File size: 6,286 Bytes
ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf ce76612 b679fcf 9d9aae3 b679fcf 9d9aae3 b679fcf 9d9aae3 b679fcf 9d9aae3 b679fcf 9d9aae3 b679fcf 9d9aae3 b679fcf 9d9aae3 b679fcf ce76612 b679fcf | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | ---
license: mit
task_categories:
- robotics
- reinforcement-learning
language:
- en
pretty_name: PhysProbe Dynamics Probing Dataset
size_categories:
- 10K<n<100K
tags:
- robotics
- isaac-lab
- physics
- probing
- manipulation
- franka
---
# PhysProbe Dynamics Probing Dataset
Manipulation episodes from Isaac Lab collected for probing physics understanding in video world models (V-JEPA 2, VideoMAE, DINOv2). Each episode includes dual-camera RGB (384×384), robot state, scripted/RL actions, and per-timestep physics ground truth (contact forces, object kinematics, physics randomization parameters).
## Tasks
| Task | Episodes | Policy | Physics Randomization |
|------|---------:|--------|------------------------|
| Push | 1,500 | Scripted (random direction, no target — Step 0) | mass, obj_friction, surface_friction |
| Strike | 3,000 | Scripted (random direction, no target — Step 0) | mass, friction, surface_friction, restitution |
| Reach | 600 | Scripted | None (negative control) |
| Drawer | 2,000 | RL (RSL_RL) | drawer_joint_damping |
| PegInsert | 2,500 | Scripted (Factory) | held_friction, fixed_friction, held_mass |
| NutThread | 2,500 | Scripted (Factory) | held_friction, fixed_friction, held_mass |
| **Total** | **12,100** | | |
## Format
LeRobot V2 layout. Per-task:
```
<task>/
data/chunk-000/episode_NNNNNN.parquet
videos/chunk-000/observation.images.image_0/episode_NNNNNN.mp4 # table_cam
videos/chunk-000/observation.images.image_1/episode_NNNNNN.mp4 # wrist_cam
meta/info.json
meta/episodes.jsonl
meta/tasks.jsonl
meta/stats.json
meta/modality.json
```
Per-episode parquet columns:
- `observation.state` (8D): 7 joint positions + 1 gripper
- `action` (3–8D, task-dependent)
- `next.reward`, `next.done`
- `physics_gt.*` (task-specific — see below)
- Frame index, timestep, episode index metadata
## Physics Ground Truth (`physics_gt.*`)
### Common across all tasks
- `ee_position` (3), `ee_orientation` (4), `ee_velocity` (3), `ee_angular_velocity` (3) — end-effector kinematics
- `joint_pos` (7), `joint_vel` (7) — arm joint state
- `phase` (1) — task phase label (task-dependent enum; 7 = idle)
### Contact fields (per task)
**Push, Strike, Reach:**
- `contact_flag` (1), `contact_force` (3), `contact_point` (3) — aggregate ee↔object + object↔surface
- `contact_finger_l_object_flag/force`, `contact_finger_r_object_flag/force` — per-finger ee↔object (new in 2026-04-23)
- `contact_object_surface_flag/force` — object↔surface (new in 2026-04-23)
**PegInsert, NutThread:**
- `contact_flag` (1), `contact_force` (3), `contact_point` (3) — aggregate
- `contact_finger_l_peg_flag/force`, `contact_finger_r_peg_flag/force` (PegInsert) — finger↔peg
- `contact_finger_l_nut_flag/force`, `contact_finger_r_nut_flag/force` (NutThread) — finger↔nut
- `contact_peg_socket_flag/force` (PegInsert) — peg↔hole (reconstructed as residual from peg total contact minus finger reactions; direct pair filter unsupported in Factory direct env)
- `contact_nut_bolt_flag/force` (NutThread) — nut↔bolt (direct exact-pair sensor)
**Drawer:**
- `handle_position` (3), `handle_velocity` (3)
- `drawer_joint_pos` (1), `drawer_joint_vel` (1)
### Task-specific kinematics
**Push/Strike/Reach (Step 0):**
- `object_position` (3), `object_orientation` (4), `object_velocity` (3), `object_angular_velocity` (3)
- `target_position` (3) — placeholder `[0, 0, 0]` (no target in Step 0)
**PegInsert/NutThread:**
- `held_position` (3), `held_orientation` (4), `held_velocity` (3), `held_angular_velocity` (3) — peg/nut kinematics
- `fixed_position` (3), `fixed_orientation` (4) — hole/bolt pose
- `insertion_depth` (1) — peg_insert only
### Physics randomization parameters (per episode)
Stored in episode metadata (`physics_gt.*_{static,dynamic}_friction`, `*_mass`, etc.) — see per-task schema above for exact fields.
## 2026-04-23 Recollection Note
The previous version of this dataset (before 2026-04-23) had a data-collection bug: contact forces were zero-filled across all tasks because the sensor configuration did not use the proper body filters / the Factory direct env does not support `get_net_contact_forces` on `ArticulationView`. This version fixes the following:
1. **Push, Strike, Drawer, Reach**: Per-pair `ContactSensor` with `filter_prim_paths_expr` on finger/object bodies → real nonzero contact forces.
2. **NutThread**: Direct exact-pair sensor (`contact_nut_bolt_*`) → direct nut↔bolt force.
3. **PegInsert**: GPU pair filtering on hole is unsupported in direct Factory env. Peg↔socket contact is reconstructed as a **residual**: `F_peg_socket = F_peg_total - F_finger_l_peg - F_finger_r_peg` (Newton's 3rd law). This is sparser and noisier than a direct sensor; finger-grip force dominates and is subtracted, so pay attention when using `contact_peg_socket_*` for downstream probing.
4. **Phase label**: Now correctly tracks scripted policy state transitions (previously always 7/idle for RL policies).
### Known caveats (unchanged from previous release)
- Push/Strike are Step 0: no target, `success=True` for all, `target_position=[0,0,0]`.
- Drawer randomizes only `drawer_joint_damping` (Isaac Lab env limitation — handle friction/mass are fixed).
- Factory tasks (PegInsert, NutThread): collection uses scripted policy; success rate is low for unguided inserts.
## Collection Pipeline
- Isaac Sim 4.5 / Isaac Lab v2.2.1
- Scripted oracle policies + optional RL checkpoints (`rl_games` for Factory, `rsl_rl` for Drawer)
- Dual camera rendering at 384×384, 15 fps
- `num_envs` per task: 8 (Factory), 16 (others) parallel
- Hardware: 4× NVIDIA A6000 48 GB
Collection script: [Leesangoh/PhysREPA_Tasks](https://github.com/Leesangoh/PhysREPA_Tasks) (`archive_data_collection/collect_sample_data.py`).
## Intended use
This dataset is designed for **probing physics understanding** in pretrained video encoders:
- Linear probes from mean-pooled features onto `physics_gt.*` targets
- Temporal-aligned window-level probing (per-window features → per-window targets)
- Do NOT episode-mean aggregate features/targets for kinematic probing — that collapses temporal structure and produces misleading results.
## Citation
TBD (paper in preparation).
|