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using System; using System.Configuration; using System.Data; using System.IO; using System.Text; namespace JDE_Integration_HDL { public class Common { private DataTable dtInputData = new DataTable(); private DataTable dtPersonData = new DataTable(); private DataTable dtLookupData = ne...
using System; using Microsoft.AspNetCore.Mvc; namespace Zitadel.Spa.Dev.Controller { [Route("unauthed")] public class UnauthorizedApi : ControllerBase { [HttpGet] public object UnAuthedGet() => new { Ping = "Pong", Timestamp = DateTime.Now }; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Trees { /// <summary> /// Get the different paths in a tree which sums up to the given value /// </summary> class TreePathSumsToValue { /// <summa...
namespace GatewayEDI.Logging.Factories { /// <summary> Factory to log to the console. </summary> public class ConsoleLogFactory : NamedLogFactoryBase<ConsoleLog> { /// <summary> Creates a named log. </summary> /// <param name="name"> Name of the log to create. </param> /// <returns>...
using AutoMapper; using LocusNew.Core.AdminViewModels; using LocusNew.Core.Models; using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using PagedList; using System.IO; using LocusNew.Core; namespace LocusNew.Areas.Admin.Controllers { [Authorize] public class ListingsManagerController :...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class AudioManager : MonoBehaviour { public AudioSource music; public Slider volume; public Slider fxVolume; void Start() { volume.value = PlayerPrefs.GetFloat("MusicVolume"); ...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace Coldairarrow.Entity.Sto_BaseInfo { /// <summary> /// Sto_StoreUnit /// </summary> [Table("Sto_StoreUnit")] public class Sto_StoreUnit { /// <summary> /// Id ...
using ConfigureSettings.API.Context; using ConfigureSettings.API.Repository; using Microsoft.EntityFrameworkCore; using System.Collections.Generic; using System.Threading.Tasks; namespace ConfigureSettings.API.Models.DataManager { public class AplicationManager : IDataRepository<Aplications> { readonl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LiveDemoLecture { class LectureDemo { static void Main(string[] args) { Console.WriteLine(5 % 2); Console.WriteLine(1.5 / 0.0); //t...
using System.Collections.Generic; using MealTime.Interface; namespace MealTime.Domain { public abstract class BaseOrderRule : IRule { protected IDictionary<int, string> dishMap; protected IEnumerable<int> dishes; protected IList<string> output; public BaseOrderRule(IDictionary...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using MobilePhoneRetailer.DataLayer; namespace MobilePhoneRetailer.BusinessLayer.Cart { public abstract class ICart { public abstract double getTotal(int custID); } }
using EduHome.Models.Base; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc.ModelBinding; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace EduHome.M...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.IO; using System.Threading.Tasks; using System.Windows.Forms; using Mond; namespace Mondbox { public partial class MainForm : Form { MondState m...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Fare { class Participant { public const double Speed = 160; virtual public string Effect() { string ProblemWithTheBody; if (Speed <= 1...
using Com.Colin.BusinessLayer; using Com.Colin.Model; using Com.Colin.Model.View; using System.Collections.Generic; using System.Web.Mvc; namespace Com.Colin.UI.Controllers { [Authorize(Roles = "Admin")] public class AnimalController : Controller { readonly IAnimalRepository repository; /...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AutoMapper; using ChatApplication.Dtos; using ChatApplication.Models; namespace ChatApplication.Helpers { public class AutoMapperProfile : Profile { public AutoMapperProfile() { ...
using Newtonsoft.Json; using System; namespace Repositories.Entities { public class ExchangeTable { [JsonProperty("table")] public string Table { get; set; } [JsonProperty("no")] public string No { get; set; } [JsonProperty("effectiveDate")] public DateTimeOff...
using System.Collections.Generic; using BL; using Shared.DTO; using System.Web.Http; using System.Web.Http.Results; using System.Net.Http; using System.Net; using System.Linq; namespace Nagarro_Exit_Test_Assignment.Controllers { public class HouseController : ApiController { public HttpResponseMessage...
using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Xml.Linq; using NHibernate.Cfg; using Xlns.BusBook.Core.DAL; namespace Xlns.BusBook.UnitTest { [TestClass] public class ConfigurationTest { [TestMe...
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace Dentistry { class Functions { public static string dateConvert(string date) { try { string[] str = date.Split('/'); if (str[1].Length ...
using System; namespace src.SmartSchool.WebAPI.V1.Dtos { /// <summary> /// Versão 1: classe responsável pela difinição de propriedade de registros da entidade Professor. /// </summary> public class ProfessorRegistrarDto { /// <summary> /// Identificação de chave no banco de dados. ...
namespace Vapoteur.Models { public class Accumulateur { public int Id { get; set; } public string Marque { get; set; } public int DechargeMax{ get; set; } public int Capacité{ get; set; } } }
using Arcgis.Directions.BL.Services; using Arcgis.Directions.BL.SSOAuth; using Arcgis.Directions.VM; using System.Configuration; using System.Linq; using System.Web.Mvc; namespace Arcgis.Directions.UI.Controllers { public class HomeController : Controller { PoiService _poiService; public Act...
namespace BoatSimulator { using System; public class StartUp { public static void Main() { char firstBoat = char.Parse(Console.ReadLine()); char secondBoat = char.Parse(Console.ReadLine()); int num = int.Parse(Console.ReadLine()); int points...
using Pe.Stracon.Politicas.Aplicacion.Core.Base; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Request.General; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Response.General; using System.Collections.Generic; namespace Pe.Stracon.Politicas.Aplicacion.Core.ServiceContract { /// <summary> /// Def...
using Foundation; using Microsoft.Maui.LifecycleEvents; using Sentry.Maui.Internal; using Sentry.Maui.Tests.Mocks; namespace Sentry.Maui.Tests; public partial class SentryMauiAppBuilderExtensionsTests { [Fact] public void UseSentry_BindsToApplicationStartupEvent_iOS() { // Arrange var appl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Xlns.BusBook.Core.Model; using Xlns.BusBook.Core.Repository; namespace Xlns.BusBook.Core { public class UtenteManager { public void Save(Utente utente) { if (utente.Id != 0 && utente.Agenzia...
using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Input.StylusPlugIns; using System.Windows.Media; namespace Client.Helpers.Paint { public class W2_DrawEllipse : W0_DrawObject { public W2_DrawE...
using System; using System.Collections.Generic; using System.Linq; using Autofac; using Ricky.Infrastructure.Core.ObjectContainer.Dependency; namespace Ricky.Infrastructure.Core.ObjectContainer.Autofac.DependencyManagement { public class AutofacContainerManager : IContainerManager { private IContainer...
using UnityEngine; using System.Collections; public class Turret : MonoBehaviour { /// <summary> /// The body rotation. /// </summary> [SerializeField] private Rotation bodyRotation = null; /// <summary> /// The gun rotation. /// </summary> [SerializeField] private Rotation gunRotation = null; /// <summar...
using MediaBrowser.Controller.Drawing; using MediaBrowser.Model.Dto; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using MediaBrowser.Controller.Library; namespace MediaBrowser.Controller.LiveTv { /// <summary> /// Represents a single live tv back end (n...
using Anywhere2Go.DataAccess; using Anywhere2Go.DataAccess.Entity; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Anywhere2Go.Business.Master { public class LogGoogleAPILogic { MyContext _context = null; public LogG...
using System; using System.Collections.Generic; using System.Net; using System.Text.RegularExpressions; namespace WindowsFormsApplication1 { class WebHandler { public String url; static int count; WebClient client; List<string> links = new List<string>(); List<string> images = new List<string>(); public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using AxisPosCore.Common; using KartObjects; namespace AxisPosCore { public class CancelSubtotalActionExecutor:POSActionExecutor { public CancelSubtotalActionExecutor(POSActionMnemonic action) : base(acti...
using NUnit.Framework; using NUnitTestProject1.Methods; namespace NUnitTestProject1.JavaAlertsTest { public class JavaAlertests { private JavaScriptAlerts JavaScriptAlerts1 = new JavaScriptAlerts(); // Test for JavaScript Alerts [Test, Order(1)] public voi...
using API.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace API.Dtos { public class UserBudgetDto { public List<User> users { get; set; } public int RecordCount {get; set;} public int PageCount {get; set; } publ...
using Alabo.Cloud.Support.Domain.Enum; using Alabo.Domains.Entities; using Alabo.Domains.Enums; using Alabo.Validations; using Alabo.Web.Mvc.Attributes; using MongoDB.Bson.Serialization.Attributes; using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace ...
using Alabo.Web.Mvc.Attributes; using System.Collections.Generic; namespace Alabo.Framework.Core.WebUis.Models.Lists { /// <summary> /// 通过列表输出,对应前端Api接口 /// </summary> [ClassProperty(Name = "链接")] public class ListOutput : BaseComponent { /// <summary> /// 样式格式,不通的数据可能显示...
using AutoMapper; using Backend.Communication.SftpCommunicator; using Grpc.Core; using IntegrationAdapters.Apis.Grpc; using IntegrationAdapters.Apis.Http; using IntegrationAdapters.Dtos; using IntegrationAdapters.MapperProfiles; using System; using System.Collections.Generic; using System.IO; using System.Net.Http; us...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using EBS.Infrastructure.Extension; using EBS.Domain.Entity; using Dapper.DBContext; namespace EBS.Domain.Service { public class TransferOrderService { IDBContext _db; public Trans...
using System; using System.Collections.Generic; using System.Text; namespace CPClient.Domain.Entities { public class TelefoneTipo : BaseEntity { public string Descricao { get; set; } public virtual ICollection<ClienteTelefone> ClienteTelefone { get; set; } } }
namespace ClosestTwoPoints { using System; using System.Collections.Generic; using System.Linq; public class StartUp { public static void Main() { var n = int.Parse(Console.ReadLine()); var points = new List<double>(); var firstPoin...
using System; namespace Atomic.DbProvider { /// <summary> /// 执行DB语句后返回无记录结果集 /// </summary> public sealed class DbNonRecord : DbRecordBase { #region Constructors /// <summary> /// 构造函数 /// </summary> public DbNonRecord() : base() { } #endregion ...
using System.Collections.Generic; using System.IO; using System.Reflection; using log4net; namespace TagParsing { /// <summary> /// This class provides the character input stream to the Parser class. /// It supports a pushback queue to assist the Parser class deal with unexpected input. /// </summary> ...
//using System.Collections; //using System.Collections.Generic; //using UnityEngine; //using UnityEngine.UI; //public class DialogueSystem : MonoBehaviour { // //potato1 // public static DialogueSystem Instance { get; set; } // public List<string> dialogueLines = new List<string>(); //list of things we can p...
namespace CurrencyLibs.Interfaces { public interface IBankNote : ICurrency { public int Year { get; } } }
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Design; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.Extensions.Configuration; using SSDAssignmentBOX.Models; using System.IO; namespace SSDAssignmentBOX { public class SSDAssignmentBOXContextFactory : IDesignTimeDbCon...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace JDWinService.Model { public class Json_Bill_Page1 { public page1 Page1 { get; set; } public class page1 { public string FBillNo { get; set; } ...
using Abstract; using Autodesk.Revit.DB; using Autodesk.Revit.DB.Mechanical; using Autodesk.Revit.DB.Plumbing; using Autodesk.Revit.UI; using Autodesk.Revit.UI.Selection; using GUI; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using Syst...
using Dwjk.Dtp; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using trade.client.Trade; using trade.client.UIUtils; using stati...
using Microsoft.AspNetCore.Http; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace HttpContextSubs { public class SessionSub : ISession { public bool IsAvailable { get; } public string Id { get; } public IEnumerable<string> Keys => _dic.Keys;...
namespace BudgetApp_v11.Shared { public enum InOutType { Unknow, In, Out } }
using System; using System.Collections.Generic; using System.Data; using System.IO; using System.Linq; using System.Text; namespace BradfordLaserTagStats { public class GameData : LaserTagEntity { public GameData(object[] details, List<string> fieldNames, List<Type> fieldTypes) : base(details, fieldNa...
using System.Collections.Generic; using System.Linq; namespace Euler_Logic.Problems.AdventOfCode.Y2018 { public class Problem02 : AdventOfCodeBase { public override string ProblemName { get { return "Advent of Code 2018: 2"; } } public override string GetAnswer() { ...
using System; namespace Tuple { public class StartUp { public static void Main(string[] args) { string[] firstLine = Console.ReadLine().Split(); string fullName = firstLine[0] + " " + firstLine[1]; string address = firstLine[2]; string[] secondL...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading; namespace ConsoleApp1 { class HandleServer { private TcpClient serverSocket; private int serverID; HashSet<string> clientsList; ...
namespace Sila.Controllers { using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using MongoDB.Bson; using MongoDB.Driver; using MongoDB.Driver.Linq; using Sila.Models.Database; using Sila.Models.Rest.Requests; using Sila.Services.MongoDb; /// <summa...
namespace ExtractSentencesByKeyword { using System; using System.Linq; using System.Text.RegularExpressions; public class StartUp { public static void Main() { var keyWord = Console.ReadLine(); var text = Console.ReadLine() .Split(new char[] ...
using System; using System.Collections.Generic; using System.Text; namespace Library { public class SampleSettings { public string ComputerName { get; set; } public string ConfigValue { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using static PlayerPrefsX; public class QuizHandlerScript : MonoBehaviour { [SerializeField]Text _soalnya, _pilA, _pilB, _pilC, _pilD; string _kunci; [SerializeField]GameObject _ifTrue, _ifFalse; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MIDIDotNet; namespace Launchpad { public delegate void ButtonPressDelegate(bool pressed); public delegate void GridButtonPressDelegate(int x, int y, bool pressed); public class Controller : IDisposabl...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Windows.Input; namespace Quick_Note { public par...
using System; using System.Collections.Generic; namespace GFW { public class BusinessManager : ServiceModule<BusinessManager> { class MessageObject { public string target; public string msg; public object[] args; public bool isCall; } ...
using System; using System.Net; using System.Net.Mail; namespace Langium.Domain { public class GmailSMTPHelper { private readonly string _smtpUrl = "smtp.gmail.com"; private readonly int _port = 587; private readonly string _email = "langium.dictionary@gmail.com"; private re...
using Pe.Stracon.SGC.Aplicacion.TransferObject.Base; using System; using System.Collections.Generic; namespace Pe.Stracon.SGC.Aplicacion.TransferObject.Request.Contractual { /// <summary> /// Representa el objeto request del contrato corporativo /// </summary> /// <remarks> /// Creación : GMD...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using SpeedSlidingTrainer.Core.Model.State.Validation; using SpeedSlidingTrainer.CoreTests.Utils; namespace SpeedSlidingTrainer.CoreTests.Model.State.Validation { [TestClass] public partial class BoardValidatorTests { [TestMethod] ...
using System.Net; using Bulksign.Extensibility; namespace CustomIpGeolocationProvider { public class CustomIpGeolocationProvider : IIPGeolocationProvider { public IJsonSerializer JsonSerializer { get; set; } public event LogDelegate Log; public string RunIpGeolocation(IPAddress address) { //...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CoinSpawner : MonoBehaviour { [SerializeField] private GameObject coinPrefab; void Start() { //spawns 2 coins for now GameObject coin = Instantiate(coinPrefab, new Vector3(13,0...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace _3_Rage_Quit { public class _3_Rage_Quit { public static void Main() { var input = Console.ReadLine().ToUpper(); var pattern = new Reg...
using System.Collections.Generic; using System.Linq; using DFC.ServiceTaxonomy.JobProfiles.Module.Models; namespace DFC.ServiceTaxonomy.JobProfiles.Module.Interfaces { public interface ISkillFrameworkBusinessRuleEngine { IQueryable<OnetSkill> GetAllRawOnetSkillsForOccupation(string onetOccupationalCod...
using EmptyFlow.ConsolePresentation.Enumerators; namespace EmptyFlow.ConsolePresentation { public interface IElement { int Width { get; set; } int Height { get; set; } int ActualWidth { get; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace learn_180412_tmp { public class Point { public string point; public int x { get { return int.Parse(point....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Final_Exam { class Dog { public string name; public string breed; private int age; public string color; public Dog(string name, string breed...
using Alabo.Web.Mvc.Attributes; using System.ComponentModel.DataAnnotations; namespace Alabo.Framework.Core.Enums.Enum { /// <summary> /// 频道枚举 /// </summary> [ClassProperty(Name = "频道枚举")] public enum ChannelType { [LabelCssClass(BadgeColorCalss.Success)] [Display(Name = "文章...
using ProjetctTiGr13.Domain.FicheComponent; namespace ProjetctTiGr13.Domain { public interface IFiche { public int IdFiche { get; set; } public string IdJoueur { get; set; } public string Equipement { get; set; } public string CapaciteEtTrait { get; set; } public string...
using System; namespace _12_Lesson { class Program { static void Main(string[] args) { int x = -1; int y; y = 2; var a = 1; /* есть сложные типы которые имеют длинную запись, в этом случае * применяют var ...
// File Prologue // Name: Darren Moody // CS 1400 Section 005 // Project: CS1400 Lab 11 // Date: 10/03/2013 // // I declare that the following code was written by me or provided // by the instructor for this project. I understand that copying source // code from any other source constitutes cheating, and that I wi...
using UnityEngine; using System.Collections; public class LivingEntity : MonoBehaviour, IDamageable { // This is a parent class for anything "living", i.e. can (at least) take and (optionally) deal damage. public float startingHealth; protected float health; protected bool dead; public event System....
namespace ComputersApplication { using System.Collections.Generic; public class Computer { //fields private readonly LaptopBattery battery; //constructors internal Computer(ComputerTypes type, ComputerCpu cpu, ComputerRam ram, IEnumerable<HardDrive> hardDrives, HardDrive vi...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Rotate : MonoBehaviour { Quaternion rotate; // Use this for initialization void Start () { } void Update() { if (Input.GetKey(KeyCode.D)) { transfor...
using UnityEngine; using System.Collections; public class Movement : MonoBehaviour { [SerializeField]private Transform _playerSprite; [SerializeField]private float _movementSpeed; private Rigidbody2D _rb2D; private float _moveDirection; void Start () { _rb2D = GetComponent<Rigidbody2D>...
// <copyright file="MasterDataBL.cs" company="Caspian Pacific Tech"> // Copyright (c) Caspian Pacific Tech. All rights reserved. // </copyright> namespace SmartLibrary.Services { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BlogEngine.Domain.Entities { public class Comment { public int CommentId { get; set; } public string Content { get; set; } public DateTime DateCreated { get; se...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ExplosionBehavior : MonoBehaviour { //this is the behavior of the explosion when an enemy dies // Use this for initialization void Start () { } // Update is called once per frame void Update () { this.t...
using System; using System.Collections.Generic; using System.IO; using System.Text; namespace CommandLine { public class Example { public static ExampleOptions Options = new ExampleOptions(); public static int Main(string[] args) { try { Options...
using System.Collections.Generic; namespace E7 { public class Argentina { List<Alfajor> alfajores = new List<Alfajor>(); public Argentina(){ Alfajor alfajor1 = new Alfajor("Triple fruta", 100, "Waymayen"); Alfajor alfajor2 = new Alfajor("Triple chocolate", 50, "Capitan ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Numerics; namespace _09.CatalanNumbers { class CatalanN { static void Main() { Console.WriteLine("Enter witch Catalan number you want to see: "); ...
using System.Runtime.InteropServices.WindowsRuntime; namespace Interpreter { public class ManyExpression : Expression { public override string One() { return "C"; } public override string Nine() { return "CM"; } public override ...
using System; using System.Collections.Generic; using System.Text; namespace Kulula.com.Models { class PreferredClass { public int PreferredClassID { get; set; } public int AirportID { get; set; } public string PreferredClassType { get; set; } public string FlightType { get; se...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; using System.IO; namespace StockAnalyzer { public partial...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class BackGroundScroller2 : MonoBehaviour { public float speed1 = 0; public float speed2 = 0; public static BackGroundScroller2 current; float pos1 = 0; float pos2 = 0; public Texture[] textures; // Use ...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace FIMMonitoring.Domain { public class Import : EntityBase { public DateTime? CreatedAt { get; set; } [StringLength(10)] public string Encoding { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using DocGen.ObjectModel; using Word = DocumentFormat.OpenXml.Wordprocessing; using DocumentFormat.OpenXml; namespace DocGen.OOXML { /// <summary> /// Responsible for converting a given Chapter object to formatt...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Integer.Domain.Agenda { public class TipoEvento { public string Id { get; set; } public string Nome { get; set; } //public int NivelPrioridade { get; set; } } }
namespace Exercises.Models.Queries { using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using CodeFirstFromDatabase; /// <summary> /// Problem10 - Employee with id 147 sorted by project names /// </summary> public class EmployeeWithId147Sor...
using System; using System.Collections.Generic; using System.Text; using ParPorApp.Views; using Xamarin.Forms; namespace ParPorApp.ViewModels { public class MasterPageViewModel { public UserViewModel UserViewModel { get; set; } public MainPageMaster.MainPageMasterViewModel MainPageMasterViewMo...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class CallPauseScene : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { // When the Escape Key is pressed. open up ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CollaborativeFilteringUI.Core.Utils { public class Pair<T,W> : BaseNotification { public Pair(T item1, W item2) { Item1 = item1;...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Assertions.Must; public class NavBarButton { public RectTransform button; public Vector2 origin; public bool dirty; public float time; public bool selected; public NavBarButton(RectTransform _butt...
using System.Collections.Concurrent; using System.Collections.Generic; using NLog; using NLog.Targets; namespace Simple.Wpf.Composition.Core.Infrastructure { [Target("LimitedMemory")] public sealed class LimitedMemoryTarget : TargetWithLayout { private readonly ConcurrentQueue<string> _entries = n...