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sim: flip_bread / open_baozi / catch_and_place_bowl -- action-driven renders, base mask, and simulated state

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  1. teleoperation/V2/catch_and_place_bowl/0000/sim/base.mp4 +3 -0
  2. teleoperation/V2/catch_and_place_bowl/0000/sim/base_mask.mp4 +3 -0
  3. teleoperation/V2/catch_and_place_bowl/0000/sim/left.mp4 +3 -0
  4. teleoperation/V2/catch_and_place_bowl/0000/sim/right.mp4 +3 -0
  5. teleoperation/V2/catch_and_place_bowl/0000/sim/state.json +46 -0
  6. teleoperation/V2/catch_and_place_bowl/0000/sim/state.npy +3 -0
  7. teleoperation/V2/catch_and_place_bowl/0001/sim/base.mp4 +3 -0
  8. teleoperation/V2/catch_and_place_bowl/0001/sim/base_mask.mp4 +3 -0
  9. teleoperation/V2/catch_and_place_bowl/0001/sim/left.mp4 +3 -0
  10. teleoperation/V2/catch_and_place_bowl/0001/sim/right.mp4 +3 -0
  11. teleoperation/V2/catch_and_place_bowl/0001/sim/state.json +46 -0
  12. teleoperation/V2/catch_and_place_bowl/0001/sim/state.npy +3 -0
  13. teleoperation/V2/catch_and_place_bowl/0003/sim/base.mp4 +3 -0
  14. teleoperation/V2/catch_and_place_bowl/0003/sim/base_mask.mp4 +3 -0
  15. teleoperation/V2/catch_and_place_bowl/0003/sim/left.mp4 +3 -0
  16. teleoperation/V2/catch_and_place_bowl/0003/sim/right.mp4 +3 -0
  17. teleoperation/V2/catch_and_place_bowl/0003/sim/state.json +46 -0
  18. teleoperation/V2/catch_and_place_bowl/0003/sim/state.npy +3 -0
  19. teleoperation/V2/catch_and_place_bowl/0005/sim/base.mp4 +3 -0
  20. teleoperation/V2/catch_and_place_bowl/0005/sim/base_mask.mp4 +3 -0
  21. teleoperation/V2/catch_and_place_bowl/0005/sim/left.mp4 +3 -0
  22. teleoperation/V2/catch_and_place_bowl/0005/sim/right.mp4 +3 -0
  23. teleoperation/V2/catch_and_place_bowl/0005/sim/state.json +46 -0
  24. teleoperation/V2/catch_and_place_bowl/0005/sim/state.npy +3 -0
  25. teleoperation/V2/catch_and_place_bowl/0006/sim/base.mp4 +3 -0
  26. teleoperation/V2/catch_and_place_bowl/0006/sim/base_mask.mp4 +3 -0
  27. teleoperation/V2/catch_and_place_bowl/0006/sim/left.mp4 +3 -0
  28. teleoperation/V2/catch_and_place_bowl/0006/sim/right.mp4 +3 -0
  29. teleoperation/V2/catch_and_place_bowl/0006/sim/state.json +46 -0
  30. teleoperation/V2/catch_and_place_bowl/0006/sim/state.npy +3 -0
  31. teleoperation/V2/catch_and_place_bowl/0007/sim/base.mp4 +3 -0
  32. teleoperation/V2/catch_and_place_bowl/0007/sim/base_mask.mp4 +3 -0
  33. teleoperation/V2/catch_and_place_bowl/0007/sim/left.mp4 +3 -0
  34. teleoperation/V2/catch_and_place_bowl/0007/sim/right.mp4 +3 -0
  35. teleoperation/V2/catch_and_place_bowl/0007/sim/state.json +46 -0
  36. teleoperation/V2/catch_and_place_bowl/0007/sim/state.npy +3 -0
  37. teleoperation/V2/catch_and_place_bowl/0008/sim/base.mp4 +3 -0
  38. teleoperation/V2/catch_and_place_bowl/0008/sim/base_mask.mp4 +3 -0
  39. teleoperation/V2/catch_and_place_bowl/0008/sim/left.mp4 +3 -0
  40. teleoperation/V2/catch_and_place_bowl/0008/sim/right.mp4 +3 -0
  41. teleoperation/V2/catch_and_place_bowl/0008/sim/state.json +46 -0
  42. teleoperation/V2/catch_and_place_bowl/0008/sim/state.npy +3 -0
  43. teleoperation/V2/catch_and_place_bowl/0009/sim/base.mp4 +3 -0
  44. teleoperation/V2/catch_and_place_bowl/0009/sim/base_mask.mp4 +3 -0
  45. teleoperation/V2/catch_and_place_bowl/0009/sim/left.mp4 +3 -0
  46. teleoperation/V2/catch_and_place_bowl/0009/sim/right.mp4 +3 -0
  47. teleoperation/V2/catch_and_place_bowl/0009/sim/state.json +46 -0
  48. teleoperation/V2/catch_and_place_bowl/0009/sim/state.npy +3 -0
  49. teleoperation/V2/catch_and_place_bowl/0010/sim/base.mp4 +3 -0
  50. teleoperation/V2/catch_and_place_bowl/0010/sim/base_mask.mp4 +3 -0
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