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1.1k
shot
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mindview_bagel_single_shot_v1
9a5c758db4386664452bf6816d797e45d3c2d3247af3d39c00d8070f0b0377e9
scannet
re_facing
loc-re-facing
scene0101_02
scene0101_02_tfv_000002_obj46_a209_g52
209
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the dresser. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0101_02/color/209.jpg", "scene0101_02/color/224.jpg", "scene0101_02/color/1088.jpg", "scene0101_02/color/84.jpg", "scene0101_02/color/100.jpg", "scene0101_02/color/556.jpg" ] }
52
scene0101_02/color/52.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2cb026ddd9bb39dddb59c1ddc843a75a156d4ff0ca4e9c45ad97ad05a5e85c60
scannet
re_facing
loc-re-facing
scene0101_03
scene0101_03_tfv_000000_obj4_a845_g869
845
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the guitar. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0101_03/color/845.jpg", "scene0101_03/color/80.jpg", "scene0101_03/color/6.jpg", "scene0101_03/color/698.jpg", "scene0101_03/color/674.jpg", "scene0101_03/color/636.jpg" ] }
869
scene0101_03/color/869.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d70275ad593398f171a9b5598c9da4f1cb01268714fe64992e2c50f7da4c8805
scannet
re_facing
loc-re-facing
scene0107_00
scene0107_00_tfv_000000_obj10_a1450_g1885
1450
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the suitcase. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0107_00/color/1450.jpg", "scene0107_00/color/1524.jpg", "scene0107_00/color/2172.jpg", "scene0107_00/color/894.jpg", "scene0107_00/color/934.jpg", "scene0107_00/color/1842.jpg" ] }
1885
scene0107_00/color/1885.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5e987faba05e8029d878c94c682f8d88b9e2b17579140e647134539c8f12d66f
scannet
re_facing
loc-re-facing
scene0107_00
scene0107_00_tfv_000001_obj11_a1459_g1868
1459
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the backpack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0107_00/color/1459.jpg", "scene0107_00/color/1518.jpg", "scene0107_00/color/2184.jpg", "scene0107_00/color/870.jpg", "scene0107_00/color/890.jpg", "scene0107_00/color/1908.jpg" ] }
1868
scene0107_00/color/1868.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bcf476bdc1112b335f4263df80f53ec9ebbf1fc3fd8bbf99e2cc255955ba720c
scannet
re_facing
loc-re-facing
scene0109_00
scene0109_00_tfv_000000_obj6_a501_g438
501
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the trash can. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0109_00/color/501.jpg", "scene0109_00/color/474.jpg", "scene0109_00/color/386.jpg", "scene0109_00/color/1164.jpg", "scene0109_00/color/566.jpg", "scene0109_00/color/654.jpg" ] }
438
scene0109_00/color/438.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a56a1f9de35cc6b90bfad636e878930d485e35c3761b62c18e3425f6a786edb9
scannet
re_facing
loc-re-facing
scene0109_00
scene0109_00_tfv_000001_obj10_a713_g20
713
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the paper cutter. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0109_00/color/713.jpg", "scene0109_00/color/786.jpg", "scene0109_00/color/654.jpg", "scene0109_00/color/540.jpg", "scene0109_00/color/488.jpg", "scene0109_00/color/458.jpg" ] }
20
scene0109_00/color/20.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3f1df749b718f180613c44fd9256e39519eba939dab9f48bdc86445ddaeb17e6
scannet
re_facing
loc-re-facing
scene0111_00
scene0111_00_tfv_000001_obj29_a38_g110
38
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the dish rack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0111_00/color/38.jpg", "scene0111_00/color/2512.jpg", "scene0111_00/color/2448.jpg", "scene0111_00/color/2204.jpg", "scene0111_00/color/2156.jpg", "scene0111_00/color/150.jpg" ] }
110
scene0111_00/color/110.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
edb23672172f80ba042f57d00c9dcb15addab491cb44b21be0ebfcf3fb7e2b2c
scannet
re_facing
loc-re-facing
scene0111_01
scene0111_01_tfv_000000_obj3_a1569_g1521
1569
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stove. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0111_01/color/1569.jpg", "scene0111_01/color/1548.jpg", "scene0111_01/color/66.jpg", "scene0111_01/color/1770.jpg", "scene0111_01/color/1850.jpg", "scene0111_01/color/262.jpg" ] }
1521
scene0111_01/color/1521.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1c68c6bae0441d1c5025e0568b409eab2bfdb7e81b9dad1c9e96fcf4f64387f0
scannet
re_facing
loc-re-facing
scene0111_01
scene0111_01_tfv_000001_obj9_a2177_g2117
2177
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the tv stand. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0111_01/color/2177.jpg", "scene0111_01/color/1700.jpg", "scene0111_01/color/1594.jpg", "scene0111_01/color/1326.jpg", "scene0111_01/color/1272.jpg", "scene0111_01/color/1540.jpg" ] }
2117
scene0111_01/color/2117.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d11371a49b2c2cf758c7c3a953b46bd8138ddcd50bd4a2450eee29cb8073d9ca
scannet
re_facing
loc-re-facing
scene0111_01
scene0111_01_tfv_000002_obj19_a1524_g1551
1524
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the recycling bin. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is ...
6
{ "6": [ "scene0111_01/color/1524.jpg", "scene0111_01/color/112.jpg", "scene0111_01/color/48.jpg", "scene0111_01/color/504.jpg", "scene0111_01/color/1726.jpg", "scene0111_01/color/1260.jpg" ] }
1551
scene0111_01/color/1551.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
eb3af7c55c01afc9ca6e7c5b16f4ed69107719f0dd334da72831a924d8f8c53e
scannet
re_facing
loc-re-facing
scene0112_00
scene0112_00_tfv_000000_obj9_a823_g589
823
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the paper towel dispenser. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Ima...
6
{ "6": [ "scene0112_00/color/823.jpg", "scene0112_00/color/762.jpg", "scene0112_00/color/528.jpg", "scene0112_00/color/414.jpg", "scene0112_00/color/462.jpg", "scene0112_00/color/390.jpg" ] }
589
scene0112_00/color/589.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9d9a0574ebc9fe9054a65aab0d20a98f0c0f2b4366043aedaf59e599c4fba97d
scannet
re_facing
loc-re-facing
scene0112_01
scene0112_01_tfv_000000_obj3_a515_g804
515
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the toilet. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0112_01/color/515.jpg", "scene0112_01/color/624.jpg", "scene0112_01/color/656.jpg", "scene0112_01/color/748.jpg", "scene0112_01/color/36.jpg", "scene0112_01/color/156.jpg" ] }
804
scene0112_01/color/804.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bfd09894b3812e18b530012ddeacf79416466ce541d906210abe1e87eb88eeca
scannet
re_facing
loc-re-facing
scene0112_01
scene0112_01_tfv_000001_obj10_a916_g60
916
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the toilet paper dispenser. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Im...
6
{ "6": [ "scene0112_01/color/916.jpg", "scene0112_01/color/890.jpg", "scene0112_01/color/156.jpg", "scene0112_01/color/266.jpg", "scene0112_01/color/780.jpg", "scene0112_01/color/1018.jpg" ] }
60
scene0112_01/color/60.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8ea1e648401ef35b8f9ec79e6d3ffabd56d1d5fdcd705e093b834b2e484bd80f
scannet
re_facing
loc-re-facing
scene0115_00
scene0115_00_tfv_000000_obj4_a38_g100
38
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the cabinet. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0115_00/color/38.jpg", "scene0115_00/color/326.jpg", "scene0115_00/color/1018.jpg", "scene0115_00/color/670.jpg", "scene0115_00/color/636.jpg", "scene0115_00/color/594.jpg" ] }
100
scene0115_00/color/100.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
914c39cb75b89429adbffa94fb3d29c7dc923855b07e30c2b1155b1f85a490b9
scannet
re_facing
loc-re-facing
scene0116_00
scene0116_00_tfv_000000_obj4_a611_g92
611
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the toilet. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0116_00/color/611.jpg", "scene0116_00/color/482.jpg", "scene0116_00/color/1698.jpg", "scene0116_00/color/168.jpg", "scene0116_00/color/1188.jpg", "scene0116_00/color/1134.jpg" ] }
92
scene0116_00/color/92.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
63f2b59f18877e91e2aa938888a5749ceff01d716d2131c7f110aaa6fe2d76a3
scannet
re_facing
loc-re-facing
scene0117_00
scene0117_00_tfv_000000_obj7_a450_g363
450
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the trash can near the recycling bin. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT...
6
{ "6": [ "scene0117_00/color/450.jpg", "scene0117_00/color/472.jpg", "scene0117_00/color/420.jpg", "scene0117_00/color/388.jpg", "scene0117_00/color/330.jpg", "scene0117_00/color/276.jpg" ] }
363
scene0117_00/color/363.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7c8b6fe713bdf28776661c7a8fbb0f595ef9a037f1f114379e4810cbd3a39266
scannet
re_facing
loc-re-facing
scene0117_00
scene0117_00_tfv_000001_obj15_a581_g44
581
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the sink. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ancho...
6
{ "6": [ "scene0117_00/color/581.jpg", "scene0117_00/color/6.jpg", "scene0117_00/color/80.jpg", "scene0117_00/color/550.jpg", "scene0117_00/color/512.jpg", "scene0117_00/color/450.jpg" ] }
44
scene0117_00/color/44.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c2aa86f8b1572691b7ff1236b13461cdfe457d8eb3efaf3c8bcfe3bee1aefbab
scannet
re_facing
loc-re-facing
scene0121_00
scene0121_00_tfv_000000_obj8_a318_g417
318
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the purse. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0121_00/color/318.jpg", "scene0121_00/color/368.jpg", "scene0121_00/color/516.jpg", "scene0121_00/color/450.jpg", "scene0121_00/color/250.jpg", "scene0121_00/color/1486.jpg" ] }
417
scene0121_00/color/417.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5447ada31d5412e2716bd1ce1cf1997aefe7dadd4098197441e8f26a3d77e210
scannet
re_facing
loc-re-facing
scene0124_00
scene0124_00_tfv_000000_obj8_a1140_g1485
1140
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the toilet paper. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0124_00/color/1140.jpg", "scene0124_00/color/1440.jpg", "scene0124_00/color/1278.jpg", "scene0124_00/color/124.jpg", "scene0124_00/color/242.jpg", "scene0124_00/color/1900.jpg" ] }
1485
scene0124_00/color/1485.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4f55844703117feaabb8b18a6398956d768640ef7a7b29bfb314e487c3599419
scannet
re_facing
loc-re-facing
scene0124_01
scene0124_01_tfv_000000_obj1_a403_g1542
403
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the toilet. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0124_01/color/403.jpg", "scene0124_01/color/648.jpg", "scene0124_01/color/1732.jpg", "scene0124_01/color/374.jpg", "scene0124_01/color/208.jpg", "scene0124_01/color/1210.jpg" ] }
1542
scene0124_01/color/1542.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3ae5fea22dd22b479a43576376aad2c8bce4bf02d02d3332c8d24726268996cb
scannet
re_facing
loc-re-facing
scene0126_00
scene0126_00_tfv_000000_obj14_a1337_g1420
1337
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bookshelf. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0126_00/color/1337.jpg", "scene0126_00/color/120.jpg", "scene0126_00/color/780.jpg", "scene0126_00/color/1388.jpg", "scene0126_00/color/568.jpg", "scene0126_00/color/1450.jpg" ] }
1420
scene0126_00/color/1420.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
708a391e449537672efbcd2ecd3da3d863a8b3aaef464bde2e2e7809356538b4
scannet
re_facing
loc-re-facing
scene0127_00
scene0127_00_tfv_000000_obj15_a1092_g1269
1092
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the radiator. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0127_00/color/1092.jpg", "scene0127_00/color/362.jpg", "scene0127_00/color/432.jpg", "scene0127_00/color/464.jpg", "scene0127_00/color/66.jpg", "scene0127_00/color/124.jpg" ] }
1269
scene0127_00/color/1269.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6d8eda27e8884ddcef8bf36b8e369d2606eafca0ff5619bfad2be8ae5c88a062
scannet
re_facing
loc-re-facing
scene0137_00
scene0137_00_tfv_000001_obj10_a887_g318
887
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the office chair. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0137_00/color/887.jpg", "scene0137_00/color/806.jpg", "scene0137_00/color/708.jpg", "scene0137_00/color/530.jpg", "scene0137_00/color/228.jpg", "scene0137_00/color/358.jpg" ] }
318
scene0137_00/color/318.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3a5814c0f72be02051d48b1d872a8c79c5c82e1fafc4f315e35801aa71fbe92b
scannet
re_facing
loc-re-facing
scene0137_01
scene0137_01_tfv_000001_obj13_a261_g125
261
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the mini fridge. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is th...
6
{ "6": [ "scene0137_01/color/261.jpg", "scene0137_01/color/812.jpg", "scene0137_01/color/906.jpg", "scene0137_01/color/198.jpg", "scene0137_01/color/164.jpg", "scene0137_01/color/1542.jpg" ] }
125
scene0137_01/color/125.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d12be2e6661cb7b6176db66fbae0eb2f4b58c70b1d800a281d0ede54839071fb
scannet
re_facing
loc-re-facing
scene0141_00
scene0141_00_tfv_000000_obj24_a886_g845
886
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the keyboard. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0141_00/color/886.jpg", "scene0141_00/color/474.jpg", "scene0141_00/color/456.jpg", "scene0141_00/color/786.jpg", "scene0141_00/color/434.jpg", "scene0141_00/color/18.jpg" ] }
845
scene0141_00/color/845.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bc4904064eb0a83a04d373f930bbe7fe8110295e9bee3279b39c14e52758adef
scannet
re_facing
loc-re-facing
scene0141_01
scene0141_01_tfv_000000_obj22_a665_g762
665
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the tube. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ancho...
6
{ "6": [ "scene0141_01/color/665.jpg", "scene0141_01/color/520.jpg", "scene0141_01/color/250.jpg", "scene0141_01/color/160.jpg", "scene0141_01/color/138.jpg", "scene0141_01/color/914.jpg" ] }
762
scene0141_01/color/762.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c85f11fc77de771ffde1e82becee3fdff0bb46f1c4cb5073012ff2984c349b29
scannet
re_facing
loc-re-facing
scene0143_01
scene0143_01_tfv_000000_obj9_a2369_g1279
2369
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the chair. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0143_01/color/2369.jpg", "scene0143_01/color/996.jpg", "scene0143_01/color/1244.jpg", "scene0143_01/color/1346.jpg", "scene0143_01/color/1328.jpg", "scene0143_01/color/600.jpg" ] }
1279
scene0143_01/color/1279.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fbd18fe0a671d99328ca3014d98b2d4bcc2be26ab48aa3e2cbaca1fc05dc532c
scannet
re_facing
loc-re-facing
scene0147_00
scene0147_00_tfv_000000_obj0_a1383_g887
1383
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bag. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0147_00/color/1383.jpg", "scene0147_00/color/1322.jpg", "scene0147_00/color/1770.jpg", "scene0147_00/color/792.jpg", "scene0147_00/color/636.jpg", "scene0147_00/color/402.jpg" ] }
887
scene0147_00/color/887.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2cdadaa95efe31febbc03752b1971387b4e18814aeb6987891f75ecaa73b91ad
scannet
re_facing
loc-re-facing
scene0152_02
scene0152_02_tfv_000000_obj24_a115_g3261
115
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the backpack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0152_02/color/115.jpg", "scene0152_02/color/642.jpg", "scene0152_02/color/68.jpg", "scene0152_02/color/334.jpg", "scene0152_02/color/3128.jpg", "scene0152_02/color/3198.jpg" ] }
3261
scene0152_02/color/3261.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
917ca4cd4cc4fce61f83580487e9718e9b4e084640189bc22a5f475564e7a47e
scannet
re_facing
loc-re-facing
scene0155_02
scene0155_02_tfv_000000_obj4_a1746_g1
1746
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the table near the backpack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: I...
6
{ "6": [ "scene0155_02/color/1746.jpg", "scene0155_02/color/606.jpg", "scene0155_02/color/1780.jpg", "scene0155_02/color/748.jpg", "scene0155_02/color/918.jpg", "scene0155_02/color/142.jpg" ] }
1
scene0155_02/color/1.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
26ea9135722ee8f7418a1f15e45fb69a857c1dd209a5b3e3924df27db86a9b1b
scannet
re_facing
loc-re-facing
scene0158_01
scene0158_01_tfv_000001_obj14_a1734_g653
1734
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the range hood. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0158_01/color/1734.jpg", "scene0158_01/color/1704.jpg", "scene0158_01/color/152.jpg", "scene0158_01/color/286.jpg", "scene0158_01/color/510.jpg", "scene0158_01/color/684.jpg" ] }
653
scene0158_01/color/653.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
053b63d3e044c18c6de257c9c3009ecc47d2c64d4efea42d16836dd3992c19ec
scannet
re_facing
loc-re-facing
scene0158_01
scene0158_01_tfv_000002_obj15_a1603_g466
1603
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the paper towel dispenser. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Ima...
6
{ "6": [ "scene0158_01/color/1603.jpg", "scene0158_01/color/210.jpg", "scene0158_01/color/422.jpg", "scene0158_01/color/506.jpg", "scene0158_01/color/704.jpg", "scene0158_01/color/834.jpg" ] }
466
scene0158_01/color/466.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
894a0215060f83bf0503534b155f71a43ff1b5b0202e1f8c41f9c5c3287ae0a3
scannet
re_facing
loc-re-facing
scene0158_02
scene0158_02_tfv_000000_obj0_a821_g1009
821
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the microwave. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0158_02/color/821.jpg", "scene0158_02/color/890.jpg", "scene0158_02/color/948.jpg", "scene0158_02/color/1078.jpg", "scene0158_02/color/712.jpg", "scene0158_02/color/406.jpg" ] }
1009
scene0158_02/color/1009.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f759efc0e9a50cc2551efae95475e9359ae31e16fc680c06109f563519c3c13e
scannet
re_facing
loc-re-facing
scene0158_02
scene0158_02_tfv_000001_obj3_a28_g417
28
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stove. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0158_02/color/28.jpg", "scene0158_02/color/1462.jpg", "scene0158_02/color/110.jpg", "scene0158_02/color/380.jpg", "scene0158_02/color/546.jpg", "scene0158_02/color/712.jpg" ] }
417
scene0158_02/color/417.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3b3f2f7d5f6b356c3d2ac82adeeb9a64db2e16a975ef273d9b918ba6a93e2bf0
scannet
re_facing
loc-re-facing
scene0166_00
scene0166_00_tfv_000000_obj8_a806_g3077
806
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the monitor. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0166_00/color/806.jpg", "scene0166_00/color/602.jpg", "scene0166_00/color/492.jpg", "scene0166_00/color/3266.jpg", "scene0166_00/color/3022.jpg", "scene0166_00/color/2980.jpg" ] }
3077
scene0166_00/color/3077.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2e7831ce690417a1220196717484d956853e80a4719a7dfeae6c4d6361dcc20f
scannet
re_facing
loc-re-facing
scene0166_01
scene0166_01_tfv_000001_obj12_a2190_g1848
2190
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stool. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0166_01/color/2190.jpg", "scene0166_01/color/2088.jpg", "scene0166_01/color/2018.jpg", "scene0166_01/color/1974.jpg", "scene0166_01/color/1796.jpg", "scene0166_01/color/1648.jpg" ] }
1848
scene0166_01/color/1848.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fdba7e7b17e5bd64acd72a24bc99ceb976a7e8a60778c4a2e5444664e4b0f112
scannet
re_facing
loc-re-facing
scene0170_00
scene0170_00_tfv_000000_obj8_a528_g279
528
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the toilet. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0170_00/color/528.jpg", "scene0170_00/color/440.jpg", "scene0170_00/color/232.jpg", "scene0170_00/color/130.jpg", "scene0170_00/color/980.jpg", "scene0170_00/color/906.jpg" ] }
279
scene0170_00/color/279.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
64f5c978430d495f2af0dbb864f21c649b2312eadf5d12d783dcec1babfdff1a
scannet
re_facing
loc-re-facing
scene0177_00
scene0177_00_tfv_000000_obj13_a489_g983
489
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the backpack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0177_00/color/489.jpg", "scene0177_00/color/406.jpg", "scene0177_00/color/2304.jpg", "scene0177_00/color/572.jpg", "scene0177_00/color/584.jpg", "scene0177_00/color/712.jpg" ] }
983
scene0177_00/color/983.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b9d0afc6652e269dc26195eb430817830759eda88280240e7a278ac33f3647dd
scannet
re_facing
loc-re-facing
scene0181_00
scene0181_00_tfv_000001_obj4_a1342_g1837
1342
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the coffee table. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0181_00/color/1342.jpg", "scene0181_00/color/1196.jpg", "scene0181_00/color/1276.jpg", "scene0181_00/color/1522.jpg", "scene0181_00/color/1782.jpg", "scene0181_00/color/1878.jpg" ] }
1837
scene0181_00/color/1837.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f6c8bdbd0ba3fefc64a5f1410ebf8ecd89c20ceca9a6897102a3ba55620aa28f
scannet
re_facing
loc-re-facing
scene0181_01
scene0181_01_tfv_000001_obj26_a453_g803
453
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the sink. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ancho...
6
{ "6": [ "scene0181_01/color/453.jpg", "scene0181_01/color/424.jpg", "scene0181_01/color/2192.jpg", "scene0181_01/color/708.jpg", "scene0181_01/color/972.jpg", "scene0181_01/color/902.jpg" ] }
803
scene0181_01/color/803.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ba4f5239adc65cbc90682519b2f854532c050b358f7a0f4694ef6916108de103
scannet
re_facing
loc-re-facing
scene0181_02
scene0181_02_tfv_000000_obj9_a873_g6
873
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the refrigerator. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0181_02/color/873.jpg", "scene0181_02/color/958.jpg", "scene0181_02/color/834.jpg", "scene0181_02/color/1908.jpg", "scene0181_02/color/1984.jpg", "scene0181_02/color/66.jpg" ] }
6
scene0181_02/color/6.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8e2a96d04c6e2cd7bca6b111b3f853f36464e7ae9c558ac9c0198ce99bc50639
scannet
re_facing
loc-re-facing
scene0181_02
scene0181_02_tfv_000002_obj12_a683_g448
683
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the table. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0181_02/color/683.jpg", "scene0181_02/color/112.jpg", "scene0181_02/color/2010.jpg", "scene0181_02/color/790.jpg", "scene0181_02/color/1894.jpg", "scene0181_02/color/834.jpg" ] }
448
scene0181_02/color/448.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
02874decca5077bc38b0d79fdc7bed9f0321c2dffbd83c4a34b1f207af286795
scannet
re_facing
loc-re-facing
scene0181_03
scene0181_03_tfv_000000_obj7_a857_g14
857
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the refrigerator. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0181_03/color/857.jpg", "scene0181_03/color/308.jpg", "scene0181_03/color/886.jpg", "scene0181_03/color/98.jpg", "scene0181_03/color/914.jpg", "scene0181_03/color/728.jpg" ] }
14
scene0181_03/color/14.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d49dc9884b22cdd1c3235b03ed4c003b5fec3acbd93879ea023a0db82715032a
scannet
re_facing
loc-re-facing
scene0186_00
scene0186_00_tfv_000000_obj17_a304_g487
304
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the table. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0186_00/color/304.jpg", "scene0186_00/color/932.jpg", "scene0186_00/color/240.jpg", "scene0186_00/color/1006.jpg", "scene0186_00/color/420.jpg", "scene0186_00/color/2280.jpg" ] }
487
scene0186_00/color/487.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d5ba11c8f4828597d8f39741410d3d50b7f1f5d03c147cb98197de816e5f3fcc
scannet
re_facing
loc-re-facing
scene0195_00
scene0195_00_tfv_000000_obj14_a280_g1267
280
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bag. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0195_00/color/280.jpg", "scene0195_00/color/260.jpg", "scene0195_00/color/188.jpg", "scene0195_00/color/110.jpg", "scene0195_00/color/1352.jpg", "scene0195_00/color/1480.jpg" ] }
1267
scene0195_00/color/1267.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b5d74c3c1585da452ecd464b7cf13467d6b3778df9ddc5fc2f9ac722c283e18c
scannet
re_facing
loc-re-facing
scene0195_02
scene0195_02_tfv_000000_obj3_a383_g1326
383
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the mat. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0195_02/color/383.jpg", "scene0195_02/color/442.jpg", "scene0195_02/color/1452.jpg", "scene0195_02/color/1366.jpg", "scene0195_02/color/1300.jpg", "scene0195_02/color/1238.jpg" ] }
1326
scene0195_02/color/1326.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bd5bb934fae4c133cd4ce8f39e20ab304ffa3bbb6a57a090ef13af41a981afa8
scannet
re_facing
loc-re-facing
scene0197_02
scene0197_02_tfv_000000_obj9_a384_g1076
384
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the sink. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ancho...
6
{ "6": [ "scene0197_02/color/384.jpg", "scene0197_02/color/320.jpg", "scene0197_02/color/276.jpg", "scene0197_02/color/240.jpg", "scene0197_02/color/206.jpg", "scene0197_02/color/1024.jpg" ] }
1076
scene0197_02/color/1076.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
250652d4f5c1c172cedc8156b553b8476839f0d73a35730875245a775bad7027
scannet
re_facing
loc-re-facing
scene0200_01
scene0200_01_tfv_000000_obj1_a185_g117
185
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the desk. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ancho...
6
{ "6": [ "scene0200_01/color/185.jpg", "scene0200_01/color/154.jpg", "scene0200_01/color/582.jpg", "scene0200_01/color/552.jpg", "scene0200_01/color/82.jpg", "scene0200_01/color/400.jpg" ] }
117
scene0200_01/color/117.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
495f0aaa9445a620bf33579407021c4f7acb5a5a70ca6943d17228a419174876
scannet
re_facing
loc-re-facing
scene0201_02
scene0201_02_tfv_000001_obj3_a289_g740
289
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stove. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0201_02/color/289.jpg", "scene0201_02/color/244.jpg", "scene0201_02/color/166.jpg", "scene0201_02/color/874.jpg", "scene0201_02/color/1192.jpg", "scene0201_02/color/1138.jpg" ] }
740
scene0201_02/color/740.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
08a6b8a977f4c29599d7da1c0e07ae9541c73832d1f333b4f14457cceb828eae
scannet
re_facing
loc-re-facing
scene0206_00
scene0206_00_tfv_000000_obj19_a398_g303
398
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stool. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0206_00/color/398.jpg", "scene0206_00/color/344.jpg", "scene0206_00/color/1074.jpg", "scene0206_00/color/1660.jpg", "scene0206_00/color/1374.jpg", "scene0206_00/color/262.jpg" ] }
303
scene0206_00/color/303.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c836ae9caf42439b1702a660aee7dcb2d237110a435b915d457729730880128e
scannet
re_facing
loc-re-facing
scene0209_00
scene0209_00_tfv_000000_obj13_a283_g2035
283
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the mini fridge near the paper bag. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT V...
6
{ "6": [ "scene0209_00/color/283.jpg", "scene0209_00/color/1912.jpg", "scene0209_00/color/1990.jpg", "scene0209_00/color/1250.jpg", "scene0209_00/color/1188.jpg", "scene0209_00/color/1320.jpg" ] }
2035
scene0209_00/color/2035.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0372896d5ba279062f6e449c8c09531bc4429085a3c26a4378110a185adfb8af
scannet
re_facing
loc-re-facing
scene0209_01
scene0209_01_tfv_000000_obj12_a599_g792
599
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the clothes. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0209_01/color/599.jpg", "scene0209_01/color/432.jpg", "scene0209_01/color/652.jpg", "scene0209_01/color/1592.jpg", "scene0209_01/color/1710.jpg", "scene0209_01/color/760.jpg" ] }
792
scene0209_01/color/792.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7e6f1dfd0f3b548f7fbbbcd721a14d68c7d7a0c2e8cb38cf2acbc8741775b768
scannet
re_facing
loc-re-facing
scene0213_00
scene0213_00_tfv_000001_obj24_a550_g587
550
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the backpack near the coffee table. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT V...
6
{ "6": [ "scene0213_00/color/550.jpg", "scene0213_00/color/504.jpg", "scene0213_00/color/460.jpg", "scene0213_00/color/432.jpg", "scene0213_00/color/392.jpg", "scene0213_00/color/1204.jpg" ] }
587
scene0213_00/color/587.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
eb443ffe2b8bbda3f41e5fe7606772d17f7699c2ac12a13dd9d72007e307a8e5
scannet
re_facing
loc-re-facing
scene0214_02
scene0214_02_tfv_000000_obj21_a321_g505
321
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the dishwasher. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0214_02/color/321.jpg", "scene0214_02/color/190.jpg", "scene0214_02/color/22.jpg", "scene0214_02/color/162.jpg", "scene0214_02/color/960.jpg", "scene0214_02/color/896.jpg" ] }
505
scene0214_02/color/505.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
97bf4d0321f709c90f35effa32a5da15eba32952dcda829a063982551f64d035
scannet
re_facing
loc-re-facing
scene0214_02
scene0214_02_tfv_000001_obj21_a150_g5
150
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the dishwasher. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0214_02/color/150.jpg", "scene0214_02/color/132.jpg", "scene0214_02/color/98.jpg", "scene0214_02/color/492.jpg", "scene0214_02/color/594.jpg", "scene0214_02/color/918.jpg" ] }
5
scene0214_02/color/5.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c0301c8043ed13ecac8ecbe17cd9e3110db4ba8c5696a90836a42e694afe4e1b
scannet
re_facing
loc-re-facing
scene0220_00
scene0220_00_tfv_000001_obj14_a2488_g2032
2488
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the table. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0220_00/color/2488.jpg", "scene0220_00/color/386.jpg", "scene0220_00/color/1940.jpg", "scene0220_00/color/1970.jpg", "scene0220_00/color/42.jpg", "scene0220_00/color/2190.jpg" ] }
2032
scene0220_00/color/2032.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ac34771da453519bba345a9cf750599e28a67b9ea091d15580b081890e6655b0
scannet
re_facing
loc-re-facing
scene0220_01
scene0220_01_tfv_000001_obj9_a2299_g2218
2299
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the towel. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0220_01/color/2299.jpg", "scene0220_01/color/2324.jpg", "scene0220_01/color/980.jpg", "scene0220_01/color/530.jpg", "scene0220_01/color/1014.jpg", "scene0220_01/color/80.jpg" ] }
2218
scene0220_01/color/2218.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9a94a5599ada5a8df309f3644d8546671dcb7077559d3ee8c14d010f7863dd0c
scannet
re_facing
loc-re-facing
scene0226_01
scene0226_01_tfv_000000_obj13_a187_g319
187
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stool. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0226_01/color/187.jpg", "scene0226_01/color/228.jpg", "scene0226_01/color/282.jpg", "scene0226_01/color/294.jpg", "scene0226_01/color/344.jpg", "scene0226_01/color/386.jpg" ] }
319
scene0226_01/color/319.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b61c8e7e11ad53e8e75f034bd9bbf52dd7ce85ec729b851690024b54b31063c2
scannet
re_facing
loc-re-facing
scene0229_02
scene0229_02_tfv_000000_obj6_a823_g744
823
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the chair. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0229_02/color/823.jpg", "scene0229_02/color/632.jpg", "scene0229_02/color/602.jpg", "scene0229_02/color/458.jpg", "scene0229_02/color/272.jpg", "scene0229_02/color/76.jpg" ] }
744
scene0229_02/color/744.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
48bf6889020ef55adf37c808153c1334163260e37b86b4cac9568e67e4285e34
scannet
re_facing
loc-re-facing
scene0232_00
scene0232_00_tfv_000000_obj13_a1371_g1898
1371
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the clothes. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0232_00/color/1371.jpg", "scene0232_00/color/1066.jpg", "scene0232_00/color/1642.jpg", "scene0232_00/color/154.jpg", "scene0232_00/color/256.jpg", "scene0232_00/color/468.jpg" ] }
1898
scene0232_00/color/1898.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
57bfcfbbf784255a2d05606a28d9970918f9b8a18d867dffcc7fa9b3d6745dff
scannet
re_facing
loc-re-facing
scene0233_00
scene0233_00_tfv_000001_obj8_a3125_g3036
3125
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bag near the laundry hamper. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEW...
6
{ "6": [ "scene0233_00/color/3125.jpg", "scene0233_00/color/3414.jpg", "scene0233_00/color/7628.jpg", "scene0233_00/color/4456.jpg", "scene0233_00/color/7462.jpg", "scene0233_00/color/5300.jpg" ] }
3036
scene0233_00/color/3036.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3905cd475ea081b89802d8657df5ac5859902a0099b8b8d72df59fc460f80e08
scannet
re_facing
loc-re-facing
scene0233_01
scene0233_01_tfv_000004_obj12_a7349_g7230
7349
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the blanket. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0233_01/color/7349.jpg", "scene0233_01/color/5578.jpg", "scene0233_01/color/5486.jpg", "scene0233_01/color/1240.jpg", "scene0233_01/color/372.jpg", "scene0233_01/color/444.jpg" ] }
7230
scene0233_01/color/7230.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0e6c65214518b2ce0445331d99a0dc2686937b1e759d3b2ced7f5dd207642259
scannet
re_facing
loc-re-facing
scene0233_01
scene0233_01_tfv_000006_obj19_a6041_g5656
6041
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the laundry hamper. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is...
6
{ "6": [ "scene0233_01/color/6041.jpg", "scene0233_01/color/2862.jpg", "scene0233_01/color/356.jpg", "scene0233_01/color/8204.jpg", "scene0233_01/color/7278.jpg", "scene0233_01/color/4150.jpg" ] }
5656
scene0233_01/color/5656.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7f5722fedb424e2ab844ce93937f06a405f9750f8644a3165069750432004340
scannet
re_facing
loc-re-facing
scene0233_01
scene0233_01_tfv_000008_obj25_a8008_g7376
8008
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the backpack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0233_01/color/8008.jpg", "scene0233_01/color/3200.jpg", "scene0233_01/color/548.jpg", "scene0233_01/color/860.jpg", "scene0233_01/color/3062.jpg", "scene0233_01/color/5736.jpg" ] }
7376
scene0233_01/color/7376.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b1437b3e28e22d9689f68a373618ba3bb8a650391d7da917038a899347214c85
scannet
re_facing
loc-re-facing
scene0233_01
scene0233_01_tfv_000009_obj28_a500_g117
500
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the poster. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0233_01/color/500.jpg", "scene0233_01/color/6334.jpg", "scene0233_01/color/3834.jpg", "scene0233_01/color/7484.jpg", "scene0233_01/color/764.jpg", "scene0233_01/color/3440.jpg" ] }
117
scene0233_01/color/117.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2098d045133da45e00ca2442d71d6ac44257e74850084bb1d53c9ee6aad41d8d
scannet
re_facing
loc-re-facing
scene0236_00
scene0236_00_tfv_000000_obj0_a1755_g1687
1755
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bookshelf. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0236_00/color/1755.jpg", "scene0236_00/color/1730.jpg", "scene0236_00/color/108.jpg", "scene0236_00/color/1638.jpg", "scene0236_00/color/464.jpg", "scene0236_00/color/568.jpg" ] }
1687
scene0236_00/color/1687.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
47639ecdfd20363e18310db5c1d9de5b313546dd5b59b85e2133946857dd119e
scannet
re_facing
loc-re-facing
scene0236_01
scene0236_01_tfv_000001_obj6_a903_g1009
903
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the nightstand. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0236_01/color/903.jpg", "scene0236_01/color/234.jpg", "scene0236_01/color/138.jpg", "scene0236_01/color/1544.jpg", "scene0236_01/color/1220.jpg", "scene0236_01/color/1250.jpg" ] }
1009
scene0236_01/color/1009.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2612395be2bd97295d720d394626b5337916adf3ebfc3f8b6c3b553a0ce386c5
scannet
re_facing
loc-re-facing
scene0236_01
scene0236_01_tfv_000002_obj6_a274_g90
274
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the nightstand. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0236_01/color/274.jpg", "scene0236_01/color/1370.jpg", "scene0236_01/color/1290.jpg", "scene0236_01/color/1428.jpg", "scene0236_01/color/1446.jpg", "scene0236_01/color/188.jpg" ] }
90
scene0236_01/color/90.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6169b58f52e100dbd15104964dd3910ef5069e8747c27f7f66b13acdf1a1bad3
scannet
re_facing
loc-re-facing
scene0241_00
scene0241_00_tfv_000000_obj8_a1494_g15
1494
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the desk near the office chair. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS...
6
{ "6": [ "scene0241_00/color/1494.jpg", "scene0241_00/color/1578.jpg", "scene0241_00/color/1386.jpg", "scene0241_00/color/1326.jpg", "scene0241_00/color/1124.jpg", "scene0241_00/color/1984.jpg" ] }
15
scene0241_00/color/15.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dc6d767ef840d2afeb4575e1fc3c92e79f8a1be4b3844d4b168272d927a6139d
scannet
re_facing
loc-re-facing
scene0241_02
scene0241_02_tfv_000000_obj22_a1250_g17
1250
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the desk near the chair. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image...
6
{ "6": [ "scene0241_02/color/1250.jpg", "scene0241_02/color/1138.jpg", "scene0241_02/color/1316.jpg", "scene0241_02/color/1414.jpg", "scene0241_02/color/1444.jpg", "scene0241_02/color/304.jpg" ] }
17
scene0241_02/color/17.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a04741fd8f317d311d36b0d46db60151bc10cc9bd5b03e53e39ea554534fe615
scannet
re_facing
loc-re-facing
scene0242_02
scene0242_02_tfv_000000_obj6_a841_g340
841
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the backpack. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the a...
6
{ "6": [ "scene0242_02/color/841.jpg", "scene0242_02/color/178.jpg", "scene0242_02/color/888.jpg", "scene0242_02/color/396.jpg", "scene0242_02/color/146.jpg", "scene0242_02/color/770.jpg" ] }
340
scene0242_02/color/340.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
189fe94f67cd07ac8f391e09644bb7d494ec0c6093618f90fc1a7559bf508e4a
scannet
re_facing
loc-re-facing
scene0247_00
scene0247_00_tfv_000000_obj21_a3269_g2966
3269
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the jacket. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0247_00/color/3269.jpg", "scene0247_00/color/3196.jpg", "scene0247_00/color/3006.jpg", "scene0247_00/color/2604.jpg", "scene0247_00/color/2534.jpg", "scene0247_00/color/2766.jpg" ] }
2966
scene0247_00/color/2966.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d322d5f194a48dd99e15ae190e2946a7a4d065ab96674a2f8972feef6bd8ffd4
scannet
re_facing
loc-re-facing
scene0247_01
scene0247_01_tfv_000000_obj33_a3129_g2765
3129
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the jacket near the chair. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Ima...
6
{ "6": [ "scene0247_01/color/3129.jpg", "scene0247_01/color/2984.jpg", "scene0247_01/color/2888.jpg", "scene0247_01/color/2842.jpg", "scene0247_01/color/2796.jpg", "scene0247_01/color/2730.jpg" ] }
2765
scene0247_01/color/2765.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3785859cc6a5a77e4d9dd9f790763dead56921722c6f608552127b5148bd324f
scannet
re_facing
loc-re-facing
scene0255_00
scene0255_00_tfv_000000_obj3_a66_g520
66
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the paper cutter. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is t...
6
{ "6": [ "scene0255_00/color/66.jpg", "scene0255_00/color/104.jpg", "scene0255_00/color/800.jpg", "scene0255_00/color/1392.jpg", "scene0255_00/color/1350.jpg", "scene0255_00/color/1288.jpg" ] }
520
scene0255_00/color/520.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
df5d7f21b0ac7a1b334b5fb5505d30b2b96dedf81947beef5d78f373f003a709
scannet
re_facing
loc-re-facing
scene0255_00
scene0255_00_tfv_000001_obj6_a810_g1306
810
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bucket. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0255_00/color/810.jpg", "scene0255_00/color/782.jpg", "scene0255_00/color/28.jpg", "scene0255_00/color/1382.jpg", "scene0255_00/color/1342.jpg", "scene0255_00/color/1270.jpg" ] }
1306
scene0255_00/color/1306.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
be3421e21cadf566ad3294b8c199b2691193ee7e1db25b32132e11fe38275461
scannet
re_facing
loc-re-facing
scene0255_00
scene0255_00_tfv_000002_obj6_a1399_g1343
1399
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bucket. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0255_00/color/1399.jpg", "scene0255_00/color/1380.jpg", "scene0255_00/color/514.jpg", "scene0255_00/color/458.jpg", "scene0255_00/color/1228.jpg", "scene0255_00/color/672.jpg" ] }
1343
scene0255_00/color/1343.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
15aba0fb7924aca66e15b07a2a5e64c0448638544de315708ad4cb75b7c0c704
scannet
re_facing
loc-re-facing
scene0255_00
scene0255_00_tfv_000003_obj7_a1282_g1073
1282
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the trash can. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0255_00/color/1282.jpg", "scene0255_00/color/512.jpg", "scene0255_00/color/378.jpg", "scene0255_00/color/342.jpg", "scene0255_00/color/1114.jpg", "scene0255_00/color/282.jpg" ] }
1073
scene0255_00/color/1073.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
104cee235e6465aa4be42892e4ae5dd45ae377b7bb9c4726bbd7d6358e7e3732
scannet
re_facing
loc-re-facing
scene0255_02
scene0255_02_tfv_000000_obj6_a609_g1470
609
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the trash can. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0255_02/color/609.jpg", "scene0255_02/color/1504.jpg", "scene0255_02/color/516.jpg", "scene0255_02/color/428.jpg", "scene0255_02/color/806.jpg", "scene0255_02/color/1614.jpg" ] }
1470
scene0255_02/color/1470.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e190a53848cd367272c10c776986fa798a166390f07fd7f850906d7b9a4ac8be
scannet
re_facing
loc-re-facing
scene0261_00
scene0261_00_tfv_000001_obj14_a1890_g2114
1890
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the ironing board. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is ...
6
{ "6": [ "scene0261_00/color/1890.jpg", "scene0261_00/color/1968.jpg", "scene0261_00/color/3816.jpg", "scene0261_00/color/1986.jpg", "scene0261_00/color/2306.jpg", "scene0261_00/color/2218.jpg" ] }
2114
scene0261_00/color/2114.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4ce33cda33bca7afa0591823883de3393fe78a219f8cb6cf038c8cd1e5071d6d
scannet
re_facing
loc-re-facing
scene0261_01
scene0261_01_tfv_000001_obj3_a3142_g4211
3142
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the washing machine. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 i...
6
{ "6": [ "scene0261_01/color/3142.jpg", "scene0261_01/color/384.jpg", "scene0261_01/color/4110.jpg", "scene0261_01/color/4274.jpg", "scene0261_01/color/1248.jpg", "scene0261_01/color/884.jpg" ] }
4211
scene0261_01/color/4211.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8cbe9a9ceeeb60cf2914f43c69e7e45839a953ddf8511f751c60ce353204b4e7
scannet
re_facing
loc-re-facing
scene0261_02
scene0261_02_tfv_000000_obj8_a1430_g1205
1430
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the sink. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the ancho...
6
{ "6": [ "scene0261_02/color/1430.jpg", "scene0261_02/color/1648.jpg", "scene0261_02/color/1782.jpg", "scene0261_02/color/1256.jpg", "scene0261_02/color/1118.jpg", "scene0261_02/color/914.jpg" ] }
1205
scene0261_02/color/1205.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b52e9320b424a50f1fe66580fcd3115a337ceac65d807de1bbe2d67cb336a7a0
scannet
re_facing
loc-re-facing
scene0261_03
scene0261_03_tfv_000000_obj15_a1762_g1561
1762
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the window. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0261_03/color/1762.jpg", "scene0261_03/color/262.jpg", "scene0261_03/color/18.jpg", "scene0261_03/color/1660.jpg", "scene0261_03/color/1608.jpg", "scene0261_03/color/1532.jpg" ] }
1561
scene0261_03/color/1561.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4c25e8daafbdc3549e7b8e782fedfc9438e50952b62fc954bc9e99e727ad60d5
scannet
re_facing
loc-re-facing
scene0261_03
scene0261_03_tfv_000001_obj16_a1238_g579
1238
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the mini fridge. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is th...
6
{ "6": [ "scene0261_03/color/1238.jpg", "scene0261_03/color/1176.jpg", "scene0261_03/color/806.jpg", "scene0261_03/color/770.jpg", "scene0261_03/color/538.jpg", "scene0261_03/color/414.jpg" ] }
579
scene0261_03/color/579.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cc95d0db89eaaab18998f6a2ceb06868bff7fdd66a8001de4014331c9756862a
scannet
re_facing
loc-re-facing
scene0264_01
scene0264_01_tfv_000000_obj11_a1578_g29
1578
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the trash can near the whiteboard. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VI...
6
{ "6": [ "scene0264_01/color/1578.jpg", "scene0264_01/color/922.jpg", "scene0264_01/color/202.jpg", "scene0264_01/color/808.jpg", "scene0264_01/color/780.jpg", "scene0264_01/color/732.jpg" ] }
29
scene0264_01/color/29.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a021a2536916bf0e63acd988078b6ddf8c674e82623effa4dc6279a45db22065
scannet
re_facing
loc-re-facing
scene0266_00
scene0266_00_tfv_000000_obj21_a819_g749
819
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the stool. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0266_00/color/819.jpg", "scene0266_00/color/792.jpg", "scene0266_00/color/910.jpg", "scene0266_00/color/954.jpg", "scene0266_00/color/1780.jpg", "scene0266_00/color/1584.jpg" ] }
749
scene0266_00/color/749.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
21001da001b89f5f301c6469c718431c93d62c712c65b735df5c4a7ee6c64ec9
scannet
re_facing
loc-re-facing
scene0271_00
scene0271_00_tfv_000000_obj2_a722_g626
722
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the mirror. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0271_00/color/722.jpg", "scene0271_00/color/1848.jpg", "scene0271_00/color/1888.jpg", "scene0271_00/color/694.jpg", "scene0271_00/color/1382.jpg", "scene0271_00/color/514.jpg" ] }
626
scene0271_00/color/626.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
11e0c930d5b11c1c1b423ddde9af6ae4a48053693ebf4bbb704c58269dbb0bbe
scannet
re_facing
loc-re-facing
scene0271_00
scene0271_00_tfv_000002_obj16_a735_g941
735
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the fan. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0271_00/color/735.jpg", "scene0271_00/color/786.jpg", "scene0271_00/color/1824.jpg", "scene0271_00/color/1802.jpg", "scene0271_00/color/318.jpg", "scene0271_00/color/986.jpg" ] }
941
scene0271_00/color/941.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0b80a5e7126fc3a43cbc521693e6fbcdd1ed86de6a4c6a20db2b5ad6f6636964
scannet
re_facing
loc-re-facing
scene0271_00
scene0271_00_tfv_000003_obj16_a766_g923
766
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the fan. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0271_00/color/766.jpg", "scene0271_00/color/1890.jpg", "scene0271_00/color/786.jpg", "scene0271_00/color/1822.jpg", "scene0271_00/color/294.jpg", "scene0271_00/color/1016.jpg" ] }
923
scene0271_00/color/923.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b1cf6c058a0064acda2ad67e4ee4919c1e26af02ee197e2e514e4621d4e590e2
scannet
re_facing
loc-re-facing
scene0271_01
scene0271_01_tfv_000001_obj5_a1810_g1630
1810
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the dresser. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0271_01/color/1810.jpg", "scene0271_01/color/92.jpg", "scene0271_01/color/52.jpg", "scene0271_01/color/508.jpg", "scene0271_01/color/1572.jpg", "scene0271_01/color/1140.jpg" ] }
1630
scene0271_01/color/1630.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6af272a75cd887dea555dd2bf30cf90dac9eb9d674281fe03d1d100c297254c3
scannet
re_facing
loc-re-facing
scene0271_01
scene0271_01_tfv_000002_obj6_a859_g1358
859
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the cabinet near the pillow. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: I...
6
{ "6": [ "scene0271_01/color/859.jpg", "scene0271_01/color/902.jpg", "scene0271_01/color/1508.jpg", "scene0271_01/color/314.jpg", "scene0271_01/color/278.jpg", "scene0271_01/color/246.jpg" ] }
1358
scene0271_01/color/1358.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
639177e5234f9718bc6b482487161d49f2d7e0608f286fd636531c3e96e37661
scannet
re_facing
loc-re-facing
scene0271_01
scene0271_01_tfv_000003_obj12_a19_g123
19
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the fan. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0271_01/color/19.jpg", "scene0271_01/color/54.jpg", "scene0271_01/color/1204.jpg", "scene0271_01/color/1244.jpg", "scene0271_01/color/1288.jpg", "scene0271_01/color/1328.jpg" ] }
123
scene0271_01/color/123.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1ed2198cd4bde3b8d5e8977252bf529ea64698eacfb7648ba45d2fbf261169ea
scannet
re_facing
loc-re-facing
scene0272_01
scene0272_01_tfv_000000_obj12_a23_g100
23
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the plant. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0272_01/color/23.jpg", "scene0272_01/color/60.jpg", "scene0272_01/color/576.jpg", "scene0272_01/color/1100.jpg", "scene0272_01/color/1046.jpg", "scene0272_01/color/140.jpg" ] }
100
scene0272_01/color/100.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f0d18446e07a14a301874df0afcd0149ebffe95bd676d6763c38057a806bd529
scannet
re_facing
loc-re-facing
scene0279_02
scene0279_02_tfv_000000_obj11_a1135_g1028
1135
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the bag. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anchor...
6
{ "6": [ "scene0279_02/color/1135.jpg", "scene0279_02/color/1180.jpg", "scene0279_02/color/386.jpg", "scene0279_02/color/570.jpg", "scene0279_02/color/590.jpg", "scene0279_02/color/624.jpg" ] }
1028
scene0279_02/color/1028.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bb2d3f31f260de27c11e35e47418f8bf0ef47b4085a7a85292090e3c7c7c9608
scannet
re_facing
loc-re-facing
scene0280_02
scene0280_02_tfv_000001_obj22_a1115_g1061
1115
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the box near the ball. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1...
6
{ "6": [ "scene0280_02/color/1115.jpg", "scene0280_02/color/648.jpg", "scene0280_02/color/390.jpg", "scene0280_02/color/582.jpg", "scene0280_02/color/22.jpg", "scene0280_02/color/1342.jpg" ] }
1061
scene0280_02/color/1061.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a769068202adcb1087aa95c58224d88855fedbf6f51ff1718a3bc8864f8fa2a2
scannet
re_facing
loc-re-facing
scene0282_00
scene0282_00_tfv_000000_obj7_a125_g1542
125
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the shelf. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0282_00/color/125.jpg", "scene0282_00/color/160.jpg", "scene0282_00/color/30.jpg", "scene0282_00/color/1598.jpg", "scene0282_00/color/720.jpg", "scene0282_00/color/676.jpg" ] }
1542
scene0282_00/color/1542.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4d51953a25165f9493d5e3e3cd0ff6d9b5750452167cb25c63cbc99f628e23f7
scannet
re_facing
loc-re-facing
scene0282_01
scene0282_01_tfv_000000_obj9_a802_g735
802
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the pillow. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0282_01/color/802.jpg", "scene0282_01/color/784.jpg", "scene0282_01/color/94.jpg", "scene0282_01/color/1430.jpg", "scene0282_01/color/906.jpg", "scene0282_01/color/1062.jpg" ] }
735
scene0282_01/color/735.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e7d05d277e15ef3826652373649c3cc76527dbe9ccc68655ea6f4d34dee657f5
scannet
re_facing
loc-re-facing
scene0282_01
scene0282_01_tfv_000001_obj10_a213_g93
213
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the shelf. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0282_01/color/213.jpg", "scene0282_01/color/914.jpg", "scene0282_01/color/142.jpg", "scene0282_01/color/792.jpg", "scene0282_01/color/1452.jpg", "scene0282_01/color/34.jpg" ] }
93
scene0282_01/color/93.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
edd373ceaf7cf2519bc585586121a4a33a25614b486bb6f75d418d60a5f0f747
scannet
re_facing
loc-re-facing
scene0282_01
scene0282_01_tfv_000002_obj10_a914_g775
914
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the shelf. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is the anch...
6
{ "6": [ "scene0282_01/color/914.jpg", "scene0282_01/color/830.jpg", "scene0282_01/color/88.jpg", "scene0282_01/color/734.jpg", "scene0282_01/color/280.jpg", "scene0282_01/color/1062.jpg" ] }
775
scene0282_01/color/775.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
270093bd50c49d38a95b633735f0d49eaa9625d3e35f5d52cfd85c3b58c19cc5
scannet
re_facing
loc-re-facing
scene0282_01
scene0282_01_tfv_000003_obj19_a1354_g1246
1354
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the laundry basket. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1 is...
6
{ "6": [ "scene0282_01/color/1354.jpg", "scene0282_01/color/660.jpg", "scene0282_01/color/604.jpg", "scene0282_01/color/1280.jpg", "scene0282_01/color/436.jpg", "scene0282_01/color/1212.jpg" ] }
1246
scene0282_01/color/1246.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
139bcb77970a03256980d6bd6f74e921241ebb8c99860faa5dada96d0f588668
scannet
re_facing
loc-re-facing
scene0286_00
scene0286_00_tfv_000000_obj9_a1950_g2499
1950
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Target-facing instruction: Turn to face the storage organizer. Keep Image 1's camera center, roll, and field of view fixed. Rotate in place until the target is clearly visible near the image center. INPUT VIEWS: Image 1...
6
{ "6": [ "scene0286_00/color/1950.jpg", "scene0286_00/color/3204.jpg", "scene0286_00/color/1594.jpg", "scene0286_00/color/1464.jpg", "scene0286_00/color/1306.jpg", "scene0286_00/color/2626.jpg" ] }
2499
scene0286_00/color/2499.jpg
center_square_then_bagel_resize_v1