { /// <summary> /// Class WithDrawInput. /// 提现申请 /// </summary> [ClassProp...
namespace P10InfernoInfinity.Enums { public enum WeaponLevelEnumeration { Common, Uncommon, Rare, Epic } }
using System; using System.Threading; using System.Threading.Tasks; using Windows.Devices.Geolocation; namespace TheWeather.Tools { public class GeolocationHelper { public async Task<GeolocationAccessStatus> CheckGeoAccessAsync() { return await Geolocator.RequestAccessAsync(); ...
using System; namespace Core.JsonConverter.Contracts { public interface IJsonConverter<T> { T DeserializeJson(string json); string SerializeObject(T obj); } }
using Xamarin.Forms; namespace FuelRadar.UI { /// <summary> /// The entry point for the Xamarin Forms application /// </summary> public class RootApplication : Application { public RootApplication() { this.MainPage = new RootPage(); } } }
using Xunit; namespace Decorator.Tests { public class SideBorderTest { private StringDisplay _stringDisplay; private SideBorder _sideBorder; public SideBorderTest() { _stringDisplay = new StringDisplay("Hello World!"); _sideBorder = new SideBorder(_strin...
using CommonServiceLocator; using Explayer.Server; using Explayer.Services; using Explayer.ViewModels; using Explayer.Views; using Unity; using Unity.ServiceLocation; using Xamarin.Forms; using Xamarin.Forms.Xaml; [assembly: XamlCompilation(XamlCompilationOptions.Compile)] namespace Explayer { public partial clas...
using NUnit.Framework; using OrbCore.Core.Cache; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OrbCoreTests.CacheTests { [TestFixture] class CacheLimitTrackerTests { [Test] public void TestLImitReaching() { ...
using System; using TechTalk.SpecFlow; using Com.Test.SamuelOkunusi.ComponentHelpers; using Com.Test.SamuelOkunusi.Pages; using Com.Test.SamuelOkunusi.Settings; using OpenQA.Selenium; namespace RER.FunctionalTests.StepDefinitions { [Binding] public class OrderTShirtSteps { public reado...
using System; using System.Collections.Generic; using System.Text; namespace jaytwo.Common.Time { public class DefaultTimeProvider : ITimeProvider { public DateTime Now { get { return DateTime.Now; } } public DateTime UtcNow { get { return DateTime.UtcNow; } } } }
using EntityGraphQL.Compiler; using EntityGraphQL.LinqQuery; using EntityGraphQL.Schema; using System.Linq.Expressions; namespace ExpressionFromGraphQLLib { public class ExpressionFromGraphQLProvider { private readonly ISchemaProvider _schemaProvider; public ExpressionFromGraphQLProvider(ISch...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using System.Windows; namespace CinemaProject { class AdminViewModel : INotifyPropertyChange...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace CryptoReaper.Simulation.CryptFeatures { abstract class GameTokenContainer : Crypt.Feature { private readonly IEnumerable<Type> _supportedGameTokens; ...
using System.Collections.Generic; namespace SimplySqlSchema { public interface ISchemaCache { IEnumerable<string> ListObjects(); ObjectSchema Get(string objectName); void Set(ObjectSchema schema); void Remove(string objectName); } }
namespace BDTest.NetCore.Razor.ReportMiddleware.Models.ViewModels; public class SetupTeardownOutputViewModel { public SetupTeardownOutputViewModel(string header, string content) { Header = header; Content = content; } public string Header { get; } public string Content { get; } }
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Azure.WebJobs.Host; namespace CoreSolution.FunctionProject { public class Greet { public static IActionResult Run(HttpRequest request, TraceWriter log) { log.Info("C# HTTP trigger function processed a ...
using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Shapes; using MahApps.Metro.Controls; using QuickNotes.Annotations; using QuickNotes.Properties; ...
using SMG.Common.Exceptions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SMG.Common.Types { /// <summary> /// The boolean type has two states (0 and 1). /// </summary> class BooleanStateType : StateType ...
using Cs_Notas.Dominio.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cs_Notas.Aplicacao.Interfaces { public interface IAppServicoItensCustas: IAppServicoBase<ItensCustas> { List<ItensCustas> ObterItensCustasPorId...
namespace EasyDev.PL { public interface IDBSessionManager { GenericDBSession CreateDBSession(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace AFPABNB.Entities { public class Client { public int IdClient { get; set; } public string Nom { get; set; } public string Prenom { get; set; } public string Telephone { get; set; } ...
using System; using System.Collections.Generic; using System.Text; using System.Data.SqlClient; namespace My_News.DAL { class RsslinkDAL { public bool InsertRsslink(Rsslink rss) { try { SqlCommand cmd = new SqlCommand("Insert into Rsslink values ( @Rssli...
 namespace DatabaseManagement.Models { public class UpdateDatabaseCriteria { public string ProjectFilePath { get; set; } public string RepoName { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Text; using System.Threading.Tasks; namespace Euler_Logic.Problems { public class Problem78 : ProblemBase { private List<int> _p = new List<int>(); private List<int> _sign = new List<int>(); ...
using gView.Framework.Data; using gView.Framework.Data.Cursors; using gView.Framework.Data.Filters; using gView.Framework.Geometry; using System.Threading.Tasks; namespace gView.Framework.FDB { /// <summary> /// /// </summary> public interface IFeatureDatabase : IDatabase, IFeatureUpdater { ...
using Puppeteer.Core; using Puppeteer.Core.Action; using UnityEngine; public class AILookForMushroomAction : PuppeteerExecutableAction { public override void Enter(PuppeteerAgent _executingAgent) { base.Enter(_executingAgent); GameObject closestMushroom = MushroomManager.Instance.GetClosestUnclaimedMushroomToP...
using System; using System.Collections.Generic; using System.Text; using Microsoft.CodeAnalysis; using ProgrammerAl.DTO.Attributes; namespace ProgrammerAl.DTO.Generators { public record DtoProperty( IPropertySymbol PropertySymbol, IDtoPropertyIsValidCheckConfig IsValidCheckConfig) { ...
using System; using JetBrains.Annotations; namespace iSukces.Code.Irony { public class FullTypeName { public FullTypeName([NotNull] string name) { if (name == null) throw new ArgumentNullException(nameof(name)); Name = name.Trim(); } public override stri...
using Microsoft.Win32; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BandR { public class RegistryHelper { const string REG_KEY_APP_NAME = "SP5000ItemLimitThresholdHelper"; const string REG_KEY_VALUE = "ALLDATA"; /// <summary> ...
using Acr.UserDialogs; namespace XF40Demo.Helpers { public static class ToastHelper { public static void Toast(string message) { ToastConfig toastConfig = new ToastConfig(message); toastConfig.SetDuration(4000); UserDialogs.Instance.Toast(toastConfig); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class UserAccess : MonoBehaviour { public InputField userNameField; public InputField passwordField; public InputField rePasswordField; public TextMeshProUGUI userMessage; pub...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ecommerce.ecommerceClasses { class Product { private string code; private string name; private string brand; public Product(...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DealDamage : MonoBehaviour { public GameObject attackEffect; public int damageAmount; void Start() { damageAmount = (int)PlayerPrefs.GetInt("str" + "tk" + PlayerPrefs.GetInt("idTKCurrent").ToString()) *...
using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design; using System.Drawing; using System.Reflection; using System.Windows.Forms; using Phenix.Core; namespace Phenix.Windows { /// <summary> /// 统一控件环境属性组件 /// </summary> [Description("统一控件环境属性")] [Pro...
using UnityEngine; using System.Collections; public class DroneGoHomeState : State<DroneAI> { public void enter(DroneAI drone) { Debug.Log ("Drone entering GoHome State"); drone.nearest = drone.findNearestWaypoint (drone.transform.position); drone.findPath (drone.home); } public void execute(DroneAI dron...
// Name: Colin Campbell // Class: Graded Unit // Project description: A stock system to be used within the clothing department of Sainsburys (Tu Clothing) // Version: 1.00 // Date: 07/02/2018 using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace AspNetCoreDemo.Models { internal interface ICustomResponseMessage { int code { get; } } public class CustomOKResponseMessage : ICustomResponseMessage { public int code ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CarInsuranceCFEF.Models { public class DrivingRecord { public string DUII { get; set; } public int speedingTickets { get; set; } public string insuranceType { get; set; } } }
using System; using System.Collections.Generic; namespace Crystal.Plot2D.Common { public sealed class CollectionAddAction<T> : UndoAction { public CollectionAddAction(ICollection<T> collection, T item) { if (item == null) { throw new ArgumentNullException("addedItem"); } C...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using DAL_QLBaiXe; using BUS_QLBaiXe; using System.Security.Cryptography; namespace GUI_QLBaiXe { p...
using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication.JwtBearer; using Microsoft.AspNetCore.Http; namespace Airelax.Middlewares { public class RequestHeaderMiddleware { private readonly RequestDelegate _next; public RequestHeaderMiddleware(RequestDelegate next) { ...
namespace MySurveys.Data { using System; using System.Data.Entity; using System.Linq; using Common; using Microsoft.AspNet.Identity.EntityFramework; using Migrations; using Models; public class MySurveysDbContext : IdentityDbContext<User> { public MySurveysDbContext() ...
using System.Net; using System.Security.Cryptography.X509Certificates; namespace gView.Framework.Web.Models { public class RequestAuthorization { public RequestAuthorization(string authType = "Basic", string urlTokenParameterName = "token") { this.AuthType = authType; t...
using System; namespace SFA.DAS.Tools.Support.Web.Models { public class ApprenticeshipRow { public long Id { get; set; } public long AccountId { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string Uln { get; set; } ...
using System; using System.Net; using System.Collections.Generic; namespace GeoSend.Lan { public class LANMap { public List<DataTypes.Node> ReturnNodes(List<DataTypes.Node>nodeList, string currentNodeName) { var returnData = new List<DataTypes.Node>(); var nodeInP...
using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace DataAccess.Migrations { public partial class AddApiKeyModel : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AlterColumn<string>( ...
using MusicStore.Models; using MusicStore.Models.DataModels; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace MusicStore.Controllers { [Authorize(Users ="admin")] public class GenreController : Controller { private readonly Depot ...
#region Using directives using System; using System.Collections; using System.Data; using UFSoft.UBF.UI.MD.Runtime; using UFSoft.UBF.UI.MD.Runtime.Implement; #endregion namespace FollowServiceDocTypeUIModel { public partial class FollowServiceDocTypeUIModelModel { //初始化UIMODEL之后的方法 p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using BPMInterfaceDAL; using System.Data; namespace BPMInterfaceBLL { public class VendorBLL { VendorDAL vppd = new VendorDAL(); public string UpdateVendorPaymentPeroidData(DataTable dt) { ...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace ProjectCompany.Models { [Table("contributions_skills")] public class ContributionSkill { [Column("contribution_id")] public int ContributionId { get; set; } public Contributio...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Atc.Data.Models; using Atc.Helpers; using Atc.Tests.XUnitTestData; using FluentAssertions; using Xunit; namespace Atc.Tests.Helpers { public class CultureHelperTests { public CultureHelperTests() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using RightEdge.Common; class SimpleBuyTest : BrokerTest { TaskCompletionSource<bool> _taskCompletionSource = new TaskCompletionSource<bool>(); public int PositionSize { get; set; } public...
using System; namespace FeedbackAndSurveyService.FeedbackService.DTO { public class FeedbackDTO { public int Id { get; set; } public DateTime SendingDate { get; set; } public string Comment { get; set; } public bool IsAnonymous { get; set; } public string CommentatorJmb...
using BushyRoses.Models; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Owin; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; namespace BushyRoses.Controllers { public class HomeContro...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using ToDoListApplication.BusinessLayer.Services; using ToDoListApplication.BusinessLayer.Services.DataContracts; namespace MvcApplication1.Controllers { public class PersonController...
using System; using System.Collections.Generic; using System.Linq; using Compent.Shared.Extensions.Bcl; using UBaseline.Core.Extensions; using UBaseline.Core.Node; using UBaseline.Core.RequestContext; using UBaseline.Shared.SearchPage; using Uintra.Core.Localization; using Uintra.Core.Search.Entities; using Uintra.Cor...