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Real-Time AI Game Viewer
-------------------------
Web interface to monitor AI agents, chat, and game state in real-time.
Supports Server-Sent Events (SSE) for streaming updates.
"""
import json
import queue
import threading
from pathlib import Path
from datetime import datetime
from collections import OrderedDict
from flask import Flask, render_template, jsonify, Response, stream_with_context
import html
app = Flask(__name__,
template_folder='templates',
static_folder='static')
# Ensure Flask preserves JSON key order
app.config['JSON_SORT_KEYS'] = False
# Enable CORS for API endpoints (allows unified view to access this server)
@app.after_request
def after_request(response):
response.headers.add('Access-Control-Allow-Origin', '*')
response.headers.add('Access-Control-Allow-Headers', 'Content-Type')
response.headers.add('Access-Control-Allow-Methods', 'GET, POST, OPTIONS')
return response
# Session directories - use absolute path from script location
SCRIPT_DIR = Path(__file__).parent.absolute()
LOGS_DIR = SCRIPT_DIR / "my_games"
SESSION_FILE = LOGS_DIR / "current_session.txt"
# SSE Streaming - Global event queue
# Format: {player_name: queue.Queue()}
streaming_queues: dict = {}
streaming_lock = threading.Lock()
def get_current_session():
"""Get current session directory."""
print(f"[DEBUG] LOGS_DIR: {LOGS_DIR}")
print(f"[DEBUG] LOGS_DIR exists: {LOGS_DIR.exists()}")
print(f"[DEBUG] SESSION_FILE: {SESSION_FILE}")
print(f"[DEBUG] SESSION_FILE exists: {SESSION_FILE.exists()}")
if SESSION_FILE.exists():
try:
with open(SESSION_FILE, 'r', encoding='utf-8') as f:
session_name = f.read().strip()
print(f"[DEBUG] Session name from file: {session_name}")
# Handle both full path and just session name
if Path(session_name).is_absolute():
session_dir = Path(session_name)
else:
session_dir = LOGS_DIR / session_name
print(f"[DEBUG] Session dir: {session_dir}")
print(f"[DEBUG] Session dir exists: {session_dir.exists()}")
if session_dir.exists():
print(f"[OK] Found current session: {session_dir.name}")
return session_dir
except Exception as e:
print(f"Error reading session file: {e}")
# Fallback: get most recent session
if LOGS_DIR.exists():
sessions = sorted(LOGS_DIR.glob("session_*"), reverse=True)
print(f"[DEBUG] Found sessions: {[s.name for s in sessions]}")
if sessions:
print(f"[OK] Using most recent session: {sessions[0].name}")
return sessions[0]
print("[!] No session found")
return None
def get_all_sessions():
"""Get list of all session directories."""
if not LOGS_DIR.exists():
return []
sessions = []
current_session_path = get_current_session()
for session_dir in sorted(LOGS_DIR.glob("session_*"), reverse=True):
sessions.append({
"name": session_dir.name,
"path": str(session_dir.absolute()),
"is_current": current_session_path and str(session_dir.absolute()) == str(current_session_path.absolute())
})
return sessions
def get_session_data(session_path):
"""Get all data for a specific session."""
session_dir = Path(session_path)
if not session_dir.exists():
return None
print(f"Loading session data from: {session_dir}")
# Get structured requests data
requests_data = []
# Try new format: player folders with prompts/responses
for player_dir in session_dir.iterdir():
if player_dir.is_dir() and (player_dir / "prompts").exists():
player_name = player_dir.name
prompts_dir = player_dir / "prompts"
responses_dir = player_dir / "responses"
# Load all prompts for this player
for prompt_file in sorted(prompts_dir.glob("prompt_*.json")):
# Skip iteration files - they're in iterations subfolder
if "iter" in prompt_file.name:
continue
try:
with open(prompt_file, 'r', encoding='utf-8') as f:
prompt_data = json.load(f)
req_num = prompt_data.get("request_number", 0)
# Try to load corresponding response
response_data = None
response_file = responses_dir / f"response_{req_num}.json"
if response_file.exists():
with open(response_file, 'r', encoding='utf-8') as f:
response_data = json.load(f)
# Load tool iterations for this prompt
tool_iterations = []
iterations_dir = prompts_dir / "iterations"
if iterations_dir.exists():
for iter_file in sorted(iterations_dir.glob(f"prompt_{req_num}_iter*.json")):
try:
with open(iter_file, 'r', encoding='utf-8') as f:
iter_data = json.load(f)
tool_iterations.append({
"iteration": iter_data.get("iteration", 0),
"tool_results": iter_data.get("tool_results", ""),
"timestamp": iter_data.get("timestamp", "")
})
except Exception as e:
print(f" [!] Error loading iteration {iter_file.name}: {e}")
requests_data.append({
"player_name": player_name,
"request_number": req_num,
"timestamp": prompt_data.get("timestamp", ""),
"prompt": prompt_data.get("prompt", {}),
"response": response_data.get("parsed", {}) if response_data else None,
"raw_response": response_data.get("raw_content", "") if response_data else None,
"tokens": response_data.get("tokens", {}) if response_data else {},
"latency_seconds": response_data.get("latency_seconds", 0) if response_data else 0,
"success": response_data.get("success", False) if response_data else False,
"tool_iterations": tool_iterations
})
except Exception as e:
print(f" [!] Error loading {prompt_file.name}: {e}")
print(f" [OK] Loaded {player_name}: {len([p for p in requests_data if p['player_name'] == player_name])} requests")
# Fallback: try old format (requests.json)
if not requests_data:
requests_file = session_dir / "requests.json"
if requests_file.exists():
try:
with open(requests_file, 'r', encoding='utf-8') as f:
data = json.load(f, object_pairs_hook=OrderedDict)
requests_data = data.get("requests", [])
print(f" [OK] Loaded {len(requests_data)} requests (old format)")
except Exception as e:
print(f" [!] Error loading requests: {e}")
# Sort by timestamp
requests_data.sort(key=lambda x: x.get("timestamp", ""))
# Get player logs - check player folders
players = {}
for player_dir in session_dir.iterdir():
if player_dir.is_dir():
player_name = player_dir.name
md_file = player_dir / f"{player_name}.md"
if md_file.exists():
try:
with open(md_file, 'r', encoding='utf-8') as f:
content = f.read()
players[player_name] = {
"name": player_name,
"content": content,
"html": html.escape(content)
}
except Exception as e:
print(f" [!] Error loading {player_name}: {e}")
# Get chat history
chat_file = session_dir / "chat_history.json"
chat_messages = []
if chat_file.exists():
try:
with open(chat_file, 'r', encoding='utf-8') as f:
data = json.load(f)
chat_messages = data.get("messages", [])
except Exception as e:
print(f" [!] Error loading chat: {e}")
chat_messages = []
# Get agent memories
memory_file = session_dir / "agent_memories.json"
memories = {}
if memory_file.exists():
try:
with open(memory_file, 'r', encoding='utf-8') as f:
memories = json.load(f)
print(f" [OK] Loaded memories for {len(memories)} players")
except Exception as e:
print(f" [!] Error loading memories: {e}")
memories = {}
# Calculate statistics
new_requests_count = sum(1 for req in requests_data if req.get("is_new", False))
players_with_requests = {}
for req in requests_data:
player = req["player_name"]
if player not in players_with_requests:
players_with_requests[player] = {"total": 0, "new": 0}
players_with_requests[player]["total"] += 1
if req.get("is_new", False):
players_with_requests[player]["new"] += 1
return {
"session_name": session_dir.name,
"session_path": str(session_dir),
"requests": requests_data,
"new_requests_count": new_requests_count,
"players_stats": players_with_requests,
"players": players,
"chat": chat_messages,
"memories": memories
}
@app.route('/')
def index():
"""Main page - use dynamic viewer."""
sessions = get_all_sessions()
current_session = get_current_session()
return render_template('viewer_dynamic.html',
sessions=sessions,
current_session=str(current_session) if current_session else None)
@app.route('/enhanced')
def enhanced_viewer():
"""Enhanced viewer (old version)."""
sessions = get_all_sessions()
current_session = get_current_session()
return render_template('viewer_enhanced.html',
sessions=sessions,
current_session=str(current_session) if current_session else None)
@app.route('/old')
def old_viewer():
"""Old viewer for backwards compatibility."""
sessions = get_all_sessions()
current_session = get_current_session()
return render_template('viewer.html',
sessions=sessions,
current_session=str(current_session) if current_session else None)
@app.route('/api/sessions')
def api_sessions():
"""Get list of all sessions."""
return jsonify(get_all_sessions())
@app.route('/api/session/<path:session_path>')
def api_session(session_path):
"""Get data for specific session."""
data = get_session_data(session_path)
if data is None:
return jsonify({"error": "Session not found"}), 404
return jsonify(data)
@app.route('/api/current')
def api_current():
"""Get current session data."""
current = get_current_session()
if current is None:
return jsonify({"error": "No active session"}), 404
data = get_session_data(str(current))
if data is None:
return jsonify({"error": "Session not found"}), 404
return jsonify(data)
@app.route('/api/mark_viewed/<path:session_path>/<request_id>')
def api_mark_viewed(session_path, request_id):
"""Mark a specific request as viewed."""
session_dir = Path(session_path)
requests_file = session_dir / "requests.json"
if not requests_file.exists():
return jsonify({"error": "Requests file not found"}), 404
try:
with open(requests_file, 'r', encoding='utf-8') as f:
data = json.load(f, object_pairs_hook=OrderedDict)
# Mark request as viewed
found = False
for req in data.get("requests", []):
if req["request_id"] == request_id:
req["is_new"] = False
found = True
break
if not found:
return jsonify({"error": "Request not found"}), 404
# Save back (preserving order)
with open(requests_file, 'w', encoding='utf-8') as f:
json.dump(data, f, indent=2, ensure_ascii=False)
return jsonify({"success": True})
except Exception as e:
return jsonify({"error": str(e)}), 500
@app.route('/api/mark_all_viewed/<path:session_path>')
def api_mark_all_viewed(session_path):
"""Mark all requests as viewed."""
session_dir = Path(session_path)
requests_file = session_dir / "requests.json"
if not requests_file.exists():
return jsonify({"error": "Requests file not found"}), 404
try:
with open(requests_file, 'r', encoding='utf-8') as f:
data = json.load(f, object_pairs_hook=OrderedDict)
# Mark all as viewed
for req in data.get("requests", []):
req["is_new"] = False
# Save back (preserving order)
with open(requests_file, 'w', encoding='utf-8') as f:
json.dump(data, f, indent=2, ensure_ascii=False)
return jsonify({"success": True, "marked_count": len(data.get("requests", []))})
except Exception as e:
return jsonify({"error": str(e)}), 500
# ============================================================================
# SSE Streaming Endpoints
# ============================================================================
@app.route('/api/stream/<player_name>')
def stream_player(player_name):
"""
Server-Sent Events (SSE) endpoint for real-time streaming updates.
Returns a stream of events:
- thought: AI thinking/reasoning
- text: Regular response text
- function_call: Tool/function being called
- done: Stream complete
"""
def generate():
# Create queue for this player if doesn't exist
with streaming_lock:
if player_name not in streaming_queues:
streaming_queues[player_name] = queue.Queue(maxsize=1000)
player_queue = streaming_queues[player_name]
# Send initial connection message
yield f"data: {json.dumps({'type': 'connected', 'player': player_name})}\\n\\n"
# Keep connection alive and send events
try:
while True:
# Wait for event (with timeout to send keepalive)
try:
event = player_queue.get(timeout=30)
# Send event to client
yield f"data: {json.dumps(event)}\\n\\n"
# If this is 'done', we can close the stream
if event.get('type') == 'done':
break
except queue.Empty:
# Send keepalive ping
yield f": keepalive\\n\\n"
continue
except GeneratorExit:
# Client disconnected
pass
finally:
# Cleanup
with streaming_lock:
if player_name in streaming_queues and streaming_queues[player_name] == player_queue:
# Clear the queue but keep it for next connection
while not player_queue.empty():
try:
player_queue.get_nowait()
except queue.Empty:
break
return Response(stream_with_context(generate()),
mimetype='text/event-stream',
headers={
'Cache-Control': 'no-cache',
'X-Accel-Buffering': 'no',
'Connection': 'keep-alive'
})
@app.route('/api/stream/broadcast', methods=['POST'])
def broadcast_stream():
"""
Endpoint for AI Manager to broadcast streaming events.
POST body:
{
"player_name": "Agent1",
"chunk_type": "thought"|"text"|"function_call"|"done",
"content": "...",
"function_call": {...}
}
"""
from flask import request
try:
data = request.get_json()
player_name = data.get('player_name')
chunk_type = data.get('chunk_type')
if not player_name or not chunk_type:
return jsonify({"error": "Missing player_name or chunk_type"}), 400
# Create event object
event = {
'type': chunk_type,
'timestamp': datetime.now().isoformat()
}
if 'content' in data:
event['content'] = data['content']
if 'function_call' in data:
event['function_call'] = data['function_call']
# Add to player's queue
with streaming_lock:
if player_name not in streaming_queues:
streaming_queues[player_name] = queue.Queue(maxsize=1000)
player_queue = streaming_queues[player_name]
# Try to add event (non-blocking)
try:
player_queue.put_nowait(event)
except queue.Full:
# Queue is full, drop oldest event
try:
player_queue.get_nowait()
player_queue.put_nowait(event)
except:
pass
return jsonify({"success": True})
except Exception as e:
return jsonify({"error": str(e)}), 500
if __name__ == '__main__':
print("="*80)
print("="*80)
print("[WEB] AI Game Viewer Starting...")
print("="*80)
print(f"\n[DIR] Watching: {LOGS_DIR.absolute()}")
print(f"[FILE] Session file: {SESSION_FILE.absolute()}")
print(f"\n[URL] Open in browser: http://localhost:5001")
print("\n[NOTE] Game board is on http://localhost:5000")
print(" This viewer (5001) shows AI requests/responses")
print(" Game board (5000) shows the actual Catan board")
print("\n" + "="*80 + "\n")
# Check current session on startup
get_current_session()
app.run(debug=False, host='0.0.0.0', port=5001)
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