text stringlengths 13 6.01M |
|---|
using System;
using System.Threading.Tasks;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Helpers;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Contexts;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.EmbeddedContentItemsGraphSyncer;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Inter... |
namespace ForumSystem.Web.Tests.Routes.APIs
{
using ForumSystem.Web.Controllers.APIs;
using ForumSystem.Web.ViewModels.Votes;
using MyTested.AspNetCore.Mvc;
using Xunit;
public class VotesApiControllerTests
{
[Fact]
public void PostPostVoteShouldBeRoutedCorrectly()
... |
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using UnityEngine;
using UnityEngine.UI;
public class LogListGenerator : MonoBehaviour {
public Transform logsGrid;
List<GameObject> createdLogs = new List<GameObject> ();
static... |
using AutoMapper;
namespace Xunmei.Docs.Web
{
public class DocsWebAutoMapperProfile : Profile
{
public DocsWebAutoMapperProfile()
{
//Define your AutoMapper configuration here for the Web project.
}
}
}
|
using System;
using System.Web.Services;
using System.Web.UI.WebControls;
using BusinessLogic;
using DataAccess;
using log4net;
namespace FirstWebStore.Pages
{
public partial class HomePage : System.Web.UI.Page
{
[WebMethod]
public static string AddToCart(string id, string amount) //принимающи... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercise9
{
class Front
{
List<Employee> EmployeeList = new List<Employee>();
Logger LoggBok = new Logger();
public void fronten()
{
while (... |
using System;
using System.Threading;
namespace DesignPatternsWideWorldImporters.Singleton
{
public class StaticConstructorSingleton
{
static StaticConstructorSingleton()
{
Console.WriteLine("Calling StaticConstructorSingleton constructor...");
Thread.Sleep(1000);
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelData : MonoBehaviour
{
public static LevelData instance;
public byte id;
public string levelName;
public float levelTimer = 60;
public string objectiveDescription = "... |
using System;
using System.IO;
using Aspose.Pdf.Generator;
using Profiling2.Domain.Scr;
namespace Profiling2.Infrastructure.Export.Screening
{
/// <summary>
/// Ported from Profiling1.
///
/// TODO rare problem with word wrap not working properly in table cells when columns set (PROF2-344).
/// <... |
using Assets.src.data;
using UnityEngine;
using ViewModelFramework;
namespace Assets.src.views
{
public class BuildingPrototypeView : BaseView
{
public MeshRenderer rendererScript;
public Material placeFreeMaterial;
public Material placeBusyMaterial;
public Collider collider... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Otiport.API.Data.Entities.ProfileItem;
namespace Otiport.API.Repositories
{
public interface IProfileItemRepository
{
Task<IEnumerable<ProfileItemEntity>> GetProfileItemsAsync();
Task<bool> A... |
using System.Collections.Generic;
using System;
using Microsoft.AspNetCore.Mvc;
using RestaurantList.Models;
namespace RestaurantList.Controllers
{
public class HomeController : Controller
{
[HttpGet("/")]
public ActionResult Index()
{
return View();
}
[Http... |
using System;
using Grasshopper.Kernel;
using Pterodactyl;
using Xunit;
namespace UnitTestsGH
{
public class TestFlowchartGhHelper
{
public static FlowchartGH TestObject
{
get
{
FlowchartGH testObject = new FlowchartGH();
return testObjec... |
using GDS.Dal;
using GDS.Entity;
using System;
using System.Collections.Generic;
using GDS.Entity.Result;
using GDS.Comon;
using GDS.Entity.Constant;
using System.Linq;
namespace GDS.BLL
{
public class BackUserInfoBLL
{
IBackUerInfoDao<BackUserInfo> dal;
public BackUserInfoBLL()
{
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Data.Entity.Infrastructure;
using System.Data.Entity.Validation;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using System.Web.Http.Description;
using UberApp.Models;
namespa... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnZombies : MonoBehaviour {
//[SerializeField]
public GameObject NewZombie;
private int dayNum = 0;
private int token = 0; // The token is to count the days!
// Use this for initialization
void... |
namespace Jypeli
{
/// <summary>
/// Suunta/ele joka tunnistetaan.
/// </summary>
public enum AccelerometerDirection
{
/// <summary>
/// kallistetaan mihin tahansa suuntaan.
/// </summary>
Any,
/// <summary>
/// Kallistetaan vasemalle.
/// </s... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AntiBacGrenade : MonoBehaviour
{
public float fuse = 3;
public GameObject grenadeParticles;
// Start is called before the first frame update
void Start()
{
Destroy(gameObject, 3.02f);
Ve... |
using System;
using System.Collections.Generic;
using System.Text;
namespace InvoiceSOLIDApp
{
public interface ILogger
{
void Info(string info);
void Debug(string info);
void Error(string message, Exception ex);
}
public class Logger : ILogger
{
public Logger()
... |
using Alabo.Cloud.People.UserDigitals.Domain.Entities;
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Repositories;
using MongoDB.Bson;
namespace Alabo.Cloud.People.UserDigitals.Domain.Repositories
{
public class UserDigitalIndexRepository : RepositoryMongo<UserDigitalIndex, ObjectId>, IUserDigitalIndexReposit... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Aranda.Users.BackEnd.Dtos;
using Aranda.Users.BackEnd.Models;
using Aranda.Users.BackEnd.Repositories.Definition;
using Aranda.Users.BackEnd.Services.Definition;
using AutoMapper;
namespace Aranda.Users.BackEnd.Serv... |
namespace OrganizerLive.Utility
{
using System;
public static class Composer
{
public static char[][] GetBox(int width, int height)
{
char[][] matrix = new char[height][];
return matrix;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using KhanaKhajana.Models;
using KhanaKhajana.Services;
using System.Net.Mail;
using System.Text;
using System.Threading;
namespace KhanaKhajana
{
public partial class Cart : ... |
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using CoreGraphics;
using UIKit;
using CoreFoundation;
using AVFoundation;
using Photos;
using Foundation;
namespace AVMetadataRecordPlay
{
public class Rects
{
public IEnumerable<CGRect> Added { get; set; }
public IEnumerable... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TY.SPIMS.Utilities;
namespace TY.SPIMS.Client.Helper.CodeGenerator
{
public class PurchaseCounterCodeGenerator : IGenerator
{
//Format: PCOU[YY]-0001
public string GenerateCode()
{
t... |
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Event property drawer of type `StringPair`. Inherits from `AtomDrawer<StringPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomPropertyDrawer(t... |
using System.ComponentModel;
namespace Properties.Core.Objects
{
public enum DealType
{
Unknown = 0,
[Description("Pay When Rented")]
PayWhenRented = 1,
[Description("Pay Upfront")]
PayUpfront = 2,
[Description("Free Listing")]
Free = 3,
}
}
|
namespace DChild.Gameplay.Player
{
internal interface ILever
{
void MoveLever();
void SnapLever();
}
} |
namespace HiLoSocket.Compressor
{
/// <summary>
/// ICompressor.
/// </summary>
public interface ICompressor
{
/// <summary>
/// Compresses the specified bytes.
/// </summary>
/// <param name="bytes">The bytes.</param>
/// <returns>Bytes</returns>
byt... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace goPlayApi.Models
{
public class Venue
{
public int VenueId { get; set; }
public String VenueName { get; set; }
public String Address { get; set; }
public String Number { g... |
using System.Data;
using System.Linq;
namespace Marten
{
public interface IDiagnostics
{
/// <summary>
/// Generates the NpgsqlCommand object that would be used to execute a Linq query. Use this
/// to preview SQL or trouble shoot problems
/// </summary>
/// <typeparam ... |
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Threading;
using Crawler;
using CrawlerTest.Commands;
using CrawlerTest.Model;
namespace CrawlerTest.ViewModel
{
internal class CrawlerViewModel : ViewModelBase
{
private readonly AsyncCommand command;
pri... |
using System;
using System.Linq.Expressions;
using Expr = System.Linq.Expressions.Expression;
namespace Utils.Specification
{
public class NotSpec<T> : Spec<T>
{
private readonly Spec<T> _spec;
public NotSpec(Spec<T> spec)
{
_spec = spec ?? throw new ArgumentNullException... |
using Sort.Model;
using System.Collections.Generic;
namespace Sort.View
{
public interface ISortView : IView
{
DataList GetDataList();
void Display(IEnumerable<Data> data);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
usi... |
// <copyright file="ZipkinTraceExporterRemoteEndpointTests.cs" company="OpenTelemetry Authors">
// Copyright The OpenTelemetry Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
... |
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Repositories;
using Alabo.Domains.Services;
using Alabo.Users.Entities;
namespace Alabo.Users.Services {
/// <summary>
/// Class UserService.
/// </summary>
public class AlaboUserService : ServiceBase<User, long>, IAlaboUserService {
pub... |
using System.Collections.Generic;
using System.Text;
using System;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using CocosSharp;
namespace ChipmunkSharp
{
public class CCChipmunkDebugDraw : cpDebugDraw
{
#if WINDOWS_PHONE || OUYA
public const int CircleSegments = 16;
#else
p... |
using Newtonsoft.Json;
using System;
namespace ReceptiAPI.DTO
{
public class KorakPripremeDTO
{
[JsonProperty(PropertyName = "id")]
public string Id { get; set; }
[JsonProperty(PropertyName = "idRecepta")]
public string IdRecepta { get; set; }
[JsonProperty(PropertyName... |
using System;
namespace ProvaP1___Semestre2
{
class Conta
{
public float saldo;
public string nome;
public string nconta;
public Conta()
{
saldo = 0;
nome = "Vinícius Orrutia";
nconta = "27067559-6";
}
public... |
using System.Threading.Tasks;
using Xamarin.Forms;
namespace XamJam.Nav.Navigation
{
public class NavigationDestination<TViewModel> : PageDestination<NavigationScheme>
{
public NavigationDestination(NavigationScheme navScheme, TViewModel viewModel, View view) : base(navScheme, viewModel, view)
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShapeDestroy : MonoBehaviour
{
[SerializeField] PlayerMovement PM;
void Update()
{
transform.position = new Vector3(PM.transform.position.x,
transform.position.y,
PM.transform.positio... |
using Microwave.Exceptions;
namespace Microwave.Entities
{
public static class Verifiers
{
public static void VerifyName(string text)
{
if (string.IsNullOrWhiteSpace(text))
{
throw new CustomExceptions("É necessário informar um alimento.");
}... |
using GatewayEDI.Logging.Factories;
namespace GatewayEDI.Logging.Resolver
{
/// <summary> A resolver that always returns a <see cref="NullLogFactory" />, which in turn creates a <see cref="NullLog" /> instance. </summary>
public sealed class NullLogFactoryResolver : IFactoryResolver
{
/// <summary... |
using FeriaVirtual.App.Desktop.Extensions.DependencyInjection;
using FeriaVirtual.App.Desktop.Forms.MainForms;
using FeriaVirtual.App.Desktop.SeedWork.FormControls;
using FeriaVirtual.App.Desktop.Services.SignIn;
using MetroFramework;
using MetroFramework.Forms;
using Microsoft.Extensions.DependencyInjection;
using Sy... |
using System;
namespace Exercicio11
{
class ImpressaoQuadrado
{
static String Quadrado(int N, int I, int J, char C1)
{
{
if (I < 0)
{
return "\n";
}
else
{
if (J ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Model.APIModels.Result
{
public class E_WorkingHours: E_Response
{
public List<E_WorkingHoursInfo> content { get; set; }
}
} |
using EasyDev.Configuration;
using System.Data.Common;
namespace EasyDev.PL
{
/// <summary>
/// 数据源管理器
/// <example>
/// 创建默认的数据源:<br/>
/// <code>
/// IDataSourceObject dsObj = DataSourceManager.CreateDefaultDataSource();
/// </code>
/// 创建命名数据源:<br/>
/// <code>
//... |
using System.Threading.Tasks;
using Telegram.Bot.Types;
using TelegramFootballBot.Core.Data;
using TelegramFootballBot.Core.Exceptions;
using TelegramFootballBot.Core.Services;
namespace TelegramFootballBot.Core.Models.Commands
{
public class UnregisterCommand : Command
{
public override string Name =... |
namespace DealOrNoDeal.Data.SettingVariables
{
/// <summary>
/// Holds the settings for the cases to open
///
/// Author: Alex DeCesare
/// Version: 04-September-2021
/// </summary>
public enum CasesToOpenSettings
{
/// <summary>
/// The five round cases to open setting... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WaveSpawner : MonoBehaviour {
public float minTime = 5f;
public float maxTime = 15f;
public float duration = 10;
public float minSpeed = 3f;
public float maxSpeed = 10f;
public float minXPos = -5f;
public float ... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.DataAccess.Entity
{
public class PictureType
{
public string pictureTypeId { get; set; }
public string pictureT... |
using System;
using System.Collections.Generic;
using Xunit;
using ZKCloud.Domains.EntityHistory;
using ZKCloud.Extensions;
using ZKCloud.Test.Samples;
using ZKCloud.Test.XUnitHelpers;
namespace ZKCloud.Test.Domains
{
/// <summary>
/// 列表比较器测试
/// </summary>
public class ListComparatorTest
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ejercicio2
{
class Program
{
static void Main(string[] args)
{
/*Ingrese 3 notas por teclado
Informe su total y su promedio llaman... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using Core4.Controllers.Resources;
using Core4.Core;
using Core4.Core.Models;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Mic... |
using DAL.Controllers;
using DAL.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace SHOeP.Account
{
public partial class MittKonto : System.Web.UI.Page
{
protected void Page_Load(object sender, Ev... |
namespace WinAppDriver.UI
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Windows.Automation;
using System.Xml;
using System.Xml.XPath;
internal class UIAutomation : IUIAutomation
{
private static ILogger ... |
using System;
using System.Collections.Generic;
namespace PizzaBox.Data.Entities
{
public partial class Order
{
public Order()
{
Pizza = new HashSet<Pizza>();
}
public int OrderId { get; set; }
public int LocId { get; set; }
public int UserId { get;... |
using System;
using Xunit;
namespace NStandard.Test
{
public class DateTimeExTests
{
[Fact]
public void TotalYearDiffTest()
{
static void InnerTest(DateTime start, DateTime end, double diff)
{
Assert.Equal(diff, DateTimeEx.TotalYears(start, end))... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class ProblemGoogle2 : GoogleBase {
public override string ProblemName {
get { return "Google:... |
using System;
using System.Data.SqlClient;
namespace _03.GetMinionNames
{
class GetMinionNames
{
static void Main()
{
int vilianID = Convert.ToInt32(Console.ReadLine().Trim());
string connStr = @"Server=.\SQLEXPRESS;database=MinionsDB;Trusted_Connection=true;";
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Data.SqlClient;
using System.Configuration;
namespace PayRoll
{
public partial class LeaveReport: System.Web.UI.Page
{
... |
using System.Collections.ObjectModel;
using GeoAPI.Geometries;
using NUnit.Framework;
using SharpMap.Converters.WellKnownText;
using SharpMap.Data;
using SharpMap.Data.Providers;
using SharpMap.Layers;
namespace SharpMap.Tests.Data.Providers
{
[TestFixture]
public class GeometryProviderTest
{
[Te... |
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `Vector2`. Inherits from `AtomEventInstancer<Vector2, Vector2Event>`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Vector2 Event Instancer")]
... |
// This file has been generated by the GUI designer. Do not modify.
public partial class MainWindow
{
private global::Gtk.UIManager UIManager;
private global::Gtk.Action ArchivoAction;
private global::Gtk.Action GuardarAction;
private global::Gtk.Action GuardarComoAction;
private global::Gtk.Action AbrirAction;
... |
using System.Collections.Generic;
namespace SortAlgorithm
{
/// <summary>
/// 【插入排序--希尔排序】
/// 希尔排序是把记录按下标的一定增量分组,对每组使用直接插入排序算法排序;
/// 随着增量逐渐减少,每组包含的关键词越来越多,当增量减至1时,整个文件恰被分成一组,算法便终止。
/// 不稳定 时间复杂度 O(n^(1.3—2)) 空间复杂度 O(1)
/// </summary>
public class ShellSort : SortBase
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UniRx;
using XinputGamePad;
public class LogSampleUniRx : MonoBehaviour {
public XinputGamePadListener GamePad;
// Use this for initialization
void Start () {
GamePad.OnButtonPushed.Subscribe(key =>
{
if(key == Xinp... |
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using CIPMSBC;
using System.Data.SqlClient;
using Microso... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form2 : Form
{
... |
namespace ProgFrog.Interface.Data.Serialization
{
public interface IModelSerializer<T>
{
string Serialize(T model);
T Deserialize(string str);
}
} |
using AsyncInn.Models;
using AsyncInn.Models.DTOs;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace AsyncInn.Data.Interfaces
{
public interface IAmenitiesRepository
{
//C: Create
Task<Amenities> CreateAmenities(Amenities amenities);
//R: Read
Task<Amen... |
using System;
namespace claseExcepciones
{
class Program
{
static void Main(string[] args)
{
Console.Write("Ingrese un número por consola: ");
int numero;
try
{
numero = Convert.ToInt32(Console.ReadLine());
... |
using Crystal.Plot2D.Common;
using System;
using System.Diagnostics.CodeAnalysis;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
namespace Crystal.Plot2D.Charts
{
/// <summary>
/// Adds to Plotter two crossed lines, bound... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraControll : MonoBehaviour
{
// Main CameraのTransform
Transform tf;
public GameObject targetObj;
Vector3 targetPos;
// Start is called before the first frame update
void Start()
{
targ... |
using System;
using System.Linq.Expressions;
using DynamicClassBuilder.Models;
namespace DynamicClassBuilder.Services
{
public interface IBuilder<T>
{
IBuilder<T> Implement<TMember>(Expression<Func<T, TMember>> member, Expression<Func<TMember>> implementationBody);
IBuilder<T> Implement<TMember>(Func... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ThrowBehav : MonoBehaviour
{
public static float count;
public GameObject player;
public GameObject theCam;
public GameObject boss;
float totalSnowballsDestroyed;
Transform enemy1, enemy2, enemy3, enemy... |
using System;
using System.Security.Cryptography;
using System.Threading;
using DM7_PPLUS_Integration.Messages.PPLUS;
using NetMQ;
using NetMQ.Sockets;
namespace DM7_PPLUS_Integration.Implementierung.PPLUS
{
public class Adapter : IDisposable
{
public static int Authentication_Port(int portRangeStart)... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace XORProjetCrypto
{
public partial class Form1 : Fo... |
using System.Collections.Generic;
namespace HairSalon.Models
{
public class Stylist
{
public Stylist()
{
this.Clients = new HashSet<Client>(); //HashSet is an unordered collection of unique elements - no duplicates allowed (one to many)/handles no records case
}
public int StylistId { get; se... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IRAP.Entities.MES
{
/// <summary>
/// 送修在制品修复转出工序
/// </summary>
public class QCOperationsForNG
{
/// <summary>
/// 序号
/// </summary>
public int Ordinal { ... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windo... |
namespace Itida2axitrade.model
{
public class RestProcess : TransferProcess
{
public override string SqlQueryString
{
get { return "select cast(cast (nn as int) as varchar) as GOODCODE,sklad as WH_CODE,cast(cena as varchar) as COST_PRICE,cast (dbo.fn_calcclev_cena( nn, '', '001', '0... |
using Exiled.API.Features;
using Exiled.API.Enums;
using System;
namespace AdminAlarm
{
public class AdminAlarmPlugin : Plugin<Config>
{
#region Info
public override string Name { get; } = "Admin Alarm Plugin";
public override string Prefix { get; } = "AdminAlarm";
public over... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using FiiiCoin.Models;
using FiiiCoin.ServiceAgent;
using FiiiCoin.Wallet.Win.Biz.Services;
using FiiiCoin.Wallet.Win.Common;
using ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HomeWorkOOP3_2
{
class Cаг
{
public Cаг()
{
}
}
}
|
using System;
using System.Collections.Generic;
namespace Seterlund.CodeGuard
{
public abstract class ValidatorBase<T>
{
public abstract T Value { get; }
public abstract string Name { get; }
public abstract void ArgumentMessage(string message);
public abstract void ArgumentNu... |
using HarmonyLib;
using RainyReignGames.RevealMask;
namespace RealisticBleeding
{
public static class DisableMaskMipMappingPatch
{
[HarmonyPatch(typeof(RevealMaterialController), "Start")]
public static class StartPatch
{
private static void Prefix(ref bool ___generateMipMaps)
{
___generateMipMaps = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using DelftTools.Hydro;
using DelftTools.Hydro.CrossSections;
using DelftTools.Hydro.Helpers;
using DelftTools.Hydro.Structures;
using DelftTools.TestUtils;
using DelftTools.Utils;
using GeoAPI.Extensions.Coverages;
using GeoAPI.Geometries;
using GisSha... |
using System.Collections.Generic;
using System.Security.Claims;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Moq;
using WebStore.Controllers;
using WebStore.DomainNew.Dto;
using WebStore.DomainNew.ViewModels;
using WebStore.Interfaces;
using Xunit;
namespace WebStore.Tests
{
public class... |
//namespace Uintra.Infrastructure.Providers
//{
// public interface IXPathProvider
// {
// string UserTagFolderXPath { get; }
// }
//}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using com.Sconit.Entity.Exception;
using com.Sconit.Utility;
using Telerik.Web.Mvc;
using com.Sconit.Web.Models;
using com.Sconit.Entity.INV;
using com.Sconit.Entity.VIEW;
using com.Sconit.Entity.SCM;
using com.S... |
using UnityEngine;
using System.Collections;
public class ZoneListController : MonoBehaviour
{
public static string s_zoneListURL = "";
// Use this for initialization
void Start ()
{
Debug.Log("zone list controller start");
StartCoroutine(LoadZoneList());
}
private IEnumerator LoadZoneList()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Entities.Common
{
public interface IBaseEntity
{
}
public abstract class BaseEntity<T>:IBaseEntity
{
public T Id { get; set; }
}
public abstract class BaseE... |
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using AutoFixture;
using FluentAssertions;
using MediatR;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.ViewFeatures;
using Moq;
using Newtonsoft.Json;
using NUnit.Framework;
using SFA.DAS.Authorizatio... |
using AbstractFactory.Classes.PizzaIngredientFactories.Ingredients;
namespace AbstractFactory.Classes.PizzaIngredientFactories
{
public class NyPizzaIngredientFactory : IPizzaIngredientFactory
{
public IDough CreateDough() => new ThinCrustDough();
public ISause CreateSause() => new MarinaraSaus... |
using System;
using System.Data.SqlClient;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using RimDev.AspNetCore.FeatureFlags.Tests.Testing.Configuration;
namespace RimDev.AspNetCore.FeatureFlags.Tests.Testing.Database
{
/// <summary>Base class for any System.Data.SqlClient database fixture.... |
using System;
using Vintagestory.API.Common;
using Vintagestory.API.Common.Entities;
using Vintagestory.API.MathTools;
using Vintagestory.API.Server;
using Vintagestory.GameContent;
namespace OreCrystals
{
class EntityCrystalGrenade: Entity
{
private const double grenadeVerticalSpeed = 5;
priv... |
using Infra.Context;
using Welic.Dominio.Models.Uploads.Maps;
using Welic.Dominio.Models.Uploads.Services;
using Welic.Dominio.Patterns.Repository.Pattern.Repositories;
using Welic.Dominio.Patterns.Service.Pattern;
namespace Services.Uploads
{
public class UploadsService : Service<UploadsMap>, IUploadsService
... |
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class FSDEngagedEvent : Event
{
public const string NAME = "FSD engaged";
public const string DESCRIPTION = "Triggered when your FSD has engaged";
public const string SAMPLE = @"{""timestamp"":""2016-08-09T08:... |
using Newtonsoft.Json;
namespace Settlement.Classes.Other
{
class DataConfig
{
[JsonProperty("server_epayment")]
public static string ServerEPayment { get; set; }
[JsonProperty("server_epass")]
public static string ServerEPass { get; set; }
[JsonProperty("database_nam... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.