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dataset
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stringclasses
5 values
task_type
stringclasses
7 values
scene_id
stringlengths
8
13
source_sample_id
stringlengths
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stringlengths
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⌀
prompt
stringlengths
712
1.1k
shot
int64
6
6
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dict
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stringlengths
1
12
target_image
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mindview_bagel_single_shot_v1
5fda5d089c0cb8f8a5bcf479b76b809c1ec2754ebdd3082b9b8645ba7c6cdaf5
scannet
cam_loc
translation
scene0533_01
scene0533_01_1456_to_1441
1456
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0533_01/color/1456.jpg", "scene0533_01/color/1400.jpg", "scene0533_01/color/1606.jpg", "scene0533_01/color/1664.jpg", "scene0533_01/color/1746.jpg", "scene0533_01/color/1790.jpg" ] }
1441
scene0533_01/color/1441.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
605149974fd19c9ccb1b37c5080d716719315c49effbe4b07a770a73c133a040
scannet
cam_loc
rotation
scene0534_00
scene0534_00_149_to_246
149
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0534_00/color/149.jpg", "scene0534_00/color/1158.jpg", "scene0534_00/color/1384.jpg", "scene0534_00/color/1408.jpg", "scene0534_00/color/1716.jpg", "scene0534_00/color/1596.jpg" ] }
246
scene0534_00/color/246.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ce3a0956ae72869e6ba9747cf8438405642c8df8575824a2b6ae8527e8d5ac22
scannet
cam_loc
rotation
scene0534_01
scene0534_01_833_to_762
833
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0534_01/color/833.jpg", "scene0534_01/color/808.jpg", "scene0534_01/color/1566.jpg", "scene0534_01/color/1870.jpg", "scene0534_01/color/968.jpg", "scene0534_01/color/1918.jpg" ] }
762
scene0534_01/color/762.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b102950ddec6c22aeeeae2baabe601c289983269a8d2d38357fef5ac39323bdf
scannet
cam_loc
composition
scene0534_01
scene0534_01_992_to_796
992
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move forward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0534_01/color/992.jpg", "scene0534_01/color/1946.jpg", "scene0534_01/color/950.jpg", "scene0534_01/color/1812.jpg", "scene0534_01/color/1618.jpg", "scene0534_01/color/722.jpg" ] }
796
scene0534_01/color/796.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2d3996e10ad3cbf6e765490ab7e342c43c0ed60b9b2ab939f7cef70aa3f6987a
scannet
cam_loc
translation
scene0534_01
scene0534_01_222_to_414
222
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.8 meters, then move forward about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0534_01/color/222.jpg", "scene0534_01/color/1308.jpg", "scene0534_01/color/1252.jpg", "scene0534_01/color/1316.jpg", "scene0534_01/color/286.jpg", "scene0534_01/color/376.jpg" ] }
414
scene0534_01/color/414.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0baae934054ab259506427945cf0a2495a24220334554eda07efe86526f6552d
scannet
cam_loc
composition
scene0534_01
scene0534_01_153_to_414
153
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.9 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0534_01/color/153.jpg", "scene0534_01/color/78.jpg", "scene0534_01/color/1278.jpg", "scene0534_01/color/1316.jpg", "scene0534_01/color/286.jpg", "scene0534_01/color/376.jpg" ] }
414
scene0534_01/color/414.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0cc349f42adf2128639c99e9b3fb21eff43c14179c76ce62e0fd05e4ec84b479
scannet
cam_loc
rotation
scene0539_00
scene0539_00_2466_to_2312
2466
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0539_00/color/2466.jpg", "scene0539_00/color/2420.jpg", "scene0539_00/color/2354.jpg", "scene0539_00/color/214.jpg", "scene0539_00/color/586.jpg", "scene0539_00/color/706.jpg" ] }
2312
scene0539_00/color/2312.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4b9394453cdf9312cc8130a309fde61f14d1f95bb0a73c580ca66b52bac07d63
scannet
cam_loc
rotation
scene0539_02
scene0539_02_2666_to_2418
2666
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0539_02/color/2666.jpg", "scene0539_02/color/2700.jpg", "scene0539_02/color/2340.jpg", "scene0539_02/color/3460.jpg", "scene0539_02/color/272.jpg", "scene0539_02/color/328.jpg" ] }
2418
scene0539_02/color/2418.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
94b9f72e84577d174efc70780892dd3d4e474507eae25909d38c9e106a37847e
scannet
cam_loc
rotation
scene0540_00
scene0540_00_646_to_600
646
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0540_00/color/646.jpg", "scene0540_00/color/630.jpg", "scene0540_00/color/556.jpg", "scene0540_00/color/50.jpg", "scene0540_00/color/100.jpg", "scene0540_00/color/854.jpg" ] }
600
scene0540_00/color/600.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c32b5fc9440cf66b5c06db77387fcc66b2daabbb359566944d678bafe4fa83a9
scannet
cam_loc
rotation
scene0540_00
scene0540_00_173_to_48
173
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0540_00/color/173.jpg", "scene0540_00/color/846.jpg", "scene0540_00/color/802.jpg", "scene0540_00/color/762.jpg", "scene0540_00/color/746.jpg", "scene0540_00/color/634.jpg" ] }
48
scene0540_00/color/48.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
077e984befd4e8816b94d81aba0af22bfb608dbcf612a21e98da812fa5305ea7
scannet
cam_loc
rotation
scene0540_01
scene0540_01_229_to_401
229
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0540_01/color/229.jpg", "scene0540_01/color/282.jpg", "scene0540_01/color/334.jpg", "scene0540_01/color/1016.jpg", "scene0540_01/color/1034.jpg", "scene0540_01/color/454.jpg" ] }
401
scene0540_01/color/401.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
50b71058a565227fcfa0e15d8c71cf484b988b797a143825db1decbaae90d738
scannet
cam_loc
rotation
scene0540_01
scene0540_01_398_to_227
398
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0540_01/color/398.jpg", "scene0540_01/color/430.jpg", "scene0540_01/color/500.jpg", "scene0540_01/color/306.jpg", "scene0540_01/color/252.jpg", "scene0540_01/color/202.jpg" ] }
227
scene0540_01/color/227.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4443838920e45776850947efee7b5b18a218203f14825401681896d5f6f89800
scannet
cam_loc
rotation
scene0540_01
scene0540_01_1015_to_975
1015
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0540_01/color/1015.jpg", "scene0540_01/color/420.jpg", "scene0540_01/color/498.jpg", "scene0540_01/color/540.jpg", "scene0540_01/color/372.jpg", "scene0540_01/color/290.jpg" ] }
975
scene0540_01/color/975.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1f257d6855651c1a71b3f9650c6b96edb6a5dc152f16ebd7dbdf8544e5cca7dc
scannet
cam_loc
rotation
scene0541_00
scene0541_00_405_to_340
405
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0541_00/color/405.jpg", "scene0541_00/color/958.jpg", "scene0541_00/color/996.jpg", "scene0541_00/color/1046.jpg", "scene0541_00/color/524.jpg", "scene0541_00/color/552.jpg" ] }
340
scene0541_00/color/340.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d8608916210e4146d657d1e44c304fb0731aa58b3118c1b16ed87a6726307040
scannet
cam_loc
rotation
scene0541_02
scene0541_02_1134_to_1099
1134
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0541_02/color/1134.jpg", "scene0541_02/color/120.jpg", "scene0541_02/color/1220.jpg", "scene0541_02/color/536.jpg", "scene0541_02/color/1052.jpg", "scene0541_02/color/422.jpg" ] }
1099
scene0541_02/color/1099.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cef142339fd8e021aabeccecd39e95bd7874f8020205a8d6a5622ab42511c940
scannet
cam_loc
composition
scene0542_00
scene0542_00_1736_to_1842
1736
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees, then move left about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0542_00/color/1736.jpg", "scene0542_00/color/168.jpg", "scene0542_00/color/1630.jpg", "scene0542_00/color/100.jpg", "scene0542_00/color/304.jpg", "scene0542_00/color/294.jpg" ] }
1842
scene0542_00/color/1842.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
68934579fbd3546c20adb0f8113c68e680e0307044f073e9343d302412126fcd
scannet
cam_loc
composition
scene0542_00
scene0542_00_1823_to_1728
1823
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move forward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0542_00/color/1823.jpg", "scene0542_00/color/1284.jpg", "scene0542_00/color/1338.jpg", "scene0542_00/color/272.jpg", "scene0542_00/color/98.jpg", "scene0542_00/color/162.jpg" ] }
1728
scene0542_00/color/1728.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
025c6908b96ace1ad1b3eb833cf0727c63fd1ffb9c8bf55e51ad37aae33b126f
scannet
cam_loc
rotation
scene0544_00
scene0544_00_279_to_326
279
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0544_00/color/279.jpg", "scene0544_00/color/292.jpg", "scene0544_00/color/358.jpg", "scene0544_00/color/1110.jpg", "scene0544_00/color/1072.jpg", "scene0544_00/color/1020.jpg" ] }
326
scene0544_00/color/326.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
114f7d9c281b4da78e0d3f30e1076f628f49af1f0d2ac1d07995a0236868290f
scannet
cam_loc
rotation
scene0547_00
scene0547_00_1462_to_1494
1462
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0547_00/color/1462.jpg", "scene0547_00/color/600.jpg", "scene0547_00/color/654.jpg", "scene0547_00/color/686.jpg", "scene0547_00/color/1722.jpg", "scene0547_00/color/1530.jpg" ] }
1494
scene0547_00/color/1494.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f7ecbe020c414d5acc5e5a2383ebfe4331ec0b82bd0a1c3185e5982a2038f521
scannet
cam_loc
rotation
scene0547_00
scene0547_00_232_to_169
232
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0547_00/color/232.jpg", "scene0547_00/color/270.jpg", "scene0547_00/color/1122.jpg", "scene0547_00/color/84.jpg", "scene0547_00/color/1946.jpg", "scene0547_00/color/1914.jpg" ] }
169
scene0547_00/color/169.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a338599a113659d7ba4c91717e70eb316847d78c95a2e7e477e09680f14accb1
scannet
cam_loc
rotation
scene0547_00
scene0547_00_1488_to_1462
1488
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0547_00/color/1488.jpg", "scene0547_00/color/654.jpg", "scene0547_00/color/1422.jpg", "scene0547_00/color/628.jpg", "scene0547_00/color/482.jpg", "scene0547_00/color/1248.jpg" ] }
1462
scene0547_00/color/1462.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b9bc94489b8daea151a658c2f72e32a9f8e951fe10594dd9023efeebc45558a9
scannet
cam_loc
rotation
scene0547_00
scene0547_00_1295_to_1420
1295
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0547_00/color/1295.jpg", "scene0547_00/color/1464.jpg", "scene0547_00/color/610.jpg", "scene0547_00/color/492.jpg", "scene0547_00/color/412.jpg", "scene0547_00/color/212.jpg" ] }
1420
scene0547_00/color/1420.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
34103b4f920e99047440e36561f08b44ee868ac4b83049a4bcc0273f7ced6231
scannet
cam_loc
rotation
scene0547_01
scene0547_01_419_to_360
419
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0547_01/color/419.jpg", "scene0547_01/color/432.jpg", "scene0547_01/color/1106.jpg", "scene0547_01/color/298.jpg", "scene0547_01/color/176.jpg", "scene0547_01/color/1806.jpg" ] }
360
scene0547_01/color/360.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7d799cf38f6c5d8d491770f1b346d580bcca64dffdf1d37d72a938c793b3efbb
scannet
cam_loc
rotation
scene0547_01
scene0547_01_1628_to_1469
1628
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0547_01/color/1628.jpg", "scene0547_01/color/1644.jpg", "scene0547_01/color/538.jpg", "scene0547_01/color/1256.jpg", "scene0547_01/color/414.jpg", "scene0547_01/color/328.jpg" ] }
1469
scene0547_01/color/1469.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3edf8373cbab7a8e792cbd4f3cbf22e70face7851702f3eb2cc041de41a7a2ec
scannet
cam_loc
composition
scene0547_01
scene0547_01_1067_to_1183
1067
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0547_01/color/1067.jpg", "scene0547_01/color/186.jpg", "scene0547_01/color/1104.jpg", "scene0547_01/color/408.jpg", "scene0547_01/color/432.jpg", "scene0547_01/color/1236.jpg" ] }
1183
scene0547_01/color/1183.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
339038e67717539a9a88541de206bffb8e302fc8b299a9f6a8de646366943620
scannet
cam_loc
rotation
scene0547_01
scene0547_01_1470_to_1619
1470
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0547_01/color/1470.jpg", "scene0547_01/color/1452.jpg", "scene0547_01/color/1368.jpg", "scene0547_01/color/528.jpg", "scene0547_01/color/474.jpg", "scene0547_01/color/412.jpg" ] }
1619
scene0547_01/color/1619.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
77fc0da09741e47521fdbdca0565b01648bece880be2f92c8f767d30b5202210
scannet
cam_loc
composition
scene0547_01
scene0547_01_1180_to_1068
1180
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move right about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0547_01/color/1180.jpg", "scene0547_01/color/368.jpg", "scene0547_01/color/250.jpg", "scene0547_01/color/170.jpg", "scene0547_01/color/1808.jpg", "scene0547_01/color/836.jpg" ] }
1068
scene0547_01/color/1068.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
41235cc1bd1d8739c8152ecd0fbdbf8b8a2ed54005bc8ca524c022397347d947
scannet
cam_loc
rotation
scene0547_02
scene0547_02_1610_to_1504
1610
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0547_02/color/1610.jpg", "scene0547_02/color/1596.jpg", "scene0547_02/color/512.jpg", "scene0547_02/color/430.jpg", "scene0547_02/color/582.jpg", "scene0547_02/color/642.jpg" ] }
1504
scene0547_02/color/1504.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e6d686ab40245fdb32f91ee25adf8dc6c056ec3fbb85c06df906c215fdb156f9
scannet
cam_loc
rotation
scene0547_02
scene0547_02_1502_to_1615
1502
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0547_02/color/1502.jpg", "scene0547_02/color/1442.jpg", "scene0547_02/color/1574.jpg", "scene0547_02/color/1656.jpg", "scene0547_02/color/580.jpg", "scene0547_02/color/638.jpg" ] }
1615
scene0547_02/color/1615.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f44c91a58b08bcd114fdb21a46f5eb4761494dfbd0e724745a8eb5e2487a79a3
scannet
cam_loc
composition
scene0547_02
scene0547_02_1122_to_1340
1122
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0547_02/color/1122.jpg", "scene0547_02/color/1082.jpg", "scene0547_02/color/2136.jpg", "scene0547_02/color/1292.jpg", "scene0547_02/color/124.jpg", "scene0547_02/color/370.jpg" ] }
1340
scene0547_02/color/1340.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4d6b5440c4603b97fe4fa0755d8e413da360b3cb4cbd7abb5783cd89ab01154d
scannet
cam_loc
composition
scene0547_02
scene0547_02_587_to_526
587
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0547_02/color/587.jpg", "scene0547_02/color/654.jpg", "scene0547_02/color/2030.jpg", "scene0547_02/color/1928.jpg", "scene0547_02/color/1604.jpg", "scene0547_02/color/1494.jpg" ] }
526
scene0547_02/color/526.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e84ba79a4ff925151322f9670735282d847c64a48e9636e01f13f07a08b5e19c
scannet
cam_loc
composition
scene0547_02
scene0547_02_1411_to_1369
1411
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move left about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0547_02/color/1411.jpg", "scene0547_02/color/538.jpg", "scene0547_02/color/578.jpg", "scene0547_02/color/354.jpg", "scene0547_02/color/134.jpg", "scene0547_02/color/1292.jpg" ] }
1369
scene0547_02/color/1369.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
84cf646b3a4058c8c63fa05d613f0ed5bdda66d9e5dd365d92e30731e853f11e
scannet
cam_loc
rotation
scene0548_01
scene0548_01_93_to_0
93
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0548_01/color/93.jpg", "scene0548_01/color/818.jpg", "scene0548_01/color/2214.jpg", "scene0548_01/color/502.jpg", "scene0548_01/color/1168.jpg", "scene0548_01/color/2892.jpg" ] }
0
scene0548_01/color/0.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b3111c2e64f6f4b87fe10fd35711f8f6c5ceb363dad92d11414935c8b9ca512e
scannet
cam_loc
composition
scene0548_02
scene0548_02_3552_to_3598
3552
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.6 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0548_02/color/3552.jpg", "scene0548_02/color/1112.jpg", "scene0548_02/color/3696.jpg", "scene0548_02/color/3746.jpg", "scene0548_02/color/2626.jpg", "scene0548_02/color/2568.jpg" ] }
3598
scene0548_02/color/3598.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
db653ca5d67e85f0a6eb1652233ff7e8dc2376c66eb7fb150d13c0977dc794c7
scannet
cam_loc
translation
scene0555_00
scene0555_00_1797_to_1745
1797
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.7 meters, then move right about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0555_00/color/1797.jpg", "scene0555_00/color/1712.jpg", "scene0555_00/color/1090.jpg", "scene0555_00/color/598.jpg", "scene0555_00/color/546.jpg", "scene0555_00/color/514.jpg" ] }
1745
scene0555_00/color/1745.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d0111895397ecd6867b896fd2a00dc0224afaaa0b85eb21050ddfa504448420b
scannet
cam_loc
rotation
scene0556_00
scene0556_00_1051_to_1298
1051
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0556_00/color/1051.jpg", "scene0556_00/color/1996.jpg", "scene0556_00/color/1922.jpg", "scene0556_00/color/1902.jpg", "scene0556_00/color/2044.jpg", "scene0556_00/color/898.jpg" ] }
1298
scene0556_00/color/1298.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
11afee967158a7c9e7fb92ed14b20a3d7daced2fd43bb82afd6620a059f4d656
scannet
cam_loc
rotation
scene0556_00
scene0556_00_1298_to_1052
1298
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0556_00/color/1298.jpg", "scene0556_00/color/954.jpg", "scene0556_00/color/1976.jpg", "scene0556_00/color/1138.jpg", "scene0556_00/color/886.jpg", "scene0556_00/color/2186.jpg" ] }
1052
scene0556_00/color/1052.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fc91c4778460fcd0f36c1d6fc1b007ab87da9be0f9b767bcf3d4340eb50ba729
scannet
cam_loc
rotation
scene0556_01
scene0556_01_332_to_269
332
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0556_01/color/332.jpg", "scene0556_01/color/522.jpg", "scene0556_01/color/294.jpg", "scene0556_01/color/238.jpg", "scene0556_01/color/214.jpg", "scene0556_01/color/188.jpg" ] }
269
scene0556_01/color/269.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
99bddb283e83674d6435e9f76f2f29e5c18937c75d9ca17c276cd0eb9a84e7f0
scannet
cam_loc
rotation
scene0556_01
scene0556_01_288_to_323
288
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0556_01/color/288.jpg", "scene0556_01/color/226.jpg", "scene0556_01/color/194.jpg", "scene0556_01/color/144.jpg", "scene0556_01/color/430.jpg", "scene0556_01/color/466.jpg" ] }
323
scene0556_01/color/323.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
48a50909e693f20a05028e9d8ab94789800d17a1c4287b1eb6458442881337b5
scannet
cam_loc
composition
scene0560_00
scene0560_00_254_to_198
254
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.6 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0560_00/color/254.jpg", "scene0560_00/color/158.jpg", "scene0560_00/color/108.jpg", "scene0560_00/color/478.jpg", "scene0560_00/color/692.jpg", "scene0560_00/color/560.jpg" ] }
198
scene0560_00/color/198.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
00542537701e874ff29c8980fb1663a00daed1f2fd635f8431fb42bdd63d860f
scannet
cam_loc
composition
scene0560_00
scene0560_00_882_to_1008
882
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move left about 1.1 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0560_00/color/882.jpg", "scene0560_00/color/844.jpg", "scene0560_00/color/750.jpg", "scene0560_00/color/940.jpg", "scene0560_00/color/980.jpg", "scene0560_00/color/1048.jpg" ] }
1008
scene0560_00/color/1008.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f9a0ca89369044dedc816e816077cbeca7e3611a7fe831dc4d9cdb05150b43a0
scannet
cam_loc
composition
scene0561_00
scene0561_00_355_to_534
355
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move right about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0561_00/color/355.jpg", "scene0561_00/color/372.jpg", "scene0561_00/color/564.jpg", "scene0561_00/color/304.jpg", "scene0561_00/color/158.jpg", "scene0561_00/color/202.jpg" ] }
534
scene0561_00/color/534.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e81e9511a82ae4efc4b87f6b2ae334628d1dee108cbd4464501993e2fb40c6b1
scannet
cam_loc
composition
scene0561_01
scene0561_01_180_to_127
180
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move backward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0561_01/color/180.jpg", "scene0561_01/color/834.jpg", "scene0561_01/color/782.jpg", "scene0561_01/color/90.jpg", "scene0561_01/color/480.jpg", "scene0561_01/color/426.jpg" ] }
127
scene0561_01/color/127.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0023c250ac0e14f437840f524fe4a2afa71d6cc606761a3f6612a3edeb5050c8
scannet
cam_loc
translation
scene0562_00
scene0562_00_72_to_171
72
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0562_00/color/72.jpg", "scene0562_00/color/270.jpg", "scene0562_00/color/306.jpg", "scene0562_00/color/352.jpg", "scene0562_00/color/438.jpg", "scene0562_00/color/480.jpg" ] }
171
scene0562_00/color/171.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7207c438cdd9d689c19ada5c1e4bfc2c4873a531de42b7afb9c1182a58d4c3a4
scannet
cam_loc
translation
scene0562_00
scene0562_00_180_to_41
180
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.8 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0562_00/color/180.jpg", "scene0562_00/color/262.jpg", "scene0562_00/color/286.jpg", "scene0562_00/color/342.jpg", "scene0562_00/color/370.jpg", "scene0562_00/color/458.jpg" ] }
41
scene0562_00/color/41.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ad0c5d152a019fe67c0d7a33b406f192de7eeb73b2fcd46f8e350a5aaf9ece90
scannet
cam_loc
rotation
scene0562_00
scene0562_00_380_to_258
380
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0562_00/color/380.jpg", "scene0562_00/color/364.jpg", "scene0562_00/color/304.jpg", "scene0562_00/color/294.jpg", "scene0562_00/color/156.jpg", "scene0562_00/color/44.jpg" ] }
258
scene0562_00/color/258.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7e1a16e6481be134b40d479daa11d914f3d9f79fbdf8ffe40376c3edc24fc77a
scannet
cam_loc
rotation
scene0562_00
scene0562_00_258_to_379
258
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0562_00/color/258.jpg", "scene0562_00/color/22.jpg", "scene0562_00/color/326.jpg", "scene0562_00/color/344.jpg", "scene0562_00/color/436.jpg", "scene0562_00/color/450.jpg" ] }
379
scene0562_00/color/379.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
55914ec5bab11155f99d913aa0ba70935979e6c6102a0598e139362154374749
scannet
cam_loc
translation
scene0567_00
scene0567_00_2495_to_2351
2495
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.8 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0567_00/color/2495.jpg", "scene0567_00/color/2008.jpg", "scene0567_00/color/916.jpg", "scene0567_00/color/1442.jpg", "scene0567_00/color/1086.jpg", "scene0567_00/color/482.jpg" ] }
2351
scene0567_00/color/2351.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8e35d4a4f095b8e92c0a95aa88e01ce31693abe18b78bcf63fec6a0b3a4b386d
scannet
cam_loc
rotation
scene0567_00
scene0567_00_809_to_770
809
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0567_00/color/809.jpg", "scene0567_00/color/84.jpg", "scene0567_00/color/124.jpg", "scene0567_00/color/172.jpg", "scene0567_00/color/1798.jpg", "scene0567_00/color/246.jpg" ] }
770
scene0567_00/color/770.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
276d6c2fc04a1bb8e8d8227c98037171eb462922559ff41e95d2b2229060b844
scannet
cam_loc
rotation
scene0567_00
scene0567_00_772_to_808
772
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0567_00/color/772.jpg", "scene0567_00/color/82.jpg", "scene0567_00/color/152.jpg", "scene0567_00/color/1602.jpg", "scene0567_00/color/622.jpg", "scene0567_00/color/2424.jpg" ] }
808
scene0567_00/color/808.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
772e70d3206489e93e0fefbccbf84eef1fa1e8012451a2b28fdf27c77692d4cb
scannet
cam_loc
rotation
scene0567_00
scene0567_00_426_to_391
426
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0567_00/color/426.jpg", "scene0567_00/color/2022.jpg", "scene0567_00/color/934.jpg", "scene0567_00/color/2554.jpg", "scene0567_00/color/892.jpg", "scene0567_00/color/1470.jpg" ] }
391
scene0567_00/color/391.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d637772dc709104c2dbb4a39d87405eb97a44e9337e111a5db5bcfc3a04a5ca8
scannet
cam_loc
composition
scene0567_00
scene0567_00_2519_to_2341
2519
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move right about 0.8 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0567_00/color/2519.jpg", "scene0567_00/color/2034.jpg", "scene0567_00/color/450.jpg", "scene0567_00/color/482.jpg", "scene0567_00/color/614.jpg", "scene0567_00/color/1308.jpg" ] }
2341
scene0567_00/color/2341.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9c4f63a8a4bb0c2863f93e51ce4961730f6e23bedac55299b4f9c785553bf0a4
scannet
cam_loc
composition
scene0567_00
scene0567_00_714_to_766
714
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move backward about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0567_00/color/714.jpg", "scene0567_00/color/644.jpg", "scene0567_00/color/2422.jpg", "scene0567_00/color/568.jpg", "scene0567_00/color/84.jpg", "scene0567_00/color/120.jpg" ] }
766
scene0567_00/color/766.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
300444f74ec92864986e1e601f2d777f4ea274e71605a9ca728d0596738838bf
scannet
cam_loc
composition
scene0567_00
scene0567_00_184_to_111
184
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees, then move backward about 1.0 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0567_00/color/184.jpg", "scene0567_00/color/228.jpg", "scene0567_00/color/270.jpg", "scene0567_00/color/330.jpg", "scene0567_00/color/818.jpg", "scene0567_00/color/1560.jpg" ] }
111
scene0567_00/color/111.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dea5f36b39d3ac0c4ad73949ff6b8ac8bea9eb81f2d5058240f840cde2d5f026
scannet
cam_loc
rotation
scene0567_00
scene0567_00_2551_to_2486
2551
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0567_00/color/2551.jpg", "scene0567_00/color/2578.jpg", "scene0567_00/color/240.jpg", "scene0567_00/color/1416.jpg", "scene0567_00/color/1378.jpg", "scene0567_00/color/2028.jpg" ] }
2486
scene0567_00/color/2486.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
001265a6feba0990d0c735edacbb9c1d6fed1a6092d66bdc65f4001383da5b04
scannet
cam_loc
rotation
scene0567_01
scene0567_01_1388_to_1128
1388
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0567_01/color/1388.jpg", "scene0567_01/color/1884.jpg", "scene0567_01/color/1838.jpg", "scene0567_01/color/1724.jpg", "scene0567_01/color/1064.jpg", "scene0567_01/color/1938.jpg" ] }
1128
scene0567_01/color/1128.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d19e95b3a7053ccd658603a8d8b586146c4c8939b265c2714a10e829676f66a0
scannet
cam_loc
rotation
scene0567_01
scene0567_01_1945_to_1968
1945
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0567_01/color/1945.jpg", "scene0567_01/color/66.jpg", "scene0567_01/color/946.jpg", "scene0567_01/color/1384.jpg", "scene0567_01/color/1740.jpg", "scene0567_01/color/1716.jpg" ] }
1968
scene0567_01/color/1968.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4bc1af0e9d62798ecf967fac02f24a2efac2ff7812d85d476aa61fe41fee7eeb
scannet
cam_loc
translation
scene0567_01
scene0567_01_1110_to_1141
1110
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters, then move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0567_01/color/1110.jpg", "scene0567_01/color/1386.jpg", "scene0567_01/color/1762.jpg", "scene0567_01/color/1594.jpg", "scene0567_01/color/878.jpg", "scene0567_01/color/1268.jpg" ] }
1141
scene0567_01/color/1141.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d383a76edc674932acca26d4310b164f067deb57fa78872157b7b50d93b8b455
scannet
cam_loc
composition
scene0567_01
scene0567_01_1434_to_1140
1434
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.6 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0567_01/color/1434.jpg", "scene0567_01/color/284.jpg", "scene0567_01/color/230.jpg", "scene0567_01/color/1376.jpg", "scene0567_01/color/1726.jpg", "scene0567_01/color/1926.jpg" ] }
1140
scene0567_01/color/1140.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a1dc1c20aee59fd9b6dd192b1c7d11c6d36c933c7a95fc52ecfe2c00d2f6cbfb
scannet
cam_loc
composition
scene0567_01
scene0567_01_303_to_240
303
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move left about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0567_01/color/303.jpg", "scene0567_01/color/570.jpg", "scene0567_01/color/286.jpg", "scene0567_01/color/1450.jpg", "scene0567_01/color/1882.jpg", "scene0567_01/color/1388.jpg" ] }
240
scene0567_01/color/240.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f8cb3f87f470e5c7dc6e364d329a873eff91f98beec29acef1bd211077ac1241
scannet
cam_loc
composition
scene0567_01
scene0567_01_738_to_706
738
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.4 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0567_01/color/738.jpg", "scene0567_01/color/288.jpg", "scene0567_01/color/566.jpg", "scene0567_01/color/322.jpg", "scene0567_01/color/256.jpg", "scene0567_01/color/1394.jpg" ] }
706
scene0567_01/color/706.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c16a25e9ed1880d4a1cbede0fb4bbb829ad878c89693f04ad2a9dee2bd8951a5
scannet
cam_loc
rotation
scene0571_00
scene0571_00_759_to_632
759
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0571_00/color/759.jpg", "scene0571_00/color/774.jpg", "scene0571_00/color/1818.jpg", "scene0571_00/color/852.jpg", "scene0571_00/color/562.jpg", "scene0571_00/color/1626.jpg" ] }
632
scene0571_00/color/632.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ea9d97d1a5d16a7f7795a513186b7cee4a9f975e745a2933943e0a2afece6526
scannet
cam_loc
rotation
scene0572_02
scene0572_02_260_to_361
260
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0572_02/color/260.jpg", "scene0572_02/color/312.jpg", "scene0572_02/color/426.jpg", "scene0572_02/color/576.jpg", "scene0572_02/color/542.jpg", "scene0572_02/color/700.jpg" ] }
361
scene0572_02/color/361.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c14e8bb11ede9d1811739b943945b40e86a406187be7d9060300b4db3b27bd47
scannet
cam_loc
rotation
scene0572_02
scene0572_02_361_to_260
361
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0572_02/color/361.jpg", "scene0572_02/color/486.jpg", "scene0572_02/color/306.jpg", "scene0572_02/color/224.jpg", "scene0572_02/color/2.jpg", "scene0572_02/color/108.jpg" ] }
260
scene0572_02/color/260.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cdbfaeec3d81aa4958b4ae1f004474fb4469dc87832c72e785c651591959deff
scannet
cam_loc
rotation
scene0576_00
scene0576_00_344_to_479
344
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0576_00/color/344.jpg", "scene0576_00/color/282.jpg", "scene0576_00/color/380.jpg", "scene0576_00/color/420.jpg", "scene0576_00/color/444.jpg", "scene0576_00/color/566.jpg" ] }
479
scene0576_00/color/479.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
642fe65e3d73ff1cc1b063ce59245f877ee6b77c8a9fcf17e471fd1235823e03
scannet
cam_loc
rotation
scene0576_00
scene0576_00_479_to_344
479
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0576_00/color/479.jpg", "scene0576_00/color/602.jpg", "scene0576_00/color/1340.jpg", "scene0576_00/color/1286.jpg", "scene0576_00/color/1200.jpg", "scene0576_00/color/1174.jpg" ] }
344
scene0576_00/color/344.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e9a52e4c80c386433b751023de10b7e2ef9a8ce7f549a1d85068bcb1e8d92a84
scannet
cam_loc
translation
scene0576_00
scene0576_00_1445_to_1466
1445
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0576_00/color/1445.jpg", "scene0576_00/color/1580.jpg", "scene0576_00/color/490.jpg", "scene0576_00/color/622.jpg", "scene0576_00/color/1960.jpg", "scene0576_00/color/1994.jpg" ] }
1466
scene0576_00/color/1466.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fd0ef1faf9134f371f799622066095fbf185b98b3e31e8a68469c8608bedb5dc
scannet
cam_loc
composition
scene0576_00
scene0576_00_273_to_22
273
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move forward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0576_00/color/273.jpg", "scene0576_00/color/960.jpg", "scene0576_00/color/2116.jpg", "scene0576_00/color/2056.jpg", "scene0576_00/color/2004.jpg", "scene0576_00/color/1972.jpg" ] }
22
scene0576_00/color/22.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d3db50e4e4469b36a35f15466d8f87ae83d23a692b712ca065a447d7a50fac81
scannet
cam_loc
rotation
scene0576_00
scene0576_00_561_to_699
561
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0576_00/color/561.jpg", "scene0576_00/color/1906.jpg", "scene0576_00/color/1962.jpg", "scene0576_00/color/1982.jpg", "scene0576_00/color/748.jpg", "scene0576_00/color/2054.jpg" ] }
699
scene0576_00/color/699.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bd17f545f2439ad7c70dff11a5c87081972a96ab1a7b7fef53db4e7f2f1a88df
scannet
cam_loc
rotation
scene0576_00
scene0576_00_701_to_557
701
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0576_00/color/701.jpg", "scene0576_00/color/774.jpg", "scene0576_00/color/1960.jpg", "scene0576_00/color/598.jpg", "scene0576_00/color/504.jpg", "scene0576_00/color/1436.jpg" ] }
557
scene0576_00/color/557.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7079ed678da6491a97b95652943f3080e184aa2f50fef9b2663f609d2c2fa71e
scannet
cam_loc
composition
scene0576_00
scene0576_00_22_to_276
22
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0576_00/color/22.jpg", "scene0576_00/color/106.jpg", "scene0576_00/color/1120.jpg", "scene0576_00/color/220.jpg", "scene0576_00/color/1242.jpg", "scene0576_00/color/1314.jpg" ] }
276
scene0576_00/color/276.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b4a2558c45b19d73855d004ed3a5c9430262dc38226cccda668bf866651ba877
scannet
cam_loc
rotation
scene0576_00
scene0576_00_1935_to_2025
1935
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0576_00/color/1935.jpg", "scene0576_00/color/490.jpg", "scene0576_00/color/638.jpg", "scene0576_00/color/1990.jpg", "scene0576_00/color/756.jpg", "scene0576_00/color/2064.jpg" ] }
2025
scene0576_00/color/2025.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3b23cda5d4df622bdfb7eec78244b1fbe3bc40cba5325e8703334871f9fda726
scannet
cam_loc
rotation
scene0576_01
scene0576_01_1026_to_935
1026
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0576_01/color/1026.jpg", "scene0576_01/color/66.jpg", "scene0576_01/color/180.jpg", "scene0576_01/color/220.jpg", "scene0576_01/color/996.jpg", "scene0576_01/color/772.jpg" ] }
935
scene0576_01/color/935.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
98b4886c95fdf1a462a2baca820246e940afb4984d3f0bc5257adb274deafddc
scannet
cam_loc
composition
scene0576_01
scene0576_01_19_to_150
19
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0576_01/color/19.jpg", "scene0576_01/color/826.jpg", "scene0576_01/color/778.jpg", "scene0576_01/color/1126.jpg", "scene0576_01/color/1046.jpg", "scene0576_01/color/194.jpg" ] }
150
scene0576_01/color/150.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f66fad4c643b54905e8a22170a71eb5dc6e780297919188c26914ba888d58b8f
scannet
cam_loc
composition
scene0576_01
scene0576_01_150_to_12
150
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move right about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0576_01/color/150.jpg", "scene0576_01/color/1238.jpg", "scene0576_01/color/1126.jpg", "scene0576_01/color/1996.jpg", "scene0576_01/color/792.jpg", "scene0576_01/color/1922.jpg" ] }
12
scene0576_01/color/12.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c6851ba65d942b11618ba4c5ef40b53cf402007c04df2592ce8bdb20cb25d308
scannet
cam_loc
translation
scene0576_02
scene0576_02_852_to_632
852
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0576_02/color/852.jpg", "scene0576_02/color/926.jpg", "scene0576_02/color/822.jpg", "scene0576_02/color/810.jpg", "scene0576_02/color/582.jpg", "scene0576_02/color/544.jpg" ] }
632
scene0576_02/color/632.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1d31eaf1986afef84a053c9d2cc99033e6993b29b357a3b3d716632b961082bd
scannet
cam_loc
translation
scene0576_02
scene0576_02_613_to_877
613
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.1 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0576_02/color/613.jpg", "scene0576_02/color/582.jpg", "scene0576_02/color/544.jpg", "scene0576_02/color/682.jpg", "scene0576_02/color/996.jpg", "scene0576_02/color/1028.jpg" ] }
877
scene0576_02/color/877.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
906920e603d5ccd0f55dc24716ecb2b0f835f3dbedb2ba9f5bb2dcc76801f9e3
scannet
cam_loc
rotation
scene0576_02
scene0576_02_519_to_817
519
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0576_02/color/519.jpg", "scene0576_02/color/736.jpg", "scene0576_02/color/702.jpg", "scene0576_02/color/686.jpg", "scene0576_02/color/1044.jpg", "scene0576_02/color/86.jpg" ] }
817
scene0576_02/color/817.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d94ae415f6fc60e4a687ec1074877317da2cdf1c0632bb6e7fabb6f7948b650b
scannet
cam_loc
rotation
scene0577_00
scene0577_00_784_to_851
784
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0577_00/color/784.jpg", "scene0577_00/color/386.jpg", "scene0577_00/color/228.jpg", "scene0577_00/color/1144.jpg", "scene0577_00/color/1378.jpg", "scene0577_00/color/1352.jpg" ] }
851
scene0577_00/color/851.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d85f74f14f037742ae979e7b5a17202d7416562577a9bfa8c7c8f8a557d0e244
scannet
cam_loc
composition
scene0577_00
scene0577_00_253_to_330
253
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.6 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0577_00/color/253.jpg", "scene0577_00/color/286.jpg", "scene0577_00/color/754.jpg", "scene0577_00/color/368.jpg", "scene0577_00/color/36.jpg", "scene0577_00/color/1176.jpg" ] }
330
scene0577_00/color/330.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
defaf9fd0157c57124fd48bc43c793e049908edd6a3ba86f3848fa0805dc56c9
scannet
cam_loc
rotation
scene0581_00
scene0581_00_756_to_722
756
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0581_00/color/756.jpg", "scene0581_00/color/1480.jpg", "scene0581_00/color/856.jpg", "scene0581_00/color/886.jpg", "scene0581_00/color/46.jpg", "scene0581_00/color/978.jpg" ] }
722
scene0581_00/color/722.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f5592292072e23687d610d3fc9218c5ce7cbbe950bb8fd479ddf868278e854f5
scannet
cam_loc
rotation
scene0581_00
scene0581_00_1458_to_1386
1458
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0581_00/color/1458.jpg", "scene0581_00/color/1436.jpg", "scene0581_00/color/658.jpg", "scene0581_00/color/1328.jpg", "scene0581_00/color/724.jpg", "scene0581_00/color/780.jpg" ] }
1386
scene0581_00/color/1386.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ac987f8804da93a62bee580458f4107b34b24176e6122b718acdb58b550011e8
scannet
cam_loc
rotation
scene0581_00
scene0581_00_1386_to_1458
1386
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0581_00/color/1386.jpg", "scene0581_00/color/652.jpg", "scene0581_00/color/710.jpg", "scene0581_00/color/1312.jpg", "scene0581_00/color/518.jpg", "scene0581_00/color/1204.jpg" ] }
1458
scene0581_00/color/1458.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
58821294a43d7b30fa8a97a9d7438b678055cf631603d779f27fb6bfd4d37f06
scannet
cam_loc
rotation
scene0581_00
scene0581_00_722_to_761
722
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0581_00/color/722.jpg", "scene0581_00/color/1454.jpg", "scene0581_00/color/642.jpg", "scene0581_00/color/1318.jpg", "scene0581_00/color/812.jpg", "scene0581_00/color/866.jpg" ] }
761
scene0581_00/color/761.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2befdcf67951d2d427dab6439d3d92d0ef7cb0b96590148db1b9a00832525226
scannet
cam_loc
rotation
scene0581_00
scene0581_00_537_to_587
537
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0581_00/color/537.jpg", "scene0581_00/color/1284.jpg", "scene0581_00/color/1322.jpg", "scene0581_00/color/628.jpg", "scene0581_00/color/678.jpg", "scene0581_00/color/716.jpg" ] }
587
scene0581_00/color/587.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
742832c008ff62a9529db44d99a535b14f862f0d1bc4ced8d48840e2fa7f4124
scannet
cam_loc
rotation
scene0581_01
scene0581_01_594_to_535
594
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0581_01/color/594.jpg", "scene0581_01/color/576.jpg", "scene0581_01/color/1370.jpg", "scene0581_01/color/1288.jpg", "scene0581_01/color/674.jpg", "scene0581_01/color/1540.jpg" ] }
535
scene0581_01/color/535.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cbdf1252b65640a61d836192dcb3852df20d233cba569d3bec29e3e443c3fdf7
scannet
cam_loc
rotation
scene0581_01
scene0581_01_535_to_590
535
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0581_01/color/535.jpg", "scene0581_01/color/554.jpg", "scene0581_01/color/1496.jpg", "scene0581_01/color/1266.jpg", "scene0581_01/color/418.jpg", "scene0581_01/color/1022.jpg" ] }
590
scene0581_01/color/590.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
059e4f10396752544a5e01ca9f4790e19f48833c7b0182d87c7762b1c6568d92
scannet
cam_loc
rotation
scene0582_00
scene0582_00_393_to_219
393
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0582_00/color/393.jpg", "scene0582_00/color/1970.jpg", "scene0582_00/color/564.jpg", "scene0582_00/color/1344.jpg", "scene0582_00/color/1672.jpg", "scene0582_00/color/138.jpg" ] }
219
scene0582_00/color/219.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b3f5d1fbfee65f7a96e014b007848392b19813e5776678f32f1cd12b3aa26480
scannet
cam_loc
rotation
scene0582_00
scene0582_00_209_to_348
209
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0582_00/color/209.jpg", "scene0582_00/color/116.jpg", "scene0582_00/color/1194.jpg", "scene0582_00/color/300.jpg", "scene0582_00/color/2016.jpg", "scene0582_00/color/1998.jpg" ] }
348
scene0582_00/color/348.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9d17eab070469730ad8a7d780529fb5490b51f6cf38eb2cf8ef936fa29614a64
scannet
cam_loc
rotation
scene0582_00
scene0582_00_983_to_845
983
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0582_00/color/983.jpg", "scene0582_00/color/1026.jpg", "scene0582_00/color/228.jpg", "scene0582_00/color/108.jpg", "scene0582_00/color/794.jpg", "scene0582_00/color/744.jpg" ] }
845
scene0582_00/color/845.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8d558c9e4d9e47207f72df2ae0b1628a69f6ee1eaf2c4dee64f6d4469d51e3d3
scannet
cam_loc
rotation
scene0582_01
scene0582_01_657_to_794
657
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0582_01/color/657.jpg", "scene0582_01/color/702.jpg", "scene0582_01/color/6.jpg", "scene0582_01/color/40.jpg", "scene0582_01/color/1322.jpg", "scene0582_01/color/1366.jpg" ] }
794
scene0582_01/color/794.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ed9fc903af087a923f91eb692f2cb587e3db10255f799a193508a6517538b31a
scannet
cam_loc
rotation
scene0582_01
scene0582_01_60_to_113
60
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0582_01/color/60.jpg", "scene0582_01/color/804.jpg", "scene0582_01/color/924.jpg", "scene0582_01/color/1068.jpg", "scene0582_01/color/1136.jpg", "scene0582_01/color/162.jpg" ] }
113
scene0582_01/color/113.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
559ea698e6d20b636fac1f98a0d5bf2d8245489ad87c138ea1d0ae3c4d689076
scannet
cam_loc
rotation
scene0582_01
scene0582_01_254_to_174
254
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0582_01/color/254.jpg", "scene0582_01/color/1306.jpg", "scene0582_01/color/340.jpg", "scene0582_01/color/1178.jpg", "scene0582_01/color/120.jpg", "scene0582_01/color/924.jpg" ] }
174
scene0582_01/color/174.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2c8ef1bbe593377a805ddf9391f9d7601cd39fb4f1dbe1761ba43ba89f0b6fb5
scannet
cam_loc
composition
scene0582_02
scene0582_02_555_to_449
555
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move right about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0582_02/color/555.jpg", "scene0582_02/color/934.jpg", "scene0582_02/color/694.jpg", "scene0582_02/color/22.jpg", "scene0582_02/color/1254.jpg", "scene0582_02/color/1308.jpg" ] }
449
scene0582_02/color/449.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5a95a43f114fbc65b18779fec1004751d462ac7a5f44aacada4e6b1ae57fab4d
scannet
cam_loc
composition
scene0582_02
scene0582_02_454_to_569
454
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0582_02/color/454.jpg", "scene0582_02/color/750.jpg", "scene0582_02/color/504.jpg", "scene0582_02/color/1662.jpg", "scene0582_02/color/1604.jpg", "scene0582_02/color/1582.jpg" ] }
569
scene0582_02/color/569.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5f1f391a3d6d5ddeb2cd20cec1dd87a451ed5923ff88eddb7f84793494046742
scannet
cam_loc
translation
scene0584_01
scene0584_01_1161_to_943
1161
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0584_01/color/1161.jpg", "scene0584_01/color/1448.jpg", "scene0584_01/color/1412.jpg", "scene0584_01/color/996.jpg", "scene0584_01/color/870.jpg", "scene0584_01/color/296.jpg" ] }
943
scene0584_01/color/943.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d995e77544b89898ab5c92eb6a439e35bd0e32fce5ddd0dcb2ba191dc12ae9a7
scannet
cam_loc
translation
scene0584_01
scene0584_01_946_to_1161
946
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0584_01/color/946.jpg", "scene0584_01/color/922.jpg", "scene0584_01/color/694.jpg", "scene0584_01/color/1494.jpg", "scene0584_01/color/1480.jpg", "scene0584_01/color/1430.jpg" ] }
1161
scene0584_01/color/1161.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f7e5da5018db79ffe4628c5c67b76708251f6e969419f5e0fe218bb970210751
scannet
cam_loc
translation
scene0585_00
scene0585_00_379_to_341
379
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0585_00/color/379.jpg", "scene0585_00/color/174.jpg", "scene0585_00/color/618.jpg", "scene0585_00/color/44.jpg", "scene0585_00/color/120.jpg", "scene0585_00/color/2720.jpg" ] }
341
scene0585_00/color/341.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ebdaf2b2cec4c1ceafde23866151dd9d7d267dbed696bba721628f0c688c61ce
scannet
cam_loc
rotation
scene0585_00
scene0585_00_230_to_260
230
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0585_00/color/230.jpg", "scene0585_00/color/178.jpg", "scene0585_00/color/2804.jpg", "scene0585_00/color/616.jpg", "scene0585_00/color/302.jpg", "scene0585_00/color/534.jpg" ] }
260
scene0585_00/color/260.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
50def55c7fc0a70c26a8927aa380cb8dbad1206e443d3a1be4fb95eb22cdf36d
scannet
cam_loc
translation
scene0585_01
scene0585_01_210_to_270
210
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0585_01/color/210.jpg", "scene0585_01/color/58.jpg", "scene0585_01/color/2864.jpg", "scene0585_01/color/582.jpg", "scene0585_01/color/522.jpg", "scene0585_01/color/500.jpg" ] }
270
scene0585_01/color/270.jpg
center_square_then_bagel_resize_v1