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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UNO.Model.Karten { class AussetzenKarte:IKarte { public KartenTyp Typ => KartenTyp.Aussetzen; public KartenFarbe Farbe { get; set; } public AussetzenKarte(Kar...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.Entity; using MyPhoneBook.Core; namespace MyPhoneBook { public class MyPhoneBookService { public void AddPerson(Person person) { var db = new MyPhone...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Lab5_Jermaine.Models; namespace Lab5_Jermaine.Models { public class playerContext : DbContext { //constructor For PlayerContext public playe...
// <copyright file="LookupType.cs" company="WaterTrans"> // © 2020 WaterTrans // </copyright> namespace WaterTrans.GlyphLoader.Internal.OpenType.GSUB { /// <summary>The GUB lookup type enumeration.</summary> internal enum LookupType : ushort { /// <summary>Single Substitution Subtable.</summary> ...
using System; using System.Collections.Generic; using System.Linq; namespace MyTouristic.Models { public class Offer { public List<Flight> Flights { get; set; } public double Price { get; set; } public List<Offer> GetRandomOffer(string fromCity, string toCity, DateTime fromDate, Date...
using UnityEngine; namespace UnityAtoms.BaseAtoms { /// <summary> /// Event Reference Listener of type `Vector3`. Inherits from `AtomEventReferenceListener&lt;Vector3, Vector3Event, Vector3EventReference, Vector3UnityEvent&gt;`. /// </summary> [EditorIcon("atom-icon-orange")] [AddComponentMenu("Uni...
using System; using System.ComponentModel; namespace T4Template.EntitiesWithALotOfProperties { public partial class FirstClass { [Category("Group1")] public string Property1 { get; set; } public DateTime Property2 { get; set; } public int Property3 { get; set; } [Cate...
namespace Samples { public class Pet { public string Name { get; set; } public int Age { get; set; } public int Code { get; set; } } }
// This code was generated by the Gardens Point Parser Generator // Copyright (c) Wayne Kelly, QUT 2005-2010 // (see accompanying GPPGcopyright.rtf) // GPPG version 1.3.6 // Machine: LEREENA-PC // DateTime: 26.05.2020 2:26:58 // UserName: lereena // Input file <SimpleYacc.y> // options: no-lines gplex using System;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; //checked namespace DTO { class TuKhoaQuanHuyenDTO { private int _MaTuKhoaQuanHuyen; public int MaTuKhoaQuanHuyen { get { return _MaTuKhoaQuanHuyen; } set { _...
 namespace com.Sconit.Entity.MRP { public static class BusinessConstants { public static readonly string NUMBERCONTROL_MONTHLYPLAN = "MRP_MONTHLYPLAN"; public static readonly string NUMBERCONTROL_WEEKLYPLAN = "MRP_WEEKLYPLAN"; public static readonly string NUMBERCONTROL_DAILYLYPLAN = "M...
using UnityEngine; using System.Collections; [RequireComponent (typeof(CharacterController))] public class FirstPersonControler : MonoBehaviour { public float movementSpeed = 5.0f; public float mouseSense = 4.0f; public float vertRange = 90.0f; public float sprintSpeed = 10.0f; float vertRot = 0; float vertV...
using System; using Web._931803.Chegodaeva.Lab6.Data; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.UI; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; [assembly: HostingStartu...
// Fill out your copyright notice in the Description page of Project Settings. using UnrealBuildTool; using System.Collections.Generic; public class Chapter_01Target : TargetRules { public Chapter_01Target(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange( new string[] { "Ch...
using Galeri.Entities.Concrete; using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations.Schema; namespace Galeri.Entities.Map { public class MarkaMap:EntityTypeConfi...
using System; using System.Runtime.InteropServices; namespace Vlc.DotNet.Core.Interops.Signatures { /// <summary> /// Pause or resume (no effect if there is no media) /// </summary> [LibVlcFunction("libvlc_media_player_set_pause")] [UnmanagedFunctionPointer(CallingConvention.Cdecl)] internal ...
namespace Orc.FileSystem; using System; using Catel; public class PathEventArgs : EventArgs { public PathEventArgs(string path) { Argument.IsNotNullOrWhitespace(() => path); Path = path; } public string Path { get; } }
using BookService.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; namespace BookService.Controllers { public class ValuesController : ApiController { // http://lyt.kristennetradio.dk:8000/; private...
using System.Collections.Generic; using Newtonsoft.Json; using Storyblok.Sdk.Content; namespace Storyblok.Sdk { public class StoryblokLinksResponse { [JsonProperty("links")] public IDictionary<string, Link> Links { get; set; } } }
using LHRLA.DAL; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace LHRLA.LHRLA.DAL.DataAccessClasses { public class PagesDataAccess { #region Insert public bool AddPages(tbl_Pages row) { try { using (...
using FBS.Domain.Core; using System; using System.Collections.Generic; namespace FBS.Domain.Booking { public class GetBookingsByFlightQuery : IQuery<IEnumerable<BookingAggregate>> { public Guid FlightId { get; set; } public Guid CustomerId { get; set; } } }
namespace ZippingSlicedFiles { using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; public class Startup { private static List<string> filterParts = new List<string>(); public static void Main(string[] args) { int pa...
using Prism.Commands; using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Threading; namespace EX33_new { public class ViewMode...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Web; using System.Text; using System.Web.Http.Cors; namespace StudentService { // OBSERVAÇÃO: Você pode usar o comando "Renomear" no menu "Refatorar" para altera...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _01.MySchool { class Student : People { private string name; private int studentClassNumber; public string Name { get { return this.Name = ...
using System.Collections.Generic; using UnityEditor; using UnityEditorInternal; using UnityEngine; namespace AtomosZ.OhBehave.EditorTools { public abstract class CompositeNodeWindow : NodeWindow, IParentNodeWindow { private ReorderableList childNodesReorderable; public CompositeNodeWindow(NodeEditorObject node...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace IRAP.WebAPI.Entities.SCES { public class TRESPDeliveryOrdersOnRoad { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DirectFerries.Business.Interfaces { public interface IDateService { int NumberOfVowels(string fullName); int UsersAge(DateTime dateOfBirth); int NumberOfDaysBef...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CheckPointGateMovement : MonoBehaviour { public GameObject doorDestination; public float speed = 1.0f; bool enable=false; // Start is called before the first frame update void Awake() { enable =...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Phidgets; using Phidgets.Events; namespace WindowsFormsApplication1 { public partial class PandyVisDesg : Form { ...
using System; namespace WakeOnLanCore.Models { [Serializable] public class Device { public int ID { get; set; } public string Name { get; set; } public string MacAddress { get; set; } public override string ToString() { return $"{ID}: {Name}"; }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data.Entity.ModelConfiguration; using Foundry.Domain; namespace Foundry.Services.Domain.Configurations { public class NewsItemConfiguration : EntityConfiguration<NewsItem> { public NewsItemCon...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; using System.Text; //Parses through what rules and start state the user has entered and expands it. public class parse : MonoBehaviour { public readonly char RULE_SPLITTER = ','; public readonly ...
/*********************************************************************** * Module: City.cs * Author: Sladjana Savkovic * Purpose: Definition of the Class Korisnik.City ***********************************************************************/ using System; namespace Model.Users { public class City { ...
using CollaborativeFiltering; using CollaborativeFilteringUI.Core; using StructureMap; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Window...
using GoogleCloudSamples.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; namespace GoogleCloudSamples.Controllers { public class TeamsController : Controller { private const int _pageSize = 20; private readon...
using Microsoft.EntityFrameworkCore; using Models.DbModels; using Models.Interfaces; using System; using System.Collections.Generic; using System.Text; namespace Models.Repositories { public class UsersRepository : IUsersRepository { private readonly TaskManagerContext _context; public UsersR...
namespace ProcessMiner { public class Params { public string dbHost { get; set; } public string dbDatabase { get; set; } public string dbUser { get; set; } public string dbPassword { get; set; } public string dbProtocol { get; set; } public string dbPort { get; s...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CollaborativeFiltering { public abstract class MemoryBasedAlgorithm : IRecommendation { protected internal List<IRating> Ratings { get; private set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.PermutationAndCombination { class ShuffleAList { /// <summary> /// This is the fisher yates algorithm /// The running time is O(N) ///...
namespace JhinBot.Enums { public enum ConversationSubType { None, Create, Update, Delete } }
using System.IO; using DelftTools.Controls.Swf; using DelftTools.TestUtils; using NUnit.Framework; namespace DelftTools.Tests.Controls.Swf { [TestFixture] public class FileSystemTreeViewTest { [Test] [Category(TestCategory.WindowsForms)] public void Show() { var ...
using System.ComponentModel.DataAnnotations; namespace DatingApp.API.Dtos { public class UserForRegisterDto { [Required] public string Username { get; set; } [Required] [StringLength (10,MinimumLength =5,ErrorMessage="You must specify password between 5 and 10 characters")] ...
#region // The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227 using System; using System.Linq; using System.Threading.Tasks; using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.UI; using Windows.UI.ViewManagement; using Windows.UI.Xaml; u...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InvoicingApp.BusinessLogic.Contracts.Services { public interface IGenericService<TEntity,TKey> : IServiceBase<TEntity,TKey> where TEntity : class { } }
using UnityEngine; namespace DChild.Gameplay.Systems.Serialization { public class PlayerSerializationHandler : ISerializer { private Player.Player m_player; private PlayerSaveData m_savedData; public PlayerSerializationHandler(Player.Player m_player) { this.m_player...
using Microsoft.SqlServer.Management.Smo; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Security; namespace SqlServerWebAdmin.Models { public class Models { } public enum SqlLoginType { /// <summary> /// The login is an NT Us...
#region License // Copyright (c) 2012 Trafficspaces Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LCode { class LCode646 { // 给出 n个数对。 在每一个数对中,第一个数字总是比第二个数字小。 //现在,我们定义一种跟随关系,当且仅当 b<c时,数对(c, d) 才可以跟在(a, b) 后面。我们用这种形式来构造一个数对链。 //给定一个对数集合,找出能够形成的最长数对链...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace DDMedi { internal class SupplierImplementDescriptor { public SupplierImplementDescriptor(Type iGeneralSupplierType, Type implementType, SupplierLifetime lifetime, IReadOnlyList<Type> iSupplierTypes) ...
using SpatialEye.Framework.Client; namespace Lite { /// <summary> /// The main page-specific context (viewModel), allowing the main page (view) to bind to /// </summary> public class LitePrintA4Template3MainPageContext : PrintPageContext { /// <summary> /// Holds the typed top-level settings ///...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using MVP.Base.BaseRepository; using MVP.Sample.Web.IRepositories; namespace MVP.Sample.Web.Repositories { public class DependencyUC2Repository : BaseRepository<object>, IDependencyUC2Repository { } }
using System; using System.Collections.Generic; using Grasshopper.Kernel; using PterodactylCharts; using Rhino.Geometry; namespace Pterodactyl { public class GraphLegendGH : GH_Component { public GraphLegendGH() : base("Graph Legend", "Graph Legend", "Create legend for graph",...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Threading; using System.Globalization; namespace Stack { interface IStack<T> { bool Empty(); void Push(T val); bool Pop(); T Top(); ...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using IWorkFlow.BaseService; using IWorkFlow.DataBase; using IWorkFlow.Host; using IWorkFlow.ORM; using NPOI.HPSF; namespace BizService { public class SkyLandBizFram...
using ClassLibrary; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsForms { public partial class menu : Form { login lo...
using FeriaVirtual.Domain.SeedWork.Query; namespace FeriaVirtual.Application.Services.Employees.Queries.SearchByCriteria { public class SearchEmployeeByCriteriaQuery : Query { public string SearchType { get; } public object SearchValue { get; } public int PageNumber { get; } ...
namespace Presents.Tests { using NUnit.Framework; using System; using System.Collections.Generic; [TestFixture] public class PresentsTests { private Bag bag; [SetUp] public void SetUp() { this.bag = new Bag(); } [Test] publi...
using gView.Framework.IO; using gView.Framework.system; using System; using System.Collections.Generic; namespace gView.Framework.Carto { public class GraphicsContainer : IGraphicsContainer, IPersistable { public event EventHandler SelectionChanged = null; private GraphicElementList _elements ...
using System; using System.Collections.Generic; using System.Linq; namespace Lab4Mamady { public class Graph { private int V; // No. of vertices // Array of lists for // Adjacency List Representation private List<int>[] adj; // Constructor public Graph(i...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class UtilitiesPlayerMovementIncomplete : MonoBehaviour { public enum MoveType { VectorDirect, RotationDirect, Translate, Lerp, RigidBodyArrows, RigidBodyMouse} public MoveType moveType; public float speed = 10f; publ...
using Content.Server.Weapon.Ranged.Ammunition.Components; using Content.Server.Weapon.Ranged.Barrels.Components; using Content.Shared.Examine; using Content.Shared.Interaction; using Content.Shared.Interaction.Events; using Content.Shared.Verbs; using Content.Shared.Weapons.Ranged; using Content.Shared.Weapons.Ranged.B...
using Common.Models; using NHibernate; using NHibernate.Criterion; using System; using System.Collections.Generic; namespace Common.Services { public class BenutzerService : BaseService { public BenutzerService(Func<ISession> session) : base(session) { } public ILi...
using System; using System.Runtime.InteropServices; using Vlc.DotNet.Core.Interops; using Vlc.DotNet.Core.Interops.Signatures; namespace Vlc.DotNet.Core { public sealed partial class VlcMediaPlayer { private EventCallback myOnMediaPlayerBufferingInternalEventCallback; public event EventHandler...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using ZhongLuan.ERP.Entity; using ZhongLuan.ERP.Common; using ZhongLuan.ERP.DAL; using Telerik.Web.UI; public partial class Demo : System.Web.UI.Page { private Da...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Linq.Expressions; using Olive.Data; using Olive.Web.MVC.Areas.Administration.ViewModels; namespace Olive.Web.MVC.Areas.Administration.Controllers { public class AdministrationCRUDController : Ba...
using System.ComponentModel.DataAnnotations; using Alabo.Web.Mvc.Attributes; namespace Alabo.Industry.Shop.Products.Domain.Enums { /// <summary> /// 商城行业模型 /// </summary> [ClassProperty(Name = "商城行业模型")] public enum IndustrySytle { /// <summary> /// 通用商品模型,百货商品,比如服装、眼睛、...
using UnityEngine; public class Propeller : MonoBehaviour { Vector3 rotateVector = new Vector3(0, 0, 10); // Update is called once per frame void Update() { this.gameObject.transform.Rotate(rotateVector); } }
using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Collections.Generic; using System; using RestaurantList.Models; namespace RestaurantList.Tests { [TestClass] public class CuisineTests : IDisposable { public CuisineTests() { DBConfiguration.ConnectionString = "ser...
using ISE.Framework.Client.Common.ExceptionManager; using ISE.Framework.Common.Service; using ISE.SM.Common.Contract; using ISE.SM.Common.DTO; using ISE.SM.Common.Message; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ISE.SM.Client.Common.Presenter { public class ...
using IWorkFlow.BaseService; using IWorkFlow.Host; using IWorkFlow.OfficeService.OpenXml; using IWorkFlow.ORM; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks;...
using System; namespace AbiokaScrum.Api.Data.Transactional { public interface IUnitOfWork : IDisposable { IRepository Repository { get; } void BeginTransaction(); void CommitTransaction(); void RollbackTransaction(); } }
using System; using System.Data; using System.Text; using System.Collections.Generic; using System.Data.SqlClient; using sqlHelper; namespace DAL { public class dbo_PO { public bool Add(Model.dbo_PO model) { StringBuilder sqlStr = new StringBuilder(); sqlStr.Append("inser...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cs_Gerencial.Dominio.Entities { public class Selos { public int SeloId { get; set; } public string Letra { get; set; } public int Numero { get; set; } ...
using System.Threading; using System.Threading.Tasks; using Welic.Dominio.Patterns.Repository.Pattern.Infrastructure; using Welic.Dominio.Patterns.Repository.Pattern.Repositories; namespace Welic.Dominio.Patterns.Repository.Pattern.UnitOfWork { public interface IUnitOfWorkAsync : IUnitOfWork { Task<in...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class InfectionPhaseCityInfector : CityInfector { public InfectionCard infectionPhaseDraw(){ return drawInfectionCard(); } public IEnumerator infectCity(InfectionCard drawn){ yield return StartCoroutine(...
// Copyright (c) 2018 FiiiLab Technology Ltd // Distributed under the MIT software license, see the accompanying // file LICENSE or or http://www.opensource.org/licenses/mit-license.php. using FiiiCoin.Business; using FiiiCoin.Models; using FiiiCoin.Utility.Api; using FluentScheduler; using Microsoft.VisualStudio.Tes...
using System; using System.Collections.Generic; using System.Text; namespace Browsing { public class RemoveNodes { public List<Node> NodesToRemove { get; set; } = new List<Node>(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CGameDataStorage : CSingleton<CGameDataStorage> { public int CurrentWave { get; set; } public int MaxLife { get; set; } public int CurrentLife { get; set; } public int MaxResource { get; set; } public int CurrentResource ...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.Configuration; using UniversityCourseAndResultMangementSystem.Models; namespace UniversityCourseAndResultMangementSystem.Gateway { public class SemesterGateway { private s...
using Xamarin.Forms; namespace surfnsail.Views.CommonPages { public class StartPage : ContentPage { Button _start; Button _stop; public StartPage() { Title = "Start"; _start = new Button { Text = "Start" }; ...
using Restaurants.Domain; namespace Restaurants.Data.Services { public class OrderItemService : ServiceBase<OrderItem>, IOrderItemService { private readonly IOrderItemRepository _serviceRepository; public OrderItemService(IOrderItemRepository serviceRepository) : base(serviceRepository) ...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VeterinariaT1.BD { class Conexion { SqlConnection conexion = null; public SqlConnection AbrirC() { string cadena = "ser...
namespace E_ticaret.Models { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; [Table("kampanya")] public partial class kampanya { [Key] [Data...
using UnityEngine; namespace UnityAtoms.BaseAtoms { /// <summary> /// Action of type `CollisionPair`. Inherits from `AtomAction&lt;CollisionPair&gt;`. /// </summary> [EditorIcon("atom-icon-purple")] public abstract class CollisionPairAction : AtomAction<CollisionPair> { } }
using SharpArch.Domain.DomainModel; using Profiling2.Domain.Prf.Sources; using NHibernate.Envers.Configuration.Attributes; namespace Profiling2.Domain.Prf.Persons { public class PersonSource : Entity { [Audited] public virtual Person Person { get; set; } [Audited] public virtua...
using System; namespace Big_Bank_Inc { public class Account { private int _accountNumber; private decimal _currentAmmount; private DateTime _startDate; private static User _user; public int AccountNumber// => _accountNumber; { get { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using EasyDev.SQMS; using SQMS.Services; using System.Data; using EasyDev.Util; namespace SQMS.Application.Views.Quality { public partial class TimeSchemaEdit :...
using Engine; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content; using Mario__.Components; using Microsoft.Xna.Framework.Input; using System.Drawing; namespace Mario__.Modul...
using Jypeli.Effects; namespace Jypeli.Assets { /// <summary> /// Kokoelma valmiita törmäyksenkäsittelijöitä. /// </summary> public static class CollisionHandler { /// <summary> /// Tuhoaa törmäävän olion. /// </summary> /// <param name="collidingObject">Törmäävä ol...
using UnityEngine; using System.Collections; public class buttonController : MonoBehaviour { public void toNextLevel () { if (!GameManager.level_1_complete) { Application.LoadLevel("Level_1"); } else if (!GameManager.level_2_complete) { Application.LoadLevel("Level_2"); } else if (!GameManager.l...
namespace Boxofon.Web.ViewModels { public class ExternalIdentities { public bool AllowUnlinkIds { get; set; } public bool GoogleIdLinked { get; set; } public bool TwitterIdLinked { get; set; } public bool FacebookIdLinked { get; set; } public bool WindowsLiveIdLinked { g...
using HPYL.Common; using HPYL.Model; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using XL.Model.Message; using C = HPYL.Common; using B = HPYL.BLL; namespace HPYL_API.Controllers { /// <summary> /// 协议控制器 /// </summary>...
using FichaTecnica.Dominio; using FichaTecnica.Dominio.Repositorio; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FichaTecnica.Tests.Mocks { public class UsuarioRepositorioMock : IUsuarioRepositorio { public Usuario Buscar...
using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PingoSnake.Code.Entities { /// <summary> /// An invisible entitiy spawned above Walrus or below Seagull for penguin score counting. /// </summary> class Pe...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.UI.Services; using Microsoft.AspNetCore.Localization; using Microsoft.AspNetCore.Mvc.Razor; using Microsoft.EntityFrameworkCore; using Microso...
using Alabo.Tool.Office.Abstractions; using System.Collections.Generic; using System.IO; namespace Alabo.Tool.Office.Core { /// <summary> /// Excel导出 /// </summary> public abstract class ExcelExportBase : ExportBase { /// <summary> /// Excel操作 /// </summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using POSServices.Models; using POSServices.WebAPIModel; namespace POSServices.Controllers { [Route("api/[controlle...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BusinessEntities; namespace DataAccess { public class UsuarioDA { private static UsuarioDA instanciaUsuarioDA = null; public static UsuarioDA getUsuarioDA { ...
using System; using System.Collections.Generic; using ADS.Manha01.Sabado.Presentation.ConsoleApp.Templates; namespace ADS.Manha01.Sabado.Presentation.ConsoleApp { public class Autor { public Guid AutorId { get; set; } } }