text
stringlengths
13
6.01M
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ParticleManager : Singleton<ParticleManager> { public GameObject bloodParticle; public void PlayBlood(Vector2 position) { Instantiate(bloodParticle, position, Quaternion.identity); } }
using NUnit.Framework; namespace HomeWorkDoublyLinkedList.Test { public class DoublyLinkedListTest { [SetUp] public void Setup() { } [TestCase(new int[] { 1, 2, 3 }, 5, new int[] { 5, 1, 2, 3 })] [TestCase(new int[] {}, 5, new int[] { 5 })] [TestCase(ne...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; using KartLib.Views; using KartObjects; using System.IO; using FastReport; using KartLib; using Excel = Microsoft.Office.Interop.Excel;...
using System; using System.Collections.Generic; using System.Text.Json.Serialization; namespace SmartStocksImporter.Models { public class Children { [JsonPropertyName("name")] public string name { get; set; } [JsonPropertyName("children")] public List<Children> children { get; ...
using MySql.Data.MySqlClient; using System; using System.Collections.Generic; using System.Text; using Trades.src; namespace Trades.src { class TradeMigrate { public static void Migrate() { MySqlConnection con = new MySqlConnection(TradesContext.GetMYSQLStringLink()); ...
using Discord; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Discord.Audio; namespace TestCommons.DiscordImpls { public class MockGuild : IGuild { public ulong? AFKChannelId { get { throw new NotImpleme...
namespace Exercises.Models.Queries { using System.Linq; using CodeFirstFromDatabase; /// <summary> /// Problem04 - Employees with Salary Over 50 000 /// </summary> public class EmployeesWithSalaryOver50000 : Query<SoftuniContext> { public override string QueryResult(SoftuniContext ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PointInterface { class Program { //public int result; static void Main(string[] args) { CenterPoint centerPoint = new CenterPoint(3, 0); ...
using FBS.Domain.Core; using System; namespace FBS.Domain.Booking { public class RejectBookingCommand : ICommand { public Guid Id { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; namespace KartSystem { public interface IDCTDocumentEditView : IDocumentEditView { DCTDocument DCTDocument { get; set; } IList<DCTDocGoodSpecRecord> DCTDocGoodSpecRecords {...
using System.Collections.Generic; namespace PatternsCore.FrameWorkStyleFactory.AbstractFactory { public class ChicagoPizzaIngreadientsFactory:IPizzaIngredientsFactory { public IDough CreateDough() { return new ChicagoDough(); } public ISauce CreateSauce() { ...
namespace SharpStore.Services.Contracts { public interface IService { void Process(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using BLL.DLib; public partial class Controls_LibCmsForm_FormData : System.Web.UI.Page { #region vars public int FormID { get { return Request["FormID"] == "" ...
using System; using System.Text; using System.Threading; using System.Globalization; public static class Utility { private static CultureInfo culture = new CultureInfo("ms-MY"); public static decimal GetValidDecimalInputAmt(string input) { bool valid = false; string rawInput; decima...
using System; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Activation; using System.Collections.Generic; using System.Xml.Linq; namespace GeoSearch.Web { [ServiceContract(Namespace = "cisc.gmu.edu/OtherQueryFunctionsService")] [Silverli...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TorrentDotNet.Util { public static class Formatter { public static string BytesToEnglish(long bytes) { // Took Algorithm From: // https://tinyur...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace GodaddyWrapper.Requests { public class AbuseTicketCreate { public string type { get; set; } public string source { get; set; } public ...
using System; public class UnionFind { public static void Main() { var uft = new UnionFindTree(10); Console.WriteLine(uft.is_same_set(1, 3)); uft.unite(1, 2); Console.WriteLine(uft.is_same_set(1, 3)); uft.unite(2, 3); Console.WriteLine(uft.is_same_set(1, 3)); } } class...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Business.Models; namespace MooversCRM.Controllers { public class NewCaseController : BaseControllers.SecureBaseController { // // GET: /NewCase/ public Action...
namespace Backpressure { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; internal interface IBackpressureOperator { void Request(int count); } }
using System; using Microsoft.Ajax.Utilities; using WebApplication1.Helpers; namespace WebApplication1.Models { public class Customer { #region private properties #endregion #region Public properties public string CustomerID { get; set; } public int RecordID { get; set; } public s...
using Properties.Core.Interfaces; using Properties.Core.Objects; namespace Properties.Infrastructure.Data.Mappers { public class PropertyDetailMapper : IMapToExisting<PropertyDetail, PropertyDetail> { public bool Map(PropertyDetail source, PropertyDetail target) { target.MarkClean(...
using System; using System.Collections.Generic; using System.Windows; using System.Windows.Documents; using System.Windows.Media; using CODE.Framework.Core.Utilities; namespace CODE.Framework.Wpf.Documents { /// <summary> /// This helper class provides various extension methods useful in converting HMTL to XA...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Windows; using System.Windows.Data; using PlanMGMT.Model; using PlanMGMT.Module; using System.Windows.Input; using PlanMGMT.Utility; namespace PlanMGMT.ViewModel { /// <su...
using System; using System.Runtime.Serialization; namespace pjank.BossaAPI.Fixml { public class BizMessageRejectException : FixmlErrorMsgException { public new BizMessageRejectMsg Msg { get { return msg as BizMessageRejectMsg; } } public BizMessageRejectException(string str, BizMessageRejectMsg msg) :...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ET.Main { class ModuleTypeTreeNode : ModuleTreeNode { //对应模块的ShowName属性 public override string TreeNodeName { get; set; } //对应模块的Key属性 public string ModuleKey { get; set; } ...
using System; using System.Drawing; namespace StartApp { public enum STAAdOrigin { _Top = 1, _Bottom = 2 } public enum STAAdType { _FullScreen = 1, _OfferWall = 2, _Automatic = 3, _AppWall = 4, _Overlay = 5 } public enum STAGender { ...
using System.Collections.Generic; using System.Net.Sockets; using Phenix.Core.Message; using Phenix.Core.Net; using Phenix.Core.Security; using Phenix.Services.Contract; namespace Phenix.Services.Client.Library { internal class MessageProxy : IMessage { #region 属性 private IMessage _service; priva...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Photon.Pun; public class PlayerCtrl : MonoBehaviourPun { [SerializeField] private Animator animator; [SerializeField] private float directionDampTime = .25f; //private float speed = 0.0f; private float h = 0....
using System; using System.Collections.Generic; using XH.Infrastructure.Domain; using XH.Infrastructure.Domain.Models; using XH.Infrastructure.Identity.MongoDb; namespace XH.Domain.Security { public class User : IdentityUser, IFullAuditableEntity, IEntity, IAggregateRoot, IMayHaveTenant { public User(...
using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; namespace Ricky.Infrastructure.Core.DataTables { public class DataTableJsResult<T> { /// <summary> /// Gets the Draw counter for DataTables. /// </summary> //[DataMember(Name = "draw...
using System; using System.Collections.Generic; namespace DDMedi { internal static class TypeConstant { internal readonly static Type IGenericAsyncSupplierOutputType = typeof(IAsyncSupplier<,>); internal readonly static Type IGenericAsyncSupplierType = typeof(IAsyncSupplier<>); interna...
using System; using System.Linq; using System.Text; using System.Data; using System.Reflection; using System.Collections.Concurrent; using System.Collections; using System.Collections.Generic; using Dapper; using Dapper.Contrib.Extensions; using System.Configuration; using System.Threading.Tasks; using System.Data.Ole...
using System; using System.IO; public class GClass0 { public Stream stream_0; public GClass0(Stream stream_1) { this.stream_0 = stream_1; } public virtual int vmethod_0() { throw new NotImplementedException(); } public virtual uint vmethod_1() { throw new NotImplementedException();...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class OneWayDropDown : MonoBehaviour { [SerializeField] BoxCollider2D box; //TODO add a trigger to use instead to see if it is more consistent private void OnCollisionStay2D(Collision2D collision) { if(co...
using ChannelMonitor.Models; using CHM_Site_V3_RedBox.Models; using ModelChannelMonitor; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace CHM_Site_V3_RedBox.Controllers { public class SitesController : Controller { readonly Repository...
using Microsoft.EntityFrameworkCore; namespace ICE_API.models { public class DataContext : DbContext { public DataContext(DbContextOptions<DataContext> options) : base(options) { } public DbSet<Admin> Admins { get; set; } public DbSet<Status> Statuses { get...
using CalculaJurosWebAPI.Models; using Microsoft.AspNetCore.Mvc; namespace CalculaJurosWebAPI.Controllers { [Route("[controller]")] [ApiController] public class CalculaJurosController : ControllerBase { [HttpGet] public CalculaJuros Get(string valorinicial, string meses) { ...
using System; using Utilities; namespace EddiEvents { [PublicAPI] public class SafeEvent : Event { public const string NAME = "Safe"; public const string DESCRIPTION = "Triggered when you are no longer in danger"; public const string SAMPLE = null; public SafeEvent(DateTim...
using System; using System.Windows.Input; using Inventory.Common; using Inventory.ViewModels; using Linphone; using Linphone.Model; using Windows.Devices.Enumeration; using Windows.Media.Devices; namespace Inventory.Services { public class AudioParametersViewModel : ViewModelBase { public AudioParamet...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Shield : MonoBehaviour { [SerializeField] private Shader _shader; private Material _mat; [SerializeField] private Texture _texture; [SerializeField] private Color _color; [SerializeField] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Meshop.Framework.Model; namespace Meshop.Framework.Services { /// <summary> /// Front web page services /// </summary> public interface IFront { IEnumerable<MenuItem> Menu(); b...
using BP12; using DChild.Gameplay.Environment; using Sirenix.OdinInspector; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace DChild.Gameplay.Pathfinding { public class NavigationManager : SingletonBehaviour<NavigationManager> { [SerializeField] private P...
using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public class DestroyObject : MonoBehaviour { public void destroyobjects() { Destroy(this.gameObject); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; [System.Serializable] public class MultiDimensionalInt { public int[] intArray; }
using HtmlAgilityPack; using Newtonsoft.Json; using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Configuration; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Text.RegularExpressions; using Syst...
using System; using System.Collections.Generic; using System.Linq; /* * tags: sort, 3-way partition, index sort * Given an unsorted array nums, reorder it such that nums[0] < nums[1] > nums[2] < nums[3].... */ namespace leetcode { public class Lc324_Wiggle_Sort_II { /* * Time(nlogn), Space...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Forgot : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Button1_Click(object sender, EventArgs ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Ults { namespace Windows.Forms { public class MainFormBase : System.Windows.Forms.Form { private static readonly string _myEntry...
using Projectmanagement.Models; using System; using System.Data.Entity; using System.Linq; using System.Net; using System.Web.Mvc; namespace Projectmanagement.Controllers { [Authorize] public class EmployeesController : Controller { private FirmaEntities db = new FirmaEntities(); // GET: ...
using UnityEngine; /// <summary> /// Simple flying camera the behaves much like the editor camera. /// </summary> public class FlyingCamera : MonoBehaviour{ [SerializeField] private float speed = 60f; private Vector3 moveVector = Vector3.zero; [SerializeField] private float lookSpeed = 8f; [S...
using System; using System.Collections.Generic; using System.Reflection; using Atc.XUnit.Internal; namespace Atc.XUnit { /// <summary> /// CodeComplianceNamingHelper. /// </summary> public static class CodeComplianceHelper { /// <summary> /// Asserts the exported types with wrong d...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class MechStationAndAttitudeControl : MonoBehaviour { //The square the of max magnitude the velocity should be private float maxSpeed; private float maxSpeedSqr; //The max accelration private float accelerationRate; private f...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BallSpawnerTesting : MonoBehaviour { int numBalls=0; public GameObject ballPrefab; public bool ON; public int totballs; public Rigidbody2D[] ballsRigid; // Start is called before the first frame update ...
using System.Linq; using System.Collections.Generic; using Newtonsoft.Json; using JobKey = System.Tuple<int, string>; namespace WorldDominationCrawler { internal class ReportData { private CrawlJob _RootJob; private Dictionary<JobKey, CrawlJob> _Jobs; public ReportData(CrawlJob rootJob...
using UnityEngine; using System.Collections; using Action; public class Move : MonoBehaviour { public GameObject target; // Use this for initialization void Start () { ActionManager.Instance.Add( this.gameObject, ActionMove.Create( this.target, 2f, Vector3.zero, new Vector3(10f, 0f, 0f) ...
using MediatR; using System; using System.Collections.Generic; using System.Text; namespace Projeto.Application.Commands.Turmas { public class DeleteTurmaCommand : IRequest { public string Id { get; set; } } }
using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Media3D; using XamlCSS.Dom; namespace XamlCSS.WPF.Dom { public class TreeNodeProvider : TreeNodeProviderBase<DependencyObject, Style, Dependenc...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using AMS.Models; using AMS.Models.ViewModels; namespace AMS.Controllers { public class FeesController : C...
/* Program Name: Movies Library System * * Author: Kazembe Rodrick * * Author Description: Freelancer software/web developer & Technical writter. Has over 7 years experience developing software * in Languages such as VB 6.0, C#.Net,Java, PHP and JavaScript & HTML. Services offered include cu...
using System; using MinistryPlatform.Translation.Models.DTO; using MinistryPlatform.Translation.Repositories.Interfaces; using Moq; using NUnit.Framework; using SignInCheckIn.Services; namespace SignInCheckIn.Tests.Services { public class KioskServiceTest { private Mock<IKioskRepository> _kioskReposit...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using IRAP.Global; namespace IRAP.Entities.MES { public class BatchProductInfo { public BatchProductInfo() { BatchStartDate = DateTime.Now; } /...
using MongoDB.Bson; using MongoDB.Bson.Serialization.Attributes; using System; using System.Collections.Generic; using System.Text; namespace TimeTableApi.Core.Entities { public class User : Generic { [BsonId] [BsonRepresentation(BsonType.ObjectId)] public string Id { get; set; } ...
using ApiTemplate.Core.Entities.Weathers; using ApiTemplate.Data.Repositories.Base; namespace ApiTemplate.Data.Repositories.Weathers { public interface IWeatherRepository :IRepository<Weather> { } }
using Effigy.Entity.DBContext; using System; using System.Data; using System.Data.SqlClient; namespace Effigy.DataObject.UnitOfWork { public class CLSDALPayment : ClsBaseDAL { private GenericRepository<tblMstUserDetail> _userDetail = null; public CLSDALPayment() { _userDet...
/* * @Author: Atilla Tanrikulu * @Date: 2018-04-16 10:10:45 * @Last Modified by: Atilla Tanrikulu * @Last Modified time: 2018-04-16 10:10:45 */ using Microsoft.AspNetCore.Builder; using Microsoft.Extensions.DependencyInjection; namespace JavaScriptClient { public class Startup { public voi...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Net; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows.Forms; using System.Xml; using OfficeOpenXml; namespace...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using Alabo.Domains.Entities; using Alabo.Domains.Repositories.Mongo.Extension; using Alabo.Industry.Shop.Orders.Domain.Enums; using MongoDB.Bson; using MongoDB.Bson.Serialization.Attribut...
using System; using System.Collections; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Security; using System.Security.Cryptography.X509Certificates; using System.Threading.Tasks; using ApartmentApps.Api.BindingModels; using ApartmentApps.Api.Modules; using ApartmentApps.Api...
using Alabo.Framework.Core.Reflections.Interfaces; using Alabo.Helpers; using Alabo.Industry.Cms.Articles.Domain.Services; namespace Alabo.Industry.Cms.Articles { public class ArticleDefaultInit : IDefaultInit { public bool IsTenant => false; public void Init() { //频道数据初始化...
using ISE.Framework.Common.CommonBase; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ISE.SM.Common.DTO { public partial class RoleToRoleConstraintDto:BaseDto { public RoleToRoleConstraintDto() { this.PrimaryKeyName = "RrConstraintId...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BaseAttackAudio { public AudioClip SE; public int frame; }
using System; using System.Linq; namespace Calculator.Logic.Operations { public abstract class BasicOperation { public string Tag { get; set; } public string StringToFile { get; set; } protected Operation OperationClass; public BasicOperation(IOperation operationClass) ...
using EBS.Query.DTO; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EBS.Query { public interface IAdjustStorePriceQuery { IEnumerable<AdjustStorePriceDto> GetPageList(Pager page, SearchAdjustStorePrice condition); IE...
using gView.Framework.Data; using gView.Framework.Symbology; using gView.Framework.Symbology.UI; using gView.Win.Carto.Rendering.UI.Framework.Carto.Rendering.Extensions; using System; using System.Drawing; using System.Windows.Forms; namespace gView.Framework.Carto.Rendering.UI { public partial class PropertyForm_...
 namespace WorkScheduleManagement.Application.Models.Requests { public class ReqeustTableModel { public string Id { get; set; } public string Creator { get; set; } public string RequestType { get; set; } public string RequestStatus { get; set; } public strin...
// <copyright file="ObjectMatcher.cs" company="Firoozeh Technology LTD"> // Copyright (C) 2020 Firoozeh Technology LTD. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the Licens...
using System.Threading; using System.Threading.Tasks; namespace DDMedi { public interface IDecorator { } public interface IAsyncDecorator<TInputs, TOutput> : IDecorator where TInputs : IInputs<TOutput> { Task<TOutput> ProcessAsync(IAsyncDecoratorContext<TInputs, TOutput> context, Cancellat...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; namespace Otel_1 { public partial class new_klient : Form { ...
using System.Collections.Generic; namespace WebShop.API.Models { public class CategoryDto { public int Id { get; set; } public string Title { get; set; } public string Description { get; set; } public int SortOrder { get; set; } public int? ParentId { get; set; } ...
namespace Cs_Notas.Infra.Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class Complemento2 : DbMigration { public override void Up() { AddColumn("dbo.Complementos", "Enviado", c => c.String(maxLength: 1, unicode: false)); } ...
using FluentValidation; using MediatR; using Projeto.Application.Commands.Alunos; using Projeto.Application.Interfaces; using Projeto.Domain.DTOs; using Projeto.Domain.Interfaces.Caching; using Projeto.Domain.Interfaces.IServices; using Projeto.Domain.Models; using Projeto.Domain.Validations; using System; using Syste...
using capacited_facility_location_problem.model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace capacited_facility_location_problem.optimizer { class ConstraintsNames { internal static string CustomerIsSuppliedConstraintNam...
using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Microsoft.AspNetCore.Mvc; using Tndm_ArtShop.Models; namespace Tndm_ArtShop.Controllers { public class HomeController : Controller { private readonly ProdavnicaContext db; public HomeController(ProdavnicaConte...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
using System; using System.Collections.Generic; using System.Linq; namespace FeriaVirtual.Infrastructure.SeedWork.Events { public class DomainEventSubscribersInformation { private readonly Dictionary<Type, DomainEventSubscriberInformation> _information; public DomainEventSubscribersInformati...
using System; using System.Collections.Generic; using DFC.ServiceTaxonomy.GraphSync.Extensions; using DFC.ServiceTaxonomy.GraphSync.Interfaces; using DFC.ServiceTaxonomy.GraphSync.Models; namespace DFC.ServiceTaxonomy.GraphSync.CosmosDb.Queries { public class CosmosDbMatchSynonymsQuery : IQuery<IRecord> { ...
using CC.Web.Dao.Core; using CC.Web.Model; using CC.Web.Model.Core; using CC.Web.Model.System; using System; using System.Collections.Generic; using System.Linq; namespace CC.Web.Service.Core { public class BaseService<T> : IBaseService<T> where T : class, IEntity { public IBaseDao<T> CurDao { get; se...
using UnityEngine; using System.Collections; public class RunningPlayer : MonoBehaviour { [SerializeField] private GameObject arm; private bool armDropped = false; private GameObject bear; void OnCollisionEnter (Collision collision) { if (!armDropped && collision.collider.name == "Bear") GameManager.ins...
using System; using System.Text; class CodePage437 { public static void Main(string[] args) { // Set the window size and title Console.Title = "Code Page windows-1251: MS-DOS ASCII Characters"; Console.Write("Decimal".PadRight(10)); Console.Write("ASCII".PadRight(10)); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class PausePopup : MonoBehaviour { private void OnEnable() { Time.timeScale = 0f; } private void OnDisable() { Time.timeScale = 1.0f; } public void Men...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class timescaleScript : MonoBehaviour { public float Timescale = 1f; void Start() { Time.timeScale = Timescale; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FiiiCoin.Models { public class ListLockUnspent : BaseModel { private string txid { get; set; } public string TxId { get { return txid; } ...
/* * Created by SharpDevelop. * User: admin * Date: 8/8/2016 * Time: 10:03 PM * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ using System; using System.Xml.Serialization; using System.IO; using System.Windows.Forms; namespace Robot { /// <summary> /// Description of Ing...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class FPSCounter : MonoBehaviour { public Player player; Text text; void Start () { text = GetComponent<Text>(); } void FixedUpdate () { //text.text = "IVP : " + player.itemGrabInfoRight.itemVelocit...
using DemoS3.Models; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace DemoS3.Controllers { public class ClienteController : Controller { public static List<Cliente> empList = new List<Cliente> { new Cliente ...
using System.Diagnostics; using Microsoft.AspNetCore.Mvc; using SnakeMultiplayer.Models; namespace SnakeMultiplayer.Controllers; public class HomeController : Controller { public IActionResult Index() => View(); [HttpPost] public IActionResult Error(string errorMessage = "An error has occured....
 namespace WarMachines.Machines { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WarMachines.Interfaces; public class Tank : Machine, ITank { public bool DefenseMode { get { return d...
using System; using System.Drawing; using CoreFoundation; using IdeasLibrary; using UIKit; using Foundation; namespace Playground.iOS { //[Register("UniversalView")] [Register("IdeaPagerViewController")] public class IdeaPagerViewController : UIViewController { private UIPageViewController pa...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace WebQLKhoaHoc.Models { public class topicChartViewModel { public List<object> Headers {get;set;} public List<object> Rows { get; set; } public topicChartViewModel() { ...