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dataset
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stringclasses
5 values
task_type
stringclasses
7 values
scene_id
stringlengths
8
13
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stringlengths
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60
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stringlengths
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12
⌀
prompt
stringlengths
712
1.1k
shot
int64
6
6
contexts
dict
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stringlengths
1
12
target_image
stringlengths
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mindview_bagel_single_shot_v1
819731d1f05a10732e196bf8b80d4575dafefdf7d555cf3648320045c3543e15
scannet
cam_loc
rotation
scene0635_00
scene0635_00_490_to_415
490
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0635_00/color/490.jpg", "scene0635_00/color/446.jpg", "scene0635_00/color/382.jpg", "scene0635_00/color/602.jpg", "scene0635_00/color/728.jpg", "scene0635_00/color/796.jpg" ] }
415
scene0635_00/color/415.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f9f496b60a1eab7b8c0a478fcd0a8779b6c44af06729f8eca24f02399e862e72
scannet
cam_loc
rotation
scene0635_00
scene0635_00_930_to_1130
930
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0635_00/color/930.jpg", "scene0635_00/color/898.jpg", "scene0635_00/color/1202.jpg", "scene0635_00/color/1222.jpg", "scene0635_00/color/1266.jpg", "scene0635_00/color/1290.jpg" ] }
1130
scene0635_00/color/1130.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
19a96765b001771841425ed1f720d25334a5780e73ef9531d18cfc42e7f89b8f
scannet
cam_loc
rotation
scene0635_00
scene0635_00_1469_to_1170
1469
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0635_00/color/1469.jpg", "scene0635_00/color/1590.jpg", "scene0635_00/color/1262.jpg", "scene0635_00/color/1212.jpg", "scene0635_00/color/906.jpg", "scene0635_00/color/926.jpg" ] }
1170
scene0635_00/color/1170.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7c8022e8f6a5f361f590878c1fda3a65c4f9442112d622cd4059d2c95c5d202c
scannet
cam_loc
composition
scene0635_01
scene0635_01_1930_to_1755
1930
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0635_01/color/1930.jpg", "scene0635_01/color/1956.jpg", "scene0635_01/color/1900.jpg", "scene0635_01/color/1790.jpg", "scene0635_01/color/1662.jpg", "scene0635_01/color/1724.jpg" ] }
1755
scene0635_01/color/1755.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3a1a8d292191a0b21ec4261311deb6104e576813ba2ac20a8e2504635da9c8f3
scannet
cam_loc
rotation
scene0635_01
scene0635_01_773_to_568
773
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0635_01/color/773.jpg", "scene0635_01/color/702.jpg", "scene0635_01/color/740.jpg", "scene0635_01/color/528.jpg", "scene0635_01/color/456.jpg", "scene0635_01/color/828.jpg" ] }
568
scene0635_01/color/568.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
48ddf2b8ef66e465f89a00de86b9a8b31dac3ef3047b619913b4e6f3299fceed
scannet
cam_loc
rotation
scene0635_01
scene0635_01_1631_to_1396
1631
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0635_01/color/1631.jpg", "scene0635_01/color/1798.jpg", "scene0635_01/color/1354.jpg", "scene0635_01/color/1460.jpg", "scene0635_01/color/952.jpg", "scene0635_01/color/1116.jpg" ] }
1396
scene0635_01/color/1396.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c746c33db1be145b007fdd7bfa289a166efc4055e411f3285f5410fed41006e3
scannet
cam_loc
rotation
scene0635_01
scene0635_01_165_to_314
165
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0635_01/color/165.jpg", "scene0635_01/color/2190.jpg", "scene0635_01/color/350.jpg", "scene0635_01/color/428.jpg", "scene0635_01/color/468.jpg", "scene0635_01/color/536.jpg" ] }
314
scene0635_01/color/314.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e21ca67fe52962bf5aeaaf2fe0efce728932717e4d25c32b9e3b7d141bdaff72
scannet
cam_loc
translation
scene0635_01
scene0635_01_1476_to_1179
1476
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.8 meters, then move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0635_01/color/1476.jpg", "scene0635_01/color/1690.jpg", "scene0635_01/color/1736.jpg", "scene0635_01/color/1024.jpg", "scene0635_01/color/980.jpg", "scene0635_01/color/800.jpg" ] }
1179
scene0635_01/color/1179.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
95ad65255a62e1081b60baf656a154220802fad10a9108f18278b58dae149f9f
scannet
cam_loc
translation
scene0635_01
scene0635_01_1194_to_1388
1194
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0635_01/color/1194.jpg", "scene0635_01/color/1436.jpg", "scene0635_01/color/1500.jpg", "scene0635_01/color/1592.jpg", "scene0635_01/color/1764.jpg", "scene0635_01/color/1718.jpg" ] }
1388
scene0635_01/color/1388.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3c74df1f0135be23df0c42971a1200c84039d76c5ff2806ec19cf356e64f6e5c
scannet
cam_loc
rotation
scene0635_01
scene0635_01_314_to_168
314
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0635_01/color/314.jpg", "scene0635_01/color/282.jpg", "scene0635_01/color/488.jpg", "scene0635_01/color/126.jpg", "scene0635_01/color/2040.jpg", "scene0635_01/color/2022.jpg" ] }
168
scene0635_01/color/168.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f76f94dc8ac1a0c38d68898dc605b4c145167dd3961049baf97f8418b9851de5
scannet
cam_loc
composition
scene0640_00
scene0640_00_1925_to_1832
1925
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.3 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0640_00/color/1925.jpg", "scene0640_00/color/2096.jpg", "scene0640_00/color/1882.jpg", "scene0640_00/color/1858.jpg", "scene0640_00/color/2208.jpg", "scene0640_00/color/2334.jpg" ] }
1832
scene0640_00/color/1832.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bcc0a1066a8d522b1546a117dd4d2daf0c5878dc3cb44c79a821eb47c6365823
scannet
cam_loc
composition
scene0640_02
scene0640_02_1903_to_2103
1903
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.5 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0640_02/color/1903.jpg", "scene0640_02/color/1920.jpg", "scene0640_02/color/2068.jpg", "scene0640_02/color/2128.jpg", "scene0640_02/color/1872.jpg", "scene0640_02/color/1818.jpg" ] }
2103
scene0640_02/color/2103.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d2c04164c367f7eb335df048236eda5708faa8a124ff94b074fa6d73854d6b10
scannet
cam_loc
rotation
scene0640_02
scene0640_02_471_to_678
471
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0640_02/color/471.jpg", "scene0640_02/color/396.jpg", "scene0640_02/color/810.jpg", "scene0640_02/color/652.jpg", "scene0640_02/color/636.jpg", "scene0640_02/color/960.jpg" ] }
678
scene0640_02/color/678.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
28a750ddad7834a81500e292ab852a67667f5285ecd3e4e916b2b8e35dff18eb
scannet
cam_loc
rotation
scene0642_00
scene0642_00_2070_to_1961
2070
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_00/color/2070.jpg", "scene0642_00/color/428.jpg", "scene0642_00/color/250.jpg", "scene0642_00/color/126.jpg", "scene0642_00/color/2238.jpg", "scene0642_00/color/4122.jpg" ] }
1961
scene0642_00/color/1961.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
518fce8f7c853913dd60bc57cd115fea62294eddc56bfecd29f11e6eb7dd69c9
scannet
cam_loc
rotation
scene0642_00
scene0642_00_1294_to_1552
1294
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0642_00/color/1294.jpg", "scene0642_00/color/1350.jpg", "scene0642_00/color/1400.jpg", "scene0642_00/color/1480.jpg", "scene0642_00/color/4122.jpg", "scene0642_00/color/1720.jpg" ] }
1552
scene0642_00/color/1552.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9925c539612b29d14cf531cd97f3a4c7deb872a7d3f9b6423757c17cfe2f563a
scannet
cam_loc
rotation
scene0642_00
scene0642_00_1216_to_1400
1216
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0642_00/color/1216.jpg", "scene0642_00/color/1050.jpg", "scene0642_00/color/970.jpg", "scene0642_00/color/894.jpg", "scene0642_00/color/1350.jpg", "scene0642_00/color/1458.jpg" ] }
1400
scene0642_00/color/1400.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e785027a8697eec4431284a4518740766389690e1a84fe0e1f59bb3dbc6ead2e
scannet
cam_loc
rotation
scene0642_00
scene0642_00_1397_to_1207
1397
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_00/color/1397.jpg", "scene0642_00/color/1342.jpg", "scene0642_00/color/1250.jpg", "scene0642_00/color/1008.jpg", "scene0642_00/color/988.jpg", "scene0642_00/color/1142.jpg" ] }
1207
scene0642_00/color/1207.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9dc363fb5653dfc9fedc3b74cca3de695cbce87e92d38a9ba82d90987affb23f
scannet
cam_loc
rotation
scene0642_00
scene0642_00_1533_to_1382
1533
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_00/color/1533.jpg", "scene0642_00/color/1458.jpg", "scene0642_00/color/1342.jpg", "scene0642_00/color/1654.jpg", "scene0642_00/color/1698.jpg", "scene0642_00/color/3562.jpg" ] }
1382
scene0642_00/color/1382.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dde7fb69ba5832bea1aceee7c247df6228043e78ff341ad1fe356fb2a7ac3ac0
scannet
cam_loc
rotation
scene0642_00
scene0642_00_2027_to_2077
2027
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0642_00/color/2027.jpg", "scene0642_00/color/2196.jpg", "scene0642_00/color/1848.jpg", "scene0642_00/color/284.jpg", "scene0642_00/color/354.jpg", "scene0642_00/color/374.jpg" ] }
2077
scene0642_00/color/2077.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
18e6f44b639d5871e06eee50234a858df70e8045191dcb92c34ea28ae315b92c
scannet
cam_loc
translation
scene0642_01
scene0642_01_2194_to_2258
2194
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0642_01/color/2194.jpg", "scene0642_01/color/1350.jpg", "scene0642_01/color/1906.jpg", "scene0642_01/color/3764.jpg", "scene0642_01/color/2362.jpg", "scene0642_01/color/2746.jpg" ] }
2258
scene0642_01/color/2258.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
827849183da0cb52030eaf7a0ac9883a150acb4d84b63d64532b9ab4d4d6cb5a
scannet
cam_loc
rotation
scene0642_01
scene0642_01_492_to_394
492
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_01/color/492.jpg", "scene0642_01/color/364.jpg", "scene0642_01/color/438.jpg", "scene0642_01/color/1600.jpg", "scene0642_01/color/4210.jpg", "scene0642_01/color/1506.jpg" ] }
394
scene0642_01/color/394.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
36074811c0a8bae61492de8f712c06670389726509e7f8d5fecdc5d683b5f501
scannet
cam_loc
rotation
scene0642_02
scene0642_02_938_to_1131
938
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0642_02/color/938.jpg", "scene0642_02/color/1042.jpg", "scene0642_02/color/1340.jpg", "scene0642_02/color/1452.jpg", "scene0642_02/color/1532.jpg", "scene0642_02/color/1568.jpg" ] }
1131
scene0642_02/color/1131.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
561990cb5a117279b24c0c2ef9c3ea160cb40a394c5d5f98ff744b740625b6bc
scannet
cam_loc
rotation
scene0642_02
scene0642_02_1130_to_940
1130
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_02/color/1130.jpg", "scene0642_02/color/1282.jpg", "scene0642_02/color/980.jpg", "scene0642_02/color/854.jpg", "scene0642_02/color/1916.jpg", "scene0642_02/color/1844.jpg" ] }
940
scene0642_02/color/940.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d1318b6004fc3900ea703ed0193bc7920389af2734d9cc62044a036ddfeeb484
scannet
cam_loc
rotation
scene0642_02
scene0642_02_789_to_709
789
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_02/color/789.jpg", "scene0642_02/color/760.jpg", "scene0642_02/color/676.jpg", "scene0642_02/color/488.jpg", "scene0642_02/color/844.jpg", "scene0642_02/color/950.jpg" ] }
709
scene0642_02/color/709.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8e5d3416dd1a42f11b2179f2d50687de9dd95214ef6a86fb4f87c97dacf29bfa
scannet
cam_loc
rotation
scene0642_02
scene0642_02_709_to_789
709
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0642_02/color/709.jpg", "scene0642_02/color/744.jpg", "scene0642_02/color/1476.jpg", "scene0642_02/color/1426.jpg", "scene0642_02/color/922.jpg", "scene0642_02/color/830.jpg" ] }
789
scene0642_02/color/789.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b0a0bf540371e11683806f13800f4676251fcbdbe3842b955c3273380740ae7d
scannet
cam_loc
rotation
scene0642_03
scene0642_03_3_to_233
3
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0642_03/color/3.jpg", "scene0642_03/color/1638.jpg", "scene0642_03/color/174.jpg", "scene0642_03/color/398.jpg", "scene0642_03/color/764.jpg", "scene0642_03/color/1994.jpg" ] }
233
scene0642_03/color/233.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
478c389f4bd43b78015cb557c582d6c8b9eb07ebd5f1ceedf1f5368348162ba7
scannet
cam_loc
rotation
scene0642_03
scene0642_03_235_to_3
235
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_03/color/235.jpg", "scene0642_03/color/142.jpg", "scene0642_03/color/1658.jpg", "scene0642_03/color/438.jpg", "scene0642_03/color/564.jpg", "scene0642_03/color/662.jpg" ] }
3
scene0642_03/color/3.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8fc222b540d1aad5f81e6d9ac36f5cca7383b1308cc65140fe9a44d8a7b8cea0
scannet
cam_loc
rotation
scene0642_03
scene0642_03_2411_to_2302
2411
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0642_03/color/2411.jpg", "scene0642_03/color/2356.jpg", "scene0642_03/color/1526.jpg", "scene0642_03/color/1978.jpg", "scene0642_03/color/1882.jpg", "scene0642_03/color/6.jpg" ] }
2302
scene0642_03/color/2302.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5cdca3a85982c014378305ddf55321fd98db51aa68cb43a11bab7decd88029dd
scannet
cam_loc
rotation
scene0646_02
scene0646_02_221_to_163
221
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0646_02/color/221.jpg", "scene0646_02/color/3432.jpg", "scene0646_02/color/3334.jpg", "scene0646_02/color/2442.jpg", "scene0646_02/color/2400.jpg", "scene0646_02/color/2970.jpg" ] }
163
scene0646_02/color/163.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fe038649be2d3fcd725527a7793a4daf0865a2fe5fe176ce2f3e8b0da36ff542
scannet
cam_loc
rotation
scene0649_00
scene0649_00_813_to_642
813
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0649_00/color/813.jpg", "scene0649_00/color/846.jpg", "scene0649_00/color/782.jpg", "scene0649_00/color/700.jpg", "scene0649_00/color/298.jpg", "scene0649_00/color/494.jpg" ] }
642
scene0649_00/color/642.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7c87d4c79f7440585c97205c7c0ffe1ccbb2a9155bdff08d4da46c1ab1aee593
scannet
cam_loc
translation
scene0649_00
scene0649_00_230_to_16
230
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.5 meters, then move left about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0649_00/color/230.jpg", "scene0649_00/color/356.jpg", "scene0649_00/color/1548.jpg", "scene0649_00/color/122.jpg", "scene0649_00/color/150.jpg", "scene0649_00/color/1456.jpg" ] }
16
scene0649_00/color/16.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
81c783b0c72a685d691308ec7c9b0f8b1016576110f7e967a11f1ce80b41736d
scannet
cam_loc
rotation
scene0649_00
scene0649_00_641_to_820
641
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0649_00/color/641.jpg", "scene0649_00/color/614.jpg", "scene0649_00/color/866.jpg", "scene0649_00/color/972.jpg", "scene0649_00/color/1116.jpg", "scene0649_00/color/1212.jpg" ] }
820
scene0649_00/color/820.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3c71386567902f6bb6e9abf468a3d422bae1417d6d142382b7b265adec9cf567
scannet
cam_loc
composition
scene0649_00
scene0649_00_979_to_762
979
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees, then move right about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0649_00/color/979.jpg", "scene0649_00/color/1098.jpg", "scene0649_00/color/792.jpg", "scene0649_00/color/810.jpg", "scene0649_00/color/614.jpg", "scene0649_00/color/666.jpg" ] }
762
scene0649_00/color/762.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7081052b61c9a190b7b4b92132cda6c1b1d85e0f843e6d0b31f78c4ad04abea4
scannet
cam_loc
composition
scene0649_01
scene0649_01_673_to_594
673
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0649_01/color/673.jpg", "scene0649_01/color/636.jpg", "scene0649_01/color/564.jpg", "scene0649_01/color/510.jpg", "scene0649_01/color/386.jpg", "scene0649_01/color/338.jpg" ] }
594
scene0649_01/color/594.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b4f7a2dccb0f98322f29b46314d61865e3d0aba8b48a818be0a6b6bbe61f5a13
scannet
cam_loc
rotation
scene0654_00
scene0654_00_1358_to_1524
1358
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0654_00/color/1358.jpg", "scene0654_00/color/1174.jpg", "scene0654_00/color/1404.jpg", "scene0654_00/color/248.jpg", "scene0654_00/color/516.jpg", "scene0654_00/color/434.jpg" ] }
1524
scene0654_00/color/1524.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cac200344424bcf973887900f59a8e93e5f1e1349b1ac0c3ebb78a99a1d306ed
scannet
cam_loc
rotation
scene0654_00
scene0654_00_1525_to_1358
1525
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0654_00/color/1525.jpg", "scene0654_00/color/1428.jpg", "scene0654_00/color/34.jpg", "scene0654_00/color/1190.jpg", "scene0654_00/color/1144.jpg", "scene0654_00/color/1006.jpg" ] }
1358
scene0654_00/color/1358.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a3c5009df902cc71779f1a891eef2d813ceabaf5a86b91fd6f70888d4205305a
scannet
cam_loc
composition
scene0654_01
scene0654_01_166_to_30
166
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move right about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0654_01/color/166.jpg", "scene0654_01/color/456.jpg", "scene0654_01/color/1132.jpg", "scene0654_01/color/1404.jpg", "scene0654_01/color/1530.jpg", "scene0654_01/color/1602.jpg" ] }
30
scene0654_01/color/30.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
629d78ea15b8df6b950a17fc4954d3a30c954404481e5871c2eef5313b07e1e4
scannet
cam_loc
rotation
scene0666_00
scene0666_00_1693_to_1730
1693
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0666_00/color/1693.jpg", "scene0666_00/color/1074.jpg", "scene0666_00/color/986.jpg", "scene0666_00/color/1774.jpg", "scene0666_00/color/1938.jpg", "scene0666_00/color/1350.jpg" ] }
1730
scene0666_00/color/1730.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d1383e308d24f853d5cf1b34339f97ca2bef21157978e53f6374e8fa27df28fb
scannet
cam_loc
rotation
scene0666_00
scene0666_00_1733_to_1695
1733
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0666_00/color/1733.jpg", "scene0666_00/color/1044.jpg", "scene0666_00/color/1660.jpg", "scene0666_00/color/1792.jpg", "scene0666_00/color/1940.jpg", "scene0666_00/color/1356.jpg" ] }
1695
scene0666_00/color/1695.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0c231c78a0b313588b8f449c94ca85e7946b6d15bef416eb89db6277514a5ee0
scannet
cam_loc
rotation
scene0666_00
scene0666_00_1970_to_1754
1970
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0666_00/color/1970.jpg", "scene0666_00/color/1946.jpg", "scene0666_00/color/1920.jpg", "scene0666_00/color/1028.jpg", "scene0666_00/color/498.jpg", "scene0666_00/color/1434.jpg" ] }
1754
scene0666_00/color/1754.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
96244f16be3427a4e35093f3feea033916f6cefb340495c92206cfad606a03ad
scannet
cam_loc
translation
scene0666_01
scene0666_01_672_to_948
672
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 1.0 meters, then move right about 0.8 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0666_01/color/672.jpg", "scene0666_01/color/550.jpg", "scene0666_01/color/646.jpg", "scene0666_01/color/776.jpg", "scene0666_01/color/996.jpg", "scene0666_01/color/1072.jpg" ] }
948
scene0666_01/color/948.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
01e335e48ee6901eb25ee24db3abcb08ee96cc62df291e3870343770597b3b98
scannet
cam_loc
composition
scene0666_01
scene0666_01_1107_to_987
1107
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move backward about 0.8 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0666_01/color/1107.jpg", "scene0666_01/color/1092.jpg", "scene0666_01/color/1038.jpg", "scene0666_01/color/780.jpg", "scene0666_01/color/814.jpg", "scene0666_01/color/1448.jpg" ] }
987
scene0666_01/color/987.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0560be25ff447f8e8cc995f831f395b989b0531a114dcb2ebbeae45db037c515
scannet
cam_loc
composition
scene0666_02
scene0666_02_888_to_850
888
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move backward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0666_02/color/888.jpg", "scene0666_02/color/878.jpg", "scene0666_02/color/720.jpg", "scene0666_02/color/1232.jpg", "scene0666_02/color/990.jpg", "scene0666_02/color/1160.jpg" ] }
850
scene0666_02/color/850.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f5377cb736201c54c83d930aa8062280b83768f79da98a574afd1bbef5351726
scannet
cam_loc
translation
scene0666_02
scene0666_02_1033_to_946
1033
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then move left about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0666_02/color/1033.jpg", "scene0666_02/color/920.jpg", "scene0666_02/color/892.jpg", "scene0666_02/color/878.jpg", "scene0666_02/color/720.jpg", "scene0666_02/color/622.jpg" ] }
946
scene0666_02/color/946.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
98d066d783f7f13d05e1ef9adb52160f0765e839e0c0c405a767210c2addc794
scannet
cam_loc
composition
scene0666_02
scene0666_02_511_to_760
511
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move forward about 1.0 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0666_02/color/511.jpg", "scene0666_02/color/614.jpg", "scene0666_02/color/680.jpg", "scene0666_02/color/850.jpg", "scene0666_02/color/878.jpg", "scene0666_02/color/890.jpg" ] }
760
scene0666_02/color/760.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e516fce06b53de7061536d978a0bdf59767e64ed398e21c54ec7179d38160b5f
scannet
cam_loc
rotation
scene0667_00
scene0667_00_933_to_1058
933
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0667_00/color/933.jpg", "scene0667_00/color/2520.jpg", "scene0667_00/color/4488.jpg", "scene0667_00/color/4450.jpg", "scene0667_00/color/136.jpg", "scene0667_00/color/22.jpg" ] }
1058
scene0667_00/color/1058.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8f0e0c1164bec62d290806c999d7300b50dfec459f211081828e84a4fb1b6d58
scannet
cam_loc
rotation
scene0667_00
scene0667_00_1055_to_928
1055
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0667_00/color/1055.jpg", "scene0667_00/color/1106.jpg", "scene0667_00/color/1420.jpg", "scene0667_00/color/1324.jpg", "scene0667_00/color/1302.jpg", "scene0667_00/color/804.jpg" ] }
928
scene0667_00/color/928.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
85a58b4c8927c3d5744a556116b79c23dcdf5b1dde91a7444898f7cbce10a4d1
scannet
cam_loc
rotation
scene0667_00
scene0667_00_447_to_385
447
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0667_00/color/447.jpg", "scene0667_00/color/478.jpg", "scene0667_00/color/414.jpg", "scene0667_00/color/288.jpg", "scene0667_00/color/310.jpg", "scene0667_00/color/360.jpg" ] }
385
scene0667_00/color/385.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
95a2b340f6356f6ef4d2789e6bc1eb4eaf9d30b6997a280fe901f0b4085f24ae
scannet
cam_loc
rotation
scene0667_01
scene0667_01_2611_to_2706
2611
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0667_01/color/2611.jpg", "scene0667_01/color/2420.jpg", "scene0667_01/color/4332.jpg", "scene0667_01/color/3802.jpg", "scene0667_01/color/3882.jpg", "scene0667_01/color/3930.jpg" ] }
2706
scene0667_01/color/2706.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
08e8594c84439c87e1ff5e49daec772e0acee34185ea6d7c54202073e77ab6f5
scannet
cam_loc
translation
scene0669_00
scene0669_00_662_to_471
662
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 2.0 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0669_00/color/662.jpg", "scene0669_00/color/696.jpg", "scene0669_00/color/572.jpg", "scene0669_00/color/558.jpg", "scene0669_00/color/388.jpg", "scene0669_00/color/366.jpg" ] }
471
scene0669_00/color/471.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a259d11d309ca15a497318087a784777f3b0ef55f4d8283d44c752b7b52b76a0
scannet
cam_loc
translation
scene0669_00
scene0669_00_463_to_559
463
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 1.2 meters, then move left about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0669_00/color/463.jpg", "scene0669_00/color/488.jpg", "scene0669_00/color/388.jpg", "scene0669_00/color/366.jpg", "scene0669_00/color/652.jpg", "scene0669_00/color/708.jpg" ] }
559
scene0669_00/color/559.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f2e07558f11028bf9d24ecd8bffd40484d57a61092dd36e34b02ac0b40a270dc
scannet
cam_loc
rotation
scene0669_00
scene0669_00_1147_to_1158
1147
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0669_00/color/1147.jpg", "scene0669_00/color/1016.jpg", "scene0669_00/color/972.jpg", "scene0669_00/color/68.jpg", "scene0669_00/color/1218.jpg", "scene0669_00/color/162.jpg" ] }
1158
scene0669_00/color/1158.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
204329951a21c4b4776abf4368cb01fb167efa8c75dacc17f3bfb78e710509c4
scannet
cam_loc
rotation
scene0669_00
scene0669_00_1158_to_1147
1158
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0669_00/color/1158.jpg", "scene0669_00/color/1018.jpg", "scene0669_00/color/1026.jpg", "scene0669_00/color/0.jpg", "scene0669_00/color/132.jpg", "scene0669_00/color/1236.jpg" ] }
1147
scene0669_00/color/1147.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
81b761db4486bc0bc3feac087a208ae1220f5c5e8194ab74290d8f5cf85db945
scannet
cam_loc
translation
scene0669_01
scene0669_01_607_to_556
607
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then move left about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0669_01/color/607.jpg", "scene0669_01/color/136.jpg", "scene0669_01/color/488.jpg", "scene0669_01/color/94.jpg", "scene0669_01/color/1230.jpg", "scene0669_01/color/1144.jpg" ] }
556
scene0669_01/color/556.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d55ec9cbc79df08c48d1cc1016e2c1e3db5f08141164e1c2eb19f2de2dd680b3
scannet
cam_loc
composition
scene0669_01
scene0669_01_73_to_197
73
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.7 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0669_01/color/73.jpg", "scene0669_01/color/716.jpg", "scene0669_01/color/700.jpg", "scene0669_01/color/680.jpg", "scene0669_01/color/16.jpg", "scene0669_01/color/1040.jpg" ] }
197
scene0669_01/color/197.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ba168f41ed86e9046cd033e7a6c21eea8705de41746efdb63e7ef123545e5404
scannet
cam_loc
translation
scene0669_01
scene0669_01_1068_to_994
1068
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.9 meters, then move left about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0669_01/color/1068.jpg", "scene0669_01/color/1080.jpg", "scene0669_01/color/356.jpg", "scene0669_01/color/58.jpg", "scene0669_01/color/700.jpg", "scene0669_01/color/300.jpg" ] }
994
scene0669_01/color/994.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d6623cbea448877087fb483b956cc61da778816a22c33f9ced756b9cdfc51c1f
scannet
cam_loc
translation
scene0669_01
scene0669_01_967_to_889
967
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.8 meters, then move left about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0669_01/color/967.jpg", "scene0669_01/color/308.jpg", "scene0669_01/color/1010.jpg", "scene0669_01/color/1152.jpg", "scene0669_01/color/832.jpg", "scene0669_01/color/250.jpg" ] }
889
scene0669_01/color/889.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
82e1c0c85f146bd9090700ca76f08db29a349baf29a1dbe8566c32fb4e5f7140
scannet
cam_loc
rotation
scene0672_00
scene0672_00_862_to_1142
862
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0672_00/color/862.jpg", "scene0672_00/color/830.jpg", "scene0672_00/color/1324.jpg", "scene0672_00/color/2238.jpg", "scene0672_00/color/2836.jpg", "scene0672_00/color/1078.jpg" ] }
1142
scene0672_00/color/1142.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9f68ce49c5bcb28912f9a48e6264401530e8f0c28566e5fd539dbef5445e45ea
scannet
cam_loc
rotation
scene0672_01
scene0672_01_1659_to_1697
1659
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0672_01/color/1659.jpg", "scene0672_01/color/2282.jpg", "scene0672_01/color/3498.jpg", "scene0672_01/color/2406.jpg", "scene0672_01/color/3064.jpg", "scene0672_01/color/302.jpg" ] }
1697
scene0672_01/color/1697.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0b4f811392fa173730223ef0bff72f2bd0240c5559f14e60fb0676bb85be181a
scannet
cam_loc
composition
scene0672_01
scene0672_01_2909_to_2848
2909
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move left about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0672_01/color/2909.jpg", "scene0672_01/color/2770.jpg", "scene0672_01/color/520.jpg", "scene0672_01/color/2666.jpg", "scene0672_01/color/634.jpg", "scene0672_01/color/3482.jpg" ] }
2848
scene0672_01/color/2848.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5d2ab92363427e8154dd7805bb3ccc686bd3db4e59bba99466cdc35d58e6a95a
scannet
cam_loc
translation
scene0673_00
scene0673_00_2004_to_1894
2004
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.0 meters, then move backward about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0673_00/color/2004.jpg", "scene0673_00/color/1860.jpg", "scene0673_00/color/330.jpg", "scene0673_00/color/478.jpg", "scene0673_00/color/734.jpg", "scene0673_00/color/784.jpg" ] }
1894
scene0673_00/color/1894.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0c5d13e1ecdf673f5c354a33f3d8bd85cd6981149b149ddfd005d019a66a6021
scannet
cam_loc
translation
scene0673_02
scene0673_02_2141_to_2199
2141
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.5 meters, then move left about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0673_02/color/2141.jpg", "scene0673_02/color/712.jpg", "scene0673_02/color/2082.jpg", "scene0673_02/color/776.jpg", "scene0673_02/color/2352.jpg", "scene0673_02/color/858.jpg" ] }
2199
scene0673_02/color/2199.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f88c3a620cd334e96d5403c3197f0b60dc7af5cbbc4f2412d39f8ccfc1faf0ac
scannet
cam_loc
rotation
scene0673_04
scene0673_04_550_to_696
550
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0673_04/color/550.jpg", "scene0673_04/color/666.jpg", "scene0673_04/color/3750.jpg", "scene0673_04/color/2156.jpg", "scene0673_04/color/752.jpg", "scene0673_04/color/3874.jpg" ] }
696
scene0673_04/color/696.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
870f90a26a2578613412144b08fc481d589ed089804107b72ae73668435e6ada
scannet
cam_loc
composition
scene0673_04
scene0673_04_2726_to_2974
2726
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move forward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0673_04/color/2726.jpg", "scene0673_04/color/2670.jpg", "scene0673_04/color/2918.jpg", "scene0673_04/color/3040.jpg", "scene0673_04/color/3090.jpg", "scene0673_04/color/3146.jpg" ] }
2974
scene0673_04/color/2974.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a4dfb0470c926df8501677e204097b2b155fc2fe6c2eed0964a1d7f3670d2252
scannet
cam_loc
rotation
scene0673_04
scene0673_04_680_to_642
680
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0673_04/color/680.jpg", "scene0673_04/color/2124.jpg", "scene0673_04/color/2094.jpg", "scene0673_04/color/3750.jpg", "scene0673_04/color/1876.jpg", "scene0673_04/color/3542.jpg" ] }
642
scene0673_04/color/642.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5dbce352bf29ea57de8d42472569ee3494276209809b067d11756b0b705aca6d
scannet
cam_loc
rotation
scene0673_05
scene0673_05_2859_to_3144
2859
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0673_05/color/2859.jpg", "scene0673_05/color/2670.jpg", "scene0673_05/color/3608.jpg", "scene0673_05/color/3060.jpg", "scene0673_05/color/3328.jpg", "scene0673_05/color/3196.jpg" ] }
3144
scene0673_05/color/3144.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f22b31f54f720fb5985bc569a3cf855ceef3e81ec804a8bea1beab6f3d8357e4
scannet
cam_loc
composition
scene0674_00
scene0674_00_169_to_91
169
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees, then move right about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0674_00/color/169.jpg", "scene0674_00/color/124.jpg", "scene0674_00/color/324.jpg", "scene0674_00/color/940.jpg", "scene0674_00/color/58.jpg", "scene0674_00/color/1964.jpg" ] }
91
scene0674_00/color/91.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4c8dbc9f0418fef1f4220ff890deccc24b657c33e74969f72b9597db9a995314
scannet
cam_loc
rotation
scene0674_00
scene0674_00_972_to_1026
972
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0674_00/color/972.jpg", "scene0674_00/color/86.jpg", "scene0674_00/color/1208.jpg", "scene0674_00/color/150.jpg", "scene0674_00/color/1500.jpg", "scene0674_00/color/2060.jpg" ] }
1026
scene0674_00/color/1026.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d20ce599416476ee8b04ed7dcbe646a5f56eb879b9652d6cd7f55620b6bd2016
scannet
cam_loc
rotation
scene0674_00
scene0674_00_1026_to_972
1026
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0674_00/color/1026.jpg", "scene0674_00/color/84.jpg", "scene0674_00/color/574.jpg", "scene0674_00/color/776.jpg", "scene0674_00/color/1494.jpg", "scene0674_00/color/152.jpg" ] }
972
scene0674_00/color/972.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ed0758c330f6021c332c7a2877b618b5eb371aadda75e11373cfdd91a567167c
scannet
cam_loc
composition
scene0675_00
scene0675_00_38_to_221
38
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then turn right about 75 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0675_00/color/38.jpg", "scene0675_00/color/64.jpg", "scene0675_00/color/342.jpg", "scene0675_00/color/798.jpg", "scene0675_00/color/484.jpg", "scene0675_00/color/162.jpg" ] }
221
scene0675_00/color/221.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
85cbb9d66da46b63514b5be4c83371b635890e79e71d86299e37d040d961b277
scannet
cam_loc
rotation
scene0676_00
scene0676_00_575_to_401
575
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0676_00/color/575.jpg", "scene0676_00/color/648.jpg", "scene0676_00/color/690.jpg", "scene0676_00/color/84.jpg", "scene0676_00/color/346.jpg", "scene0676_00/color/274.jpg" ] }
401
scene0676_00/color/401.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5387b6f668ce9c177e35be045ea6fe1e6b86430e9a5abc50913aa73b2457276d
scannet
cam_loc
rotation
scene0677_00
scene0677_00_1639_to_1666
1639
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0677_00/color/1639.jpg", "scene0677_00/color/1504.jpg", "scene0677_00/color/110.jpg", "scene0677_00/color/2318.jpg", "scene0677_00/color/226.jpg", "scene0677_00/color/1304.jpg" ] }
1666
scene0677_00/color/1666.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1d9ca7a3a1ebe19288a6118f23d58c855ced0523cc3a53b9c44c1d52274b104b
scannet
cam_loc
rotation
scene0677_01
scene0677_01_283_to_409
283
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0677_01/color/283.jpg", "scene0677_01/color/204.jpg", "scene0677_01/color/470.jpg", "scene0677_01/color/1152.jpg", "scene0677_01/color/332.jpg", "scene0677_01/color/1292.jpg" ] }
409
scene0677_01/color/409.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b32eaa7cfe9a0362932fd4b500950e86b79e9e6372b95eef4475ca49a5faf86f
scannet
cam_loc
rotation
scene0677_01
scene0677_01_831_to_744
831
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0677_01/color/831.jpg", "scene0677_01/color/102.jpg", "scene0677_01/color/184.jpg", "scene0677_01/color/2316.jpg", "scene0677_01/color/1556.jpg", "scene0677_01/color/672.jpg" ] }
744
scene0677_01/color/744.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9461adc9bbc1a096314fb0de7401840cd5be7aa9b37529fe87e97bb79429d396
scannet
cam_loc
rotation
scene0677_01
scene0677_01_742_to_829
742
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0677_01/color/742.jpg", "scene0677_01/color/1614.jpg", "scene0677_01/color/600.jpg", "scene0677_01/color/86.jpg", "scene0677_01/color/930.jpg", "scene0677_01/color/2312.jpg" ] }
829
scene0677_01/color/829.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4a5d34aae45d9e124ff2d974c8be3e44d6427bd91ac0abdb75dcb3550becd8a7
scannet
cam_loc
rotation
scene0680_01
scene0680_01_1220_to_1261
1220
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0680_01/color/1220.jpg", "scene0680_01/color/126.jpg", "scene0680_01/color/160.jpg", "scene0680_01/color/188.jpg", "scene0680_01/color/224.jpg", "scene0680_01/color/1296.jpg" ] }
1261
scene0680_01/color/1261.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
16afdcf13eed127d888125daf472a3c82f620310effc8b80ab447f57af9c578d
scannet
cam_loc
rotation
scene0681_00
scene0681_00_519_to_478
519
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0681_00/color/519.jpg", "scene0681_00/color/864.jpg", "scene0681_00/color/1094.jpg", "scene0681_00/color/400.jpg", "scene0681_00/color/34.jpg", "scene0681_00/color/1322.jpg" ] }
478
scene0681_00/color/478.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
442e319b0e38f5381e5dff8942c5f7682e0b9f132a072c2d320e44a2bb6ac9ab
scannet
cam_loc
translation
scene0681_00
scene0681_00_837_to_620
837
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 2.0 meters, then move left about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0681_00/color/837.jpg", "scene0681_00/color/50.jpg", "scene0681_00/color/1336.jpg", "scene0681_00/color/1242.jpg", "scene0681_00/color/312.jpg", "scene0681_00/color/280.jpg" ] }
620
scene0681_00/color/620.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7b177d7eb3fb8eac601257dfd25517043ed462c518e12da44165c5e9866cd1da
scannet
cam_loc
rotation
scene0681_00
scene0681_00_475_to_520
475
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0681_00/color/475.jpg", "scene0681_00/color/412.jpg", "scene0681_00/color/384.jpg", "scene0681_00/color/672.jpg", "scene0681_00/color/44.jpg", "scene0681_00/color/852.jpg" ] }
520
scene0681_00/color/520.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0736f97b992e6af529f29eb688267c160bbe097eb9a035f8453e7040ec24182a
scannet
cam_loc
rotation
scene0682_00
scene0682_00_333_to_358
333
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0682_00/color/333.jpg", "scene0682_00/color/324.jpg", "scene0682_00/color/18.jpg", "scene0682_00/color/1008.jpg", "scene0682_00/color/1046.jpg", "scene0682_00/color/270.jpg" ] }
358
scene0682_00/color/358.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2276b0e20822196a1d5de8a985c2123c64f949ea2e5a3d14067f4fd8a43bf701
scannet
cam_loc
rotation
scene0682_00
scene0682_00_358_to_333
358
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0682_00/color/358.jpg", "scene0682_00/color/1248.jpg", "scene0682_00/color/50.jpg", "scene0682_00/color/152.jpg", "scene0682_00/color/118.jpg", "scene0682_00/color/1048.jpg" ] }
333
scene0682_00/color/333.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ba453d3fb207f427f8ae9d3b3b5cc9deefa74e661201f14afc76fdd99b2cab09
scannet
cam_loc
translation
scene0687_00
scene0687_00_874_to_896
874
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0687_00/color/874.jpg", "scene0687_00/color/792.jpg", "scene0687_00/color/760.jpg", "scene0687_00/color/972.jpg", "scene0687_00/color/1012.jpg", "scene0687_00/color/688.jpg" ] }
896
scene0687_00/color/896.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
965f207e08ed2a37d3c65122d14ef5403dcedaff5855696945802a9f7bc1449c
scannet
cam_loc
rotation
scene0688_00
scene0688_00_1245_to_1206
1245
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0688_00/color/1245.jpg", "scene0688_00/color/178.jpg", "scene0688_00/color/130.jpg", "scene0688_00/color/338.jpg", "scene0688_00/color/628.jpg", "scene0688_00/color/668.jpg" ] }
1206
scene0688_00/color/1206.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ee156a58d7d31e016d5503528cfbe1aa7ff44ed364eb4624f2c66a5c685654b0
scannet
cam_loc
composition
scene0688_00
scene0688_00_697_to_835
697
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 1.5 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0688_00/color/697.jpg", "scene0688_00/color/636.jpg", "scene0688_00/color/68.jpg", "scene0688_00/color/884.jpg", "scene0688_00/color/930.jpg", "scene0688_00/color/336.jpg" ] }
835
scene0688_00/color/835.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
01aaaefa0d723426b889e1166edecfebb6f163fcf213c64aa93ce535de996808
scannet
cam_loc
composition
scene0688_00
scene0688_00_835_to_679
835
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move backward about 1.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0688_00/color/835.jpg", "scene0688_00/color/930.jpg", "scene0688_00/color/86.jpg", "scene0688_00/color/22.jpg", "scene0688_00/color/644.jpg", "scene0688_00/color/602.jpg" ] }
679
scene0688_00/color/679.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4119a7ed367c0af096db4f34eba8bf4af6dd5933130f61599a94817c3fbc2c42
scannet
cam_loc
composition
scene0688_00
scene0688_00_930_to_884
930
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.5 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0688_00/color/930.jpg", "scene0688_00/color/120.jpg", "scene0688_00/color/78.jpg", "scene0688_00/color/722.jpg", "scene0688_00/color/630.jpg", "scene0688_00/color/336.jpg" ] }
884
scene0688_00/color/884.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
950e570771360fa26c84671c11b8540e648edfe5d59668f32ba2987bbceb6cbf
scannet
cam_loc
composition
scene0691_00
scene0691_00_690_to_624
690
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0691_00/color/690.jpg", "scene0691_00/color/58.jpg", "scene0691_00/color/146.jpg", "scene0691_00/color/194.jpg", "scene0691_00/color/936.jpg", "scene0691_00/color/1102.jpg" ] }
624
scene0691_00/color/624.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4b00717d889823d8aac52177130901332d81f2d39453b6f6b89605f576ea8257
scannet
cam_loc
rotation
scene0691_00
scene0691_00_812_to_624
812
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0691_00/color/812.jpg", "scene0691_00/color/884.jpg", "scene0691_00/color/916.jpg", "scene0691_00/color/172.jpg", "scene0691_00/color/58.jpg", "scene0691_00/color/1126.jpg" ] }
624
scene0691_00/color/624.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b57a9466cebf71118e96ca9b2bc32db91522e469089264d815df691c758c78ac
scannet
cam_loc
rotation
scene0691_01
scene0691_01_406_to_530
406
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0691_01/color/406.jpg", "scene0691_01/color/250.jpg", "scene0691_01/color/946.jpg", "scene0691_01/color/932.jpg", "scene0691_01/color/914.jpg", "scene0691_01/color/570.jpg" ] }
530
scene0691_01/color/530.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f6521aabebd1f2e9d73658fe29ec5adb20ad4040acbca15c348c697927564e5d
scannet
cam_loc
rotation
scene0691_01
scene0691_01_530_to_407
530
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0691_01/color/530.jpg", "scene0691_01/color/472.jpg", "scene0691_01/color/276.jpg", "scene0691_01/color/1012.jpg", "scene0691_01/color/184.jpg", "scene0691_01/color/154.jpg" ] }
407
scene0691_01/color/407.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
65c0f7043418080c3f3c8fdc33391823f37d77a7242fa13fc2d5be7f11b432f5
scannet
cam_loc
composition
scene0691_01
scene0691_01_330_to_228
330
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.6 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0691_01/color/330.jpg", "scene0691_01/color/450.jpg", "scene0691_01/color/516.jpg", "scene0691_01/color/964.jpg", "scene0691_01/color/982.jpg", "scene0691_01/color/192.jpg" ] }
228
scene0691_01/color/228.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
638378cfba9b3be535a646c0198592efc74038a4f19e80bbeef2b34d960ed2ed
scannet
cam_loc
composition
scene0692_00
scene0692_00_426_to_719
426
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move left about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0692_00/color/426.jpg", "scene0692_00/color/398.jpg", "scene0692_00/color/532.jpg", "scene0692_00/color/604.jpg", "scene0692_00/color/678.jpg", "scene0692_00/color/786.jpg" ] }
719
scene0692_00/color/719.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
866d2064482a7f7a785290c41904d1447536e22d0f66b938922c0156f6d92cc2
scannet
cam_loc
composition
scene0692_00
scene0692_00_815_to_698
815
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0692_00/color/815.jpg", "scene0692_00/color/786.jpg", "scene0692_00/color/728.jpg", "scene0692_00/color/598.jpg", "scene0692_00/color/538.jpg", "scene0692_00/color/420.jpg" ] }
698
scene0692_00/color/698.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1fda2fb70363c222eb22f98f0cb813e0ba20c775f18a9761a71784a6650880fe
scannet
cam_loc
composition
scene0692_00
scene0692_00_934_to_691
934
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn left about 90 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0692_00/color/934.jpg", "scene0692_00/color/72.jpg", "scene0692_00/color/838.jpg", "scene0692_00/color/784.jpg", "scene0692_00/color/732.jpg", "scene0692_00/color/604.jpg" ] }
691
scene0692_00/color/691.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fadcdd9036f94810b8ad9c964899f5ec79d2777fefb89ab301275baadae86400
scannet
cam_loc
rotation
scene0692_02
scene0692_02_995_to_820
995
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0692_02/color/995.jpg", "scene0692_02/color/954.jpg", "scene0692_02/color/62.jpg", "scene0692_02/color/14.jpg", "scene0692_02/color/180.jpg", "scene0692_02/color/202.jpg" ] }
820
scene0692_02/color/820.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a1765829d8b69d380061cc55a66a4137f3763d61f3692d3e4f08bf95e4f9fc96
scannet
cam_loc
composition
scene0692_03
scene0692_03_218_to_31
218
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.6 meters, then turn left about 75 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0692_03/color/218.jpg", "scene0692_03/color/170.jpg", "scene0692_03/color/134.jpg", "scene0692_03/color/94.jpg", "scene0692_03/color/918.jpg", "scene0692_03/color/842.jpg" ] }
31
scene0692_03/color/31.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e3331e6bd50a82dfa22111b0f5386514d2e70bc6768e4ac5c35b5f4df760cafa
scannet
cam_loc
composition
scene0692_03
scene0692_03_804_to_982
804
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move forward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0692_03/color/804.jpg", "scene0692_03/color/772.jpg", "scene0692_03/color/708.jpg", "scene0692_03/color/874.jpg", "scene0692_03/color/938.jpg", "scene0692_03/color/92.jpg" ] }
982
scene0692_03/color/982.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6054e97905359fab771fa102d615b72c5843133423c8b69ff16a72fd86eb2995
scannet
cam_loc
composition
scene0692_03
scene0692_03_982_to_804
982
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.4 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0692_03/color/982.jpg", "scene0692_03/color/42.jpg", "scene0692_03/color/852.jpg", "scene0692_03/color/842.jpg", "scene0692_03/color/860.jpg", "scene0692_03/color/778.jpg" ] }
804
scene0692_03/color/804.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
76083574133feff1b199eb1c58a53e9c9cfb552616d9a952162edcdaa12bc278
scannet
cam_loc
rotation
scene0698_00
scene0698_00_211_to_270
211
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0698_00/color/211.jpg", "scene0698_00/color/1170.jpg", "scene0698_00/color/1122.jpg", "scene0698_00/color/1204.jpg", "scene0698_00/color/1242.jpg", "scene0698_00/color/314.jpg" ] }
270
scene0698_00/color/270.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d0e35bd6e63051a6e9d5c8a2139375dd683924c71c2a6123bcb68f2fa6581716
scannet
cam_loc
rotation
scene0703_00
scene0703_00_329_to_288
329
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0703_00/color/329.jpg", "scene0703_00/color/364.jpg", "scene0703_00/color/314.jpg", "scene0703_00/color/260.jpg", "scene0703_00/color/170.jpg", "scene0703_00/color/88.jpg" ] }
288
scene0703_00/color/288.jpg
center_square_then_bagel_resize_v1