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64
dataset
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3 values
source_family
stringclasses
5 values
task_type
stringclasses
7 values
scene_id
stringlengths
8
13
source_sample_id
stringlengths
20
60
anchor_frame_id
stringlengths
1
12
⌀
prompt
stringlengths
712
1.1k
shot
int64
6
6
contexts
dict
target_frame_id
stringlengths
1
12
target_image
stringlengths
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45
preprocess_id
stringclasses
1 value
mindview_bagel_single_shot_v1
a93a448b6390a3c7a21d47f6fbedae078eca03004558ca946602a05e2bac28ce
scannet
cam_loc
composition
scene0586_01
scene0586_01_347_to_285
347
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move backward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0586_01/color/347.jpg", "scene0586_01/color/506.jpg", "scene0586_01/color/534.jpg", "scene0586_01/color/906.jpg", "scene0586_01/color/954.jpg", "scene0586_01/color/984.jpg" ] }
285
scene0586_01/color/285.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
386365caf7ded1421ea3e8bcab5523e9242fbc411093eac00664998537d013fb
scannet
cam_loc
rotation
scene0586_01
scene0586_01_530_to_498
530
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0586_01/color/530.jpg", "scene0586_01/color/578.jpg", "scene0586_01/color/18.jpg", "scene0586_01/color/346.jpg", "scene0586_01/color/316.jpg", "scene0586_01/color/994.jpg" ] }
498
scene0586_01/color/498.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1b2c723eb07d9ed0a43f7bdd6f787e9c8e60df373713dc1aa57a4d40936cde26
scannet
cam_loc
rotation
scene0586_01
scene0586_01_497_to_530
497
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0586_01/color/497.jpg", "scene0586_01/color/480.jpg", "scene0586_01/color/328.jpg", "scene0586_01/color/970.jpg", "scene0586_01/color/0.jpg", "scene0586_01/color/566.jpg" ] }
530
scene0586_01/color/530.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
611f8b4f836932d693c77337a862c53c942b097ee264b9e17485df884ff79c37
scannet
cam_loc
composition
scene0586_02
scene0586_02_530_to_449
530
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn right about 75 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0586_02/color/530.jpg", "scene0586_02/color/552.jpg", "scene0586_02/color/510.jpg", "scene0586_02/color/488.jpg", "scene0586_02/color/476.jpg", "scene0586_02/color/420.jpg" ] }
449
scene0586_02/color/449.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4cc0b3f4d0a2d3353a2b58db3b21f05e1d88735c336380120a5f41886eadbf6a
scannet
cam_loc
composition
scene0586_02
scene0586_02_136_to_20
136
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move backward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0586_02/color/136.jpg", "scene0586_02/color/82.jpg", "scene0586_02/color/550.jpg", "scene0586_02/color/186.jpg", "scene0586_02/color/222.jpg", "scene0586_02/color/260.jpg" ] }
20
scene0586_02/color/20.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a714cf011690652b0ed9e85ee8aa15d02f6ee30b87dcbb01abfbd05bd585730f
scannet
cam_loc
rotation
scene0588_01
scene0588_01_2225_to_2285
2225
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0588_01/color/2225.jpg", "scene0588_01/color/2184.jpg", "scene0588_01/color/2148.jpg", "scene0588_01/color/280.jpg", "scene0588_01/color/144.jpg", "scene0588_01/color/2.jpg" ] }
2285
scene0588_01/color/2285.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1e6a443b4ccf4ed4f58cb63468050113f45f7f2211d28b3989ccbf08d82354f2
scannet
cam_loc
rotation
scene0588_02
scene0588_02_333_to_486
333
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0588_02/color/333.jpg", "scene0588_02/color/298.jpg", "scene0588_02/color/1312.jpg", "scene0588_02/color/526.jpg", "scene0588_02/color/1390.jpg", "scene0588_02/color/1420.jpg" ] }
486
scene0588_02/color/486.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
83d09e90b889558912bd44faad5f3a07e503b895bafa79e47dff1c8163ed3d47
scannet
cam_loc
rotation
scene0589_02
scene0589_02_2039_to_2082
2039
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0589_02/color/2039.jpg", "scene0589_02/color/2426.jpg", "scene0589_02/color/2052.jpg", "scene0589_02/color/1334.jpg", "scene0589_02/color/72.jpg", "scene0589_02/color/1202.jpg" ] }
2082
scene0589_02/color/2082.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6ffee59b772197bf94677473c825c321cf4237ccecb19d9e7632a4f65ad03954
scannet
cam_loc
rotation
scene0589_02
scene0589_02_2232_to_2255
2232
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0589_02/color/2232.jpg", "scene0589_02/color/1198.jpg", "scene0589_02/color/478.jpg", "scene0589_02/color/1846.jpg", "scene0589_02/color/836.jpg", "scene0589_02/color/860.jpg" ] }
2255
scene0589_02/color/2255.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e40de99b43b3678c7e57d026f6a5a4aef6b239b9e1a600186a1ef05b41561f35
scannet
cam_loc
composition
scene0589_02
scene0589_02_1813_to_1762
1813
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0589_02/color/1813.jpg", "scene0589_02/color/1722.jpg", "scene0589_02/color/240.jpg", "scene0589_02/color/154.jpg", "scene0589_02/color/1208.jpg", "scene0589_02/color/1300.jpg" ] }
1762
scene0589_02/color/1762.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6334d06c79b95a0e9d84b5c512b691f2d8177a24190b22429821a8845224f147
scannet
cam_loc
rotation
scene0589_02
scene0589_02_2267_to_2227
2267
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0589_02/color/2267.jpg", "scene0589_02/color/1276.jpg", "scene0589_02/color/154.jpg", "scene0589_02/color/196.jpg", "scene0589_02/color/284.jpg", "scene0589_02/color/1854.jpg" ] }
2227
scene0589_02/color/2227.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3dcba8af778f114144b5b85783d1d70587e211aa9c67ccaf84a431cf4eb8d655
scannet
cam_loc
composition
scene0589_02
scene0589_02_1241_to_965
1241
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees, then move right about 1.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0589_02/color/1241.jpg", "scene0589_02/color/2262.jpg", "scene0589_02/color/490.jpg", "scene0589_02/color/2216.jpg", "scene0589_02/color/194.jpg", "scene0589_02/color/904.jpg" ] }
965
scene0589_02/color/965.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7e5ee0a2acfaccb1befb3b3c38cacbba12e768d569c8df368d3ace119fc3f534
scannet
cam_loc
composition
scene0589_02
scene0589_02_980_to_1269
980
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.8 meters, then turn right about 90 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0589_02/color/980.jpg", "scene0589_02/color/1804.jpg", "scene0589_02/color/330.jpg", "scene0589_02/color/1862.jpg", "scene0589_02/color/472.jpg", "scene0589_02/color/1192.jpg" ] }
1269
scene0589_02/color/1269.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6a4a26a535f2847f1919d69165a35578d10a726ce208ddec6ae2f4ddf75e7224
scannet
cam_loc
rotation
scene0589_02
scene0589_02_1583_to_1648
1583
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0589_02/color/1583.jpg", "scene0589_02/color/806.jpg", "scene0589_02/color/232.jpg", "scene0589_02/color/910.jpg", "scene0589_02/color/2478.jpg", "scene0589_02/color/1988.jpg" ] }
1648
scene0589_02/color/1648.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
35e2a9d01bba8b727a18b90afc37f586fc2f313954a69293336cfdac3dd03c74
scannet
cam_loc
composition
scene0589_02
scene0589_02_1764_to_1813
1764
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move backward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0589_02/color/1764.jpg", "scene0589_02/color/942.jpg", "scene0589_02/color/236.jpg", "scene0589_02/color/1854.jpg", "scene0589_02/color/2220.jpg", "scene0589_02/color/154.jpg" ] }
1813
scene0589_02/color/1813.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ec2c6b84f1e0fbc96b5dc25216c13a0db9fc121a771dc790077a21654e397c67
scannet
cam_loc
rotation
scene0590_00
scene0590_00_789_to_893
789
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0590_00/color/789.jpg", "scene0590_00/color/836.jpg", "scene0590_00/color/814.jpg", "scene0590_00/color/928.jpg", "scene0590_00/color/1094.jpg", "scene0590_00/color/1164.jpg" ] }
893
scene0590_00/color/893.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9b7972a70e9d14098d7fe6d60db7e95d251f30e8fc4b8790c2d135882c2026e9
scannet
cam_loc
rotation
scene0590_01
scene0590_01_525_to_551
525
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0590_01/color/525.jpg", "scene0590_01/color/1232.jpg", "scene0590_01/color/1374.jpg", "scene0590_01/color/1494.jpg", "scene0590_01/color/1538.jpg", "scene0590_01/color/722.jpg" ] }
551
scene0590_01/color/551.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6c9ae8e780c7d7f1cea30adf34ad69f30d6ab1ff7139c3a10453c036c9fb8c02
scannet
cam_loc
rotation
scene0592_00
scene0592_00_353_to_282
353
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0592_00/color/353.jpg", "scene0592_00/color/432.jpg", "scene0592_00/color/1858.jpg", "scene0592_00/color/472.jpg", "scene0592_00/color/688.jpg", "scene0592_00/color/524.jpg" ] }
282
scene0592_00/color/282.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b11aa818f755fb8e3b996f8cbb2dddf88c055aa079712cc37af41e290715d1c4
scannet
cam_loc
rotation
scene0592_00
scene0592_00_1626_to_1660
1626
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0592_00/color/1626.jpg", "scene0592_00/color/1538.jpg", "scene0592_00/color/1468.jpg", "scene0592_00/color/1474.jpg", "scene0592_00/color/1486.jpg", "scene0592_00/color/1762.jpg" ] }
1660
scene0592_00/color/1660.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b37225b36175c74da1c5ffdcac0ea017a9a1efbfb27e34060e05cdd628a4f002
scannet
cam_loc
rotation
scene0597_01
scene0597_01_429_to_485
429
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0597_01/color/429.jpg", "scene0597_01/color/460.jpg", "scene0597_01/color/528.jpg", "scene0597_01/color/1222.jpg", "scene0597_01/color/228.jpg", "scene0597_01/color/136.jpg" ] }
485
scene0597_01/color/485.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b82fe34fb6bb78b3759d210fd9fd705370f774f48c03dedb97e44b6b6607e7bf
scannet
cam_loc
rotation
scene0597_01
scene0597_01_354_to_239
354
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0597_01/color/354.jpg", "scene0597_01/color/284.jpg", "scene0597_01/color/1256.jpg", "scene0597_01/color/1142.jpg", "scene0597_01/color/136.jpg", "scene0597_01/color/168.jpg" ] }
239
scene0597_01/color/239.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
68c9e33745325be337257391fb276291cb7ede3b11f5d2d72b0e96c5d5b4818e
scannet
cam_loc
rotation
scene0597_01
scene0597_01_239_to_354
239
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0597_01/color/239.jpg", "scene0597_01/color/168.jpg", "scene0597_01/color/284.jpg", "scene0597_01/color/1142.jpg", "scene0597_01/color/1258.jpg", "scene0597_01/color/404.jpg" ] }
354
scene0597_01/color/354.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fddec76f45e8e37bbfd2daf4e49d70ee7f3d0709d4761497059c7abc6f09b797
scannet
cam_loc
rotation
scene0597_01
scene0597_01_176_to_264
176
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0597_01/color/176.jpg", "scene0597_01/color/212.jpg", "scene0597_01/color/1256.jpg", "scene0597_01/color/1144.jpg", "scene0597_01/color/324.jpg", "scene0597_01/color/376.jpg" ] }
264
scene0597_01/color/264.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ad6f43c3b7fcbf7bd17e685292c99d04a2baae2bf8f8e9c9a34e8c272ea32098
scannet
cam_loc
rotation
scene0597_02
scene0597_02_665_to_584
665
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0597_02/color/665.jpg", "scene0597_02/color/530.jpg", "scene0597_02/color/688.jpg", "scene0597_02/color/712.jpg", "scene0597_02/color/630.jpg", "scene0597_02/color/386.jpg" ] }
584
scene0597_02/color/584.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
092e31048b355c04fc9f11619d180831ebeaf603f42147aa2f8b979f4f81cc83
scannet
cam_loc
rotation
scene0600_01
scene0600_01_1319_to_1403
1319
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0600_01/color/1319.jpg", "scene0600_01/color/760.jpg", "scene0600_01/color/1362.jpg", "scene0600_01/color/516.jpg", "scene0600_01/color/1508.jpg", "scene0600_01/color/476.jpg" ] }
1403
scene0600_01/color/1403.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b71315bd2641ad52aaf0d4a28527072d73f535299afec3301632dd2fd411bb5f
scannet
cam_loc
composition
scene0601_00
scene0601_00_866_to_682
866
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move backward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0601_00/color/866.jpg", "scene0601_00/color/826.jpg", "scene0601_00/color/586.jpg", "scene0601_00/color/910.jpg", "scene0601_00/color/996.jpg", "scene0601_00/color/1076.jpg" ] }
682
scene0601_00/color/682.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
eda122499f5cc20b1798cc3f93903e97b83b4a568061e317a5f1e8f43644a4be
scannet
cam_loc
rotation
scene0601_00
scene0601_00_1068_to_980
1068
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0601_00/color/1068.jpg", "scene0601_00/color/1168.jpg", "scene0601_00/color/1242.jpg", "scene0601_00/color/1290.jpg", "scene0601_00/color/1338.jpg", "scene0601_00/color/1368.jpg" ] }
980
scene0601_00/color/980.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8565f5350938a805c0dc06cf95a59cd182fc8ba714d07c1bbce79bc271254af3
scannet
cam_loc
translation
scene0601_00
scene0601_00_498_to_587
498
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.9 meters, then move forward about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0601_00/color/498.jpg", "scene0601_00/color/742.jpg", "scene0601_00/color/522.jpg", "scene0601_00/color/310.jpg", "scene0601_00/color/236.jpg", "scene0601_00/color/188.jpg" ] }
587
scene0601_00/color/587.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b42ed16341cc4e15f62832cc79e34e4407e6f28e4fc59afbc7401f63e1dd2790
scannet
cam_loc
composition
scene0601_00
scene0601_00_775_to_874
775
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0601_00/color/775.jpg", "scene0601_00/color/838.jpg", "scene0601_00/color/792.jpg", "scene0601_00/color/494.jpg", "scene0601_00/color/310.jpg", "scene0601_00/color/236.jpg" ] }
874
scene0601_00/color/874.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7da0298e21e28c40398ef56d46765f0ff79c9a4a89e4cb09b9a2310545822870
scannet
cam_loc
translation
scene0601_00
scene0601_00_1324_to_1192
1324
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.3 meters, then move forward about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0601_00/color/1324.jpg", "scene0601_00/color/1288.jpg", "scene0601_00/color/1244.jpg", "scene0601_00/color/1084.jpg", "scene0601_00/color/1038.jpg", "scene0601_00/color/928.jpg" ] }
1192
scene0601_00/color/1192.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6995c227342d780f311cc3ca99888cd2d4347f34e53b2acab97f5fe77944d432
scannet
cam_loc
translation
scene0601_01
scene0601_01_589_to_451
589
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.7 meters, then move backward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0601_01/color/589.jpg", "scene0601_01/color/408.jpg", "scene0601_01/color/346.jpg", "scene0601_01/color/752.jpg", "scene0601_01/color/806.jpg", "scene0601_01/color/886.jpg" ] }
451
scene0601_01/color/451.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ad27c4fd80a5f8a30df704cee540d99b41062e7ddd5b95df2373d2ef00526c93
scannet
cam_loc
translation
scene0601_01
scene0601_01_465_to_607
465
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.9 meters, then move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0601_01/color/465.jpg", "scene0601_01/color/480.jpg", "scene0601_01/color/744.jpg", "scene0601_01/color/754.jpg", "scene0601_01/color/806.jpg", "scene0601_01/color/886.jpg" ] }
607
scene0601_01/color/607.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
71d2c9b86069817d6ecaea0002f5cda026afff34dbd531edc31b1a197c378de2
scannet
cam_loc
composition
scene0601_01
scene0601_01_317_to_462
317
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0601_01/color/317.jpg", "scene0601_01/color/336.jpg", "scene0601_01/color/408.jpg", "scene0601_01/color/594.jpg", "scene0601_01/color/756.jpg", "scene0601_01/color/806.jpg" ] }
462
scene0601_01/color/462.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
81c195a7ec4bc51cbe27a0d6cf57ecdbf816c194d375b68e7e6d887811b2e793
scannet
cam_loc
translation
scene0601_01
scene0601_01_317_to_108
317
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0601_01/color/317.jpg", "scene0601_01/color/294.jpg", "scene0601_01/color/160.jpg", "scene0601_01/color/348.jpg", "scene0601_01/color/416.jpg", "scene0601_01/color/686.jpg" ] }
108
scene0601_01/color/108.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f338abd3a552b50afa0bae5b7841c031c886d598215a8cedf02f67f7e3c0cd63
scannet
cam_loc
composition
scene0601_01
scene0601_01_1222_to_1063
1222
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move left about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0601_01/color/1222.jpg", "scene0601_01/color/1254.jpg", "scene0601_01/color/1356.jpg", "scene0601_01/color/1434.jpg", "scene0601_01/color/1126.jpg", "scene0601_01/color/954.jpg" ] }
1063
scene0601_01/color/1063.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bf7d521e05a345f658472b772e0a9ff738813e19a332f497676f672c60f8c0d5
scannet
cam_loc
rotation
scene0603_00
scene0603_00_1542_to_1504
1542
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0603_00/color/1542.jpg", "scene0603_00/color/1608.jpg", "scene0603_00/color/510.jpg", "scene0603_00/color/548.jpg", "scene0603_00/color/600.jpg", "scene0603_00/color/640.jpg" ] }
1504
scene0603_00/color/1504.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
db378447eaa63d28fef01b88ccf3b60d8103025d9f3409212ba798a5acb70cce
scannet
cam_loc
rotation
scene0603_00
scene0603_00_1475_to_1545
1475
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0603_00/color/1475.jpg", "scene0603_00/color/1508.jpg", "scene0603_00/color/1386.jpg", "scene0603_00/color/1598.jpg", "scene0603_00/color/510.jpg", "scene0603_00/color/638.jpg" ] }
1545
scene0603_00/color/1545.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4fdec0398365fcabe14f3315f118c93253de719c645cd2ff5652443ceb391ab2
scannet
cam_loc
rotation
scene0604_00
scene0604_00_277_to_329
277
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_00/color/277.jpg", "scene0604_00/color/740.jpg", "scene0604_00/color/784.jpg", "scene0604_00/color/866.jpg", "scene0604_00/color/370.jpg", "scene0604_00/color/968.jpg" ] }
329
scene0604_00/color/329.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
97a4d1a9af283d3d414a192ed93376cc98b1be1226b5a24a296c36731af895b5
scannet
cam_loc
rotation
scene0604_00
scene0604_00_329_to_277
329
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0604_00/color/329.jpg", "scene0604_00/color/770.jpg", "scene0604_00/color/700.jpg", "scene0604_00/color/242.jpg", "scene0604_00/color/880.jpg", "scene0604_00/color/976.jpg" ] }
277
scene0604_00/color/277.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
28cd698abfda303e6a63a7fc9c49576e257da540c14c6fe3b98ff78fe6301b1c
scannet
cam_loc
rotation
scene0604_01
scene0604_01_1013_to_963
1013
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_01/color/1013.jpg", "scene0604_01/color/994.jpg", "scene0604_01/color/922.jpg", "scene0604_01/color/856.jpg", "scene0604_01/color/200.jpg", "scene0604_01/color/1444.jpg" ] }
963
scene0604_01/color/963.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4b853af54aa6254f65b3cddb9bff728dae52fc2a93c4f47b81f7f68b4189b095
scannet
cam_loc
rotation
scene0604_01
scene0604_01_11_to_80
11
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_01/color/11.jpg", "scene0604_01/color/504.jpg", "scene0604_01/color/1160.jpg", "scene0604_01/color/1134.jpg", "scene0604_01/color/552.jpg", "scene0604_01/color/122.jpg" ] }
80
scene0604_01/color/80.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f3abbaaf8f7a51addad35fb3b37b8dfba2fc0063c8a539357ee5a62c01eb9f5a
scannet
cam_loc
rotation
scene0604_01
scene0604_01_963_to_1013
963
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0604_01/color/963.jpg", "scene0604_01/color/860.jpg", "scene0604_01/color/972.jpg", "scene0604_01/color/126.jpg", "scene0604_01/color/92.jpg", "scene0604_01/color/1160.jpg" ] }
1013
scene0604_01/color/1013.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5fdef3344ca0d7a6c15bb5d7ab0fa7874b52f409451c1cb43f6010d5c44733ae
scannet
cam_loc
rotation
scene0604_02
scene0604_02_588_to_632
588
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0604_02/color/588.jpg", "scene0604_02/color/48.jpg", "scene0604_02/color/466.jpg", "scene0604_02/color/458.jpg", "scene0604_02/color/406.jpg", "scene0604_02/color/672.jpg" ] }
632
scene0604_02/color/632.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
85af2844dacbd9125f5bcb5aa13f00315e404b2d9a26b0ca062a5d734c8df27f
scannet
cam_loc
rotation
scene0604_02
scene0604_02_470_to_507
470
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_02/color/470.jpg", "scene0604_02/color/38.jpg", "scene0604_02/color/588.jpg", "scene0604_02/color/434.jpg", "scene0604_02/color/672.jpg", "scene0604_02/color/384.jpg" ] }
507
scene0604_02/color/507.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ba1c2e1b3002a35c548978759a0e4cd3e9fdd38cf3f1e46b69093c57fd962c80
scannet
cam_loc
rotation
scene0604_02
scene0604_02_1674_to_1639
1674
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_02/color/1674.jpg", "scene0604_02/color/958.jpg", "scene0604_02/color/176.jpg", "scene0604_02/color/926.jpg", "scene0604_02/color/580.jpg", "scene0604_02/color/604.jpg" ] }
1639
scene0604_02/color/1639.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2e904b7f0593456982824e59eb170713f0cfc0c82b8d305b00a99744f5bd9a17
scannet
cam_loc
rotation
scene0604_02
scene0604_02_384_to_419
384
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_02/color/384.jpg", "scene0604_02/color/682.jpg", "scene0604_02/color/676.jpg", "scene0604_02/color/632.jpg", "scene0604_02/color/786.jpg", "scene0604_02/color/1550.jpg" ] }
419
scene0604_02/color/419.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2c3b38f2db71f25a60cd5177d420f4d3ddc88c9d5d3ecdbcfbcd2dc469154633
scannet
cam_loc
rotation
scene0604_02
scene0604_02_509_to_468
509
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0604_02/color/509.jpg", "scene0604_02/color/102.jpg", "scene0604_02/color/10.jpg", "scene0604_02/color/1718.jpg", "scene0604_02/color/428.jpg", "scene0604_02/color/632.jpg" ] }
468
scene0604_02/color/468.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7eab30ac8ad9558b2b896ccd49a0bd8795dea7e7e1d988d7f427ccc35a8dd014
scannet
cam_loc
rotation
scene0604_02
scene0604_02_251_to_293
251
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0604_02/color/251.jpg", "scene0604_02/color/926.jpg", "scene0604_02/color/1584.jpg", "scene0604_02/color/1400.jpg", "scene0604_02/color/1434.jpg", "scene0604_02/color/348.jpg" ] }
293
scene0604_02/color/293.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c06efeec7c91eeab91c4ceced2d1a05beff3c37ea1e40c7d8d98288aa0707c2a
scannet
cam_loc
rotation
scene0604_02
scene0604_02_1649_to_1674
1649
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0604_02/color/1649.jpg", "scene0604_02/color/1326.jpg", "scene0604_02/color/1368.jpg", "scene0604_02/color/908.jpg", "scene0604_02/color/994.jpg", "scene0604_02/color/574.jpg" ] }
1674
scene0604_02/color/1674.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c9c3fc9b883a0f7d18c5fb2099c9cc0b44e18d9b8be6764552263bcc418f93f3
scannet
cam_loc
rotation
scene0604_02
scene0604_02_293_to_251
293
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0604_02/color/293.jpg", "scene0604_02/color/832.jpg", "scene0604_02/color/348.jpg", "scene0604_02/color/384.jpg", "scene0604_02/color/214.jpg", "scene0604_02/color/1600.jpg" ] }
251
scene0604_02/color/251.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b005be5c8b370162ceb90fb78ccf204714e829f328c949c0cf60d3decce9b288
scannet
cam_loc
rotation
scene0605_00
scene0605_00_369_to_211
369
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0605_00/color/369.jpg", "scene0605_00/color/86.jpg", "scene0605_00/color/116.jpg", "scene0605_00/color/334.jpg", "scene0605_00/color/162.jpg", "scene0605_00/color/174.jpg" ] }
211
scene0605_00/color/211.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c3cc3d9ee41ea8d2532f30debb1eb529773759fa2e235065913f1e27f71a7057
scannet
cam_loc
composition
scene0605_00
scene0605_00_83_to_191
83
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees, then move right about 1.1 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0605_00/color/83.jpg", "scene0605_00/color/8.jpg", "scene0605_00/color/50.jpg", "scene0605_00/color/360.jpg", "scene0605_00/color/336.jpg", "scene0605_00/color/152.jpg" ] }
191
scene0605_00/color/191.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1e9a99d98b4546d530d00692517a3449644f877dc05d957cae32a2ec37e34a36
scannet
cam_loc
rotation
scene0605_00
scene0605_00_198_to_353
198
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0605_00/color/198.jpg", "scene0605_00/color/158.jpg", "scene0605_00/color/110.jpg", "scene0605_00/color/94.jpg", "scene0605_00/color/82.jpg", "scene0605_00/color/378.jpg" ] }
353
scene0605_00/color/353.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d27bb5be6414202d237c5d459eab1b45931849a943e542476c1739423dff6777
scannet
cam_loc
rotation
scene0605_00
scene0605_00_339_to_198
339
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0605_00/color/339.jpg", "scene0605_00/color/162.jpg", "scene0605_00/color/110.jpg", "scene0605_00/color/92.jpg", "scene0605_00/color/76.jpg", "scene0605_00/color/68.jpg" ] }
198
scene0605_00/color/198.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
092966a618d952b8c4954a8a8153b19e785d50552a5c9d1c37fce29e4139dadf
scannet
cam_loc
rotation
scene0605_01
scene0605_01_588_to_637
588
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0605_01/color/588.jpg", "scene0605_01/color/570.jpg", "scene0605_01/color/396.jpg", "scene0605_01/color/594.jpg", "scene0605_01/color/234.jpg", "scene0605_01/color/208.jpg" ] }
637
scene0605_01/color/637.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d02a6573f8b0b6a4d9e0181233bd0a314617667122ba26f92941d3e07c252c96
scannet
cam_loc
rotation
scene0605_01
scene0605_01_588_to_610
588
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0605_01/color/588.jpg", "scene0605_01/color/258.jpg", "scene0605_01/color/312.jpg", "scene0605_01/color/322.jpg", "scene0605_01/color/208.jpg", "scene0605_01/color/186.jpg" ] }
610
scene0605_01/color/610.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c02d6dd90cb97a7ea37bad9f7b88c361a8d43056cf383b9836ef5f75fdeb6f95
scannet
cam_loc
rotation
scene0610_00
scene0610_00_330_to_417
330
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0610_00/color/330.jpg", "scene0610_00/color/276.jpg", "scene0610_00/color/206.jpg", "scene0610_00/color/1488.jpg", "scene0610_00/color/1872.jpg", "scene0610_00/color/2294.jpg" ] }
417
scene0610_00/color/417.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bfff6b000a50a484f540dce867a280c2fc05f8c8f0a36ec3ed3e8ff03b2dd258
scannet
cam_loc
rotation
scene0610_00
scene0610_00_417_to_329
417
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0610_00/color/417.jpg", "scene0610_00/color/390.jpg", "scene0610_00/color/288.jpg", "scene0610_00/color/2162.jpg", "scene0610_00/color/2156.jpg", "scene0610_00/color/2408.jpg" ] }
329
scene0610_00/color/329.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1115d04843ff13c08dbc70b1afee916217a2d37325f4d2a6e79ffc031778f9f7
scannet
cam_loc
composition
scene0610_01
scene0610_01_1331_to_1199
1331
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.2 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0610_01/color/1331.jpg", "scene0610_01/color/1244.jpg", "scene0610_01/color/1442.jpg", "scene0610_01/color/1038.jpg", "scene0610_01/color/2592.jpg", "scene0610_01/color/2538.jpg" ] }
1199
scene0610_01/color/1199.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bf2129b5a27138e6709ff7c66d8fd5346a6de787d80a64fc2d58884264374b4e
scannet
cam_loc
composition
scene0610_01
scene0610_01_1331_to_1282
1331
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0610_01/color/1331.jpg", "scene0610_01/color/1216.jpg", "scene0610_01/color/1872.jpg", "scene0610_01/color/1896.jpg", "scene0610_01/color/1942.jpg", "scene0610_01/color/1990.jpg" ] }
1282
scene0610_01/color/1282.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
82d933c020d63bbfc122895232333b94e5f986b5e18307e0e241219f3de2b423
scannet
cam_loc
composition
scene0610_01
scene0610_01_1262_to_1342
1262
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move right about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0610_01/color/1262.jpg", "scene0610_01/color/1848.jpg", "scene0610_01/color/1732.jpg", "scene0610_01/color/1930.jpg", "scene0610_01/color/114.jpg", "scene0610_01/color/38.jpg" ] }
1342
scene0610_01/color/1342.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
490f35fa52614035874af4897727e8e67d75743afe8f933d96ee9f8d4078d449
scannet
cam_loc
rotation
scene0612_01
scene0612_01_844_to_791
844
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0612_01/color/844.jpg", "scene0612_01/color/362.jpg", "scene0612_01/color/336.jpg", "scene0612_01/color/276.jpg", "scene0612_01/color/414.jpg", "scene0612_01/color/446.jpg" ] }
791
scene0612_01/color/791.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
564fb60cb3a3313c7e1be76663716103c0fdd3688d2cb35bd6d76c85995f90e0
scannet
cam_loc
rotation
scene0613_01
scene0613_01_3341_to_3389
3341
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0613_01/color/3341.jpg", "scene0613_01/color/3312.jpg", "scene0613_01/color/4216.jpg", "scene0613_01/color/834.jpg", "scene0613_01/color/112.jpg", "scene0613_01/color/736.jpg" ] }
3389
scene0613_01/color/3389.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
54e0979b715ecce1e40f3c7e3cd5e56217f75c7c151d9075ee774268ae0b012b
scannet
cam_loc
rotation
scene0613_01
scene0613_01_2491_to_2394
2491
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0613_01/color/2491.jpg", "scene0613_01/color/4188.jpg", "scene0613_01/color/528.jpg", "scene0613_01/color/582.jpg", "scene0613_01/color/66.jpg", "scene0613_01/color/716.jpg" ] }
2394
scene0613_01/color/2394.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7e55504d1d5516e7ddb14906fe54b050c0971007d7bb60e24f193886e3d49b6d
scannet
cam_loc
rotation
scene0613_01
scene0613_01_2383_to_2489
2383
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0613_01/color/2383.jpg", "scene0613_01/color/1026.jpg", "scene0613_01/color/1104.jpg", "scene0613_01/color/1374.jpg", "scene0613_01/color/3926.jpg", "scene0613_01/color/3346.jpg" ] }
2489
scene0613_01/color/2489.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2768974de97717df33af1fe895a52c50cbff042e337cd51760015850e8d504ab
scannet
cam_loc
rotation
scene0613_01
scene0613_01_1244_to_1193
1244
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0613_01/color/1244.jpg", "scene0613_01/color/178.jpg", "scene0613_01/color/2004.jpg", "scene0613_01/color/3346.jpg", "scene0613_01/color/374.jpg", "scene0613_01/color/4224.jpg" ] }
1193
scene0613_01/color/1193.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d9419fa0596735b7d38239ddfc52088bce5a309377c19ac5abda45d86bf1c373
scannet
cam_loc
translation
scene0613_02
scene0613_02_1761_to_1792
1761
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0613_02/color/1761.jpg", "scene0613_02/color/2192.jpg", "scene0613_02/color/1132.jpg", "scene0613_02/color/3456.jpg", "scene0613_02/color/3492.jpg", "scene0613_02/color/4158.jpg" ] }
1792
scene0613_02/color/1792.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9759fd156a73a8bb29fb8e84875d602f0bef0911b698ff133886a785f011cb80
scannet
cam_loc
rotation
scene0613_02
scene0613_02_3800_to_3864
3800
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0613_02/color/3800.jpg", "scene0613_02/color/850.jpg", "scene0613_02/color/4138.jpg", "scene0613_02/color/1066.jpg", "scene0613_02/color/1138.jpg", "scene0613_02/color/3912.jpg" ] }
3864
scene0613_02/color/3864.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8dba98f3fc69f429d14211043952645b2fe6f621cb557100bcd2b31d7c1a7437
scannet
cam_loc
rotation
scene0613_02
scene0613_02_2622_to_2528
2622
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0613_02/color/2622.jpg", "scene0613_02/color/3582.jpg", "scene0613_02/color/1440.jpg", "scene0613_02/color/1450.jpg", "scene0613_02/color/3954.jpg", "scene0613_02/color/4098.jpg" ] }
2528
scene0613_02/color/2528.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b33a42407497ee2bcae805cf40745e4fcac8ed83c50f575367365fec056d708c
scannet
cam_loc
rotation
scene0613_02
scene0613_02_2518_to_2612
2518
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0613_02/color/2518.jpg", "scene0613_02/color/84.jpg", "scene0613_02/color/1378.jpg", "scene0613_02/color/292.jpg", "scene0613_02/color/3778.jpg", "scene0613_02/color/3722.jpg" ] }
2612
scene0613_02/color/2612.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a0025d4de30d24ea5340d438b36e0fe20d5111af74df687f561c67638bacd97e
scannet
cam_loc
rotation
scene0614_00
scene0614_00_539_to_565
539
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0614_00/color/539.jpg", "scene0614_00/color/22.jpg", "scene0614_00/color/94.jpg", "scene0614_00/color/176.jpg", "scene0614_00/color/188.jpg", "scene0614_00/color/664.jpg" ] }
565
scene0614_00/color/565.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9e4957d1b5f49c7761ae1b41423303c5ae53a431d99422b36bd1082512917fc0
scannet
cam_loc
rotation
scene0614_02
scene0614_02_193_to_87
193
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0614_02/color/193.jpg", "scene0614_02/color/928.jpg", "scene0614_02/color/602.jpg", "scene0614_02/color/676.jpg", "scene0614_02/color/660.jpg", "scene0614_02/color/538.jpg" ] }
87
scene0614_02/color/87.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
49b3b0f3e03d2ee14925b99c8eac0d3430ec87432cf5b45c2680382e44e3304e
scannet
cam_loc
rotation
scene0615_00
scene0615_00_445_to_489
445
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0615_00/color/445.jpg", "scene0615_00/color/82.jpg", "scene0615_00/color/1024.jpg", "scene0615_00/color/546.jpg", "scene0615_00/color/584.jpg", "scene0615_00/color/1066.jpg" ] }
489
scene0615_00/color/489.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a71b4d0d5224944fc608958949755fb2018d8abef0dafa03b598e76803b5e1ed
scannet
cam_loc
composition
scene0615_00
scene0615_00_747_to_880
747
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn right about 75 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0615_00/color/747.jpg", "scene0615_00/color/768.jpg", "scene0615_00/color/280.jpg", "scene0615_00/color/804.jpg", "scene0615_00/color/372.jpg", "scene0615_00/color/228.jpg" ] }
880
scene0615_00/color/880.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6669b429ffb3b1a36429994eeb2574908c1f5dbc997a7e5149749b442771ae72
scannet
cam_loc
rotation
scene0615_00
scene0615_00_1095_to_1070
1095
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0615_00/color/1095.jpg", "scene0615_00/color/1100.jpg", "scene0615_00/color/130.jpg", "scene0615_00/color/1028.jpg", "scene0615_00/color/650.jpg", "scene0615_00/color/700.jpg" ] }
1070
scene0615_00/color/1070.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
add91daa18d2542942386daa6562f415e3fe8434ca69f9a9456a069b1877b913
scannet
cam_loc
rotation
scene0615_01
scene0615_01_97_to_53
97
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0615_01/color/97.jpg", "scene0615_01/color/512.jpg", "scene0615_01/color/378.jpg", "scene0615_01/color/474.jpg", "scene0615_01/color/396.jpg", "scene0615_01/color/402.jpg" ] }
53
scene0615_01/color/53.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5b016bbbd474f4e4c793225b9295d44d2704e734523ee4346f5a69b21a9480f0
scannet
cam_loc
rotation
scene0615_01
scene0615_01_76_to_99
76
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0615_01/color/76.jpg", "scene0615_01/color/352.jpg", "scene0615_01/color/10.jpg", "scene0615_01/color/538.jpg", "scene0615_01/color/548.jpg", "scene0615_01/color/140.jpg" ] }
99
scene0615_01/color/99.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cd5d61bc662617061a433b42f427b8ee7a4f239c9dc014b5f805fa0079a7b6b0
scannet
cam_loc
rotation
scene0625_00
scene0625_00_479_to_451
479
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0625_00/color/479.jpg", "scene0625_00/color/510.jpg", "scene0625_00/color/540.jpg", "scene0625_00/color/570.jpg", "scene0625_00/color/358.jpg", "scene0625_00/color/406.jpg" ] }
451
scene0625_00/color/451.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3bff6b7b4ad885e44da8015f5ac5e47249559f68ebb0e8ecc3db8e3e9f7d531f
scannet
cam_loc
composition
scene0625_01
scene0625_01_361_to_291
361
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move left about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0625_01/color/361.jpg", "scene0625_01/color/346.jpg", "scene0625_01/color/404.jpg", "scene0625_01/color/428.jpg", "scene0625_01/color/552.jpg", "scene0625_01/color/614.jpg" ] }
291
scene0625_01/color/291.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
743aa22a230f9a0def314658f537efd86cefc0a058622666daa905318de667ab
scannet
cam_loc
composition
scene0625_01
scene0625_01_290_to_360
290
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.5 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0625_01/color/290.jpg", "scene0625_01/color/324.jpg", "scene0625_01/color/404.jpg", "scene0625_01/color/168.jpg", "scene0625_01/color/108.jpg", "scene0625_01/color/28.jpg" ] }
360
scene0625_01/color/360.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6e9f6982b811fd3ae078cc6efb71fd874a8f195797b8029704e7451bf96c4e41
scannet
cam_loc
rotation
scene0626_00
scene0626_00_34_to_80
34
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0626_00/color/34.jpg", "scene0626_00/color/170.jpg", "scene0626_00/color/508.jpg", "scene0626_00/color/124.jpg", "scene0626_00/color/450.jpg", "scene0626_00/color/396.jpg" ] }
80
scene0626_00/color/80.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9a8f2cddb8ec516b2277595adeea2907284113bf8f1870210c5dc8b11e89286b
scannet
cam_loc
rotation
scene0626_00
scene0626_00_80_to_37
80
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0626_00/color/80.jpg", "scene0626_00/color/478.jpg", "scene0626_00/color/572.jpg", "scene0626_00/color/614.jpg", "scene0626_00/color/198.jpg", "scene0626_00/color/210.jpg" ] }
37
scene0626_00/color/37.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8444aa779bcd006459efcde5a037712174c7781a54ec1f84c8915832fc1a1e81
scannet
cam_loc
translation
scene0627_01
scene0627_01_1290_to_1346
1290
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.7 meters, then move left about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0627_01/color/1290.jpg", "scene0627_01/color/1454.jpg", "scene0627_01/color/1010.jpg", "scene0627_01/color/960.jpg", "scene0627_01/color/930.jpg", "scene0627_01/color/888.jpg" ] }
1346
scene0627_01/color/1346.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
29ca832a5327422106d9ea115894432d41dce2453884761e469a73480df10d68
scannet
cam_loc
rotation
scene0628_02
scene0628_02_193_to_377
193
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0628_02/color/193.jpg", "scene0628_02/color/128.jpg", "scene0628_02/color/936.jpg", "scene0628_02/color/240.jpg", "scene0628_02/color/334.jpg", "scene0628_02/color/426.jpg" ] }
377
scene0628_02/color/377.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
34dd32dde1adc8f2135ddecc7a3a916416fed89038d137c57bcfff470b5c0f55
scannet
cam_loc
rotation
scene0628_02
scene0628_02_380_to_195
380
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0628_02/color/380.jpg", "scene0628_02/color/442.jpg", "scene0628_02/color/236.jpg", "scene0628_02/color/154.jpg", "scene0628_02/color/42.jpg", "scene0628_02/color/936.jpg" ] }
195
scene0628_02/color/195.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dd5ead420202168e96d32ffbbc057b6d3643c36d2059b917a383a63b6d442f62
scannet
cam_loc
rotation
scene0630_00
scene0630_00_258_to_64
258
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0630_00/color/258.jpg", "scene0630_00/color/272.jpg", "scene0630_00/color/300.jpg", "scene0630_00/color/324.jpg", "scene0630_00/color/248.jpg", "scene0630_00/color/232.jpg" ] }
64
scene0630_00/color/64.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
696b2c537c0bce1f0850033a998963d0625a2874fc74103f20088faaa6e7b9ed
scannet
cam_loc
rotation
scene0630_03
scene0630_03_473_to_379
473
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0630_03/color/473.jpg", "scene0630_03/color/440.jpg", "scene0630_03/color/342.jpg", "scene0630_03/color/318.jpg", "scene0630_03/color/552.jpg", "scene0630_03/color/574.jpg" ] }
379
scene0630_03/color/379.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e06eefcfb03ff6f3e1e31bfac57bc5cc18d5ae4aadb991b5e534a60d333c986c
scannet
cam_loc
rotation
scene0630_03
scene0630_03_379_to_473
379
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0630_03/color/379.jpg", "scene0630_03/color/430.jpg", "scene0630_03/color/516.jpg", "scene0630_03/color/552.jpg", "scene0630_03/color/312.jpg", "scene0630_03/color/290.jpg" ] }
473
scene0630_03/color/473.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1d146a55603f44a6a76dbd09ac0072b0795af3124e717c2fa8f1daec8e535d1b
scannet
cam_loc
rotation
scene0630_05
scene0630_05_342_to_299
342
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0630_05/color/342.jpg", "scene0630_05/color/362.jpg", "scene0630_05/color/220.jpg", "scene0630_05/color/240.jpg", "scene0630_05/color/428.jpg", "scene0630_05/color/470.jpg" ] }
299
scene0630_05/color/299.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4da238a58bc8f147c9c9722c15befd42537ae65a9f0b758af55368451ae37e6b
scannet
cam_loc
rotation
scene0630_06
scene0630_06_330_to_155
330
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0630_06/color/330.jpg", "scene0630_06/color/250.jpg", "scene0630_06/color/218.jpg", "scene0630_06/color/846.jpg", "scene0630_06/color/94.jpg", "scene0630_06/color/106.jpg" ] }
155
scene0630_06/color/155.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
19967edc5fac14cb9d9f634371c7a4fbbea715f751c18aafbc5bdd5f3e1fadfc
scannet
cam_loc
rotation
scene0630_06
scene0630_06_127_to_143
127
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0630_06/color/127.jpg", "scene0630_06/color/792.jpg", "scene0630_06/color/826.jpg", "scene0630_06/color/856.jpg", "scene0630_06/color/208.jpg", "scene0630_06/color/270.jpg" ] }
143
scene0630_06/color/143.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5b42f63057d74f93868d07516715a19c227777a0cebe33ca5420c5378a6d23a8
scannet
cam_loc
rotation
scene0631_01
scene0631_01_957_to_1010
957
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0631_01/color/957.jpg", "scene0631_01/color/360.jpg", "scene0631_01/color/546.jpg", "scene0631_01/color/574.jpg", "scene0631_01/color/464.jpg", "scene0631_01/color/832.jpg" ] }
1010
scene0631_01/color/1010.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d8261f7fa4dd7f49303fa7364ab1fc6daf4c15c4a79b9d11c11755ee6d948a1a
scannet
cam_loc
rotation
scene0631_01
scene0631_01_1140_to_1156
1140
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0631_01/color/1140.jpg", "scene0631_01/color/760.jpg", "scene0631_01/color/112.jpg", "scene0631_01/color/1080.jpg", "scene0631_01/color/1020.jpg", "scene0631_01/color/418.jpg" ] }
1156
scene0631_01/color/1156.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f01054c869f471ccacceee5a80623a98944aa232ce45147639a8e56727284ea5
scannet
cam_loc
rotation
scene0631_01
scene0631_01_781_to_1031
781
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0631_01/color/781.jpg", "scene0631_01/color/1182.jpg", "scene0631_01/color/32.jpg", "scene0631_01/color/70.jpg", "scene0631_01/color/130.jpg", "scene0631_01/color/1128.jpg" ] }
1031
scene0631_01/color/1031.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
58561c3211a53dc64d750b8f6811adb87fe5c945f59d15bb0447b42bd6c1cb5d
scannet
cam_loc
translation
scene0631_01
scene0631_01_84_to_263
84
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 1.4 meters, then move right about 1.0 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0631_01/color/84.jpg", "scene0631_01/color/702.jpg", "scene0631_01/color/1162.jpg", "scene0631_01/color/156.jpg", "scene0631_01/color/1124.jpg", "scene0631_01/color/1080.jpg" ] }
263
scene0631_01/color/263.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5143963bdc11d656d3f04677e88bc68a0f8938a0e2a351003876502fea49fe3e
scannet
cam_loc
rotation
scene0631_01
scene0631_01_1166_to_1134
1166
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0631_01/color/1166.jpg", "scene0631_01/color/212.jpg", "scene0631_01/color/312.jpg", "scene0631_01/color/20.jpg", "scene0631_01/color/1098.jpg", "scene0631_01/color/804.jpg" ] }
1134
scene0631_01/color/1134.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2c66d235a4111924156082af82f35b43842fe86a377e37fbaf4592310252905d
scannet
cam_loc
translation
scene0631_01
scene0631_01_265_to_104
265
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 1.5 meters, then move left about 1.0 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0631_01/color/265.jpg", "scene0631_01/color/132.jpg", "scene0631_01/color/1104.jpg", "scene0631_01/color/14.jpg", "scene0631_01/color/804.jpg", "scene0631_01/color/832.jpg" ] }
104
scene0631_01/color/104.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7db9335b5ed6ffcf19a74b10b0fcba9ed022176455072f5b8205c889e6be0b4d
scannet
cam_loc
composition
scene0631_01
scene0631_01_319_to_263
319
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move backward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0631_01/color/319.jpg", "scene0631_01/color/346.jpg", "scene0631_01/color/382.jpg", "scene0631_01/color/996.jpg", "scene0631_01/color/1162.jpg", "scene0631_01/color/156.jpg" ] }
263
scene0631_01/color/263.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c631e6662ef7cf350cc410f8698d6ebf7f98711961b1c9f6bbd632955dc8cb35
scannet
cam_loc
rotation
scene0634_00
scene0634_00_436_to_348
436
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0634_00/color/436.jpg", "scene0634_00/color/374.jpg", "scene0634_00/color/1456.jpg", "scene0634_00/color/1348.jpg", "scene0634_00/color/1264.jpg", "scene0634_00/color/308.jpg" ] }
348
scene0634_00/color/348.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dd77a69016fa2e0a106386997885627f2be78965af8f604a5d9c0bf3da962abb
scannet
cam_loc
rotation
scene0634_00
scene0634_00_347_to_432
347
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0634_00/color/347.jpg", "scene0634_00/color/294.jpg", "scene0634_00/color/1148.jpg", "scene0634_00/color/234.jpg", "scene0634_00/color/398.jpg", "scene0634_00/color/480.jpg" ] }
432
scene0634_00/color/432.jpg
center_square_then_bagel_resize_v1