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64
64
dataset
stringclasses
3 values
source_family
stringclasses
5 values
task_type
stringclasses
7 values
scene_id
stringlengths
8
13
source_sample_id
stringlengths
20
60
anchor_frame_id
stringlengths
1
12
⌀
prompt
stringlengths
712
1.1k
shot
int64
6
6
contexts
dict
target_frame_id
stringlengths
1
12
target_image
stringlengths
24
45
preprocess_id
stringclasses
1 value
mindview_bagel_single_shot_v1
ce1d41470cd991dca8cd95a7d6cb399a00caec677fe99109a1285e44ababc6f2
scannet
cam_loc
rotation
scene0348_01
scene0348_01_1030_to_1068
1030
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0348_01/color/1030.jpg", "scene0348_01/color/1042.jpg", "scene0348_01/color/1254.jpg", "scene0348_01/color/1296.jpg", "scene0348_01/color/1864.jpg", "scene0348_01/color/1662.jpg" ] }
1068
scene0348_01/color/1068.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f08ea67fa726c3246f6f1fef85af7d4ab301c65f50e6f9d2b3a0b05bb5966a98
scannet
cam_loc
composition
scene0348_01
scene0348_01_827_to_933
827
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0348_01/color/827.jpg", "scene0348_01/color/792.jpg", "scene0348_01/color/872.jpg", "scene0348_01/color/890.jpg", "scene0348_01/color/968.jpg", "scene0348_01/color/1010.jpg" ] }
933
scene0348_01/color/933.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
612760267a8448a212648da9610612faa2c0b276d61e08b52dde882869656f44
scannet
cam_loc
rotation
scene0350_00
scene0350_00_619_to_538
619
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0350_00/color/619.jpg", "scene0350_00/color/1380.jpg", "scene0350_00/color/1230.jpg", "scene0350_00/color/574.jpg", "scene0350_00/color/482.jpg", "scene0350_00/color/430.jpg" ] }
538
scene0350_00/color/538.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
183e8d7675025e36ca4dccf65466920de07bc4c8911bd0e1de204b117098ede4
scannet
cam_loc
rotation
scene0350_00
scene0350_00_17_to_113
17
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0350_00/color/17.jpg", "scene0350_00/color/656.jpg", "scene0350_00/color/66.jpg", "scene0350_00/color/178.jpg", "scene0350_00/color/876.jpg", "scene0350_00/color/900.jpg" ] }
113
scene0350_00/color/113.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
eaa39596fb875311206c0d46cc4267c21e919da7b70b6c59a604a1c07b0d1206
scannet
cam_loc
rotation
scene0350_00
scene0350_00_113_to_17
113
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0350_00/color/113.jpg", "scene0350_00/color/814.jpg", "scene0350_00/color/772.jpg", "scene0350_00/color/194.jpg", "scene0350_00/color/256.jpg", "scene0350_00/color/328.jpg" ] }
17
scene0350_00/color/17.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c1a92f840bd4c3e106ba98d1fa472f948c21612aed3a646370ac2d5292d420a1
scannet
cam_loc
composition
scene0352_00
scene0352_00_91_to_62
91
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0352_00/color/91.jpg", "scene0352_00/color/466.jpg", "scene0352_00/color/450.jpg", "scene0352_00/color/36.jpg", "scene0352_00/color/774.jpg", "scene0352_00/color/524.jpg" ] }
62
scene0352_00/color/62.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b21de28155bbe099d7a70f8dfd3b764533a757a9e5ea4adca34631b13d002f5c
scannet
cam_loc
composition
scene0352_00
scene0352_00_640_to_522
640
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move backward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0352_00/color/640.jpg", "scene0352_00/color/170.jpg", "scene0352_00/color/128.jpg", "scene0352_00/color/492.jpg", "scene0352_00/color/486.jpg", "scene0352_00/color/210.jpg" ] }
522
scene0352_00/color/522.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1793dcc635d0b4b562b6efd88bf537e9c140a44d0261982d9ce5e3517bfff866
scannet
cam_loc
rotation
scene0358_00
scene0358_00_245_to_466
245
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0358_00/color/245.jpg", "scene0358_00/color/546.jpg", "scene0358_00/color/372.jpg", "scene0358_00/color/1718.jpg", "scene0358_00/color/1620.jpg", "scene0358_00/color/1492.jpg" ] }
466
scene0358_00/color/466.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8c744b4eb7ccd3a9e972a59b47017424eaf8b25d0cb12c098e6289df4195e8cf
scannet
cam_loc
translation
scene0358_00
scene0358_00_1173_to_1245
1173
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.8 meters, then move right about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0358_00/color/1173.jpg", "scene0358_00/color/8.jpg", "scene0358_00/color/1334.jpg", "scene0358_00/color/74.jpg", "scene0358_00/color/1534.jpg", "scene0358_00/color/1632.jpg" ] }
1245
scene0358_00/color/1245.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fde359808a829c817cd5862e5179e164620bfacb09015f99fa2f44dbc193d91d
scannet
cam_loc
translation
scene0358_00
scene0358_00_1770_to_1814
1770
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.5 meters, then move right about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0358_00/color/1770.jpg", "scene0358_00/color/478.jpg", "scene0358_00/color/564.jpg", "scene0358_00/color/752.jpg", "scene0358_00/color/854.jpg", "scene0358_00/color/928.jpg" ] }
1814
scene0358_00/color/1814.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ea7af18daef4ef81b65fd1d12e61551f1f068c6d5942e61a3615d5bf8e170b75
scannet
cam_loc
composition
scene0358_00
scene0358_00_1946_to_1804
1946
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.5 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0358_00/color/1946.jpg", "scene0358_00/color/2324.jpg", "scene0358_00/color/1204.jpg", "scene0358_00/color/234.jpg", "scene0358_00/color/478.jpg", "scene0358_00/color/406.jpg" ] }
1804
scene0358_00/color/1804.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b655d9e7c1a26ed0987fbf3ce9c2a4d1dce72f7e52ec5ad90a2d19bda52cd4ec
scannet
cam_loc
rotation
scene0358_00
scene0358_00_1049_to_1128
1049
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0358_00/color/1049.jpg", "scene0358_00/color/2220.jpg", "scene0358_00/color/0.jpg", "scene0358_00/color/2286.jpg", "scene0358_00/color/1394.jpg", "scene0358_00/color/214.jpg" ] }
1128
scene0358_00/color/1128.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b4b50e36e582ba34251aea94d0847da159cc80d18e8df8eeed2a3d54685a583e
scannet
cam_loc
composition
scene0358_00
scene0358_00_1811_to_1949
1811
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move right about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0358_00/color/1811.jpg", "scene0358_00/color/700.jpg", "scene0358_00/color/1896.jpg", "scene0358_00/color/1508.jpg", "scene0358_00/color/2286.jpg", "scene0358_00/color/1150.jpg" ] }
1949
scene0358_00/color/1949.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4d58e0605d85fc933d5e33c09eb3239a0f43852d07a08c2ad52f02e80d5f50e6
scannet
cam_loc
composition
scene0358_00
scene0358_00_1283_to_1196
1283
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.1 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0358_00/color/1283.jpg", "scene0358_00/color/1116.jpg", "scene0358_00/color/1396.jpg", "scene0358_00/color/1962.jpg", "scene0358_00/color/210.jpg", "scene0358_00/color/1630.jpg" ] }
1196
scene0358_00/color/1196.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0552484db12474c1e11b3b5993490a157a6dada97444a1c8e6d05c05b9ba4733
scannet
cam_loc
rotation
scene0358_01
scene0358_01_76_to_303
76
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0358_01/color/76.jpg", "scene0358_01/color/1606.jpg", "scene0358_01/color/1802.jpg", "scene0358_01/color/948.jpg", "scene0358_01/color/332.jpg", "scene0358_01/color/262.jpg" ] }
303
scene0358_01/color/303.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3aec5f681a306eed90339589d4e44faee728807641fbf0350bc3bf16cf0ccc67
scannet
cam_loc
rotation
scene0358_01
scene0358_01_1491_to_1386
1491
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0358_01/color/1491.jpg", "scene0358_01/color/1880.jpg", "scene0358_01/color/612.jpg", "scene0358_01/color/536.jpg", "scene0358_01/color/1676.jpg", "scene0358_01/color/2016.jpg" ] }
1386
scene0358_01/color/1386.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2429501a3ebc7a3cd6dbe05b2ab1eff929894246e834b71df1c5dd9a8f4d87fb
scannet
cam_loc
rotation
scene0358_01
scene0358_01_1385_to_1492
1385
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0358_01/color/1385.jpg", "scene0358_01/color/1300.jpg", "scene0358_01/color/1244.jpg", "scene0358_01/color/1150.jpg", "scene0358_01/color/1574.jpg", "scene0358_01/color/70.jpg" ] }
1492
scene0358_01/color/1492.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c319016c52b705fb9240d577825bc42b826e4eeae0d5a1f5ec9acb7c85de8b54
scannet
cam_loc
rotation
scene0358_01
scene0358_01_303_to_83
303
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0358_01/color/303.jpg", "scene0358_01/color/848.jpg", "scene0358_01/color/948.jpg", "scene0358_01/color/596.jpg", "scene0358_01/color/1870.jpg", "scene0358_01/color/1892.jpg" ] }
83
scene0358_01/color/83.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
86d115d60772adedea261c828f64ba3e94a8421c3653b12ebc5f1139f3950bae
scannet
cam_loc
rotation
scene0361_00
scene0361_00_864_to_830
864
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0361_00/color/864.jpg", "scene0361_00/color/262.jpg", "scene0361_00/color/188.jpg", "scene0361_00/color/160.jpg", "scene0361_00/color/320.jpg", "scene0361_00/color/978.jpg" ] }
830
scene0361_00/color/830.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c5972f7559929b7eb32d236a76ab7d4b1f53d63c981a559b3b9eeea2e92b57ca
scannet
cam_loc
rotation
scene0362_00
scene0362_00_1589_to_1374
1589
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0362_00/color/1589.jpg", "scene0362_00/color/94.jpg", "scene0362_00/color/398.jpg", "scene0362_00/color/1538.jpg", "scene0362_00/color/1424.jpg", "scene0362_00/color/1324.jpg" ] }
1374
scene0362_00/color/1374.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
58f8f9dc8e56af004427398c32bb40a29d2a44efbbfabad570d0f8044e02615e
scannet
cam_loc
rotation
scene0362_00
scene0362_00_1517_to_1408
1517
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0362_00/color/1517.jpg", "scene0362_00/color/1458.jpg", "scene0362_00/color/1346.jpg", "scene0362_00/color/1538.jpg", "scene0362_00/color/1566.jpg", "scene0362_00/color/68.jpg" ] }
1408
scene0362_00/color/1408.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
aeeb2ea83b7930f4c35b720ac31c03812461ce3ad52587639c653cf35310e625
scannet
cam_loc
rotation
scene0362_01
scene0362_01_450_to_384
450
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0362_01/color/450.jpg", "scene0362_01/color/426.jpg", "scene0362_01/color/516.jpg", "scene0362_01/color/570.jpg", "scene0362_01/color/82.jpg", "scene0362_01/color/1396.jpg" ] }
384
scene0362_01/color/384.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4022af61163ecdeb329acc890d13409dc8f3bbb75636ff2679b84d4552acdc14
scannet
cam_loc
rotation
scene0362_01
scene0362_01_1319_to_1131
1319
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0362_01/color/1319.jpg", "scene0362_01/color/1388.jpg", "scene0362_01/color/1266.jpg", "scene0362_01/color/1236.jpg", "scene0362_01/color/1084.jpg", "scene0362_01/color/1062.jpg" ] }
1131
scene0362_01/color/1131.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8bdb48269433ac82416018e068939e584046dc706c183cd1f41b3d6caaabbbf9
scannet
cam_loc
rotation
scene0362_02
scene0362_02_776_to_635
776
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0362_02/color/776.jpg", "scene0362_02/color/706.jpg", "scene0362_02/color/596.jpg", "scene0362_02/color/510.jpg", "scene0362_02/color/430.jpg", "scene0362_02/color/76.jpg" ] }
635
scene0362_02/color/635.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
74bc0cf51759ca6338cac6993f97b252376aff7ac565f33345496e8ebc7a811d
scannet
cam_loc
rotation
scene0362_02
scene0362_02_158_to_434
158
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0362_02/color/158.jpg", "scene0362_02/color/1254.jpg", "scene0362_02/color/110.jpg", "scene0362_02/color/476.jpg", "scene0362_02/color/510.jpg", "scene0362_02/color/596.jpg" ] }
434
scene0362_02/color/434.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f74a9afead479b3eeacbeb95343cfd6fe352b412466f506aed7a43dc211ca4b1
scannet
cam_loc
rotation
scene0362_03
scene0362_03_343_to_303
343
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0362_03/color/343.jpg", "scene0362_03/color/194.jpg", "scene0362_03/color/1116.jpg", "scene0362_03/color/376.jpg", "scene0362_03/color/420.jpg", "scene0362_03/color/486.jpg" ] }
303
scene0362_03/color/303.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
54de62a5c4b132ce58cf97f5ce747a989183cc4e953c8843c25d6231cf687d9d
scannet
cam_loc
rotation
scene0362_03
scene0362_03_288_to_361
288
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0362_03/color/288.jpg", "scene0362_03/color/222.jpg", "scene0362_03/color/122.jpg", "scene0362_03/color/390.jpg", "scene0362_03/color/444.jpg", "scene0362_03/color/552.jpg" ] }
361
scene0362_03/color/361.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0d30adcec54498ebbce611509f96adf8245e80a477f5ae63c4783ca4971a0212
scannet
cam_loc
rotation
scene0364_00
scene0364_00_362_to_185
362
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0364_00/color/362.jpg", "scene0364_00/color/450.jpg", "scene0364_00/color/550.jpg", "scene0364_00/color/312.jpg", "scene0364_00/color/142.jpg", "scene0364_00/color/1204.jpg" ] }
185
scene0364_00/color/185.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c9e968f32746f3f53d720faa118a32560907652eb3ee93589611b3ee37430edd
scannet
cam_loc
rotation
scene0365_00
scene0365_00_291_to_457
291
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0365_00/color/291.jpg", "scene0365_00/color/1068.jpg", "scene0365_00/color/1108.jpg", "scene0365_00/color/514.jpg", "scene0365_00/color/222.jpg", "scene0365_00/color/948.jpg" ] }
457
scene0365_00/color/457.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5ad00592922eb935a32b5ce02fba60653057abc19f960a759214823dd0a6791f
scannet
cam_loc
rotation
scene0365_00
scene0365_00_461_to_253
461
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0365_00/color/461.jpg", "scene0365_00/color/538.jpg", "scene0365_00/color/1424.jpg", "scene0365_00/color/1082.jpg", "scene0365_00/color/298.jpg", "scene0365_00/color/1000.jpg" ] }
253
scene0365_00/color/253.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e6f09c16edf9186cd416aed74744f8403a4f5dc5cb74d8de27fac069b0e0a89c
scannet
cam_loc
rotation
scene0365_00
scene0365_00_628_to_732
628
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0365_00/color/628.jpg", "scene0365_00/color/1476.jpg", "scene0365_00/color/786.jpg", "scene0365_00/color/812.jpg", "scene0365_00/color/1520.jpg", "scene0365_00/color/848.jpg" ] }
732
scene0365_00/color/732.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3671b44ca339a34c26e5ad836057ad54ef3a29c38ad300bf3a30616bd4c715d3
scannet
cam_loc
rotation
scene0365_01
scene0365_01_856_to_722
856
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0365_01/color/856.jpg", "scene0365_01/color/1628.jpg", "scene0365_01/color/1614.jpg", "scene0365_01/color/684.jpg", "scene0365_01/color/1516.jpg", "scene0365_01/color/1480.jpg" ] }
722
scene0365_01/color/722.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
93d33fdc621751dba9cdadfad2c8cfa4159ea324ba38be5b8a001cca7fb0ce89
scannet
cam_loc
rotation
scene0365_02
scene0365_02_350_to_270
350
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0365_02/color/350.jpg", "scene0365_02/color/982.jpg", "scene0365_02/color/144.jpg", "scene0365_02/color/472.jpg", "scene0365_02/color/566.jpg", "scene0365_02/color/620.jpg" ] }
270
scene0365_02/color/270.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e9e7d024c1473a423b1a1cb34a60cde4dc368eac35817843e56b72eac8048c46
scannet
cam_loc
rotation
scene0368_00
scene0368_00_515_to_549
515
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0368_00/color/515.jpg", "scene0368_00/color/88.jpg", "scene0368_00/color/124.jpg", "scene0368_00/color/32.jpg", "scene0368_00/color/450.jpg", "scene0368_00/color/900.jpg" ] }
549
scene0368_00/color/549.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5f1b53994e098d68e5125d32003dcecd0976c607a23dd3faba7aeba422e20120
scannet
cam_loc
rotation
scene0368_00
scene0368_00_433_to_543
433
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0368_00/color/433.jpg", "scene0368_00/color/24.jpg", "scene0368_00/color/516.jpg", "scene0368_00/color/80.jpg", "scene0368_00/color/114.jpg", "scene0368_00/color/570.jpg" ] }
543
scene0368_00/color/543.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
30772611f0320f126cbef35d3ac53ced020c3aebf5047b4537990847976e5021
scannet
cam_loc
rotation
scene0368_00
scene0368_00_543_to_433
543
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0368_00/color/543.jpg", "scene0368_00/color/134.jpg", "scene0368_00/color/606.jpg", "scene0368_00/color/54.jpg", "scene0368_00/color/18.jpg", "scene0368_00/color/898.jpg" ] }
433
scene0368_00/color/433.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
92ba7ed445bc417193ae43119e6f49e2a1b61142b4cb00d8e320d510a68c3cc2
scannet
cam_loc
rotation
scene0369_01
scene0369_01_2_to_130
2
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0369_01/color/2.jpg", "scene0369_01/color/318.jpg", "scene0369_01/color/80.jpg", "scene0369_01/color/190.jpg", "scene0369_01/color/862.jpg", "scene0369_01/color/882.jpg" ] }
130
scene0369_01/color/130.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ab3ef6d9fb5611bc524cac889183a507a755643a8ee3feff6aeef073da57d9ee
scannet
cam_loc
rotation
scene0369_01
scene0369_01_130_to_13
130
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0369_01/color/130.jpg", "scene0369_01/color/832.jpg", "scene0369_01/color/678.jpg", "scene0369_01/color/372.jpg", "scene0369_01/color/562.jpg", "scene0369_01/color/432.jpg" ] }
13
scene0369_01/color/13.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e9d6628aef17affe1e941f8b54afaad9f206c237fa127ec282837d9299cfc4e6
scannet
cam_loc
rotation
scene0369_02
scene0369_02_691_to_803
691
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0369_02/color/691.jpg", "scene0369_02/color/32.jpg", "scene0369_02/color/774.jpg", "scene0369_02/color/544.jpg", "scene0369_02/color/146.jpg", "scene0369_02/color/388.jpg" ] }
803
scene0369_02/color/803.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
22b400c9ef580ce8e99e4873907224e8072f8f799f310da8925f0a8e7673e895
scannet
cam_loc
rotation
scene0370_00
scene0370_00_977_to_1054
977
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0370_00/color/977.jpg", "scene0370_00/color/880.jpg", "scene0370_00/color/284.jpg", "scene0370_00/color/264.jpg", "scene0370_00/color/106.jpg", "scene0370_00/color/164.jpg" ] }
1054
scene0370_00/color/1054.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
fd1db4fdec831c361274951b508a678069c74b33ff2cb159b0988d454f9d8535
scannet
cam_loc
rotation
scene0370_00
scene0370_00_1054_to_977
1054
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0370_00/color/1054.jpg", "scene0370_00/color/1026.jpg", "scene0370_00/color/1120.jpg", "scene0370_00/color/1168.jpg", "scene0370_00/color/896.jpg", "scene0370_00/color/1808.jpg" ] }
977
scene0370_00/color/977.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e7b6c07ee9c13337daca7c1bb92345a398264b86e2fbd370b1252325025549c0
scannet
cam_loc
rotation
scene0375_01
scene0375_01_887_to_835
887
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0375_01/color/887.jpg", "scene0375_01/color/46.jpg", "scene0375_01/color/16.jpg", "scene0375_01/color/700.jpg", "scene0375_01/color/100.jpg", "scene0375_01/color/1082.jpg" ] }
835
scene0375_01/color/835.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ad967f95d7a2076bf466a60573135f8b53e0f8d7987e55d0039ab7d1f498e893
scannet
cam_loc
composition
scene0379_00
scene0379_00_47_to_96
47
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move backward about 0.4 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0379_00/color/47.jpg", "scene0379_00/color/1088.jpg", "scene0379_00/color/1032.jpg", "scene0379_00/color/1152.jpg", "scene0379_00/color/1192.jpg", "scene0379_00/color/1410.jpg" ] }
96
scene0379_00/color/96.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
99135785247f5342769b797f8eb2064582db7615d0dbb37b462826596c368a87
scannet
cam_loc
rotation
scene0383_01
scene0383_01_139_to_324
139
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0383_01/color/139.jpg", "scene0383_01/color/378.jpg", "scene0383_01/color/200.jpg", "scene0383_01/color/1278.jpg", "scene0383_01/color/1170.jpg", "scene0383_01/color/1380.jpg" ] }
324
scene0383_01/color/324.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3b90f19f99cdf964dac49d9b26a7f82e8d924b42b20e06724ece315937454e50
scannet
cam_loc
composition
scene0385_00
scene0385_00_941_to_1078
941
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.5 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0385_00/color/941.jpg", "scene0385_00/color/760.jpg", "scene0385_00/color/730.jpg", "scene0385_00/color/148.jpg", "scene0385_00/color/116.jpg", "scene0385_00/color/1374.jpg" ] }
1078
scene0385_00/color/1078.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7f15a384f6687969703090d604759c8324cf93e64791a958d474674c36dfcd4b
scannet
cam_loc
composition
scene0385_00
scene0385_00_1088_to_940
1088
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move left about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0385_00/color/1088.jpg", "scene0385_00/color/148.jpg", "scene0385_00/color/988.jpg", "scene0385_00/color/192.jpg", "scene0385_00/color/746.jpg", "scene0385_00/color/1364.jpg" ] }
940
scene0385_00/color/940.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
de6b5fba1022834c9dbf0e6b15bd0c9af399bbaedd66fab90ae1f1e0e584d3fb
scannet
cam_loc
rotation
scene0385_01
scene0385_01_73_to_295
73
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0385_01/color/73.jpg", "scene0385_01/color/364.jpg", "scene0385_01/color/2704.jpg", "scene0385_01/color/3360.jpg", "scene0385_01/color/2160.jpg", "scene0385_01/color/3236.jpg" ] }
295
scene0385_01/color/295.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
81b75487a8639b59b97ea41c7b1dd0832a79b4ae6d844a3fe58fcc0b1a876ae0
scannet
cam_loc
composition
scene0385_01
scene0385_01_968_to_698
968
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.1 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_01/color/968.jpg", "scene0385_01/color/914.jpg", "scene0385_01/color/2802.jpg", "scene0385_01/color/2740.jpg", "scene0385_01/color/2696.jpg", "scene0385_01/color/200.jpg" ] }
698
scene0385_01/color/698.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0e46ef2c1247f4afc4ae889896903efdd0f0b84b439d5705dda1585a59b19d93
scannet
cam_loc
translation
scene0385_01
scene0385_01_2050_to_1833
2050
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.9 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0385_01/color/2050.jpg", "scene0385_01/color/3330.jpg", "scene0385_01/color/2446.jpg", "scene0385_01/color/1710.jpg", "scene0385_01/color/1494.jpg", "scene0385_01/color/1256.jpg" ] }
1833
scene0385_01/color/1833.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d4a877969dd0c67dd557e686acd6503ce06116c4963160e8b7ce550775aab13d
scannet
cam_loc
translation
scene0385_01
scene0385_01_2172_to_2046
2172
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.9 meters, then move backward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0385_01/color/2172.jpg", "scene0385_01/color/3324.jpg", "scene0385_01/color/3366.jpg", "scene0385_01/color/3448.jpg", "scene0385_01/color/3284.jpg", "scene0385_01/color/1992.jpg" ] }
2046
scene0385_01/color/2046.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1384c718a396122d364d47c0360d4f50daac908402b7e6097234379eed89bfd8
scannet
cam_loc
translation
scene0385_01
scene0385_01_229_to_430
229
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0385_01/color/229.jpg", "scene0385_01/color/372.jpg", "scene0385_01/color/3400.jpg", "scene0385_01/color/3342.jpg", "scene0385_01/color/2736.jpg", "scene0385_01/color/642.jpg" ] }
430
scene0385_01/color/430.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
ded2c675f652df03f082d6a8799b70bee3a697b3af2188e05446358d559d32be
scannet
cam_loc
translation
scene0385_01
scene0385_01_1632_to_1829
1632
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.8 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0385_01/color/1632.jpg", "scene0385_01/color/1338.jpg", "scene0385_01/color/3284.jpg", "scene0385_01/color/3318.jpg", "scene0385_01/color/3354.jpg", "scene0385_01/color/2394.jpg" ] }
1829
scene0385_01/color/1829.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5207709b6c3db1511500f963aaa8535852fcc1e04a8749c6a26d703f2384c181
scannet
cam_loc
translation
scene0385_01
scene0385_01_1986_to_2019
1986
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0385_01/color/1986.jpg", "scene0385_01/color/3286.jpg", "scene0385_01/color/2140.jpg", "scene0385_01/color/3352.jpg", "scene0385_01/color/2386.jpg", "scene0385_01/color/2626.jpg" ] }
2019
scene0385_01/color/2019.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
aae7ef40f5763d0ef48f24076a8694f1ca0fbdf032108f5c49259c185c28891c
scannet
cam_loc
composition
scene0385_01
scene0385_01_3358_to_3131
3358
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees, then move forward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0385_01/color/3358.jpg", "scene0385_01/color/2482.jpg", "scene0385_01/color/2634.jpg", "scene0385_01/color/3316.jpg", "scene0385_01/color/3178.jpg", "scene0385_01/color/3078.jpg" ] }
3131
scene0385_01/color/3131.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
47d9e8e5bbcf9a3589d7cf19a1132a6d1b61e588041ccc0f50405f52c2b3613a
scannet
cam_loc
composition
scene0385_01
scene0385_01_2430_to_2659
2430
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move right about 0.8 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0385_01/color/2430.jpg", "scene0385_01/color/3330.jpg", "scene0385_01/color/3426.jpg", "scene0385_01/color/396.jpg", "scene0385_01/color/468.jpg", "scene0385_01/color/548.jpg" ] }
2659
scene0385_01/color/2659.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
67ece6c92ae409f4326fc2f3d7e101b01212a343629e1be57ba5dffd47311b3d
scannet
cam_loc
translation
scene0385_01
scene0385_01_621_to_708
621
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.1 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0385_01/color/621.jpg", "scene0385_01/color/2798.jpg", "scene0385_01/color/2682.jpg", "scene0385_01/color/200.jpg", "scene0385_01/color/3438.jpg", "scene0385_01/color/3366.jpg" ] }
708
scene0385_01/color/708.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6526747227bd4e6c965d76a4202b92072cd03441043fcf8030487439f81f0a7a
scannet
cam_loc
rotation
scene0385_01
scene0385_01_2848_to_2742
2848
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0385_01/color/2848.jpg", "scene0385_01/color/820.jpg", "scene0385_01/color/702.jpg", "scene0385_01/color/546.jpg", "scene0385_01/color/2990.jpg", "scene0385_01/color/3042.jpg" ] }
2742
scene0385_01/color/2742.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
752c4527641af06d58916c819ab040faada9acc9a2aa530b0101816902263186
scannet
cam_loc
translation
scene0385_02
scene0385_02_2156_to_2188
2156
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0385_02/color/2156.jpg", "scene0385_02/color/2242.jpg", "scene0385_02/color/3708.jpg", "scene0385_02/color/1266.jpg", "scene0385_02/color/1240.jpg", "scene0385_02/color/3834.jpg" ] }
2188
scene0385_02/color/2188.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5673ba54c3035970a77d6d0e62159bfdf7dc8946127b13991a210bf9c736ea7f
scannet
cam_loc
composition
scene0385_02
scene0385_02_3666_to_3708
3666
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move right about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_02/color/3666.jpg", "scene0385_02/color/3580.jpg", "scene0385_02/color/3492.jpg", "scene0385_02/color/262.jpg", "scene0385_02/color/1892.jpg", "scene0385_02/color/1356.jpg" ] }
3708
scene0385_02/color/3708.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bd227440a9f2cd9b19835973943ca37041f3ae5dbcf478b3152b8a6e75c99d32
scannet
cam_loc
composition
scene0385_02
scene0385_02_283_to_545
283
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0385_02/color/283.jpg", "scene0385_02/color/394.jpg", "scene0385_02/color/2792.jpg", "scene0385_02/color/586.jpg", "scene0385_02/color/4150.jpg", "scene0385_02/color/2584.jpg" ] }
545
scene0385_02/color/545.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0b98894365fc0fdb00330bb3667334a22cfcc611b0e74d7712ef90aaf13bb51d
scannet
cam_loc
composition
scene0385_02
scene0385_02_467_to_529
467
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.7 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_02/color/467.jpg", "scene0385_02/color/4134.jpg", "scene0385_02/color/2680.jpg", "scene0385_02/color/3120.jpg", "scene0385_02/color/3580.jpg", "scene0385_02/color/2096.jpg" ] }
529
scene0385_02/color/529.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7e059fc6ad8c26ede447bbcefb78099ff809e8652d67b35ddaa262a097a1418a
scannet
cam_loc
translation
scene0385_02
scene0385_02_222_to_469
222
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.4 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0385_02/color/222.jpg", "scene0385_02/color/3308.jpg", "scene0385_02/color/522.jpg", "scene0385_02/color/3564.jpg", "scene0385_02/color/2252.jpg", "scene0385_02/color/3708.jpg" ] }
469
scene0385_02/color/469.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c6995acc65f19ac3ae533cac67ece93d911c7a8c559a823bbcdf7f2a59a33f50
scannet
cam_loc
composition
scene0385_02
scene0385_02_3708_to_3664
3708
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.7 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_02/color/3708.jpg", "scene0385_02/color/2112.jpg", "scene0385_02/color/3612.jpg", "scene0385_02/color/3580.jpg", "scene0385_02/color/56.jpg", "scene0385_02/color/3304.jpg" ] }
3664
scene0385_02/color/3664.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
56ee26f21111fbfc77b946b6ae093604c5ab7ef46e0ae9fc2cdfce8d43f4698d
scannet
cam_loc
composition
scene0385_02
scene0385_02_3294_to_3552
3294
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move right about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_02/color/3294.jpg", "scene0385_02/color/298.jpg", "scene0385_02/color/530.jpg", "scene0385_02/color/164.jpg", "scene0385_02/color/2444.jpg", "scene0385_02/color/3604.jpg" ] }
3552
scene0385_02/color/3552.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
61257bc42dead3a55dbc2be179bcc812037697a9b6552aebd89ce4cfb7632c15
scannet
cam_loc
composition
scene0385_02
scene0385_02_3810_to_3930
3810
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.9 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_02/color/3810.jpg", "scene0385_02/color/1014.jpg", "scene0385_02/color/820.jpg", "scene0385_02/color/694.jpg", "scene0385_02/color/4032.jpg", "scene0385_02/color/384.jpg" ] }
3930
scene0385_02/color/3930.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1b320f09a26ad51def598bd3b1e3dc865d10ca99b97bc3bac084a32d91460da9
scannet
cam_loc
composition
scene0385_02
scene0385_02_1064_to_1115
1064
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0385_02/color/1064.jpg", "scene0385_02/color/1176.jpg", "scene0385_02/color/764.jpg", "scene0385_02/color/2860.jpg", "scene0385_02/color/4060.jpg", "scene0385_02/color/288.jpg" ] }
1115
scene0385_02/color/1115.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9aef3485c4ef93a84d672d3a1dd25a393b16746f1f48a6c382746a85f5cb1a49
scannet
cam_loc
rotation
scene0388_00
scene0388_00_257_to_285
257
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0388_00/color/257.jpg", "scene0388_00/color/1166.jpg", "scene0388_00/color/708.jpg", "scene0388_00/color/616.jpg", "scene0388_00/color/914.jpg", "scene0388_00/color/320.jpg" ] }
285
scene0388_00/color/285.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f7ca6a614c899c511381a6b09030e84e82002ef7384541bed02b9ea8ddcd7596
scannet
cam_loc
translation
scene0390_00
scene0390_00_1926_to_1782
1926
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0390_00/color/1926.jpg", "scene0390_00/color/788.jpg", "scene0390_00/color/2588.jpg", "scene0390_00/color/2218.jpg", "scene0390_00/color/210.jpg", "scene0390_00/color/1170.jpg" ] }
1782
scene0390_00/color/1782.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6ca76442caeae08d8207c970fc8a30119ccedcf247993a15ad13985c97b31f72
scannet
cam_loc
translation
scene0390_00
scene0390_00_277_to_363
277
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.8 meters, then move forward about 0.8 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0390_00/color/277.jpg", "scene0390_00/color/418.jpg", "scene0390_00/color/288.jpg", "scene0390_00/color/916.jpg", "scene0390_00/color/876.jpg", "scene0390_00/color/1806.jpg" ] }
363
scene0390_00/color/363.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f1c5ffdd985e2a6a05013d40463a0b1014df4f0568f85deacdd71c44698271ce
scannet
cam_loc
rotation
scene0390_00
scene0390_00_896_to_853
896
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0390_00/color/896.jpg", "scene0390_00/color/928.jpg", "scene0390_00/color/1674.jpg", "scene0390_00/color/828.jpg", "scene0390_00/color/1284.jpg", "scene0390_00/color/290.jpg" ] }
853
scene0390_00/color/853.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
975aa287b759f14b73dd542f2e835c9b5e057a267f5f4aa90c717cd3b05c17f2
scannet
cam_loc
composition
scene0390_00
scene0390_00_429_to_344
429
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees, then move backward about 1.2 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0390_00/color/429.jpg", "scene0390_00/color/400.jpg", "scene0390_00/color/298.jpg", "scene0390_00/color/918.jpg", "scene0390_00/color/1128.jpg", "scene0390_00/color/1108.jpg" ] }
344
scene0390_00/color/344.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
91bd6711849f0cd0c1b57eaa11ba316d10c12d0cb89ec4535cb9f21a258a37db
scannet
cam_loc
rotation
scene0391_00
scene0391_00_131_to_235
131
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0391_00/color/131.jpg", "scene0391_00/color/96.jpg", "scene0391_00/color/176.jpg", "scene0391_00/color/204.jpg", "scene0391_00/color/284.jpg", "scene0391_00/color/342.jpg" ] }
235
scene0391_00/color/235.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
af2da116c0bea98ac64b0a0657a6ab629533dcae4862550aa3c7ce53d3d23ff7
scannet
cam_loc
composition
scene0391_00
scene0391_00_755_to_689
755
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.9 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0391_00/color/755.jpg", "scene0391_00/color/740.jpg", "scene0391_00/color/724.jpg", "scene0391_00/color/654.jpg", "scene0391_00/color/640.jpg", "scene0391_00/color/454.jpg" ] }
689
scene0391_00/color/689.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0ffa9a4869799793dbfcd8b71c35619bb85246bd77ff200415c62ebbc5bf4000
scannet
cam_loc
rotation
scene0392_00
scene0392_00_51_to_174
51
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0392_00/color/51.jpg", "scene0392_00/color/1886.jpg", "scene0392_00/color/1548.jpg", "scene0392_00/color/230.jpg", "scene0392_00/color/274.jpg", "scene0392_00/color/538.jpg" ] }
174
scene0392_00/color/174.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a09fff867fecc49ad03e820c39bcfaa3d9063fb38dd06a6761e8abed424964e8
scannet
cam_loc
composition
scene0392_00
scene0392_00_1083_to_1199
1083
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.6 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0392_00/color/1083.jpg", "scene0392_00/color/2134.jpg", "scene0392_00/color/1268.jpg", "scene0392_00/color/1384.jpg", "scene0392_00/color/1338.jpg", "scene0392_00/color/1448.jpg" ] }
1199
scene0392_00/color/1199.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2cc8c232221a05ac45db35b40e0d9dbcbbdf3f2b01071305e30f72e3850fcc13
scannet
cam_loc
rotation
scene0392_00
scene0392_00_844_to_891
844
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0392_00/color/844.jpg", "scene0392_00/color/804.jpg", "scene0392_00/color/762.jpg", "scene0392_00/color/1992.jpg", "scene0392_00/color/714.jpg", "scene0392_00/color/662.jpg" ] }
891
scene0392_00/color/891.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
76400fb2c2578eb8985f5c07e04749affdaa93d6726c7adfdeb9d1ba9179eca2
scannet
cam_loc
rotation
scene0392_00
scene0392_00_903_to_843
903
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0392_00/color/903.jpg", "scene0392_00/color/2008.jpg", "scene0392_00/color/766.jpg", "scene0392_00/color/1954.jpg", "scene0392_00/color/802.jpg", "scene0392_00/color/1660.jpg" ] }
843
scene0392_00/color/843.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a06920f6086b4bc12c448b11ba1f4fc1b0cc0c0d1db3d3bb5705387dff490454
scannet
cam_loc
composition
scene0392_00
scene0392_00_1199_to_1087
1199
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move backward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0392_00/color/1199.jpg", "scene0392_00/color/1174.jpg", "scene0392_00/color/2104.jpg", "scene0392_00/color/2202.jpg", "scene0392_00/color/1356.jpg", "scene0392_00/color/1476.jpg" ] }
1087
scene0392_00/color/1087.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1a25fe6ee8a53a7006852608e6b16a7afd738909df64b519083483179603514c
scannet
cam_loc
translation
scene0392_01
scene0392_01_111_to_363
111
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0392_01/color/111.jpg", "scene0392_01/color/406.jpg", "scene0392_01/color/2032.jpg", "scene0392_01/color/2000.jpg", "scene0392_01/color/294.jpg", "scene0392_01/color/910.jpg" ] }
363
scene0392_01/color/363.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1aab3f90ebeaab36d40fd172c72f1493478d93554b8c84ba3c445c062441d5fb
scannet
cam_loc
composition
scene0392_01
scene0392_01_362_to_237
362
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.1 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0392_01/color/362.jpg", "scene0392_01/color/286.jpg", "scene0392_01/color/2092.jpg", "scene0392_01/color/44.jpg", "scene0392_01/color/2044.jpg", "scene0392_01/color/1080.jpg" ] }
237
scene0392_01/color/237.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9a9d661a4181febe72579cf30e6ff0cbcb4b0ecdcb9c1fa26e6d60f91303bd20
scannet
cam_loc
translation
scene0392_01
scene0392_01_362_to_127
362
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.8 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the an...
6
{ "6": [ "scene0392_01/color/362.jpg", "scene0392_01/color/214.jpg", "scene0392_01/color/2030.jpg", "scene0392_01/color/1080.jpg", "scene0392_01/color/620.jpg", "scene0392_01/color/1020.jpg" ] }
127
scene0392_01/color/127.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
08039399e5f31f27809bdc7866ff79807ca43ccd4c9eb14d751f4089289a4fd3
scannet
cam_loc
rotation
scene0392_01
scene0392_01_625_to_424
625
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0392_01/color/625.jpg", "scene0392_01/color/1022.jpg", "scene0392_01/color/496.jpg", "scene0392_01/color/464.jpg", "scene0392_01/color/368.jpg", "scene0392_01/color/116.jpg" ] }
424
scene0392_01/color/424.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7b26c59bd9066d69fda7c7401d5fdc51d0cf2e9a13c5c201413f67c725e44ad0
scannet
cam_loc
rotation
scene0392_01
scene0392_01_423_to_628
423
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0392_01/color/423.jpg", "scene0392_01/color/218.jpg", "scene0392_01/color/2038.jpg", "scene0392_01/color/1076.jpg", "scene0392_01/color/554.jpg", "scene0392_01/color/1032.jpg" ] }
628
scene0392_01/color/628.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
778845511ce73741f3f28dd8fa0c128e0093094394f86c69e2875ed05d602c57
scannet
cam_loc
rotation
scene0392_01
scene0392_01_1899_to_2168
1899
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0392_01/color/1899.jpg", "scene0392_01/color/1984.jpg", "scene0392_01/color/1914.jpg", "scene0392_01/color/1720.jpg", "scene0392_01/color/2356.jpg", "scene0392_01/color/2556.jpg" ] }
2168
scene0392_01/color/2168.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cc7740dc56baf7c234b1823788b182f5f3d5b2d5305ed6b101d062bea1662d3e
scannet
cam_loc
composition
scene0392_01
scene0392_01_234_to_361
234
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move left about 1.1 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0392_01/color/234.jpg", "scene0392_01/color/1994.jpg", "scene0392_01/color/12.jpg", "scene0392_01/color/460.jpg", "scene0392_01/color/1082.jpg", "scene0392_01/color/628.jpg" ] }
361
scene0392_01/color/361.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5e15b83c099db2970189af6d4cd840f5066eaae0a5dc3ee7d652a62f2a49a401
scannet
cam_loc
rotation
scene0392_01
scene0392_01_1775_to_1909
1775
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0392_01/color/1775.jpg", "scene0392_01/color/1590.jpg", "scene0392_01/color/2168.jpg", "scene0392_01/color/2120.jpg", "scene0392_01/color/2086.jpg", "scene0392_01/color/268.jpg" ] }
1909
scene0392_01/color/1909.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
40d9c0731f8f3b1bb34ea40491b3b52beaadfce7ee9848b8217e21d295472bbd
scannet
cam_loc
translation
scene0392_02
scene0392_02_348_to_143
348
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.8 meters, then move left about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0392_02/color/348.jpg", "scene0392_02/color/316.jpg", "scene0392_02/color/402.jpg", "scene0392_02/color/252.jpg", "scene0392_02/color/94.jpg", "scene0392_02/color/40.jpg" ] }
143
scene0392_02/color/143.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
017933859bc2885999916c9589c038d797ee8b566b3d2495cea373c6cdbf9dfc
scannet
cam_loc
translation
scene0392_02
scene0392_02_143_to_359
143
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.8 meters, then move right about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0392_02/color/143.jpg", "scene0392_02/color/196.jpg", "scene0392_02/color/454.jpg", "scene0392_02/color/108.jpg", "scene0392_02/color/48.jpg", "scene0392_02/color/22.jpg" ] }
359
scene0392_02/color/359.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2cdeae4ef93a52a51bfbf0aa6b4cacbc5072048bd4c7732e0ce2595abb32f771
scannet
cam_loc
rotation
scene0393_00
scene0393_00_259_to_362
259
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0393_00/color/259.jpg", "scene0393_00/color/746.jpg", "scene0393_00/color/48.jpg", "scene0393_00/color/662.jpg", "scene0393_00/color/644.jpg", "scene0393_00/color/408.jpg" ] }
362
scene0393_00/color/362.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1588aaf3914f8023cea465bf3eb8d08019f9fd586d247f562e6ef2898cfee561
scannet
cam_loc
rotation
scene0393_00
scene0393_00_362_to_259
362
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0393_00/color/362.jpg", "scene0393_00/color/332.jpg", "scene0393_00/color/294.jpg", "scene0393_00/color/144.jpg", "scene0393_00/color/724.jpg", "scene0393_00/color/938.jpg" ] }
259
scene0393_00/color/259.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f2ad818fcc7082933a90ae532eeb05e39cb01dea6c375a35bea69cc033db418d
scannet
cam_loc
rotation
scene0393_01
scene0393_01_546_to_475
546
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0393_01/color/546.jpg", "scene0393_01/color/1012.jpg", "scene0393_01/color/438.jpg", "scene0393_01/color/310.jpg", "scene0393_01/color/298.jpg", "scene0393_01/color/272.jpg" ] }
475
scene0393_01/color/475.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
482e812f7226a2966a69ecef420ff1b34bb6d6d2bf264bdfa9caf45d326dfcd9
scannet
cam_loc
rotation
scene0393_02
scene0393_02_553_to_780
553
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0393_02/color/553.jpg", "scene0393_02/color/594.jpg", "scene0393_02/color/822.jpg", "scene0393_02/color/1240.jpg", "scene0393_02/color/1132.jpg", "scene0393_02/color/1184.jpg" ] }
780
scene0393_02/color/780.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8a8c2c14d4f4dff7064aa5b7cd5cecdabd8f7591239c8883f70094854264e8c0
scannet
cam_loc
translation
scene0394_00
scene0394_00_286_to_582
286
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.8 meters, then move right about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0394_00/color/286.jpg", "scene0394_00/color/332.jpg", "scene0394_00/color/2868.jpg", "scene0394_00/color/2494.jpg", "scene0394_00/color/3108.jpg", "scene0394_00/color/3070.jpg" ] }
582
scene0394_00/color/582.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0d3073fb0de287ac5f9dfbf27959b43c68b7e12d36c3ea4dfb0bcc4407f158ad
scannet
cam_loc
translation
scene0394_00
scene0394_00_623_to_330
623
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 1.0 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the...
6
{ "6": [ "scene0394_00/color/623.jpg", "scene0394_00/color/664.jpg", "scene0394_00/color/700.jpg", "scene0394_00/color/1040.jpg", "scene0394_00/color/2550.jpg", "scene0394_00/color/546.jpg" ] }
330
scene0394_00/color/330.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
28aa48553d74cf03c5952e98a216f423c62f214b1af975b5dbd57e43f8911889
scannet
cam_loc
translation
scene0394_00
scene0394_00_335_to_623
335
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 1.0 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0394_00/color/335.jpg", "scene0394_00/color/2868.jpg", "scene0394_00/color/2498.jpg", "scene0394_00/color/3844.jpg", "scene0394_00/color/4082.jpg", "scene0394_00/color/4112.jpg" ] }
623
scene0394_00/color/623.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
988f93167f425296f93264efe5ece2f3cd780ca1dfea671ccc67474471f601c9
scannet
cam_loc
translation
scene0394_00
scene0394_00_582_to_286
582
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.7 meters, then move left about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0394_00/color/582.jpg", "scene0394_00/color/338.jpg", "scene0394_00/color/692.jpg", "scene0394_00/color/2186.jpg", "scene0394_00/color/2628.jpg", "scene0394_00/color/2592.jpg" ] }
286
scene0394_00/color/286.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6fcb6a200037a9bf90e41ec1a83013f286ac572a9484cfbf6eb552d97e3d6eb4
scannet
cam_loc
translation
scene0394_01
scene0394_01_301_to_404
301
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the ...
6
{ "6": [ "scene0394_01/color/301.jpg", "scene0394_01/color/914.jpg", "scene0394_01/color/262.jpg", "scene0394_01/color/1382.jpg", "scene0394_01/color/1400.jpg", "scene0394_01/color/52.jpg" ] }
404
scene0394_01/color/404.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5e50002fb3a3637afa722ab122f4ac8e3509c199cc69d9571126bf1f3b65b2cf
scannet
cam_loc
composition
scene0394_01
scene0394_01_153_to_282
153
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.5 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0394_01/color/153.jpg", "scene0394_01/color/1654.jpg", "scene0394_01/color/438.jpg", "scene0394_01/color/872.jpg", "scene0394_01/color/1368.jpg", "scene0394_01/color/1388.jpg" ] }
282
scene0394_01/color/282.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cf403432693d13daa2b7f367ba3e3c9d3ea3f8f2a7b27448eba35d9e525e01e6
scannet
cam_loc
composition
scene0394_01
scene0394_01_76_to_120
76
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0394_01/color/76.jpg", "scene0394_01/color/1420.jpg", "scene0394_01/color/1454.jpg", "scene0394_01/color/658.jpg", "scene0394_01/color/1618.jpg", "scene0394_01/color/1674.jpg" ] }
120
scene0394_01/color/120.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4a9fa1318b648213d8026ddd0539ca2f255e80f3af4cba2ab4a8470927409a69
scannet
cam_loc
composition
scene0394_01
scene0394_01_652_to_356
652
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move left about 1.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0394_01/color/652.jpg", "scene0394_01/color/546.jpg", "scene0394_01/color/1732.jpg", "scene0394_01/color/1046.jpg", "scene0394_01/color/864.jpg", "scene0394_01/color/1368.jpg" ] }
356
scene0394_01/color/356.jpg
center_square_then_bagel_resize_v1