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Unitree G1 CSV、MT 与 Isaac 数据格式

本文档定义本仓库转换脚本使用的输入 CSV,以及输出的 MT 和 Isaac NPZ 格式。

通用约定

  • T:输出动作的帧数。
  • 位置:米(m)。
  • 关节角:弧度(rad)。
  • 线速度:米每秒(m/s)。
  • 角速度:弧度每秒(rad/s)。
  • 时序浮点字段:float32。
  • fps:形状 (1,) 的 int64 数组。
  • 输出帧数:max(1, round(T_source × target_fps / source_fps))。
  • 位置与关节角使用线性插值,四元数使用 SLERP。

坐标轴方向由用户提供的 G1 MJCF 模型决定。

输入 CSV

每行表示一帧。CSV 通常包含 Frame,转换必需的是根节点和 29 个 关节字段:

Frame              # 可选,不参与时间计算
root_translateX
root_translateY
root_translateZ
root_rotateX
root_rotateY
root_rotateZ
{joint_name}_dof  # 29 列

输入约定:

内容 单位/表示
root_translate* 厘米
root_rotate* XYZ 欧拉角,度
*_dof 关节角,度

CSV 的 29 个 DOF 使用以下 MT 顺序:

MT_JOINT_NAMES = [
    "left_hip_pitch_joint", "left_hip_roll_joint", "left_hip_yaw_joint",
    "left_knee_joint", "left_ankle_pitch_joint", "left_ankle_roll_joint",
    "right_hip_pitch_joint", "right_hip_roll_joint", "right_hip_yaw_joint",
    "right_knee_joint", "right_ankle_pitch_joint", "right_ankle_roll_joint",
    "waist_yaw_joint", "waist_roll_joint", "waist_pitch_joint",
    "left_shoulder_pitch_joint", "left_shoulder_roll_joint",
    "left_shoulder_yaw_joint", "left_elbow_joint",
    "left_wrist_roll_joint", "left_wrist_pitch_joint",
    "left_wrist_yaw_joint",
    "right_shoulder_pitch_joint", "right_shoulder_roll_joint",
    "right_shoulder_yaw_joint", "right_elbow_joint",
    "right_wrist_roll_joint", "right_wrist_pitch_joint",
    "right_wrist_yaw_joint",
]

时间间隔由 --source-fps 指定。

MT NPZ

字段 形状 类型 含义
root_pos (T, 3) float32 根节点世界坐标位置
root_rot (T, 4) float32 根节点世界坐标四元数,xyzw
dof_pos (T, 29) float32 MT 顺序的关节角
local_body_pos (T, 27, 3) float32 根坐标系下的刚体位置
joint_names (29,) Unicode dof_pos 的关节名称
body_names (27,) Unicode local_body_pos 的刚体名称
fps (1,) int64 输出帧率

局部刚体位置定义:

local_body_pos = inverse(root_rot) · (body_pos_w - root_pos)

MT 刚体顺序:

MT_BODY_NAMES = [
    "pelvis",
    "left_hip_pitch_link", "left_hip_roll_link", "left_hip_yaw_link",
    "left_knee_link", "left_ankle_pitch_link", "left_ankle_roll_link",
    "right_hip_pitch_link", "right_hip_roll_link", "right_hip_yaw_link",
    "right_knee_link", "right_ankle_pitch_link", "right_ankle_roll_link",
    "torso_link",
    "left_shoulder_pitch_link", "left_shoulder_roll_link",
    "left_shoulder_yaw_link", "left_elbow_link", "left_wrist_roll_link",
    "right_shoulder_pitch_link", "right_shoulder_roll_link",
    "right_shoulder_yaw_link", "right_elbow_link", "right_wrist_roll_link",
    "head_mimic", "left_hand_mimic", "right_hand_mimic",
]

当前实现使用以下近似:

  • head_mimic 复制 torso_link 的位置;
  • left_hand_mimic 复制 left_wrist_roll_link 的位置;
  • right_hand_mimic 复制 right_wrist_roll_link 的位置。

Isaac NPZ

字段 形状 类型 含义
fps (1,) int64 输出帧率
joint_pos (T, 29) float32 Isaac 顺序的关节角
joint_vel (T, 29) float32 Isaac 顺序的关节角速度
body_pos_w (T, 30, 3) float32 刚体世界坐标位置
body_quat_w (T, 30, 4) float32 刚体世界坐标四元数,wxyz
body_lin_vel_w (T, 30, 3) float32 刚体世界坐标线速度
body_ang_vel_w (T, 30, 3) float32 刚体世界坐标角速度

Isaac 关节顺序:

ISAAC_JOINT_NAMES = [
    "left_hip_pitch_joint", "right_hip_pitch_joint", "waist_yaw_joint",
    "left_hip_roll_joint", "right_hip_roll_joint", "waist_roll_joint",
    "left_hip_yaw_joint", "right_hip_yaw_joint", "waist_pitch_joint",
    "left_knee_joint", "right_knee_joint",
    "left_shoulder_pitch_joint", "right_shoulder_pitch_joint",
    "left_ankle_pitch_joint", "right_ankle_pitch_joint",
    "left_shoulder_roll_joint", "right_shoulder_roll_joint",
    "left_ankle_roll_joint", "right_ankle_roll_joint",
    "left_shoulder_yaw_joint", "right_shoulder_yaw_joint",
    "left_elbow_joint", "right_elbow_joint",
    "left_wrist_roll_joint", "right_wrist_roll_joint",
    "left_wrist_pitch_joint", "right_wrist_pitch_joint",
    "left_wrist_yaw_joint", "right_wrist_yaw_joint",
]

Isaac 刚体顺序:

ISAAC_BODY_NAMES = [
    "pelvis",
    "left_hip_pitch_link", "right_hip_pitch_link", "pelvis_contour_link",
    "left_hip_roll_link", "right_hip_roll_link", "waist_roll_link",
    "left_hip_yaw_link", "right_hip_yaw_link", "torso_link",
    "left_knee_link", "right_knee_link",
    "left_shoulder_pitch_link", "right_shoulder_pitch_link",
    "left_ankle_pitch_link", "right_ankle_pitch_link",
    "left_shoulder_roll_link", "right_shoulder_roll_link",
    "left_ankle_roll_link", "right_ankle_roll_link",
    "left_shoulder_yaw_link", "right_shoulder_yaw_link",
    "left_elbow_link", "right_elbow_link",
    "left_wrist_roll_link", "right_wrist_roll_link",
    "left_wrist_pitch_link", "right_wrist_pitch_link",
    "left_wrist_yaw_link", "right_wrist_yaw_link",
]

根节点为刚体索引 0:

root_pos_w = data["body_pos_w"][:, 0]
root_quat_wxyz = data["body_quat_w"][:, 0]

pelvis_contour_link 在当前实现中复制 pelvis 的状态。Isaac NPZ 不保存名称数组,读取方必须使用上述固定顺序。

MT 与 Isaac 的差异

项目 MT Isaac
关节角字段 dof_pos joint_pos
关节顺序 按肢体分组 左右交替
根四元数 root_rot,xyzw body_quat_w[:, 0],wxyz
刚体位置 根节点局部坐标 世界坐标
刚体数量 27 30
速度 不保存 保存
名称数组 保存 不保存

四元数重排:

# wxyz -> xyzw
quat_xyzw = quat_wxyz[..., [1, 2, 3, 0]]

# xyzw -> wxyz
quat_wxyz = quat_xyzw[..., [3, 0, 1, 2]]

加载示例

import numpy as np

with np.load("motion_mt.npz", allow_pickle=False) as data:
    fps = int(data["fps"][0])
    dof_pos = data["dof_pos"]
    root_rot_xyzw = data["root_rot"]

with np.load("motion_isaac.npz", allow_pickle=False) as data:
    fps = int(data["fps"][0])
    joint_pos = data["joint_pos"]
    root_quat_wxyz = data["body_quat_w"][:, 0]