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local_sr_906386ed08ff
unity_docs
audio
What is `Networking.DownloadHandlerAudioClip.ctor` in Unity? Explain its purpose and usage.
DownloadHandlerAudioClip Constructor Declaration public DownloadHandlerAudioClip (string url , AudioType audioType ); Declaration public DownloadHandlerAudioClip (Uri uri , AudioType audioType ); Parameters Parameter Description url The nominal (pre-redirect) URL at which the audio clip is located...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_a9f860826dbb
unity_docs
physics
What is `Collider.material` in Unity? Explain its purpose and usage.
Collider.material public PhysicsMaterial material ; Description The material used by the collider. If material is shared by colliders, it will duplicate the material and assign it to the collider. ```csharp using UnityEngine;public class Example : MonoBehaviour { // Expose properties in the inspector for ea...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_63ebfbdd5760
unity_docs
scripting
What is `Unity.Properties.PropertyContainer.Accept` in Unity? Explain its purpose and usage.
PropertyContainer.Accept Declaration public static void Accept ( Unity.Properties.IPropertyBagVisitor visitor , TContainer container , Unity.Properties.VisitParameters parameters ); Parameters Parameter Description visitor The visitor. container The container to visit. parameters The visit parameter...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_07545bc34867
unity_docs
performance
What is `Unity.Burst.BurstDiscardAttribute` in Unity? Explain its purpose and usage.
BurstDiscardAttribute class in Unity.Burst / Implemented in: UnityEngine.CoreModule Description Use this attribute to exclude a method or property from being compiled to native code by the Burst compiler. By default, Burst compiles all methods in jobs decorated with the [BurstCompile] attribute. You can use t...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_87d589ff0966
unity_docs
scripting
What is `Terrain.heightmapMaximumLOD` in Unity? Explain its purpose and usage.
Terrain.heightmapMaximumLOD public int heightmapMaximumLOD ; Description Limits the Terrain's maximum rendering resolution. Use on low-end graphics cards to block the highest level of detail for Terrain. A value of 0 for this property allows the terrain to be shown at the highest detail. A value of 1 reduces ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_09139414926c
unity_docs
scripting
What is `PrefabOverridesOptions` in Unity? Explain its purpose and usage.
PrefabOverridesOptions enumeration Description Flags that can be used to control which overrides shoud be kept or cleared when using ReplacePrefabAssetOfPrefabInstance . Properties Property Description KeepAllPossibleOverrides Keep all possible overrides (default value). ClearNonDefaultPropertyOverrides Clear...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_578c7013399b
unity_docs
physics
Give me an overview of the `RigidbodyConstraints2D` class in Unity.
RigidbodyConstraints2D enumeration Description Use these flags to constrain motion of the Rigidbody2D . Additional resources: Rigidbody2D.constraints . Properties Property Description None No constraints. FreezePositionX Freeze motion along the X-axis. FreezePositionY Freeze motion along the Y-axis. Freez...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_e98011d0f275
unity_docs
scripting
What is `UIElements.TagField` in Unity? Explain its purpose and usage.
TagField class in UnityEditor.UIElements / Inherits from: UIElements.PopupField_1 Description A TagField editor. For more information, refer to UXML element TagField . Static Properties Property Description inputUssClassName USS class name of input elements in elements of this type. labelUssClassN...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_1886857cf6a2
unity_docs
editor
What is `ShortcutManagement.ShortcutManager.UnregisterContext` in Unity? Explain its purpose and usage.
ShortcutManager.UnregisterContext Declaration public static void UnregisterContext ( ShortcutManagement.IShortcutContext context ); Parameters Parameter Description context The custom context to remove from the shortcut context list. Description Removes a IShortcutContext from the shortcut context list....
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_575b2ad2605b
unity_docs
rendering
In Unity's 'Creating models for animation', what is 'Modeling' and how does it work?
There are a few guidelines you can follow to ensure a model works well with animation in a Unity Project: Use a topology with a well-formed structure . Generally, you should consider how the vertices and triangles of the model distort as it animates. A good topology allows the model to move without distorting the mesh....
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_018d411fe5ef
unity_docs
rendering
Show me a Unity C# example demonstrating `ModelImporter.SearchAndRemapMaterials`.
Returns true otherwise. Description Search the project for matching materials and use them instead of the internal materials. Unity uses the naming convention specified by nameOption to find and match Material assets in your project and maps them to the model. Use the search option to specify if you want the searc...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_56586becb9e0
unity_docs
scripting
What is `UIElements.BaseVerticalCollectionView.RefreshItem` in Unity? Explain its purpose and usage.
BaseVerticalCollectionView.RefreshItem Declaration public void RefreshItem (int index ); Parameters Parameter Description index The item index. Description Rebinds a single item if it is currently visible in the collection view.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_c071805a3927
unity_docs
rendering
What is `ComputeShader.Dispatch` in Unity? Explain its purpose and usage.
ComputeShader.Dispatch Declaration public void Dispatch (int kernelIndex , int threadGroupsX , int threadGroupsY , int threadGroupsZ ); Parameters Parameter Description kernelIndex Which kernel to execute. A single compute shader asset can have multiple kernel entry points. threadGroupsX Number of work...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_ec4404164af9
unity_docs
rendering
Explain 'Surface Shader examples in the Built-In Render Pipeline' in Unity.
Examples of Surface Shaders in the Built-In Render Pipeline . Page Description Normal mapping Surface Shader example An example of a Surface Shader that uses normal mapping. Reflection Surface Shader examples An example of a Surface Shader that renders reflections of the sky. Vertex function Surface Shader example Exam...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_c94bc2b94257
unity_docs
networking
Explain 'Ads Mediation' in Unity.
com.unity.services.levelplay ## Description After you’ve installed the Ads Mediation package, create a LevelPlay account and complete your app’s ad format integrations if you haven’t done so already. Here are the next steps: https://developers.is.com/ironsource-mobile/unity/levelplay-starter-kit/ IMPORTANT UPGRADE NO...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_979fc3781413
unity_docs
scripting
Show me a Unity C# example demonstrating `Keyframe.ctor`.
Keyframe Constructor Declaration public Keyframe (float time , float value ); Description Create a keyframe. ```csharp using UnityEngine;public class Example : MonoBehaviour { // Make a GameObject follow a sine function. // Over the X and Y axis. AnimationCurve anim; Keyframe[] ks; void Start() { ks = ne...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_736e2dc665a0
unity_docs
editor
Show me a Unity C# example demonstrating `iOS.Xcode.PBXProject.GetPBXProjectPath`.
be opened later using the ReadFromFile function. Description Returns the path to PBX project in the given Unity build path. This function can only be used for Unity-generated projects. Note: On VisionOS and macOS platforms this will return BUILDPATH/Unity-iPhone.xcodeproj/project.pbxproj , which isn't correct....
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_9e35f16891ce
unity_docs
physics
What is `Collider2D.CompositeOperation.Merge` in Unity? Explain its purpose and usage.
Collider2D.CompositeOperation.Merge Description Indicates a composite operation that composes geometry using a Boolean OR operation. This composite operation will result in a region where both regions of geometry are merged together. Additional resources: Collider2D.compositeOperation and Collider2D.compositeOrd...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_1b4f344dd364
unity_docs
scripting
What is `Experimental.GraphView.GraphElement.SetPosition` in Unity? Explain its purpose and usage.
Experimental : this API is experimental and might be changed or removed in the future. GraphElement.SetPosition Declaration public void SetPosition ( Rect newPos ); Parameters Parameter Description newPos New position. Description Set the GraphElement position.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_344a1e5368c6
unity_docs
scripting
What is `Android.DownloadAssetPackAsyncOperation.keepWaiting` in Unity? Explain its purpose and usage.
DownloadAssetPackAsyncOperation.keepWaiting public bool keepWaiting ; Description Checks if the operation is still running. Returns true if the operation is still running. Otherwise, returns false . Read-only. Additional resources: DownloadAssetPackAsyncOperation.isDone , DownloadAssetPackAsyncOperation.pr...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_afe0e6d98d22
unity_docs
math
What is `UIElements.Clickable.ProcessDownEvent` in Unity? Explain its purpose and usage.
Clickable.ProcessDownEvent Declaration protected void ProcessDownEvent ( UIElements.EventBase evt , Vector2 localPosition , int pointerId ); Description This method processes the down event sent to the target Element.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_124182213c14
unity_docs
rendering
What is `Rendering.EditorGraphicsSettings.SetTierSettings` in Unity? Explain its purpose and usage.
EditorGraphicsSettings.SetTierSettings Declaration public static void SetTierSettings ( Build.NamedBuildTarget target , Rendering.GraphicsTier tier , Rendering.TierSettings settings ); Declaration public static void SetTierSettings ( BuildTargetGroup target , Rendering.GraphicsTier tier , Rendering...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_e99bde6dd211
unity_docs
networking
In Unity's 'Diagnose network issues', what is 'Method 2: Manually run the script' and how does it work?
Locate the RunUnityPackageManagerDiagnostics script in the Diagnostics folder within the installation folder for your Unity Editor : Operating system: Path to Diagnostics command line tool : Windows <path-to-unity-installation-folder> \Unity \Data \Resources \PackageManager \Diagnostics \RunUnityPackageManagerDiagnosti...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_56f59ef53a89
unity_docs
input
In Unity's 'Troubleshooting common cross-platform issues', what is 'Touches and clicks' and how does it work?
The Input.GetMouseButtonXXX functions are designed to have an obvious interpretation on mobile devices. The screen reports a simple touch as a left click and the Input.mousePosition property gives the position of the touch, as long as the finger is touching the screen. Games with simple mouse interactions can often wor...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_9256484aa0ed
unity_docs
rendering
What is `Rendering.RendererListParams.ctor` in Unity? Explain its purpose and usage.
RendererListParams Constructor Declaration public RendererListParams ( Rendering.CullingResults cullingResults , Rendering.DrawingSettings drawSettings , Rendering.FilteringSettings filteringSettings ); Parameters Parameter Description cullingResults The set of visible objects to draw. You typically o...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_e717e479e0fd
unity_docs
scripting
What is `AssetPostprocessor.OnPostprocessModel` in Unity? Explain its purpose and usage.
AssetPostprocessor.OnPostprocessModel(GameObject) Description Add this function to a subclass to get a notification when a model has completed importing. This lets you modify the imported Game Object, Meshes, AnimationClips referenced by it. Please note that the GameObjects, AnimationClips and Meshes only exist dur...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
gh_2c99b972d2cc_doc_1
github
scripting
What does `GetSDKLocationFromPrefs` do in this Unity script? Explain its purpose and signature.
Returns custom location if default install directory was not used Signature: ```csharp public static string GetSDKLocationFromPrefs() ```
You are an experienced Unity developer specializing in C# scripting, XR/VR development, and performance optimization.
local_man_b0471d32b6cd
unity_docs
ui
Explain 'Customize the GUI for your audio plug-in' in Unity.
You can customize how Unity displays the parameter descriptions you create in your native DSP plug-in . By default, Unity displays these parameter descriptions as sliders. However, some plug-ins need more complex user interaction that allows the user more control. You can use C# to customize the GUI and replace the def...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_b0a89aaa6753
unity_docs
rendering
Explain 'Use search providers' in Unity.
All searches use at least one search provider: The default providers are Project, Hierarchy, Menu, and Settings. If you run a search without specifying a provider, Search uses these default providers. Alternatively, you can focus the search to one provider. This can be one of the default search providers, or any other ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_b5a56aebbb46
unity_docs
performance
What is `Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckGetSecondaryDataPointerAndThrow` in Unity? Explain its purpose and usage.
AtomicSafetyHandle.CheckGetSecondaryDataPointerAndThrow Declaration public static void CheckGetSecondaryDataPointerAndThrow ( Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle ); Parameters Parameter Description handle The AtomicSafetyHandle to check. Description Check whether it's safe to creat...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_24af24ac3dba
unity_docs
xr
In Unity's 'Search preferences reference', what is 'Search provider settings' and how does it work?
Setting Function A [Provider Toggles] Enable and disable providers. When you disable a provider, Search ignores it when executing searches. B [Provider Order] Use these settings to modify the order in which search items are shown on the screen. All items of a given provider priority appear before any lower priority ite...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_56e3525199d8
unity_docs
scripting
In Unity's 'Yield instruction reference', what is 'Editor yield instructions' and how does it work?
The Editor coroutines package adds support for coroutines that run in the Unity Editor’s Edit mode. The package includes additional yield instructions for Edit mode coroutines. Instruction Description EditorWaitForSeconds Resumes an EditorCoroutine after a specified number of seconds, taking the time scale into account...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_9cdf570a4faf
unity_docs
math
What is `Jobs.TransformAccess.SetLocalPositionAndRotation` in Unity? Explain its purpose and usage.
TransformAccess.SetLocalPositionAndRotation Declaration public void SetLocalPositionAndRotation ( Vector3 localPosition , Quaternion localRotation ); Description Sets the position and rotation of the transform in local space relative to its parent transform. When setting both the position and rotation of a...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_dd9cc0088d08
unity_docs
scripting
What is `Overlays.IMGUIOverlay.OnGUI` in Unity? Explain its purpose and usage.
IMGUIOverlay.OnGUI Declaration public void OnGUI (); Description Implement IMGUI controls and logic in this method. This function is invoked by the IMGUI event loop. It is the only method required to implement an IMGUIOverlay.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_77404eeb9685
unity_docs
editor
Explain 'Visual Scripting' in Unity.
com.unity.visualscripting ## Description Visual scripting is a workflow that uses visual, node-based graphs to design behaviors rather than write lines of C# script. Enabling artists, designers and programmers alike, visual scripting can be used to design final logic, quickly create prototypes, iterate on gameplay an...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_5efeff919693
unity_docs
rendering
What is `UnityEngine.HierarchyCoreModule` in Unity? Explain its purpose and usage.
UnityEngine.HierarchyCoreModule Description Module that contains a high-performance hierarchy container. Classes Class Description Hierarchy Represents a tree-like container of nodes. HierarchyCommandList Represents a list of commands that modify a hierarchy. HierarchyFlattened Represents a read-only...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_5996420db250
unity_docs
editor
Explain 'Web native plug-ins for Emscripten' in Unity.
Unity uses the Emscripten compiler toolchain to cross-compile the Unity runtime code written in C and C++ into WebAssembly (also called Wasm). Emscripten generates small code, is load-time and memory efficient, and aims to deliver close to native speed execution. Unity uses IL2CPP to convert the .NET game code in your ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_07fa36c66fcd
unity_docs
scripting
What is `PackageManager.UI.Sample.importPath` in Unity? Explain its purpose and usage.
Sample.importPath public string importPath ; Description The full path to where the sample will be imported, under the project assets folder. It is in the form of `Project Full Path/Assets/Samples/Package Display Name/Package Version/Sample Display Name/`. If the sample is an asset package (a .unitypackage fil...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_24872dd32f83
unity_docs
xr
In Unity's 'Unity Accelerator downloads', what is 'Installer: Fixed upgrade failure when previous installation is tampered or partially deleted' and how does it work?
The installer could fail during upgrade if a previous Unity Accelerator installation was partially deleted. For example, if the unity-accelerator.cfg configuration file was manually removed while the system service registration remained in place. Now, the scenario is detected, and the installation proceeds as a fresh i...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_4a1115df36af
unity_docs
math
What is `Rendering.BatchCullingOutput` in Unity? Explain its purpose and usage.
BatchCullingOutput struct in UnityEngine.Rendering / Implemented in: UnityEngine.CoreModule Description Contains the output data where OnPerformCulling will write draw commands into. Properties Property Description customCullingResult Optional pointer to custom culling result data. drawCommands A single-ele...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_91563521e48c
unity_docs
rendering
In Unity's 'Troubleshooting asynchronous shader compilation', what is 'Customize compile time rendering' and how does it work?
You can make your custom tools draw something other than the placeholder shader for each material. This way, you can avoid rendering in plain cyan, and instead draw something else while the shader variant compiles. To check if a specific shader variant has compiled, see Detecting asynchronous shader compilation . To tr...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_2ff945751b6a
unity_docs
scripting
What is `Search.PropertyDatabaseRecordKey.propertyKey` in Unity? Explain its purpose and usage.
PropertyDatabaseRecordKey.propertyKey public Hash128 propertyKey ; Description The key of the property. This key is a hash of a property name or path. Additional resources: PropertyDatabase.CreatePropertyHash .
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_892a19c5df01
unity_docs
rendering
What is `ShadowProjection` in Unity? Explain its purpose and usage.
ShadowProjection enumeration Description Shadow projection type for Quality Settings . Properties Property Description CloseFit Close fit shadow maps with linear fadeout. StableFit Stable shadow maps with spherical fadeout.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_ff634237b769
unity_docs
rendering
What is `Cubemap.UpdateExternalTexture` in Unity? Explain its purpose and usage.
Cubemap.UpdateExternalTexture Declaration public void UpdateExternalTexture (IntPtr nativeTexture ); Parameters Parameter Description nativeTexture Native cubemap texture object. Description Updates Unity cubemap to use different native cubemap texture object. This method is mostly useful for native code...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_c5e69cf610cc
unity_docs
editor
What is `Networking.PlayerConnection.PlayerConnectionGUILayout.ConnectionTargetSelectionDropdown` in Unity? Explain its purpose and usage.
PlayerConnectionGUILayout.ConnectionTargetSelectionDropdown Declaration public static void ConnectionTargetSelectionDropdown ( Networking.PlayerConnection.IConnectionState state , GUIStyle style , int maxWidth ); Parameters Parameter Description state The state of the connection that the EditorWindow ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_17edcc557269
unity_docs
rendering
In Unity's 'JavaScript interface in Unity Web builds', what is 'Display error, warning, or custom banners' and how does it work?
Use the unityShowBanner() function to display a message banner, or override the function to customize it for your own purposes. Parameter Description msg The message you want to display. type The type of message you want to display. For example: Use type == error to display a permanent error message on top of the canva...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_f3d358fce5c8
unity_docs
rendering
What is `TextureImporterSettings.alphaTestReferenceValue` in Unity? Explain its purpose and usage.
TextureImporterSettings.alphaTestReferenceValue public float alphaTestReferenceValue ; Description Returns or assigns the alpha test reference value. Returns the reference value (also known as the alpha cutoff) used to compute values needed to preserve alpha mipmap coverage on textures. A pixel is considered to...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_dc8d3a801284
unity_docs
scripting
What is `UIElements.LongField.StringToValue` in Unity? Explain its purpose and usage.
LongField.StringToValue Declaration protected long StringToValue (string str ); Parameters Parameter Description str The string to convert. Returns long The long integer parsed from the string. Description Converts a string to a long integer.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_d4ead470fa4c
unity_docs
physics
What is `UIElements.Button.clickable` in Unity? Explain its purpose and usage.
Button.clickable public UIElements.Clickable clickable ; Description Clickable MouseManipulator for this Button. The default Clickable object provides a list of actions that are called using one or more activation filters. To add or remove activation triggers, modify clickable.activators . An activ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
gh_4e58d6609b73_doc_0
github
scripting
What does `this member` do in this Unity script? Explain its purpose and signature.
Is true when the Magic Leap XR package is installed Signature: ```csharp private static bool _hasMagicLeapInstalled ```
You are a knowledgeable Unity developer. Explain Unity concepts clearly and provide practical, tested code examples.
local_sr_d5029eb611a6
unity_docs
editor
What is `SceneManagement.StageUtility.PlaceGameObjectInCurrentStage` in Unity? Explain its purpose and usage.
StageUtility.PlaceGameObjectInCurrentStage Declaration public static void PlaceGameObjectInCurrentStage ( GameObject gameObject ); Parameters Parameter Description gameObject The GameObject to be placed in the current stage. Description Place the given GameObject in the current stage being edited. When c...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_2283eb72fd0f
unity_docs
scripting
What are the parameters of `Camera.ScreenPointToRay` in Unity?
Description Returns a ray going from camera through a screen point. Resulting ray is in world space, starting on the near plane of the camera and going through position's (x,y) pixel coordinates on the screen. ```csharp //Attach this script to your Camera //This draws a line in the Scene view going through a point 200 ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_c9e464194e49
unity_docs
scripting
What is `AwaitableCompletionSource_1` in Unity? Explain its purpose and usage.
AwaitableCompletionSource<T0> class in UnityEngine / Implemented in: UnityEngine.CoreModule Description Objects allowing to control completion of an Awaitable object from user code. Properties Property Description Awaitable Get the awaitable controlled by the completion source. Public Methods Method Descr...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_81832860fb98
unity_docs
xr
Explain 'Package dependency and resolution' in Unity.
When you work in the Package Manager window, you can install a package from several sources (a registry , a local folder or tarball , a Git URL , and by name ). However, while the Package Manager installs packages from these sources seamlessly, it first has to make a series of calculations to decide which version to in...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_ce204e992b25
unity_docs
rendering
Show me a Unity C# example demonstrating `Cubemap.GetPixel`.
e texture uses into Color . GetPixel also needs to decompress compressed textures, and use memory to store the decompressed area. To get pixel data more quickly, use GetPixelData instead. If you need to get a large block of pixels, it might be faster to use GetPixels . You can't use GetPixel with textures that ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_729cea9c9d31
unity_docs
scripting
What is `Unity.IntegerTime.RationalTimeExtensions.ToDouble` in Unity? Explain its purpose and usage.
RationalTimeExtensions.ToDouble Declaration public static double ToDouble ( Unity.IntegerTime.RationalTime value ); Parameters Parameter Description value The RationalTime value. Returns double The Double representation for rational time (potentially lossy). Description Converts the data type to Dou...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_9895f409292c
unity_docs
scripting
Show me a Unity C# example demonstrating `GUISkin.horizontalScrollbarThumb`.
GUISkin.horizontalScrollbarThumb public GUIStyle horizontalScrollbarThumb ; Description Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls. ```csharp using UnityEngine;public class Example : MonoBehaviour { // Modifies only the horizontal scrollbar thumb of the current...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_57d5cfcb8163
unity_docs
physics
Explain 'Android symbols' in Unity.
To help you debug your application, Unity can generate a package that contains symbol files with debug metadata for native Unity libraries. Symbol files contain an executable file section called symbol table (.symtab ) that translates active memory addresses into information you can use, like a method name. The transla...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_bde8c61faadb
unity_docs
scripting
Give me an overview of the `RectTransform` class in Unity.
RectTransform class in UnityEngine / Inherits from: Transform / Implemented in: UnityEngine.CoreModule Description Position, size, anchor and pivot information for a rectangle. RectTransforms are used for GUI but can also be used for other things. It's used to store and manipulate the position, size, and anch...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_81c9b7f163d3
unity_docs
editor
What is `EditorApplication.isPlayingOrWillChangePlaymode` in Unity? Explain its purpose and usage.
EditorApplication.isPlayingOrWillChangePlaymode public static bool isPlayingOrWillChangePlaymode ; Description Editor application state which is true only when the Editor is currently in or about to enter Play mode. (Read Only) The value is true when the Editor is either in Play mode or will enter Play mode a...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_a62813f01b3f
unity_docs
scripting
What is `UIElements.EventDispatcherGate.ctor` in Unity? Explain its purpose and usage.
EventDispatcherGate Constructor Declaration public EventDispatcherGate ( UIElements.EventDispatcher d ); Parameters Parameter Description d The dispatcher controlled by this gate. Description Constructor.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
gh_10f792ad1b9c
github
scripting
Write a Unity C# animation script for Glass Hologram
```csharp using UnityEngine; public class GlassHologram : MonoBehaviour { public Animator animator; private void OnEnable() { animator.SetBool("Apear", true); } private void OnDisable() { animator.SetBool("Apear", false); } } ```
You are an expert Unity game developer. Provide clear, accurate, and practical answers about Unity development.
local_sr_a82ee05112cc
unity_docs
physics
What is `ForceMode2D.Force` in Unity? Explain its purpose and usage.
ForceMode2D.Force Description Add a force to the Rigidbody2D, using its mass. Apply the force in each FixedUpdate over a duration of time. This mode depends on the mass of rigidbody so more force must be applied to move higher-mass objects the same amount as lower-mass objects. This mode is useful for setting up re...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_04ce499b6751
unity_docs
editor
Show me a Unity C# example demonstrating `Search.ISearchView.itemIconSize`.
ISearchView.itemIconSize public float itemIconSize ; Description Defines the size of items in the search view. . ```csharp using UnityEditor; using UnityEditor.Search; static class Example_ISearchView_itemIconSize { [MenuItem("Examples/ISearchView/itemIconSize")] public static void Run() { // SearchServic...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_16540b144bb5
unity_docs
editor
What are the parameters of `AssetDatabase.ClearLabels` in Unity?
Description Removes all labels attached to an asset. ```csharp using UnityEngine; using UnityEditor; public class AssetDatabaseExamples : MonoBehaviour { [MenuItem("AssetDatabase/Clear Labels")] static void ClearAssetLabels() { for (var i = 0; i < 10; i++) { var prefabPath = $"As...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_64745322816c
unity_docs
editor
What is `LineEndingsMode` in Unity? Explain its purpose and usage.
LineEndingsMode enumeration Description Defines the type of line endings used when creating new C# files from within the editor. Properties Property Description OSNative File endings are the default for the active platform. On Windows, this is a carriage return character followed by linefeed character (\r\n). O...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_a8559b7b0234
unity_docs
editor
What is `EditorGUILayout.DelayedTextField` in Unity? Explain its purpose and usage.
EditorGUILayout.DelayedTextField Declaration public static string DelayedTextField (string text , params GUILayoutOption[] options ); Declaration public static string DelayedTextField (string text , GUIStyle style , params GUILayoutOption[] options ); Declaration public static string DelayedTextField ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_f6cfbab9f246
unity_docs
scripting
What is `Gradient.colorKeys` in Unity? Explain its purpose and usage.
Gradient.colorKeys public GradientColorKey[] colorKeys ; Description All color keys defined in the gradient. Note that the color keys will be automatically sorted by time value and that it is ensured to always have a minimum of 2 color keys.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
gh_3e042db0271c
github
scripting
Write a Unity C# MonoBehaviour script called Simulation Loop Driver
```csharp using FactoryMustScale.Simulation; using FactoryMustScale.Simulation.Core; using FactoryMustScale.Simulation.Domains.Factory.Systems.Transport; using FactoryMustScale.Simulation.Item; using UnityEngine; namespace FactoryMustScale.Runtime { /// <summary> /// Unity-facing wrapper that advances the dete...
You are an experienced Unity developer specializing in C# scripting, XR/VR development, and performance optimization.
local_sr_139040b0a0ff
unity_docs
scripting
Give me an overview of the `AppleMobileArchitectureSimulator` class in Unity.
AppleMobileArchitectureSimulator enumeration Description Apple mobile CPU architecture options for the Simulator. Properties Property Description X86_64 64-bit Intel/AMD simulator architecture. ARM64 64-bit ARM simulator architecture. Universal All simulator architectures.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_91479482c42a
unity_docs
rendering
What is `TextureFormat.RG16_SIGNED` in Unity? Explain its purpose and usage.
TextureFormat.RG16_SIGNED Description Two channel (RG) texture format, 8-bits signed integer per channel. Import textures of this format in .DDS files. Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check. Additional resources: Texture2D.format , texture as...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
gh_34691ac8b0ef_doc_0
github
scripting
What does `this member` do in this Unity script? Explain its purpose and signature.
The teleport volume that will drive affordance states when its destination anchor belongs to thestate provider's originally bound interactable. Signature: ```csharp public TeleportationMultiAnchorVolume containingTeleportVolume ```
You are an experienced Unity developer specializing in C# scripting, XR/VR development, and performance optimization.
local_sr_f37bc375b401
unity_docs
scripting
Give me an overview of the `CubemapFace` class in Unity.
CubemapFace enumeration Description Cubemap face. Used by Cubemap.GetPixel , Cubemap.SetPixel , and Cubemap.CopyPixel. Properties Property Description Unknown Cubemap face is unknown or unspecified. PositiveX Right facing side (+x). NegativeX Left facing side (-x). PositiveY Upwards facing side (+y). Ne...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_dd9a11c248a4
unity_docs
scripting
Show me a Unity C# example demonstrating `Rigidbody2D.rotation`.
Rigidbody2D.rotation public float rotation ; Description The rotation of the rigidbody. This is the rotation around the z-axis only. ```csharp using UnityEngine;// Rotate rigidBody2D every frame. Start at 45 degrees.public class ExampleScript : MonoBehaviour { public Rigidbody2D rigidBody2D; void Start() { ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_ae9f36221069
unity_docs
editor
What is `SerializedProperty.EqualContents` in Unity? Explain its purpose and usage.
SerializedProperty.EqualContents Declaration public static bool EqualContents ( SerializedProperty x , SerializedProperty y ); Description See if contained serialized properties are equal. ```csharp using UnityEditor; using UnityEngine;public class EqualContentsExample : ScriptableObject { public int m_A ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_b5aa5faaca20
unity_docs
editor
Show me a Unity C# example demonstrating `EditorGUILayout.ScrollViewScope`.
ScrollViewScope class in UnityEditor Description Disposable helper class for managing BeginScrollView / EndScrollView . These work just like ScrollViewScope but feel more application-like and should be used in the editor Label inside a scroll view. ```csharp using UnityEngine; using UnityEditor;// Simple E...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_acea15f88d9b
unity_docs
scripting
What is `Unity.Hierarchy.Hierarchy.GetChildrenCountRecursive` in Unity? Explain its purpose and usage.
Hierarchy.GetChildrenCountRecursive Declaration public int GetChildrenCountRecursive (ref Unity.Hierarchy.HierarchyNode node ); Parameters Parameter Description node The hierarchy node. Returns int The number of child nodes, including children of children. Description Gets the number of child node...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_84195aa8a046
unity_docs
scripting
What is `UIElements.Columns.Insert` in Unity? Explain its purpose and usage.
Columns.Insert Declaration public void Insert (int index , UIElements.Column column ); Parameters Parameter Description index Index to insert to. column The column to insert. Description Inserts a column into the current instance at the specified index.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_0ceb15665634
unity_docs
math
What is `IMGUI.Controls.PrimitiveBoundsHandle.SetSize` in Unity? Explain its purpose and usage.
PrimitiveBoundsHandle.SetSize Declaration protected void SetSize ( Vector3 size ); Parameters Parameter Description size A Vector3 specifying how large the bounding volume is along all of its axes. Description Sets the current size of the bounding volume for this instance. A negative value along any ax...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_a3583d7853d9
unity_docs
rendering
Explain 'Toggle shader keywords in a script' in Unity.
Use a C# script to enable or disable keywords, and check whether a keyword has local or global scope. ## Toggle a keyword To change the state of a keyword, use the Material API. For example, Material.EnableKeyword() . ## Toggle keywords in multiple shaders By default, HLSL shader keywords have global scope. As a re...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_993985525294
unity_docs
scripting
What is `Terrain.heightmapPixelError` in Unity? Explain its purpose and usage.
Terrain.heightmapPixelError public float heightmapPixelError ; Description An approximation of how many pixels the terrain will pop in the worst case when switching lod. A higher value reduces the number of polygons drawn. ```csharp using UnityEngine;public class Example : MonoBehaviour { void Start() { Ter...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_c1ba8e3585fc
unity_docs
rendering
What is `Experimental.GlobalIllumination.Lightmapping.ResetDelegate` in Unity? Explain its purpose and usage.
Experimental : this API is experimental and might be changed or removed in the future. Lightmapping.ResetDelegate Declaration public static void ResetDelegate (); Description Resets the light conversion delegate to Unity's default conversion function.
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_a4237b378886
unity_docs
math
What is `Rendering.RayTracingMeshInstanceConfig.mesh` in Unity? Explain its purpose and usage.
RayTracingMeshInstanceConfig.mesh public Mesh mesh ; Description The Mesh to add to a RayTracingAccelerationStructure . If the Mesh is destroyed then Unity automatically removes all ray tracing instances that were using the Mesh from the RayTracingAccelerationStructure . Unity only ray traces triangle-bas...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_ef6cd3e7c881
unity_docs
ui
What is `EnumButtonsAttribute` in Unity? Explain its purpose and usage.
EnumButtonsAttribute class in UnityEngine / Inherits from: PropertyAttribute / Implemented in: UnityEngine.CoreModule Description Attribute to enable editing an enum with a ToggleButtonGroup . ```csharp using System; using System.Collections.Generic; using UnityEngine; public enum Position { First, Second...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_9dc1ab5f8992
unity_docs
rendering
Explain 'Play video on mobile platforms' in Unity.
## iOS Movie Textures are not supported on iOS. Instead, full-screen streaming playback is provided using Handheld.PlayFullScreenMovie . Keep your videos inside the StreamingAssets folder located in the Assets folder of your project. Unity iOS supports any movie file types that play correctly on an iOS device, implyin...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_5c9cec031565
unity_docs
rendering
What is `SpeedTreeImporter.useLightProbes` in Unity? Explain its purpose and usage.
SpeedTreeImporter.useLightProbes public bool[] useLightProbes ; Description Gets and sets an array of booleans to enable Light Probe lighting for each LOD. Specify true for billboard LOD may break batching and lead to performance penalty. This setting controls whether the SpeedTree materials use light probe re...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_89426bc04938
unity_docs
rendering
What is `LineRenderer.widthCurve` in Unity? Explain its purpose and usage.
LineRenderer.widthCurve public AnimationCurve widthCurve ; Description Set the curve describing the width of the line at various points along its length. This property is multiplied by LineRenderer.widthMultiplier to get the final width of the line. ```csharp using UnityEngine; using System.Collections;[R...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_e4eca935bcb3
unity_docs
scripting
Show me a Unity C# example demonstrating `ScriptableObject.CreateInstance`.
riptableObject to create, as the name of the type. type The type of the ScriptableObject to create, as a System.Type instance. Returns ScriptableObject The created ScriptableObject. Description Creates an instance of a scriptable object. To easily create a ScriptableObject instance that is bound to a .asset ...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_177533adb432
unity_docs
audio
What is `Video.VideoAudioOutputMode.AudioSource` in Unity? Explain its purpose and usage.
VideoAudioOutputMode.AudioSource Description Send the embedded audio into a specified AudioSource . You can add effects and filters to your audio, or alter the settings of the AudioSource to change how your video’s audio sounds. If you use this setting, you need to assign an AudioSource to your VideoPlayer. To ass...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_2936cbceb06d
unity_docs
rendering
What is `Rigidbody.angularVelocity` in Unity? Explain its purpose and usage.
Rigidbody.angularVelocity public Vector3 angularVelocity ; Description The angular velocity vector of the rigidbody measured in radians per second. In most cases you should not modify it directly, as this can result in unrealistic behaviour. Note that if the Rigidbody has rotational constraints set, the corr...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_4da129e57bd0
unity_docs
scripting
Give me an overview of the `ParticleSystemScalingMode` class in Unity.
ParticleSystemScalingMode enumeration Description Control how particle systems apply transform scale. Properties Property Description Hierarchy Scale the Particle System using the entire transform hierarchy. Local Scale the Particle System using only its own transform scale. (Ignores parent scale). Shape Only...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_d970d320b5ce
unity_docs
math
What is `Color32.LerpUnclamped` in Unity? Explain its purpose and usage.
Color32.LerpUnclamped Declaration public static Color32 LerpUnclamped ( Color32 a , Color32 b , float t ); Description Linearly interpolates between colors a and b by t . When t is 0 returns a . When t is 1 returns b . Additional resources: Lerp .
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_30d2608cd362
unity_docs
physics
What is `PhysicsVisualizationSettings.centerOfMassUseScreenSize` in Unity? Explain its purpose and usage.
PhysicsVisualizationSettings.centerOfMassUseScreenSize public static bool centerOfMassUseScreenSize ; Description Whether or not the center of mass visualization should be constant screen space size. If you set the property to false, Unity draws the center of mass visualization in world space. If you set the pr...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_eea2ece6d693
unity_docs
rendering
In Unity's '6 Sided Skybox Shader Material Inspector Window reference', what is 'Properties' and how does it work?
Property Description Tint Color The color to tint the skybox to. Unity adds this color to the Textures to change their appearance without altering the base Texture files. Exposure Adjusts the skybox’s exposure. This allows you to correct tonal values in the skybox Textures. Larger values produce a more exposed, seeming...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_fdea992bfd15
unity_docs
editor
Show me a Unity C# example demonstrating `Search.SearchIndexer.documentCount`.
SearchIndexer.documentCount public int documentCount ; Description Returns the number of documents in the index. ```csharp using UnityEditor; using UnityEditor.Search; using UnityEngine; static class Example_SearchIndexer_documentCount { [MenuItem("Examples/SearchIndexer/documentCount")] public static void R...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_cc1a8513fb28
unity_docs
physics
Explain 'Version Control' in Unity.
You can use Unity in conjunction with most common version control tools, including Perforce and Unity Version Control . To access the Version Control settings, go to Edit > Project Settings then select the Version Control category. Property Description Mode Select the version control mode. Hidden meta files Hide the .m...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_sr_a6d5fd28fad8
unity_docs
animation
What is `WrapMode.Once` in Unity? Explain its purpose and usage.
WrapMode.Once Description When time reaches the end of the animation clip, the clip will automatically stop playing and time will be reset to beginning of the clip. Note that when playing backwards and when the time reaches the beginning the clip will automatically stop playing, but the time won't be reset to the e...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
gh_c437d92debe8
github
scripting
Write a Unity Editor script for Quiz Button Editor
```csharp using UnityEngine; using UnityEditor; using ExPresSXR.Interaction.ButtonQuiz; namespace ExPresSXR.Editor.Editors { [CustomEditor(typeof(QuizButton))] [CanEditMultipleObjects] public class QuizButtonEditor : BaseButtonEditor { QuizButton quizButton; protected override void On...
You are an experienced Unity developer specializing in C# scripting, XR/VR development, and performance optimization.
local_sr_b0ff85dc463f
unity_docs
input
What is `UIElements.ScrollView` in Unity? Explain its purpose and usage.
ScrollView class in UnityEngine.UIElements / Inherits from: UIElements.VisualElement / Implemented in: UnityEngine.UIElementsModule Description Displays its contents inside a scrollable frame. For more information, see ScrollView . Static Properties Property Description contentAndVerticalScrollUssClass...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.
local_man_0d737a92d6a4
unity_docs
scripting
Explain 'Introduction to the camera view' in Unity.
What a camera sees is defined by its transform and its camera component. The transform position defines the viewpoint, its forward (Z) axis points in the view direction, its upward (Y) axis points toward the top of the screen, and its rightward (X) axis points toward the right side of the screen. Settings on the camera...
You are a Unity game development assistant. Help developers understand Unity APIs, best practices, and solve implementation challenges.