text stringlengths 13 6.01M |
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using AutoMapper;
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Linq;
using XH.Commands.Enterprises;
using XH.Commands.Enterprises.Base;
using XH.Domain.Enterprises;
using XH.Domain.Exceptions;
using XH.Infrastructure.Command;
using XH.Infrastructure.Domain.Repositori... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using DataAccess;
using DataAccess.Model;
using DataAccess.Repository;
using KioskClient.Domain;
using KioskClient.Properties;
using KioskClient.View;
namespace KioskClient.ViewModel
... |
using System.Collections.Generic;
using Agora.EventStore.Eventing;
namespace Agora.EventStore.EventStore
{
public interface IEventStore
{
void CreateStream(string streamName);
void AppendToStream(string streamName, IEvent eventData);
IEnumerable<IEvent> ReadFromStream(string streamName... |
namespace WebStore.DomainNew.ViewModels
{
public enum BreadCrumbType
{
None = 0,
Category = 1,
Brand = 2,
Item = 3
}
}
|
using IDI.Core.Common;
using IDI.Digiccy.Common.Enums;
using IDI.Digiccy.Models.Transaction;
namespace IDI.Digiccy.Domain.Transaction.Services
{
public interface ITransactionService
{
bool Running { get; }
void Start();
void Stop();
Result Bid(int uid, decimal price, decimal... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace SalesManagementDemo.Controllers
{
public class OrdersPageController : Controller
{
// GET: OrderPage
public ActionResult Index()
{
return View();
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestCameraScript : MonoBehaviour {
public Transform target;
private float xRot;
private float yRot;
public float ms = 2.0f;
public Vector2 distance = new Vector2(3,1);
public Vector2 angle = new Vector2(-15,45);
//... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
namespace Engine
{
public class EndScreenComp:BaseComponent
{
public TextRendererOnScreen TextRendererOnScreen;
public string Score { get; s... |
using Microsoft.AspNetCore.Http;
using System;
using System.Threading.Tasks;
namespace gView.Server.Middleware
{
public class XForwardedMiddleware
{
private readonly RequestDelegate _next;
public XForwardedMiddleware(RequestDelegate next)
{
_next = next;
}
... |
using UnityEngine;
using System.Collections;
public class BackGround : MonoBehaviour {
//public GameObject back;
private Vector2 initMousePos;
//sdfsfsd
public float minY=8,maxY=23,minX,maxX;
void setPos(int i)
{
this.transform.position = new Vector2 (0, 23);
minY = i;
}
void OnMouseDown()
{
if(Time... |
using Microsoft.Extensions.Logging;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using System;
namespace Accenture.DataSaver.Processors
{
public class MessageConsumer
{
MessageExtractor _extractor;
private IModel _channel;
private readonly ILogger<MessageConsumer> _logger;
... |
using CoreGraphics;
namespace ResidentAppCross.iOS
{
public interface ISoftKeyboardEventsListener
{
void DidShowKeyboard();
void DidHideKeyboard();
void WillShowKeyboard(ref CGRect overrideDefaultScroll);
void WillHideKeyboard(ref CGRect overrideDefaultScroll);
}
} |
using ND.FluentTaskScheduling.Domain.interfacelayer;
using ND.FluentTaskScheduling.Model;
using ND.FluentTaskScheduling.Model.enums;
using ND.FluentTaskScheduling.Model.request;
using ND.FluentTaskScheduling.Model.response;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Lin... |
using System;
using System.Collections.Generic;
namespace GradConnect.Models
{
public class Job
{
public int Id { get; set; }
public string Title { get; set; }
public string Description { get; set; }
public double Salary { get; set; }
public string Location { get; set; }... |
using System;
using System.Net.Http;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace ACNADailyPrayer
{
class Program
{
static void Main(string[] args)
{
/* ACNADailyPrayer.Service testService = new Service(Service.Office.EveningPrayer, "Monday January 1 1900");
... |
using Android.Content;
using Barebone.Common;
using Barebone.Common.Services.Interfaces;
using Barebone.Droid.Services;
using MvvmCross.Core.ViewModels;
using MvvmCross.Droid.Platform;
using MvvmCross.Droid.Views;
using MvvmCross.Platform;
using MvvmCross.Platform.Platform;
using System.Collections.Generic;
using Syst... |
using System;
using System.Net;
using System.Text.RegularExpressions;
using System.Diagnostics;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Management;
using Syste... |
using System;
using System.Data.Common;
using System.Linq;
using DataAccessLayer.EfStructures.Context;
using DataAccessLayer.EfStructures.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.EntityFrameworkCore.Storage;
using Xunit;
namespace DataAccessLayerT... |
using System.Collections.Generic;
using NFluent;
using NSubstitute;
using NUnit.Framework;
namespace BootcampTwitterKata.Tests
{
public class Part_7_Query
{
private ITwitterQuery twitterQuery;
private IBus bus;
private CountProjection countProjection;
private LikeCountProjection... |
namespace pleasework.Enums
{
public enum Role
{
admin,
manager,
developer,
tester,
designer
}
public enum Priority
{
low,
medium,
high,
criticaaal
}
}
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace ObservableTune
{
public static class Utils
{
public static Chronometre CreateCronometer()
{
return new Chronometre();
}
}
public class Chronometre
{
p... |
using EAN.GPD.Domain.Entities;
using EAN.GPD.Domain.Models;
using EAN.GPD.Domain.Repositories;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace EAN.GPD.Server.Controllers.V1
{
[Route("v1/indicador")]
public class IndicadorController : BaseController<IndicadorModel, IndicadorEntity>
... |
using Xunit;
using Pobs.Domain.Utils;
namespace Pobs.Tests.Unit
{
public class UnixTimeTests
{
[Fact]
public void HandlesNull()
{
Assert.Null((null as long?).ToUnixDateTime());
}
[Fact]
public void ConvertsMillisecondsCorrectly()
... |
namespace MatchFullName
{
using System;
using System.Text.RegularExpressions;
public class StartUp
{
public static void Main()
{
var names = Console.ReadLine();
var pattern = @"\b[A-Z][a-z]+ [A-Z][a-z]+\b";
var validNames = Regex.Matches... |
using System;
using Microsoft.AspNetCore.Identity;
namespace FR.IdentityServer.Models
{
public class ApplicationUser : IdentityUser
{
public string Name { get; set; }
public string CompanyName { get; set; }
public string PictureUrl { get; set; }
}
} |
using gView.Core.Framework.Exceptions;
using gView.Framework.system;
using gView.Framework.Carto;
using gView.Framework.IO;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Collections.Concurrent;
namespace gView.MapServer
{
public class ServiceRequestContext : IServiceRe... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IRAPShared;
namespace IRAP.Entity.FVS
{
public class AndonRspEventInfo : AndonEventInfo
{
/// <summary>
/// 安灯事件隶属关系:
/// 0-通知了别人,但我可响应;
/// 1-通知我的,还未响应;
/// 2-别人... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Day2CSharpAssignment
{
class AreaMainClass
{
static void Main()
{
Area area = new Area();
area.CalculateArea(6.1f);
area.CalculateAr... |
using Reactive.Flowable.Subscriber;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
namespace Reactive.Flowable
{
public abstract class SubscriptionBase<T> : ISubscription
{
private readonly CancellationTokenSource cancelSource;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace WhatNEXT
{
class TaskTextParser: ITaskParser
{
private string[] timeSeparatorKeyWords = {"before", "after", "at"};
private TaskItem taskItem = new TaskItem();
//after 20 mins
//befor... |
using FrbaOfertas.Model;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace FrbaOfertas.Helpers
{
public static class SqlHelper
{
public static String getColumns(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HW1.DAL;
using Npgsql;
namespace HW1.Models
{
class User
{
public String id { get; set; }
public String userName { get; set; }
public DateTime dataJoined { get; set... |
using FluentValidation;
using Galeri.Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Galeri.Business.ValidationTool
{
public class FotografValidator:AbstractValidator<Fotograf>
{
public FotografValidator()... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestEvent1 : BaseScriptedEvent
{
public GameObject enemy;
public AudioClip voice;
public void BattleTest()
{
//GameManager.instance.activeQuests.Add(GetQuest(1));
/*AddItem(0, 2);
AddI... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EBS.Query.DTO
{
/// <summary>
/// 货架信息,用来组织 货架树
/// </summary>
public class ShelfInfoDto
{
// 货架
public int Id { get; set; }
public int StoreId { get... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ChatBot.Domain.Configuration
{
public static class QnaMakerServiceConfiguration
{
public const string QnaKey = "FrequentlyAskedQuestions";
}
}
|
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using WxShop.Model.Base;
namespace WxShop.Model
{
/// <summary>
/// 商品类型
/// </summary>
[Table("ws_ProductType")]
public class ProductTypeModel : EntityBase
{
/// <summary>
/// 商品类型... |
namespace Krafteq.ElsterModel
{
using System.Collections.Generic;
using LanguageExt;
using static LanguageExt.Prelude;
public class KzFieldsFormBuilder
{
readonly List<KzFieldMeta> fields = new List<KzFieldMeta>();
readonly List<KzFieldValidationRules> validationRules = new Lis... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Web;
using System.Web.Mvc;
namespace WhereToEatApp.Controllers
{
public class HomeController : Controller
{
//
// GET: /Home/
// [OutputCache(Duration ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DocGen.ObjectModel;
using Word = DocumentFormat.OpenXml.Wordprocessing;
using DocumentFormat.OpenXml;
namespace DocGen.OOXML
{
/// <summary>
/// Responsible for converting a given MultiColumnSection object... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Tomelt.ContentManagement;
using Tomelt.ContentManagement.Drivers;
using Tomelt.ContentManagement.Handlers;
using Tomelt.EasyUIFields.Fields;
using Tomelt.EasyUIFields.Settings;
using Tomelt.Localization;
namespace Tomelt.EasyUI... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CalcNumericoUtilCSharp
{
public static class Function
{
//Ler uma equação em um vetor
public static List<double> readEquation (out List<double> expo, string endConditi... |
using Mono.Cecil;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Nailhang.Processing
{
class DefaultAssemblyResolver : IAssemblyResolver
{
readonly IEnumerable<string> windowsGACFol... |
using ApiFipe.Domain.Model;
using ApiFipe.Infra.Repository;
using ApiFipe.Service.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ApiFipe.Service.Service
{
public class FipeService : IFipeService
{
FipeRepository... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DAL.Contracts
{
public interface IMovieRepository:IRepository<Movy>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TinhLuongINFO
{
public class Ouput
{
private string outputString;
private int outputCode;
public string OutputString
{
get
{
... |
using System;
using System.Collections.Generic;
namespace ControleEstacionamento.Domain.Entities
{
public class Valores
{
public int ValorId { get; set; }
public DateTime InicioVigencia { get; set; }
public DateTime FimVigencia { get; set; }
public double ValorHora { get; set; ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using KartLib;
using KartLib.Views;
using KartObjects;
using System.IO;
using FastReport;
namespace KartSystem
{
public partial cl... |
public class Solution {
public int MaximumGap(int[] nums) {
if (nums.Length == 0) return 0;
int max = 0, min = int.MaxValue;
foreach (var num in nums) {
max = Math.Max(max, num);
min = Math.Min(min, num);
}
int size = (max-min) / nums.Length + 1;
... |
using FeriaVirtual.Domain.Models.Users.Interfaces;
using FeriaVirtual.Domain.SeedWork.Commands;
using FeriaVirtual.Domain.SeedWork.Events;
using FeriaVirtual.Domain.SeedWork.Query;
using FeriaVirtual.Infrastructure.Persistence.RelationalRepositories;
using FeriaVirtual.Infrastructure.SeedWork;
using FeriaVirtual.Infra... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.IntelligenceDiningTable
{
/// <summary>
/// 元素字典
/// </summary>
public class E_NutritionElements
{
/// <summary>
/// 元素字典ID
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace UgyfelNyilvantartas
{
public partial class form_Reszletek : Form
{
public form... |
//
// Copyright (c) Autodesk, Inc. All rights reserved.
//
// This computer source code and related instructions and comments are the
// unpublished confidential and proprietary information of Autodesk, Inc.
// and are protected under Federal copyright and state trade secret law.
// They may not be disclosed to, copi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.Concurrent;
using System.Threading;
using System.Reflection;
namespace SAAS.FrameWork.Message
{
public class MessageBus:IMessageBus
{
private static object _instanceLocker = new ob... |
namespace Zebble.Device
{
using Android.Content;
using Android.Content.PM;
using Android.Media;
using Android.Provider;
using System;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Zebble.Services;
using Olive;
partial class Media
{
stat... |
using System;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Telegram.Bot;
using Telegram.Bot.Types.Enums;
namespace WebArchive.Bot
{
class Program
{
private static TelegramBotClient BotClient;
private ... |
using SignalrData.Models;
using SQLite;
namespace TDC_Union.Model
{
public class ClassUnionFee
{
public ClassUnionFee()
{
}
public ClassUnionFee(UnionFeeEventArgs uf)
{
StudentID = uf.StudentID;
ID = uf.ID;
_1 = uf._1;
_... |
using Assets.Scripts.Models;
using UnityEngine;
namespace Assets.Scripts.Controllers.InteractiveObjects.MiningObjects
{
public class DestroyableObject : InteractiveObject
{
public GameObject MainObject;
public int Hp;
public int CurrentHp { get; set; }
public BaseObject ItemMo... |
using Optymalizacja_wykorzystania_pamieci.Diagnostics;
using Optymalizacja_wykorzystania_pamieci.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Optymalizacja_wykorzystania_pamieci.Tasks.Array_of_Numbers
{
class Array_Of_Numbers
{
public int[] numbers { get; se... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.EntityFrameworkCore;
using Eevee.Models;
using Vspace = NaturalLanguage.vector.VectorSpace;
namespace Eevee.Pages.Songs
{
publ... |
using System;
using System.Collections.Generic;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Diagnostics;
namespace MisterPostman
{
/// <summary>
/// Object that active Postman in a page.
/// </summary>
public class PostmanActivator
{
private Page _page;
priva... |
using UnityEngine;
using System.Collections;
public class ScoreKeeper : MonoBehaviour {
public int score = 0;
public GameObject scoreUIObject;
ScoreUI scoreUI;
// Use this for initialization
void Start () {
scoreUI = scoreUIObject.GetComponent<ScoreUI> ();
}
// Update is called once per frame
void Updat... |
using Apbd_example_tutorial_10.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Apbd_example_tutorial_10.DTOs.Requests
{
public class EnrollStudentRequest
{
public Enrollment enrollment { get; set; }
public string studentIndex... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GSVM.Assembler;
using GSVM.Assembler.Targets;
namespace GSASMTest
{
class Program
{
static string testCode = @"
; sample comment
jmp main
main:
hlt";
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using MySql.Data.MySqlClient;
namespace WindowsFormsApplication5
{
public partial class Form_registr... |
using EuroMillionsHelper.Model;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace UnitTestEuroMillions
{
[TestClass]
public class UnitTestRepartitionDizaineTirage
{
[TestMethod]
public void TestMethod_RepartitionDizaineTirage_5_unites()
{
Tirage source = new Tirage(1, 2, 3, 4, 5, 0... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace GDS.Comon
{
/// <summary>
/// SqlServer数据访问帮助类
/// </summary>
public sealed class Sq... |
using EddiDataDefinitions;
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class NPCAttackCommencedEvent : Event
{
public const string NAME = "NPC attack commenced";
public const string DESCRIPTION = "Triggered when an attack on your ship by an NPC is detected";
... |
using System.IO;
using System.Linq;
using System.Text;
using iSukces.Code.Interfaces;
namespace iSukces.Code
{
public abstract class CodeWriter : ICodeWriter
{
protected CodeWriter(ILangInfo langInfo)
{
LangInfo = langInfo;
}
public void Append(string text)
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using ZY.OA.Common;
using ZY.OA.IBLL;
using ZY.OA.Model;
using ZY.OA.Model.Enum;
using ZY.OA.Model.SearchModel;
namespace ZY.OA.UI.PortalNew.Controllers
{
public class ActionInfoController :... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Object_oriented_Programming_in_C_Part_1
{
class A
//object-oriented programming
{
static void Main(string[] args)
{
//methods part 1
int a,... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using OUTDOOR.src.view.options;
using OUTDOOR.src.tools.objects;
namespace OUTDOOR.src.view.... |
namespace PalTracker {
public class WelcomeMessage {
public string Message { get; set;}
public string User { get; set;}
public WelcomeMessage( string message ){
Message = message;
}
public WelcomeMessage( string message, string user ){
... |
using RRExpress.Common.Interfaces;
using System.IO;
using System.Net.Http;
using System.Net.Http.Headers;
namespace RRExpress.Common {
public class ProtobufContentHandler : IContentHandler {
public string ContentType {
get {
return "application/x-protobuf";
}
... |
using System.Collections;
using UnityEngine;
public class TransformFollower : MonoBehaviour
{
[SerializeField] private bool lookAt = true;
[SerializeField] private Transform target;
[SerializeField] private Vector3 offsetPosition = new Vector3(0, 0, 0);
[SerializeField] private Vector3 offsetPositionDialog = new ... |
namespace Object_oriented_design_principles
{
using System;
using System.Linq;
/// <summary>
/// Create generic classes for representing square, symmetric and diagonal matrices
/// (a symmetric matrix is a square matrix that coincides with its transpose to it,
/// a diagonal matrix is a square... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Nailhang.Display.Tools.TextSearch.Base
{
public interface IIndex
{
void Throttle(float quantile);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Serialization
{
public interface ISerializerFactory
{
ISerializer CreateSerializer();
}
}
|
using Discord.Commands;
using JhinBot.DiscordObjects;
using JhinBot.Services;
using JhinBot.Enums;
using JhinBot.Tables.Objects;
using JhinBot.Utils;
using NLog;
using System.Threading.Tasks;
namespace JhinBot.Modules
{
[Summary("Contains commands related to ingame quotes.")]
public class QuoteModule : BotMod... |
using UnityEngine;
using System.Collections;
public class PowerupScript : MonoBehaviour {
//controls the powerup objects created for Spawn
public float speed = 20f;
void Update () { //shoot left
this.transform.Translate(Vector3.left * speed * Time.deltaTime);
}
void OnTriggerEnter2D (Collider2D coll){//destro... |
using Entitas;
[Game]
public sealed class BlockComponent : IComponent
{
} |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EBS.Domain.ValueObject
{
public enum PurchaseOrderStatus
{
[Description("作废")]
Cancel = -1,
[Description("初始")]
Create = 1,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.EntityFrameworkCore;
using bellyful_proj.Models;
using bellyful_proj_v._0._2.Data;
namespace bellyful_proj_v._0._2.Controllers
{
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using Mono.Cecil;
using WebApiToTypeScript.Config;
using System.Diagnostics;
namespace WebApiToTypeScript.Types
{
public class TypeService : ServiceAware
{
private Regex ValidTypeN... |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Web;
using System.Web.Script.Serialization;
using System.Threading;
using Microsoft.SharePoint;
using Microsoft.SharePoint.WebControls;
using System.Globalization;
using System.Linq;
using System.Linq.Expressions;
using ... |
namespace TripDestination.Web.MVC.ViewModels.Trip
{
using System;
using System.Collections.Generic;
using TripDestination.Web.MVC.ViewModels.Shared;
public class TripRateInputModel
{
public int TripId { get; set; }
public BaseUserViewModel Driver { get; set; }
public stri... |
using Microsoft.AspNetCore.Identity;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace ATeamFitness.Models
{
public class TimeBlock
{
[Key]
... |
namespace ProjetoEscola.Domain.Entities.Enums
{
public enum StatusLivro
{
Disponivel, Indisponivel
}
}
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace GalaxyMapView.DataSource
{
static class ReadData
{
public static string ReadSystem()
{
Assembly assembly = Assemb... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using LoneWolf.Migration.Common;
using LoneWolf.Migration.Files;
namespace LoneWolf.Migration
{
public static class FileMigration
{
public static Result Execute(IEnumerable<string> args)
{
var input ... |
using Puppeteer.Core;
using Puppeteer.Core.WorldState;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace Puppeteer.UI
{
internal class AgentView : PuppeteerView
{
public AgentView(VisualEle... |
using System;
using System.Collections.Generic;
using System.Text;
namespace InterfaceExampleProject {
class HelloInSpanish : ISpeakable {
public void SayHello() {
Console.WriteLine("Hola");
}
public void SayGoodbye() {
Console.WriteLine("Adios");
}
}
}... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System... |
using System.Data;
using MySql.Data.MySqlClient;
using System.Data.SqlClient;
namespace DatabaseSQLtoMSSQL
{
class Program
{
static void Main(string[] args)
{
// ms sql connection string
string mssqlConnection = "Server =server_address; Database =DBName; Uid =UserName; ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
using System.Reflection;
using System.IO;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace AlmenaraGames {
[CreateAssetMenu(fileName = "New Audio Object", menuName = "Multi Listener Pooling Audio System/Audio ... |
namespace SciVacancies.Captcha.CaptchaStores
{
public interface ICaptchaStore
{
void DeleteCaptcha(string captchaId);
string GetCaptcha(string captchaId);
void PutCaptcha(string captchaId, string captchaText);
}
}
|
using System;
using System.IO;
using System.Windows.Media.Imaging;
namespace Appnotics.Slideshow
{
public class Photo : MediaObject
{
// required for serialization
public Photo()
{ }
public Photo(string path)
{
Path = path;
SelectedOpacity = 0;
MixmatchUsed = false;
ImageName = Path;
}
pu... |
namespace Witsml.Data.Measures
{
public class WitsmlMeasuredDepthCoord : MeasureWithDatum
{
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Web;
namespace WebAppMedOffices.Models
{
[Table("DuracionTurnoEspecialidades")]
public class DuracionTurnoEspecialidad
{
... |
using AsyncClasses;
using Common.Exceptions;
using System;
using System.IO;
using System.ServiceModel;
namespace Contracts.Callback
{
[ServiceKnownType(typeof(TableLoader))]
[ServiceKnownType(typeof(MLATableLoader))]
[ServiceKnownType(typeof(ContentOpsTableLoader))]
[ServiceKnownType(typeof(ScreenerTableLoader))]... |
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