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namespace CustomerBarcodeGenerator; internal static class BarcodeUtils { public static IEnumerable<Bar> Generate(string data) { return GenerateBarcodeCharacters(data).SelectMany(t => ConvertToBars(t)); } private static IEnumerable<BarcodeCharacter> GenerateBarcodeCharacters(string data) {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _02.BankAccounts { class Company : Customer { private string name; private string type; public string Name { get { return this.name; } ...
using NStack; using System; namespace Terminal.Gui { /// <summary> /// Specifies the border style for a <see cref="View"/> and to be used by the <see cref="Border"/> class. /// </summary> public enum BorderStyle { /// <summary> /// No border is drawn. /// </summary> None, /// <summary> /// The border ...
using System; using System.Threading.Tasks; using HealthVaultMobileSample.UWP.Helpers; using Microsoft.HealthVault.Clients; using Microsoft.HealthVault.Connection; using Microsoft.HealthVault.Record; using Windows.UI.Core; using Windows.UI.Xaml.Input; using Windows.UI.Xaml.Navigation; // The Blank Page item template ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Chapter04_01 { class Program { static void Main(string[] args) { string tmpStr1 = "15"; int tmpInt1 = Convert.ToInt32(tmpStr1); Con...
using System; using System.Dynamic; using System.IO; class CopyBinaryFile { static void Main() { FileStream fsRead = new FileStream(@"../../test.JPG", FileMode.Open); FileStream fsWrite = new FileStream(@"../../test_copy.JPG", FileMode.Create); using (fsRead) { usin...
using System.Collections.ObjectModel; using System.ComponentModel; namespace Shipwreck.TypeScriptModels.Declarations { // 8.4.2 public sealed class MethodDeclaration : FunctionDeclarationBase, IClassMember, IInterfaceMember, ICallSignature { /// <summary> /// Gets or sets the value represe...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DA { public class GetInformation { public IQueryable<Posts> GetPosts { get; set; } public IQueryable<Pages> GetPages { get; set; } public IQueryable<Categories>...
using SGCFT.Dominio.Entidades; namespace SGCFT.Dominio.Contratos.Repositorios { public interface IUsuarioRepositorio { bool ValidarEmailCadastrado(string email); bool ValidarDocumentoCadastrado(long documento, bool isCpf); void Inserir(Usuario usuario); void Alterar(Usuario usu...
namespace Fingo.Auth.Domain.CustomData.ConfigurationClasses.Project { public class NumberProjectConfiguration : ProjectConfiguration { public int Default { get; set; } public int LowerBound { get; set; } public int UpperBound { get; set; } } }
using Quokka.RISCV.Integration.DTO; using Quokka.RISCV.Integration.RuleHandlers; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading.Tasks; namespace Quokka.RISCV.Integration.Engine { public class Toolchain : IDisposable { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.SqlClient; using System.Data; using FXB.Data; using FXB.DataManager; using FXB.Common; namespace FXB.DataManager { class HYMgr { private static HYMgr ins; privat...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using Dapper; using PluginDevelopment.Helper; using PluginDevelopment.Helper.Dapper.NET; using PluginDevelopment.Model; namespace PluginDevelopment.DAL.DapperDal { public class Da...
namespace tenpay { using System; using System.Collections; using System.Text; using System.Xml; public class ClientResponseHandler { private string charset = "gb2312"; protected string content; private string debugInfo; private string key; protected Hash...
using System ; using System.Collections.Generic; using System.Linq ; using System.Text; using System.Xml.Serialization; using KartObjects; namespace KartExchangeEngine { [Serializable] public class ФайлОбмена { [XmlAttribute] public string КонечнаяДатаВыгрузки { get; set; } [XmlAtt...
using System; using System.IO; using System.Threading; using log4net; namespace Cradiator.Config { public interface IConfigFileWatcher { void Start(); } public class ConfigFileWatcher : IConfigFileWatcher { static readonly ILog _log = LogManager.GetLogger(typeof(ConfigFileWatcher).Name); const long DelayI...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace StanbicIBTC.BotServices.Models { public class QuestionsBank { public int Id { get; set; } public string Question { get; set; } public bool? Answer { get; set; } public bool? IsAnswer ...
using System.Collections; using System.Collections.Generic; using UnityEngine; [CreateAssetMenu(menuName ="Flock/Filter/Obsctacle")] public class ObstacleFilter : ContextFilter { public LayerMask mask; public override List<Transform> Filter(Boids boid, List<Transform> original) { List<Transform>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Web.Mvc; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Response.General; using Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual; using Pe.Stracon.SGC.Presentacion.Core.Vi...
using UnityEngine; using System.Collections; public class RandomizeBlockSpawn : MonoBehaviour { public Transform spawnPoint; public GameObject[] objectToSpawn; public GameObject finalBlock; public float TimeRemaining; // Use this for initialization void Start () { SpawnTimer(); } // Update is called o...
using System; using System.Data; using System.Configuration; using System.Web; using System.Web.UI.WebControls; using System.IO; using CIPMSBC; public partial class AwardNotificationReqest : System.Web.UI.Page { private CamperApplication _objCamperApplication = new CamperApplication(); private General _objGen ...
using System.Collections.Generic; using ServiceDeskSVC.Domain.Entities.ViewModels.AssetManager; namespace ServiceDeskSVC.Managers { public interface IAssetManagerModelsManager { List<AssetManager_Models_vm> GetAllModels(); bool DeleteModelById(int id); int CreateModel(AssetManage...
using SFA.DAS.CommitmentsV2.Api.Client; using SFA.DAS.CommitmentsV2.Api.Types.Requests; using SFA.DAS.CommitmentsV2.Shared.Interfaces; using SFA.DAS.ProviderCommitments.Web.Models.Cohort; using System.Threading.Tasks; namespace SFA.DAS.ProviderCommitments.Web.Mappers.Cohort { public class ConfirmEmployerViewModel...
namespace RepositoryInterface { public interface IRepository<T> : IReadOnlyRepository<T> where T : class { int Update(T entity); int InsertOnSubmit(T entity); int DeleteOnSubmit(T entity, bool deleteOnCascade = false); int SaveChanges(); } }
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.IO; using System.Linq; using System.Reflection; using System.Text; namespace DistCWebSite.Core.Entities { public class Contract { /// <summary> /// 年度承诺开始时间 /// </summary> public int AnnualCommitment...
using UnityEngine; using System.Collections; public class shoot : MonoBehaviour { public static float CDRED, CDGREEN, CDBLUE; public float bulSpeed, shotTimer; public GameObject bullet, barrel; public int timer; // Use this for initialization void Start () { timer = 0; } // Up...
using System; using System.Collections.Generic; using System.Text; #nullable enable namespace NW.ManyQueues.Test { class TestPluginReflection: IPluginStep1 { public TestPluginReflection() { } public int GetPriority() { return 1; } public FirePluginResult GetR...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using ELearningPlatform.Models; namespace ELearningPlatform.Data { public class ModuleData { public const string DataTypeImg = "img"; public const string DataTypeString = "string"; private...
using System; using System.Collections.Generic; using System.Text; using System.Linq; using BenefitDeduction.EmployeesSalary; namespace BenefitDeduction.EmployeeBenefitDeduction.Employees.Calculators { public class CalculateDeductionDetailRespository : ICalculateDeductionDetailRespository { public Cal...
using Microsoft.EntityFrameworkCore.Migrations; namespace Voluntariat.Data.Migrations { public partial class Add_Columns_To_NGO : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<string>( name: "HeadquartersAddre...
using EddiEvents; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Text.RegularExpressions; using Utilities; namespace EddiSpeechResponder { /// <summ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ingresso.TestePauloRocha.Model { [Table("SES_SESSOES")] public class Sessoes { ...
using gView.Framework.Data; using gView.Framework.Data.Metadata; using gView.Framework.Geometry; using gView.Framework.IO; using gView.Framework.system; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace gView.DataSources.OGR { [gView.Framework.system.RegisterPlugIn("7a972c29-4...
using System; using System.Globalization; using System.Windows.Data; using System.Windows.Markup; using Cradiator.Model; using Cradiator.Services; namespace Cradiator.Converters { [MarkupExtensionReturnType(typeof(ImagePathConverter))] public class ImagePathConverter : MarkupExtension, IValueConverter { readonly ...
using Microsoft.EntityFrameworkCore.Migrations; namespace AnyTest.DbAccess.Migrations { public partial class AddCourseToPrecondition : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropPrimaryKey( name: "PK_Pre...
using System; namespace DivideAndConquer { class Program { static int MaxElem(int[] array, int start, int end) { var length = end - start + 1; if (array == null || array.Length == 0 || length < 1) throw new InvalidOperationException(); else ...
/******************************************************************************\ * Copyright (C) 2012-2016 Leap Motion, Inc. All rights reserved. * * Leap Motion proprietary and confidential. Not for distribution. * * Use subject to the terms of the Leap Motion SDK Agreement available at ...
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Helpers; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.ContentItemVersions; using Microsoft.Extensions.Configuration; using OrchardCore.ContentManagement; namespace DFC.ServiceTaxonomy.GraphSync.GraphSyncers.ContentItemVersions { public class Publishe...
using System; using Atc.Rest.Extended.Options; using Atc.Rest.Options; using Microsoft.Extensions.Configuration; // ReSharper disable InvertIf // ReSharper disable once CheckNamespace namespace Microsoft.Extensions.DependencyInjection { public static class RestApiExtendedExtensions { public static ISer...
using Autofac; using Autofac.Extras.DynamicProxy; using KMS.Twelve.Controllers; using KMS.Twelve.Message; using KMS.Twelve.Test; using System.Linq; using System.Reflection; using Module = Autofac.Module; namespace KMS.Twelve { public class DefaultModule : Module { protected override void Load(Containe...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace ConFutureNce.Models { public class Reviewer : UserType { [Display(Name = "Scientific title")] ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.SQLite; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApp1 { public partial class Form1 : Form { ...
using System; using System.IO; using Sibusten.Philomena.Api.Models; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; namespace Sibusten.Philomena.Client.Images { public class PhilomenaImage : IPhilomenaImage { public ImageModel Model { get; private init; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Welic.Dominio.Models.City.Map; using Welic.Dominio.Models.City.Service; using Welic.Dominio.Patterns.Repository.Pattern.Repositories; using Welic.Dominio.Patterns.Service.Pattern; namespace Servic...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ereditariea { class Program { static void Main(string[] args) { //BaseClass baseclass1 = new BaseClass(); DerivedClass derivedclass = new Derive...
using System; using System.Windows.Forms; namespace gView.Framework.UI.Dialogs { public partial class FormAddNetworkDirectory : Form { public FormAddNetworkDirectory() { InitializeComponent(); } private void btnGetPath_Click(object sender, EventArgs e) { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BulletKill : MonoBehaviour { void OnTriggerEnter (Collider kabe) { if (kabe.tag == "kabe") { Destroy (this.gameObject); } } }
using System.Collections.Generic; namespace Boxofon.Web.Helpers { public interface IUrlHelper { string GetAbsoluteUrl(string path); string GetAbsoluteUrl(string path, IDictionary<string, string> queryParameters); } }
using OnboardingSIGDB1.Domain.Cargos.Dtos; using OnboardingSIGDB1.Domain.Cargos.Validators; using OnboardingSIGDB1.Domain.Interfaces; using OnboardingSIGDB1.Domain.Notifications; using System.Linq; using System.Threading.Tasks; namespace OnboardingSIGDB1.Domain.Cargos.Services { public class ArmazenadorDeCargo ...
using FirebirdSql.Data.FirebirdClient; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Projekt_3_Schichten_Architektur { public class Datenbankhaltung : IDatenhaltung { private FbConnection Connection; public Daten...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.Linq; using System.IO; using System.Windows.Forms; using System.Xml; using System.Xml.Serialization; namespace Kreczmerowka { [Serializable()] public class Problems { ...
using System; namespace ApplicationServices.Interfaces { public interface ISecurityService { bool IsCurrentUserAdmin { get; } string[] CurrentUserPermissions { get; } } }
namespace Sentry.Infrastructure; /// <summary> /// File logger used by the SDK to report its internal logging to a file. /// </summary> /// <remarks> /// Primarily used to capture debug information to troubleshoot the SDK itself. /// </remarks> public class FileDiagnosticLogger : DiagnosticLogger { private readonl...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace XH.Shared.Setting { /// <summary> /// /// </summary> public class WebSiteConfig : SiteConfig { } }
namespace Microsoft.UnifiedPlatform.Service.Common.Telemetry { public class MetricContext : LogContext { public string MetricName { get; set; } public double Value { get; set; } public MetricContext() : base() { } public MetricContext(string metricName, double value, string co...
using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Data; namespace Beeffective.Converters { class TimeSpanToStringConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) ...
using System; namespace oaggoc { class Program { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); Random random = new Random(); int[] a = new int[n]; for (int i = 0; i < a.Length; i++) { a[i]...
using UnityEngine; using System.Collections; public class Room : MonoBehaviour { public int xIndex, zIndex; public Color[] roomColors = new Color[5]; Level levelManager; public string roomName = "Room Name Goes Here!"; // Use this for initialization void Start () { //print("Room " + xIndex + " : " + zInd...
using Hayaa.BaseModel; using Hayaa.BaseModel.Model; using Hayaa.Common; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Filters; using System; using System.Collections.Generic; namespace Hayaa.CompanyWebSecurity.Client { public class UserAuthorityFilterAttribute : ActionFilterAttribute { ...
using System; using Utilities; namespace EddiEvents { [PublicAPI] public class DropshipDeploymentEvent : Event { public const string NAME = "Dropship deployment"; public const string DESCRIPTION = "Triggered when exiting a military dropship at an on-foot conflict zone"; public cons...
using Microsoft.EntityFrameworkCore.Migrations; namespace HomeBaseCore.Migrations { public partial class AddRootFolderID : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<int>( name: "RootFolderID", ...
using Anywhere2Go.DataAccess.Entity; using Anywhere2Go.DataAccess.Object; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Web; namespace Claimdi.Account.Models { public class TaskViewModel { public TaskPicture TaskPicture { get; set; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using DBDiff.Schema.Model; namespace DBDiff.Schema.SQLServer.Generates.Model { public class Roles : SchemaList<Role, Database> { public Roles(Database parent) : base(parent) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace UI.Entidades { public class SaldoEvento { public decimal id_participante { get; set; } public decimal id_evento { get; set; } public string nombre_evento { get; set; } public string f...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace MyNurserySchool.Models { public class Class { #region Parameteres public int Id { get; set; } public string Name { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Herança { class Professor:Pessoa { private float salario; public float Salario { get { return salario; ...
// Copyright (c) 2018 FiiiLab Technology Ltd // Distributed under the MIT software license, see the accompanying // file LICENSE or or http://www.opensource.org/licenses/mit-license.php. using FiiiCoin.Business; using FiiiCoin.Models; using FiiiCoin.Utility; using FiiiCoin.Utility.Api; using McMaster.Extensions.Comma...
/* The MIT License (MIT) * * Copyright (c) 2018 Marc Clifton * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, ...
using UnityEngine; using System.Collections; using UnityEngine.Networking; //using System.Linq; class MessageBaseInstance : MessageBase { public string networkmsg = ""; } class InstanceMsgTypes { public static short PLAYER_REQUEST_INFO = 1001; public static short SERVER_RESPONSE_INFO = 1002; public static short ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using HaiLangThreeCountriesKill.Models; using NHibernate; using NHibernate.Criterion; namespace HaiLangThreeCountriesKill.Managers { class UserManager : IUserManager { /// <summary> ...
// Utility.cs // using System; using System.Collections; using System.Html; using System.Runtime.CompilerServices; using jQueryApi; namespace SportsLinkScript.Shared.Html { [IgnoreNamespace] [Imported] public sealed class H5ScriptElement : Element { public string ReadyState; public str...
using PhotonInMaze.Common.Controller; using PhotonInMaze.Common.Flow; using PhotonInMaze.Provider; using UnityEngine; namespace PhotonInMaze.GameCamera { internal class CameraConfiguration : FlowBehaviour { [SerializeField] [Range(0.5f, 2f)] private float cameraSpeed; internal fl...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; [Serializable] public class PlayerData { [SerializeField] private string _nameSave = "save"; // name of the save state [SerializeField] private SaveTime _timeOfSaveState; [SerializeField] private SaveP...
using Prism.Commands; using Prism.Mvvm; using Prism.Navigation; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PrismPopupSample.ViewModels { public class MainPageViewModel : BindableBase, INavigatingAware { private INavigationService _navigationService ...
using GatewayEDI.Logging.Configuration; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Configuration; namespace GatewayEDI.Logging.UnitTests { /// <summary> ///This is a test class for FactoryConfigurationCollectionTest and is intended ///to contain all FactoryCon...
using System; namespace AnalogDisplay { /// <summary> /// Summary description for Adapter. /// </summary> public class Adapter { protected HardwareDevice device; protected string name; protected double currValue; public Adapter() { // // TODO: Add constructor logic here // ...
using BenchmarkDotNet.Attributes; using Sentry.Extensibility; namespace Sentry.Benchmarks; public class StackFrameBenchmarks { private SentryOptions _options = new(); private SentryStackFrame[] data; [Params(1000)] public int N; [GlobalSetup] public void Setup() { data = new Sent...
using System; using System.Collections.Generic; namespace AMS.Models { public partial class Expenses { public long Id { get; set; } public string Name { get; set; } public string Details { get; set; } public decimal Amount { get; set; } public DateTime Date { get; set; ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using Shipwreck.TypeScriptModels.Declarations; namespace Shipwreck.TypeScriptModels.Decompiler.Transformations.Members { [TestClass] public class PropertydDeclarationTest { private abstract class TestClass { public int AutoInt...
using System; using System.Collections.Generic; using System.Text; namespace _10._Student_Groups { public class Town { public string Name { get; set; } public int SeatsCount { get; set; } public List<Student> Students { get; set; } public Town(string name, int seat...
using LogicaNegocio; using ProyectoLP2; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Formularios { public partial class G...
using Microsoft.Win32; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windo...
using CurrencyLibs.Interfaces; using System.Collections.Generic; namespace CurrencyMVCApp.ViewModels { public class RepoViewModel { public ICurrencyRepo repo; public RepoViewModel(ICurrencyRepo repo) { this.repo = repo; } public double TotalValue { ...
using System; using System.Collections.Generic; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.Owin; using Microsoft.Owin.Security; using Microsoft.Owin.Security.Infrastructure; using ServerApi.Services.Devices; [assembly: OwinStartup(typeof(ServerApi.Startup))] // https://dotnetcodr.com...
using System; using System.Text; using System.Collections; using System.Xml; using System.Data; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Resources; using System.Reflection; using System.Globalization; using System.Threading; using Teleri...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace Assistenza.BufDalsi.Web.Models.SensoreViewModels { public class UpdateSensoreViewModel { public int ipt_Id { get; set; } public int clt_id { g...
using System; using System.Windows; using System.Diagnostics; using NLog; namespace RAM.Classes { internal class StartProgram { private static readonly Logger Logger = LogManager.GetCurrentClassLogger(); public void Start(string comp) { try { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using GFW; namespace CodeX { public class MapManager : ManagerModule { private const uint LogicWidth = 100u; private const uint LogicHeight = 100u; private Dictionary<uint, Map> mapCacher = new Dictionary<u...
using System; using System.Globalization; using Framework.Core.Common; using Tests.Data.Van.Input; using NUnit.Framework; using OpenQA.Selenium; namespace Tests.Pages.Van.Main.Events.EventWizardNewPageTabs { public class ShiftsTab : EventWizardNewPageTab { #region Element Declarations ...
using LuckyMasale.BAL.Managers; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Http; namespace LuckyMasale.WebApi.Controllers { public class DistributorController : ApiController { #region Properties private Lazy<IDistributor...
using System.Collections.Generic; namespace NumericProblems.Problems { public static class Sets { private static readonly Dictionary<int, bool> _memo; private static readonly Dictionary<int, KeyValuePair<int, int>> _prev; static Sets() { _memo = new Dictionary<int, bool>(); _prev = new Dictionary<int,...
using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Collections; public class SecretUI : MonoBehaviour { public static SecretUI instance; [System.Runtime.InteropServices.DllImport("__Internal")] extern static public void LaunchShareWidget(int score, bool isHighScore); public Ga...
using Alabo.Domains.Entities; using Alabo.Extensions; using Alabo.Framework.Core.WebApis.Controller; using Alabo.Framework.Core.WebApis.Filter; using Alabo.Framework.Reports.Domain.Entities; using Alabo.Framework.Reports.Domain.Services; using Alabo.UI.Design.AutoReports; using Alabo.UI.Design.AutoReports.Dtos; using M...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.SQLite; namespace OCR_project { public partial class Form5 : Form { string name; ...
using Acr.XamForms.Mobile.IO; using GalaSoft.MvvmLight.Views; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ALFC_SOAP.ViewModel { public class FileSystemViewModel { private readonly IFileSystem fileSystem; publi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; [System.Serializable] public class SoundLibraryVO { // public const string ASSET_ private List<SoundVO> pool = new List<SoundVO>(); SoundLibraryVO() {} // public static SoundVO GetSoundByAsset(string a) // { // foreac...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CaveiraMinion : MonoBehaviour { public GameObject projetil; public Transform ondeNasco; Transform target; public float tempoDeEspera = 5; public float tempoAtual; public float tempo = 1; [Seriali...
using Alabo.Web.Mvc.Attributes; using System.ComponentModel.DataAnnotations; namespace Alabo.Framework.Core.Enums.Enum { [ClassProperty(Name = "货品类型")] public enum MarketEnum { /// <summary> /// 女装男装 /// </summary> [Display(Name = "女装男装", Description = "blue")] [L...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Classes { public static class Messages { public const string cSuccessfull = "عملیات انتقال با موفقیت انجام پذیرفت" + "\n" + ";-)"; public const string cErr = "خطا"; ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MySql.Data.MySqlClient; using System.Data; using System.Configuration; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, Event...