schema_version
stringclasses
1 value
record_uid
stringlengths
64
64
dataset
stringclasses
3 values
source_family
stringclasses
5 values
task_type
stringclasses
7 values
scene_id
stringlengths
8
13
source_sample_id
stringlengths
20
60
anchor_frame_id
stringlengths
1
12
⌀
prompt
stringlengths
712
1.1k
shot
int64
6
6
contexts
dict
target_frame_id
stringlengths
1
12
target_image
stringlengths
24
45
preprocess_id
stringclasses
1 value
mindview_bagel_single_shot_v1
6d8eec2cbcf15a7c8f599e3f1597789c3c7b47f6d493f5a6c5b39d922d1f3a59
scannet
cam_loc
rotation
scene0439_01
scene0439_01_508_to_315
508
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0439_01/color/508.jpg", "scene0439_01/color/438.jpg", "scene0439_01/color/770.jpg", "scene0439_01/color/984.jpg", "scene0439_01/color/820.jpg", "scene0439_01/color/606.jpg" ] }
315
scene0439_01/color/315.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cb24cf0d085e0381cbdc21153a834a3752bc525c2760bfc0ae71317e2d00c763
scannet
cam_loc
rotation
scene0439_01
scene0439_01_817_to_1054
817
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0439_01/color/817.jpg", "scene0439_01/color/880.jpg", "scene0439_01/color/264.jpg", "scene0439_01/color/778.jpg", "scene0439_01/color/508.jpg", "scene0439_01/color/606.jpg" ] }
1054
scene0439_01/color/1054.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dacda620b00eb2bea27d279da800391b9782a36d3df2f59f3e07647d57a49c5b
scannet
cam_loc
rotation
scene0440_02
scene0440_02_45_to_168
45
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0440_02/color/45.jpg", "scene0440_02/color/706.jpg", "scene0440_02/color/744.jpg", "scene0440_02/color/814.jpg", "scene0440_02/color/274.jpg", "scene0440_02/color/320.jpg" ] }
168
scene0440_02/color/168.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d1165433d534f1864326c7468ac1059c250442b7c5b43ed616a79d4485a145f2
scannet
cam_loc
rotation
scene0440_02
scene0440_02_168_to_45
168
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0440_02/color/168.jpg", "scene0440_02/color/822.jpg", "scene0440_02/color/716.jpg", "scene0440_02/color/678.jpg", "scene0440_02/color/8.jpg", "scene0440_02/color/82.jpg" ] }
45
scene0440_02/color/45.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8f1653c150b424b0a486ad675dd068912c00d599f525ef9217653aa81539da63
scannet
cam_loc
rotation
scene0442_00
scene0442_00_338_to_265
338
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0442_00/color/338.jpg", "scene0442_00/color/396.jpg", "scene0442_00/color/450.jpg", "scene0442_00/color/496.jpg", "scene0442_00/color/1070.jpg", "scene0442_00/color/1204.jpg" ] }
265
scene0442_00/color/265.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7df744de2c0ff57d55cac46c9eb124ba7264b8e0631af79ba3b2be60193ef454
scannet
cam_loc
composition
scene0449_00
scene0449_00_312_to_508
312
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees, then move left about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0449_00/color/312.jpg", "scene0449_00/color/372.jpg", "scene0449_00/color/658.jpg", "scene0449_00/color/246.jpg", "scene0449_00/color/122.jpg", "scene0449_00/color/1356.jpg" ] }
508
scene0449_00/color/508.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
79e3dbd82d0d659a4f274ab9b6b10f7ac444ba35df9e098db02fe2671721cb7a
scannet
cam_loc
rotation
scene0451_00
scene0451_00_363_to_326
363
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0451_00/color/363.jpg", "scene0451_00/color/1346.jpg", "scene0451_00/color/1648.jpg", "scene0451_00/color/1190.jpg", "scene0451_00/color/2676.jpg", "scene0451_00/color/600.jpg" ] }
326
scene0451_00/color/326.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e695b45671dedd68bde0902903f4d8c9a9cbc167926af9c051b6c66a61371ecf
scannet
cam_loc
rotation
scene0451_00
scene0451_00_798_to_839
798
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_00/color/798.jpg", "scene0451_00/color/2588.jpg", "scene0451_00/color/726.jpg", "scene0451_00/color/138.jpg", "scene0451_00/color/62.jpg", "scene0451_00/color/962.jpg" ] }
839
scene0451_00/color/839.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d7c46e40b46d6ee426ad82f6d87eeaed77f7655630e10d02446470938a89421d
scannet
cam_loc
rotation
scene0451_00
scene0451_00_2690_to_2638
2690
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_00/color/2690.jpg", "scene0451_00/color/2668.jpg", "scene0451_00/color/718.jpg", "scene0451_00/color/776.jpg", "scene0451_00/color/138.jpg", "scene0451_00/color/70.jpg" ] }
2638
scene0451_00/color/2638.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8d75f132c7ab4a9ed6d172d9a704c133f7377717b822a2031878ace4d848c5aa
scannet
cam_loc
rotation
scene0451_00
scene0451_00_326_to_366
326
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_00/color/326.jpg", "scene0451_00/color/1548.jpg", "scene0451_00/color/406.jpg", "scene0451_00/color/1260.jpg", "scene0451_00/color/2382.jpg", "scene0451_00/color/1396.jpg" ] }
366
scene0451_00/color/366.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
158b56738907da22e8a9eb274ea0388c5884b20cb0d065d838449876f12f5287
scannet
cam_loc
rotation
scene0451_00
scene0451_00_839_to_801
839
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0451_00/color/839.jpg", "scene0451_00/color/176.jpg", "scene0451_00/color/2582.jpg", "scene0451_00/color/720.jpg", "scene0451_00/color/2648.jpg", "scene0451_00/color/2700.jpg" ] }
801
scene0451_00/color/801.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1a6445cecca6fb2ba590f321e57d4f59fb00933c86014b95fd5327187cfbdf94
scannet
cam_loc
rotation
scene0451_00
scene0451_00_986_to_1235
986
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_00/color/986.jpg", "scene0451_00/color/60.jpg", "scene0451_00/color/2368.jpg", "scene0451_00/color/1276.jpg", "scene0451_00/color/368.jpg", "scene0451_00/color/420.jpg" ] }
1235
scene0451_00/color/1235.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a27b92153757f372281c1db0f44984f540524cbac29875540bfd5a5cdedc25e6
scannet
cam_loc
composition
scene0451_01
scene0451_01_1125_to_1287
1125
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0451_01/color/1125.jpg", "scene0451_01/color/1214.jpg", "scene0451_01/color/1252.jpg", "scene0451_01/color/300.jpg", "scene0451_01/color/1676.jpg", "scene0451_01/color/1714.jpg" ] }
1287
scene0451_01/color/1287.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
36b3f8d83595befc1a396fffa6e856cac87922ac732c0f5602e8f255de0d1a8e
scannet
cam_loc
rotation
scene0451_01
scene0451_01_291_to_403
291
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 90 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0451_01/color/291.jpg", "scene0451_01/color/232.jpg", "scene0451_01/color/1004.jpg", "scene0451_01/color/370.jpg", "scene0451_01/color/1086.jpg", "scene0451_01/color/482.jpg" ] }
403
scene0451_01/color/403.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
eb5e5af4dc28f7a870f536d2497ff8f368fd7d2322cfbf912cf6d2d34637d907
scannet
cam_loc
composition
scene0451_01
scene0451_01_232_to_50
232
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move backward about 0.9 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0451_01/color/232.jpg", "scene0451_01/color/194.jpg", "scene0451_01/color/6.jpg", "scene0451_01/color/852.jpg", "scene0451_01/color/292.jpg", "scene0451_01/color/1412.jpg" ] }
50
scene0451_01/color/50.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
932ddcfe1057710c23fc67d7faf42c3edfdde8ea1515bde937a56c4c4e1d5102
scannet
cam_loc
rotation
scene0451_01
scene0451_01_388_to_290
388
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_01/color/388.jpg", "scene0451_01/color/490.jpg", "scene0451_01/color/1814.jpg", "scene0451_01/color/1016.jpg", "scene0451_01/color/1520.jpg", "scene0451_01/color/1334.jpg" ] }
290
scene0451_01/color/290.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
35684a2d9e02b34045d967bb9031c4800161e852eafe71b45c8c9155d3ed3e29
scannet
cam_loc
translation
scene0451_02
scene0451_02_1889_to_2141
1889
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 1.6 meters, then move left about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0451_02/color/1889.jpg", "scene0451_02/color/230.jpg", "scene0451_02/color/1374.jpg", "scene0451_02/color/1134.jpg", "scene0451_02/color/1436.jpg", "scene0451_02/color/1488.jpg" ] }
2141
scene0451_02/color/2141.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a499d5dacb92e54afb2d0193d55158c0e267c4e71bfc8857fbe83525420cb359
scannet
cam_loc
translation
scene0451_02
scene0451_02_1357_to_1135
1357
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 1.8 meters, then move forward about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0451_02/color/1357.jpg", "scene0451_02/color/268.jpg", "scene0451_02/color/300.jpg", "scene0451_02/color/410.jpg", "scene0451_02/color/134.jpg", "scene0451_02/color/1426.jpg" ] }
1135
scene0451_02/color/1135.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e0d0e0fabaaa22fec2cf79e055d041da2af6c1c6b8be186cab5af214244b3b11
scannet
cam_loc
composition
scene0451_02
scene0451_02_1836_to_1797
1836
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0451_02/color/1836.jpg", "scene0451_02/color/844.jpg", "scene0451_02/color/1506.jpg", "scene0451_02/color/1754.jpg", "scene0451_02/color/1876.jpg", "scene0451_02/color/1898.jpg" ] }
1797
scene0451_02/color/1797.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b4fa60c84e120700b6ba69060c115c546e77907ee11ec3a1a6052b8a73ba2a67
scannet
cam_loc
rotation
scene0451_02
scene0451_02_1305_to_1433
1305
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0451_02/color/1305.jpg", "scene0451_02/color/314.jpg", "scene0451_02/color/290.jpg", "scene0451_02/color/944.jpg", "scene0451_02/color/1408.jpg", "scene0451_02/color/1464.jpg" ] }
1433
scene0451_02/color/1433.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cccf569d6a0fd158299be931416698fcb8e5f32fd05c89602c3af173ca27525a
scannet
cam_loc
rotation
scene0451_02
scene0451_02_1432_to_1304
1432
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_02/color/1432.jpg", "scene0451_02/color/1488.jpg", "scene0451_02/color/1722.jpg", "scene0451_02/color/1344.jpg", "scene0451_02/color/1230.jpg", "scene0451_02/color/952.jpg" ] }
1304
scene0451_02/color/1304.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5e35c94537af8814e5dc319137d4fddbfac784317a2e62a8ea6270669b9d1a79
scannet
cam_loc
composition
scene0451_02
scene0451_02_533_to_376
533
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move left about 0.9 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0451_02/color/533.jpg", "scene0451_02/color/472.jpg", "scene0451_02/color/2058.jpg", "scene0451_02/color/1754.jpg", "scene0451_02/color/648.jpg", "scene0451_02/color/1638.jpg" ] }
376
scene0451_02/color/376.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
88d4ad171fb1b3bd03a615f2f39209d18e89535b9a9e981b86be0ad69f07eb46
scannet
cam_loc
composition
scene0451_03
scene0451_03_1134_to_1213
1134
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move forward about 0.9 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0451_03/color/1134.jpg", "scene0451_03/color/532.jpg", "scene0451_03/color/564.jpg", "scene0451_03/color/1320.jpg", "scene0451_03/color/1362.jpg", "scene0451_03/color/1404.jpg" ] }
1213
scene0451_03/color/1213.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
22146260eb6b83991fd2ad30fb12e45793fc575d332e301a5160c9579b2bb769
scannet
cam_loc
composition
scene0451_03
scene0451_03_1214_to_1134
1214
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.9 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0451_03/color/1214.jpg", "scene0451_03/color/544.jpg", "scene0451_03/color/518.jpg", "scene0451_03/color/484.jpg", "scene0451_03/color/472.jpg", "scene0451_03/color/1362.jpg" ] }
1134
scene0451_03/color/1134.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
69280712af343239c91454057781c75ceb709a3e29a4ce69f528c0790fd49224
scannet
cam_loc
rotation
scene0451_04
scene0451_04_341_to_294
341
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0451_04/color/341.jpg", "scene0451_04/color/328.jpg", "scene0451_04/color/266.jpg", "scene0451_04/color/1344.jpg", "scene0451_04/color/234.jpg", "scene0451_04/color/1550.jpg" ] }
294
scene0451_04/color/294.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
570ec63cc297afc4b5236a9612a4dddafed4828fe995a7af8ad879834880f2fe
scannet
cam_loc
composition
scene0451_04
scene0451_04_1166_to_1218
1166
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters, then turn left about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0451_04/color/1166.jpg", "scene0451_04/color/1170.jpg", "scene0451_04/color/598.jpg", "scene0451_04/color/552.jpg", "scene0451_04/color/514.jpg", "scene0451_04/color/1266.jpg" ] }
1218
scene0451_04/color/1218.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f1882eba43677d3488aa88bf28adb00e17a922cfdd2d540f1cc475fc5c4b5e25
scannet
cam_loc
rotation
scene0452_00
scene0452_00_1259_to_1160
1259
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0452_00/color/1259.jpg", "scene0452_00/color/1406.jpg", "scene0452_00/color/1212.jpg", "scene0452_00/color/1072.jpg", "scene0452_00/color/2478.jpg", "scene0452_00/color/2448.jpg" ] }
1160
scene0452_00/color/1160.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5c5328422041a9c82027153e2dc72372e719a527b60ef52881015590fcbc5625
scannet
cam_loc
rotation
scene0452_00
scene0452_00_2124_to_1987
2124
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0452_00/color/2124.jpg", "scene0452_00/color/726.jpg", "scene0452_00/color/752.jpg", "scene0452_00/color/2440.jpg", "scene0452_00/color/2076.jpg", "scene0452_00/color/4.jpg" ] }
1987
scene0452_00/color/1987.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
b5ab9b76d426245230a104ed57ab5887a08efda8f8cd4b4615b795f5062247cb
scannet
cam_loc
rotation
scene0452_00
scene0452_00_1985_to_2124
1985
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0452_00/color/1985.jpg", "scene0452_00/color/8.jpg", "scene0452_00/color/2236.jpg", "scene0452_00/color/1712.jpg", "scene0452_00/color/738.jpg", "scene0452_00/color/780.jpg" ] }
2124
scene0452_00/color/2124.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
52b1d87be70156c30138783495e56492475106cd0f7db2fe6e68d453bed5020a
scannet
cam_loc
rotation
scene0452_00
scene0452_00_1160_to_1259
1160
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0452_00/color/1160.jpg", "scene0452_00/color/2478.jpg", "scene0452_00/color/2448.jpg", "scene0452_00/color/2538.jpg", "scene0452_00/color/1400.jpg", "scene0452_00/color/1294.jpg" ] }
1259
scene0452_00/color/1259.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
87a75db25d5af1fc26a24939eabe64649f1931f9824e62563363b36a6c42b5e6
scannet
cam_loc
rotation
scene0453_01
scene0453_01_1320_to_1343
1320
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0453_01/color/1320.jpg", "scene0453_01/color/2018.jpg", "scene0453_01/color/908.jpg", "scene0453_01/color/958.jpg", "scene0453_01/color/986.jpg", "scene0453_01/color/1034.jpg" ] }
1343
scene0453_01/color/1343.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f3b04d8abd1f944feb7143167d7b3462451e98d88ed7cc34e94cb4cd7f7ee3da
scannet
cam_loc
composition
scene0454_00
scene0454_00_136_to_232
136
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0454_00/color/136.jpg", "scene0454_00/color/178.jpg", "scene0454_00/color/286.jpg", "scene0454_00/color/382.jpg", "scene0454_00/color/532.jpg", "scene0454_00/color/660.jpg" ] }
232
scene0454_00/color/232.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
35e00cf4ae791cf9481f81a822aabd8f5a0ebb5c3625270ab25e78d7c0ac61a1
scannet
cam_loc
composition
scene0454_00
scene0454_00_57_to_167
57
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.7 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0454_00/color/57.jpg", "scene0454_00/color/888.jpg", "scene0454_00/color/132.jpg", "scene0454_00/color/202.jpg", "scene0454_00/color/292.jpg", "scene0454_00/color/348.jpg" ] }
167
scene0454_00/color/167.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
625019a3831cde13c312ffc0614d6de8741377b5df9b866070436ac8d46593b3
scannet
cam_loc
composition
scene0454_00
scene0454_00_224_to_74
224
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move backward about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0454_00/color/224.jpg", "scene0454_00/color/182.jpg", "scene0454_00/color/130.jpg", "scene0454_00/color/48.jpg", "scene0454_00/color/380.jpg", "scene0454_00/color/362.jpg" ] }
74
scene0454_00/color/74.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d89332f6420a4484cdf510c38553da47b4b078f9ff09fd5573505c58835aa4a8
scannet
cam_loc
composition
scene0455_00
scene0455_00_1206_to_942
1206
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move right about 1.2 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0455_00/color/1206.jpg", "scene0455_00/color/1058.jpg", "scene0455_00/color/1014.jpg", "scene0455_00/color/244.jpg", "scene0455_00/color/412.jpg", "scene0455_00/color/358.jpg" ] }
942
scene0455_00/color/942.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c356a6c4e2bb5a8e1fea9e51593832f26d0b678078f66ea151b1440c0d2f1d23
scannet
cam_loc
rotation
scene0455_00
scene0455_00_203_to_243
203
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0455_00/color/203.jpg", "scene0455_00/color/168.jpg", "scene0455_00/color/136.jpg", "scene0455_00/color/940.jpg", "scene0455_00/color/1026.jpg", "scene0455_00/color/1060.jpg" ] }
243
scene0455_00/color/243.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
940d840548490ec6b53c92260b04563b4d6f895aedeae1fc1324e2c872449735
scannet
cam_loc
rotation
scene0455_00
scene0455_00_241_to_199
241
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0455_00/color/241.jpg", "scene0455_00/color/1404.jpg", "scene0455_00/color/890.jpg", "scene0455_00/color/1010.jpg", "scene0455_00/color/1114.jpg", "scene0455_00/color/554.jpg" ] }
199
scene0455_00/color/199.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
805ac20d51497dae44adaecb07fd4bded4f53ecf55bb64953e55aa9f4b09833f
scannet
cam_loc
composition
scene0455_00
scene0455_00_941_to_1212
941
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.2 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0455_00/color/941.jpg", "scene0455_00/color/340.jpg", "scene0455_00/color/1008.jpg", "scene0455_00/color/1114.jpg", "scene0455_00/color/1258.jpg", "scene0455_00/color/594.jpg" ] }
1212
scene0455_00/color/1212.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
278bf3467f43dee86a484976e244634c64d54f0d4b2c4f8f91929cad6f941dae
scannet
cam_loc
rotation
scene0456_00
scene0456_00_170_to_105
170
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0456_00/color/170.jpg", "scene0456_00/color/1270.jpg", "scene0456_00/color/540.jpg", "scene0456_00/color/1306.jpg", "scene0456_00/color/842.jpg", "scene0456_00/color/948.jpg" ] }
105
scene0456_00/color/105.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c7ab1acc8d867259170ba8756bc29257575ce019dded22b045b2a692b693e8fd
scannet
cam_loc
rotation
scene0456_00
scene0456_00_125_to_166
125
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0456_00/color/125.jpg", "scene0456_00/color/136.jpg", "scene0456_00/color/1266.jpg", "scene0456_00/color/1350.jpg", "scene0456_00/color/514.jpg", "scene0456_00/color/882.jpg" ] }
166
scene0456_00/color/166.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
dfb5f01bf9919669814fc33076f98eef4b721929e9afd7952964d975ff3ad927
scannet
cam_loc
rotation
scene0460_00
scene0460_00_431_to_358
431
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0460_00/color/431.jpg", "scene0460_00/color/416.jpg", "scene0460_00/color/32.jpg", "scene0460_00/color/196.jpg", "scene0460_00/color/232.jpg", "scene0460_00/color/638.jpg" ] }
358
scene0460_00/color/358.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
aaef8bca2923e7b46a4bc61748fa48359d01d250d72dbb9ffd5e8ccc1bcf16e9
scannet
cam_loc
composition
scene0463_00
scene0463_00_592_to_539
592
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees, then move backward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0463_00/color/592.jpg", "scene0463_00/color/380.jpg", "scene0463_00/color/1144.jpg", "scene0463_00/color/640.jpg", "scene0463_00/color/732.jpg", "scene0463_00/color/778.jpg" ] }
539
scene0463_00/color/539.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bb2964d86bad67b211f114e36847551d4f812a0e45432dbde7792ce621be85d1
scannet
cam_loc
composition
scene0463_00
scene0463_00_470_to_587
470
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move forward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0463_00/color/470.jpg", "scene0463_00/color/552.jpg", "scene0463_00/color/636.jpg", "scene0463_00/color/668.jpg", "scene0463_00/color/762.jpg", "scene0463_00/color/794.jpg" ] }
587
scene0463_00/color/587.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
45ea9ccdedc10a7afdf5adfc309513e47b10cd5daf499524806d48174c34a1b5
scannet
cam_loc
rotation
scene0463_01
scene0463_01_1013_to_758
1013
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0463_01/color/1013.jpg", "scene0463_01/color/942.jpg", "scene0463_01/color/130.jpg", "scene0463_01/color/424.jpg", "scene0463_01/color/516.jpg", "scene0463_01/color/300.jpg" ] }
758
scene0463_01/color/758.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
58845f4fb0b3e66bb7ce906cf18300d056908feaf6d5ce12d1da5ec0c582796b
scannet
cam_loc
rotation
scene0464_00
scene0464_00_211_to_134
211
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0464_00/color/211.jpg", "scene0464_00/color/244.jpg", "scene0464_00/color/1016.jpg", "scene0464_00/color/904.jpg", "scene0464_00/color/1898.jpg", "scene0464_00/color/1872.jpg" ] }
134
scene0464_00/color/134.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8b827b10736ed42dda8af31292ba1f88f7ea8bc18b5549e49c510c1d97dfd5d2
scannet
cam_loc
rotation
scene0465_00
scene0465_00_5861_to_5878
5861
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0465_00/color/5861.jpg", "scene0465_00/color/5384.jpg", "scene0465_00/color/5290.jpg", "scene0465_00/color/5786.jpg", "scene0465_00/color/5628.jpg", "scene0465_00/color/940.jpg" ] }
5878
scene0465_00/color/5878.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1fe5a924a72b543d3230f52240eba8c23abeed3e61a75c419af2017f42b81781
scannet
cam_loc
rotation
scene0465_00
scene0465_00_2819_to_2850
2819
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0465_00/color/2819.jpg", "scene0465_00/color/2392.jpg", "scene0465_00/color/3420.jpg", "scene0465_00/color/2658.jpg", "scene0465_00/color/3672.jpg", "scene0465_00/color/3090.jpg" ] }
2850
scene0465_00/color/2850.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8a1658db8ed7ac10fc9e8278b9ef4ee4ad450c048ead68c5d3af776a2aa15b87
scannet
cam_loc
rotation
scene0465_01
scene0465_01_545_to_480
545
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0465_01/color/545.jpg", "scene0465_01/color/1544.jpg", "scene0465_01/color/5256.jpg", "scene0465_01/color/4876.jpg", "scene0465_01/color/4382.jpg", "scene0465_01/color/4216.jpg" ] }
480
scene0465_01/color/480.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
08538da78f6803b413d4b6179afbcc8fbcaecaba916d3f94375a5b216aad3078
scannet
cam_loc
rotation
scene0465_01
scene0465_01_2566_to_2484
2566
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0465_01/color/2566.jpg", "scene0465_01/color/222.jpg", "scene0465_01/color/2826.jpg", "scene0465_01/color/1962.jpg", "scene0465_01/color/2328.jpg", "scene0465_01/color/2370.jpg" ] }
2484
scene0465_01/color/2484.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
735d56b4d4b37812f1d225fded87e079cf9601d9dee9b58f57fd0ed01d63916d
scannet
cam_loc
rotation
scene0465_01
scene0465_01_2484_to_2563
2484
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0465_01/color/2484.jpg", "scene0465_01/color/2378.jpg", "scene0465_01/color/2240.jpg", "scene0465_01/color/198.jpg", "scene0465_01/color/2608.jpg", "scene0465_01/color/6372.jpg" ] }
2563
scene0465_01/color/2563.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a990246d3149c33e0b5524dc1684e212550cf52cdd4c8bdf1af574c24f0853a0
scannet
cam_loc
rotation
scene0467_00
scene0467_00_1387_to_1470
1387
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0467_00/color/1387.jpg", "scene0467_00/color/1428.jpg", "scene0467_00/color/198.jpg", "scene0467_00/color/192.jpg", "scene0467_00/color/170.jpg", "scene0467_00/color/988.jpg" ] }
1470
scene0467_00/color/1470.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1698ba160dd6a6968ccdbbc4cb9efb701d64dddd63c289c0f86719710207ae65
scannet
cam_loc
rotation
scene0467_00
scene0467_00_109_to_178
109
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0467_00/color/109.jpg", "scene0467_00/color/1138.jpg", "scene0467_00/color/148.jpg", "scene0467_00/color/1530.jpg", "scene0467_00/color/228.jpg", "scene0467_00/color/768.jpg" ] }
178
scene0467_00/color/178.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9d165f7a1fde1e1be3cbbc734be4422189f306f8e3de608cb818235f9a3eb4ea
scannet
cam_loc
rotation
scene0467_00
scene0467_00_1457_to_1412
1457
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0467_00/color/1457.jpg", "scene0467_00/color/1372.jpg", "scene0467_00/color/218.jpg", "scene0467_00/color/180.jpg", "scene0467_00/color/964.jpg", "scene0467_00/color/118.jpg" ] }
1412
scene0467_00/color/1412.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
56c144d96c55bd8abcc77490b6c3abe784a8f07969988395894f428a3a2d9407
scannet
cam_loc
composition
scene0467_00
scene0467_00_803_to_888
803
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees, then move backward about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0467_00/color/803.jpg", "scene0467_00/color/1446.jpg", "scene0467_00/color/208.jpg", "scene0467_00/color/1352.jpg", "scene0467_00/color/700.jpg", "scene0467_00/color/672.jpg" ] }
888
scene0467_00/color/888.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7fb1a0656e6f8257c54bae8f68d62b181450ab836a1c571a8ef1b4d42b614f61
scannet
cam_loc
composition
scene0467_00
scene0467_00_888_to_802
888
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.3 meters, then turn right about 75 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation a...
6
{ "6": [ "scene0467_00/color/888.jpg", "scene0467_00/color/158.jpg", "scene0467_00/color/208.jpg", "scene0467_00/color/218.jpg", "scene0467_00/color/840.jpg", "scene0467_00/color/1378.jpg" ] }
802
scene0467_00/color/802.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
16e4d07377895aba226a95024a7f8e9a8c0aadaad842722999d845d89680e709
scannet
cam_loc
composition
scene0467_00
scene0467_00_959_to_840
959
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.3 meters, then turn right about 90 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and...
6
{ "6": [ "scene0467_00/color/959.jpg", "scene0467_00/color/120.jpg", "scene0467_00/color/1022.jpg", "scene0467_00/color/190.jpg", "scene0467_00/color/198.jpg", "scene0467_00/color/1440.jpg" ] }
840
scene0467_00/color/840.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cd0c10908d644003a5808b4853677055f185d152d3474b060fa7e70e0ea6ff6a
scannet
cam_loc
composition
scene0467_00
scene0467_00_840_to_959
840
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 90 degrees, then move left about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and h...
6
{ "6": [ "scene0467_00/color/840.jpg", "scene0467_00/color/1420.jpg", "scene0467_00/color/1488.jpg", "scene0467_00/color/188.jpg", "scene0467_00/color/126.jpg", "scene0467_00/color/546.jpg" ] }
959
scene0467_00/color/959.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
c55ff54d497c34f7760a7bf67118e8ce42222a90eed97abdf25011dbce7ce40d
scannet
cam_loc
composition
scene0468_00
scene0468_00_1728_to_1871
1728
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move backward about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation ...
6
{ "6": [ "scene0468_00/color/1728.jpg", "scene0468_00/color/1490.jpg", "scene0468_00/color/1782.jpg", "scene0468_00/color/1824.jpg", "scene0468_00/color/162.jpg", "scene0468_00/color/196.jpg" ] }
1871
scene0468_00/color/1871.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a4391298593f1d18b016382c1ddc8f018e5474c5298c17ff0c4f31112daa9434
scannet
cam_loc
composition
scene0468_00
scene0468_00_1880_to_1732
1880
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees, then move right about 0.5 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0468_00/color/1880.jpg", "scene0468_00/color/1794.jpg", "scene0468_00/color/1562.jpg", "scene0468_00/color/1512.jpg", "scene0468_00/color/1606.jpg", "scene0468_00/color/1678.jpg" ] }
1732
scene0468_00/color/1732.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
52e0aa5ed23b4414eb181cb43028eb86ac9f8adb28690382f46d5cab5292d103
scannet
cam_loc
composition
scene0468_01
scene0468_01_582_to_710
582
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.6 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0468_01/color/582.jpg", "scene0468_01/color/376.jpg", "scene0468_01/color/608.jpg", "scene0468_01/color/666.jpg", "scene0468_01/color/746.jpg", "scene0468_01/color/876.jpg" ] }
710
scene0468_01/color/710.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
766cade9f457fd02b9d2231b899bfc1c8cc4e3eef86aab55008f074088c76200
scannet
cam_loc
composition
scene0468_01
scene0468_01_697_to_572
697
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 60 degrees, then move left about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0468_01/color/697.jpg", "scene0468_01/color/638.jpg", "scene0468_01/color/408.jpg", "scene0468_01/color/504.jpg", "scene0468_01/color/462.jpg", "scene0468_01/color/340.jpg" ] }
572
scene0468_01/color/572.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d606244ed9e4359206d67806a3f65639bf238cc0d535b1691d3c2efe6e80a3b3
scannet
cam_loc
composition
scene0468_02
scene0468_02_939_to_700
939
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 75 degrees, then move left about 0.3 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0468_02/color/939.jpg", "scene0468_02/color/842.jpg", "scene0468_02/color/744.jpg", "scene0468_02/color/620.jpg", "scene0468_02/color/566.jpg", "scene0468_02/color/368.jpg" ] }
700
scene0468_02/color/700.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5a1e57b9d5f461acb1ce623686c23e247ae1cde807d351412fc7b2298b50a977
scannet
cam_loc
rotation
scene0468_02
scene0468_02_806_to_923
806
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0468_02/color/806.jpg", "scene0468_02/color/828.jpg", "scene0468_02/color/1028.jpg", "scene0468_02/color/1130.jpg", "scene0468_02/color/1164.jpg", "scene0468_02/color/1228.jpg" ] }
923
scene0468_02/color/923.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
9fb75e5760ea70f7526d0d2dd01e75f773953b839d5892e8ecc8b1cf2e12f93c
scannet
cam_loc
composition
scene0468_02
scene0468_02_694_to_778
694
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.6 meters, then turn left about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0468_02/color/694.jpg", "scene0468_02/color/738.jpg", "scene0468_02/color/830.jpg", "scene0468_02/color/918.jpg", "scene0468_02/color/578.jpg", "scene0468_02/color/386.jpg" ] }
778
scene0468_02/color/778.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a2a8cfbd261648ef17f87e9e02a1b469ef375544e2c27607ab7c6290ccda706f
scannet
cam_loc
translation
scene0468_02
scene0468_02_578_to_678
578
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.6 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0468_02/color/578.jpg", "scene0468_02/color/506.jpg", "scene0468_02/color/360.jpg", "scene0468_02/color/646.jpg", "scene0468_02/color/726.jpg", "scene0468_02/color/794.jpg" ] }
678
scene0468_02/color/678.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6f8b144730cbdb158ed1ada4e84efc1c073642d5ac2f3d29899d0d211bcdc493
scannet
cam_loc
rotation
scene0468_02
scene0468_02_513_to_645
513
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0468_02/color/513.jpg", "scene0468_02/color/460.jpg", "scene0468_02/color/402.jpg", "scene0468_02/color/684.jpg", "scene0468_02/color/752.jpg", "scene0468_02/color/846.jpg" ] }
645
scene0468_02/color/645.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
249d501eb8a4622ae74e2ffca492a2ceffb6dbe5301c8dde12b95abb1767f6b2
scannet
cam_loc
rotation
scene0468_02
scene0468_02_1185_to_1105
1185
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0468_02/color/1185.jpg", "scene0468_02/color/1140.jpg", "scene0468_02/color/966.jpg", "scene0468_02/color/1238.jpg", "scene0468_02/color/1314.jpg", "scene0468_02/color/1366.jpg" ] }
1105
scene0468_02/color/1105.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
0f286e1516364a28862e8fecec60568a83e2e97cca9fdc05859368405d913219
scannet
cam_loc
rotation
scene0472_00
scene0472_00_834_to_789
834
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0472_00/color/834.jpg", "scene0472_00/color/960.jpg", "scene0472_00/color/1600.jpg", "scene0472_00/color/376.jpg", "scene0472_00/color/1896.jpg", "scene0472_00/color/434.jpg" ] }
789
scene0472_00/color/789.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3be8c703b510922cfad7284bcf1f6c0e9bdee4e91129a4b4046c23f3273840d2
scannet
cam_loc
rotation
scene0472_00
scene0472_00_48_to_160
48
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0472_00/color/48.jpg", "scene0472_00/color/548.jpg", "scene0472_00/color/98.jpg", "scene0472_00/color/1938.jpg", "scene0472_00/color/1896.jpg", "scene0472_00/color/872.jpg" ] }
160
scene0472_00/color/160.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
cba05adeee1a080478871216e698d571c2fb5083530e3c15e3023444d84cf4ed
scannet
cam_loc
rotation
scene0472_00
scene0472_00_160_to_58
160
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0472_00/color/160.jpg", "scene0472_00/color/98.jpg", "scene0472_00/color/1678.jpg", "scene0472_00/color/950.jpg", "scene0472_00/color/744.jpg", "scene0472_00/color/552.jpg" ] }
58
scene0472_00/color/58.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d1961383b88bb1153bf896d4f076055ae65ae7a9a992258fdfb5556a5e673a65
scannet
cam_loc
rotation
scene0477_00
scene0477_00_1280_to_1165
1280
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0477_00/color/1280.jpg", "scene0477_00/color/1238.jpg", "scene0477_00/color/4206.jpg", "scene0477_00/color/1012.jpg", "scene0477_00/color/1510.jpg", "scene0477_00/color/4054.jpg" ] }
1165
scene0477_00/color/1165.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d1f3939ae56714ef360da5710b9a7115d793e21f0ef3e73c7ef87df7452468d8
scannet
cam_loc
rotation
scene0477_00
scene0477_00_923_to_983
923
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0477_00/color/923.jpg", "scene0477_00/color/950.jpg", "scene0477_00/color/1020.jpg", "scene0477_00/color/678.jpg", "scene0477_00/color/584.jpg", "scene0477_00/color/536.jpg" ] }
983
scene0477_00/color/983.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
a55662ceff8e21f6088390f37538b3e157d9e5c6b81065abf8961c9f23c8c024
scannet
cam_loc
rotation
scene0477_00
scene0477_00_1165_to_1279
1165
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0477_00/color/1165.jpg", "scene0477_00/color/3828.jpg", "scene0477_00/color/3908.jpg", "scene0477_00/color/1490.jpg", "scene0477_00/color/1516.jpg", "scene0477_00/color/1444.jpg" ] }
1279
scene0477_00/color/1279.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
251f0f7694f435b3172c347161e5576b4dca6b9b0dffa50f5ecc0b56a121a911
scannet
cam_loc
rotation
scene0477_00
scene0477_00_2928_to_2771
2928
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0477_00/color/2928.jpg", "scene0477_00/color/2392.jpg", "scene0477_00/color/2620.jpg", "scene0477_00/color/3408.jpg", "scene0477_00/color/3444.jpg", "scene0477_00/color/3510.jpg" ] }
2771
scene0477_00/color/2771.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6cb0d9173e396a6e75dcc2e8c90475e1b0305d4eb82d1d2dcc9f5f2153018e79
scannet
cam_loc
rotation
scene0477_00
scene0477_00_1028_to_809
1028
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0477_00/color/1028.jpg", "scene0477_00/color/1182.jpg", "scene0477_00/color/984.jpg", "scene0477_00/color/858.jpg", "scene0477_00/color/678.jpg", "scene0477_00/color/768.jpg" ] }
809
scene0477_00/color/809.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
d0dc32e9b35efafc7d15df41ce200ab80782c51910c7011a34ce07a065ed631d
scannet
cam_loc
rotation
scene0477_00
scene0477_00_563_to_449
563
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0477_00/color/563.jpg", "scene0477_00/color/536.jpg", "scene0477_00/color/370.jpg", "scene0477_00/color/1404.jpg", "scene0477_00/color/104.jpg", "scene0477_00/color/1492.jpg" ] }
449
scene0477_00/color/449.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8ca2ef7574b050ce2897d5ceb93ffcd710845844c1d5cc34f16a175f399704a7
scannet
cam_loc
translation
scene0478_00
scene0478_00_333_to_289
333
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.3 meters, then move left about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0478_00/color/333.jpg", "scene0478_00/color/362.jpg", "scene0478_00/color/988.jpg", "scene0478_00/color/134.jpg", "scene0478_00/color/84.jpg", "scene0478_00/color/810.jpg" ] }
289
scene0478_00/color/289.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
7e254973bd4296b0081ea2c4e87d797cd9444db0f7c782a87aa9c74911b40cdc
scannet
cam_loc
rotation
scene0478_01
scene0478_01_84_to_148
84
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0478_01/color/84.jpg", "scene0478_01/color/120.jpg", "scene0478_01/color/174.jpg", "scene0478_01/color/240.jpg", "scene0478_01/color/392.jpg", "scene0478_01/color/428.jpg" ] }
148
scene0478_01/color/148.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
133a833345d033ca1c5fbe237b53b740c734f99907effadb763aeed5b99324f6
scannet
cam_loc
rotation
scene0479_00
scene0479_00_579_to_709
579
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 75 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0479_00/color/579.jpg", "scene0479_00/color/620.jpg", "scene0479_00/color/666.jpg", "scene0479_00/color/684.jpg", "scene0479_00/color/206.jpg", "scene0479_00/color/294.jpg" ] }
709
scene0479_00/color/709.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
4369065ba7a878f59c77d17543390b5bdf24ae1b9a4fce82be6f19804bab5fd9
scannet
cam_loc
rotation
scene0479_02
scene0479_02_258_to_335
258
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0479_02/color/258.jpg", "scene0479_02/color/278.jpg", "scene0479_02/color/310.jpg", "scene0479_02/color/360.jpg", "scene0479_02/color/216.jpg", "scene0479_02/color/182.jpg" ] }
335
scene0479_02/color/335.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3b5a946a9e74f9c531e63525c55da76959db2ffa825ee6709f8975958e7894a1
scannet
cam_loc
rotation
scene0482_01
scene0482_01_216_to_179
216
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0482_01/color/216.jpg", "scene0482_01/color/128.jpg", "scene0482_01/color/622.jpg", "scene0482_01/color/614.jpg", "scene0482_01/color/4.jpg", "scene0482_01/color/568.jpg" ] }
179
scene0482_01/color/179.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5ea7bd8a2bb63c0e5751d1d8572cef546322cbadbc14f13333bedb7fdfc5e41d
scannet
cam_loc
rotation
scene0483_00
scene0483_00_714_to_659
714
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0483_00/color/714.jpg", "scene0483_00/color/694.jpg", "scene0483_00/color/1190.jpg", "scene0483_00/color/1222.jpg", "scene0483_00/color/1248.jpg", "scene0483_00/color/1284.jpg" ] }
659
scene0483_00/color/659.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3aa16b212e295e2279400d44bff543b5a55ab8a8464c5ebdb6431436873d1986
scannet
cam_loc
rotation
scene0483_00
scene0483_00_671_to_705
671
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0483_00/color/671.jpg", "scene0483_00/color/924.jpg", "scene0483_00/color/876.jpg", "scene0483_00/color/1224.jpg", "scene0483_00/color/1248.jpg", "scene0483_00/color/1284.jpg" ] }
705
scene0483_00/color/705.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
6e271c5b5dbdf7b36b3b4ab152a2e7513984f09dc353808e10a5304f93da2b5f
scannet
cam_loc
translation
scene0487_00
scene0487_00_486_to_535
486
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0487_00/color/486.jpg", "scene0487_00/color/334.jpg", "scene0487_00/color/650.jpg", "scene0487_00/color/722.jpg", "scene0487_00/color/12.jpg", "scene0487_00/color/2902.jpg" ] }
535
scene0487_00/color/535.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f6fcf53bd26b2d65aab0f0583edd28724c83c895aaa619f2f8ae6a463308f711
scannet
cam_loc
translation
scene0487_00
scene0487_00_1778_to_1924
1778
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.9 meters, then move forward about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of vi...
6
{ "6": [ "scene0487_00/color/1778.jpg", "scene0487_00/color/1858.jpg", "scene0487_00/color/1710.jpg", "scene0487_00/color/1550.jpg", "scene0487_00/color/1470.jpg", "scene0487_00/color/1362.jpg" ] }
1924
scene0487_00/color/1924.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
131c4c2c2c397e7bd31f2399151e649c459cf105224555203cb2dfc1153aa467
scannet
cam_loc
composition
scene0487_00
scene0487_00_1_to_142
1
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees, then move right about 0.7 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0487_00/color/1.jpg", "scene0487_00/color/320.jpg", "scene0487_00/color/722.jpg", "scene0487_00/color/2904.jpg", "scene0487_00/color/2852.jpg", "scene0487_00/color/2798.jpg" ] }
142
scene0487_00/color/142.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
11c6ce897357a2de8efc84f1a3a7fe98c2ca56e14ea3591bca73536b8a202525
scannet
cam_loc
composition
scene0487_00
scene0487_00_2137_to_1889
2137
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.7 meters, then turn right about 45 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0487_00/color/2137.jpg", "scene0487_00/color/2386.jpg", "scene0487_00/color/2218.jpg", "scene0487_00/color/2110.jpg", "scene0487_00/color/1990.jpg", "scene0487_00/color/1758.jpg" ] }
1889
scene0487_00/color/1889.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
00abf410b5169369fce41e68485b3fa25b539c5da8f41299d844c028d0e4f599
scannet
cam_loc
translation
scene0487_00
scene0487_00_2005_to_1776
2005
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move backward about 0.8 meters, then move right about 0.5 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0487_00/color/2005.jpg", "scene0487_00/color/2188.jpg", "scene0487_00/color/1896.jpg", "scene0487_00/color/1870.jpg", "scene0487_00/color/1708.jpg", "scene0487_00/color/1590.jpg" ] }
1776
scene0487_00/color/1776.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
f80c158a23988f22c01274c084aea86887e0386463c5502127ef77edb94bf3aa
scannet
cam_loc
rotation
scene0487_00
scene0487_00_1000_to_823
1000
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0487_00/color/1000.jpg", "scene0487_00/color/868.jpg", "scene0487_00/color/1182.jpg", "scene0487_00/color/1286.jpg", "scene0487_00/color/336.jpg", "scene0487_00/color/684.jpg" ] }
823
scene0487_00/color/823.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
e877f1eb31c4f50d2ad4e131ab6ad38bd5d9aff271a380a08b107d4a2ec93687
scannet
cam_loc
rotation
scene0487_00
scene0487_00_1302_to_1518
1302
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0487_00/color/1302.jpg", "scene0487_00/color/1470.jpg", "scene0487_00/color/1620.jpg", "scene0487_00/color/1746.jpg", "scene0487_00/color/1888.jpg", "scene0487_00/color/2162.jpg" ] }
1518
scene0487_00/color/1518.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
5e3232f4d8621e2866d34c1fb16301069e880a06be17376abec70fe0694d59c4
scannet
cam_loc
rotation
scene0487_00
scene0487_00_1633_to_1844
1633
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0487_00/color/1633.jpg", "scene0487_00/color/1568.jpg", "scene0487_00/color/1742.jpg", "scene0487_00/color/1790.jpg", "scene0487_00/color/2022.jpg", "scene0487_00/color/2162.jpg" ] }
1844
scene0487_00/color/1844.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
2eea73d024532c0a50976096cdc09111c223b94f31a7c251870fe70f40f1dbd0
scannet
cam_loc
composition
scene0487_01
scene0487_01_188_to_428
188
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move forward about 0.4 meters, then turn left about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation an...
6
{ "6": [ "scene0487_01/color/188.jpg", "scene0487_01/color/118.jpg", "scene0487_01/color/762.jpg", "scene0487_01/color/646.jpg", "scene0487_01/color/976.jpg", "scene0487_01/color/2626.jpg" ] }
428
scene0487_01/color/428.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
8d94c26dfaed8224653fe5dbca0ab1f2ef8b418cb430c8f4526e4bff641d0cdf
scannet
cam_loc
composition
scene0487_01
scene0487_01_4_to_165
4
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 30 degrees, then move right about 0.6 meters. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0487_01/color/4.jpg", "scene0487_01/color/766.jpg", "scene0487_01/color/406.jpg", "scene0487_01/color/2936.jpg", "scene0487_01/color/2966.jpg", "scene0487_01/color/3020.jpg" ] }
165
scene0487_01/color/165.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
436f5839c715ae9bb35e2704e935362e0bad685d8f8b40072f0617cf869c8da6
scannet
cam_loc
translation
scene0487_01
scene0487_01_2025_to_1862
2025
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.9 meters, then move backward about 0.7 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of ...
6
{ "6": [ "scene0487_01/color/2025.jpg", "scene0487_01/color/2330.jpg", "scene0487_01/color/1922.jpg", "scene0487_01/color/1712.jpg", "scene0487_01/color/1628.jpg", "scene0487_01/color/1500.jpg" ] }
1862
scene0487_01/color/1862.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3e050b2c760716456eeef7deb6825eadc57561ca3b0aac9e178923c057008014
scannet
cam_loc
composition
scene0487_01
scene0487_01_2358_to_2066
2358
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.4 meters, then turn right about 30 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0487_01/color/2358.jpg", "scene0487_01/color/1996.jpg", "scene0487_01/color/1964.jpg", "scene0487_01/color/1874.jpg", "scene0487_01/color/1638.jpg", "scene0487_01/color/1500.jpg" ] }
2066
scene0487_01/color/2066.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
836a0b934c6205fc196d056a6363459d1b0c46dadaf5c661cbcc002b4642d12a
scannet
cam_loc
translation
scene0487_01
scene0487_01_1825_to_1878
1825
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of view. INPUT VIEWS: Image 1 is the anc...
6
{ "6": [ "scene0487_01/color/1825.jpg", "scene0487_01/color/1768.jpg", "scene0487_01/color/1628.jpg", "scene0487_01/color/1500.jpg", "scene0487_01/color/2032.jpg", "scene0487_01/color/2324.jpg" ] }
1878
scene0487_01/color/1878.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
1354b5c78c202b52863e7a83f4e6cfddeb3c3a63d9aefffc8a673694f04f17d5
scannet
cam_loc
translation
scene0487_01
scene0487_01_665_to_398
665
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move right about 0.9 meters, then move forward about 0.3 meters. Movement directions are relative to the current camera heading. Translate without changing heading, height, roll, or field of v...
6
{ "6": [ "scene0487_01/color/665.jpg", "scene0487_01/color/490.jpg", "scene0487_01/color/750.jpg", "scene0487_01/color/3160.jpg", "scene0487_01/color/2628.jpg", "scene0487_01/color/2950.jpg" ] }
398
scene0487_01/color/398.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
224844642bcc65504ac66ab6c0d16a7c8db4756e7df8ec278e538ab0360df814
scannet
cam_loc
rotation
scene0487_01
scene0487_01_1018_to_924
1018
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn right about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camer...
6
{ "6": [ "scene0487_01/color/1018.jpg", "scene0487_01/color/1206.jpg", "scene0487_01/color/542.jpg", "scene0487_01/color/606.jpg", "scene0487_01/color/884.jpg", "scene0487_01/color/776.jpg" ] }
924
scene0487_01/color/924.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
3fc4946f43122202cf3754cc21da5c4c2768be3b81f0f7cdcfeb106594e16b6d
scannet
cam_loc
composition
scene0487_01
scene0487_01_2480_to_2259
2480
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Move left about 1.0 meters, then turn right about 60 degrees. Follow the written order. Each translation is relative to the camera heading at that step. Change only the stated translation and ...
6
{ "6": [ "scene0487_01/color/2480.jpg", "scene0487_01/color/2620.jpg", "scene0487_01/color/2404.jpg", "scene0487_01/color/2324.jpg", "scene0487_01/color/2006.jpg", "scene0487_01/color/1860.jpg" ] }
2259
scene0487_01/color/2259.jpg
center_square_then_bagel_resize_v1
mindview_bagel_single_shot_v1
bf122964ce20347d0ee4b1715373ccf9bd93a9a83dc0ce5e18c063439b758b02
scannet
cam_loc
rotation
scene0489_01
scene0489_01_1273_to_1309
1273
Generate one photorealistic first-person RGB view of the same static indoor scene. TARGET CAMERA: Camera motion from Image 1: Turn left about 45 degrees. Keep the camera center, tilt, roll, and field of view fixed; change only the horizontal heading. INPUT VIEWS: Image 1 is the anchor and defines the starting camera...
6
{ "6": [ "scene0489_01/color/1273.jpg", "scene0489_01/color/974.jpg", "scene0489_01/color/926.jpg", "scene0489_01/color/1242.jpg", "scene0489_01/color/1074.jpg", "scene0489_01/color/132.jpg" ] }
1309
scene0489_01/color/1309.jpg
center_square_then_bagel_resize_v1